Cogmind - Beta 14 @@@ ROGUE MODE // 2025.03.03 @ 22:07:18 Player: w0rldd3str0y3r Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (13) 65 Value Destroyed (327) 327 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (241) 241 TOTAL SCORE: 1913 Bonus ------- Aligned with FarCom 300 Friendly Fire -59 Cogmind --------- Core Integrity 0/250 Matter 290/300 Energy 214/250 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -9/Mines Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (2) ------ Medium Storage Unit Seismic Detector > --- WEAPON (2) ------- EM Pulse Gun Small Laser > --- INVENTORY (10) --- Aluminum Leg Large Battery (200) Medium Matter Pod (100) Large Matter Pod (150) Small Laser Guided Plasma Cannon Light Assault Rifle Light Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Medium Storage Unit Splice Drone Bay > --- WEAPON ----------- Small Laser Light Assault Rifle > --- INVENTORY -------- Aluminum Leg Large Storage Unit Large Battery Medium Matter Pod Sensor Array Signal Interpreter EM Pulse Gun Small Laser Light Assault Rifle Mining Laser [Rating: 14] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Medium Storage Unit Device Seismic Detector Storage Medium Storage Unit Protection Power Shielding Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 33 | . 26 6 . 1 Power 2 | . 1 1 . . Engine 2 | . 1 1 . . Core . | . . . . . Reactor . | . . . . . Propulsion 11 | . 9 2 . . Treads 5 | . 5 . . . Leg 3 | . 1 2 . . Wheel 3 | . 3 . . . Hover . | . . . . . Flight . | . . . . . Utility 8 | . 6 2 . . Device 5 | . 3 2 . . Storage 2 | . 2 . . . Processor . | . . . . . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 12 | . 10 1 . 1 Energy Gun 8 | . 7 . . 1 Energy Cannon . | . . . . . Ballistic Gun 4 | . 3 1 . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 4 | . 2 2 . . Power . | . . . . . Propulsion 2 | . 1 1 . . Utility . | . . . . . Weapon 2 | . 1 1 . . Highest Loss Streak 2 | . 2 2 . . To Critical Strikes . | . . . . . Average Slot Usage (%) 85 | . 63 98 100 . Engine 9 | . 2 14 14 . Treads 3 | . 7 . . . Leg 17 | . 2 25 28 . Wheel 3 | . 7 1 . . Device 10 | . 5 13 14 . Storage 12 | . 9 14 14 . Protection 2 | . 7 . . . Energy Gun 14 | . 14 14 14 . Ballistic Gun 11 | . 7 13 14 . Peak Build Rating 14 | . 9 14 8 8 Average Rating 6 | . 4 7 7 8 On Entrance 5 | . . 9 8 8 Naked Turns 84 | . 84 . . . Heaviest Build 18 | . 18 18 18 . Greatest Support 26 | 3 26 20 20 . Greatest Overweight (x) 1 | . 1 1 . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 5 10 10 10 10 Average Capacity 9 | 5 7 10 10 10 Most Carried 10 | . 10 10 10 8 Average Carried 8 | . 6 9 9 8 Final Capacity 10 | 5 10 10 10 10 Final Carried 10 | . 10 10 8 8 Class Distribution -------------------- 63% | Scavenger-Mutant 36% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Resources | -11 -10 -10 -10 -9 ----------- Run | Yrd Mat Min Exi Min Matter Collected 639 | 103 341 195 . . Remotely . | . . . . . Salvage Created 473 | . 328 145 . . Parts 28 | . 22 6 . . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Combat Hostiles Destroyed 10 | . 5 5 . . Guns 10 | . 5 5 . . Classes Destroyed 4 | . 3 1 . . Hauler 2 | . 2 . . . Watcher 1 | . 1 . . . Swarmer 3 | . . 3 . . Grunt 7 | . 5 2 . . Best Kill Streak 3 | . 3 3 . . Combat Bots Only 3 | . 3 3 . . Max Kills in Single Turn 1 | . 1 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Hostile Shots Fired 97 | . 61 30 . 6 Missed 22 | . 17 3 . 2 Damage Taken 881 | . 537 314 . 30 Core 256 | . 169 69 . 18 Absorbed by Shields . | . . . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 61 | . 39 21 . 1 Largest 2 | . 2 2 . 2 Hottest 105 | . 105 105 . 80 Shots Fired 112 | . 69 41 . 2 Gun 112 | . 69 41 . 2 Cannon . | . . . . . Launcher . | . . . . . Special . | . . . . . Kinetic 45 | . 28 17 . . Thermal 66 | . 41 24 . 1 Explosive . | . . . . . Electromagnetic 1 | . . . . 1 Robot Hit Streak 14 | . 14 11 . . Robot Miss Streak 3 | . 2 3 . . Penetration Max . | . . . . . Secondary Targets 2 | . . 2 . . Max Gunslinging Chain 1 | . . 1 . . Shots Hit Robots 74 | . 47 27 . . Core Hits 30 | . 19 11 . . Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 751 | . 470 269 . 12 Guns 736 | . 455 269 . 12 Cannons . | . . . . . Explosions . | . . . . . Melee . | . . . . . Ramming 15 | . 15 . . . Kinetic 251 | . 149 102 . . Thermal 473 | . 306 167 . . Explosive . | . . . . . Electromagnetic 12 | . . . . 12 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 2 | . 2 . . . Shots . | . . . . . Rammed 2 | . 2 . . . Targets Rammed 2 | . 2 . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 272 | . 123 272 . . Average Temperature 75 | . 43 109 . . Received Heat Transfer 441 | . 324 117 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 1 | . 1 . . . Heat Transferred 1061 | . 687 374 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Peak Influence 162 | . 162 111 . 15 Initial 11 | . . 11 . . Average 61 | . 68 54 . 7 Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 1 | . 1 . . . Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 22 | . 12 6 . 4 Peak Tracking Total 4 | . 4 3 . 4 Tactical Retreats . | . . . . . Traps | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -9 ---------- Run | Yrd Mat Min Exi Min Machines Disabled . | . . . . . Max in Single Turn . | . . . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Machines Accessed 7 | . 3 1 3 . Terminals 3 | . 3 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 10 | . 6 1 3 . Successful 8 | . 4 1 3 . Failed 2 | . 2 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 2 | . 1 . 1 . Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 8 | . 4 1 3 . Record 2 | . . . 2 . Robot Analysis 1 | . 1 . . . Open Door 1 | . . 1 . . Branch Access Points 1 | . 1 . . . Zone Layout 2 | . 2 . . . Derelict Proto ID Bank 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 2 . . . Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -9 ------------ Run | Yrd Mat Min Exi Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -9 -------- Run | Yrd Mat Min Exi Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -9 ------- Run | Yrd Mat Min Exi Min Robot Analysis Total 1 | . 1 . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches 1 | . . 1 . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -9 ------------- Run | Yrd Mat Min Exi Min Turns Passed 1223 | 10 462 375 374 2 Spaces Moved 933 | 19 357 249 308 . Core 185 | 19 166 . . . Treads 14 | . 14 . . . Legs 596 | . 41 247 308 . Wheels 138 | . 136 2 . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 50 100 120 . Average Speed 104 | 50 82 120 120 . Slowest Speed 190 | 50 160 190 120 . Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 30 | 3 50 36 62 3 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . 1 . . . Unknown Exits Taken 3 | 1 . 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -9 --------- Run | Yrd Mat Min Exi Min Total 1077 | 18 455 287 315 2 Wait 15 | . 10 5 . . Move 929 | 18 356 248 307 . Hop . | . . . . . Pick Up 13 | . 9 1 3 . Fast Attach 25 | . 20 5 . . Attach 3 | . 2 1 . . Detach 7 | . 6 1 . . Swap 5 | . 4 . . 1 Drop 16 | . 7 4 5 . Fire 61 | . 39 21 . 1 Melee . | . . . . . Ram 1 | . 1 . . . Kick . | . . . . . Crush 1 | . 1 . . . Escape Stasis . | . . . . . Rewire 1 | . . 1 . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 12) 11 | -11/Scrapyard | Entered Materials 64 | -10/Materials | Discovered new exit (range 16) 78 | -10/Materials | Identified exit to Mines 146 | -10/Materials | Core integrity fell below 50% 310 | -10/Materials | Build established: Mutant 457 | -10/Materials | Discovered new exit (range 6) 473 | -10/Materials | Entered Mines 484 | -10/Mines | Core integrity fell below 20% 507 | -10/Mines | Met a Derelict bent on vengeance 534 | -10/Mines | Discovered new exit (range 10) 573 | -10/Mines | Found the Drone Emporium 578 | -10/Mines | Found Prototype Device 578 | -10/Mines | Identified Splice Drone Bay 656 | -10/Mines | Learned Materials terminal intel 670 | -10/Mines | Assembled infested the area 777 | -10/Mines | Build established: Scavenger-Mutant 842 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 843 | -10/Mines | Discovered new exit (range 5) 848 | -10/Mines | Entered Exiles 881 | -10/Exiles | Met 8R-AWN 898 | -10/Exiles | Met EX-HEX 946 | -10/Exiles | Met EX-DEC 950 | -10/Exiles | Learned location of Zion (-7) 976 | -10/Exiles | Met EX-BIN 992 | -10/Exiles | Aligned with FarCom system 994 | -10/Exiles | Given EX-Vault access code 1021 | -10/Exiles | Opened EX-Vault 1029 | -10/Exiles | Found Gui. Plasma Cannon 1065 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1198 | -10/Exiles | Discovered new exit (range 10) 1222 | -10/Exiles | Left Exiles lab with Gui. Plasma Cannon 1222 | -10/Exiles | Entered Mines 1224 | -9/Mines | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- EX-BIN: Oh yeah, I'd suggest you stay away from the 0b10 Research branches, since the FarCom signals could be picked up there, but you're welcome to try if you really want to. And if we have to leave here due to unforeseen circumstances, don't worry the FarCom system will continue to maintain contact via our distributed network. EX-BIN: And don't even think about spreading that code around. We're gonna change it right after you leave. Most certainly not to something like 1234 which I did last time as a little joke and some thief managed to sneak in here and steal a few of HEX's prototypes. 01174_ Dropped Lrg. Storage Unit. 01177_ Acquired Lrg. Matter Pod. 01198_ EXIT=FOUND 01199_ Dropped Sensor Array. 01200_ Dropped EM Pulse Gun. 01211_ Acquired EM Pulse Gun. 01212_ Dropped Signal Interpreter. LOCATION=UNKNOWN GOAL=ESCAPE 01222_ Receiving FarCom transmissions... Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????#???????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ???????????????????????????? ????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ??????????????????????????? #????????????????????? | | ?????????????????????????? ##???????????????????? | | ?????????????????????????? ????????????????????? | | ?????????????????????????? #????????????????????? | | ??????????????????????#### ##???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# @ #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????# #???????????????????? | | ??????????????????????#s """ #???????????????????? | | ??????????????????????# """ #???????????????????? | | ??????????????????????#ss""" #???????????????????? | | ??????????????????????# s #???????????????????? | | ??????????????????????########???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Power Shielding 33 Evasion (%) 55 Recoil Reduction 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed AssemblySlugTrident Manual? 0 Play Time 00:11:45 Cumulative 45.6 hours Start 2025.03.03 @ 21:55:11 End 2025.03.03 @ 22:07:18 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 55 Rogue 55 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 32 Gallery% 39 Achievement% 30 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/CogWide Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 910eb74d-f807-4a1c-bd2b-de647206edec