Cogmind - Beta 14 @@@ ROGUE MODE // 2025.02.02 @ 09:20:33 Player: John Cogmind Result: Destroyed by G-67 Veteran with Plasma Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (78) 390 Value Destroyed (3034) 3034 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (914) 914 TOTAL SCORE: 8218 Bonus ------- High Alert Combat Kills 387 Follower Combat Kills 609 Friendly Fire -82 Cogmind --------- Core Integrity 0/850 Matter 207/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Enhanced Optical Array > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Deuterium Engine Light Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Medium Treads > --- UTILITY ---------- Cryofiber Web Advanced Targeting Computer Improved Power Shielding Focal Shield System Shield > --- WEAPON ----------- Precision Assault Rifle Precision Assault Rifle Heavy Missile Launcher > --- INVENTORY -------- Deuterium Engine Beamcaster Assault Cannon Remote Datajack [Rating: 57] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Hover Unit Improved Hover Unit Utility Improved Power Shielding Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Power Shielding Weapon Beamcaster Energy Gun Beamcaster Ballistic Gun Precision Assault Rifle Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 . 2 2 2 . . Power 2 | . . . . . 1 . 1 . . Propulsion 2 | . . . 2 . . . . . . Utility 3 | . . . . . 1 1 1 . . Weapon 1 | . . . . . . 1 . . . Parts Attached 102 | 6 4 4 1 39 24 3 13 . 8 Power 12 | 1 . 1 . 4 3 . 2 . 1 Engine 12 | 1 . 1 . 4 3 . 2 . 1 Core . | . . . . . . . . . . Reactor . | . . . . . . . . . . Propulsion 28 | 2 2 . . 15 8 . 1 . . Treads 23 | . . . . 14 8 . 1 . . Leg 3 | 2 . . . 1 . . . . . Wheel . | . . . . . . . . . . Hover 2 | . 2 . . . . . . . . Flight . | . . . . . . . . . . Utility 26 | 1 1 2 1 8 5 2 3 . 3 Device 12 | . . 1 1 5 2 1 2 . . Storage 2 | 1 . . . . . . 1 . . Processor 2 | . . . . . . 1 . . 1 Hackware 1 | . . . . . 1 . . . . Protection 9 | . 1 1 . 3 2 . . . 2 Artifact . | . . . . . . . . . . Weapon 36 | 2 1 1 . 12 8 1 7 . 4 Energy Gun 8 | . . 1 . 4 2 . . . 1 Energy Cannon . | . . . . . . . . . . Ballistic Gun 12 | 2 . . . 4 4 1 1 . . Ballistic Cannon 8 | . 1 . . . 2 . 3 . 2 Launcher 5 | . . . . 3 . . 2 . . Special Weapon 2 | . . . . . . . 1 . 1 Impact Weapon . | . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 4 | . . 1 . 1 1 . 1 . . Parts Lost 17 | . . . . 2 4 . . 6 5 Power 2 | . . . . . . . . 1 1 Propulsion 6 | . . . . 1 2 . . 3 . Utility 4 | . . . . 1 1 . . 1 1 Weapon 5 | . . . . . 1 . . 1 3 Highest Loss Streak 6 | . . . . 1 2 . . 6 5 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 94 | . 91 100 77 97 96 100 97 46 19 Engine 14 | . 14 14 11 11 16 15 19 9 4 Treads 30 | . . . . 38 35 30 26 11 . Leg 1 | . 26 . . 3 . . . . . Hover 1 | . 1 28 22 . . . . . . Device 10 | . . 9 20 11 10 7 13 9 . Storage 1 | . 14 14 1 . . . 3 3 . Processor 1 | . . . . . . 7 6 3 4 Hackware 3 | . . . . . 5 7 2 . . Protection 8 | . 5 4 . 10 9 7 4 . . Energy Gun 6 | . . 12 11 10 6 . . . 4 Ballistic Gun 8 | . 20 1 . 6 6 15 12 6 . Ballistic Cannon 3 | . 7 14 11 2 1 7 5 2 . Peak Build Rating 57 | 6 9 22 23 28 40 48 57 57 25 Average Rating 30 | 4 6 19 22 23 25 47 54 27 12 On Entrance 22 | . 6 9 22 23 22 40 48 57 2 Naked Turns 70 | . . . . . . . . 70 . Heaviest Build 52 | 11 14 19 19 23 26 30 52 51 17 Greatest Support 112 | 20 20 14 20 80 112 112 112 112 3 Greatest Overweight (x) 8 | . . 1 1 1 8 . . 8 5 Average Overweight (x) . | . . . . . . . . . 1 Largest Inventory Capacity 15 | 8 8 8 8 5 5 5 15 15 5 Average Capacity 6 | 6 8 8 5 5 5 5 11 10 5 Most Carried 8 | 4 8 8 8 5 5 4 6 6 4 Average Carried 4 | 2 5 6 5 4 4 2 4 5 1 Final Capacity 15 | 8 8 8 5 5 5 5 15 5 5 Final Carried 7 | 4 6 7 5 4 4 3 6 5 . Class Distribution -------------------- 43% | Scavenger-Mutant 27% | Mutant 15% | Gunner 9% | Tank 4% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Mutant | -9/Storage Scavenger-Mutant | -8/Materials Gunner | -7/Factory Tank | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Matter Collected 2359 | 205 110 125 20 772 414 135 578 . . Remotely . | . . . . . . . . . . Salvage Created 3044 | . 105 154 3 1311 808 185 478 . . Parts 160 | . 4 9 1 73 43 9 21 . . Haulers Intercepted . | . . . . . . . . . . Recyclers Shooed 1 | . . . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Combat Hostiles Destroyed 71 | . 3 4 . 33 17 4 10 . . Guns 54 | . 1 1 . 26 15 3 8 . . Cannons 16 | . 2 3 . 6 2 1 2 . . AOE 1 | . . . . 1 . . . . . Classes Destroyed 11 | . 1 . 1 5 2 1 1 . . Worker 1 | . . . . 1 . . . . . Recycler 2 | . . . . . 2 . . . . Watcher 4 | . . . 1 2 1 . . . . Swarmer 9 | . . . . 3 6 . . . . Grunt 38 | . 3 4 . 19 4 2 6 . . Brawler 1 | . . . . . . . 1 . . Duelist 2 | . . . . 2 . . . . . Protector 1 | . . . . 1 . . . . . Sentry 16 | . . . . 8 6 1 1 . . Hunter 1 | . . . . . 1 . . . . Programmer 3 | . . . . . . 1 2 . . Best Kill Streak 3 | . 3 2 1 3 3 2 3 . . Combat Bots Only 3 | . 3 2 . 3 3 2 3 . . Max Kills in Single Turn 2 | . 1 1 1 2 1 1 1 . . Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Hostile Shots Fired 451 | . 8 10 . 151 89 31 75 7 80 Missed 124 | . 3 3 . 35 22 12 22 1 26 Damage Taken 4754 | . 55 161 . 1526 859 185 708 248 1012 Core 1202 | . 11 77 . 138 68 53 33 104 718 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 198 | . 3 . . 48 77 6 49 . 15 Ignored by Resistances 35 | . . . . . . . 18 17 . Regen/Repaired (Parts) 475 | . . . . 174 301 . . . . Core Remaining (%) 81 | 100 . 64 . 65 87 92 . . . Volleys Fired 247 | . 8 9 3 114 64 9 30 . 10 Largest 3 | . 2 2 2 2 2 3 3 . 2 Hottest 128 | . 55 110 110 110 98 100 100 . 128 Shots Fired 495 | . 16 18 6 218 108 27 88 . 14 Gun 384 | . 8 9 3 180 99 18 58 . 9 Cannon 105 | . 8 9 3 34 9 9 29 . 4 Launcher 5 | . . . . 4 . . 1 . . Special 1 | . . . . . . . . . 1 Kinetic 309 | . 16 15 3 103 54 27 87 . 4 Thermal 180 | . . 3 3 111 54 . . . 9 Explosive 4 | . . . . 3 . . 1 . . Electromagnetic 1 | . . . . 1 . . . . . Robot Hit Streak 30 | . 6 8 1 12 13 21 30 . 3 Robot Miss Streak 13 | . 1 2 3 3 6 1 1 . 13 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . 1 . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . Shots Hit Robots 305 | . 12 10 2 125 59 21 70 . 6 Core Hits 125 | . 5 6 1 48 28 8 26 . 3 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | . . . . 1 . 1 . . . Critical Strikes 12 | . . 1 . 6 3 1 1 . . Burn 7 | . . 1 . 4 2 . . . . Destroy 2 | . . . . 1 . 1 . . . Blast 3 | . . . . 1 1 . 1 . . Melee Attacks 1 | . . . . . 1 . . . . Impact . | . . . . . . . . . . Slashing 1 | . . . . . 1 . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 6197 | . 192 168 34 2504 1142 485 1586 . 86 Guns 4575 | . 79 66 . 2028 957 325 1077 . 43 Cannons 1414 | . 113 102 34 345 154 160 468 . 38 Explosions 170 | . . . . 129 . . 41 . . Melee 31 | . . . . . 31 . . . . Ramming 7 | . . . . 2 . . . . 5 Kinetic 3978 | . 192 126 34 1099 459 485 1545 . 38 Thermal 2011 | . . 42 . 1274 652 . . . 43 Explosive 85 | . . . . 44 . . 41 . . Electromagnetic 85 | . . . . 85 . . . . . Impact . | . . . . . . . . . . Slashing 31 | . . . . . 31 . . . . Piercing . | . . . . . . . . . . Highest Corruption 7 | . . 1 . . 1 . . . 7 Average Corruption 1 | . . 1 . . 1 . . . 6 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 27 | . . 3 . . 24 . . . . Message Errors 10 | . . 2 . . 8 . . . . Matter Fused 4 | . . . . . 4 . . . . Heat Flow Errors 1 | . . . . . 1 . . . . Energy Discharges 6 | . . . . . 6 . . . . Parts Fused 1 | . . . . . 1 . . . . Data Loss (minor) 4 | . . 1 . . 3 . . . . Data Loss (major) 1 | . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 26 | . . . . . 16 10 . . . Projectiles 26 | . . . . . 16 10 . . . Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 18 | . 2 . . . 1 3 9 . 3 Impact . | . . . . . . . . . . Kinetic 17 | . 2 . . . 1 3 9 . 2 Secondary 1 | . . . . . . . . . 1 Self-Inflicted Damage 21 | . . . . 19 . . . . 2 Shots 1 | . . . . 1 . . . . . Rammed 3 | . . . . 1 . . . . 2 Targets Rammed 3 | . . . . 1 . . . . 2 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 390 | . 8 180 90 390 344 86 306 . 355 Average Temperature 101 | . 4 58 41 91 118 36 150 . 179 Received Heat Transfer 1570 | . 30 48 . 522 234 78 273 . 385 Effects 17 | . . . . 10 6 . . . 1 Shutdowns 1 | . . . . 1 . . . . . Energy Bleed 5 | . . . . 1 3 . . . 1 Interference 10 | . . . . 8 2 . . . . Short Circuit 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 8 | . . . . 3 5 . . . . Heat Transferred 3988 | . . 148 . 2471 1295 . . . 74 Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Peak Influence 1282 | . 88 140 15 1282 541 136 142 48 105 Initial 541 | . . 34 . 2 541 136 64 48 21 Average 250 | . 28 60 4 600 186 68 43 29 29 Maximum Alert Level 4 | . . . . 4 2 . . . . Low Security (%) 65 | 100 100 100 100 20 66 100 100 100 100 Level 1 16 | . . . . 25 24 . . . . Level 2 7 | . . . . 13 8 . . . . Level 3 5 | . . . . 21 . . . . . Level 4 5 | . . . . 19 . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 24 | . 1 . . 13 3 1 5 . 1 Investigation 10 | . 1 . . 6 3 . . . . Extermination 3 | . . . . . . 1 2 . . Reinforcement 5 | . . . . 2 . . 2 . 1 Assault 4 | . . . . 4 . . . . . Garrison 2 | . . . . 1 . . 1 . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Distress Signals 6 | . . . . 1 5 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 152 | . 3 3 1 73 35 5 12 6 14 Peak Tracking Total 10 | . 3 2 1 10 3 2 2 6 8 Tactical Retreats 18 | . . . . 11 3 1 . . 3 Traps | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Traps Triggered 9 | . . 1 . 3 1 . 1 . 3 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed 6 | . 6 . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Machines Disabled 11 | . . . . 8 2 . 1 . . Max in Single Turn 1 | . . . . 1 1 . 1 . . Garrison Access 1 | . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Machines Accessed 30 | . 4 1 1 11 6 1 6 . . Terminals 22 | . 3 . . 9 5 . 5 . . Fabricators . | . . . . . . . . . . Repair Stations 2 | . . . . 1 1 . . . . Recycling Units 4 | . 1 . 1 1 . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Total Hacks 113 | . 15 1 3 42 30 2 20 . . Successful 64 | . 7 1 2 24 21 1 8 . . Failed 49 | . 8 . 1 18 9 1 12 . . Catastrophic 8 | . 2 . . 5 . . 1 . . Database Lockouts . | . . . . . . . . . . Manual 13 | . 1 . . 1 5 . 6 . . Terminals 79 | . 11 . . 29 20 . 19 . . Fabricators . | . . . . . . . . . . Repair Stations 22 | . . . . 12 10 . . . . Recycling Units 10 | . 4 . 3 1 . 2 . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . Terminal Hacks 37 | . 5 1 . 13 11 . 7 . . Record 19 | . 2 . . 7 6 . 4 . . Robot Analysis 1 | . . . . 1 . . . . . Open Door 2 | . . 1 . 1 . . . . . Open DSF 1 | . . . . . . . 1 . . Branch Access Points 1 | . 1 . . . . . . . . Emergency Access Points 1 | . . . . . 1 . . . . Alert Level 4 | . . . . 1 3 . . . . Unreport Threat 1 | . . . . . 1 . . . . Locate Traps 1 | . . . . 1 . . . . . Reprogram Traps 1 | . 1 . . . . . . . . Reinforcement Status 1 | . 1 . . . . . . . . Recall Investigation 1 | . . . . 1 . . . . . Zone Layout 3 | . . . . 1 . . 2 . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks 19 | . . . . 10 9 . . . . Scan Component 11 | . . . . 6 5 . . . . Repair 8 | . . . . 4 4 . . . . Recycling Unit Hacks 6 | . 2 . 2 1 . 1 . . . Report Inventory 4 | . 1 . 1 1 . 1 . . . Retrieve Components 2 | . 1 . 1 . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 2 | . . . . . 1 . 1 . . Terminals 2 | . . . . . 1 . 1 . . Assimilate 2 | . . . . . 1 . 1 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 22 | . 3 . 1 8 5 . 5 . . Full Trace Events 10 | . 2 . . 5 3 . . . . Feedback Events 1 | . . . . . 1 . . . . Corruption 1 | . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Parts Repaired 8 | . . . . 4 4 . . . . Time 415 | . . . . 228 187 . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 6 | . 3 . 3 . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 Non-combat . | . . . . . . . . . . Combat 1 | . . . . . . . . . 1 Robot Hacks Applied 1 | . . . . . . . . . 1 parse_system 1 | . . . . . . . . . 1 Relay Couplers Released 2 | . . . . 2 . . . . . Machine Destruction 2 | . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Total Allies 14 | . . 2 . 12 . . . . . Largest Group 10 | . . 2 2 10 . . . . . Highest-Rated Group 88 | . . 38 38 88 . . . . . Highest-Rated Ally 31 | . . 31 31 31 . . . . . Total Orders 6 | . . . . 2 4 . . . . EXPLORE 6 | . . . . 2 4 . . . . Ally Attacks 134 | . . . 2 132 . . . . . Total Damage 1412 | . . . 20 1392 . . . . . Kills 27 | . . . . 27 . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Robot Analysis Total 1 | . . . . 1 . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . . . Drone Launches 52 | . . . . 47 5 . . . . Drone Recoveries 38 | . . . . 33 5 . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Turns Passed 12013 | 69 270 553 117 3275 4467 1111 1767 145 239 Spaces Moved 4130 | 47 192 399 154 1223 990 113 646 175 191 Core 327 | 4 . . . . 1 . . 131 191 Treads 2976 | . . . . 1184 989 113 646 44 . Legs 229 | 43 184 . . 2 . . . . . Wheels . | . . . . . . . . . . Hover 598 | . 8 399 154 37 . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 56 56 56 56 160 160 160 50 50 Average Speed 142 | 114 117 112 60 156 160 160 160 80 102 Slowest Speed 450 | 120 120 116 116 160 450 160 160 450 300 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 36 | 4 17 72 11 96 52 4 12 84 8 Regions Visited 9 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 2 | . 1 . . 1 . . . . . Unknown Exits Taken 5 | 1 . 1 1 . 1 1 . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 46 | . . . . 26 5 . 15 . . Melee . | . . . . . . . . . . Projectile 3 | . . . . . 1 . 2 . . AOE 43 | . . . . 26 4 . 13 . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Sto Mat Fac Fac Was Fac Total 9815 | 62 221 485 173 2364 3774 1023 1313 178 222 Wait 5170 | . 7 65 10 918 2652 896 610 4 8 Move 4122 | 46 191 398 153 1222 989 112 646 174 191 Hop . | . . . . . . . . . . Pick Up 98 | 10 7 5 2 35 26 2 10 . 1 Fast Attach . | . . . . . . . . . . Attach 57 | 6 3 . . 18 14 2 6 . 8 Detach 2 | . . . . . . . . . 2 Swap 45 | . 1 4 1 21 10 1 7 . . Drop 58 | . 4 4 4 25 16 1 4 . . Fire 247 | . 8 9 3 114 64 9 30 . 10 Melee 1 | . . . . . 1 . . . . Ram 2 | . . . . . . . . . 2 Kick . | . . . . . . . . . . Crush 1 | . . . . 1 . . . . . Escape Stasis . | . . . . . . . . . . Rewire 5 | . . . . 3 2 . . . . Trap . | . . . . . . . . . . Miscellaneous 7 | . . . . 7 . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 3 exits: Mat x2 / *Sto) -9/Storage -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 70 | -11/Scrapyard | Entered Materials 82 | -10/Materials | Identified exit to Mines 340 | -10/Materials | Entered Mines 356 | -10/Mines | Build established: Mutant 358 | -10/Mines | Discovered new exit (range 14) 359 | -10/Mines | Met a Derelict bent on vengeance 390 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 460 | -10/Mines | Learned 2 Materials zone layouts 516 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 518 | -10/Mines | Found Prototype Device 519 | -10/Mines | Identified Exp. Sensor Array 616 | -10/Mines | Learned 4 Materials zone layouts 893 | -10/Mines | Entered Materials 893 | -9/Materials | Accompanied by 2 allies 893 | -9/Materials | Evolved 2 slots: Propulsion x2 894 | -9/Materials | Identified exit to Materials 896 | -9/Materials | Discovered new exit (range 14) 898 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1010 | -9/Materials | Entered Storage 1010 | -9/Storage | Accompanied by 1 ally 1595 | -9/Storage | Build established: Scavenger-Mutant 2046 | -9/Storage | Met a pair of Derelict thieves 2481 | -9/Storage | Assisted by bots powering up and referring to "LRC-V3" 2668 | -9/Storage | Repaired Rocket Launcher 2777 | -9/Storage | Repaired Exp. Sensor Array 2799 | -9/Storage | Build established: Commander-Mutant 2829 | -9/Storage | Repaired Beamcaster 2875 | -9/Storage | Repaired Imp. Power Shielding 3030 | -9/Storage | Garrison activated, responded to threat 3063 | -9/Storage | Lost 3 allies 3125 | -9/Storage | Lost 4 allies 3335 | -9/Storage | Build established: Scavenger-Mutant 3889 | -9/Storage | Build established: Mutant 4032 | -9/Storage | Lost 5 allies 4113 | -9/Storage | Lost 3 allies 4210 | -9/Storage | First assault squad dispatched 4261 | -9/Storage | Discovered exit to Materials (range 16) 4285 | -9/Storage | Entered Materials 4285 | -8/Materials | Accompanied by 6 allies 4285 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 4528 | -8/Materials | Build established: Scavenger-Mutant 5453 | -8/Materials | Lost 5 allies 6312 | -8/Materials | Repaired Broken Beamcaster 6367 | -8/Materials | Repaired Broken Imp. Terrain Scanner 6407 | -8/Materials | Repaired Imp. Power Shielding 6435 | -8/Materials | Repaired Lgt. Treads 8077 | -8/Materials | Build established: Mutant 8687 | -8/Materials | Discovered new exit (range 16) 8752 | -8/Materials | Entered Factory 8752 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 8764 | -7/Factory | Discovered new exit (range 15) 9021 | -7/Factory | Build established: Gunner 9807 | -7/Factory | Discovered new exit (range 8) 9863 | -7/Factory | Entered another Factory area 9863 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 10480 | -6/Factory | Build established: Tank 11535 | -6/Factory | Garrison activated, responded to threat 11562 | -6/Factory | Build established: Gunner 11630 | -6/Factory | Sucked down chute 11630 | -6/Factory | Entered Waste 11654 | -6/Waste | Spotted C-40 Crusher 11662 | -6/Waste | Spotted C-40 Crusher 11682 | -6/Waste | Spotted C-40 Crusher 11690 | -6/Waste | Spotted C-40 Crusher 11694 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11695 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 11698 | -6/Waste | Spotted C-40 Crusher 11698 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11701 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11705 | -6/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 11710 | -6/Waste | Spotted C-40 Crusher 11736 | -6/Waste | Lost 6 parts (1p3n1u1w) 11768 | -6/Waste | Discovered new exit (range 13) 11775 | -6/Waste | Entered Factory 11965 | -6/Factory | Core integrity fell below 50% 11968 | -6/Factory | Lost 5 parts (1p1u3w) 11983 | -6/Factory | Build established: Mutant 12009 | -6/Factory | Core integrity fell below 20% 12014 | -6/Factory | Destroyed by G-67 Veteran with Plasma Rifle Last Messages --------------- floor. 11955_ S-27 Virus emerges from a hatch in the floor. 11955_ G-50 Soldier emerges from a hatch in the floor. 11963_ O-24 Administrator: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 11964_ K-01 Serf collects debris. 11970_ O-24 Administrator uses terminal to summon reinforcements. 11970_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal F001. 11970_ O-24 Administrator locks terminal. 12006_ K-01 Serf collects debris. 12010_ Triggered EM Surge Trap. 12010_ The floor emits a surge of raw power. 12010_ System corrupted (+3). 12011_ Triggered EM Surge Trap. 12011_ The floor emits a surge of raw power. 12011_ System corrupted (+4). Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????????????######## | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ??????????????????????????????????????????# | | ???????????????????????####???????????????# | | ???????????????????????? ???????????????# | | ??????????#####????????? #???????????????# | | ??????????# #????????? #???????????????# | | ??????????# #????????? #???????????????# | | ??????????# ! #?????????# #???????????????# | | ??????????# #?????????# #???????????????# | | ??????????#] ########### #???????????????# | | ??????????# ! # #@#???????????????# | | ##########? # # #########+#############/ | | ####+# # ! | | = """ + # | | "T" # # | | """ " " #? # """ | | """ #?? # """ | | """ #???? #g! """ #####+####### | | #######"###!ggg #?? ????? | | """"" """"" ^ """ # ??? | | """"" """"" """ # ! ? | | """ """ """ # | | # | | # | | #####+###################+########## * | | #?????????????????????? ???????# | | #???????????????????? ?????# | | #??????????????????# ???# | | #????????????#?????# #??# | | #?????????? #?????# #??# | | #????????""" #?????# #??############# | | #?????? """ #?????# [ #??????????????? | | ##### """ #?????# #??????????????? | | + = #?????# #??????????????? | | ###### #######?????# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 32 Energy Capacity 415 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 20 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 6 Base Temperature (-) 100 Armor Coverage 150 Resistance: KI 20 Resistance: EM 15 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 4 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Release The Drones! Significant Disruption True Hacker Challenges ------------ None Game ------ Seed NodeShockSpear Manual? 0 Play Time 02:14:06 Cumulative 10.3 hours Start 2025.02.02 @ 06:46:06 End 2025.02.02 @ 09:20:33 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 14 Achievement% 17 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0acf08e9-d7d4-4f4e-81ed-d1eb62306501