Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.08.17 @ 18:52:11 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (46) 230 Value Destroyed (1213) 1213 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (33) 33 TOTAL SCORE: 3156 Bonus ------- High Alert Combat Kills 33 Cogmind --------- Core Integrity 521/550 Matter 3/300 Energy 400/400 System Corruption 0% Temperature Cool (19) Movement Treading (180) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Ion Engine Ion Engine > --- PROPULSION (2) --- Improved Treads Improved Treads > --- UTILITY (4) ------ Large Storage Unit Large Storage Unit Improved Power Shielding Hardened Light Armor Plating > --- WEAPON (3) ------- Grenade Launcher > --- INVENTORY (16) --- Improved Ion Engine Wheel Wheel Wheel Compact Wheel Compact Wheel Cryofiber Web Medium Storage Unit High-capacity Matter Pod (200) Advanced Visual Processing Unit Improved Sensor Array Improved ECM Suite Light Armor Plating Hacking Suite Assault Rifle Grenade Launcher Peak State ------------ > --- POWER ------------ Ion Engine Ion Engine > --- PROPULSION ------- Improved Treads Improved Treads > --- UTILITY ---------- Large Storage Unit Large Storage Unit Improved Power Shielding Hardened Light Armor Plating > --- WEAPON ----------- Grenade Launcher Grenade Launcher Grenade Launcher > --- INVENTORY -------- Improved Ion Engine Light Treads Wheel Wheel Wheel Compact Wheel Compact Wheel Medium Storage Unit High-capacity Matter Pod Sensor Array Improved Sensor Array Light Armor Plating Hacking Suite Heavy Particle Cannon Assault Rifle Grenade Launcher [Rating: 18] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Light Treads Treads Light Treads Utility Large Storage Unit Storage Large Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Grenade Launcher Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Parts Attached 31 | 10 5 11 5 Power 4 | 2 . 1 1 Engine 4 | 2 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 6 | 2 . 2 2 Treads 6 | 2 . 2 2 Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 3 2 1 Device . | . . . . Storage 4 | 2 2 . . Processor 1 | . 1 . . Hackware . | . . . . Protection 3 | . . 2 1 Artifact . | . . . . Weapon 13 | 4 2 6 1 Energy Gun 6 | 1 2 3 . Energy Cannon . | . . . . Ballistic Gun 3 | 3 . . . Ballistic Cannon . | . . . . Launcher 4 | . . 3 1 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 2 3 Power . | . . . . Propulsion . | . . . . Utility . | . . . . Weapon 5 | . . 2 3 Highest Loss Streak 2 | . . 2 2 Average Slot Usage (%) 97 | . 99 99 94 Engine 13 | . 14 11 17 Treads 23 | . 28 22 18 Storage 22 | . 26 22 18 Protection 7 | . . 10 14 Energy Gun 8 | . 7 16 . Ballistic Gun 7 | . 20 . . Launcher 13 | . . 15 26 Naked Turns . | . . . . Heaviest Build 58 | 17 41 51 58 Greatest Support 46 | 40 40 40 46 Greatest Overweight (x) 1 | 1 1 1 1 Average Overweight (x) . | . . 1 1 Largest Inventory Capacity 16 | 8 16 16 16 Average Capacity 12 | 6 8 16 16 Most Carried 16 | 7 16 16 16 Average Carried 12 | 5 8 15 15 Final Capacity 16 | 8 16 16 16 Final Carried 16 | 7 16 15 16 Class Distribution -------------------- 65% | Mutant 18% | Tank 16% | Bomber Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Bomber | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1133 | 263 334 272 264 Remotely . | . . . . Salvage Created 1263 | 56 334 449 424 Parts 97 | 3 24 30 40 Haulers Intercepted 3 | . 2 . 1 Recyclers Shooed 1 | . . 1 . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 21 | . 5 7 9 Guns 10 | . 5 5 . AOE 11 | . . 2 9 Classes Destroyed 12 | 1 5 2 4 Worker 1 | . . . 1 Builder 4 | . . . 4 Tunneler 2 | . . 1 1 Hauler 3 | . 2 . 1 Recycler 4 | 1 . 1 2 Mechanic 1 | . . . 1 Operator 3 | . 1 2 . Watcher 7 | . 2 3 2 Swarmer 1 | . 1 . . Grunt 14 | . 4 4 6 Sentry 5 | . . 3 2 Hunter 1 | . . . 1 Best Kill Streak 11 | 1 4 5 11 Combat Bots Only 5 | . 2 3 5 Max Kills in Single Turn 4 | 1 1 2 4 Gunslinging . | . . . . Exploded 2 | . . 1 2 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 919 | . 165 351 403 Core 99 | . 12 58 29 Absorbed by Shields . | . . . . Core Remaining (%) 93 | 100 95 85 . Volleys Fired 87 | 1 41 29 16 Largest 3 | 1 2 3 3 Hottest 125 | 40 80 125 90 Shots Fired 174 | 1 74 59 40 Gun 120 | 1 74 45 . Cannon . | . . . . Launcher 54 | . . 14 40 Special . | . . . . Kinetic 70 | . 70 . . Thermal . | . . . . Explosive 54 | . . 14 40 Electromagnetic 50 | 1 4 45 . Robot Hit Streak 13 | 1 10 7 13 Robot Miss Streak 8 | . 8 4 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 102 | 1 44 33 24 Core Hits 82 | 1 18 23 40 Critical Hits . | . . . . Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3058 | 72 484 898 1604 Guns 842 | 15 484 343 . Cannons . | . . . . Explosions 2210 | 57 . 549 1604 Melee . | . . . . Ramming 6 | . . 6 . Kinetic 434 | . 434 . . Thermal 128 | 57 . 71 . Explosive 2061 | . . 478 1583 Electromagnetic 429 | 15 50 343 21 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 106 | . . 12 94 Projectiles . | . . . . Explosions 106 | . . 12 94 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 134 | . . 43 91 Shots 7 | . . 3 4 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 412 | . 36 412 102 Average Temperature 96 | . 20 154 38 Received Heat Transfer 324 | . 78 129 117 Effects 5 | . . 5 . Shutdowns 2 | . . 2 . Energy Bleed 1 | . . 1 . Short Circuit 1 | . . 1 . Damage (minor) 1 | . . 1 . Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 2 | . . 2 . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 100 | 50 . 50 . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 3 | 1 . 2 . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 645 | 5 197 357 645 Average Influence 189 | 2 80 175 378 Maximum Alert Level 2 | . . 1 2 Low Security (%) 66 | 100 100 62 20 Level 1 16 | . . 37 18 Level 2 17 | . . . 61 Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 7 | . 3 3 1 Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 5 | . 2 2 1 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 1 | . . 1 . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 49 | . 19 16 14 Peak Tracking Total 6 | . 6 5 4 Tactical Retreats 5 | . 2 . 3 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 2 | . 1 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 11 | . . 6 5 Max in Single Turn 2 | . . 2 2 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 5 | . . 3 2 Terminals 5 | . . 3 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . . 9 4 Successful 5 | . . 3 2 Failed 8 | . . 6 2 Catastrophic . | . . . . Database Lockouts . | . . . . Manual 2 | . . 2 . Terminals 13 | . . 9 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 5 | . . 3 2 Record 2 | . . 1 1 Prototype ID Bank 2 | . . 1 1 Branch Access Points 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . . 3 2 Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1774 | 107 621 540 506 Spaces Moved 792 | 60 268 226 238 Core 18 | 18 . . . Treads 774 | 42 268 226 238 Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 180 180 Average Speed 170 | 128 162 180 180 Slowest Speed 180 | 160 180 180 180 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 23 | 4 43 25 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken 1 | . 1 . . Unknown Exits Taken 2 | 1 . 1 . Scrap Searched . | . . . . Spaces Dug 22 | . . . 22 Terrain Destroyed 275 | . . 66 209 Melee . | . . . . Projectile . | . . . . AOE 275 | . . 66 209 Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1069 | 86 385 313 285 Wait 90 | 4 45 29 12 Move 789 | 59 267 225 238 Hop . | . . . . Pick Up 49 | 12 18 10 9 Fast Attach 2 | 2 . . . Attach 17 | 5 2 7 3 Detach 1 | . . 1 . Swap 12 | 3 3 4 2 Drop 21 | . 9 7 5 Fire 87 | 1 41 29 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 108 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 506 | -10/Materials | Discovered new exit (range 6) 604 | -10/Materials | Discovered new exit (range 8) 638 | -10/Materials | Identified exit to Materials 729 | -10/Materials | Entered another Materials area 729 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1031 | -9/Materials | Build established: Tank 1188 | -9/Materials | Discovered new exit (range 15) 1231 | -9/Materials | Identified exit to Mines 1269 | -9/Materials | Entered another Materials area 1269 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1347 | -8/Materials | Build established: Mutant 1775 | -8/Materials | Self-destructed Last Messages --------------- 01639_ R-06 Scavenger collects Wheel. 01640_ R-06 Scavenger inserts Sensor Array into recycling unit. 01643_ R-06 Scavenger collects Welding Torch. 01646_ R-06 Scavenger collects Wheel. 01649_ The unstable cave ceiling collapses. 01651_ R-06 Scavenger collects Aluminum Leg. 01652_ The unstable cave ceiling collapses. 01652_ Acquired 3 matter. 01656_ The unstable cave ceiling collapses. 01659_ Y-45 Defender destroyed. 01661_ The unstable cave ceiling collapses. 01670_ Acquired 24 matter. 01674_ The unstable cave ceiling collapses. 01681_ Dropped Lgt. Treads. 01682_ Acquired Imp. ECM Suite. 01689_ R-06 Scavenger collects Lgt. Treads. 01693_ The unstable cave ceiling collapses. 01765_ Grenade Launcher destroyed. 01767_ Atomic Centrifuge disabled. 01767_ Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | #################################????????????????? | | + ! #????????????????? | | # ##################@ #????????????????? | | ## #????????????????# #????????????????? | | # #???????????????? "" #????????????????? | | # #???????????????? """ #????????????????? | | + ########???????? """rY ???????????????? | | # "T" #???????? [ # ??????????????? | | # +??????? " #????????????????? | | # #??????? 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[ #?? ??????????????????????????????????? | | ! #???#??????????????????????????????????? | | #??????????????????????????????????????? | | #??????????????????????????????????????? | | ###########??????????????????????????????????????? | | ????????????????????????????????????????????????? | | ##???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 15 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Propulsion Shielding 33 Evasion (%) 50 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FortressPointMallet Manual? 0 Play Time 00:20:18 Cumulative 89.0 hours Start 2020.08.17 @ 18:28:47 End 2020.08.17 @ 18:52:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 113 Rogue 113 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0 Lore% 47 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 73467cc2-20ca-4b4c-af03-40dbeffd09b4