Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.28 @ 02:19:41 Player: Xintrosi Result: Destroyed by G-73 Enforcer with Phase Gun Performance ------------- Evolutions (9) 4500 Regions Visited (28) 5600 Robots Destroyed (223) 1115 Value Destroyed (12096) 12096 Prototype IDs (91) 1820 Alien Tech Used (5) 1000 Bonus (18535) 18535 TOTAL SCORE: 44666 Bonus ------- High Alert Combat Kills 3957 Follower Combat Kills 9446 Met Data Miner 300 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 Built Enhanced Grunts 300 A7 Reached Mainframe 300 Met R17 at Cetus 500 Found Hidden Lab 3000 Used Core Reset Matrix 3000 Friendly Fire -3168 Cogmind --------- Core Integrity 0/1600 Matter 300/300 Energy 99/100 System Corruption 24% Temperature Cool (9) Movement Core (50) Location -1/Access Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Advanced Sensor Array Advanced Signal Interpreter Advanced Signal Interpreter Advanced Hacking Suite > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- Heavy Regenerative Plating Advanced Point Defense System Dispersion Rifle Peak State ------------ > --- POWER ------------ Quantum Reactor Quantum Reactor > --- PROPULSION ------- Advanced Heavy Siege Treads Advanced Heavy Siege Treads Advanced Heavy Siege Treads > --- UTILITY ---------- Advanced Cooling System Advanced Signal Interpreter Experimental Targeting Computer Advanced Target Analyzer Zionite Shade Armor Heavy Regenerative Plating Advanced Force Field Advanced Hacking Suite Quantum Router > --- WEAPON ----------- Zionite Phaser-H Enhanced Nova Cannon Potential Cannon Heavy Linear Accelerator > --- INVENTORY -------- Quantum Reactor Advanced Particle Charger Advanced Weapon Cycler Enhanced Hardcell Cannon Enhanced Hardcell Cannon [Rating: 211] Favorites ----------- Power Quantum Reactor Engine Light Angular Momentum Engine Power Core Nuclear Core Reactor Quantum Reactor Propulsion Armored Treads Treads Armored Treads Leg Flexi-carbon Leg Wheel Armored Wheel Hover Unit Combat Antigrav System Flight Unit Q-thruster Utility Large Storage Unit Device Advanced Cooling System Storage Large Storage Unit Processor Advanced Terrain Scan Processor Hackware Quantum Router Protection Medium Regenerative Plating Weapon 1B-0RG's Assimilator Energy Gun Heavy Gatling Laser Energy Cannon Neutron Cannon Ballistic Gun Advanced KE Penetrator Ballistic Cannon Assault Cannon Launcher Mini Smartbomb Launcher Special Weapon Guided Remote Datajack Slashing Weapon Chainsword Special Melee Weapon 1B-0RG's Assimilator Build | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Slots Evolved 18 | . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 . . 2 2 Power 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Propulsion 4 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . 2 . Utility 8 | . . . 1 . . . . . 1 . . . . 1 . . . . 2 . . . . 2 . . . 1 Weapon 4 | . . . 3 1 . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 220 | 7 8 4 9 4 4 . . 2 8 6 1 5 4 6 11 12 2 2 18 1 . 3 3 16 26 6 29 23 Power 35 | 1 3 1 2 . 1 . . 1 . 2 . . 1 2 . 3 . . 3 . . 1 . 3 4 . 5 2 Engine 15 | 1 2 1 1 . . . . 1 . 1 . . . 2 . 2 . . . . . . . 2 . . . 2 Core 5 | . 1 . 1 . 1 . . . . 1 . . 1 . . . . . . . . . . . . . . . Reactor 15 | . . . . . . . . . . . . . . . . 1 . . 3 . . 1 . 1 4 . 5 . Propulsion 51 | 2 2 1 3 1 1 . . 1 3 2 1 . 2 2 2 2 . . . 1 . . 1 3 5 . 9 7 Treads 34 | 2 2 . 1 1 1 . . 1 2 2 1 . 2 1 1 2 . . . 1 . . 1 2 5 . 4 2 Leg 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Wheel 10 | . . 1 2 . . . . . 1 . . . . 1 1 . . . . . . . . . . . 1 3 Hover 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 2 Flight 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . Utility 62 | 2 1 . 3 3 . . . . 3 2 . 3 1 2 4 3 . . 6 . . 2 . 2 5 3 9 8 Device 27 | 1 . . 1 . . . . . 1 . . 2 1 . 1 1 . . 2 . . 1 . 2 2 . 7 5 Storage 7 | 1 1 . . 2 . . . . . . . 1 . . 1 . . . . . . . . . . . . 1 Processor 8 | . . . 1 . . . . . . 1 . . . 1 . . . . 1 . . . . . 2 . 1 1 Hackware 5 | . . . . . . . . . . . . . . . . . . . 2 . . . . . . 2 . 1 Protection 15 | . . . 1 1 . . . . 2 1 . . . 1 2 2 . . 1 . . 1 . . 1 1 1 . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 72 | 2 2 2 1 . 2 . . . 2 . . 2 . . 5 4 2 2 9 . . . 2 8 12 3 6 6 Energy Gun 25 | 1 1 . . . . . . . . . . . . . 3 3 . 1 7 . . . 1 . 3 1 2 2 Energy Cannon 10 | . . . . . . . . . 1 . . 1 . . . . . . . . . . . 1 3 1 1 2 Ballistic Gun 20 | 1 . . . . 1 . . . . . . . . . 1 1 2 1 1 . . . 1 7 2 . . 2 Ballistic Cannon 9 | . . 2 . . 1 . . . 1 . . . . . . . . . . . . . . . 2 . 3 . Launcher 4 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 2 . . . Special Weapon 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 33 | . . . 1 . . . . . . . . 3 . . . 5 . . 7 . . 4 . 1 4 5 3 . Corrupted Parts 4 | . . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . 1 System Corruption 24 | . . . . . . . . . . . . . . . . 5 . . . . . . . . 10 . . 9 Parts Lost 116 | . . 5 1 . 4 . . 3 . 5 . . 1 . 7 . . 1 6 1 . . 8 5 30 . 9 30 Power 17 | . . 1 . . 1 . . 1 . 1 . . . . 1 . . . 1 . . . 1 1 3 . 1 5 Propulsion 29 | . . 1 . . 2 . . 2 . 3 . . . . 3 . . . . 1 . . 1 . 6 . . 10 Utility 28 | . . 1 1 . 1 . . . . 1 . . 1 . 1 . . . . . . . 2 1 7 . 5 7 Weapon 42 | . . 2 . . . . . . . . . . . . 2 . . 1 5 . . . 4 3 14 . 3 8 Highest Loss Streak 22 | . . 5 1 . 4 . . 2 . 3 . . 1 . 5 . . 1 3 1 . . 3 2 22 . 2 8 To Critical Strikes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Average Backups 11 | 2 11 11 12 10 9 9 9 10 11 12 11 13 13 14 14 14 14 13 13 13 14 15 11 13 13 3 4 1 Power 1 | . 3 1 1 2 1 2 2 1 2 2 3 2 1 . . . . . . . . . . 1 . . . . Propulsion . | . 1 2 3 2 . . . . . . . . . 1 1 . 1 1 1 1 1 1 . . 1 . . . Utility 5 | . 2 2 2 3 4 4 4 4 6 5 4 6 9 9 10 9 9 9 9 9 9 9 8 7 5 1 1 . Weapon 3 | . 3 4 5 3 3 3 3 4 3 4 4 4 3 3 3 3 4 3 2 3 3 4 2 2 4 1 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . 1 2 5 1 . . . . 4 . 1 4 1 . 1 2 . . . . 2 2 . . 5 . 1 . Power 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Propulsion 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 14 | . . 2 1 1 . . . . 1 . 1 1 1 . 1 1 . . . . . 2 . . 1 . 1 . Weapon 15 | . . . 4 . . . . . 3 . . 2 . . . 1 . . . . 2 . . . 3 . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 74 | . 100 95 55 61 68 69 68 66 71 71 73 73 70 69 69 86 88 87 87 88 89 64 78 91 83 37 73 37 Engine 3 | . 5 3 6 7 1 . . 6 6 5 6 6 1 4 5 8 5 5 1 . . . . . . . . 1 Core 2 | . 8 10 2 . 5 7 7 . . . . . 4 5 4 . . . . . . . . . . . . . Reactor 2 | . . . . . . . . . . . . . . . . 1 5 5 8 10 10 10 6 7 7 . 7 3 Treads 16 | . 28 25 4 7 18 23 23 20 21 20 26 26 26 21 16 11 11 11 10 9 10 9 9 13 13 . 6 3 Wheel 2 | . . 2 13 15 4 . . . 2 4 . . . 1 4 . . . . . . . . . . . 2 2 Device 7 | . 14 10 1 3 4 7 7 6 7 6 6 6 6 . 4 10 11 11 10 8 10 10 9 13 8 . 8 6 Storage 6 | . 14 14 9 9 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 3 . . . Processor 6 | . . . 1 7 7 7 7 7 6 6 6 6 6 7 5 5 5 5 9 10 10 10 7 4 9 13 12 8 Hackware 2 | . . . . . . . . . . . . . . . . . . . 5 10 10 10 10 9 8 10 9 . Protection 3 | . . . 7 1 1 . . . 4 5 6 5 3 8 5 5 5 5 3 1 . . 3 8 7 . 4 . Energy Gun 4 | . 14 10 . . . . . . . . . . . . 3 21 23 19 15 14 15 3 16 9 2 3 2 . Energy Cannon 1 | . . . . . . . . . . . . 2 6 5 1 . . . . . . . . . 3 . 5 1 Ballistic Gun 4 | . 13 7 . . 2 . . . . . . . . . . 9 11 14 13 14 14 3 6 16 12 . . . Ballistic Cannon 2 | . . 7 . . 4 7 6 7 5 6 6 2 . . . . . . . . . . . . . . 5 2 Special Melee Weapon 3 | . . . 8 7 7 7 7 7 6 6 6 6 6 5 4 . . . . . . . . . . . . . Peak Build Rating 211 | 7 11 17 84 88 93 91 91 93 98 102 103 113 113 126 123 122 123 128 143 137 136 140 140 147 168 92 211 186 Average Rating 100 | 5 9 13 78 85 90 91 90 91 96 98 100 105 110 124 117 104 122 124 132 135 134 103 107 138 126 62 180 74 On Entrance 92 | . 7 11 13 83 88 91 91 91 88 98 100 103 111 110 123 44 118 123 126 136 135 135 140 103 142 32 69 172 Avg Prop Armor Cover (%) 10 | . . 12 4 10 8 . . . 17 14 . . . 12 12 . . . . . . . . 2 . . 8 9 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 232 | 12 31 31 102 91 95 88 88 94 99 104 95 98 105 131 135 95 96 97 101 85 79 86 86 114 130 39 166 232 Greatest Support 240 | 40 40 40 24 24 60 60 60 60 97 105 107 107 117 115 81 169 160 160 160 160 160 160 160 135 160 3 240 240 Greatest Overweight (x) 13 | . . 3 9 3 3 1 1 4 9 10 . . . 8 13 . . . . . . . . . 1 12 5 5 Average Overweight (x) 1 | . . . 5 3 1 1 1 1 3 3 . . . 2 7 . . . . . . . . . . 2 3 . Largest Inventory Capacity 25 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 25 Average Capacity 14 | 7 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 14 5 5 10 Most Carried 15 | 4 15 15 15 13 13 10 11 14 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 Average Carried 11 | 2 11 14 12 11 10 10 10 11 12 13 12 14 14 14 14 14 15 14 14 14 14 14 11 13 13 4 4 1 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 5 5 5 5 Final Carried 15 | 4 15 13 12 13 10 10 11 14 14 12 15 15 15 15 15 15 15 15 15 13 15 15 10 15 4 5 1 4 Class Distribution -------------------- 39% | Mutant 19% | Scavenger-Executioner 17% | Scavenger-Mutant 6% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Subcaves Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Scavenger-Mutant | -6/Factory Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Lower Caves Scavenger-Mutant | -6/Data Miner Derelict-Mutant | -5/Proximity Caves Derelict-Mutant | -5/Factory Derelict-Mutant | -5/Extension Scavenger-Executioner | -5/Cetus Scavenger-Executioner | -5/Archives Scavenger-Executioner | -5/Hub_04(d) Scavenger-Executioner | -4/Factory Scavenger-Executioner | -4/Upper Caves Scavenger-Executioner | -4/Upper Caves Hacker-Mutant | -4/Zhirov Hacker-Tank | -3/Proximity Caves Scavenger-Executioner | -3/Research Scavenger-Executioner | -3/Armory Wizard-Mutant | -3/Lab Wizard-Executioner | -2/Research Alien-Mutant | -1/Access Resources | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ----------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Matter Collected 17113 | 190 350 171 1256 1190 747 299 198 767 1485 1196 20 40 730 799 1678 382 80 284 707 341 204 82 288 811 1394 . 892 532 Remotely 279 | . . . . . . . . . . . . . 279 . . . . . . . . . . . . . . . Salvage Created 9953 | 28 495 93 . . . . . . 106 105 . 22 28 257 501 365 169 790 1077 207 94 . 317 1550 2259 . 1284 206 Parts 484 | 7 34 5 . . . . . . 3 7 . 3 1 10 19 11 6 33 56 22 2 . 7 88 91 . 65 14 Haulers Intercepted 4 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Recyclers Shooed 3 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 161 | . . 11 . . 28 12 5 28 . 37 . . 13 . . . . . . 18 2 . 7 . . . . . Prevented 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Combat Hostiles Destroyed 187 | . 10 5 . . . . . . 2 4 . . 1 2 9 4 1 12 18 15 3 . 5 18 39 . 33 6 Melee 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . Guns 89 | . 10 5 . . . . . . . . . . . . . 3 1 11 17 4 1 . 4 17 15 . . 1 Cannons 44 | . . . . . . . . . 2 4 . . 1 2 . . . . . . . . . . 10 . 22 3 AOE 46 | . . . . . . . . . . . . . . . 7 . . 1 . 11 2 . . 1 12 . 10 2 Classes Destroyed 21 | 1 2 2 . . . . . . 1 . . . 1 1 7 . . 1 2 . . . . . 1 . 1 1 Worker 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . 1 . Builder 8 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . 3 . . 1 1 Tunneler 4 | 2 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hauler 4 | . 2 . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Recycler 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . 3 . . 1 . Mechanic 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Operator 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Turret 2 | . . 2 . . . . . . . . . . . . . . . . . . . . . . . . . . Watcher 3 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . 1 . . . . Swarmer 51 | . . 5 . . . . . . . 3 . . 1 . . . . . . 14 . . . 5 6 . 14 3 Saboteur 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Grunt 46 | . 10 . . . . . . . 1 . . . . 2 6 . . 8 4 . 2 . . 2 5 . 6 . Brawler 3 | . . . . . . . . . 1 1 . . . . . . . . . . . . . . 1 . . . Duelist 14 | . . . . . . . . . . . . . . . 1 . . 1 2 . 1 . . . 8 . 1 . Protector 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 8 | . . . . . . . . . . . . . . . 1 . 1 1 1 . . . 1 1 2 . . . Specialist 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Hunter 19 | . . . . . . . . . . . . . . . 1 . . 1 2 . . . 2 3 5 . 3 2 Programmer 33 | . . . . . . . . . . . . . . . . . . . 7 1 . . 2 7 6 . 9 1 Heavy 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Cetus Guard 4 | . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Enhanced Grunt 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . Z-Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Decomposer 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Best Kill Streak 12 | 1 4 4 . . . . . . 2 2 . 1 1 1 5 2 1 4 7 5 3 . 2 9 12 . 5 4 Combat Bots Only 12 | . 4 4 . . . . . . 2 2 . . 1 1 4 2 1 3 5 5 3 . 2 5 12 . 5 4 Max Kills in Single Turn 5 | 1 1 1 . . . . . . 1 1 . 1 1 1 2 1 1 2 2 5 2 . 1 2 2 . 3 2 Gunslinging 1 | . . . . . . . . . . . . . . . . . . 1 1 . . . . 1 . . . . Exploded 5 | . . . . . . . . . . . . . . . 2 . . 1 . 5 2 . . 1 2 . 3 1 Melee 1 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . 1 . . . Uniques/NPCs Destroyed 2 | . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . . . Data Miner (-6/Data Miner) A7 (-5/Cetus) Combat | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Hostile Shots Fired 2392 | . 34 139 34 54 133 . . 31 19 68 . 4 18 8 130 37 2 32 108 26 3 . 77 132 670 . 324 309 Missed 697 | . 5 55 8 21 47 . . 12 9 23 . . 9 5 31 10 . 11 28 12 . . 14 37 177 . 88 95 Hits 1695 | . 29 84 26 33 86 . . 19 10 45 . 4 9 3 99 27 2 21 80 14 3 . 63 95 493 . 236 214 Melee 38 | . . . . . 1 . . . . 3 . . . . 1 . . 1 5 . 3 . . . 19 . 5 . Projectile 1657 | . 29 84 26 33 85 . . 19 10 42 . 4 9 3 98 27 2 20 75 14 . . 63 95 474 . 231 214 AOE 7 | . . . . 1 . . . . . . . . . 1 . . . . . . . . . . 4 . . 1 Critical Strikes 69 | . . . 2 . 2 . . . . 3 . . . . 4 1 . . 4 . 2 . 4 6 18 . 11 12 Actively Blocked 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Part Disruptions 5 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . 2 1 Damage Taken 31759 | . 332 637 483 547 1105 64 . 433 278 863 . 226 205 292 2225 742 40 302 2050 219 123 . 1020 1596 8737 . 4359 4881 Core 4128 | . 45 101 43 110 62 6 . 44 28 81 . 40 18 18 255 100 . 14 169 17 . . 70 . 1126 . 181 1600 Absorbed by Shields 1593 | . . . . . . . . . . . . . . . 152 26 14 111 . . . . . 463 . . 827 . Reduced by Siege Mode 1038 | . . . . . . . . . . . . . . . . 22 . . 79 . . . 56 28 631 . 222 . Redirected to Shielding 154 | . . . . . . . . . . . . . . . . . . . . . . . . . 154 . . . Ignored by Resistances 815 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 815 . Regen/Repaired (Parts) 3289 | . . . 107 134 249 . . 58 19 126 . 141 30 36 178 20 47 103 349 109 . . 126 321 239 . 735 162 Core Remaining (%) 68 | 100 . 41 92 . . . . 68 . . . . 80 . . . . 61 . . . . 77 . . 11 87 . Volleys Fired 622 | 8 54 24 . . 35 . . . 14 27 . . 8 20 75 24 3 16 39 10 7 . 15 51 86 1 66 39 Largest 6 | 2 2 2 . . 1 . . . 1 1 . . 1 1 1 6 6 6 6 6 5 . 6 6 6 1 4 2 Hottest 422 | 60 100 100 . . 37 . . . 85 44 . . 90 90 90 368 380 380 383 357 322 . 400 350 397 80 422 200 Shots Fired 1570 | 16 106 45 . . 35 . . . 14 27 . . 8 20 75 96 18 85 174 34 21 . 71 224 315 3 138 45 Gun 1126 | 16 104 22 . . 9 . . . . . . . . . 20 89 18 84 174 29 17 . 71 223 219 3 6 22 Cannon 409 | . . 20 . . 26 . . . 14 27 . . 8 20 47 7 . . . . . . . . 85 . 132 23 Launcher 30 | . . . . . . . . . . . . . . . 8 . . 1 . 5 4 . . 1 11 . . . Special 5 | . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 837 | 8 52 32 . . 35 . . . 13 27 . . . . 24 27 6 39 88 14 8 . 25 141 202 . 73 23 Thermal 619 | 8 54 13 . . . . . . 1 . . . 8 20 43 69 12 45 86 15 9 . 46 82 25 . 61 22 Explosive 29 | . . . . . . . . . . . . . . . 8 . . 1 . 5 4 . . 1 10 . . . Electromagnetic 54 | . . . . . . . . . . . . . . . . . . . . . . . . . 51 3 . . Phasic 31 | . . . . . . . . . . . . . . . . . . . . . . . . . 27 . 4 . Robot Hit Streak 30 | 4 12 7 . . 7 . . . 4 8 . . 1 5 8 20 25 13 21 9 5 . 17 16 30 . 17 6 Robot Miss Streak 13 | 1 2 5 . . 1 . . . 1 3 . . 3 2 3 2 1 2 10 5 1 . 2 13 3 . 4 4 Penetration Max 1 | . . . . . 1 . . . . . . . . . . 1 1 1 1 . . . . 1 1 . . 1 Secondary Targets 15 | . 1 . . . . . . . . . . . . . . 3 . 2 3 . . . 1 4 1 . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . 1 . 1 1 . . . 1 1 1 . . . Shots Hit Robots 974 | 11 72 22 . . 8 . . . 4 18 . 1 3 8 37 73 14 52 120 8 12 . 57 120 222 . 87 25 Core Hits 472 | 2 24 10 . . 1 . . . 2 7 . 1 2 3 30 21 7 34 58 17 8 . 17 76 102 . 41 9 Critical Kills 8 | . . 1 . . . . . . . . . . . . . . . 1 3 . . . . 2 . . 1 . Critical Parts Destroyed 17 | . . . . . . . . . . . . . . . . 3 1 1 4 . . . . 2 4 . . 2 Critical Strikes 57 | . 1 1 . . . . . . 1 3 . . . . 3 5 1 3 8 . . . 1 5 13 . 8 4 Burn 10 | . 1 . . . . . . . . . . . . . 3 2 . 1 1 . . . 1 1 . . . . Meltdown 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Destroy 24 | . . 1 . . . . . . . . . . . . . 3 1 2 7 . . . . 4 4 . . 2 Blast 16 | . . . . . . . . . 1 3 . . . . . . . . . . . . . . 4 . 6 2 Corrupt 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Intensify 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . Melee Attacks 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 6 1 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 6 1 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 39584 | 126 919 356 . . 183 . . . 123 575 . 68 131 302 2444 1703 278 1870 3767 1182 718 . 1524 3566 8089 . 9623 2037 Guns 19026 | 126 919 172 . . 183 . . . . . . . . . 292 1703 278 1520 3679 197 275 . 1524 3475 4042 . 110 531 Cannons 11467 | . . 184 . . . . . . 123 575 . . 131 302 665 . . . . . . . . . 2257 . 6193 1037 Explosions 8924 | . . . . . . . . . . . . . . . 1480 . . 350 88 985 443 . . 91 1780 . 3238 469 Melee 150 | . . . . . . . . . . . . 68 . . . . . . . . . . . . . . 82 . Ramming 17 | . . . . . . . . . . . . . . . 7 . . . . . . . . . 10 . . . Kinetic 15118 | 75 450 275 . . 183 . . . 123 575 . . . . 665 526 115 699 1707 . 155 . 389 1838 3817 . 2837 689 Thermal 17490 | 51 469 81 . . . . . . . . . . 131 302 292 1177 163 821 2060 197 120 . 1135 1637 891 . 6615 1348 Explosive 5022 | . . . . . . . . . . . . . . . 1480 . . 350 . 985 443 . . 91 1673 . . . Electromagnetic 960 | . . . . . . . . . . . . . . . . . . . . . . . . . 915 . 45 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 150 | . . . . . . . . . . . . 68 . . . . . . . . . . . . . . 82 . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Phasic 827 | . . . . . . . . . . . . . . . . . . . . . . . . . 783 . 44 . Highest Corruption 30 | . . . . 2 2 2 2 . . . . . . . . 5 5 5 9 9 9 9 14 11 30 30 10 24 Average Corruption 7 | . . . . 1 2 2 2 . . . . . . . . 4 5 5 4 9 9 9 12 7 20 30 2 12 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 300 | . . . . 3 9 9 4 . . . . . . . . 13 5 8 27 22 22 7 28 28 60 10 20 25 Message Errors 61 | . . . . 2 3 3 2 . . . . . . . . 3 . 2 12 9 3 1 3 3 3 1 4 7 Matter Fused 84 | . . . . . 4 2 2 . . . . . . . . 9 3 4 4 5 7 3 10 6 13 3 3 6 Heat Flow Errors 30 | . . . . 1 . 1 . . . . . . . . . . 1 . 4 . 2 . 4 3 10 1 2 1 Energy Discharges 26 | . . . . . . . . . . . . . . . . . . . 4 4 . 2 1 1 7 1 2 4 Parts Rejected 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . 1 3 . 1 . Parts Fused 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . . 1 . Data Loss (minor) 32 | . . . . . 2 2 . . . . . . . . . . 1 . . 2 5 1 3 6 4 . 3 3 Data Loss (major) 17 | . . . . . . 1 . . . . . . . . . . . 1 1 1 3 . 2 2 3 2 1 . Misfires 10 | . . . . . . . . . . . . . . . . . . . 1 . 2 . 1 1 2 2 1 . Alerts 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . 2 Weapon Failures 24 | . . . . . . . . . . . . . . . . 1 . 1 . 1 . . 2 5 10 . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 1796 | . . 13 . . . . . . . 3 . . 32 10 47 . . 14 58 114 22 . . . 112 . 1261 110 Projectiles 984 | . . 13 . . . . . . . 3 . . 32 10 . . . . . . . . . . 2 . 814 110 Explosions 812 | . . . . . . . . . . . . . . . 47 . . 14 58 114 22 . . . 110 . 447 . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 37 | . . 1 . . . . . . 1 5 . . . . 1 . . . . . . . . . 6 . 18 5 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 33 | . . 1 . . . . . . 1 5 . . . . 1 . . . . . . . . . 4 . 16 5 Secondary 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 2 . Self-Inflicted Damage 528 | . . . . . . . . . . . . . . . 59 . . . . . . . . . 69 . 186 214 Shots 10 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 2 . 4 3 Rammed 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . Targets Rammed 3 | . . . . . . . . . . . . . . . 2 . . . . . . . . . 1 . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Highest Temperature 440 | . 180 16 2 129 181 264 . . 34 19 . . 189 192 320 340 260 340 422 360 250 . 368 313 316 61 440 184 Average Temperature 109 | . 48 8 1 73 81 135 . . 13 9 . . 80 88 101 148 119 130 151 147 119 . 136 93 116 61 101 76 Received Heat Transfer 4953 | . 183 390 252 75 147 27 . 59 81 210 . . 45 39 402 130 6 105 54 . . . 18 21 2112 . 507 90 Effects 22 | . . . . . . . . . . . . . . . 1 3 . 2 10 1 1 . . . . . 4 . Shutdowns 6 | . . . . . . . . . . . . . . . 1 . . 1 2 1 . . . . . . 1 . Energy Bleed 4 | . . . . . . . . . . . . . . . . 2 . . 2 . . . . . . . . . Interference 12 | . . . . . . . . . . . . . . . . 1 . 1 6 . 1 . . . . . 3 . Siege Activations 17 | . . . . . . . . . . . . . . . . 2 . . 4 1 . . 3 3 2 . 2 . Total Turns 348 | . . . . . . . . . . . . . . . . 39 . . 80 5 . . 56 42 70 . 56 . Longest Duration 65 | . . . . . . . . . . . . . . . . 32 . . 36 5 . . 23 28 65 . 38 . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Parts Fried 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Impact Corruptions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Robots Melted 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . 1 . Combat Hostiles 4 | . . . . . . . . . . . . . . . 1 1 . . . . . . 1 . . . 1 . Parts Melted 31 | . . . . . . . . . . . . . . . 2 4 2 1 5 1 . . 6 5 . . 4 1 Heat Transferred 20058 | 125 1168 185 . . . . . . . . . . . . 740 1945 259 1294 3110 261 161 . 1650 2224 814 . 5072 1050 Parts Sabotaged 7 | . . . . . . . . . . . . . . . 2 . . 3 2 . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Maximum Alert Level 5 | . . . . 1 . . . . 4 . . . . 2 5 3 2 4 3 . . . . 1 3 . 5 4 Low Security (%) 35 | 100 100 . 100 80 . . . . . . . . . 10 . . . 7 . . . . . 49 7 . 29 . Level 1 15 | . . . . 19 . . . . 26 . . . . 51 28 . 9 1 1 . . . . 50 7 . 13 . Level 2 14 | . . . . . . . . . 34 . . . . 37 10 . 90 34 27 . . . . . 47 . 2 . Level 3 26 | . . . . . . . . . 21 . . . . . 55 100 . 45 70 . . . . . 37 . 10 65 Level 4 5 | . . . . . . . . . 16 . . . . . 1 . . 11 . . . . . . . . 28 34 Level 5 2 | . . . . . . . . . . . . . . . 3 . . . . . . . . . . . 15 . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1865 | 5 110 . 55 294 . . . . 1150 . . . . 587 1661 945 528 1112 963 . . . . 357 819 . 1865 1208 Initial 1116 | . . . 29 . . . . . 210 . . . . 117 245 945 334 153 539 . . . . . 184 . . 1116 Average 479 | . 23 . 8 65 . . . . 653 . . . . 354 784 836 466 747 738 . . . . 172 601 . 806 1003 Influence Increases 17440 | 10 330 245 288 541 387 160 . 940 1431 705 . 31 403 812 2457 317 204 1177 1068 340 70 . 120 961 1531 . 2408 504 Destroy 0b10 Robot/C 8380 | . 200 140 140 180 260 100 . 440 480 380 . 20 240 380 1040 160 80 420 500 300 60 . 100 540 900 . 1100 220 Destroy 0b10 Robot/NC 300 | 10 15 . 15 5 . . . . 25 5 . . . 10 35 10 . 40 20 . . . . 55 . . 35 20 Destroy Leader 1416 | . 44 . 66 70 30 20 . 40 100 40 . . 20 70 106 . . 86 122 40 10 . 20 128 140 . 204 60 Allied During Kill 4106 | . . . 20 55 97 40 . 460 464 280 . 11 143 293 1067 114 80 332 98 . . . . 117 53 . 340 42 Successful Hack 162 | . 23 . 15 31 . . . . . . . . . . 21 . . . 12 . . . . 39 21 . . . Select Force Hacks 60 | . 30 . . . . . . . 30 . . . . . . . . . . . . . . . . . . . Disable Machine 705 | . 15 . 15 . . . . . 30 . . . . 45 60 15 30 75 195 . . . . 15 90 . 120 . Anti-Garrison Action 550 | . . . . 200 . . . . 200 . . . . . . . . 150 . . . . . . . . . . Destroy Structure 1446 | . 3 . 2 . . . . . 87 . . . . 14 128 18 14 74 106 . . . . 52 252 . 579 117 Lose Combat Pursuer 315 | . . 105 15 . . . . . 15 . . . . . . . . . 15 . . . . 15 75 . 30 45 Influence Decreases 16662 | 10 330 187 346 292 623 144 29 606 640 997 429 435 216 498 1269 1170 602 515 1253 659 440 226 120 610 1063 819 546 1588 Entered New Map 6088 | . . . 29 . 93 4 29 . 124 417 159 404 . 70 256 744 502 285 561 339 114 226 . . 167 819 . 746 Time Decay 7786 | 10 330 137 210 232 470 120 . 536 416 490 270 . 196 368 583 286 100 160 542 310 326 . 100 440 416 . 436 302 Lost Part 1090 | . . 50 10 . 40 . . 30 . 50 . . . . 70 . . 10 60 10 . . 20 50 300 . 90 300 Lost Ally 1698 | . . . 97 60 20 20 . 40 100 40 . 31 20 60 360 140 . 60 90 . . . . 120 180 . 20 240 Squads Dispatched 72 | . 3 . 1 5 . . . . 5 . . . . 3 8 . . 7 8 . . . . 7 9 . 13 3 Investigation 12 | . 2 . . 2 . . . . 3 . . . . . 2 . . . 1 . . . . 1 1 . . . Extermination 21 | . . . . 2 . . . . 2 . . . . 1 . . . 1 4 . . . . 2 2 . 5 2 Reinforcement 19 | . 1 . 1 . . . . . . . . . . 2 2 . . 2 1 . . . . 4 1 . 4 1 Assault 19 | . . . . . . . . . . . . . . . 4 . . 4 2 . . . . . 5 . 4 . Garrison 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . . . . . . . . 2 . . . . . . . . 1 . . 1 . Haulers Reinforced 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . 2 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Distress Signals 19 | . 1 . 1 1 . . . . . . . . . 1 3 2 . 3 . . . . . 2 5 . . . Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 559 | . 24 15 20 16 14 5 . 22 22 22 . 4 15 18 60 11 3 26 32 12 2 . 5 33 83 . 67 28 Peak Tracking Total 14 | . 5 6 3 3 5 4 . 5 4 7 . 4 5 5 13 5 1 6 6 5 3 . 2 5 14 . 8 9 Tactical Retreats 13 | . . 3 1 . . . . . 1 . . . . . . . . . 1 . . . . 1 2 . 2 2 ECM-based Alert Blocks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Traps | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Traps Triggered 15 | . 1 . . 5 . . . . . . . . . . 5 . . 1 . . . . . . . . 3 . Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ---------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Disabled 57 | . 1 2 1 . . . . 4 2 1 . . . 3 5 1 2 6 13 . . . . 1 6 1 8 . Max in Single Turn 9 | . 1 1 . . . . . . . . . . . 1 1 1 . 1 9 . . . . 1 2 1 1 . Garrison Access 6 | . . . 1 1 . . . . 1 . . . . . . . . 1 1 . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Machines Accessed 56 | . 7 1 3 10 2 . . . 3 . . 4 . . 5 1 . . 5 . 1 6 . 2 2 1 1 2 Terminals 22 | . 6 . 2 7 . . . . . . . . . . 4 1 . . . . 1 . . . 1 . . . Fabricators 4 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 1 . . . Repair Stations 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Recycling Units 6 | . 1 . . 1 . . . . 1 . . . . . . . . . 1 . . . . . . . 1 1 Scanalyzers 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . . . . Garrison Access 5 | . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . . . . 1 Total Hacks 162 | . 16 1 7 22 4 . . . 11 . . 26 . . 11 3 . . 14 . 1 18 . 18 5 1 2 2 Successful 105 | . 10 1 6 11 4 . . . 3 . . 26 . . 4 . . . 6 . 1 18 . 8 3 1 2 1 Failed 56 | . 6 . . 11 . . . . 8 . . . . . 7 3 . . 8 . . . . 10 2 . . 1 Catastrophic 12 | . 3 . . 2 . . . . . . . . . . 1 1 . . 1 . . . . 3 . . . 1 Database Lockouts 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Manual 124 | . 15 . 6 9 . . . . 26 . . . . 9 4 1 . 7 14 . . . . 12 3 . 10 8 Terminals 48 | . 14 . 6 13 . . . . . . . . . . 9 3 . . . . 1 . . . 2 . . . Fabricators 13 | . . . . . . . . . 5 . . . . . . . . . 3 . . . . 2 3 . . . Repair Stations 4 | . . . . . . . . . . . . . . . 2 . . . 2 . . . . . . . . . Recycling Units 13 | . 2 . . 4 . . . . 2 . . . . . . . . . 2 . . . . . . . 2 1 Scanalyzers 24 | . . . . 2 . . . . . . . . . . . . . . 6 . . . . 16 . . . . Garrison Access 10 | . . . 1 3 . . . . 4 . . . . . . . . . 1 . . . . . . . . 1 Terminal Hacks 60 | . 1 1 1 3 4 . . . . . . 26 . . 3 . . . . . 1 18 . . 1 1 . . Record 23 | . . . . . 3 . . . . . . 11 . . . . . . . . 1 7 . . . 1 . . Part Schematic 13 | . 1 . 1 . . . . . . . . 8 . . . . . . . . . 3 . . . . . . Robot Schematic 4 | . . . . . . . . . . . . 4 . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Prototype ID Bank 7 | . . . . . . . . . . . . 3 . . . . . . . . . 4 . . . . . . Open Door 5 | . . . . . 1 . . . . . . . . . 3 . . . . . . . . . 1 . . . Level Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 2 . . . Load Schematic 3 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Build 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Repair Station Hacks 3 | . . . . . . . . . . . . . . . 1 . . . 2 . . . . . . . . . Scan Component 2 | . . . . . . . . . . . . . . . 1 . . . 1 . . . . . . . . . Repair 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Recycling Unit Hacks 6 | . 1 . . 2 . . . . . . . . . . . . . . 1 . . . . . . . 2 . Report Inventory 4 | . 1 . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . Retrieve Components 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 . Scanalyzer 9 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 7 . . . . Retrieve Study 9 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 7 . . . . Garrison Access Hacks 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Seal Access 3 | . . . 1 . . . . . . . . . . . . . . . 1 . . . . . . . . 1 Unauthorized Hacks 19 | . 8 . 4 5 . . . . 2 . . . . . . . . . . . . . . . . . . . Terminals 15 | . 7 . 4 4 . . . . . . . . . . . . . . . . . . . . . . . . Botnet 5 | . 2 . 2 1 . . . . . . . . . . . . . . . . . . . . . . . . Skim 10 | . 5 . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Tunnel 2 | . 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Jam 2 | . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 30 | . 4 . 2 9 . . . . 3 . . . . . 3 1 . . 3 . . . . 2 1 . 1 1 Full Trace Events 4 | . . . . . . . . . 1 . . . . . 1 . . . 1 . . . . . 1 . . . Feedback Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . . . . . . . . . 3 . . 4 . . . . . . . . . . . . . . . . Robots Built 2 | . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 62 | . . . . . . . . . . . . . . . . . . . . . . . . 62 . . . . Total Robot Build Rating 14 | . . . . . . . . . . . . . . . . . . . . . . . . 14 . . . . Part Schematics Acquired 46 | . 1 . 1 . . . . . 12 . . 8 . 11 . . . 10 . . . 3 . . . . . . Parts Built 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 76 | . . . . . . . . . . . . . . . . . . . . . . . . . 76 . . . Total Part Build Rating 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . Part Studies Acquired 9 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 7 . . . . Parts Repaired 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Time 56 | . . . . . . . . . . . . . . . . . . . 56 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . 3 . . . . . . . . . . . . . . . . . . . . . . 3 . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------ Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 10 | . . . . 4 . . . . . . . . . . . . . 3 . . . . . 3 . . . . Machine Destruction 3 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . . Programmers 7 | . . . . 4 . . . . . . . . . . . . . . . . . . . 3 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 19 | . . . . . 1 . . . . 2 . . . . 9 . . . . . . . . . 7 . . . Allies Hacked 4 | . . . . 1 . . . . 2 . . . . . . . . . . . . . . . 1 . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total Allies 84 | . . . . . 1 . 8 . 3 2 . . . 4 22 5 . 2 6 . . . . 10 7 . 3 11 Largest Group 14 | . . . . . 1 . 8 8 8 4 3 3 2 5 14 8 5 6 3 . . . . 5 4 . 3 7 Highest-Rated Group 630 | . . . . . 16 . 269 269 383 126 97 97 60 149 487 630 480 554 295 . . . . 323 295 . 469 244 Highest-Rated Ally 269 | . . . . . 16 . 41 41 70 37 37 37 37 37 159 159 96 96 103 . . . . 103 103 . 269 122 Zionite Dispatches 18 | . . . . . . . . . 1 . . . . 2 1 . . 2 3 . . . . 4 . . 2 3 Heavy 8 | . . . . . . . . . . . . . . . 1 . . 1 1 . . . . 2 . . 1 2 Light 2 | . . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . . Recon 2 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 Fire 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . Demo 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Explosive Resupply 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Offense Resupply 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Total Orders 8 | . . . . . . . 2 . . . . 2 . 1 1 . . . 1 . . . . . . . . 1 STAY 3 | . . . . . . . 1 . . . . 1 . . 1 . . . . . . . . . . . . . FOLLOW 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . DROP 2 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . . . . EXPLORE 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Ally Attacks 1546 | . . . 60 53 88 25 . 163 138 65 . 49 89 156 303 62 16 65 37 . . . . 44 24 . 68 41 Total Damage 45553 | . . . 1549 870 1164 420 . 4406 3402 1873 . 1165 1553 3235 8266 1859 626 2871 1808 . . . . 1897 1610 . 5706 1273 Kills 276 | . . . 10 10 14 5 . 26 29 16 1 4 11 18 49 6 3 17 7 . . . . 12 6 . 25 7 Allies Corrupted 6 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . 1 3 Allies Melted 3 | . . . 1 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . Borg Created 41 | . . . 9 9 3 . . 2 5 2 . . 5 1 5 . . . . . . . . . . . . . Largest Collective 6 | . . . 3 5 5 . . 6 6 6 . . 6 6 6 . . . . . . . . . . . . . Intel | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Active Infowar (turns) 11454 | 11 1725 620 226 567 846 804 437 2073 677 178 . . . . . . . . 1077 684 736 302 288 . . . . 203 Sensors 3164 | . . . . . . . . . . . . . . . . . . . 1077 684 736 302 288 . . . . 77 Terrain 5808 | . . . 226 567 846 804 437 2073 677 178 . . . . . . . . . . . . . . . . . . Seismic 2356 | 11 1725 620 . . . . . . . . . . . . . . . . . . . . . . . . . . ECM 126 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 126 Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . 4 . . . . . . Derelict Logs Recovered 11 | . . . . . 1 . 1 2 . 2 1 . 3 . . . . . . . 1 . . . . . . . Drone Launches 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Zionite Intel Received 10 | . . . . . . . . . 5 . . . . 1 . . . 1 2 . . . . . . . 1 . Main Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Branch Access 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Emergency Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Prototype Schematics 3 | . . . . . . . . . 1 . . . . 1 . . . 1 . . . . . . . . . . Unaware Schematics 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Depthwide Sectors/0 1 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 ------------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Turns Passed 28156 | 127 1725 808 1503 988 1193 804 2171 2111 1000 1290 598 324 1026 853 1802 633 217 335 1540 684 736 302 649 1158 1015 297 1604 663 Spaces Moved 13520 | 57 637 462 829 664 524 322 861 776 453 740 365 194 622 323 684 256 127 157 765 327 443 171 343 572 376 143 806 521 Core 386 | 1 . . . . . . . . . . . . . . . . . . . . . . . . 62 143 11 169 Treads 9024 | 56 637 339 . . 307 322 861 776 283 208 365 194 622 235 34 256 127 157 765 327 443 171 343 572 314 . 206 104 Legs . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheels 4041 | . . 123 829 664 217 . . . 170 532 . . . 88 650 . . . . . . . . . . . 576 192 Hover 69 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 13 56 Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 40 | 50 160 125 135 125 125 250 250 250 162 155 156 156 156 205 158 155 160 160 160 160 160 160 160 160 50 50 80 40 Average Speed 177 | 158 160 150 169 133 198 250 250 270 200 159 159 156 156 234 206 159 160 160 160 160 160 160 160 161 152 180 162 99 Slowest Speed 650 | 160 160 160 215 135 250 250 250 490 325 240 160 156 156 242 275 160 160 160 160 160 160 160 160 163 225 650 250 300 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploration Rate (%) 52 | 5 89 28 43 20 82 48 86 94 15 91 43 77 89 12 81 70 86 17 25 44 67 60 56 20 33 92 30 10 Regions Visited 28 Branch Regions 19 Pre-discovered Areas 17 | . 1 . . . 1 . 3 . 7 . . 1 . . . . . . . . 1 3 . . . . . . Known Exits Taken 17 | . . 1 1 1 . . . 1 1 . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 11 | 1 1 . . . 1 1 1 . . 1 1 1 . . 1 1 1 . . . . . . . . . . . Scrap Searched 29 | . . 5 . . 1 . 2 2 . 4 6 . 3 . . . . . . 2 2 . 2 . . . . . Spaces Dug 26 | . 2 . . . 1 . . . 5 . . . . 7 8 . . . . . . . . . . . 3 . Terrain Destroyed 641 | . 2 . . . 1 . . . 9 6 . . 4 9 83 5 1 22 32 54 52 . 9 9 127 . 177 39 Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Projectile 146 | . 2 . . . 1 . . . 9 6 . . 4 9 3 5 1 12 14 8 4 . 9 2 15 . 34 8 AOE 493 | . . . . . . . . . . . . . . . 80 . . 10 18 46 48 . . 7 110 . 143 31 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 --------- Run | Yrd Mat Sub Mat Fac Low Low Zio Pro Fac Low Low Dat Pro Fac Ext Cet Arc Hub Fac Upp Upp Zhi Pro Res Arm Lab Res Acc Total 16376 | 75 1231 525 911 744 636 322 881 786 525 814 383 216 660 395 972 431 135 193 965 462 458 201 404 682 625 171 953 620 Wait 1311 | . 526 17 34 56 48 1 18 1 19 13 14 . 9 36 52 111 . 11 114 117 . . 39 20 14 8 19 14 Move 13493 | 56 636 461 828 663 523 321 860 775 452 739 364 193 621 322 684 255 126 156 764 326 442 170 342 571 375 142 805 521 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 111 | 4 5 6 12 3 1 . 1 4 7 2 3 8 2 3 5 9 1 2 5 . 4 4 . 8 6 . 5 1 Fast Attach 150 | 7 . . 3 . 1 . . 1 4 2 . . . 2 4 9 . 3 16 . 1 12 . 12 15 9 27 22 Attach 71 | . . 4 3 1 4 . 1 1 2 3 . . 1 2 4 1 . 2 4 1 . . 5 4 15 1 8 4 Detach 33 | . . . 4 . . . 1 . 3 . . . 1 . . 1 . . . . . . . 4 7 2 4 6 Swap 138 | . 9 4 4 7 3 . . 2 7 6 1 6 7 4 24 5 2 2 14 8 2 . 3 4 12 . 2 . Drop 138 | . 1 9 13 1 . . . . 9 1 1 8 5 4 2 16 3 1 9 . 2 15 . 7 11 2 16 2 Fire 622 | 8 54 24 . . 35 . . . 14 27 . . 8 20 75 24 3 16 39 10 7 . 15 51 86 1 66 39 Melee 8 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . 6 1 . Ram 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Crush 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 . . . Escape Stasis 40 | . . . . . . . . . . . . . . . 40 . . . . . . . . . . . . . Rewire 216 | . . . . 4 18 . . . 3 19 . . 1 1 76 . . . . . . . . 1 82 . . 11 Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous 42 | . . . 10 9 3 . . 2 5 2 . . 5 1 5 . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub) -10/Subcaves (discovered 4 exits: *Mat x2 / *Rec / [*Scr]) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 6 exits: *Fac x4 / *Low x2) -7/Lower Caves (discovered 2 exits: [*Low] / [*Zio]) -7/Lower Caves (discovered 2 exits: *Fac / [*Zio]) -7/Zion -6/Proximity Caves -6/Factory (discovered 6 exits: *Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory (discovered 5 exits: *Fac x3 / [*Upp] / *Ext) -5/Extension (discovered 2 exits: *Fac / *Cet) -5/Cetus (discovered 3 exits: *Fac x2 / [*Arc]) -5/Archives (discovered 3 exits: *Fac / *Hub x2) -5/Hub_04(d) -4/Factory (discovered 3 exits: *Res x2 / *Upp) -4/Upper Caves -4/Upper Caves -4/Zhirov -3/Proximity Caves -3/Research -3/Armory -3/Lab -2/Research (discovered 2 exits: *Acc x2) -1/Access History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Met a group of wandering Federalists 250 | -10/Materials | Discovered new exit (range 4) 278 | -10/Materials | Discovered new exit (range 3) 310 | -10/Materials | Build established: Mutant 555 | -10/Materials | Discovered new exit (range 14) 721 | -10/Materials | Discovered new exit (range 12) 1011 | -10/Materials | Discovered new exit (range 16) 1435 | -10/Materials | Build established: Scavenger-Mutant 1521 | -10/Materials | Learned 4 Subcaves zone layouts 1591 | -10/Materials | Learned location of 1 exit from Storage 1651 | -10/Materials | Learned location of 2 exits from Materials 1702 | -10/Materials | Learned Storage emergency access door positions 1791 | -10/Materials | Learned Storage emergency access door positions 1849 | -10/Materials | Learned location of 2 exits from Subcaves 1853 | -10/Materials | Entered Subcaves 1854 | -10/Subcaves | Continued accompanying wandering Federalists (4) 1854 | -10/Subcaves | Identified exit to Materials 1855 | -10/Subcaves | Identified exit to Recycling 2207 | -10/Subcaves | Visited 4L-MR0's lab 2234 | -10/Subcaves | Found Prototype Special Melee Weapon 2458 | -10/Subcaves | Core integrity fell below 50% 2504 | -10/Subcaves | Lost 5 parts (1p1n1u2w) 2654 | -10/Subcaves | Disturbed a concealed Subdweller 2661 | -10/Subcaves | Entered Materials 2661 | -8/Materials | Evolved 4 slots: Utility x1, Weapon x3 2662 | -8/Materials | Identified exit to Factory 2664 | -8/Materials | Identified 1B-0RG's Assimilator 2722 | -8/Materials | Assimilating Serf 3a into Collective. 2740 | -8/Materials | Build established: Mutant 2785 | -8/Materials | Assimilating Serf 3b into Collective. 2826 | -8/Materials | Assimilating Engineer 3a into Collective. 2925 | -8/Materials | Assimilating Trooper 3a into Collective. 2941 | -8/Materials | Assimilating Trooper 3b into Collective. 2954 | -8/Materials | Lost 3 allies 3167 | -8/Materials | Central database locked down 3374 | -8/Materials | Assimilating Trooper 3c into Collective. 3745 | -8/Materials | Discovered exit to Factory (range 5) 3926 | -8/Materials | Assimilating Defender 3a into Collective. 3965 | -8/Materials | Assimilating Trooper 3d into Collective. 3984 | -8/Materials | Assimilating Trooper 3e into Collective. 4005 | -8/Materials | Lost 3 allies 4164 | -8/Materials | Entered Factory 4164 | -7/Factory | Accompanied by 2 allies 4164 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 4196 | -7/Factory | Assimilating Serf 4a into Collective. 4217 | -7/Factory | Assimilating Informer 4a into Collective. 4358 | -7/Factory | Identified exit to Lower Caves 4390 | -7/Factory | Assimilating Technician 4a into Collective. 4457 | -7/Factory | Identified exit to Factory 4829 | -7/Factory | Assimilating Engineer 4a into Collective. 4832 | -7/Factory | Assimilating Serf 4b into Collective. 4835 | -7/Factory | Assimilating Engineer 4b into Collective. 4859 | -7/Factory | Lost 4 allies 4893 | -7/Factory | Garrison activated, responded to threat 4919 | -7/Factory | Assimilating Informer 4b into Collective. 5011 | -7/Factory | Assimilating Trooper 4a into Collective. 5020 | -7/Factory | Assimilating Trooper 4b into Collective. 5152 | -7/Factory | Entered Lower Caves 5152 | -7/Lower Caves | Accompanied by 4 allies 5159 | -7/Lower Caves | Assimilating 2P-EXU(b) into Collective. 5320 | -7/Lower Caves | Entered an active Warlord outpost 5343 | -7/Lower Caves | Learned location of Extension (-5) 5343 | -7/Lower Caves | Learned Armory emergency access door positions 5442 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 5461 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5512 | -7/Lower Caves | Lost 4 parts (1p2n1u) 5992 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 6006 | -7/Lower Caves | Assimilating Fighter 4a into Collective. 6077 | -7/Lower Caves | Assimilating Trooper 4c into Collective. 6207 | -7/Lower Caves | Discovered new exit (range 11) 6292 | -7/Lower Caves | Learned Factory trap positions 6345 | -7/Lower Caves | Entered another Lower Caves area 6345 | -7/Lower Caves | Accompanied by 5 allies 6345 | -7/Lower Caves | Discovered exit to Factory (range 6) 7105 | -7/Lower Caves | Discovered new exit (range 15) 7149 | -7/Lower Caves | Entered Zion 7149 | -7/Zion | Accompanied by 4 allies 7310 | -7/Zion | Acquired unknown access codes intercepted by a Zionite 7320 | -7/Zion | Discovered new exit (range 9) 7435 | -7/Zion | Gained Derelict followers 7470 | -7/Zion | System corruption cleaned by Quarantine Array 7583 | -7/Zion | Learned Factory terminal intel 7598 | -7/Zion | Learned Factory emergency access door positions 7821 | -7/Zion | Received a hallucinogenic algorithm 7946 | -7/Zion | Learned location of Data Miner (-6) 8073 | -7/Zion | Learned location of Quarantine (-3) 8727 | -7/Zion | Met Imprinter 8824 | -7/Zion | Imprinted 8827 | -7/Zion | Declared Zion's savior 9320 | -7/Zion | Entered Proximity Caves 9320 | -6/Proximity Caves | Accompanied by 12 allies 9375 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 9388 | -6/Proximity Caves | Assimilating Guardian 5a into Collective. 9824 | -6/Proximity Caves | Learned Factory emergency access door positions 9919 | -6/Proximity Caves | Spotted B-75 Beast 9928 | -6/Proximity Caves | Assimilating Beast 5a into Collective. 10230 | -6/Proximity Caves | Discovered exit to Factory (range 16) 10477 | -6/Proximity Caves | Learned 4 Factory zone layouts 10774 | -6/Proximity Caves | Attracted the attention of an 0b10 base 10811 | -6/Proximity Caves | Lost 5 allies 11431 | -6/Proximity Caves | Entered Factory 11431 | -6/Factory | Accompanied by 8 allies 11431 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 11433 | -6/Factory | Loaded intel: 97 trap records 11435 | -6/Factory | Loaded intel: 26 terminal locations 11524 | -6/Factory | Zion Light squad teleported in 11529 | -6/Factory | Assimilating GJ-ER3(z) into Collective. 11601 | -6/Factory | Lost 3 allies 11624 | -6/Factory | Discovered new exit (range 16) 11720 | -6/Factory | Zion dispatch access revoked 11750 | -6/Factory | Retrieved Zion intel report: Main Access 11750 | -6/Factory | Identified exit to Factory 11832 | -6/Factory | Assimilating Soldier 5a into Collective. 11838 | -6/Factory | Assimilating Soldier 5b into Collective. 11858 | -6/Factory | Build established: Scavenger-Mutant 11921 | -6/Factory | Retrieved Zion intel report: Depthwide Sectors/-6 12024 | -6/Factory | Assimilating Veteran 5a into Collective. 12092 | -6/Factory | Retrieved Zion intel report: Branch Access 12092 | -6/Factory | Identified exit to Lower Caves 12142 | -6/Factory | Retrieved Zion intel report: Prototype Schematics 12265 | -6/Factory | Assimilating Soldier 5c into Collective. 12311 | -6/Factory | Retrieved Zion intel report: Unaware Schematics 12431 | -6/Factory | Entered Lower Caves 12431 | -6/Lower Caves | Accompanied by 7 allies 12464 | -6/Lower Caves | Spotted B-75 Beast 12482 | -6/Lower Caves | Allies destroyed B-75 Beast 12497 | -6/Lower Caves | Learned location of 1 exit from Factory 12647 | -6/Lower Caves | Lost 3 parts (1p1n1u) 12715 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 12951 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 12954 | -6/Lower Caves | Assimilating Fighter 5a into Collective. 13032 | -6/Lower Caves | Assimilating Soldier 5d into Collective. 13109 | -6/Lower Caves | Encountered a Warlord checkpoint 13486 | -6/Lower Caves | Learned Factory trap positions 13556 | -6/Lower Caves | Discovered new exit (range 15) 13721 | -6/Lower Caves | Entered another Lower Caves area 13721 | -6/Lower Caves | Accompanied by 8 allies 13782 | -6/Lower Caves | Encountered a Warlord checkpoint 13907 | -6/Lower Caves | Learned 8 Factory zone layouts 13915 | -6/Lower Caves | Discovered exit to Factory (range 9) 14216 | -6/Lower Caves | Discovered new exit (range 6) 14319 | -6/Lower Caves | Entered Data Miner 14319 | -6/Data Miner | Accompanied by 8 allies 14319 | -6/Data Miner | Discovered new exit (range 6) 14351 | -6/Data Miner | Met Data Miner 14379 | -6/Data Miner | Learned location of Section 7 (-3) 14379 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 14408 | -6/Data Miner | Received God Mode back door access code from Data Miner 14430 | -6/Data Miner | Destroyed Data Miner 14430 | -6/Data Miner | Data Conduit disabled 14485 | -6/Data Miner | Lost 5 allies 14551 | -6/Data Miner | Found Prototype Hackware 14555 | -6/Data Miner | Found Prototype Hackware 14599 | -6/Data Miner | Found Prototype Device 14604 | -6/Data Miner | Identified Exp. Thermal Shield 14643 | -6/Data Miner | Entered Proximity Caves 14643 | -5/Proximity Caves | Accompanied by 3 allies 14690 | -5/Proximity Caves | Assimilating Extractor 6a into Collective. 14746 | -5/Proximity Caves | Assimilating XQ-7Y2(k) into Collective. 15097 | -5/Proximity Caves | Assimilating Fighter 6a into Collective. 15107 | -5/Proximity Caves | Assimilating Soldier 6a into Collective. 15188 | -5/Proximity Caves | Build established: Derelict-Mutant 15345 | -5/Proximity Caves | Learned Factory terminal intel 15372 | -5/Proximity Caves | Learned 4 Factory zone layouts 15595 | -5/Proximity Caves | Assimilating Soldier 6b into Collective. 15669 | -5/Proximity Caves | Entered Factory 15669 | -5/Factory | Accompanied by 7 allies 15669 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 15670 | -5/Factory | Identified exit to Factory 15671 | -5/Factory | Identified exit to Extension 15672 | -5/Factory | Loaded intel: 90 trap records 15674 | -5/Factory | Loaded intel: 28 terminal locations 15884 | -5/Factory | Assimilating Chaingunner 6a into Collective. 15895 | -5/Factory | Discovered exit to Factory (range 7) 16029 | -5/Factory | Zion Fire squad teleported in 16160 | -5/Factory | Retrieved Zion intel report: Prototype Schematics 16161 | -5/Factory | Zion Offense Resupply teleported in 16181 | -5/Factory | Build established: Scavenger-Mutant 16236 | -5/Factory | Discovered new exit (range 10) 16253 | -5/Factory | P-70 Sage assimilated allied D9-V0W(A) 16522 | -5/Factory | Entered Extension 16522 | -5/Extension | Accompanied by 8 allies 16635 | -5/Extension | Assimilating Sentinel 6a into Collective. 16737 | -5/Extension | Assimilating Sentinel 6b into Collective. 16748 | -5/Extension | Rescued a captive Derelict 16749 | -5/Extension | Rescued a captive Derelict 16789 | -5/Extension | Zion Heavy squad teleported in 16822 | -5/Extension | Build established: Mutant 17063 | -5/Extension | Spotted B-75 Beast 17099 | -5/Extension | Rescued a captive Derelict 17118 | -5/Extension | Spotted B-75 Beast 17122 | -5/Extension | First assault squad dispatched 17157 | -5/Extension | Allies destroyed B-75 Beast 17158 | -5/Extension | Allies destroyed B-75 Beast 17274 | -5/Extension | Lost 4 allies 17471 | -5/Extension | Discovered new exit (range 20) 17472 | -5/Extension | Discovered exit to Factory (range 20) 17484 | -5/Extension | Build established: Derelict-Mutant 17675 | -5/Extension | Assimilating Soldier 6c into Collective. 17683 | -5/Extension | Assimilating Soldier 6d into Collective. 17822 | -5/Extension | Rescued A7 17918 | -5/Extension | Rescued a captive Derelict 17921 | -5/Extension | Rescued a captive Derelict 17963 | -5/Extension | Rescued a captive Derelict 17986 | -5/Extension | Build established: Commander-Mutant 17986 | -5/Extension | Rescued a captive Derelict 17988 | -5/Extension | Rescued a captive Derelict 18029 | -5/Extension | Disrupted transfer network 18037 | -5/Extension | Terminal network hard line cut 18139 | -5/Extension | Assimilating NK-KMJ(g) into Collective. 18282 | -5/Extension | Lost 5 parts (1p2n1u1w) 18324 | -5/Extension | Entered Cetus 18324 | -5/Cetus | Accompanied by 8 allies (A7) 18329 | -5/Cetus | Acquired a Cetus Manufacturing Module code from A7 18348 | -5/Cetus | Spotted Cetus Guard 18348 | -5/Cetus | Spotted Cetus Guard 18352 | -5/Cetus | Spotted Cetus Guard 18361 | -5/Cetus | Spotted Cetus Guard 18372 | -5/Cetus | Allies destroyed Cetus Guard 18376 | -5/Cetus | Destroyed Cetus Guard 18383 | -5/Cetus | Destroyed Cetus Guard 18391 | -5/Cetus | Allies destroyed Cetus Guard 18419 | -5/Cetus | Lost 7 allies 18476 | -5/Cetus | Discovered exit to Factory (range 15) 18583 | -5/Cetus | Escorted A7 to Cetus Mainframe 18595 | -5/Cetus | Started Cetus Manufacturing Module 18620 | -5/Cetus | Manufactured an Enhanced Grunt 18645 | -5/Cetus | Manufactured an Enhanced Grunt 18659 | -5/Cetus | Build established: Scavenger-Executioner 18670 | -5/Cetus | Manufactured an Enhanced Grunt 18695 | -5/Cetus | Manufactured an Enhanced Grunt 18704 | -5/Cetus | Discovered new exit (range 16) 18720 | -5/Cetus | Manufactured an Enhanced Grunt 18734 | -5/Cetus | Spotted Cetus Guard 18734 | -5/Cetus | Spotted Cetus Guard 18739 | -5/Cetus | Spotted Cetus Guard 18739 | -5/Cetus | Spotted Cetus Guard 18757 | -5/Cetus | Destroyed Cetus Guard 18760 | -5/Cetus | Allies destroyed Cetus Guard 18770 | -5/Cetus | Destroyed Cetus Guard 18772 | -5/Cetus | Allies destroyed Cetus Guard 18783 | -5/Cetus | Discovered exit to Factory (range 15) 18794 | -5/Cetus | Scared off Revision 17 18897 | -5/Cetus | Murdered A7 18910 | -5/Cetus | Extracted ID and sensor layout for unrecognized location from A7's data core 18917 | -5/Cetus | Found Prototype Protection 18917 | -5/Cetus | Identified Med. Regenerative Plating 18957 | -5/Cetus | Entered Archives 18957 | -5/Archives | Accompanied by 5 allies 19041 | -5/Archives | Discovered exit to Factory (range 16) 19097 | -5/Archives | Discovered new exit (range 14) 19150 | -5/Archives | Discovered new exit (range 16) 19174 | -5/Archives | Entered Hub_04(d) 19174 | -5/Hub_04(d) | Accompanied by 4 allies 19199 | -5/Hub_04(d) | Zion Heavy squad teleported in 19385 | -5/Hub_04(d) | Discovered exit to Factory (range 15) 19409 | -5/Hub_04(d) | Retrieved Zion intel report: Prototype Schematics 19410 | -5/Hub_04(d) | Zion Recon squad teleported in 19474 | -5/Hub_04(d) | First assault squad dispatched 19509 | -5/Hub_04(d) | Entered Factory 19509 | -4/Factory | Accompanied by 1 ally 19509 | -4/Factory | Evolved 2 slots: Utility x2 19593 | -4/Factory | Repaired Adv. Cooling System 19714 | -4/Factory | Zion Heavy squad teleported in 19867 | -4/Factory | Discovered new exit (range 10) 19890 | -4/Factory | Identified exit to Research 19941 | -4/Factory | P-70 Sage assimilated allied 9V-WTY(Z) 19971 | -4/Factory | Lost 3 parts (1p2w) 20259 | -4/Factory | First assault squad dispatched 20267 | -4/Factory | Identified Ghost Barrier 20268 | -4/Factory | Identified Quantum Router 20346 | -4/Factory | Zion Light squad teleported in 20476 | -4/Factory | Discovered exit to Research (range 4) 20555 | -4/Factory | Retrieved Zion intel report: Prototype Stockpiles 20733 | -4/Factory | Retrieved Zion intel report: Trap Installations 20734 | -4/Factory | Zion Explosive Resupply teleported in 20741 | -4/Factory | Found Prototype Launcher 20745 | -4/Factory | Identified Mni. Smartbomb Launcher 21031 | -4/Factory | Discovered new exit (range 9) 21042 | -4/Factory | Identified exit to Upper Caves 21049 | -4/Factory | Entered Upper Caves 21624 | -4/Upper Caves | Discovered new exit (range 4) 21627 | -4/Upper Caves | Identified exit to Upper Caves 21733 | -4/Upper Caves | Entered another Upper Caves area 21957 | -4/Upper Caves | Learned location of Armory (-3) 22401 | -4/Upper Caves | Discovered new exit (range 6) 22409 | -4/Upper Caves | Identified exit to Zhirov 22469 | -4/Upper Caves | Entered Zhirov 22469 | -4/Zhirov | Discovered new exit (range 3) 22474 | -4/Zhirov | Identified exit to Proximity Caves 22500 | -4/Zhirov | Met Zhirov 22556 | -4/Zhirov | Learned location of Command (-1) 22566 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 22603 | -4/Zhirov | Found Alien Artifact 22603 | -4/Zhirov | Identified Integrated Dissipator 22603 | -4/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 22627 | -4/Zhirov | Found Alien Artifact 22771 | -4/Zhirov | Entered Proximity Caves 22827 | -3/Proximity Caves | Lost 3 parts (1n2w) 23000 | -3/Proximity Caves | System corruption reached 10% 23038 | -3/Proximity Caves | Lost 3 parts (1p2w) 23061 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 23394 | -3/Proximity Caves | Build established: Hacker-Tank 23410 | -3/Proximity Caves | Discovered exit to Research (range 5) 23420 | -3/Proximity Caves | Entered Research 23420 | -3/Research | Evolved 2 slots: Utility x2 23439 | -3/Research | Zion Heavy squad teleported in 23860 | -3/Research | Fabricated H-77 Assassin? 24063 | -3/Research | Build established: Scavenger-Executioner 24141 | -3/Research | System corruption reached 10% 24222 | -3/Research | Zion Heavy squad teleported in 24276 | -3/Research | Zion Fire squad teleported in 24516 | -3/Research | Zion Demo squad teleported in 24564 | -3/Research | Discovered new exit (range 9) 24577 | -3/Research | Identified exit to Armory 24578 | -3/Research | Entered Armory 24578 | -3/Armory | Accompanied by 4 allies 24697 | -3/Armory | Lost 3 allies 24728 | -3/Armory | Fabricated Exp. Targeting Computer (x1) 24981 | -3/Armory | P-80 Master assimilated allied Swordsman 8c 25063 | -3/Armory | Lost 6 parts (1n5w) 25328 | -3/Armory | First assault squad dispatched 25344 | -3/Armory | Lost 3 allies 25344 | -3/Armory | System corruption reached 30% 25492 | -3/Armory | Destroyed 12 combat bots 25538 | -3/Armory | Found Prototype Launcher 25538 | -3/Armory | Identified Tesla Bomb Launcher 25547 | -3/Armory | Core integrity fell below 50% 25576 | -3/Armory | Spotted B-86 Titan 25583 | -3/Armory | Lost 22 parts (3p5n6u8w) 25587 | -3/Armory | Spotted Armor Guard 25587 | -3/Armory | Spotted Armor Guard 25592 | -3/Armory | Identified Transdimensional Reconstructor 25592 | -3/Armory | Warped through subspace to slip node 25592 | -3/Armory | Discovered new exit (range 1) 25592 | -3/Armory | Identified exit to Lab 25593 | -3/Armory | Core integrity fell below 20% 25593 | -3/Armory | Entered Lab 25593 | -3/Lab | Discovered new exit (range 9) 25597 | -3/Lab | Identified exit to Research 25599 | -3/Lab | Hidden lab's door opened automatically 25599 | -3/Lab | Sensor layout match revealed 25600 | -3/Lab | Gained access to the hidden lab's interior 25616 | -3/Lab | Found Prototype Special Weapon 25616 | -3/Lab | Identified Gui. Remote Datajack 25638 | -3/Lab | Unable to decrypt terminal 25654 | -3/Lab | Found Prototype Energy Gun 25654 | -3/Lab | Identified Tachyon Dispersion Ray 25661 | -3/Lab | Found Prototype Energy Cannon 25661 | -3/Lab | Identified Potential Cannon 25681 | -3/Lab | Found Prototype Protection 25681 | -3/Lab | Identified Hvy. Regenerative Plating 25691 | -3/Lab | Found Quantum Router 25807 | -3/Lab | Found Alien Artifact 25807 | -3/Lab | Identified Core Reset Matrix 25807 | -3/Lab | Used Core Reset Matrix 25811 | -3/Lab | Sensed 3 artifacts in vicinity 25841 | -3/Lab | Found Integrated Mediator 25841 | -3/Lab | Installed Integrated Mediator, increased core attachment efficiency 25855 | -3/Lab | Found Core Expander 25855 | -3/Lab | Installed Core Expander, added new Utility slot 25871 | -3/Lab | Found Transdimensional Reconstructor 25871 | -3/Lab | Warped through subspace 25873 | -3/Lab | Discovered exit to Research (range 8) 25890 | -3/Lab | Entered Research 25890 | -2/Research | Evolved 2 slots: Propulsion x2 26054 | -2/Research | Spotted B-90 Cyclops 26193 | -2/Research | Zion Experimental squad teleported in 26226 | -2/Research | Build established: Wizard-Gunner 26298 | -2/Research | Found Prototype Protection 26487 | -2/Research | Zion Heavy squad teleported in 26633 | -2/Research | Build established: Wizard-Executioner 26771 | -2/Research | Retrieved Zion intel report: Emergency Access 26843 | -2/Research | Discovered new exit (range 4) 26846 | -2/Research | Identified exit to Access 26890 | -2/Research | First assault squad dispatched 27055 | -2/Research | Identified Zio. Shade Armor 27257 | -2/Research | Spotted B-90 Cyclops 27263 | -2/Research | Terminal network hard line cut 27471 | -2/Research | System corruption reached 10% 27475 | -2/Research | Discovered exit to Access (range 12) 27494 | -2/Research | Entered Access 27494 | -1/Access | Evolved 2 slots: Power x1, Utility x1 27561 | -1/Access | Build established: Alien-Executioner 27598 | -1/Access | Zion Recon squad teleported in 27720 | -1/Access | System corruption reached 10% 27750 | -1/Access | Lost 8 parts (2p3n1u2w) 27822 | -1/Access | Lost 7 parts (1p1n3u2w) 27831 | -1/Access | Core integrity fell below 50% 27847 | -1/Access | Emitted hypermatrix ping 27852 | -1/Access | Assembled emerged from beneath the floor 27919 | -1/Access | Lost 6 allies 27934 | -1/Access | Zion Heavy squad teleported in 28079 | -1/Access | Core integrity fell below 20% 28097 | -1/Access | Zion Heavy squad teleported in 28101 | -1/Access | Lost 6 parts (2p2n1u1w) 28157 | -1/Access | Destroyed by G-73 Enforcer with Phase Gun Last Messages --------------- 28119_ Acquired Unknown Treads. 28119_ Identified Med. Treads. 28121_ Acquired 30 matter. 28125_ Acquired Med. Treads. 28127_ Acquired 5 matter. 28127_ U-05 Engineer destroyed. 28128_ R-10 Processor collects Unknown Energy Gun. 28128_ VC-9PM(Z) destroyed. 28131_ R-10 Processor collects Unknown Special Weapon. 28135_ SC-OAN(Z) system terminally corrupted. 28142_ COWRGX5&UGSWRJ AZ|SG>QV 28143_ Imp. Linear Gravjet destroyed. 28149_ Med. Treads destroyed. 28149_ R-10 Processor collects Corrupted Prototype Reactor. 28152_ Railgun destroyed. 28152_ Med. Treads destroyed. 28155_ Com. HERF Cannon destroyed. Map ----- +----------------------------------------------------+ | # #??????????????????????????????? | | # #??????????????????????????????? | | # #??????????????????????????????? | | %# """""" #??????????????????????????????? | | # """""" ? ? ???????????????????????????????? | | / """""????????????########?????????????????? | | # """""????????????! "" ????????????????? | | # """""??????????? "" ?????????????????? | | ###/################## """"?????????????????? | | + """"?????????????????? | | # """"?????????????????? | | ! # """"?????????????????? | | +? """"?????????????????? | | #? ""??????????????????? | | #?? ?????????????????? | | #?? ????????????????? | | ############## #??? ???????????????? | | ?????????????# #??? ??????????????? | | ?????????????# #????########??????????????? | | ?????????????# #######??????????###?????????????? | | ??????????????# #?????############ #?????????????? | | ??????????????# #?????# #?????????????? | | ??????????????# #######g % #?????????????? | | ??????????????# ![mg! #?????????????? | | ??????????????# *[#pg #?????????????? | | ??????????????# !%#= @ #?????????????? | | ??????????????# %%g!| #?????????????? | | ??????????????# = #p #?????????????? | | ??????????????# #* #?????????????? | | ??????????????# # #?????????????? | | ???????????? # #?????????????? | | ?????????? #! " "" #?????????????? | | ????????? # "" "" #?????????????? | | ???????? ##############?????????????? | | ???????? #??????????????????????????? | | ????????? #??????????????????????????? | | ????????? #??????????????????????????? | | ??????????#+### #??????????????????????????? | | ??????????????# ???????????????????????????? | | ??????????????# ???????????????????????????? | | ????????????????? ???????????????????????????? | | ??????????????????? ???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 116 Energy Generation 65 Energy Capacity 690 Matter Stores 500 Matter Capacity 500 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 16 Terrain Scan Density 210 ECM Strength 2 Additional Mass Support 9 Armor Coverage 1650 Resistance: KI 30 Resistance: TH 30 Resistance: EX 30 Resistance: EM 30 Resistance: I 30 Resistance: S 30 Resistance: P 30 Core Shielding 40 Point Defense Rating 240 Weapon Cycling 25 Phase Shifting 15 Evasion (%) 59 Targeting Accuracy 12 Target Analysis 8 Recoil Reduction 10 Particle Charging 30 Salvage Targeting 4 Offensive Hacking 14 Defensive Hacking 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ H-77 Assassin | x2 | -3/Research | Preloaded Exp. Targeting Computer | x1 | -3/Armory Repaired ---------- Adv. Cooling System | 14% | -4/Factory Studied --------- None Alien Tech Used ----------------- Integrated Dissipator Transdimensional Reconstructor Core Reset Matrix Integrated Mediator Core Expander Achievements -------------- Anyone Home? Beloved Friend Of Zion I, Locutus Max Potential Mistaken Identity My Bad My Command Is Your Wish Release The Drones! Strength In Numbers Subspace Traveler Tank Life Challenges ------------ None Game ------ Seed NeutronTripodWheel Manual? 0 Play Time 06:12:13 Cumulative 171.2 hours Start 2026.03.26 @ 12:42:34 End 2026.03.28 @ 02:19:41 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 69 Rogue 69 Adventurer 0 Explorer 0 Win Type - Total 4 Types 2/0/0/2/0/0/0/0/0/0 Lore% 39 Gallery% 54 Achievement% 45 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c6d2877a-601f-4ff2-a2eb-1c25111b1396