Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.23 @ 22:46:47 Player: JaideBun Result: Destroyed by Executioner with Helical Railgun Performance ------------- Evolutions (5) 2500 Regions Visited (12) 2400 Robots Destroyed (33) 165 Value Destroyed (1085) 1085 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (1771) 1771 TOTAL SCORE: 8181 Bonus ------- Follower Combat Kills 141 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 30 Cogmind --------- Core Integrity 0/1000 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (1) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ Improved Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Advanced Visual Processing Unit Advanced Reaction Control System Improved Shield Generator Improved System Restoration Module Improved Remote Datajack Peak State ------------ > --- POWER ------------ (None) > --- PROPULSION ------- Improved Treads Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Hacking Drone Bay Bomb Factory No. 2 > --- WEAPON ----------- Lightning Gun Storm Laser > --- INVENTORY -------- Advanced Visual Processing Unit Transmission Jammer Advanced ECM Suite Improved Trap Extractor [Rating: 58] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Enhanced Nuclear Core Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Treads Improved Treads Leg Improved Aluminum Leg Wheel Wheel Hover Unit Gravmag Array Utility Large Storage Unit Device Triangulator Storage Large Storage Unit Hackware Improved Hacking Suite Protection Propulsion Shielding Weapon Light Assault Rifle Energy Gun Heavy Laser Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Hypervelocity Mass Driver Launcher Grenade Launcher Special Weapon Mining Laser Build | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Slots Evolved 10 | . . 2 . . . 6 . . 2 . . . Power 1 | . . . . . . 1 . . . . . . Propulsion 2 | . . 1 . . . 1 . . . . . . Utility 3 | . . . . . . 2 . . 1 . . . Weapon 4 | . . 1 . . . 2 . . 1 . . . Parts Attached 57 | 6 1 9 1 2 5 11 . 3 6 5 . 8 Power 9 | 1 . 1 1 . . 3 . 1 . 1 . 1 Engine 5 | 1 . 1 1 . . 1 . . . 1 . . Core 3 | . . . . . . 2 . 1 . . . . Reactor 1 | . . . . . . . . . . . . 1 Propulsion 18 | 2 . 4 . . 2 1 . 1 3 . . 5 Treads 1 | . . . . . 1 . . . . . . . Leg 13 | 2 . 4 . . 1 . . 1 . . . 5 Wheel 1 | . . . . . . 1 . . . . . . Hover 3 | . . . . . . . . . 3 . . . Flight . | . . . . . . . . . . . . . Utility 15 | 1 1 1 . 1 1 6 . . 3 . . 1 Device 9 | . 1 1 . . 1 5 . . 1 . . . Storage 3 | 1 . . . 1 . . . . 1 . . . Processor . | . . . . . . . . . . . . . Hackware 2 | . . . . . . 1 . . 1 . . . Protection 1 | . . . . . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . Weapon 15 | 2 . 3 . 1 2 1 . 1 . 4 . 1 Energy Gun 6 | 2 . . . . 1 1 . . . 1 . 1 Energy Cannon 1 | . . . . . . . . 1 . . . . Ballistic Gun 4 | . . 2 . . . . . . . 2 . . Ballistic Cannon 2 | . . . . . 1 . . . . 1 . . Launcher 1 | . . 1 . . . . . . . . . . Special Weapon 1 | . . . . 1 . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 4 | . . . . . 1 3 . . . . . . Parts Lost 47 | . . 2 . . 9 2 . 11 . 6 . 17 Power 9 | . . . . . 1 . . 3 . 2 . 3 Propulsion 15 | . . . . . 3 1 . 3 . 2 . 6 Utility 10 | . . 1 . . 1 . . 3 . . . 5 Weapon 13 | . . 1 . . 4 1 . 2 . 2 . 3 Highest Loss Streak 10 | . . 2 . . 5 2 . 9 . 3 . 10 To Critical Strikes . | . . . . . . . . . . . . . Average Backups 6 | . 2 4 3 7 8 8 7 6 2 4 4 5 Power . | . . . . . . . 1 1 . . . . Propulsion . | . . 1 . . . . . . . . . . Utility 4 | . . . . 5 5 7 6 5 2 3 3 4 Weapon 1 | . . 1 2 2 2 . . . . . . . Tool/Special . | . . . . . . . . . . . . . Unused Backups 11 | . 1 . . 1 . 2 . 2 . 1 . 4 Power 1 | . 1 . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 9 | . . . . 1 . 2 . 2 . 1 . 3 Weapon . | . . . . . . . . . . . . . Tool/Special 1 | . . . . . . . . . . . . 1 Average Slot Usage (%) 68 | . 94 87 100 100 61 56 60 25 38 56 47 54 Engine 6 | . 14 11 11 11 5 4 . . 4 5 . 8 Core 2 | . . . . . . 6 13 4 . . . . Treads 1 | . . . . . 1 5 . . . . . . Leg 14 | . 28 33 33 33 14 6 6 1 . . . 2 Wheel 1 | . . . . . . 4 6 1 . . . . Hover 1 | . . . . . . . . . 9 11 5 4 Device 10 | . 9 5 11 11 8 11 13 3 8 11 11 10 Storage 7 | . 14 11 11 11 11 6 6 3 4 5 5 4 Hackware 4 | . . . . . . 2 6 6 8 11 11 10 Energy Gun 5 | . 28 13 11 3 2 6 6 1 . . 5 4 Ballistic Gun 7 | . . 8 22 22 10 . . . . 5 . . Ballistic Cannon 1 | . . . . . 1 . . . . 2 5 4 Special Weapon 2 | . . . . 7 4 . . . . . . . Peak Build Rating 58 | 6 7 12 16 21 26 58 55 55 42 57 41 54 Average Rating 31 | 4 6 8 13 18 17 38 55 20 30 45 41 45 On Entrance 25 | . 6 7 12 16 21 26 55 55 6 42 41 41 Avg Prop Armor Cover (%) 9 | . . . . . 13 14 7 . 8 8 . 7 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 66 | 12 13 17 22 37 43 66 56 56 6 29 19 23 Greatest Support 90 | 20 20 36 36 36 36 20 10 15 29 29 20 90 Greatest Overweight (x) 16 | 3 . . . 1 13 6 5 16 1 6 . 1 Average Overweight (x) 1 | . . . . . 1 3 5 1 . . . . Largest Inventory Capacity 15 | 8 8 8 8 15 15 15 15 15 5 5 5 5 Average Capacity 10 | 6 8 8 8 13 15 15 15 10 5 5 5 5 Most Carried 15 | . 5 8 7 13 14 15 8 9 5 5 5 5 Average Carried 7 | . 2 4 3 9 12 11 8 6 2 4 4 5 Final Capacity 15 | 8 8 8 8 15 15 15 15 5 5 5 5 5 Final Carried 13 | . 5 2 7 13 10 8 8 5 3 4 5 5 Class Distribution -------------------- 30% | Mutant 29% | Skirmisher 25% | Hacker-Mutant 14% | Gunner Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Skirmisher | -9/Mines Skirmisher | -7/Zion Mutant | -6/Proximity Caves Mutant | -6/Factory Gunner | -6/Lower Caves Mutant | -6/Lower Caves Hacker-Mutant | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Warlord Resources | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Matter Collected 1200 | 194 76 57 63 30 7 210 18 43 . 392 38 72 Remotely . | . . . . . . . . . . . . . Salvage Created 1534 | . 279 318 . . . 217 87 231 . 386 . 16 Parts 79 | . 21 17 . . . 9 . 11 . 19 . 2 Haulers Intercepted 1 | . 1 . . . . . . . . . . . Recyclers Shooed 3 | . . . . . . 3 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed 33 | . . . . . 8 . 2 7 . 16 . . Prevented 3 | . . . . . . . . 3 . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Combat Hostiles Destroyed 28 | . 5 8 . . . 1 . 6 . 7 . 1 Melee 1 | . . . . . . . . . . . . 1 Guns 20 | . 5 8 . . . 1 . 5 . 1 . . Cannons 7 | . . . . . . . . 1 . 6 . . Classes Destroyed 12 | . 5 1 . . . 3 . 1 . 1 . 1 Worker 1 | . . . . . . 1 . . . . . . Builder 1 | . 1 . . . . . . . . . . . Hauler 1 | . 1 . . . . . . . . . . . Recycler 2 | . 1 . . . . 1 . . . . . . Drone 1 | . . . . . . 1 . . . . . . Swarmer 7 | . 3 . . . . . . 4 . . . . Saboteur 1 | . . . . . . . . . . . . 1 Grunt 15 | . 2 7 . . . . . 1 . 5 . . Brawler 1 | . . . . . . . . . . 1 . . Duelist 1 | . . . . . . . . 1 . . . . Sentry 1 | . . 1 . . . . . . . . . . Programmer 2 | . . . . . . 1 . . . 1 . . Packrat 1 | . . . . . . . 1 . . . . . Best Kill Streak 5 | . 5 3 . . . 1 . 5 . 4 . 1 Combat Bots Only 5 | . 3 3 . . . 1 . 5 . 4 . 1 Max Kills in Single Turn 2 | . 2 1 . . . 1 1 2 . 1 . 1 Gunslinging 1 | . 1 . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee 1 | . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Hostile Shots Fired 545 | . 20 47 . . 75 21 . 156 . 56 1 169 Missed 157 | . 7 13 . . 25 4 . 30 . 14 . 64 Hits 388 | . 13 34 . . 50 17 . 126 . 42 1 105 Melee 1 | . . . . . . . . 1 . . . . Projectile 387 | . 13 34 . . 50 17 . 125 . 42 1 105 Critical Strikes 19 | . . 1 . . 5 1 . 7 . 2 . 3 Actively Blocked 2 | . . . . . . . . . . . . 2 Part Disruptions 1 | . . . . . . . . . . 1 . . Damage Taken 6925 | . 115 370 36 . 991 211 . 2290 . 806 22 2084 Core 2008 | . 21 56 . . 173 16 . 728 . 194 . 820 Absorbed by Shields 5 | . . . . . . . . 5 . . . . Redirected to Shielding 44 | . . . . . . . . . . . . 44 Regen/Repaired (Parts) 101 | . . . . . . . . . 19 . . 82 Core Remaining (%) 61 | 100 91 . . . 42 . . 12 . . . . Volleys Fired 124 | . 12 30 . 2 4 18 1 13 . 35 . 9 Largest 3 | . 2 3 . 1 3 1 1 1 . 3 . 2 Hottest 250 | . 90 100 . 100 93 250 250 250 . 114 . 125 Shots Fired 188 | . 24 58 . 2 11 18 2 12 . 51 . 10 Gun 144 | . 24 57 . . 7 18 2 5 . 22 . 9 Cannon 40 | . . . . . 3 . . 7 . 29 . 1 Launcher 2 | . . 1 . . 1 . . . . . . . Special 2 | . . . . 2 . . . . . . . . Kinetic 86 | . . 24 . . 10 . . . . 51 . 1 Thermal 61 | . 12 30 . 2 . 1 2 5 . . . 9 Explosive 2 | . . 1 . . 1 . . . . . . . Electromagnetic 39 | . 12 3 . . . 17 . 7 . . . . Robot Hit Streak 11 | . 4 6 . . 4 11 3 4 . 5 . 5 Robot Miss Streak 9 | . 2 2 . . 1 3 2 9 . 4 . 3 Penetration Max 1 | . . . . . . . . . . 1 . . Secondary Targets 3 | . 2 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . . Shots Hit Robots 117 | . 16 36 . . 7 12 1 8 . 32 . 5 Core Hits 68 | . 10 19 . . 2 8 2 13 . 12 . 2 Critical Kills 6 | . . . . . . . . . . 6 . . Critical Parts Destroyed 11 | . . 1 . . . . . . . 10 . . Critical Strikes 19 | . 1 2 . . . . . . . 16 . . Burn 2 | . 1 1 . . . . . . . . . . Destroy 17 | . . 1 . . . . . . . 16 . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 2315 | . 217 380 . . 186 441 120 325 . 548 . 98 Guns 1596 | . 217 372 . . 71 377 120 221 . 127 . 91 Cannons 599 | . . . . . 76 . . 102 . 421 . . Explosions 104 | . . 8 . . 39 57 . . . . . . Melee . | . . . . . . . . . . . . . Ramming 16 | . . . . . . 7 . 2 . . . 7 Kinetic 842 | . . 147 . . 147 . . . . 548 . . Thermal 977 | . 111 212 . . . 222 120 221 . . . 91 Explosive 47 | . . 8 . . 39 . . . . . . . Electromagnetic 433 | . 106 13 . . . 212 . 102 . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 1 | . . . . . 1 1 1 1 . . . . Average Corruption 1 | . . . . . 1 1 1 1 . . . . Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 7 | . . . . . 2 . 4 1 . . . . Matter Fused 1 | . . . . . . . 1 . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . . Data Loss (major) 3 | . . . . . 1 . 2 . . . . . Misfires 1 | . . . . . . . 1 . . . . . Weapon Failures 1 | . . . . . . . . 1 . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 27 | . . . . . . 27 . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions 27 | . . . . . . 27 . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks 4 | . . . . . . . . . . 4 . . Impact . | . . . . . . . . . . . . . Kinetic 4 | . . . . . . . . . . 4 . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 3 | . . . . . . 3 . . . . . . Shots . | . . . . . . . . . . . . . Rammed 4 | . . . . . . 1 . 3 . . . . Targets Rammed 7 | . . . . . . 2 . 3 . . . 2 Kicked 3 | . . . . . . 1 . . . . . 2 Crushed . | . . . . . . . . . . . . . Highest Temperature 390 | . 120 116 . 32 390 160 104 320 . 116 . 43 Average Temperature 73 | . 48 47 . 17 147 48 60 144 . 47 . 13 Received Heat Transfer 2276 | . 18 207 . . 470 18 . 915 . 291 . 357 Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 1 | . . . . . . 1 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 6 | . 2 1 . . . 3 . . . . . . Heat Transferred 2045 | . 407 703 . . . 250 175 325 . . . 185 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . . Alert | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Maximum Alert Level . | . . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . . 100 . . 100 . . . Level 1 . | . . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Peak Influence 115 | . 77 115 44 . . 33 . . 18 . . . Initial 44 | . . 24 44 . . . . . 2 . . . Average 14 | . 39 46 9 . . 2 . . 2 . . . Influence Increases 1053 | . 137 229 . . 66 76 . 172 18 260 15 80 Destroy 0b10 Robot/C 620 | . 100 160 . . 40 40 . 120 . 140 . 20 Destroy 0b10 Robot/NC 25 | . 15 . . . . 10 . . . . . . Destroy Leader 162 | . 22 50 . . 20 20 . 20 . 30 . . Allied During Kill 11 | . . . . . 6 3 . 2 . . . . Successful Hack 25 | . . 4 . . . 3 . . 18 . . . Lose Combat Pursuer 210 | . . 15 . . . . . 30 . 90 15 60 Influence Decreases 1049 | . 80 171 115 . 66 58 18 167 23 175 100 76 Entered New Map 132 | . . 33 71 . . . 8 . 3 . 17 . Time Decay 685 | . 80 128 44 . 46 58 10 80 20 120 83 16 Lost Part 232 | . . 10 . . 20 . . 87 . 55 . 60 Squads Dispatched 8 | . 1 4 . . . 2 . . 1 . . . Investigation 2 | . . 2 . . . . . . . . . . Extermination 1 | . . . . . . 1 . . . . . . Reinforcement 5 | . 1 2 . . . 1 . . 1 . . . Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Distress Signals 2 | . . 1 . . . 1 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 100 | . 6 21 . . 2 3 . 9 1 13 1 44 Peak Tracking Total 16 | . 2 16 . . 2 1 . 6 2 5 1 13 Tactical Retreats 10 | . . 1 . . . . . 2 . 5 1 1 Traps | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Traps Triggered 2 | . . . 1 . . 1 . . . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Fabricated Traps 1 | . . . . . . . . 1 . . . . Most Traps Carried 1 | . . . . . . . . 1 . . . . Machines | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Machines Accessed 20 | . 2 2 1 1 1 1 . . 1 1 . 10 Terminals 6 | . 2 2 . . 1 1 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . 1 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 45 | . 3 8 1 4 1 3 . . 3 1 . 21 Successful 36 | . 1 4 1 4 1 1 . . 2 1 . 21 Failed 8 | . 2 3 . . . 2 . . 1 . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts 1 | . . 1 . . . . . . . . . . Manual 5 | . . . . . . 1 . . . . . 4 Terminals 15 | . 3 8 . . 1 3 . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . . 3 . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 34 | . 1 4 1 4 1 1 . . . 1 . 21 Record 18 | . . 2 . . 1 . . . . . . 15 Part Schematic 4 | . . . . 4 . . . . . . . . Prototype ID Bank 5 | . . . . . . . . . . . . 5 Open Door 3 | . . . 1 . . . . . . 1 . 1 Open DSF 1 | . . . . . . 1 . . . . . . Locate Traps 1 | . . 1 . . . . . . . . . . Dispatch Records 1 | . . 1 . . . . . . . . . . Hauler Manifests 1 | . 1 . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . Scan Component 1 | . . . . . . . . . 1 . . . Repair 1 | . . . . . . . . . 1 . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 4 | . 1 2 . . . 1 . . . . . . Full Trace Events 2 | . . 2 . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . 4 . . . . . . . . Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . Time 13 | . . . . . . . . . 13 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked 1 | . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Total Allies 7 | . . . 2 4 . . . 1 . . . . Largest Group 4 | . . . 2 4 4 1 . 1 . . . . Highest-Rated Group 180 | . . . 40 160 160 38 . 180 . . . . Highest-Rated Ally 180 | . . . 31 42 42 38 . 180 . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks 45 | . . . . . 39 6 . . . . . . Total Damage 886 | . . . . . 746 140 . . . . . . Kills 3 | . . . . . 2 1 . . . . . . Allies Corrupted 2 | . . . . . 1 1 . . . . . . Allies Melted 1 | . . . . . . . . . . . . 1 Intel | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Active Infowar (turns) 5008 | . 148 118 256 1309 340 356 715 46 143 363 199 1015 Structural 2171 | . 148 118 256 1309 340 . . . . . . . Triangulation 2837 | . . . . . . 356 715 46 143 363 199 1015 Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 7 | . . . 1 2 . . 2 . . 1 1 . Drone Launches 1 | . . . . . 1 . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Turns Passed 6333 | 43 221 270 256 1309 646 927 715 221 146 363 199 1017 Spaces Moved 4648 | 29 145 142 198 1050 317 427 458 119 211 362 328 862 Core 190 | 12 . . . . 56 . . 99 20 1 . 2 Treads 22 | . . . . . 22 . . . . . . . Legs 2012 | 17 145 142 198 1050 239 77 . 9 . . . 135 Wheels 819 | . . . . . . 350 458 11 . . . . Hover 1605 | . . . . . . . . . 191 361 328 725 Flight . | . . . . . . . . . . . . . Fastest Speed 46 | 50 120 120 120 120 120 125 155 50 46 46 60 50 Average Speed 119 | 118 120 120 120 120 194 161 155 123 55 74 60 106 Slowest Speed 850 | 200 120 120 120 190 700 330 155 850 100 350 60 190 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 40 | 3 41 22 26 90 63 8 64 13 6 51 58 83 Regions Visited 12 Branch Regions 8 Pre-discovered Areas 1 | . . . . 1 . . . . . . . . Known Exits Taken 1 | . . . . . . . . . 1 . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 . 1 1 . Scrap Searched 8 | . . . 1 3 1 . 1 1 . . 1 . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 8 | . . . . . 2 . . . . 6 . . Melee . | . . . . . . . . . . . . . Projectile 6 | . . . . . . . . . . 6 . . AOE 2 | . . . . . 2 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -7 -6 -6 -6 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Mat Min Zio Pro Fac Low Low Fac Upp Upp War Total 5219 | 34 168 193 216 1092 339 643 460 159 236 405 329 945 Wait 317 | . 4 2 14 27 11 161 2 18 15 . 1 62 Move 4636 | 28 144 141 197 1049 316 426 457 118 210 361 327 862 Hop . | . . . . . . . . . . . . . Pick Up 32 | . 6 5 4 6 1 4 . . 2 3 1 . Fast Attach 36 | 6 1 . . . 2 7 . 3 5 4 . 8 Attach 26 | . . 8 . 1 4 6 . 2 4 1 . . Detach 12 | . . 2 . 1 . 7 . 2 . . . . Swap 3 | . . 1 1 1 . . . . . . . . Drop 15 | . 1 4 . 5 . 4 . . . 1 . . Fire 124 | . 12 30 . 2 4 18 1 13 . 35 . 9 Melee . | . . . . . . . . . . . . . Ram 4 | . . . . . . 1 . 3 . . . . Kick 3 | . . . . . . 1 . . . . . 2 Crush . | . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . 8 . . . . . . Rewire 3 | . . . . . 1 . . . . . . 2 Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion -6/Proximity Caves -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 44 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 8) 215 | -10/Materials | Discovered new exit (range 10) 265 | -10/Materials | Entered another Materials area 265 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 305 | -9/Materials | Build established: Mutant 431 | -9/Materials | Central database locked down 510 | -9/Materials | Discovered new exit (range 14) 535 | -9/Materials | Entered Mines 545 | -9/Mines | Learned Materials garrison access intel 663 | -9/Mines | Discovered new exit (range 8) 702 | -9/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 779 | -9/Mines | Build established: Skirmisher 782 | -9/Mines | Discovered new exit (range 6) 788 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 791 | -9/Mines | Entered Zion 791 | -7/Zion | Accompanied by 2 allies 841 | -7/Zion | Led the pair of lost Derelicts to a safe place 843 | -7/Zion | Given the Hacking Drone Bay 843 | -7/Zion | Found Prototype Device 1162 | -7/Zion | Learned Factory trap positions 1190 | -7/Zion | Met Imprinter 1222 | -7/Zion | Imprinted 1224 | -7/Zion | Declared Zion's savior 1566 | -7/Zion | Found Prototype Energy Gun 1701 | -7/Zion | Found Prototype Device 1980 | -7/Zion | Discovered new exit (range 13) 2100 | -7/Zion | Entered Proximity Caves 2100 | -6/Proximity Caves | Accompanied by 4 allies 2322 | -6/Proximity Caves | Spotted B-75 Beast 2379 | -6/Proximity Caves | Lost 3 parts (2n1w) 2408 | -6/Proximity Caves | Lost 3 allies 2441 | -6/Proximity Caves | Core integrity fell below 50% 2448 | -6/Proximity Caves | Allies destroyed B-75 Beast 2471 | -6/Proximity Caves | Lost 5 parts (1p1n1u2w) 2575 | -6/Proximity Caves | Identified Hacking Drone Bay 2651 | -6/Proximity Caves | Build established: Mutant 2731 | -6/Proximity Caves | Discovered new exit (range 9) 2746 | -6/Proximity Caves | Entered Factory 2746 | -6/Factory | Accompanied by 2 allies 2746 | -6/Factory | Evolved 6 slots: Power x1, Propulsion x1, Utility x2, Weapon x2 2746 | -6/Factory | Identified Storm Laser 2747 | -6/Factory | Loaded intel: 108 trap records 2747 | -6/Factory | Identified Bomb Factory No. 2 3414 | -6/Factory | Discovered new exit (range 8) 3673 | -6/Factory | Entered Lower Caves 3816 | -6/Lower Caves | Learned location of 1 exit from Factory 3841 | -6/Lower Caves | Learned location of 1 exit from Factory 3940 | -6/Lower Caves | Build established: Gunner 4360 | -6/Lower Caves | Discovered new exit (range 11) 4388 | -6/Lower Caves | Entered another Lower Caves area 4499 | -6/Lower Caves | Core integrity fell below 50% 4537 | -6/Lower Caves | Lost 9 parts (2p3n3u1w) 4572 | -6/Lower Caves | Core integrity fell below 20% 4599 | -6/Lower Caves | 7V-RTL showed up to help 4601 | -6/Lower Caves | 7V-RTL revealed a hidden path 4609 | -6/Lower Caves | Entered Factory 4609 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 4610 | -5/Factory | Identified exit to Upper Caves 4688 | -5/Factory | Repaired Lgt. Ion Engine 4755 | -5/Factory | Entered Upper Caves 4778 | -5/Upper Caves | Learned Factory emergency access door positions 4942 | -5/Upper Caves | Build established: Hacker-Mutant 4973 | -5/Upper Caves | Lost 3 parts (2n1w) 5077 | -5/Upper Caves | Lost 3 parts (2p1w) 5110 | -5/Upper Caves | Discovered new exit (range 14) 5118 | -5/Upper Caves | Entered another Upper Caves area 5119 | -5/Upper Caves | Encountered a Warlord checkpoint 5120 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 5194 | -5/Upper Caves | Learned Factory garrison access intel 5310 | -5/Upper Caves | Discovered new exit (range 10) 5317 | -5/Upper Caves | Entered Warlord 5735 | -5/Warlord | Rebuked by Warlord 5760 | -5/Warlord | Warlord's base attacked by MAIN.C 6104 | -5/Warlord | Spotted B-86 Titan 6110 | -5/Warlord | Warlord forces counterattacked 6169 | -5/Warlord | Lost 3 allies 6194 | -5/Warlord | Lost 6 parts (2p1n2u1w) 6207 | -5/Warlord | Spotted Executioner 6262 | -5/Warlord | Lost 10 allies 6278 | -5/Warlord | Core integrity fell below 50% 6307 | -5/Warlord | Spotted Executioner 6308 | -5/Warlord | Spotted Executioner 6327 | -5/Warlord | Core integrity fell below 20% 6328 | -5/Warlord | Discovered new exit (range 8) 6329 | -5/Warlord | Lost 3 allies 6334 | -5/Warlord | Destroyed by Executioner with Helical Railgun Last Messages --------------- [Achievement: Plot Armor] Flexi-carbon Leg destroyed. Myomer Leg destroyed. Slug penetrates Wall. Slug penetrates Earth. Penetrated by Slug. Hvy. Laser destroyed. Myomer Leg destroyed. Acquired Carbon-fiber Leg. Penetrated by Slug. Slug penetrates Wall. System Shield destroyed. Kicked G-50 Soldier. Kicked G-50 Soldier out of the way. EXIT=FOUND Penetrated by Slug. Triangulator destroyed. Carbon-fiber Leg destroyed. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ?????????????????????#####????? | | ????????????????????## ###??? | | ??????????????????### #### | | ??????????????????#; < < | | ??????????????????# *% < | | ??????????????????# % @ ;;#? | | ??????????????????# * ;;#?? | | ??????????????????## % ;##?? | | ??????????????????## [ = ;##??? | | ??????????????### #;=%[%;;#???? | | ??????????????#"";; lg###???? | | ???????????# =%E % ###?? | | ???????????## ##;*% ### ##? | | ????????????## % [ ## #? | | ?????????????##; %g " # #? | | ??????????????#; == " # ##? | | ??????????????#; % "## #?? | | ??????????????### "## ##? | | ##?????????????? ""=!!"### #? | | =############??#??#]%* ### ##? | | "!!"""""""""#??????#[%%*= ##?? | | ![[%[""[=*"=#?####?##%*=% ##??? | | %%*==!%/!*=[###= ###!%=%[ "#??? | | |[=%!%/%*%=!=%*%* %[*!!==% "#?? | | !%==*=%!!!/%[[%[*[% "!"" " ?? | | %!%/%![=%=!=*"##% [ ### " " # | | %==**""[![[[##### #?# # #### | | *"""""""""""#???# #?### #?? | | "############???# #### # #?? | | ##?????????????## #?# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 27 Energy Capacity 350 Matter Stores 350 Matter Capacity 350 Sight Range 16 Terrain Scan Density 10 Propulsion Shielding 33 Evasion (%) 55 Recoil Reduction 1 Offensive Hacking 12 Defensive Hacking 10 Trap Extractor Capacity 6 Item Schematics ----------------- Riot Gun | -7/Zion | Free Battle Cannon | -7/Zion | Free Ripper | -7/Zion | Free Phasing Sabre | -7/Zion | Free Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Ion Engine | 52% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club A Powerful Ally? About That Survey... Adventurer I'm Back, Baby! Leap Before You Look Plot Armor Robot Respite Serviceable Loadout The One Tourist You Again Challenges ------------ None Game ------ Seed MolecularReactionActivator Manual? 0 Play Time 01:39:22 Cumulative 5.6 hours Start 2026.06.23 @ 20:59:49 End 2026.06.23 @ 22:46:47 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 4a1c2b74-633e-4117-8662-cde1e2c65af5