Cogmind - Beta 13 @@@ ROGUE MODE // 2024.06.15 @ 12:29:49 Player: Povlo Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1520) 1520 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 4549 Bonus ------- High Alert Combat Kills 19 Aligned with FarCom 300 Cogmind --------- Core Integrity 550/550 Matter 290/300 Energy 129/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (6) ------ Large Storage Unit Sensor Array Signal Interpreter Targeting Computer Improved Targeting Computer Hardlight Generator > --- WEAPON (2) ------- Spread Laser Field Laser > --- INVENTORY (15) --- Light Treads Heat Sink Disposable Heat Sink Visual Processing Unit Light Armor Plating Medium Laser Firepult Grenade Launcher Katana Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Medium Storage Unit Sensor Array Signal Interpreter Targeting Computer Improved Targeting Computer Hardlight Generator > --- WEAPON ----------- Firepult > --- INVENTORY -------- Disposable Heat Sink Visual Processing Unit Light Armor Plating Medium Laser Medium Laser Spread Laser Grenade Launcher Katana [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Hover Unit Flight Unit Flight Unit Utility Signal Interpreter Device Sensor Array Storage Medium Storage Unit Processor Signal Interpreter Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Firepult Ballistic Gun Autogun Ballistic Cannon Battle Cannon Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion . | . . . . . . . . Utility 4 | . . . 2 . . . 2 Weapon . | . . . . . . . . Parts Attached 63 | 6 15 4 30 . 1 . 7 Power 8 | 1 2 1 4 . . . . Engine 5 | 1 2 1 1 . . . . Core 3 | . . . 3 . . . . Reactor . | . . . . . . . . Propulsion 17 | 2 6 1 7 . . . 1 Treads 10 | 2 . . 7 . . . 1 Leg 1 | . 1 . . . . . . Wheel . | . . . . . . . . Hover 1 | . 1 . . . . . . Flight 5 | . 4 1 . . . . . Utility 15 | 1 3 . 7 . . . 4 Device 6 | . 2 . 2 . . . 2 Storage 3 | 1 . . 1 . . . 1 Processor 5 | . 1 . 4 . . . . Hackware . | . . . . . . . . Protection 1 | . . . . . . . 1 Artifact . | . . . . . . . . Weapon 23 | 2 4 2 12 . 1 . 2 Energy Gun 13 | 2 2 1 6 . . . 2 Energy Cannon 1 | . . . . . 1 . . Ballistic Gun 5 | . 1 . 4 . . . . Ballistic Cannon 1 | . . 1 . . . . . Launcher 2 | . 1 . 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . 1 . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 5 | . 1 1 3 . . . . Power . | . . . . . . . . Propulsion 2 | . . 1 1 . . . . Utility 2 | . . . 2 . . . . Weapon 1 | . 1 . . . . . . Highest Loss Streak 1 | . 1 1 1 . . . . To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 90 | . 83 83 91 100 98 88 92 Engine 3 | . 14 14 . . . . . Core 7 | . . . 10 11 11 11 9 Treads 18 | . 12 . 20 22 22 22 18 Flight 4 | . 11 26 1 . . . . Device 6 | . 10 14 8 . . . 18 Storage 8 | . 8 . 6 11 11 11 9 Processor 22 | . 1 14 24 33 33 33 27 Energy Gun 12 | . 21 1 8 22 18 . 3 Energy Cannon 1 | . . . . . 1 11 6 Ballistic Gun 2 | . 1 . 8 . . . . Ballistic Cannon 1 | . . 13 2 . . . . Naked Turns . | . . . . . . . . Heaviest Build 43 | 14 15 8 24 19 37 37 43 Greatest Support 46 | 40 40 8 46 40 40 40 40 Greatest Overweight (x) 1 | . 1 1 1 . . . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 15 | 8 8 5 10 10 10 10 15 Average Capacity 8 | 6 6 5 8 10 10 10 10 Most Carried 10 | 3 7 5 10 10 10 10 10 Average Carried 7 | . 3 4 6 10 9 10 8 Final Capacity 15 | 8 5 5 10 10 10 10 15 Final Carried 10 | . 5 4 10 10 10 10 10 Class Distribution -------------------- 70% | Scavenger-Mutant 23% | Mutant 6% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Matter Collected 1240 | 223 188 77 682 . . 10 60 Remotely . | . . . . . . . . Salvage Created 1849 | . 558 86 996 . . 136 73 Parts 129 | . 44 7 71 . . 3 4 Haulers Intercepted . | . . . . . . . . Recyclers Shooed 1 | . . 1 . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 39 | . 12 3 20 . . 3 1 Guns 31 | . 12 . 18 . . . 1 Cannons 5 | . . 3 2 . . . . AOE 2 | . . . . . . 2 . Classes Destroyed 9 | . 5 1 2 . . 1 . Worker 2 | . 1 . 1 . . . . Tunneler 1 | . 1 . . . . . . Recycler 1 | . . 1 . . . . . Watcher 7 | . 2 . 4 . . . 1 Swarmer 6 | . 3 3 . . . . . Grunt 25 | . 9 . 14 . . 2 . Brawler 1 | . . . . . . 1 . Duelist 1 | . . . 1 . . . . Sentry 6 | . . . 5 . . . 1 Best Kill Streak 5 | . 3 4 5 . . 3 1 Combat Bots Only 4 | . 3 3 4 . . 3 1 Max Kills in Single Turn 2 | . 1 1 1 . . 2 1 Gunslinging . | . . . . . . . . Exploded 2 | . . . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Hostile Shots Fired 205 | . 73 28 98 . . . 6 Missed 73 | . 26 14 32 . . . 1 Damage Taken 1654 | . 550 113 916 . . . 75 Core 358 | . 138 43 177 . . . . Absorbed by Shields . | . . . . . . . . Core Remaining (%) 60 | 100 . 27 . . . 55 . Volleys Fired 193 | . 71 14 99 . 2 2 5 Largest 2 | . 2 1 2 . 2 1 2 Hottest 250 | . 100 39 104 . 100 250 250 Shots Fired 290 | . 101 14 162 . 4 2 7 Gun 260 | . 101 . 151 . 4 . 4 Cannon 30 | . . 14 11 . . 2 3 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 119 | . 6 14 99 . . . . Thermal 144 | . 68 . 63 . 4 2 7 Explosive . | . . . . . . . . Electromagnetic 27 | . 27 . . . . . . Robot Hit Streak 13 | . 8 3 13 . . 5 11 Robot Miss Streak 8 | . 7 8 5 . . 1 5 Penetration Max . | . . . . . . . . Secondary Targets 2 | . 1 . 1 . . . . Max Gunslinging Chain 1 | . 1 . 1 . . . . Shots Hit Robots 167 | . 46 4 109 . . 2 6 Core Hits 85 | . 24 4 47 . . 5 5 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . 3 1 6 . . . . Burn 9 | . 3 . 6 . . . . Blast 1 | . . 1 . . . . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2769 | . 665 99 1597 . . 256 152 Guns 2175 | . 635 . 1469 . . . 71 Cannons 269 | . . 99 128 . . 23 19 Explosions 325 | . 30 . . . . 233 62 Melee . | . . . . . . . . Ramming . | . . . . . . . . Kinetic 1136 | . 8 99 1029 . . . . Thermal 1377 | . 401 . 568 . . 256 152 Explosive . | . . . . . . . . Electromagnetic 256 | . 256 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 416 | . 210 16 216 . 36 416 404 Average Temperature 88 | . 92 10 64 . 22 208 184 Received Heat Transfer 666 | . 207 . 432 . . . 27 Effects 4 | . . . . . . 3 1 Interference 4 | . . . . . . 3 1 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Melted 4 | . 3 . . . . . 1 Heat Transferred 5139 | . 1382 . 2038 . . 1120 599 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Peak Influence 474 | . 268 139 474 162 . 75 111 Initial 162 | . . 56 53 162 . . . Average 172 | . 132 102 275 162 . 71 55 Maximum Alert Level 2 | . 1 . 2 . . . . Low Security (%) 68 | 100 78 100 38 100 . 100 100 Level 1 28 | . 21 . 53 . . . . Level 2 3 | . . . 8 . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 3 . 2 . . . . Investigation 3 | . 2 . 1 . . . . Extermination . | . . . . . . . . Reinforcement 2 | . 1 . 1 . . . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Distress Signals 3 | . 1 . 2 . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 63 | . 19 3 36 . . 2 3 Peak Tracking Total 5 | . 4 3 5 . . 2 2 Tactical Retreats 5 | . 1 . 4 . . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Traps Triggered 3 | . 2 . 1 . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Disabled 3 | . . 1 1 . . . 1 Max in Single Turn 1 | . . 1 1 . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Machines Accessed 13 | . 8 . 1 . 4 . . Terminals 7 | . 6 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 73 | . 22 . 2 . 49 . . Successful 64 | . 14 . 1 . 49 . . Failed 9 | . 8 . 1 . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 7 | . . . . . 7 . . Terminals 20 | . 18 . 2 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 4 | . 4 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 61 | . 11 . 1 . 49 . . Record 56 | . 6 . 1 . 49 . . Prototype ID Bank 1 | . 1 . . . . . . Alert Level 1 | . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . Dispatch Records 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 3 . . . . . . Process 1 | . 1 . . . . . . Report Inventory 2 | . 2 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 7 | . 6 . 1 . . . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 157 | . 157 . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Turns Passed 4305 | 60 910 231 1310 12 1110 416 256 Spaces Moved 3128 | 44 923 500 602 8 687 258 106 Core 19 | 19 . . . . . . . Treads 1858 | 25 196 . 578 8 687 258 106 Legs 68 | . 68 . . . . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 1183 | . 659 500 24 . . . . Fastest Speed 37 | 50 37 37 37 160 160 160 160 Average Speed 116 | 112 74 39 156 160 160 160 218 Slowest Speed 240 | 160 190 120 160 160 160 160 240 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 7 | . 7 . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 50 | 5 89 94 48 4 91 59 14 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken 6 | . 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . Scrap Searched 1 | . . 1 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 48 | . 6 3 2 . . 10 27 Melee . | . . . . . . . . Projectile 8 | . . 3 2 . . 2 1 AOE 40 | . 6 . . . . 8 26 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Total 3515 | 55 1039 521 813 7 696 259 125 Wait 52 | . 10 . 42 . . . . Move 3108 | 43 909 499 601 7 686 257 106 Hop 6 | . 6 . . . . . . Pick Up 52 | 6 16 . 24 . 3 . 3 Fast Attach 7 | . 1 3 3 . . . . Attach 19 | 6 3 . 4 . 1 . 5 Detach 3 | . 1 . . . . . 2 Swap 37 | . 11 1 23 . . . 2 Drop 38 | . 11 4 17 . 4 . 2 Fire 193 | . 71 14 99 . 2 2 5 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 61 | -11/Scrapyard | Entered Materials 130 | -10/Materials | Discovered new exit (range 19) 326 | -10/Materials | Build established: Mutant 669 | -10/Materials | Core integrity fell below 50% 732 | -10/Materials | Discovered new exit (range 4) 971 | -10/Materials | Identified exit to Mines 971 | -10/Materials | Entered Mines 984 | -10/Mines | Discovered new exit (range 13) 985 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1035 | -10/Mines | Discovered new exit (range 10) 1038 | -10/Mines | Identified exit to Materials 1042 | -10/Mines | Learned location of Storage (-7) 1202 | -10/Mines | Entered Materials 1202 | -9/Materials | Evolved 2 slots: Utility x2 1676 | -9/Materials | Build established: Scavenger-Mutant 1763 | -9/Materials | Discovered new exit (range 11) 2510 | -9/Materials | Identified exit to Mines 2512 | -9/Materials | Entered Mines 2517 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2517 | -9/Mines | Discovered new exit (range 5) 2522 | -9/Mines | Identified exit to Exiles 2524 | -9/Mines | Entered Exiles 2569 | -9/Exiles | Met 8R-AWN 2596 | -9/Exiles | Met EX-HEX 2673 | -9/Exiles | Met EX-DEC 2725 | -9/Exiles | Visited The Gauntlet 2918 | -9/Exiles | Learned location of Zion (-7) 3009 | -9/Exiles | Discovered new exit (range 15) 3028 | -9/Exiles | Identified exit to Mines 3124 | -9/Exiles | Met EX-BIN 3398 | -9/Exiles | Aligned with FarCom system 3399 | -9/Exiles | Given EX-Vault access code 3447 | -9/Exiles | Opened EX-Vault 3460 | -9/Exiles | Found Prototype Energy Cannon 3462 | -9/Exiles | Identified Firepult 3501 | -9/Exiles | Warned to stay clear of 0b10 Research branches 3613 | -9/Exiles | Discovered exit to Mines (range 14) 3634 | -9/Exiles | Left Exiles lab with Firepult 3634 | -9/Exiles | Entered Mines 4029 | -8/Mines | Discovered new exit (range 14) 4048 | -8/Mines | Identified exit to Materials 4050 | -8/Mines | Entered Materials 4050 | -8/Materials | Evolved 2 slots: Utility x2 4306 | -8/Materials | Self-destructed Last Messages --------------- 04096_ Dropped Med. Laser. 04128_ W-25 Informer heat damages Imp. Sensor Array, Imp. Hover Unit. 04129_ Overheating: System interference. 04129_ Sensor Array temporarily disabled. 04139_ Visual Processing Unit melted. 04139_ W-25 Informer destroyed. 04155_ Acquired 19 matter. 04219_ K-01 Serf cleans the Material Compactor. 04225_ K-01 Serf collects debris. 04241_ K-01 Serf cleans the Material Compactor. 04254_ Y-45 Defender destroyed. 04261_ K-01 Serf collects debris. 04262_ Acquired Lgt. Treads. 04264_ Acquired 41 matter. 04267_ K-01 Serf collects debris. 04268_ Acquired Heat Sink. 04272_ K-01 Serf collects debris. 04305_ Dropped Med. Storage Unit. 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