Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.15 @ 16:02:34 Player: Daffa0360 Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (38) 190 Value Destroyed (893) 893 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (314) 314 TOTAL SCORE: 4677 Bonus ------- Follower Combat Kills 14 Aligned with FarCom 300 Cogmind --------- Core Integrity 624/700 Matter 6/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Rolling (95) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Armored Wheel > --- UTILITY (8) ------ Small Storage Unit Trap Scanner Advanced Visual Processing Unit Advanced Terrain Scan Processor Melee Analysis Suite Improved Propulsion Shielding Utility Shielding PSU Rigger > --- WEAPON (2) ------- High-powered Shotgun Flak Cannon > --- INVENTORY (8) ---- Trap Scanner Improved Signal Interpreter Dynamic Insulation System Flak Gun Improved Light Cannon Heavy Missile Launcher Improved Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Compact Wheel Armored Wheel > --- UTILITY ---------- Small Storage Unit Trap Scanner Advanced Visual Processing Unit Advanced Terrain Scan Processor Melee Analysis Suite Improved Propulsion Shielding Utility Shielding PSU Rigger > --- WEAPON ----------- Precision Shock Rifle Flak Cannon > --- INVENTORY -------- Trap Scanner Improved Signal Interpreter Dynamic Insulation System Flak Gun Improved Light Cannon Heavy Missile Launcher Improved Datajack Heavy Hammer [Rating: 42] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Leg Titanium Leg Wheel Wheel Utility Small Storage Unit Device PSU Rigger Storage Small Storage Unit Processor Targeting Computer Protection Improved Propulsion Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Impact Weapon Heavy Hammer Build | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Slots Evolved 6 | . . . . . 4 2 Power . | . . . . . . . Propulsion . | . . . . . . . Utility 6 | . . . . . 4 2 Weapon . | . . . . . . . Parts Attached 51 | 6 6 5 1 6 16 11 Power 6 | 1 2 1 . . 1 1 Engine 4 | 1 1 1 . . 1 . Core 2 | . 1 . . . . 1 Reactor . | . . . . . . . Propulsion 10 | 2 1 . 1 2 2 2 Treads . | . . . . . . . Leg 2 | . . . . . 2 . Wheel 8 | 2 1 . 1 2 . 2 Hover . | . . . . . . . Flight . | . . . . . . . Utility 15 | 1 1 . . . 7 6 Device 5 | . . . . . 4 1 Storage 1 | 1 . . . . . . Processor 5 | . 1 . . . 1 3 Hackware . | . . . . . . . Protection 4 | . . . . . 2 2 Artifact . | . . . . . . . Weapon 20 | 2 2 4 . 4 6 2 Energy Gun 3 | 1 . 1 . . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 8 | 1 1 2 . . 3 1 Ballistic Cannon 1 | . . . . . 1 . Launcher 6 | . 1 1 . 3 1 . Special Weapon . | . . . . . . . Impact Weapon 2 | . . . . 1 1 . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 1 | . . . . . . 1 Parts Lost 20 | . 1 5 . 1 12 1 Power 4 | . . 1 . . 2 1 Propulsion 6 | . . 2 . 1 3 . Utility 5 | . . . . . 5 . Weapon 5 | . 1 2 . . 2 . Highest Loss Streak 7 | . 1 4 . 1 7 1 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 85 | . 85 85 74 95 78 84 Engine 8 | . 13 6 14 14 7 . Core 2 | . . 7 . . . 3 Leg 1 | . . . . . 4 . Wheel 14 | . 28 14 3 24 5 13 Device 7 | . . . . . 19 14 Storage 11 | . 14 14 14 14 9 7 Processor 11 | . 2 14 14 14 7 16 Protection 3 | . . . . . 7 11 Energy Gun 3 | . 14 7 . . . 3 Ballistic Gun 12 | . 11 20 28 14 6 3 Ballistic Cannon 1 | . . . . . 1 7 Launcher 2 | . . . . 7 3 . Impact Weapon 2 | . . . . 6 5 . Peak Build Rating 42 | 6 10 10 7 9 29 42 Average Rating 16 | 5 6 7 6 8 23 35 On Entrance 8 | . 6 10 6 7 9 18 Naked Turns . | . . . . . . . Heaviest Build 27 | 12 15 14 10 13 22 27 Greatest Support 28 | 26 26 26 10 26 20 28 Greatest Overweight (x) 6 | . . 3 3 1 6 1 Average Overweight (x) . | . . . 1 . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 5 8 8 8 8 8 8 Average Carried 7 | 1 6 7 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 3 8 8 8 8 7 8 Class Distribution -------------------- 72% | Mutant 15% | Skirmisher 12% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Assassin | -8/Materials Skirmisher | -7/Factory Resources | -11 -10 -10 -10 -9 -8 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac Matter Collected 751 | 277 63 176 . 73 159 3 Remotely . | . . . . . . . Salvage Created 794 | 56 222 155 . 80 278 3 Parts 70 | 8 22 22 . 9 8 1 Haulers Intercepted . | . . . . . . . Recyclers Shooed 2 | . 1 . . 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Combat Hostiles Destroyed 35 | . 11 9 . 6 8 1 Guns 17 | . 7 8 . 2 . . Cannons 3 | . . . . . 2 1 AOE 9 | . 3 1 . 3 2 . Classes Destroyed 11 | 1 3 . . 2 4 1 Builder 1 | . . . . 1 . . Tunneler 3 | 3 . . . . . . Mechanic 1 | . . . . . 1 . Watcher 1 | . 1 . . . . . Swarmer 19 | . 9 7 . 3 . . Grunt 7 | . 2 2 . . 3 . Sentry 2 | . . . . . 2 . Specialist 2 | . . . . . 2 . Programmer 1 | . . . . . . 1 Heavy 1 | . . . . . 1 . Assembled 3 | . . . . 3 . . Best Kill Streak 5 | 3 5 3 . 4 5 1 Combat Bots Only 4 | . 4 3 . 3 4 1 Max Kills in Single Turn 3 | 1 2 2 . 3 2 1 Gunslinging 1 | . . 1 . . . . Exploded 2 | . 2 1 . 2 2 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Hostile Shots Fired 212 | . 43 60 . 17 69 23 Missed 45 | . 12 15 . 5 9 4 Damage Taken 2388 | . 318 419 . 137 1223 291 Core 623 | . 55 131 . 49 312 76 Absorbed by Shields . | . . . . . . . Redirected to Shielding 171 | . . . . . 113 58 Core Remaining (%) 49 | 100 . . . 6 43 . Volleys Fired 92 | 7 27 22 . 8 14 14 Largest 2 | 2 2 2 . 2 2 2 Hottest 99 | 70 80 70 . 50 80 99 Shots Fired 167 | 14 47 41 . 10 27 28 Gun 129 | 14 45 37 . 8 11 14 Cannon 27 | . . . . . 13 14 Launcher 11 | . 2 4 . 2 3 . Special . | . . . . . . . Kinetic 94 | 7 18 22 . 8 24 15 Thermal 49 | 7 27 15 . . . . Explosive 11 | . 2 4 . 2 3 . Electromagnetic 13 | . . . . . . 13 Robot Hit Streak 11 | 4 10 11 . 5 9 9 Robot Miss Streak 10 | 1 3 5 . 2 4 10 Penetration Max . | . . . . . . . Secondary Targets 2 | . 1 1 . . . . Max Gunslinging Chain 1 | . 1 1 . . . . Shots Hit Robots 133 | 9 29 22 . 8 44 21 Core Hits 68 | 3 14 15 . 9 22 5 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 4 | . . . . . 4 . Critical Strikes 9 | . 4 1 . . 4 . Burn 4 | . 4 . . . . . Destroy 1 | . . 1 . . . . Smash 4 | . . . . . 4 . Melee Attacks 48 | . . . . 16 32 . Impact 48 | . . . . 16 32 . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 3043 | 110 524 332 . 324 1469 284 Guns 745 | 110 364 164 . 30 45 32 Cannons 631 | . . . . . 379 252 Explosions 883 | . 160 168 . 176 379 . Melee 784 | . . . . 118 666 . Ramming . | . . . . . . . Kinetic 1015 | 60 135 114 . 30 424 252 Thermal 329 | 50 229 50 . . . . Explosive 883 | . 160 168 . 176 379 . Electromagnetic 32 | . . . . . . 32 Impact 784 | . . . . 118 666 . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 225 | . 18 . . 18 185 4 Projectiles 4 | . . . . . . 4 Explosions 21 | . 18 . . . 3 . Melee 200 | . . . . 18 182 . Knockbacks 12 | . . . . . 4 8 Impact 2 | . . . . . 2 . Kinetic 9 | . . . . . 1 8 Secondary 1 | . . . . . 1 . Self-Inflicted Damage 30 | . 30 . . . . . Shots 1 | . 1 . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 234 | 36 102 166 . 10 20 234 Average Temperature 47 | 15 29 48 . 7 8 118 Received Heat Transfer 393 | . 57 84 . . 243 9 Siege Activations . | . . . . . . . Robots Corrupted 5 | . . . . 1 4 . Combat Hostiles 5 | . . . . 1 4 . Parts Fried 8 | . . . . . 8 . Impact Corruptions 10 | . . . . 1 9 . Robots Melted 1 | . 1 . . . . . Combat Hostiles 1 | . 1 . . . . . Parts Melted 2 | . 1 1 . . . . Heat Transferred 1258 | 148 962 148 . . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Peak Influence 390 | 15 390 270 . 87 86 63 Initial 73 | . 9 73 . . . 22 Average 64 | 5 121 148 . 40 29 20 Maximum Alert Level 1 | . 1 1 . . . . Low Security (%) 92 | 100 77 74 . 100 100 100 Level 1 7 | . 22 25 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 4 | . . . . . 2 2 Investigation 1 | . . . . . . 1 Extermination 1 | . . . . . . 1 Reinforcement 2 | . . . . . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Distress Signals 2 | . 1 . . 1 . . Communications Jammed 3 | . . . . . 3 . Distress Signals 1 | . . . . . 1 . Times Spotted 50 | . 16 11 . 7 11 5 Peak Tracking Total 4 | . 4 3 . 3 4 3 Tactical Retreats 5 | . 2 . . 1 . 2 Traps | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Objects Rigged 1 | . . . . . . 1 Machines | -11 -10 -10 -10 -9 -8 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac Machines Disabled 1 | . 1 . . . . . Max in Single Turn 1 | . 1 . . . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Machines Accessed 16 | . 5 . 1 . 5 5 Terminals 13 | . 5 . . . 5 3 Fabricators 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 1 | . . . . . . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 43 | . 14 . 1 . 18 10 Successful 23 | . 5 . 1 . 13 4 Failed 20 | . 9 . . . 5 6 Catastrophic 2 | . 1 . . . . 1 Database Lockouts . | . . . . . . . Manual 21 | . 10 . 1 . 8 2 Terminals 37 | . 14 . . . 18 5 Fabricators 2 | . . . . . . 2 Repair Stations . | . . . . . . . Recycling Units 3 | . . . . . . 3 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 3 . 1 . 8 2 Record 4 | . . . . . 4 . Part Schematic 1 | . . . . . . 1 Robot Analysis 2 | . . . . . 2 . Prototype ID Bank 2 | . . . . . 2 . Open DSF 1 | . . . . . . 1 Alert Level 1 | . 1 . . . . . Locate Traps 1 | . 1 . . . . . Dispatch Records 1 | . 1 . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Matter 1 | . . . . . . 1 Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 7 | . 2 . . . 5 . Terminals 7 | . 2 . . . 5 . Assimilate 4 | . 2 . . . 2 . Botnet 3 | . . . . . 3 . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 13 | . 4 . . . 5 4 Full Trace Events 1 | . . . . . . 1 Feedback Events 1 | . . . . . . 1 Corruption 1 | . . . . . . 1 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac Total Allies 2 | . . 2 . . . . Largest Group 2 | . . 2 2 . . . Highest-Rated Group 52 | . . 52 52 . . . Highest-Rated Ally 31 | . . 31 31 . . . Total Orders . | . . . . . . . Ally Attacks 3 | . . 3 . . . . Total Damage 42 | . . 42 . . . . Kills 2 | . . 2 . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac Robot Analysis Total 2 | . . . . . 2 . Derelict Logs Recovered 3 | . . 2 . 1 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac Turns Passed 4383 | 113 433 872 314 821 952 878 Spaces Moved 3061 | 82 277 617 216 774 452 643 Core 367 | 5 . 198 112 . 52 . Treads . | . . . . . . . Legs 241 | . . . . . 206 35 Wheels 2453 | 77 277 419 104 774 194 608 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 90 90 80 80 80 95 Average Speed 110 | 87 90 124 142 86 146 100 Slowest Speed 350 | 90 90 200 200 95 350 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 50 | 4 60 94 60 82 33 18 Regions Visited 6 Branch Regions 3 Pre-discovered Areas . | . . . . . . . Known Exits Taken 2 | . . . . 1 1 . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 4 | . . 2 . 2 . . Spaces Dug 12 | . . . . 3 9 . Terrain Destroyed 72 | . 13 15 . 15 29 . Melee 12 | . . . . 3 9 . Projectile . | . . . . . . . AOE 60 | . 13 15 . 12 20 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac Total 3823 | 109 411 682 222 890 660 849 Wait 520 | 6 93 32 5 82 137 165 Move 3055 | 81 276 616 215 773 451 643 Hop . | . . . . . . . Pick Up 38 | 9 7 5 1 1 7 8 Fast Attach 18 | . 2 . . 4 5 7 Attach 21 | 6 . 3 1 . 7 4 Detach 1 | . . . . . 1 . Swap 12 | . 4 2 . 2 4 . Drop 17 | . 2 2 . 4 2 7 Fire 92 | 7 27 22 . 8 14 14 Melee 48 | . . . . 16 32 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap 1 | . . . . . . 1 Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / *Sub) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory History --------- Turn | Location | Event 29 | -11/Scrapyard | Discovered new exit (range 16) 114 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 12) 309 | -10/Materials | Build established: Mutant 538 | -10/Materials | Discovered new exit (range 8) 547 | -10/Materials | Entered Mines 611 | -10/Mines | Core integrity fell below 50% 624 | -10/Mines | Discovered new exit (range 5) 752 | -10/Mines | Learned location of 1 exit from Materials 919 | -10/Mines | Identified exit to Subcaves 1005 | -10/Mines | Discovered new exit (range 7) 1039 | -10/Mines | Lost 4 parts (1p2n1w) 1401 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1401 | -10/Mines | Discovered new exit (range 5) 1419 | -10/Mines | Entered Exiles 1419 | -10/Exiles | Accompanied by 2 allies 1449 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1472 | -10/Exiles | Met 8R-AWN 1506 | -10/Exiles | Met EX-HEX 1560 | -10/Exiles | Met EX-BIN 1588 | -10/Exiles | Aligned with FarCom system 1590 | -10/Exiles | Given EX-Vault access code 1638 | -10/Exiles | Opened EX-Vault 1649 | -10/Exiles | Found PSU Rigger 1666 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1691 | -10/Exiles | Met EX-DEC 1726 | -10/Exiles | Discovered new exit (range 10) 1733 | -10/Exiles | Left Exiles lab with PSU Rigger 1733 | -10/Exiles | Entered Mines 1891 | -9/Mines | Excavation squad dispatched 1891 | -9/Mines | A large section of the Mines collapsed 2059 | -9/Mines | Core integrity fell below 20% 2141 | -9/Mines | Excavation squad dispatched 2270 | -9/Mines | Identified exit to Materials 2290 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2430 | -9/Mines | Discovered exit to Materials (range 7) 2554 | -9/Mines | Entered Materials 2554 | -8/Materials | Evolved 4 slots: Utility x4 2555 | -8/Materials | Identified exit to Factory 3040 | -8/Materials | Build established: Assassin 3309 | -8/Materials | Discovered exit to Factory (range 10) 3363 | -8/Materials | Core integrity fell below 50% 3400 | -8/Materials | Lost 7 parts (1p1n4u1w) 3506 | -8/Materials | Entered Factory 3506 | -7/Factory | Evolved 2 slots: Utility x2 3600 | -7/Factory | Build established: Mutant 4121 | -7/Factory | Build established: Skirmisher 4384 | -7/Factory | Self-destructed Last Messages --------------- 04112_ P-60 Hacker knocked back. 04121_ P-60 Hacker destroyed. 04129_ Acquired 3 matter. 04179_ Connecting with DSF Access... 04198_ Dropped Prc. Shock Rifle. 04205_ Acquired Hpw. Shotgun. 04213_ R-06 Scavenger collects Prc. Shock Rifle. 04252_ W-25 Informer knocked back. 04290_ Lgt. Nuclear Core destroyed. 04333_ Connecting with Terminal... >>Schematic(Hpw. Field Laser) Downloading schematic... Hpw. Field Laser Rating: 4p Schematic downloaded. 04333_ Connecting with Terminal... 04384_ Connecting with Recycling Unit... Feedback: System corruption (+1%). 04384_ ALERT: Suspicious activity at Recycling Unit F005. Dispatching Investigation squad. 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Field Laser | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConstructGrenadeComputer Manual? 0 Play Time 00:32:27 Cumulative 41.2 hours Start 2024.08.14 @ 18:51:05 End 2024.08.15 @ 16:02:34 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 70 Rogue 66 Adventurer 4 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 34 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 27b880b0-81d5-419a-b8ff-8e127f516431