Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.13 @ 18:11:22 Player: ThatBishHoly Result: Destroyed by H-55 Commando with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (38) 190 Value Destroyed (1115) 1115 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3885 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 288/300 Energy 245/500 System Corruption 8% Temperature Cool (78) Movement Core (450) Ox8 Location -7/Factory Parts ------- > --- POWER (1) -------- F-cell Engine > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Signal Interpreter Target Analyzer > --- WEAPON (3) ------- Gauss Cannon Gauss Cannon > --- INVENTORY (5) ---- Enhanced Nuclear Core Advanced Assault Cannon Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Titanium Leg > --- UTILITY ---------- Improved Heat Sink Improved Signal Interpreter Hardlight Generator Long-range Tractor Beam Improved Field Recycling Unit > --- WEAPON ----------- Plasma Cannon Plasma Cannon Spear > --- INVENTORY -------- Enhanced Nuclear Core Target Analyzer Gauss Cannon Gauss Cannon Improved Datajack [Rating: 43] Favorites ----------- Power Enhanced Nuclear Core Engine Light Ion Engine Power Core Enhanced Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Wheel Wheel Utility Heavy Armor Plating Device Sensor Array Storage Small Storage Unit Processor Improved Signal Interpreter Protection Heavy Armor Plating Weapon High-powered Shotgun Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Gauss Cannon Launcher Rocket Launcher Piercing Weapon Spear Build | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Slots Evolved 6 | . . . 2 2 2 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . . 2 . 1 Weapon 1 | . . . . . 1 Parts Attached 57 | 6 2 11 9 16 13 Power 10 | 1 . 4 1 3 1 Engine 8 | 1 . 4 1 1 1 Core 2 | . . . . 2 . Reactor . | . . . . . . Propulsion 11 | 2 . 1 4 3 1 Treads . | . . . . . . Leg 7 | . . 1 2 3 1 Wheel 4 | 2 . . 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 1 2 2 4 5 Device 7 | . 1 . 1 1 4 Storage 1 | 1 . . . . . Processor 3 | . . . 1 1 1 Hackware . | . . . . . . Protection 4 | . . 2 . 2 . Artifact . | . . . . . . Weapon 21 | 2 1 4 2 6 6 Energy Gun 2 | . . . 1 1 . Energy Cannon 3 | . . . 1 . 2 Ballistic Gun 6 | 2 1 2 . . 1 Ballistic Cannon 7 | . . 2 . 2 3 Launcher 2 | . . . . 2 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon 1 | . . . . 1 . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 22 | . . 9 . 6 7 Power 3 | . . 2 . 1 . Propulsion 7 | . . 2 . 2 3 Utility 7 | . . 3 . 2 2 Weapon 5 | . . 2 . 1 2 Highest Loss Streak 8 | . . 8 . 5 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 70 | . 98 74 66 68 62 Engine 6 | . 14 10 10 5 . Core 1 | . . . . 1 6 Leg 11 | . . 3 . 21 16 Wheel 6 | . 28 10 11 . . Device 9 | . 12 9 7 8 13 Storage 3 | . 14 10 . . . Processor 5 | . . . 7 9 7 Protection 4 | . . 3 11 6 . Energy Gun 1 | . . . 1 3 . Energy Cannon 2 | . . . 7 1 1 Ballistic Gun 6 | . 28 9 9 . 1 Ballistic Cannon 6 | . . 16 . 5 6 Launcher 1 | . . . . 4 . Piercing Weapon 1 | . . . . . 6 Naked Turns . | . . . . . . Heaviest Build 43 | 10 11 23 30 34 43 Greatest Support 49 | 26 26 17 32 49 47 Greatest Overweight (x) 6 | . . 6 2 5 3 Average Overweight (x) . | . . . 1 . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 Average Capacity 5 | 5 8 7 5 5 5 Most Carried 7 | 5 2 7 5 5 5 Average Carried 3 | 1 . 3 1 3 4 Final Capacity 8 | 8 8 5 5 5 5 Final Carried 5 | . 1 . 5 5 2 Class Distribution -------------------- 88% | Mutant 11% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Mat Mat Fac Matter Collected 1360 | 212 32 130 327 180 479 Remotely 641 | . 32 81 . 49 479 Salvage Created 1005 | . 70 103 216 398 218 Parts 79 | . 5 11 16 33 14 Haulers Intercepted 2 | . . . . 1 1 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Combat Hostiles Destroyed 38 | . 2 15 4 14 3 Melee 2 | . . . . . 2 Guns 13 | . 2 8 2 1 . Cannons 15 | . . 7 2 5 1 AOE 7 | . . . . 7 . Classes Destroyed 12 | . 1 3 3 3 2 Worker 2 | . . . 1 . 1 Builder 4 | . . . . 4 . Hauler 2 | . . . . 1 1 Watcher 2 | . . . 1 1 . Swarmer 7 | . . 3 . 4 . Grunt 9 | . 2 . 2 5 . Brawler 1 | . . . . 1 . Sentry 6 | . . . 2 4 . Demolisher 2 | . . 2 . . . Hunter 1 | . . . . . 1 Programmer 2 | . . . . . 2 Assembled 10 | . . 10 . . . Best Kill Streak 7 | . 2 7 4 7 1 Combat Bots Only 7 | . 2 7 3 5 1 Max Kills in Single Turn 3 | . 1 2 2 3 1 Gunslinging 1 | . . 1 . . . Exploded 2 | . . . . 2 . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Hostile Shots Fired 459 | . 19 123 16 126 175 Missed 161 | . 6 35 3 41 76 Damage Taken 4793 | . 144 1349 199 1472 1629 Core 1313 | . 24 199 26 344 720 Absorbed by Shields 52 | . . . . . 52 Core Remaining (%) 60 | 100 . 10 93 37 . Volleys Fired 117 | . 12 34 18 39 14 Largest 2 | . 2 2 2 2 2 Hottest 160 | . 40 88 124 124 160 Shots Fired 199 | . 24 59 33 63 20 Gun 84 | . 24 29 18 13 . Cannon 100 | . . 30 15 35 20 Launcher 15 | . . . . 15 . Special . | . . . . . . Kinetic 134 | . 24 59 13 24 14 Thermal 50 | . . . 20 24 6 Explosive 15 | . . . . 15 . Electromagnetic . | . . . . . . Robot Hit Streak 7 | . 4 6 7 5 7 Robot Miss Streak 11 | . 3 11 6 6 2 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 1 . . . Max Gunslinging Chain 1 | . 1 1 . . . Shots Hit Robots 115 | . 11 39 16 32 17 Core Hits 95 | . 6 40 8 34 7 Critical Kills 2 | . . . . 1 1 Critical Parts Destroyed . | . . . . . . Critical Strikes 4 | . . . . 2 2 Burn 1 | . . . . 1 . Meltdown 2 | . . . . 1 1 Impale 1 | . . . . . 1 Melee Attacks 14 | . . . . . 14 Impact . | . . . . . . Slashing . | . . . . . . Piercing 14 | . . . . . 14 Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3317 | . 101 669 445 1585 517 Guns 742 | . 101 260 264 117 . Cannons 1305 | . . 390 142 498 275 Explosions 934 | . . . . 934 . Melee 240 | . . . . . 240 Ramming 96 | . . 19 39 36 2 Kinetic 1542 | . 101 650 220 415 156 Thermal 505 | . . . 186 200 119 Explosive 934 | . . . . 934 . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing 240 | . . . . . 240 Highest Corruption 8 | . . 6 . 4 8 Average Corruption 3 | . . 4 . 4 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 7 | . . 2 . 1 4 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . 1 . . 1 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 2 | . . 1 . 1 . Overload Shots . | . . . . . . Overflow Damage 85 | . . . . 54 31 Projectiles 12 | . . . . 12 . Explosions 42 | . . . . 42 . Melee 31 | . . . . . 31 Knockbacks 24 | . . 20 2 2 . Impact 2 | . . . 2 . . Kinetic 22 | . . 20 . 2 . Secondary . | . . . . . . Self-Inflicted Damage 154 | . . 6 19 128 1 Shots 5 | . . . . 5 . Rammed 7 | . . 3 3 . 1 Targets Rammed 25 | . . 5 3 16 1 Kicked 18 | . . 2 . 16 . Crushed . | . . . . . . Highest Temperature 513 | . 18 279 248 513 138 Average Temperature 111 | . 8 129 66 155 49 Received Heat Transfer 973 | . 78 220 75 450 150 Effects 12 | . . 2 . 10 . Shutdowns 2 | . . . . 2 . Interference 2 | . . 2 . . . Matter Decay 1 | . . . . 1 . Short Circuit 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Damage (major) 3 | . . . . 3 . Damage (core) 2 | . . . . 2 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . . . . 1 1 Combat Hostiles 1 | . . . . 1 . Parts Melted 6 | . . . . 3 3 Heat Transferred 1088 | . . . 370 518 200 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Peak Influence 335 | . 95 136 127 335 231 Initial 151 | . . 36 . 35 151 Average 123 | . 38 71 60 224 133 Maximum Alert Level 1 | . . . . 1 1 Low Security (%) 76 | 100 100 100 100 28 86 Level 1 23 | . . . . 71 13 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 5 | . 1 1 1 . 2 Investigation 3 | . . 1 1 . 1 Extermination 1 | . . . . . 1 Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . . 1 Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Distress Signals 6 | . 1 . 2 1 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 82 | . 7 20 18 15 22 Peak Tracking Total 15 | . 4 7 3 5 15 Tactical Retreats 3 | . . 2 . . 1 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Traps Triggered 2 | . . . . . 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Mat Mat Fac Machines Disabled 2 | . . . . 2 . Max in Single Turn 1 | . . . . 1 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Machines Accessed 5 | . . 1 1 2 1 Terminals 4 | . . . 1 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . . 1 4 4 1 Successful 7 | . . 1 2 3 1 Failed 3 | . . . 2 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 1 | . . . . 1 . Terminals 9 | . . . 4 4 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 7 | . . 1 2 3 1 Prototype ID Bank 1 | . . . 1 . . Open Door 1 | . . 1 . . . Alert Level 2 | . . . . 2 . Registered Components 1 | . . . . 1 . Zone Layout 2 | . . . 1 . 1 Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . . 1 . . Used 1 | . . . 1 . . Hacking Detections 3 | . . . 1 2 . Full Trace Events 1 | . . . 1 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Mat Mat Fac Turns Passed 2645 | 54 211 541 472 759 608 Spaces Moved 1787 | 61 193 342 354 419 418 Core 71 | 31 . 1 . 16 23 Treads . | . . . . . . Legs 868 | . . 58 12 403 395 Wheels 848 | 30 193 283 342 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 90 100 95 123 50 Average Speed 116 | 69 90 121 110 131 122 Slowest Speed 350 | 90 90 350 200 300 260 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 5 44 61 28 30 11 Regions Visited 5 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 104 | . . . . 99 5 Melee . | . . . . . . Projectile 9 | . . . . 4 5 AOE 95 | . . . . 95 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Mat Mat Fac Total 2132 | 72 210 410 402 564 474 Wait 54 | . . 3 6 44 1 Move 1782 | 60 192 341 353 418 418 Hop . | . . . . . . Pick Up 50 | 6 3 10 11 17 3 Fast Attach 8 | . . . . 1 7 Attach 34 | 6 1 5 6 10 6 Detach 4 | . . . 1 1 2 Swap 15 | . 1 6 3 5 . Drop 29 | . 1 6 1 13 8 Fire 117 | . 12 34 18 39 14 Melee 14 | . . . . . 14 Ram 7 | . . 3 3 . 1 Kick 18 | . . 2 . 16 . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines -9/Materials -8/Materials -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 14) 55 | -11/Scrapyard | Entered Materials 141 | -10/Materials | Discovered new exit (range 13) 254 | -10/Materials | Discovered new exit (range 6) 266 | -10/Materials | Entered Mines 341 | -10/Mines | Build established: Mutant 346 | -10/Mines | Met a Derelict shopkeep closing up shop 550 | -10/Mines | Learned location of Zion (-7) 603 | -10/Mines | Assembled infested the area 608 | -10/Mines | Assisted by a Guerilla fighting off Assembled 669 | -10/Mines | Core integrity fell below 50% 689 | -10/Mines | Destroyed 7 combat bots 690 | -10/Mines | Core integrity fell below 20% 739 | -10/Mines | Lost 8 parts (2p1n3u2w) 785 | -10/Mines | Discovered new exit (range 12) 807 | -10/Mines | Entered Materials 807 | -9/Materials | Evolved 2 slots: Utility x2 1234 | -9/Materials | Discovered new exit (range 13) 1278 | -9/Materials | Identified exit to Materials 1279 | -9/Materials | Entered another Materials area 1279 | -8/Materials | Evolved 2 slots: Propulsion x2 1564 | -8/Materials | Build established: Scavenger-Mutant 1833 | -8/Materials | Lost 5 parts (1p1n2u1w) 1838 | -8/Materials | Discovered new exit (range 16) 1886 | -8/Materials | Build established: Mutant 1951 | -8/Materials | Core integrity fell below 50% 2023 | -8/Materials | Identified exit to Factory 2038 | -8/Materials | Entered Factory 2038 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2591 | -7/Factory | Cargo convoy interrupted 2627 | -7/Factory | Core integrity fell below 50% 2632 | -7/Factory | Core integrity fell below 20% 2646 | -7/Factory | Destroyed by H-55 Commando with Gauss Rifle Last Messages --------------- 02643_ Acquired 7 matter. 02643_ Slug penetrates Fabricator. 02643_ U-05 Engineer lays Concrete. 02643_ Penetrated by Slug. 02643_ K-01 Serf collects debris. 02643_ U-05 Engineer lays Concrete. 02644_ Acquired 12 matter. 02644_ U-05 Engineer lays Concrete. 02644_ U-05 Engineer builds a Wall. 02644_ K-01 Serf collects debris. 02644_ U-05 Engineer lays Concrete. 02644_ Penetrated by Slug. 02645_ U-05 Engineer lays Concrete. 02645_ Penetrated by Slug. 02645_ U-05 Engineer lays Concrete. 02645_ K-01 Serf collects debris. 02646_ U-05 Engineer lays Concrete. 02646_ U-05 Engineer builds a Wall. 02646_ Lrn. Tractor Beam destroyed. 02646_ U-05 Engineer builds a Wall. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????# #???? | | ???????????????????????????????????????# ###?? | | ???????????????????????????????????????+ ??? | | ???????????????????????????????????????# #???? | | ???????????????????????????????#+#???#+# !#???? | | ?????????????????????????????### ###?# !! #????? | | ?????????????????????????????# ### ! ! ###### | | ?????????????????????????????# " """ =! 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""" # # #####?????????????# | | ???????????????""???" ##?####?????????????????# | | ???????????????????? ??????????????????###+### | | ????????????????????" ?????????????? | | ????????????????????" ??????????????? | | ????????????????????? ??????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ???????????????????????????????????????#####+##### | | ?????????????????????????????????????????? ???? | | ???????????????????????????????????????? ?????? | | ???????????????????????????????????????? ??????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 19 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 55 Target Analysis 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed RocketFissionAmplifier Manual? 0 Play Time 00:29:30 Cumulative 63.2 hours Start 2024.07.13 @ 17:41:33 End 2024.07.13 @ 18:11:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 173 Rogue 173 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 23 Gallery% 41 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 38x28 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 68eb4449-b789-428b-93f7-e793a586a3e5