Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.31 @ 16:43:20 Player: Patches Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (77) 385 Value Destroyed (2782) 2782 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 6437 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/700 Matter 255/300 Energy 300/300 System Corruption 3% Temperature Warm (146) Movement Core (350) Ox6 Location -7/Lower Caves Parts ------- > --- POWER (2) -------- Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- (None) > --- UTILITY (4) ------ Machine Analyzer Improved Terrain Scan Processor Energy Filter Transmission Jammer > --- WEAPON (4) ------- Mini Grenade Launcher Enhanced Flamer > --- INVENTORY (5) ---- Deuterium Engine High-capacity Storage Unit High-capacity Matter Pod (200) Improved Signal Interpreter Battle Rifle Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Improved Treads Aluminum Leg Flexi-carbon Leg > --- UTILITY ---------- Machine Analyzer Improved Terrain Scan Processor Energy Filter Transmission Jammer > --- WEAPON ----------- Beamcaster Mini Grenade Launcher Enhanced Flamer > --- INVENTORY -------- Deuterium Engine High-capacity Storage Unit High-capacity Matter Pod Improved Signal Interpreter Battle Rifle [Rating: 39] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Armored Wheel Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Disposable Heat Sink Storage High-capacity Storage Unit Processor Improved Terrain Scan Processor Protection Medium Armor Plating Weapon Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Special Weapon Enhanced Flamer Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Slots Evolved 6 | . . . 2 . 2 2 . . Power 1 | . . . . . 1 . . . Propulsion 1 | . . . . . 1 . . . Utility 2 | . . . 1 . . 1 . . Weapon 2 | . . . 1 . . 1 . . Parts Attached 80 | 6 4 . 6 13 15 13 22 1 Power 15 | 1 . . . 2 5 2 5 . Engine 7 | 1 . . . 2 3 1 . . Core 8 | . . . . . 2 1 5 . Reactor . | . . . . . . . . . Propulsion 14 | 2 . . 2 . 2 3 5 . Treads 1 | . . . . . . . 1 . Leg 3 | . . . . . . . 3 . Wheel 10 | 2 . . 2 . 2 3 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 22 | 1 4 . 2 5 3 2 5 . Device 7 | . . . 1 1 2 . 3 . Storage 4 | 1 3 . . . . . . . Processor 4 | . . . . . 1 1 2 . Hackware . | . . . . . . . . . Protection 7 | . 1 . 1 4 . 1 . . Artifact . | . . . . . . . . . Weapon 29 | 2 . . 2 6 5 6 7 1 Energy Gun 9 | 1 . . 1 . . 5 2 . Energy Cannon 1 | . . . . . . . 1 . Ballistic Gun 11 | 1 . . 1 5 1 . 3 . Ballistic Cannon 6 | . . . . 1 4 1 . . Launcher 1 | . . . . . . . 1 . Special Weapon 1 | . . . . . . . . 1 Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes . | . . . . . . . . . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 3 | . . . . . . . 3 . Parts Lost 43 | . . . . 2 10 10 19 2 Power 9 | . . . . . 2 2 5 . Propulsion 9 | . . . . . 4 1 3 1 Utility 8 | . . . . 1 2 2 3 . Weapon 17 | . . . . 1 2 5 8 1 Highest Loss Streak 12 | . . . . 2 5 6 12 2 To Critical Strikes . | . . . . . . . . . Average Backups 15 | 3 12 19 19 19 17 16 11 5 Power 2 | . 1 3 2 2 1 2 2 1 Propulsion 3 | 2 4 4 3 4 2 2 1 . Utility 6 | . 4 6 8 8 7 6 5 3 Weapon 4 | . 2 5 4 4 5 5 2 1 Tool/Special . | . . . . . . . . . Unused Backups 18 | . 1 . 8 2 2 1 . 4 Power 2 | . . . 1 . . . . 1 Propulsion 2 | . . . 2 . . . . . Utility 9 | . 1 . 2 1 2 1 . 2 Weapon 4 | . . . 2 1 . . . 1 Tool/Special 1 | . . . 1 . . . . . Average Slot Usage (%) 92 | . 98 100 99 98 93 66 85 88 Engine 8 | . 14 14 11 11 13 3 . . Core 4 | . . . . . 4 6 13 15 Leg 1 | . . . . . . . 3 15 Wheel 20 | . 28 28 22 22 22 9 17 . Device 6 | . . . . 5 13 12 8 15 Storage 9 | . 15 14 11 11 9 7 5 . Processor 4 | . . . . . 3 1 13 15 Protection 8 | . 11 14 21 15 . 7 . . Energy Gun 6 | . 14 14 11 4 . 9 3 4 Ballistic Gun 13 | . 14 14 22 20 8 . 12 . Ballistic Cannon 4 | . . . . 7 18 6 . . Peak Build Rating 39 | 6 10 10 16 19 26 29 36 39 Average Rating 19 | 3 8 10 14 17 22 21 30 36 On Entrance 16 | . 6 10 10 16 19 21 29 36 Naked Turns . | . . . . . . . . . Heaviest Build 96 | 14 96 56 66 68 73 71 65 24 Greatest Support 40 | 26 26 26 26 24 40 36 36 20 Greatest Overweight (x) 4 | . 3 2 2 2 4 4 1 1 Average Overweight (x) 1 | . 2 2 2 2 1 2 . . Largest Inventory Capacity 25 | 8 25 20 20 20 20 20 20 5 Average Capacity 18 | 7 20 20 20 20 20 20 16 5 Most Carried 20 | 6 19 20 20 20 20 20 17 5 Average Carried 15 | 3 13 19 19 19 17 16 11 5 Final Capacity 20 | 8 20 20 20 20 20 20 5 5 Final Carried 20 | 6 19 20 20 20 19 14 5 5 Class Distribution -------------------- 37% | Mutant 18% | Tank 9% | Gunner 7% | Scavenger-Mutant 7% | Scavenger-Tank 7% | Scavenger-Gunner 4% | Scavenger-Skirmisher 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Tank | -9/Materials Tank | -9/Storage Gunner | -8/Materials Mutant | -7/Factory Scavenger-Gunner | -7/Lower Caves Derelict-Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Matter Collected 3049 | 197 186 46 222 577 763 346 667 45 Remotely . | . . . . . . . . . Salvage Created 2700 | . . 46 255 969 541 289 552 48 Parts 135 | . . 4 16 49 35 16 13 2 Haulers Intercepted 1 | . . . . . 1 . . . Recyclers Shooed . | . . . . . . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . 7 . Prevented 1 | . . . . . . . 1 . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Combat Hostiles Destroyed 66 | . . 3 5 22 17 7 11 1 Guns 40 | . . 3 5 17 5 5 5 . Cannons 19 | . . . . 5 12 1 1 . AOE 7 | . . . . . . 1 5 1 Classes Destroyed 13 | . . 1 3 3 5 . 1 . Worker 1 | . . . . . 1 . . . Builder 3 | . . . . 1 2 . . . Hauler 1 | . . . . . 1 . . . Recycler 2 | . . . . 1 . 1 . . Mechanic 1 | . . . . . 1 . . . Watcher 3 | . . . 1 1 1 . . . Swarmer 13 | . . 3 . 3 . 4 3 . Grunt 32 | . . . 3 8 13 3 4 1 Brawler 3 | . . . . . 1 . 2 . Duelist 1 | . . . . 1 . . . . Sentry 15 | . . . 2 10 2 . 1 . Hunter 1 | . . . . . 1 . . . Behemoth 1 | . . . . . . . 1 . Best Kill Streak 9 | . . 3 4 7 9 3 5 1 Combat Bots Only 6 | . . 3 3 5 6 3 5 1 Max Kills in Single Turn 3 | . . 2 1 2 3 1 2 1 Gunslinging . | . . . . . . . . . Exploded 2 | . . . . . . 1 2 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Hostile Shots Fired 492 | . 2 8 20 108 102 59 183 10 Missed 129 | . 1 1 5 27 26 19 50 . Hits 363 | . 1 7 15 81 76 40 133 10 Melee 11 | . . . . 3 3 . 2 3 Projectile 352 | . 1 7 15 78 73 40 131 7 AOE 1 | . . . . . . 1 . . Critical Strikes 12 | . . . . 1 2 2 3 4 Damage Taken 5974 | . 10 73 184 1217 1375 863 2040 212 Core 1217 | . . 17 37 198 251 159 439 116 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 105 | . . . . . . 28 77 . Core Remaining (%) 72 | 100 . 93 . 41 54 . . . Volleys Fired 212 | . . 2 15 67 59 22 44 3 Largest 4 | . . 2 3 3 3 4 4 2 Hottest 150 | . . 60 85 98 111 141 150 110 Shots Fired 540 | . 1 4 37 191 177 39 87 4 Gun 350 | . 1 4 37 150 70 27 61 . Cannon 173 | . . . . 41 107 12 13 . Launcher 14 | . . . . . . . 13 1 Special 3 | . . . . . . . . 3 Kinetic 437 | . . 2 22 166 177 12 58 . Thermal 17 | . . . . . . 4 10 3 Explosive 14 | . . . . . . . 13 1 Electromagnetic 72 | . 1 2 15 25 . 23 6 . Robot Hit Streak 12 | . . 3 6 12 8 6 11 2 Robot Miss Streak 17 | . . 1 7 5 17 6 3 1 Penetration Max . | . . . . . . . . . Secondary Targets 6 | . . . 2 3 . 1 . . Max Gunslinging Chain 1 | . . . 1 1 . 1 . . Shots Hit Robots 327 | . . 3 26 99 119 26 52 2 Core Hits 203 | . . 3 9 48 88 18 34 3 Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed 1 | . . . . 1 . . . . Critical Strikes 4 | . . . . 3 1 . . . Destroy 2 | . . . . 2 . . . . Blast 2 | . . . . 1 1 . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 6801 | . . 44 346 1618 2249 771 1671 102 Guns 2950 | . . 44 346 944 607 334 675 . Cannons 2368 | . . . . 592 1487 160 129 . Explosions 1473 | . . . . 82 155 277 867 92 Melee . | . . . . . . . . . Ramming . | . . . . . . . . . Kinetic 4462 | . . 22 183 1416 2094 160 587 . Thermal 551 | . . . . 82 . 310 149 10 Explosive 1114 | . . . . . 155 . 867 92 Electromagnetic 674 | . . 22 163 120 . 301 68 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 9 | . 1 1 . . 9 . 3 3 Average Corruption 2 | . 1 1 . . 4 . 3 3 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 20 | . 3 . . . 11 . 4 2 Message Errors 4 | . . . . . 2 . 1 1 Matter Fused 6 | . 1 . . . 2 . 2 1 Heat Flow Errors 1 | . 1 . . . . . . . Energy Discharges 2 | . . . . . 2 . . . Parts Fused 1 | . . . . . 1 . . . Data Loss (minor) 3 | . . . . . 2 . 1 . Data Loss (major) 2 | . . . . . 2 . . . Misfires 1 | . 1 . . . . . . . Overload Shots . | . . . . . . . . . Overflow Damage 89 | . . . . . 31 48 10 . Projectiles 4 | . . . . . 1 3 . . Explosions 85 | . . . . . 30 45 10 . Melee . | . . . . . . . . . Knockbacks 54 | . . . . 6 42 6 . . Impact . | . . . . . . . . . Kinetic 46 | . . . . 4 37 5 . . Secondary 8 | . . . . 2 5 1 . . Self-Inflicted Damage 360 | . . . . 34 112 113 101 . Shots 9 | . . . . 1 1 2 5 . Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 534 | . 109 18 260 260 197 216 534 137 Average Temperature 100 | . 46 9 121 91 95 71 143 76 Received Heat Transfer 1866 | . 6 27 90 348 576 72 693 54 Effects 16 | . . . 2 5 . . 9 . Shutdowns 3 | . . . . . . . 3 . Energy Bleed 2 | . . . . 2 . . . . Interference 7 | . . . 2 3 . . 2 . Short Circuit 2 | . . . . . . . 2 . Damage (major) 2 | . . . . . . . 2 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions 1 | . . . . . 1 . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 726 | . . . . 100 . 274 272 80 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . . . . 1 . 1 . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Maximum Alert Level 1 | . . . . 1 1 . . . Low Security (%) 80 | 100 100 100 100 73 38 100 . . Level 1 19 | . . . . 26 61 . . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 322 | . 36 70 70 322 317 150 . . Initial 133 | . . 10 . 27 133 116 . . Average 97 | . 1 12 16 140 223 100 . . Influence Increases 2171 | . 71 112 137 682 551 278 320 20 Destroy 0b10 Robot/C 1360 | . . 100 100 440 340 140 220 20 Destroy 0b10 Robot/NC 65 | . . . 5 15 30 5 10 . Destroy Leader 318 | . . 10 32 142 74 30 30 . Allied During Kill 2 | . . 2 . . . . . . Trap Triggered on 0b10 10 | . . . . 10 . . . . Successful Hack 96 | . 26 . . 36 7 27 . . Select Force Hacks 30 | . . . . . 30 . . . Disable Machine 105 | . 15 . . 15 30 45 . . Destroy Structure 65 | . . . . 9 25 31 . . Lose Combat Pursuer 120 | . 30 . . 15 15 . 60 . Influence Decreases 2161 | . 43 140 70 433 609 432 376 58 Entered New Map 433 | . . 18 . 40 183 142 40 10 Time Decay 1355 | . 43 102 70 374 326 190 220 30 Lost Part 353 | . . . . 19 100 100 116 18 Lost Ally 20 | . . 20 . . . . . . Squads Dispatched 10 | . . 1 2 3 2 2 . . Investigation 3 | . . . . 1 1 1 . . Extermination . | . . . . . . . . . Reinforcement 6 | . . . 2 2 1 1 . . Assault 1 | . . 1 . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . 1 1 . . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Distress Signals 10 | . 1 . . 4 4 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 112 | . 3 5 9 26 36 14 15 4 Peak Tracking Total 6 | . 2 3 5 5 6 4 5 3 Tactical Retreats 9 | . 1 . . 1 4 2 1 . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Traps Triggered 7 | . 1 . . 1 4 1 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed 6 | . . . . 6 . . . . Reprogrammed 1 | . . . . 1 . . . . Reused 1 | . . . . 1 . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered 1 | . . . . 1 . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Machines Disabled 7 | . 1 . . 1 2 3 . . Max in Single Turn 3 | . 1 . . 1 2 3 . . Garrison Access 2 | . . . . 1 1 . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Machines Accessed 28 | . 4 . 2 12 5 5 . . Terminals 19 | . 4 . 2 9 1 3 . . Fabricators 1 | . . . . . . 1 . . Repair Stations 1 | . . . . . . 1 . . Recycling Units 3 | . . . . 2 1 . . . Scanalyzers 2 | . . . . . 2 . . . Garrison Access 2 | . . . . 1 1 . . . Total Hacks 88 | . 13 . 4 45 15 11 . . Successful 41 | . 4 . . 25 9 3 . . Failed 47 | . 9 . 4 20 6 8 . . Catastrophic 8 | . 1 . 2 2 1 2 . . Database Lockouts . | . . . . . . . . . Manual 48 | . 12 . 4 23 6 3 . . Terminals 61 | . 13 . 4 37 2 5 . . Fabricators 2 | . . . . . . 2 . . Repair Stations 4 | . . . . . . 4 . . Recycling Units 9 | . . . . 7 2 . . . Scanalyzers 10 | . . . . . 10 . . . Garrison Access 2 | . . . . 1 1 . . . Terminal Hacks 23 | . 3 . . 17 1 2 . . Record 4 | . . . . 4 . . . . Prototype ID Bank 3 | . 1 . . 2 . . . . Open Door 3 | . . . . 3 . . . . Open DSF 1 | . . . . . . 1 . . Branch Access Points 4 | . 1 . . 1 1 1 . . Emergency Access Points 3 | . 1 . . 2 . . . . Locate Traps 1 | . . . . 1 . . . . Disarm Traps 1 | . . . . 1 . . . . Reprogram Traps 2 | . . . . 2 . . . . Zone Layout 1 | . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 1 | . . . . . . 1 . . Scan Component 1 | . . . . . . 1 . . Recycling Unit Hacks 3 | . . . . 3 . . . . Report Inventory 1 | . . . . 1 . . . . Retrieve Matter 1 | . . . . 1 . . . . Retrieve Components 1 | . . . . 1 . . . . Scanalyzer 4 | . . . . . 4 . . . Insert Component 2 | . . . . . 2 . . . Analyze 2 | . . . . . 2 . . . Garrison Access Hacks 2 | . . . . 1 1 . . . Seal Access 2 | . . . . 1 1 . . . Unauthorized Hacks 8 | . 1 . . 4 3 . . . Terminals 3 | . 1 . . 2 . . . . Track 1 | . . . . 1 . . . . Botnet 2 | . 1 . . 1 . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 2 | . . . . 2 . . . . Reject 1 | . . . . 1 . . . . Mask 1 | . . . . 1 . . . . Scanalyzers 3 | . . . . . 3 . . . Researchers 2 | . . . . . 2 . . . Extract 1 | . . . . . 1 . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 25 | . 4 . 2 10 4 5 . . Full Trace Events 3 | . 1 . . 1 . 1 . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 7 | . . . . . 7 . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter 106 | . . . . 106 . . . . Retrieved Components 2 | . . . . 2 . . . . Parts Scanalyzed 2 | . . . . . 2 . . . Part Schematics Acquired 2 | . . . . . 2 . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Low Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Total Allies 1 | . . 1 . . . . . . Largest Group 1 | . . 1 . . . . . . Highest-Rated Group 31 | . . 31 . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . Total Orders . | . . . . . . . . . Ally Attacks 9 | . . 9 . . . . . . Total Damage 128 | . . 128 . . . . . . Kills 2 | . . 2 . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Active Infowar (turns) 1521 | . . . 21 . 702 351 351 96 Optics 317 | . . . . . 317 . . . Terrain 193 | . . . 21 . . 66 106 . Machine Analysis 341 | . . . . . . . 245 96 Jamming 338 | . . . . . . . 242 96 ECM 670 | . . . . . 385 285 . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 2 1 Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Turns Passed 4596 | 61 563 509 317 868 720 385 1077 96 Spaces Moved 2952 | 50 427 409 197 450 357 235 775 52 Core 12 | 12 . . . . . . . . Treads 3 | . . . . . . . 3 . Legs 165 | . . . . . . . 113 52 Wheels 2772 | 38 427 409 197 450 357 235 659 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 90 120 115 120 105 105 105 120 Average Speed 120 | 80 123 120 119 120 118 129 117 165 Slowest Speed 190 | 90 135 120 120 120 160 150 190 190 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 41 | 4 56 71 23 81 33 8 83 13 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 2 | . . . . . . . 1 1 Known Exits Taken 3 | . 1 . 1 . . 1 . . Unknown Exits Taken 5 | 1 . 1 . 1 1 . 1 . Scrap Searched 2 | . . . . . . . 1 1 Spaces Dug . | . . . . . . . . . Terrain Destroyed 152 | . . . . 6 24 31 87 4 Melee . | . . . . . . . . . Projectile 5 | . . . . 1 4 . . . AOE 147 | . . . . 5 20 31 87 4 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Low Low Total 3589 | 70 464 423 252 643 523 282 876 56 Wait 205 | 3 14 10 11 93 56 1 17 . Move 2944 | 49 426 408 196 449 356 234 774 52 Hop . | . . . . . . . . . Pick Up 90 | 12 17 2 11 8 20 8 12 . Fast Attach 15 | . . . 3 6 2 . 3 1 Attach 63 | 6 1 . 2 6 15 14 19 . Detach 3 | . . . . . 1 2 . . Swap 11 | . 3 . 2 1 4 . 1 . Drop 45 | . 3 1 12 13 10 1 5 . Fire 212 | . . 2 15 67 59 22 44 3 Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire 1 | . . . . . . . 1 . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials (discovered 3 exits: [*Min] / *Sto x2) -9/Storage (discovered 2 exits: *Mat / Rec) -8/Materials -7/Factory (discovered 3 exits: [*Fac] / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 63 | -10/Materials | Met a group of wandering Federalists 90 | -10/Materials | Identified exit to Mines 165 | -10/Materials | Discovered new exit (range 10) 311 | -10/Materials | Build established: Mutant 625 | -10/Materials | Entered Mines 626 | -10/Mines | Met a Derelict testing a Signal Generator 628 | -10/Mines | Found Signal Generator 950 | -10/Mines | Learned 2 Materials zone layouts 956 | -10/Mines | Discovered new exit (range 10) 1134 | -10/Mines | Entered Materials 1134 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1135 | -9/Materials | Identified exit to Storage 1384 | -9/Materials | Discovered new exit (range 16) 1398 | -9/Materials | Discovered exit to Storage (range 9) 1427 | -9/Materials | Build established: Tank 1451 | -9/Materials | Entered Storage 1708 | -9/Storage | Identified exit to Recycling 1881 | -9/Storage | Core integrity fell below 50% 2261 | -9/Storage | Build established: Scavenger-Tank 2300 | -9/Storage | Discovered new exit (range 16) 2319 | -9/Storage | Entered Materials 2319 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2724 | -8/Materials | Lost 5 parts (1p2n1u1w) 2923 | -8/Materials | Build established: Gunner 2970 | -8/Materials | Discovered new exit (range 16) 3039 | -8/Materials | Entered Factory 3039 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3173 | -7/Factory | Lost 4 parts (1p3w) 3248 | -7/Factory | Identified exit to Lower Caves 3355 | -7/Factory | Lost 6 parts (1p1n2u2w) 3393 | -7/Factory | Discovered new exit (range 13) 3418 | -7/Factory | Build established: Mutant 3424 | -7/Factory | Entered Lower Caves 3497 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 3534 | -7/Lower Caves | Core integrity fell below 50% 3561 | -7/Lower Caves | Lost 7 parts (2p2u3w) 3576 | -7/Lower Caves | Found DCF Scrap (14 items) 3769 | -7/Lower Caves | Encountered a Warlord checkpoint 3850 | -7/Lower Caves | Build established: Scavenger-Mutant 4130 | -7/Lower Caves | Spotted B-75 Beast 4183 | -7/Lower Caves | Build established: Scavenger-Gunner 4246 | -7/Lower Caves | Core integrity fell below 20% 4252 | -7/Lower Caves | Destroyed B-75 Beast 4283 | -7/Lower Caves | Lost 12 parts (3p3n1u5w) 4471 | -7/Lower Caves | Learned location of 1 exit from Factory 4486 | -7/Lower Caves | Discovered new exit (range 8) 4501 | -7/Lower Caves | Entered another Lower Caves area 4566 | -7/Lower Caves | Spotted B-75 Beast 4597 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04511_ Searching scrap... 04511_ Found Enh. Flamer. 04511_ Found 45 Matter. 04512_ Acquired 45 matter. 04515_ Acquired Enh. Flamer. 04533_ U0-RU8(k) breaks down the debris. 04534_ PT-ZR5(k) breaks down the debris. 04535_ FN-ZTM(k) breaks down the debris. 04537_ &Z3HS1JPO= S=Y40XI6Q 04550_ PT-ZR5(k) breaks down the debris. 04562_ Acquired derelict log, extracted data. World map confirmed: -4/Factory. 04566_ PT-ZR5(k) breaks down the debris. 04566_ Beamcaster destroyed. 04583_ System corrupted: Matter fused (-9). 04587_ Critical hit (Burn: +37). 04588_ G-47 Trooper destroyed. 04592_ Flexi-carbon Leg destroyed. 04594_ Aluminum Leg severed. 04597_ Imp. Treads severed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????? ?????????????????????????????????? | | ???????????????# ????????????????????????????????? | | ????????????????# ??????????????????????????????? | | ????????????????# ?????????????????????????????? | | ????????????????# [ #???????????????????????????? | | ????????????????# % ??????????????????????????? | | ????????????????# = g #####????????????????????? | | ?????????????????# l@= #????????????????????? | | ?????????????????# #????????????????????? | | ?????????????????# ## #?#####??????????????? | | ????????????? #?# #?# #??????????????? | | ??????????? #??# #?? #?????????????? | | ???????????? ## #???# ##?# ##???????????? | | ???????????? ??####### ### #???????????? | | ???????????? ?????# #???????????? | | ????????????? ???????# ##??????????? | | ?????????????#??????### ##### #??????????? | | ????????????????????# ##??## ### #????????##? | | ????????????????????## ##??# ### ##??????? # | | ?????????????????????### #### ## ####????# | | ??????????????????????## #????# | | ?????????????????????## #?### | | ?????????????????????# ########## ### | | ??????????????????#"" #???????## ## ## | | ?????????????? #??????## ## # # | | ??????????? ??????# # | | ??????????? %% ?????# # | | ???????????? ????## ##### | | ???????????? ?????#####???## # | | ???????????? ????????????# # | | ?????????????## ## ##???????????# #### | | ????????????? #?# #??????????? #??# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Coolant Potential 50 Energy Generation 23 Energy Capacity 415 Matter Stores 300 Matter Capacity 500 Sight Range 18 Terrain Scan Range 14 Terrain Scan Density 110 ECM Strength 1 Jamming Range 12 Additional Mass Support 6 Armor Coverage 450 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 1 Energy Filtering 30 Item Schematics ----------------- Arm. Wheel | -8/Materials | Scanalyzed Visual Processing Unit | -8/Materials | Extracted Adv. Beam Rifle | -8/Materials | Extracted Katana | -8/Materials | Extracted Reaction Control System | -8/Materials | Extracted Cesium-ion Thruster | -8/Materials | Extracted Com. Wheel | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FissionLayeredInterpreter Manual? 0 Play Time 01:19:35 Cumulative 17.9 hours Start 2025.08.31 @ 15:13:38 End 2025.08.31 @ 16:43:20 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 17 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 56cd8586-189b-4c41-a23e-7ebbf6b952cd