Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.12 @ 22:10:12 Player: CavedCold Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (88) 440 Value Destroyed (2853) 2853 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (16) 16 TOTAL SCORE: 6989 Bonus ------- High Alert Combat Kills 16 Cogmind --------- Core Integrity 0/850 Matter 99/300 Energy 150/150 System Corruption 4% Temperature Cool (0) Movement Walking (120) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Micro Nuclear Core > --- PROPULSION (4) --- Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY (4) ------ Advanced Heat Sink Improved Sensor Array > --- WEAPON (5) ------- Pulse Rifle Advanced Beam Rifle > --- INVENTORY (5) ---- Medium Treads Improved Reaction Control System Medium Reactive Plating Remote Datajack Mining Laser Peak State ------------ > --- POWER ------------ Micro Nuclear Core Micro Nuclear Core > --- PROPULSION ------- Improved Carbon-fiber Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Advanced Heat Sink Improved Sensor Array Layered Light Armor Plating Focal Shield > --- WEAPON ----------- Pulse Rifle Plasma Rifle Heavy Plasma Cannon Gauss Rifle Heavy Missile Launcher > --- INVENTORY -------- Medium Treads Improved Reaction Control System Medium Reactive Plating Remote Datajack Mining Laser [Rating: 66] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Medium Treads Leg Aluminum Leg Wheel Compact Wheel Utility Improved Heat Sink Device Improved Heat Sink Processor Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Gauss Rifle Energy Gun Plasma Rifle Energy Cannon Heavy Plasma Cannon Ballistic Gun Gauss Rifle Launcher Heavy Missile Launcher Special Weapon Mining Laser Build | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Slots Evolved 8 | . . . 2 2 2 . 2 . Power 1 | . . . . 1 . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 2 | . . . . 1 . . 1 . Weapon 3 | . . . 1 . 1 . 1 . Parts Attached 84 | 5 2 10 6 20 8 9 24 . Power 15 | 1 . 2 1 3 1 3 4 . Engine 10 | 1 . 2 1 2 . 2 2 . Core 5 | . . . . 1 1 1 2 . Reactor . | . . . . . . . . . Propulsion 20 | 2 . 2 2 6 1 . 7 . Treads 5 | . . . . 3 . . 2 . Leg 12 | . . 2 2 3 1 . 4 . Wheel 3 | 2 . . . . . . 1 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 16 | . 2 1 . 4 3 1 5 . Device 8 | . 2 . . 1 . 1 4 . Storage . | . . . . . . . . . Processor 3 | . . . . 1 2 . . . Hackware 1 | . . . . 1 . . . . Protection 4 | . . 1 . 1 1 . 1 . Artifact . | . . . . . . . . . Weapon 33 | 2 . 5 3 7 3 5 8 . Energy Gun 18 | 1 . 1 2 5 2 2 5 . Energy Cannon 3 | . . 1 1 . . . 1 . Ballistic Gun 10 | 1 . 2 . 2 1 3 1 . Ballistic Cannon . | . . . . . . . . . Launcher 1 | . . . . . . . 1 . Special Weapon 1 | . . 1 . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 4 | . . . 2 . 1 . 1 . Corrupted Parts 1 | . . . 1 . . . . . System Corruption 1 | . . . 1 . . . . . Parts Lost 51 | . . 3 . 14 . 18 14 2 Power 8 | . . 1 . 1 . 4 1 1 Propulsion 12 | . . 1 . 5 . 4 2 . Utility 10 | . . 1 . 2 . 3 3 1 Weapon 21 | . . . . 6 . 7 8 . Highest Loss Streak 10 | . . 2 . 8 . 10 6 2 To Critical Strikes 2 | . . . . 1 . 1 . . Average Backups 3 | 1 2 4 4 3 2 3 3 5 Power . | 1 1 . 1 . . . . . Propulsion . | . . . . . . . . 1 Utility . | . . . . . . . . 2 Weapon 2 | . 1 3 2 1 1 2 1 1 Tool/Special . | . . . . . . . . . Unused Backups 4 | . . . 1 . . . . 3 Power 1 | . . . 1 . . . . . Propulsion . | . . . . . . . . . Utility 2 | . . . . . . . . 2 Weapon . | . . . . . . . . . Tool/Special 1 | . . . . . . . . 1 Average Slot Usage (%) 79 | . 78 89 91 85 95 63 75 56 Engine 8 | . 14 13 10 15 10 5 3 . Core 2 | . . . . 1 3 6 2 11 Treads 3 | . . . . 6 . . 8 . Leg 13 | . . 7 28 15 25 12 8 13 Wheel 3 | . 28 13 . . . . 1 . Device 10 | . 7 15 10 4 7 4 18 18 Processor 2 | . . . . 8 7 3 . . Protection 6 | . . 9 11 7 5 2 4 . Energy Gun 11 | . 14 2 14 10 11 11 15 13 Energy Cannon 2 | . . 3 4 5 . . 3 . Ballistic Gun 9 | . 14 14 11 6 17 14 2 . Special Weapon 1 | . . 7 . . 1 . . . Peak Build Rating 66 | 5 7 9 15 33 40 42 66 39 Average Rating 28 | 2 5 6 13 22 35 26 48 37 On Entrance 16 | . 5 7 7 15 28 40 5 39 Avg Prop Armor Cover (%) 10 | . . . . . . . 10 9 Naked Turns . | . . . . . . . . . Heaviest Build 48 | 9 11 14 20 38 40 39 48 20 Greatest Support 84 | 32 32 32 30 84 50 50 78 20 Greatest Overweight (x) 12 | . . . . 12 . 8 9 . Average Overweight (x) . | . . . . . . 1 . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 Most Carried 5 | 5 5 5 5 5 5 5 5 5 Average Carried 3 | 1 2 4 4 3 2 3 3 5 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 Final Carried 5 | 1 4 3 5 1 4 2 5 5 Class Distribution -------------------- 28% | Mutant 27% | Scavenger-Gunner 23% | Tank 10% | Gunner 5% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Gunner | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/Storage Tank | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -10 -9 -8 -7 -7 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Matter Collected 1797 | 199 51 227 105 420 52 325 418 . Remotely . | . . . . . . . . . Salvage Created 3115 | . . 236 211 802 103 815 948 . Parts 175 | . . 21 11 39 8 44 52 . Haulers Intercepted 2 | . . . . 1 . . 1 . Recyclers Shooed 1 | . . . . . . . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Combat Hostiles Destroyed 62 | . . 12 4 15 2 18 11 . Guns 39 | . . 5 3 9 2 17 3 . Cannons 11 | . . 5 1 2 . . 3 . AOE 9 | . . 2 . 3 . 1 3 . Classes Destroyed 15 | . . 3 1 7 . 2 2 . Worker 9 | . . . . 1 . . 8 . Builder 6 | . . . . . . . 6 . Tunneler 1 | . . . . 1 . . . . Hauler 2 | . . . . 1 . . 1 . Recycler 1 | . . . . . . . 1 . Mechanic 1 | . . . . . . 1 . . Operator 1 | . . . . 1 . . . . Watcher 6 | . . . . 3 . . 3 . Swarmer 19 | . . 9 . 3 . 7 . . Grunt 21 | . . 2 2 9 2 4 2 . Brawler 1 | . . . . 1 . . . . Sentry 11 | . . . 2 1 . 5 3 . Hunter 5 | . . . . 1 . 1 3 . Programmer 4 | . . . . . . 1 3 . Assembled 1 | . . 1 . . . . . . Best Kill Streak 9 | . . 3 3 7 2 9 8 . Combat Bots Only 9 | . . 3 3 6 2 9 3 . Max Kills in Single Turn 5 | . . 1 1 2 1 2 5 . Gunslinging 1 | . . . . 1 . 1 . . Exploded 2 | . . 1 . 2 . 1 2 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Hostile Shots Fired 859 | . . 86 21 199 3 331 210 9 Missed 242 | . . 24 3 38 1 117 57 2 Hits 617 | . . 62 18 161 2 214 153 7 Melee 3 | . . 2 . 1 . . . . Projectile 614 | . . 60 18 160 2 214 153 7 Critical Strikes 10 | . . . 1 5 . 3 1 . Part Disruptions 1 | . . . . . . . 1 . Damage Taken 8184 | . . 542 266 2201 29 2223 2819 104 Core 1665 | . . 128 27 325 . 325 800 60 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 4 | . . . 4 . . . . . Ignored by Resistances 98 | . . . . . . . 98 . Core Remaining (%) 66 | 100 . 48 93 40 . 53 . . Volleys Fired 202 | . 1 62 15 45 2 40 37 . Largest 5 | . 2 2 3 3 4 4 5 . Hottest 319 | . 60 120 136 170 163 166 319 . Shots Fired 509 | . 2 88 36 123 8 133 119 . Gun 401 | . 2 46 34 92 8 133 86 . Cannon 70 | . . 18 2 31 . . 19 . Launcher 14 | . . . . . . . 14 . Special 24 | . . 24 . . . . . . Kinetic 190 | . 1 35 15 39 4 81 15 . Thermal 194 | . . 42 17 63 . 5 67 . Explosive 14 | . . . . . . . 14 . Electromagnetic 111 | . 1 11 4 21 4 47 23 . Robot Hit Streak 16 | . . 4 6 8 2 16 7 . Robot Miss Streak 8 | . . 5 3 6 1 8 6 . Penetration Max 1 | . . . . . . 1 1 . Secondary Targets 12 | . . . 1 4 . 7 . . Max Gunslinging Chain 2 | . . . 1 2 . 1 . . Shots Hit Robots 277 | . . 30 22 71 5 82 67 . Core Hits 171 | . . 16 9 41 4 52 49 . Critical Kills 2 | . . . . . . 1 1 . Critical Parts Destroyed 1 | . . . . . . . 1 . Critical Strikes 16 | . . . 1 3 . 2 10 . Burn 12 | . . . 1 3 . 1 7 . Meltdown 1 | . . . . . . . 1 . Destroy 2 | . . . . . . 1 1 . Corrupt 1 | . . . . . . . 1 . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7164 | . . 449 300 1424 86 1680 3225 . Guns 4033 | . . 229 278 841 86 1520 1079 . Cannons 1124 | . . 145 22 419 . . 538 . Explosions 1985 | . . 73 . 164 . 141 1607 . Melee . | . . . . . . . . . Ramming 22 | . . 2 . . . 19 1 . Kinetic 1853 | . . 176 69 357 42 975 234 . Thermal 2999 | . . 218 174 887 . 159 1561 . Explosive 1258 | . . . . . . 33 1225 . Electromagnetic 1032 | . . 53 57 180 44 494 204 . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 3 | . . . 1 1 . 1 2 3 Average Corruption 1 | . . . 1 1 . 1 1 2 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 14 | . . . 3 3 . 1 7 . Message Errors 2 | . . . . . . . 2 . Matter Fused 3 | . . . 1 1 . . 1 . Heat Flow Errors 1 | . . . . . . . 1 . Energy Discharges 3 | . . . . 1 . 1 1 . Parts Fused 1 | . . . 1 . . . . . Data Loss (minor) 3 | . . . 1 1 . . 1 . Alerts 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 176 | . . 1 . 10 . 10 155 . Projectiles 36 | . . 1 . 10 . . 25 . Explosions 140 | . . . . . . 10 130 . Melee . | . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . Impact 1 | . . . . . . 1 . . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 616 | . . . . . . 74 542 . Shots 14 | . . . . . . 2 12 . Rammed . | . . . . . . . . . Targets Rammed 4 | . . 1 . . . 2 1 . Kicked 4 | . . 1 . . . 2 1 . Crushed . | . . . . . . . . . Highest Temperature 834 | . . 200 189 668 81 329 834 . Average Temperature 183 | . . 52 73 250 46 136 285 . Received Heat Transfer 1893 | . . 48 105 936 18 312 474 . Effects 70 | . . 1 . 23 . . 46 . Shutdowns 21 | . . . . 6 . . 15 . Energy Bleed 6 | . . . . 2 . . 4 . Interference 10 | . . 1 . 2 . . 7 . Matter Decay 8 | . . . . 3 . . 5 . Short Circuit 7 | . . . . 1 . . 6 . Damage (minor) 6 | . . . . 2 . . 4 . Damage (major) 7 | . . . . 6 . . 1 . Damage (core) 5 | . . . . 1 . . 4 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 2 | . . . . 1 . . 1 . Combat Hostiles 2 | . . . . 1 . . 1 . Parts Fried 3 | . . . . . . 1 2 . Impact Corruptions . | . . . . . . . . . Robots Melted 2 | . . . . . . . 2 . Combat Hostiles 1 | . . . . . . . 1 . Parts Melted 7 | . . . 2 1 . . 4 . Heat Transferred 6062 | . . 359 444 1791 . 335 3133 . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 6 | . . 2 . 2 . 2 . . Alert | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Maximum Alert Level 2 | . . . . . . 1 2 . Low Security (%) 90 | 100 100 100 100 100 100 96 69 . Level 1 8 | . . . . . . 3 27 . Level 2 . | . . . . . . . 2 . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 413 | . 2 144 80 127 49 213 413 . Initial 49 | . . . . 3 49 . 14 . Average 85 | . . 57 29 50 10 138 133 . Influence Increases 2346 | . 2 299 120 493 46 597 789 . Destroy 0b10 Robot/C 1220 | . . 220 80 300 40 360 220 . Destroy 0b10 Robot/NC 135 | . . . . 35 . 5 95 . Destroy Leader 316 | . . 30 40 58 . 90 98 . Successful Hack 8 | . 2 . . . 6 . . . Disable Machine 300 | . . 30 . 45 . 75 150 . Destroy Structure 247 | . . 4 . 10 . 52 181 . Lose Combat Pursuer 120 | . . 15 . 45 . 15 45 . Influence Decreases 2152 | . 2 299 110 395 154 566 463 163 Entered New Map 216 | . . . . 7 59 . 17 133 Time Decay 1436 | . 2 269 110 248 95 386 316 10 Lost Part 500 | . . 30 . 140 . 180 130 20 Squads Dispatched 12 | . . . 2 1 . 3 6 . Investigation 3 | . . . 1 1 . . 1 . Extermination 3 | . . . . . . 1 2 . Reinforcement 6 | . . . 1 . . 2 3 . Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . Haulers Reinforced 2 | . . . . . . . 2 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Distress Signals 5 | . . . . 1 . 2 2 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 91 | . . 13 5 24 3 26 19 1 Peak Tracking Total 9 | . . 3 2 8 2 9 4 1 Tactical Retreats 6 | . . 1 . 2 . 1 2 . Traps | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Traps Triggered 4 | . . . 1 1 . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Machines Disabled 20 | . . 2 . 3 . 5 10 . Max in Single Turn 5 | . . 1 . 1 . 2 5 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Machines Accessed 2 | . 1 . . . 1 . . . Terminals 1 | . 1 . . . . . . . Fabricators 1 | . . . . . 1 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 5 | . 3 . . . 2 . . . Successful 4 | . 2 . . . 2 . . . Failed 1 | . 1 . . . . . . . Catastrophic . | . . . . . . . . . Database Lockouts . | . . . . . . . . . Manual . | . . . . . . . . . Terminals 3 | . 3 . . . . . . . Fabricators 2 | . . . . . 2 . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 2 | . 2 . . . . . . . Record 1 | . 1 . . . . . . . Locate Traps 1 | . 1 . . . . . . . Fabricator Hacks 2 | . . . . . 2 . . . Network Status 1 | . . . . . 1 . . . Build 1 | . . . . . 1 . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . . Used . | . . . . . . . . . Hacking Detections 2 | . 1 . . . 1 . . . Full Trace Events . | . . . . . . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 187 | . . . . . 187 . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Active Infowar (turns) 1917 | . 26 642 331 398 . . 520 . Sensors 520 | . . . . . . . 520 . Terrain 83 | . 26 57 . . . . . . Structural 1396 | . 25 642 331 398 . . . . Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Turns Passed 4633 | 39 101 642 336 858 405 900 1317 35 Spaces Moved 2707 | 38 92 390 229 374 315 401 839 29 Core 307 | 18 . . . 18 . 126 145 . Treads 173 | . . . . 101 . . 72 . Legs 1551 | . . 128 229 255 315 275 320 29 Wheels 676 | 20 92 262 . . . . 302 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 100 100 120 120 120 100 100 120 Average Speed 139 | 76 100 106 120 180 120 184 135 120 Slowest Speed 650 | 100 100 120 120 650 120 450 500 120 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 26 | 3 18 70 26 39 8 52 22 3 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . . Spaces Dug . | . . . . . . . . . Terrain Destroyed 285 | . . 4 . 9 . 50 222 . Melee . | . . . . . . . . . Projectile 8 | . . . . 2 . 1 5 . AOE 277 | . . 4 . 7 . 49 217 . Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Sto Fac Low Total 3107 | 47 99 480 262 463 333 466 928 29 Wait 4 | . . 4 . . . . . . Move 2699 | 37 91 389 228 373 314 400 838 29 Hop . | . . . . . . . . . Pick Up 70 | 5 5 3 6 17 8 9 17 . Fast Attach 17 | 1 . 3 4 . . . 9 . Attach 51 | 4 2 1 1 20 2 7 14 . Detach . | . . . . . . . . . Swap 33 | . . 12 4 3 7 4 3 . Drop 22 | . . 5 4 5 . 4 4 . Fire 202 | . 1 62 15 45 2 40 37 . Melee . | . . . . . . . . . Ram . | . . . . . . . . . Kick 4 | . . 1 . . . 2 1 . Crush . | . . . . . . . . . Escape Stasis 5 | . . . . . . . 5 . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/Storage (discovered 2 exits: *Fac / Rec) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 89 | -10/Materials | Discovered new exit (range 7) 141 | -10/Materials | Entered Mines 324 | -10/Mines | Build established: Mutant 393 | -10/Mines | Excavation squad dispatched 393 | -10/Mines | A large section of the Mines collapsed 605 | -10/Mines | Core integrity fell below 50% 772 | -10/Mines | Discovered new exit (range 6) 783 | -10/Mines | Entered Materials 783 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1076 | -9/Materials | Discovered new exit (range 4) 1119 | -9/Materials | Entered another Materials area 1119 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1431 | -8/Materials | Build established: Scavenger-Gunner 1639 | -8/Materials | Lost 8 parts (3n1u4w) 1888 | -8/Materials | Core integrity fell below 50% 1950 | -8/Materials | Lost 6 parts (1p2n1u2w) 1968 | -8/Materials | Discovered new exit (range 7) 1977 | -8/Materials | Entered Factory 1977 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2271 | -7/Factory | Discovered new exit (range 11) 2382 | -7/Factory | Entered Storage 2383 | -7/Storage | Identified exit to Recycling 2446 | -7/Storage | Destroyed 9 combat bots 2792 | -7/Storage | Lost 10 parts (1p3n3u3w) 3146 | -7/Storage | Build established: Gunner 3267 | -7/Storage | Discovered new exit (range 16) 3282 | -7/Storage | Entered Factory 3282 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 3296 | -6/Factory | Lost 3 parts (1p2w) 3810 | -6/Factory | Build established: Tank 4018 | -6/Factory | Lost 4 parts (1p1u2w) 4514 | -6/Factory | Core integrity fell below 50% 4537 | -6/Factory | Core integrity fell below 20% 4589 | -6/Factory | Discovered new exit (range 8) 4599 | -6/Factory | Entered Lower Caves 4621 | -6/Lower Caves | Lost 6 parts (2n1u3w) 4634 | -6/Lower Caves | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04558_ Acquired 21 matter. 04560_ K-01 Serf collects debris. 04560_ R-10 Processor collects Lgt. Ion Engine. 04561_ M-13 Machinist repairs G-50 Soldier. 04561_ R-10 Processor collects Wheel. 04564_ K-01 Serf collects debris. 04568_ ADU=%LOYLXY1IWSIZATCLQNX7B4CX4KM3AM 04575_ Imp. Carbon-fiber Leg destroyed. 04577_ Broken Hvy. Plasma Cannon destroyed. 04582_ ALERT: Security rotation in progress. 04586_ K-01 Serf cleans the DSF Access. 04589_ EXIT=FOUND 04589_ K-01 Serf cleans the DSF Access. 04590_ Broken Gauss Rifle destroyed. 04591_ Kicked U-05 Engineer out of the way. 04595_ R32RN%::6PR&:K4:AHBRMKV2XSST LOCATION=UNKNOWN GOAL=ESCAPE 04625_ Broken Mic. Nuclear Core destroyed. 04628_ Focal Shield destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ????????????????????????????? ?????????????????? | | ???????????????????????????## ?????????????????? | | ???????????????????????????# ?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# #?????????????????? | | ???????????????????????????# ###???????????????? | | ?????????# ?????????????#### #???????????????? | | ??????????# ############ ##??????????????? | | ???????????# p @ #??????????????? | | ???????????############## r#??????????????? | | ????????????????????????#### ##??????????????? | | ???????????????????????????#####???????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 25 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Utility Shielding 33 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me More Dakka Please Please Form A Line Power Corrupts Remodeling Resistances Are Futile Challenges ------------ None Game ------ Seed SpreadExoskeletonGun Manual? 0 Play Time 00:37:48 Cumulative 4.9 hours Start 2026.09.12 @ 21:32:28 End 2026.09.12 @ 22:10:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 12 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 12 Achievement% 10 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d73f6770-897d-4cac-b490-a82131c38b59