Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.05 @ 19:57:04 Player: Velocity Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (9) 4500 Regions Visited (14) 2800 Robots Destroyed (48) 240 Value Destroyed (1032) 1032 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (474) 474 TOTAL SCORE: 9226 Bonus ------- Entered DSFs 500 Friendly Fire -26 Cogmind --------- Core Integrity 0/1600 Matter 239/300 Energy 100/100 System Corruption 22% Temperature Cool (0) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (13) ----- Advanced Signal Interpreter Advanced Salvage Targeting Computer Jamming Amplifier > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Graphene Brace Peak State ------------ > --- POWER ------------ Micro Antimatter Reactor Light Quantum Reactor > --- PROPULSION ------- Antigrav Array Combat Linear Gravjet Combat Linear Gravjet Field Propulsion Array > --- UTILITY ---------- Advanced Signal Interpreter Advanced Terrain Scanner Advanced Salvage Targeting Computer Quantum Capacitor Improved Transmission Jammer Jamming Amplifier Jamming Amplifier Advanced Reaction Control System Graphene Brace Advanced Hacking Suite Advanced System Shield Long-range Tractor Beam > --- WEAPON ----------- Great Maul > --- INVENTORY -------- Particle Reactor Graphene Brace KE Penetrator Fusion Bomb Launcher Heavy Pick [Rating: 149] Favorites ----------- Power Light Angular Momentum Engine Engine Light Angular Momentum Engine Power Core Enhanced Fission Core Reactor Particle Reactor Propulsion Field Propulsion Drive Treads Light Treads Leg Aluminum Leg Hover Unit Combat Linear Gravjet Flight Unit Field Propulsion Drive Utility Advanced Hacking Suite Device Improved Heat Sink Storage Large Storage Unit Processor Jamming Amplifier Hackware Advanced Hacking Suite Protection Improved Light Armor Plating Weapon Great Maul Energy Gun Small Laser Energy Cannon Advanced Plasma Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Missile Launcher Impact Weapon Great Maul Slashing Weapon Nanosword Piercing Weapon Heavy Pick Build | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Res Res Acc Slots Evolved 18 | . . . 2 2 2 2 . 2 . . 2 2 2 2 Power 2 | . . . . . . 1 . . . . . . . 1 Propulsion 5 | . . . 1 1 . 1 . . . . . 2 . . Utility 11 | . . . 1 1 2 . . 2 . . 2 . 2 1 Weapon . | . . . . . . . . . . . . . . . Parts Attached 114 | 8 . 4 18 5 13 . 17 19 2 5 2 8 4 9 Power 16 | 1 . 2 2 . 2 . 3 1 . 2 . 1 . 2 Engine 8 | 1 . 2 2 . . . 2 1 . . . . . . Core 5 | . . . . . 2 . 1 . . 2 . . . . Reactor 3 | . . . . . . . . . . . . 1 . 2 Propulsion 35 | 2 . . 5 4 5 . 9 3 . . 2 2 2 1 Treads 3 | . . . 2 1 . . . . . . . . . . Leg 7 | 2 . . 3 2 . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . Hover 8 | . . . . 1 . . 4 . . . . . 2 1 Flight 17 | . . . . . 5 . 5 3 . . 2 2 . . Utility 39 | 3 . 1 3 1 5 . 1 12 . 1 . 5 2 5 Device 23 | 2 . . . 1 4 . . 7 . 1 . 1 2 5 Storage 5 | 1 . 1 2 . . . . 1 . . . . . . Processor 6 | . . . 1 . 1 . . 1 . . . 3 . . Hackware 3 | . . . . . . . . 3 . . . . . . Protection 2 | . . . . . . . 1 . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . Weapon 24 | 2 . 1 8 . 1 . 4 3 2 2 . . . 1 Energy Gun 7 | 2 . . 3 . . . . . . 1 . . . 1 Energy Cannon 3 | . . . 1 . . . 2 . . . . . . . Ballistic Gun 5 | . . 1 3 . . . . 1 . . . . . . Ballistic Cannon 2 | . . . 1 . . . . . . 1 . . . . Launcher 3 | . . . . . . . 2 . 1 . . . . . Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon 2 | . . . . . 1 . . 1 . . . . . . Slashing Weapon 1 | . . . . . . . . . 1 . . . . . Piercing Weapon 1 | . . . . . . . . 1 . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . 3 . . . . 1 1 3 . . . 1 Parts Lost 62 | . . 1 8 4 1 . 10 3 . 2 2 9 1 21 Power 8 | . . . . . . . 2 1 . . . 2 . 3 Propulsion 24 | . . . 4 4 1 . 3 1 . 2 1 5 . 3 Utility 21 | . . . 1 . . . 4 1 . . 1 2 1 11 Weapon 9 | . . 1 3 . . . 1 . . . . . . 4 Highest Loss Streak 14 | . . 1 5 2 1 . 10 2 . 2 2 7 1 14 To Critical Strikes . | . . . . . . . . . . . . . . . Average Backups 6 | 2 4 7 11 15 5 4 4 4 4 4 3 3 3 3 Power 1 | . 1 1 2 3 1 1 . . . . . . . . Propulsion 1 | 1 2 2 3 5 1 . 1 1 1 1 1 . . . Utility 1 | . 1 1 3 4 1 1 1 . . . . . . 1 Weapon 2 | . . 1 1 3 2 2 1 2 3 3 2 3 3 1 Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 7 | . . 2 . . . . 3 . 1 . . . . 1 Power . | . . . . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . 2 . . . . . . . Utility 1 | . . . . . . . . . . . . . . 1 Weapon 2 | . . . . . . . 1 . 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . Average Slot Usage (%) 78 | . 100 99 72 75 96 86 47 79 94 93 76 66 54 55 Engine 6 | . 14 14 11 9 . . 1 11 11 5 . . . . Core 2 | . . . . . 6 6 1 . . 4 10 4 . . Treads 2 | . . . 8 16 . . . . . . . . . . Leg 7 | . 28 28 15 4 . . . . . . . . . . Hover 1 | . . . . 2 . . 2 . . . . . 2 8 Flight 11 | . . . . . 29 26 12 26 29 28 21 17 4 2 Device 15 | . 14 13 4 6 34 33 14 20 23 23 19 9 9 14 Storage 5 | . 14 14 11 9 . . . . . . . . . . Processor 6 | . . . 2 9 7 6 6 5 5 5 5 13 17 15 Hackware 5 | . . . . . . . . 6 17 17 15 14 13 7 Energy Gun 7 | . 28 26 7 9 . . . . . . . . . . Ballistic Gun 2 | . . . 11 . 6 6 1 3 . . . . . . Ballistic Cannon 1 | . . . . 9 6 . . . . . . . . . Impact Weapon 1 | . . . . . . 6 . 1 5 5 5 4 4 2 Peak Build Rating 149 | 7 7 12 14 20 27 27 54 88 97 97 91 109 104 149 Average Rating 45 | 5 7 8 11 17 25 27 26 74 88 89 89 89 87 100 On Entrance 45 | . 7 7 12 13 16 27 27 50 88 88 85 87 71 104 Avg Prop Armor Cover (%) 9 | . . . 13 8 . . 8 2 . 6 . 20 7 5 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 47 | 14 14 18 32 32 18 17 30 35 28 32 27 26 28 47 Greatest Support 60 | 20 20 20 40 60 20 20 48 40 40 40 37 51 28 54 Greatest Overweight (x) 9 | 1 . . 9 3 . . 4 1 . 1 . 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . Largest Inventory Capacity 30 | 8 8 8 15 15 15 5 5 30 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 14 15 5 5 5 5 5 5 5 5 5 5 Most Carried 15 | 5 4 8 15 15 15 4 5 5 5 5 5 4 4 5 Average Carried 6 | 2 4 7 11 15 5 4 4 4 4 4 4 3 3 3 Final Capacity 15 | 8 8 8 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 4 4 8 15 15 4 4 5 5 4 5 5 4 4 1 Class Distribution -------------------- 40% | Mutant 20% | Hacker-Mutant 15% | Hacker-Sprinter 11% | Scavenger-Mutant 6% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Sprinter | -6/Factory Mutant | -6/DSF Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Waste Hacker-Sprinter | -5/Factory Hacker-Mutant | -4/Factory Hacker-Sprinter | -3/Research Hacker-Mutant | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Res Res Acc Matter Collected 1576 | 280 . 40 219 177 8 127 61 386 81 54 35 25 . 83 Remotely 83 | . . . . . . . . . . . . . . 83 Salvage Created 1728 | 67 . 192 462 122 8 . 105 267 . 300 52 153 . . Parts 80 | 10 . 10 35 9 . . 2 6 . 4 2 2 . . Haulers Intercepted 7 | . . . 2 . . . . 2 . 3 . . . . Recyclers Shooed 1 | 1 . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Res Res Acc Combat Hostiles Destroyed 31 | . . 9 11 4 . . 3 . . . . 4 . . Melee 2 | . . . . . . . . . . . . 2 . . Guns 21 | . . 9 11 1 . . . . . . . . . . Cannons 3 | . . . . 3 . . . . . . . . . . AOE 3 | . . . . . . . 3 . . . . . . . Classes Destroyed 11 | 2 . 3 4 1 . . 1 . . . . . . . Worker 5 | 1 . 1 . . 1 . . . . . 2 . . . Builder 6 | . . 1 1 . . . . 1 . 1 1 1 . . Tunneler 2 | 2 . . . . . . . . . . . . . . Hauler 7 | . . . 2 . . . . 2 . 3 . . . . Watcher 2 | . . . 1 . . . . 1 . . . . . . Swarmer 13 | . . 4 5 . . . . . . . . 4 . . Grunt 8 | . . . 5 1 . . 2 . . . . . . . Sentry 2 | . . . 1 1 . . . . . . . . . . Hunter 2 | . . . . 2 . . . . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . Assembled 5 | . . 5 . . . . . . . . . . . . Best Kill Streak 4 | 2 . 3 4 1 1 . 3 1 . 2 3 4 . . Combat Bots Only 4 | . . 3 4 1 . . 3 . . . . 4 . . Max Kills in Single Turn 1 | 1 . 1 1 1 1 . 1 1 . 1 1 1 . . Gunslinging . | . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . 1 . . . . . . . Melee 1 | . . . . . . . . . . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Res Res Acc Hostile Shots Fired 767 | . . 43 132 63 53 . 47 44 . 46 16 78 4 241 Missed 302 | . . 11 38 17 35 . 11 18 . 30 8 39 2 93 Hits 465 | . . 32 94 46 18 . 36 26 . 16 8 39 2 148 Projectile 465 | . . 32 94 46 18 . 36 26 . 16 8 39 2 148 Critical Strikes 15 | . . . 1 3 . . 2 1 . . . 1 . 7 Actively Blocked 7 | . . . . . . . . . . . . . . 7 Damage Taken 8918 | . 38 366 870 674 124 . 1345 615 . 329 141 940 52 3424 Core 3361 | . 19 85 216 101 12 . 780 140 . 39 . 362 . 1607 Absorbed by Shields . | . . . . . . . . . . . . . . . Regen/Repaired (Parts) 200 | . . . . . . . . 22 22 . 128 28 . . Core Remaining (%) 74 | 100 . 58 46 81 98 . 8 . . 82 100 72 100 . Volleys Fired 149 | 5 . 39 48 28 . . 10 16 . . . . . 3 Largest 2 | 2 . 2 2 2 . . 2 1 . . . . . 1 Hottest 196 | 80 . 80 76 98 . . 196 33 . . . . . 52 Shots Fired 249 | 10 . 65 87 56 . . 12 16 . . . . . 3 Gun 208 | 10 . 65 87 28 . . . 16 . . . . . 2 Cannon 32 | . . . . 28 . . 4 . . . . . . . Launcher 9 | . . . . . . . 8 . . . . . . 1 Special . | . . . . . . . . . . . . . . . Kinetic 114 | . . . 68 28 . . . 16 . . . . . 2 Thermal 89 | 5 . 33 19 28 . . 4 . . . . . . . Explosive 9 | . . . . . . . 8 . . . . . . 1 Electromagnetic 37 | 5 . 32 . . . . . . . . . . . . Robot Hit Streak 15 | 5 . 12 15 4 . . 11 13 . . . . . 5 Robot Miss Streak 6 | 1 . 6 4 5 . . 1 2 . . . . . 1 Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 3 | . . 1 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . . . . Shots Hit Robots 188 | 8 . 39 60 31 1 . 11 13 . 7 3 8 . 7 Core Hits 85 | 4 . 16 26 9 . . 18 7 . . . 2 . 3 Critical Kills 2 | . . . 1 . . . . 1 . . . . . . Critical Parts Destroyed 10 | . . . 1 . 1 . . . . 3 1 2 . 2 Critical Strikes 16 | . . 1 2 3 1 . . 1 . 3 1 2 . 2 Burn 1 | . . . . 1 . . . . . . . . . . Destroy 3 | . . . 2 . . . . 1 . . . . . . Blast 2 | . . . . 2 . . . . . . . . . . Corrupt 1 | . . 1 . . . . . . . . . . . . Smash 9 | . . . . . 1 . . . . 3 1 2 . 2 Melee Attacks 76 | . . . . . 1 . . 8 . 9 12 29 . 17 Impact 69 | . . . . . 1 . . 8 . 9 12 29 . 10 Slashing . | . . . . . . . . . . . . . . . Piercing 7 | . . . . . . . . . . . . . . 7 Sneak Attacks 10 | . . . . . 1 . . 1 . 4 3 1 . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 5077 | 149 . 477 604 545 74 . 974 427 . 595 320 389 . 523 Guns 1688 | 94 . 453 589 231 . . . 304 . . . . . 17 Cannons 445 | . . . . 314 . . 131 . . . . . . . Explosions 1142 | 55 . . . . . . 843 . . . . . . 244 Melee 1751 | . . . . . 74 . . 123 . 595 320 389 . 250 Ramming 51 | . . 24 15 . . . . . . . . . . 12 Kinetic 1043 | . . . 408 314 . . . 304 . . . . . 17 Thermal 892 | 108 . 241 181 231 . . 131 . . . . . . . Explosive 1087 | . . . . . . . 843 . . . . . . 244 Electromagnetic 253 | 41 . 212 . . . . . . . . . . . . Impact 1751 | . . . . . 74 . . 123 . 595 320 389 . 250 Slashing . | . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 22 | . . . . . . . . 5 . 8 1 1 . 22 Average Corruption 5 | . . . . . . . . 4 . 5 1 1 . 11 Corruption Purged 5 | . . . . . . . . 5 . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 11 | . . . . . . . . 2 . 4 1 1 . 3 Message Errors 1 | . . . . . . . . . . . . . . 1 Matter Fused 3 | . . . . . . . . 1 . 1 . . . 1 Heat Flow Errors 2 | . . . . . . . . 1 . . . 1 . . Energy Discharges 2 | . . . . . . . . . . 1 . . . 1 Data Loss (minor) 1 | . . . . . . . . . . 1 . . . . Data Loss (major) 2 | . . . . . . . . . . 1 1 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 1148 | . . . . . 74 . 54 103 . 344 250 159 . 164 Projectiles . | . . . . . . . . . . . . . . . Explosions 104 | . . . . . . . 54 . . . . . . 50 Melee 1044 | . . . . . 74 . . 103 . 344 250 159 . 114 Knockbacks 13 | . . . . 8 . . . 1 . 1 . 1 . 2 Impact 5 | . . . . . . . . 1 . 1 . 1 . 2 Kinetic 7 | . . . . 7 . . . . . . . . . . Secondary 1 | . . . . 1 . . . . . . . . . . Self-Inflicted Damage 328 | . . . . . . . 152 . . . . . . 176 Shots 6 | . . . . . . . 4 . . . . . . 2 Rammed 4 | . . . . . . . . . . . . . . 4 Targets Rammed 10 | . . 3 3 . . . . . . . . . . 4 Kicked 6 | . . 3 3 . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 256 | 36 . 124 50 198 . . 27 256 . . . 191 . 6 Average Temperature 50 | 19 . 44 21 80 . . 18 48 . . . 97 . 6 Received Heat Transfer 516 | . . 12 138 126 21 . 90 18 . 9 9 75 9 9 Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted 9 | . . . . . 1 . . 1 . 3 2 2 . . Combat Hostiles 2 | . . . . . . . . . . . . 2 . . Parts Fried 11 | . . . . . 1 . . 1 . 3 4 2 . . Impact Corruptions 32 | . . . . . 3 . . 4 . 8 7 6 . 4 Robots Melted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Melted 1 | . . 1 . . . . . . . . . . . . Heat Transferred 2001 | 225 . 550 397 629 . . 200 . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 1 | 1 . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Res Res Acc Maximum Alert Level 1 | . . . . . . . . 1 . . . 1 . . Low Security (%) 98 | 100 100 100 100 100 100 100 100 90 100 100 100 93 100 100 Level 1 1 | . . . . . . . . 9 . . . 6 . . Level 2 . | . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 287 | 5 . 67 90 40 90 21 85 287 97 112 44 207 48 84 Initial 97 | . . . 19 . . 21 11 44 97 46 40 11 48 4 Average 35 | . . 4 36 7 46 16 50 115 83 40 12 63 34 7 Influence Increases 2325 | 15 . 115 291 111 217 5 105 487 . 195 105 463 . 216 Destroy 0b10 Robot/C 520 | . . 80 220 80 . . 60 . . . . 80 . . Destroy 0b10 Robot/NC 115 | 15 . 10 20 . 5 . 5 20 . 20 15 5 . . Destroy Leader 108 | . . 10 36 30 . . 10 6 . 6 . 10 . . Successful Hack 68 | . . . . . 17 5 . 17 . . 14 15 . . Disable Machine 15 | . . . . . . . . . . . . . . 15 Destroy Structure 209 | . . . . 1 . . 30 24 . 4 16 38 . 96 Partial Spotted 210 | . . . . . 30 . . 75 . 15 30 60 . . Lose Combat Pursuer 1080 | . . 15 15 . 165 . . 345 . 150 30 255 . 105 Influence Decreases 2305 | 15 . 64 341 112 172 34 36 293 212 178 167 398 79 204 Entered New Map 404 | . . . 32 1 . 24 5 41 182 21 44 11 39 4 Time Decay 1302 | 15 . 54 247 91 162 10 . 222 30 117 104 157 30 63 Lost Part 429 | . . 10 62 20 10 . 31 30 . 20 19 80 10 137 Lost Ally 20 | . . . . . . . . . . 20 . . . . Purge Threat 150 | . . . . . . . . . . . . 150 . . Squads Dispatched 18 | . . . 1 2 1 . 1 4 . 3 2 2 . 2 Investigation 3 | . . . 1 1 . . . . . . 1 . . . Extermination 8 | . . . . . 1 . . 2 . 1 1 1 . 2 Reinforcement 7 | . . . . 1 . . 1 2 . 2 . 1 . . Assault . | . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced 2 | . . . . . . . . 1 . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Res Res Acc Distress Signals 3 | . . . 1 . . . . . . 1 . 1 . . Communications Jammed 40 | . . . . . . . . 1 . 6 . 30 . 3 Distress Signals 39 | . . . . . . . . . . 6 . 30 . 3 Times Spotted 162 | . . 20 17 9 14 . 5 29 . 15 3 29 1 20 Peak Tracking Total 10 | . . 3 4 4 6 . 3 9 . 8 3 10 1 9 Tactical Retreats 34 | . . 1 1 . 6 . . 9 . 4 1 8 . 4 ECM-based Alert Blocks 2 | . . . . . 2 . . . . . . . . . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Res Res Acc Traps Triggered 5 | . 1 . . . . . . 3 . . 1 . . . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Res Res Acc Machines Disabled 1 | . . . . . . . . . . . . . . 1 Max in Single Turn 1 | . . . . . . . . . . . . . . 1 Garrison Access 1 | . . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Res Res Acc Machines Accessed 29 | . . 1 1 4 5 1 . 5 . . 6 4 . 2 Terminals 19 | . . 1 1 2 3 1 . 3 . . 4 3 . 1 Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 3 | . . . . . . . . 1 . . 1 1 . . Recycling Units 1 | . . . . 1 . . . . . . . . . . Scanalyzers 2 | . . . . . 1 . . 1 . . . . . . Garrison Access 3 | . . . . 1 . . . . . . 1 . . 1 Total Hacks 89 | . . 3 2 6 11 1 . 13 . . 31 15 . 7 Successful 47 | . . 1 . 1 8 1 . 9 . . 17 10 . . Failed 42 | . . 2 2 5 3 . . 4 . . 14 5 . 7 Catastrophic 4 | . . . . . 1 . . . . . 1 1 . 1 Database Lockouts . | . . . . . . . . . . . . . . . Manual 9 | . . . . 2 2 . . . . . 1 4 . . Terminals 61 | . . 3 2 2 5 1 . 7 . . 25 13 . 3 Fabricators 1 | . . . . . 1 . . . . . . . . . Repair Stations 9 | . . . . . . . . 2 . . 5 2 . . Recycling Units 1 | . . . . 1 . . . . . . . . . . Scanalyzers 9 | . . . . . 5 . . 4 . . . . . . Garrison Access 8 | . . . . 3 . . . . . . 1 . . 4 Terminal Hacks 29 | . . 1 . . 3 1 . 4 . . 12 8 . . Record 7 | . . . . . 2 . . 1 . . 1 3 . . Part Schematic 1 | . . . . . . . . . . . 1 . . . Robot Analysis 1 | . . . . . . . . . . . 1 . . . Open DSF 2 | . . . . . . 1 . 1 . . . . . . Level Access Points 3 | . . . . . . . . 1 . . 1 1 . . Alert Level 2 | . . . . . . . . . . . 1 1 . . Unreport Threat 1 | . . . . . . . . . . . . 1 . . Dispatch Records 1 | . . 1 . . . . . . . . . . . . Transport Status 3 | . . . . . . . . . . . 2 1 . . Hauler Manifests 5 | . . . . . 1 . . 1 . . 2 1 . . Registered Components 1 | . . . . . . . . . . . 1 . . . Registered Prototypes 1 | . . . . . . . . . . . 1 . . . Zone Layout 1 | . . . . . . . . . . . 1 . . . Fabricator Hacks 1 | . . . . . 1 . . . . . . . . . Network Status 1 | . . . . . 1 . . . . . . . . . Repair Station Hacks 8 | . . . . . . . . 2 . . 4 2 . . Scan Component 4 | . . . . . . . . 1 . . 2 1 . . Repair 4 | . . . . . . . . 1 . . 2 1 . . Recycling Unit Hacks 1 | . . . . 1 . . . . . . . . . . Retrieve Components 1 | . . . . 1 . . . . . . . . . . Scanalyzer 7 | . . . . . 4 . . 3 . . . . . . Retrieve Study 7 | . . . . . 4 . . 3 . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . Seal Access 1 | . . . . . . . . . . . 1 . . . Unauthorized Hacks . | . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 21 | . . . 1 2 4 1 . 3 . . 5 3 . 2 Full Trace Events 3 | . . . 1 1 . . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . 1 . . . Corruption 1 | . . . . . . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . . . . 1 . . . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Part Studies Acquired 7 | . . . . . 4 . . 3 . . . . . . Parts Repaired 4 | . . . . . . . . 1 . . 2 1 . . Time 202 | . . . . . . . . 28 . . 118 56 . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Res Res Acc Total Allies 21 | . . 1 . . . . . . 20 . . . . . Largest Group 20 | . . 1 . . . . . . 20 1 . . . . Highest-Rated Group 743 | . . 31 . . . . . . 743 25 . . . . Highest-Rated Ally 46 | . . 31 . . . . . . 46 25 . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 9 | . . 6 . . . . . . . 3 . . . . Total Damage 22 | . . 22 . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Res Res Acc Active Infowar (turns) 3695 | 36 58 786 296 277 346 38 123 446 73 254 330 312 69 251 Sensors 1001 | . . . . . . . . 446 73 254 228 . . . Terrain 576 | . . . . . 338 38 66 . . . . . . 134 Structural 459 | . . . . . 340 38 81 . . . . . . . Traps 788 | . . . . 277 346 38 123 4 . . . . . . Seismic 1176 | 36 58 786 296 . . . . . . . . . . . Jamming 1464 | . . . . . . . . 236 73 254 330 312 69 190 ECM 9 | . . . . . 8 . . . . . . . . 1 Robot Analysis Total 1 | . . . . . . . . . . . 1 . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Res Res Acc Turns Passed 4655 | 121 58 791 701 372 360 38 216 471 73 254 330 412 69 389 Spaces Moved 5572 | 78 48 484 277 157 866 121 165 812 207 579 473 666 67 572 Core 209 | 7 . . 11 . . . 19 . . . . . . 172 Treads 259 | . . . 107 152 . . . . . . . . . . Legs 762 | 71 48 484 159 . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . Hover 462 | . . . . 5 . . 20 . . . . . 37 400 Flight 3880 | . . . . . 866 121 126 812 207 579 473 666 30 . Fastest Speed 30 | 50 120 120 120 160 31 31 31 33 33 33 33 30 40 50 Average Speed 58 | 114 120 120 193 180 31 31 60 37 33 34 33 36 68 53 Slowest Speed 500 | 190 120 120 500 280 31 31 360 119 33 119 37 120 160 150 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped 10 | . . . . . . . . 1 . 1 5 3 . . Potential Cave-ins . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 31 | 4 17 95 21 16 26 4 91 20 91 22 13 21 3 22 Regions Visited 14 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . . . . . . . . . . . . Known Exits Taken 6 | . . . . . 1 1 . . . 1 1 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . . . . . . Scrap Searched 1 | . . 1 . . . . . . . . . . . . Spaces Dug 41 | . . . . . . . . 7 . 2 9 19 . 4 Terrain Destroyed 118 | 5 . . . . . . 37 10 . 2 9 19 . 36 Melee 41 | . . . . . . . . 7 . 2 9 19 . 4 Projectile 3 | . . . . . . . . 3 . . . . . . AOE 74 | 5 . . . . . . 37 . . . . . . 32 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Yrd Mat Min Mat Mat Fac Fac DSF Fac Was Fac Fac Res Res Acc Total 6524 | 96 48 629 362 189 957 120 266 945 212 614 612 774 87 613 Wait 496 | 1 1 84 . . 68 . 50 77 . 15 117 68 15 . Move 5540 | 77 47 483 276 156 865 120 164 810 206 576 463 659 66 572 Hop 9 | . . . . . . . . 1 . 1 4 3 . . Pick Up 31 | 4 . 8 5 . . . 7 1 . 2 3 . 1 . Fast Attach 97 | 7 . 4 15 5 4 . 17 16 2 4 2 8 4 9 Attach 28 | . . . 3 . 10 . 1 4 . 1 1 3 1 4 Detach 15 | . . . 3 . . . 2 5 1 . . 3 . 1 Swap 6 | 1 . 1 2 . . . . 1 . 1 . . . . Drop 59 | 1 . 7 7 . 9 . 15 6 3 5 2 1 . 3 Fire 149 | 5 . 39 48 28 . . 10 16 . . . . . 3 Melee 76 | . . . . . 1 . . 8 . 9 12 29 . 17 Ram 4 | . . . . . . . . . . . . . . 4 Kick 6 | . . 3 3 . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . 8 . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat / Sto) -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/DSF -5/Factory (discovered 6 exits: Fac x4 / *Upp x2) -5/Waste -5/Factory (discovered 2 exits: *Fac / *Upp) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 13) 122 | -11/Scrapyard | Entered Materials 123 | -10/Materials | Met a group of wandering Federalists 174 | -10/Materials | Discovered new exit (range 6) 180 | -10/Materials | Entered Mines 180 | -10/Mines | Accompanied by 5 allies 257 | -10/Mines | Discovered new exit (range 8) 294 | -10/Mines | Learned Materials security intel 302 | -10/Mines | Build established: Mutant 354 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 388 | -10/Mines | Escorted by a lone wolf Derelict 408 | -10/Mines | Learned location of Storage (-9) 478 | -10/Mines | Assembled infested the area 926 | -10/Mines | Discovered new exit (range 12) 971 | -10/Mines | Entered Materials 971 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 972 | -9/Materials | Identified exit to Storage 1312 | -9/Materials | Lost 5 parts (3n1u1w) 1393 | -9/Materials | Core integrity fell below 50% 1626 | -9/Materials | Discovered new exit (range 8) 1672 | -9/Materials | Entered another Materials area 1672 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1824 | -8/Materials | Build established: Scavenger-Mutant 2008 | -8/Materials | Discovered new exit (range 16) 2044 | -8/Materials | Entered Factory 2044 | -7/Factory | Evolved 2 slots: Utility x2 2285 | -7/Factory | Discovered new exit (range 5) 2315 | -7/Factory | Discovered new exit (range 4) 2352 | -7/Factory | Build established: Scavenger-Scout 2404 | -7/Factory | Identified exit to Factory 2404 | -7/Factory | Entered another Factory area 2404 | -6/Factory | Evolved 2 slots: Power x1, Propulsion x1 2442 | -6/Factory | Identified exit to DSF 2442 | -6/Factory | Entered DSF 2471 | -6/DSF | Additional patrols routed to DSF 2522 | -6/DSF | Core integrity fell below 50% 2533 | -6/DSF | Core integrity fell below 20% 2556 | -6/DSF | Lost 10 parts (2p3n4u1w) 2642 | -6/DSF | Discovered new exit (range 13) 2658 | -6/DSF | Entered Factory 2658 | -5/Factory | Evolved 2 slots: Utility x2 2692 | -5/Factory | Identified exit to Factory 2959 | -5/Factory | Repaired Field Propulsion Drive 2994 | -5/Factory | Discovered new exit (range 4) 3026 | -5/Factory | Discovered new exit (range 5) 3032 | -5/Factory | Identified exit to Upper Caves 3129 | -5/Factory | Sucked down chute 3129 | -5/Factory | Entered Waste 3130 | -5/Waste | Joined by Warlord forces that had cleared the area 3133 | -5/Waste | Found Fusion Bomb Launcher 3174 | -5/Waste | Discovered new exit (range 12) 3202 | -5/Waste | Identified exit to Factory 3202 | -5/Waste | Entered Factory 3202 | -5/Factory | Accompanied by 1 ally 3225 | -5/Factory | Discovered exit to Upper Caves (range 11) 3236 | -5/Factory | Allied Derelicts emerged from ambush trap array 3283 | -5/Factory | Build established: Hacker-Sprinter 3410 | -5/Factory | Discovered exit to Factory (range 12) 3456 | -5/Factory | Entered another Factory area 3456 | -4/Factory | Evolved 2 slots: Utility x2 3557 | -4/Factory | Repaired Adv. Sensor Array 3626 | -4/Factory | Repaired Fusion Bomb Launcher 3728 | -4/Factory | Identified exit to Research 3733 | -4/Factory | Spotted B-86 Titan 3786 | -4/Factory | Entered Research 3786 | -3/Research | Evolved 2 slots: Propulsion x2 3926 | -3/Research | Repaired Field Propulsion Drive+? 4050 | -3/Research | Lost 7 parts (2p3n2u) 4069 | -3/Research | Spotted B-86 Titan 4110 | -3/Research | Identified exit to Research 4198 | -3/Research | Entered another Research area 4198 | -2/Research | Evolved 2 slots: Utility x2 4260 | -2/Research | Discovered new exit (range 4) 4262 | -2/Research | Identified exit to Access 4267 | -2/Research | Entered Access 4267 | -1/Access | Evolved 2 slots: Power x1, Utility x1 4317 | -1/Access | Build established: Hacker-Mutant 4330 | -1/Access | Spotted B-99 Colossus 4351 | -1/Access | Found Quantum Capacitor 4535 | -1/Access | System corruption reached 10% 4554 | -1/Access | Core integrity fell below 50% 4580 | -1/Access | Lost 14 parts (3p3n4u4w) 4620 | -1/Access | Core integrity fell below 20% 4653 | -1/Access | Lost 4 parts (4u) 4656 | -1/Access | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 04606_ Identified Adv. Dynamic Insulation System. 04612_ System corrupted: Energy discharge (-8). 04616_ Adv. Hacking Suite destroyed. 04619_ Slammed into K-01 Serf. 04620_ Penetrated by Slug. 04620_ Adv. Dynamic Insulation System destroyed. 04620_ Penetrated by Slug. 04620_ Jamming Amplifier destroyed. 04622_ Adv. System Shield destroyed. 04629_ ALERT: Potential suspicious activity detected, Programmers report to Access Zone 1Z. 04639_ Slammed into R-10 Processor. 04639_ R-10 Processor knocked back. 04641_ Slammed into R-10 Processor. 04654_ ECM Suite destroyed. 04656_ Slammed into P-80 Master. 04656_ Graphene Brace destroyed. [Achievement: Just Browsing] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????#????????###???????????????????????????? | | ???????? ???? ???????????????????????????? | | ????? ???????????????????????????? | | ???? ####???????????????????????? | | ???? #???????????????????????? | | ???? ! #???????????????????????? | | ???? #???????????????????????? | | ?? #???????????????????????? | | ? ? " " #???????????????????????? | | "" """ """ #???????????????????????? | | " """ """ #???????????????????????? | | " " #???????????????????????? | | #???????????????????????? | | s s #???????????????????????? | | ??? s s #???????????????????????? | | ??????????# s ##### ???????????????? | | ??????????# p p @p + ????????????? | | ??????????# p ########???????????????????? | | ??????????#### ###### #??????????????????????????? | | ?????????????# #????# #??????????????????????????? | | ?????????????# ######+####???????????????????????? | | ?????????????# # #???????????????????????? | | ?????????????# # #???????????????????????? | | ?????????????# # #???????????????????????? | | ?????????????# # * ! #???????????????????????? | | ????????######/###########???????????????????????? | | ????????# #???????????????????????????? | | ????????# #???????????????????????????? | | ######### #???????????????????????????? | | # + #???????????????????????????? | | # # #???????????????????????????? | | # # #???????????????????????????? | | # + #???????????????????????????? | | # # #???????????????????????????? | | # # " #???????????????????????????? | | # # """ #???????????????????????????? | | # """ #???????????????????????????? | | # " #???????????????????????????? | | ##############???????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 60 Energy Generation 57 Energy Capacity 480 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 85 ECM Strength 2 Jamming Range 14 EM Shielding 4 Armor Coverage 150 Point Defense Rating 80 Evasion (%) 75 Recoil Reduction 3 Force Boost 20 Salvage Targeting 3 Offensive Hacking 28 Defensive Hacking 14 Item Schematics ----------------- Quantum Reactor | -4/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Field Propulsion Drive | 26% | -5/Factory Adv. Sensor Array | 8% | -4/Factory Fusion Bomb Launcher | 7% | -4/Factory Field Propulsion Drive | 6% | -3/Research Studied --------- Flight Unit | -7/Factory | Hacked Lgt. Nuclear Core | -7/Factory | Hacked Lgt. Assault Rifle | -7/Factory | Hacked Rocket Launcher | -7/Factory | Hacked Field Propulsion Drive | -5/Factory | Hacked Lgt. Angular Momentum Engine | -5/Factory | Hacked Great Maul | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Close Call Deductive Reasoning I Laugh At Your Crits Just Browsing No Room For Error No Signal Total Silence We Are Legion Window Shopping Challenges ------------ None Game ------ Seed LaserRiotCanceller Manual? 0 Play Time 01:52:18 Cumulative 22.4 hours Start 2025.11.05 @ 16:36:31 End 2025.11.05 @ 19:57:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 7 Rogue 1 Adventurer 5 Explorer 1 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: ebccf633-5be2-44d5-9df2-645da875412f