Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.03.08 @ 23:26:14 Player: shapeshifter Result: Destroyed by EQ-000 with Enhanced Nova Cannon Performance ------------- Evolutions (9) 4500 Regions Visited (29) 5800 Robots Destroyed (220) 1100 Value Destroyed (14848) 14848 Prototype IDs (137) 2740 Alien Tech Used (8) 1600 Bonus (24448) 24448 TOTAL SCORE: 55036 Bonus ------- High Alert Combat Kills 3070 Follower Combat Kills 90 Met Data Miner 300 Met Zhirov 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kills 2918 Met Warlord at Research 2000 Invited to Help at Command 2000 Scanned by Researcher 500 Destroyed MAIN.C Guards 500 Met MAIN.C 5000 Destroyed MAIN.C Shell 5000 Met Warlord at Command 2000 Friendly Fire -230 Cogmind --------- Core Integrity 0/1600 Matter 69/300 Energy 806/806 System Corruption 19% Temperature Cool (7) Movement Walking (203) Ox1 Location -1/Command Parts ------- > --- POWER (4) -------- Zero-point Reactor Deuterium-Ion Engine > --- PROPULSION (6) --- FPA Exoskeleton > --- UTILITY (10) ----- Armored Scrap Engine Concept Phasing Heat Sink (fused) Experimental Core Analyzer Advanced Kinecellerator SHELL Armor Experimental Hardlight Generator Experimental System Purifier > --- WEAPON (5) ------- Heavy Hardcell Cannon Hvy. Kinetic Battle Construct/C > --- INVENTORY (5) ---- Transdimensional Reconstructor Graviton Cannon Graviton Cannon Graviton Cannon Ragnarok Missile Launcher Peak State ------------ > --- POWER ------------ Matter Drive Deuterium-Ion Engine > --- PROPULSION ------- FPA Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Experimental Coolant Injector High-capacity Storage Unit Advanced Reaction Control System Improved Phase Shifter Experimental Cloaking Device Experimental Force Field > --- WEAPON ----------- Hvy. EM Construct/C Sigix Broadsword > --- INVENTORY -------- Improved Matter Compressor Advanced Weapon Cycler Advanced Transmission Jammer Jamming Amplifier Graphene Brace Thermal Barrier Experimental EM Shield Dimensional Node Initializer Transdimensional Reconstructor Transdimensional Reconstructor Transdimensional Reconstructor Subatomic Replicator Gamma Rifle Vortex Shotgun Vortex Shotgun Core Cannon Gamma Bomb Array Core Stripper [Rating: 217] Favorites ----------- Power Constructs Engine Constructs Power Core Concept Zero-point Core Reactor Matter Drive Propulsion Constructs Treads Light Treads Leg Constructs Wheel Wheel Utility Armored Scrap Engine Device Armored Scrap Engine Storage High-capacity Storage Unit Processor Experimental Core Analyzer Hackware Hacking Suite Protection Layered Medium Armor Plating Artifact Phase Redirector Weapon Constructs Energy Gun EM Shotgun Energy Cannon Constructs Ballistic Gun Improved Assault Rifle Ballistic Cannon Slug Cannon Launcher Gamma Bomb Array Special Weapon Improved Remote Datajack Impact Weapon Core Stripper Slashing Weapon Sigix Broadsword Build | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Com Slots Evolved 18 | . . . . 4 . . 4 . . . . 2 . . . . . . 2 . . . . 2 . . 2 2 . Power 3 | . . . . . . . 1 . . . . . . . . . . . . . . . . 1 . . 1 . . Propulsion 4 | . . . . 2 . . 1 . . . . . . . . . . . 1 . . . . . . . . . . Utility 8 | . . . . 1 . . 2 . . . . 2 . . . . . . . . . . . 1 . . . 2 . Weapon 3 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . . . . 1 . . Parts Attached 166 | 7 2 2 . 15 11 8 2 1 . . . 6 . 4 2 . 3 . 5 . . 7 1 2 22 31 5 7 23 Power 12 | 1 . 1 . . 2 1 . . . . . . . . . . . . . . . . . . 1 5 . . 1 Engine 4 | 1 . 1 . . 1 1 . . . . . . . . . . . . . . . . . . . . . . . Core 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 2 . . . Reactor 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 . . 1 Propulsion 17 | 2 . . . 10 5 . . . . . . . . . . . . . . . . . . . . . . . . Treads 12 | 2 . . . 8 2 . . . . . . . . . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Wheel 5 | . . . . 2 3 . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 103 | 2 . . . 4 . 5 2 1 . . . 5 . 3 2 . 2 . 5 . . 2 . 2 17 21 4 6 20 Device 58 | 1 . . . . . 2 1 1 . . . 1 . 1 1 . . . 2 . . 2 . 1 15 13 2 4 11 Storage 9 | 1 . . . . . 2 . . . . . 2 . . . . 1 . 1 . . . . . . 1 . . 1 Processor 10 | . . . . . . . . . . . . 1 . 1 . . . . 1 . . . . . . 2 2 1 2 Hackware 8 | . . . . 2 . 1 . . . . . 1 . . . . . . 1 . . . . 1 . . . 1 1 Protection 17 | . . . . 2 . . 1 . . . . . . 1 1 . 1 . . . . . . . 1 5 . . 5 Artifact 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Weapon 34 | 2 2 1 . 1 4 2 . . . . . 1 . 1 . . 1 . . . . 5 1 . 4 5 1 1 2 Energy Gun 11 | 2 1 . . 1 2 . . . . . . . . . . . . . . . . 4 1 . . . . . . Energy Cannon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Ballistic Gun 6 | . . . . . 2 1 . . . . . . . 1 . . . . . . . . . . . 1 1 . . Ballistic Cannon 6 | . 1 1 . . . . . . . . . . . . . . . . . . . . . . 2 1 . . 1 Launcher 4 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . 1 Special Weapon 4 | . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . . . . 1 . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 55 | . . . . . 1 1 . . . . . . . 1 . . 3 . . . . 3 . 1 12 21 3 . 9 Corrupted Parts 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . . . System Corruption 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . 25 . . . Parts Lost 78 | . . 1 . 1 9 3 . . . . . 2 . . . . . 3 1 . 1 1 . . 4 15 1 8 28 Power 11 | . . 1 . 1 1 1 . . . . . . . . . . . . . . . . . . . 2 . 1 4 Propulsion 11 | . . . . . 4 . . . . . . 1 . . . . . . . . . . . . . 1 . 1 4 Utility 33 | . . . . . 1 1 . . . . . . . . . . . 2 . . . 1 . . 3 7 1 4 13 Weapon 23 | . . . . . 3 1 . . . . . 1 . . . . . 1 1 . 1 . . . 1 5 . 2 7 Highest Loss Streak 7 | . . 1 . 1 7 2 . . . . . 1 . . . . . 2 1 . 1 1 . . 2 7 1 3 7 To Critical Strikes 5 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 3 . 1 . Average Backups 11 | 3 7 7 7 6 6 5 7 9 10 10 10 12 14 14 14 14 14 14 15 19 20 19 19 18 18 16 18 15 8 Power . | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion . | 1 2 2 2 2 4 3 . . . . . . . . . . . . . . . . . . . . . . . Utility 6 | . 1 1 . . . . 5 7 8 8 8 9 11 10 11 11 11 11 12 16 17 16 15 14 9 7 12 11 4 Weapon 2 | . 2 3 4 3 1 1 1 1 1 1 1 1 2 2 1 1 1 1 1 1 1 1 2 2 4 4 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 70 | . 1 1 1 2 . 6 . 1 . . . 7 . 4 2 1 1 . 2 . . 6 2 . 10 7 3 4 9 Power 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 12 | . . . . 2 . 5 . . . . . . . . 2 . . . . . . . . . . 1 . 2 . Utility 33 | . . 1 1 . . . . 1 . . . 5 . 2 . 1 1 . 2 . . 6 1 . 5 2 2 . 3 Weapon 19 | . 1 . . . . 1 . . . . . 1 . 2 . . . . . . . . 1 . 3 3 1 2 4 Tool/Special 5 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 2 . . . 2 Average Slot Usage (%) 58 | . 100 99 100 93 78 74 38 46 46 46 46 52 58 58 53 49 54 53 49 47 47 47 52 46 54 53 40 44 42 Engine 2 | . 14 13 14 7 4 6 1 1 6 6 6 5 5 2 . . . . . . . . . . . . . . . Core 1 | . . . . . . . 4 4 . . . . . . 5 5 5 5 4 . . . . . . 3 . . . Reactor 2 | . . . . . . . . . . . . . . 2 . . . . . 5 5 5 5 4 6 5 3 4 3 Treads 6 | . 28 28 28 33 21 11 . . . . . . . . . . . . 2 5 5 3 . . 1 2 . . 1 Wheel 1 | . . . . 1 10 11 6 1 . . . . . . . . . . . . . . . . . . . . . Device 14 | . 14 14 14 1 . 8 10 17 20 20 20 14 11 13 19 19 22 21 19 21 19 15 21 19 21 16 13 17 16 Storage 5 | . 14 14 14 9 9 9 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 5 5 4 4 4 4 4 2 Processor 3 | . . . . . . . . . . . . 4 5 5 5 5 5 3 . 5 5 5 5 4 2 4 9 7 4 Hackware 2 | . . . . 10 1 4 . . . . . 1 5 2 . . . . 3 . . . . 3 1 . . 3 3 Protection 1 | . . . . 5 9 . 1 2 . . . 5 5 5 2 . . 2 2 . . 4 . . 1 4 . . 1 Energy Gun 2 | . 15 3 . 11 9 1 . . . . . . . 2 . . . . . . . . 1 . . . . . 3 Energy Cannon 1 | . . . . . . . 2 6 6 6 6 5 5 1 . . . . . . . 4 . . . . 2 1 1 Ballistic Gun 1 | . . . . . 3 15 . . . . . . . . . . . . . . . . . . . . . . . Ballistic Cannon 4 | . 12 24 28 12 9 1 3 . . . . . . . 5 5 5 5 5 5 5 . 4 4 4 5 1 1 . Peak Build Rating 217 | 7 9 11 12 35 34 43 64 68 68 68 68 78 78 93 97 94 100 106 117 118 118 145 154 151 217 201 186 199 186 Average Rating 103 | 4 8 10 11 29 23 28 52 65 68 68 68 74 78 85 92 90 94 101 109 116 117 123 147 150 195 177 156 179 132 On Entrance 85 | . 7 9 11 12 34 23 43 62 68 68 68 68 78 78 91 93 92 96 102 112 118 113 144 142 151 202 140 186 148 Avg Prop Armor Cover (%) 9 | . . 9 9 8 6 5 . . . . . . . . . . . . . . . . . . . . . . 22 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 142 | 11 15 19 19 29 33 34 41 41 34 34 34 52 50 56 59 61 52 58 81 70 77 97 98 92 142 131 88 105 136 Greatest Support 349 | 40 40 40 40 112 56 87 87 87 78 78 78 78 58 58 53 53 53 53 124 124 116 175 175 150 280 349 198 192 153 Greatest Overweight (x) 7 | . . . . . 7 1 . . . . . . . . 1 1 . 1 1 . . . . . . . . 1 3 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 8 8 8 8 8 10 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 25 25 25 Average Capacity 14 | 7 8 8 8 8 8 9 10 10 10 10 10 12 15 15 15 15 15 15 16 20 20 20 20 20 20 20 25 25 12 Most Carried 25 | 6 8 8 8 8 8 10 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 25 21 19 Average Carried 12 | 3 7 7 7 7 7 6 7 9 10 10 10 12 14 14 14 14 14 13 15 19 20 19 19 19 19 17 19 17 8 Final Capacity 25 | 8 8 8 8 8 8 10 10 10 10 10 10 15 15 15 15 15 15 15 20 20 20 20 20 20 20 25 25 25 5 Final Carried 23 | 5 8 7 8 8 8 5 9 10 10 10 10 14 15 15 15 14 15 14 19 20 20 20 20 20 20 15 23 17 5 Scrap Engine Consumption 358 | . . . . . . 32 12 1 2 . . 20 3 2 7 . 3 1 12 . . 20 4 1 30 28 55 12 113 Constructs Created 12 | . . . . . . 3 . . . . . . . . . . . . . . . . . . 1 . 1 . 7 Constructs Modified 150 | . . . . . . 10 7 2 . . . 2 . 5 7 1 1 2 2 3 . 5 8 . 12 14 21 10 38 Class Distribution -------------------- 36% | Construct 16% | Mutant 8% | Generator-Mutant 6% | Generator-Construct 4% | Commander-Gunner 4% | Commander-Construct 3% | Tank 3% | Hacker-Construct Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Tank | -8/Materials Scavenger-Mutant | -8/Storage Commander-Gunner | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Waste Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Construct | -4/Factory Construct | -4/Upper Caves Construct | -4/Upper Caves Construct | -4/Warlord Construct | -3/Proximity Caves Hacker-Construct | -3/Research Construct | -3/Quarantine Construct | -3/Protoforge Generator-Construct | -2/Research Generator-Construct | -1/Access Generator-Mutant | -1/Command Resources | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ----------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Com Matter Collected 10915 | 241 58 107 134 495 248 318 . 294 18 . . 215 . . 305 123 107 383 471 26 59 236 113 . 1389 2187 1648 145 1595 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 14328 | 16 171 86 35 396 187 214 168 353 74 . . 399 . . 382 124 107 368 469 . 126 1630 123 . 2329 2440 339 994 2798 Parts 674 | 3 17 6 4 21 10 15 11 12 4 . . 23 . . 15 7 2 22 21 . 12 59 8 . 99 122 14 57 110 Haulers Intercepted 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Recyclers Shooed 2 | 1 . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 79 | . . . 13 . . . . 11 2 . . . . . 12 7 2 21 . . 11 . . . . . . . . Prevented 6 | . . . . . . . . . . . . . . . . . . . . . . . 6 . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Com Combat Hostiles Destroyed 197 | . 4 10 1 9 5 5 3 6 1 . . 8 . . 3 2 . 6 4 . 5 25 1 . 22 36 4 12 25 Guns 27 | . 2 . . 4 . 4 . . . . . . . . . . . . . . . . . . . 2 . . 15 Cannons 134 | . 2 10 1 5 4 1 1 6 1 . . 8 . . 3 2 . 6 4 . 5 18 . . 17 17 2 11 10 AOE 10 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 6 1 . . Classes Destroyed 29 | 1 4 2 1 1 1 1 . 1 . . . 2 . . 1 . . 1 1 . . 3 1 . 2 5 . 1 . Worker 5 | . . 1 . . . . . . . . . . . . . . . . 1 . . . . . 1 1 . 1 . Builder 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Tunneler 2 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Hauler 2 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . . . . Recycler 4 | . 1 . . 1 . . . . . . . . . . . . . . . . . . . . 1 . . . 1 Mechanic 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . Operator 3 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . . . Drone 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 2 . . . Watcher 8 | . . . . 2 . . . . . . . 1 . . . . . . . . . . . . 2 1 . 1 1 Swarmer 57 | . 2 3 . 4 . 1 . . . . . 4 . . 3 . . . . . 5 10 . . 2 8 . 4 11 Cutter 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Grunt 36 | . 2 . . 4 3 . 2 5 . . . . . . . . . . . . . 10 . . 4 2 . 3 1 Brawler 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Duelist 3 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 Protector 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Researcher 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . . Sentry 22 | . . . 1 1 2 3 1 . 1 . . 1 . . . . . . 2 . . . . . . 6 1 1 2 Hunter 13 | . . . . . . . . . . . . 1 . . . 2 . 4 . . . 1 . . 2 2 1 . . Programmer 15 | . . . . . . . . . . . . 2 . . . . . 1 2 . . . . . 3 . 1 . 6 Heavy 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Q-Series 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 . Behemoth 2 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . . . Quarantine Guard 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . M Guard 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Decapitator 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 6 . . . Immortal 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Combat Programmer 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Striker 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Executioner 3 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . 1 . . Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . V-Series 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Subdweller 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Decomposer 4 | . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . . . Packrat 1 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Samaritan 2 | . . . . . . . . . . . . . . . 2 . . . . . . . . . . . . . . Assembled 7 | . . 7 . . . . . . . . . . . . . . . . . . . . . . . . . . . Best Kill Streak 13 | 1 2 4 1 4 5 2 3 2 1 . . 4 . . 2 1 . 3 2 . 5 13 1 . 4 7 2 7 9 Combat Bots Only 13 | . 2 4 1 4 4 2 3 2 1 . . 4 . . 2 1 . 3 2 . 5 13 1 . 4 4 2 4 9 Max Kills in Single Turn 3 | 1 1 1 1 1 1 1 2 1 1 . . 1 . . 1 1 . 1 1 . 1 2 1 . 1 3 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 1 . 2 . . . . . . . . . . . . . . . . . . 3 1 . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 MAIN.C Shell (-1/Command) Combat | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Com Hostile Shots Fired 2513 | . 22 27 4 40 94 28 19 28 18 . 21 84 . . 20 45 . 92 26 . 44 116 13 . 189 453 66 524 540 Missed 970 | . 8 8 1 10 16 5 10 14 12 . 10 35 . . 10 12 . 35 12 . 16 48 6 . 74 150 24 267 187 Hits 1543 | . 14 19 3 30 78 23 9 14 6 . 11 49 . . 10 33 . 57 14 . 28 68 7 . 115 303 42 257 353 Melee 52 | . . 3 . . . . . 1 . . . . . . . . . . . . . . . . . 47 . 1 . Projectile 1491 | . 14 16 3 30 78 23 9 13 6 . 11 49 . . 10 33 . 57 14 . 28 68 7 . 115 256 42 256 353 AOE 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 5 Critical Strikes 103 | . 1 1 . 2 6 . . . . . . 2 . . 1 . . 1 1 . 1 4 1 . 8 46 3 10 15 Actively Blocked 18 | . . . . . . . . . . . . . . . . . . . . . . . . . 4 14 . . . Part Disruptions 4 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . 1 . . 2 Damage Taken 34302 | . 148 284 42 417 1218 402 105 297 39 . 146 835 . . 103 472 . 876 316 . 469 1084 105 . 2390 8020 838 5546 10150 Core 3447 | . 6 53 . 83 46 14 40 36 6 . 43 90 . . 31 135 . 77 20 . 72 145 20 . 124 816 102 564 924 Absorbed by Shields 2857 | . . . . . . 2 . 8 . . . . . . 40 157 . 22 . . . 322 103 . 906 173 56 376 692 Redirected to Shielding 476 | . . . . . . . . . . . . . . . . . . . . . . . . . . 342 41 . 93 Ignored by Resistances 458 | . . . . . . . . . . . . . . . . . . . . . . . . . . 408 . . 50 Regen/Repaired (Parts) 10609 | . . . . . . 10 10 111 75 . . 82 . 283 . . 133 166 186 . . 417 486 . 1186 2965 971 1140 2388 Core Remaining (%) 73 | 100 . . 76 . . 74 . . . . 85 . . . . . . 66 . . . . 77 . . 25 84 . . Volleys Fired 1027 | 4 14 32 5 36 38 21 18 27 3 . . 34 . . 33 16 4 34 28 1 11 48 6 1 115 147 19 86 246 Largest 3 | 2 2 2 2 3 3 3 1 1 1 . . 1 . . 1 1 1 1 1 1 1 1 1 1 1 2 1 1 3 Hottest 352 | 80 75 75 70 130 130 86 68 49 49 . . 49 . . 42 42 42 42 42 42 42 42 42 42 56 300 218 218 352 Shots Fired 1318 | 8 25 63 10 69 51 53 18 27 3 . . 34 . . 32 16 4 34 28 1 11 48 6 1 114 191 19 85 367 Gun 434 | 8 11 2 . 29 20 42 . . . . . . . . . . . . . . . . . . . 20 5 . 297 Cannon 803 | . 14 61 10 40 31 10 18 27 3 . . 33 . . 32 16 4 34 28 1 11 48 6 1 114 120 14 83 44 Launcher 77 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 51 . . 25 Special 4 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 2 1 Kinetic 610 | . 14 61 10 40 31 52 17 . . . . . . . 32 16 4 34 28 1 11 . 1 1 114 53 9 53 28 Thermal 383 | 8 3 . . . . . 1 27 3 . . 33 . . . . . . . . . . . . . 1 . . 307 Explosive 27 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . 25 Electromagnetic 274 | . 8 2 . 29 20 . . . . . . . . . . . . . . . . 48 5 . . 116 10 30 6 Entropic 20 | . . . . . . . . . . . . . . . . . . . . . . . . . . 20 . . . Robot Hit Streak 39 | 3 4 2 3 19 11 30 35 39 5 . . 8 . . 3 12 3 7 7 . 4 13 5 . 16 9 6 9 26 Robot Miss Streak 18 | 1 5 3 2 4 3 1 . 6 . . . 2 . . 4 3 1 3 3 . 1 8 4 . 4 18 3 7 4 Penetration Max 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 1 . 1 1 Secondary Targets 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Capacitor 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Shots Hit Robots 870 | 5 13 18 4 36 36 43 5 18 3 . . 22 . . 17 12 3 21 17 . 7 48 3 . 80 111 10 48 290 Core Hits 462 | 2 7 12 2 25 15 12 4 6 1 . . 10 . . 7 4 1 8 7 . 5 67 2 . 26 92 6 20 121 Critical Kills 6 | . . . . 2 . 1 . 1 . . . 1 . . . . . . . . . . . . . 1 . . . Critical Parts Destroyed 6 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . 3 . . 1 Critical Strikes 19 | . . . . 2 1 2 . 1 . . . 2 . . . . . . . . . . . . 1 8 . . 2 Destroy 13 | . . . . 2 1 2 . 1 . . . 2 . . . . . . . . . . . . . 3 . . 2 Blast 5 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 . . . Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Melee Attacks 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . Kinetic 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 10 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 7 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 44952 | 55 298 344 56 765 967 637 525 1164 178 . . 1191 . . 895 507 263 1017 1303 . 330 2647 230 . 8119 8096 631 2760 11974 Guns 8877 | 55 106 7 . 371 285 512 . . . . . . . . . . . . . . . . . . . 696 122 . 6723 Cannons 29631 | . 87 337 56 394 601 109 164 1164 178 . . 1191 . . 895 444 263 1017 1303 . 330 2647 230 . 7420 5684 378 2240 2499 Explosions 5225 | . 105 . . . 81 16 361 . . . . . . . . 63 . . . . . . . . . 1716 131 . 2752 Melee 699 | . . . . . . . . . . . . . . . . . . . . . . . . . 699 . . . . Ramming 520 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 520 . Kinetic 20619 | . 87 337 56 394 601 621 164 . . . . . . . 895 444 263 1017 1303 . 330 . . . 7678 4300 253 1142 734 Thermal 12139 | 55 127 . . . 81 . 361 1164 178 . . 1191 . . . 63 . . . . . . . . . 297 131 . 8491 Explosive 2840 | . . . . . . 16 . . . . . . . . . . . . . . . . . . . 147 . . 2677 Electromagnetic 7697 | . 84 7 . 371 285 . . . . . . . . . . . . . . . . 2647 230 . . 2656 247 1098 72 Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing 441 | . . . . . . . . . . . . . . . . . . . . . . . . . 441 . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Entropic 696 | . . . . . . . . . . . . . . . . . . . . . . . . . . 696 . . . Highest Corruption 53 | . . . . . . . . . . . . 1 1 2 2 2 2 2 . . . 1 1 . 5 53 . 7 44 Average Corruption 12 | . . . . . . . . . . . . 1 1 1 2 2 2 2 . . . 1 1 . 4 13 . 6 22 Corruption Purged 25 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 25 Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 277 | . . . . . . . . . . . . 1 . 1 11 3 . 6 . . . 1 3 . 21 56 . 12 162 Message Errors 66 | . . . . . . . . . . . . . . . 5 1 . 1 . . . . 3 . 4 13 . 2 37 Matter Fused 64 | . . . . . . . . . . . . . . . 3 1 . 1 . . . 1 . . 6 11 . 3 38 Heat Flow Errors 33 | . . . . . . . . . . . . 1 . 1 . 1 . 1 . . . . . . 2 7 . . 20 Energy Discharges 32 | . . . . . . . . . . . . . . . 1 . . 2 . . . . . . 4 5 . 2 18 Parts Rejected 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . 2 Parts Fused 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 Data Loss (minor) 24 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 3 5 . 1 14 Data Loss (major) 15 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 4 . 2 7 Alerts 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 3 Misdirections 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 3 Weapon Failures 27 | . . . . . . . . . . . . . . . 1 . . . . . . . . . 1 7 . 1 17 Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 2222 | . . 19 . . 5 . 24 80 . . . 65 . . 150 . 47 61 75 . . . . . 846 463 5 247 135 Projectiles 1750 | . . 19 . . 5 . 24 80 . . . 65 . . 150 . 47 61 75 . . . . . 640 423 . 83 78 Explosions 102 | . . . . . . . . . . . . . . . . . . . . . . . . . . 40 5 . 57 Melee 370 | . . . . . . . . . . . . . . . . . . . . . . . . . 206 . . 164 . Knockbacks 67 | . 1 4 . 3 1 1 . . . . . . . . 4 2 . 7 1 . 2 . . . 9 18 . 11 3 Impact 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Kinetic 57 | . 1 4 . 1 1 1 . . . . . . . . 4 2 . 7 1 . 2 . . . 9 15 . 6 3 Secondary 7 | . . . . 2 . . . . . . . . . . . . . . . . . . . . . 3 . 2 . Self-Inflicted Damage 1065 | . 32 . . . 18 9 34 . . . . . . . . 74 . . . . . . . . . 710 . 188 . Shots 65 | . 1 . . . 1 1 1 . . . . . . . . 1 . . . . . . . . . 60 . . . Rammed 7 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 2 Targets Rammed 13 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 10 2 Kicked 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Crushed 1 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 604 | 54 65 105 . 277 316 103 56 327 10 . . 183 . 155 78 465 8 217 7 4 22 29 67 22 501 233 484 391 604 Average Temperature 110 | 25 26 30 . 113 149 54 23 154 10 . . 65 . 90 24 140 5 30 3 4 11 13 11 12 145 58 177 179 165 Received Heat Transfer 3323 | . 12 140 9 180 612 87 24 104 6 . 45 96 . . . . . . 36 . 36 105 8 . 120 127 42 544 990 Effects 33 | . . . . . 5 . . . . . . . . . . . . 1 . . . . . . 4 . 4 . 19 Shutdowns 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . 2 Energy Bleed 12 | . . . . . 4 . . . . . . . . . . . . 1 . . . . . . 1 . 2 . 4 Interference 12 | . . . . . 1 . . . . . . . . . . . . . . . . . . . 2 . . . 9 Matter Decay 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 2 Damage (major) 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Combat Hostiles 3 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . 1 . 1 . Robots Corrupted 24 | . . . . . . . . . . . . . . . . . . . . . . 7 1 . . 11 1 4 . Combat Hostiles 21 | . . . . . . . . . . . . . . . . . . . . . . 7 1 . . 11 1 1 . Parts Fried 86 | . . . . . . . . . . . . . . . . . . . . . . 37 1 . . 31 4 13 . Impact Corruptions 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 7 . Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 3 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . 1 Heat Transferred 5838 | 125 100 . . . 100 . 250 900 150 . . 1100 . . . 160 . . . . . . . . . 200 50 . 2703 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 78 | . . . . . . . . . . . . . . . . . . . . . . . . . 78 . . . . Power Chain Reactions 8 | . 2 . . . 1 . . . . . . . . . . . . . . . . . . . . 3 1 . 1 Alert | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Com Maximum Alert Level 4 | . . . . . . . 2 . . . . 1 . . . . . . . . . . . . 3 3 2 4 3 Low Security (%) 45 | 100 100 100 . 100 100 100 . . . . . 55 100 100 . . . . 100 . . . . 100 31 . . . 9 Level 1 10 | . . . . . . . 57 . . . . 44 . . . . . . . . . . . . 5 2 67 21 . Level 2 20 | . . . . . . . 42 . . . . . . . . . . . . . . . . . 32 60 32 21 27 Level 3 22 | . . . . . . . . . . . . . . . . . . . . . . . . . 30 36 . 31 63 Level 4 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 24 . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1259 | 5 59 70 . 92 72 79 441 . . . . 265 81 56 . . . . 161 . . . . 30 755 1045 569 1259 885 Initial 805 | . . . . . 11 . 300 . . . . . 81 42 . . . . 156 . . . . 16 . 393 569 239 805 Average 359 | . 17 5 . 29 23 12 366 . . . . 132 71 32 . . . . 139 . . . . 12 432 686 387 775 691 Influence Increases 9071 | 5 210 86 20 271 229 278 586 145 20 . 75 509 . 21 115 95 5 135 308 . 200 502 105 24 1223 1284 310 1440 870 Destroy 0b10 Robot/C 3780 | . 80 60 20 180 100 60 100 120 20 . . 160 . . 60 40 . 100 80 . 100 480 20 . 460 720 80 240 500 Destroy 0b10 Robot/NC 195 | 5 10 5 . 15 5 . . . . . . 5 . . . . 5 5 15 . . 5 . . 25 25 . 25 45 Destroy Leader 660 | . 10 10 . 34 30 . 30 10 . . . 42 . . 10 10 . 30 32 . 10 . 10 . 126 102 20 42 102 Allied During Kill 21 | . . . . . . 5 14 . . . . . . . . . . . . . . 2 . . . . . . . Successful Hack 249 | . 13 . . . . 7 . . . . . 18 . 21 . . . . . . . . . 20 75 5 . 66 24 Select Force Hacks 180 | . . . . . . 180 . . . . . . . . . . . . . . . . . . . . . . . Disable Machine 675 | . 30 . . 15 45 15 90 . . . . 15 . . . . . . 15 . . . . . 240 150 15 45 . Anti-Garrison Action 650 | . . . . . . . . . . . . . . . . . . . . . . . . . 150 150 150 200 . Destroy Structure 546 | . 7 11 . 12 19 11 52 . . . . 14 . . . . . . 16 . . . . 4 132 42 15 72 139 Advance Influence 450 | . . . . . . . 300 . . . . . . . . . . . 150 . . . . . . . . . . Partial Spotted 45 | . . . . . . . . . . . . 15 . . . . . . . . . . . . . . . 15 15 Lose Combat Pursuer 1620 | . 60 . . 15 30 . . 15 . . 75 240 . . 45 45 . . . . 90 15 75 . 15 90 30 735 45 Influence Decreases 8361 | 5 210 86 20 243 257 278 220 256 79 196 75 275 173 69 61 127 40 125 184 131 63 214 508 49 524 970 924 580 1419 Entered New Map 2621 | . . . . . 17 . . 136 49 196 . . 153 19 5 13 35 . 4 51 2 140 428 9 . 306 444 160 454 Time Decay 4814 | 5 210 85 20 233 160 263 180 80 30 . 75 155 20 50 56 114 5 125 170 80 51 64 80 40 474 514 470 310 695 Search Patrol Dispatched 100 | . . . . . . . . . . . . 100 . . . . . . . . . . . . . . . . . Lost Part 706 | . . 1 . 10 80 15 . . . . . 20 . . . . . . 10 . 10 10 . . 40 150 10 80 270 Lost Ally 120 | . . . . . . . 40 40 . . . . . . . . . . . . . . . . 10 . . 30 . Squads Dispatched 43 | . 1 . . . 1 . 2 . . . . 1 . 1 . . . . 1 . . . . 1 4 10 2 5 14 Investigation 8 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 1 2 Extermination 13 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . 1 2 . 2 6 Reinforcement 12 | . . . . . 1 . 1 . . . . . . . . . . . . . . . . . 1 2 1 2 4 Assault 7 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 3 . . 2 Garrison 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Data Miner Redirects 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 Construction Impeded 1 | . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Com Distress Signals 25 | . 1 . . 2 1 1 . . . . . 1 . . . . . . . . . 1 . . 2 . 9 3 4 Communications Jammed 17 | . . . . . . . . . . . . . . . . . . 3 . . . . . . . . . 14 . Distress Signals 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Times Spotted 427 | . 8 11 1 14 9 6 5 10 1 . 5 30 6 . 5 3 . 8 5 . 12 43 4 . 31 55 24 72 59 Peak Tracking Total 14 | . 6 4 1 4 6 1 3 4 1 . 4 11 6 . 3 3 . 3 2 . 6 12 5 . 3 9 12 14 7 Tactical Retreats 49 | . 2 1 . 1 2 . . 1 . . 3 7 . . 2 1 . . . . 3 1 1 . 1 3 1 17 2 Traps | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Com Traps Triggered 12 | . . . . . 1 . . . . . . 2 . . . . . . . . . . . . 1 6 . . 2 Indirectly 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ---------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Com Machines Disabled 55 | . 2 . 1 1 3 1 6 . . . . 1 . . . 2 . . 1 . . . . . 17 15 2 3 . Max in Single Turn 4 | . 1 . 1 1 1 1 4 . . . . 1 . . . 2 . . 1 . . . . . 2 2 1 1 . Garrison Access 6 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 1 1 1 1 . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Com Machines Accessed 80 | . 3 . . 3 1 12 4 . . 3 . 10 . 4 . . 4 . 2 . . 3 . 4 10 4 2 7 4 Terminals 45 | . 3 . . 1 1 5 2 . . . . 6 . 2 . . . . 1 . . . . 2 8 3 2 5 4 Fabricators 2 | . . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . . . . 1 . 6 1 . . . . 3 . 2 . . . . . . . . . 1 . . . 1 . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 5 | . . . . 1 . . . . . . . . . . . . . . 1 . . . . 1 . 1 . 1 . Total Hacks 178 | . 8 . . 4 1 30 5 . . 22 . 20 . 6 . . 17 . 6 . . 12 . 8 14 4 4 10 7 Successful 108 | . 5 . . 3 . 20 1 . . 22 . 7 . 3 . . 17 . 1 . . 12 . 4 5 2 . 4 2 Failed 70 | . 3 . . 1 1 10 4 . . . . 13 . 3 . . . . 5 . . . . 4 9 2 4 6 5 Catastrophic 16 | . . . . 1 . . 1 . . . . 3 . 2 . . . . 1 . . . . . 1 1 1 3 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 46 | . 6 . . . 2 14 1 . . . . 5 . 1 . . . . 3 . . 1 . . 2 2 3 3 3 Terminals 81 | . 8 . . 1 1 9 3 . . . . 13 . 3 . . . . 3 . . . . 6 12 3 4 8 7 Fabricators 3 | . . . . . . . 1 . . . . 2 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 32 | . . . . 2 . 19 1 . . . . 5 . 3 . . . . . . . . . 1 . . . 1 . Scanalyzers 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access 7 | . . . . 1 . . . . . . . . . . . . . . 3 . . . . 1 . 1 . 1 . Terminal Hacks 71 | . 1 . . . . 3 . . . 22 . 3 . 2 . . 17 . 1 . . 12 . 2 2 2 . 2 2 Record 11 | . . . . . . . . . . 6 . . . . . . 5 . . . . . . . . . . . . Part Schematic 14 | . . . . . . . . . . 10 . . . . . . 4 . . . . . . . . . . . . Robot Schematic 3 | . . . . . . . . . . 3 . . . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Prototype ID Bank 18 | . . . . . . . . . . 3 . . . . . . 4 . . . . 11 . . . . . . . Open Door 2 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 Open DSF 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Level Access Points 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Branch Access Points 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . . . . . . 1 . . . . . . 1 . . . . . . . . 1 . Terminal Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Fabricator Index 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Recycling Unit Index 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Maintenance Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Security Status 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Registered Prototypes 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 4 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . 1 1 . . . Proto ID Catalog 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Release Object 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Build 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 13 | . . . . 2 . 6 1 . . . . 2 . 1 . . . . . . . . . 1 . . . . . Retrieve Components 13 | . . . . 2 . 6 1 . . . . 2 . 1 . . . . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Retrieve Study 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Garrison Access Hacks 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Seal Access 2 | . . . . 1 . . . . . . . . . . . . . . . . . . . 1 . . . . . Unauthorized Hacks 19 | . 4 . . . . 11 . . . . . 1 . . . . . . . . . . . . 1 . . 2 . Terminals 11 | . 4 . . . . 5 . . . . . . . . . . . . . . . . . . 1 . . 1 . Assimilate 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 . Botnet 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 8 | . 3 . . . . 5 . . . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Prioritize 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Tunnel 6 | . . . . . . 6 . . . . . . . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Jam 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 2 | . 1 . . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 49 | . 2 . . 1 1 4 4 . . . . 8 . 3 . . . . 2 . . . . 3 8 2 2 6 3 Full Trace Events 5 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . . 1 . . 1 . . Feedback Events 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Corruption 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . 3 . . . . . . . . . . . . . . 3 . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 23 | . . . . . . . . . . 10 . . . . . . 4 . . . . . . . 7 2 . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 117 | . . . . . . . . . . . . 117 . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 46 | . . . . 10 . 27 2 . . . . 3 . 1 . . . . . . . . . 3 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------ Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Com Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Non-combat 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . find_chute 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . . . Relay Couplers Released 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Machine Destruction 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . 1 7 . . . . . . . . . . . . . . . 2 . . . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 -------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Com Total Allies 13 | . . . . . 1 7 . . . . . . . . . . . . . . . 2 . . 1 . . 2 . Largest Group 7 | . . . . . . 7 5 3 . . . . . . . . . . . . . 2 . . 1 . . 1 . Highest-Rated Group 128 | . . . . . . 97 87 52 . . . . . . . . . . . . . 128 . . 45 . . 58 . Highest-Rated Ally 64 | . . . . . . 27 27 26 . . . . . . . . . . . . . 64 . . 45 . . 58 . Total Orders 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . STAY 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Ally Attacks 29 | . . . . . 1 10 14 1 . . . . . . . . . . . . . . . . . . . 3 . Total Damage 378 | . . . . . 14 74 167 17 . . . . . . . . . . . . . . . . . . . 106 . Kills 5 | . . . . . . 3 2 . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 . . Intel | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Com Active Infowar (turns) 10045 | 9 641 797 170 175 . . 213 179 61 28 283 385 54 117 716 261 178 372 344 161 150 556 351 117 1203 1278 696 540 10 Optics 965 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 696 259 10 Sensors 3442 | . . . . . . . . . . . . 382 54 117 716 261 178 169 2 161 117 . 351 117 610 . . 207 . IFF 1191 | . . . . . . . 213 179 61 28 283 4 . . . . . 144 279 . . . . . . . . . . Seismic 1792 | 9 641 797 170 175 . . . . . . . . . . . . . . . . . . . . . . . . . Cloaking 1788 | . . . . . . . . . . . . . . . . . . . . . . 2 216 117 1180 273 . . . Jamming 3861 | . . . . . . . . . . . . . . . 261 236 156 372 344 161 150 556 129 4 . 1277 . 215 . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . 4 . . . . . . . . . . . . Derelict Logs Recovered 11 | . . 1 1 . . . . 1 1 . . . . . 1 1 . 1 . 1 3 . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 ------------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Com Turns Passed 17509 | 122 641 797 170 872 406 1940 373 179 61 28 283 385 54 117 716 286 178 379 344 161 150 714 351 117 1203 1408 1199 692 3183 Spaces Moved 13795 | 72 280 328 95 422 208 1040 370 271 150 78 373 706 93 225 389 240 159 292 366 293 236 1004 202 170 1418 834 1144 736 1601 Core 247 | 21 . . . . 3 . . . . . . . . . . . . . . . . . . . . . . . 223 Treads 5317 | 51 280 328 95 422 125 701 . . . . . . . . . . . . 229 293 236 807 . . 538 611 81 . 520 Legs 2927 | . . . . . . . . . . . . . . . . . . . . . . 69 202 170 797 223 826 288 352 Wheels 600 | . . . . . 80 94 370 56 . . . . . . . . . . . . . . . . . . . . . Hover 2765 | . . . . . . . . 215 150 78 373 706 93 225 389 240 113 . . . . . . . . . . 86 97 Flight 1939 | . . . . . . 245 . . . . . . . . . . 46 292 137 . . 128 . . 83 . 237 362 409 Fastest Speed 32 | 50 160 160 160 145 80 47 47 36 36 36 36 36 36 36 94 94 94 90 54 54 54 36 36 55 55 55 41 32 50 Average Speed 84 | 127 160 160 160 155 133 124 47 38 36 36 36 36 36 45 95 94 94 90 67 54 54 50 36 55 55 99 81 66 128 Slowest Speed 400 | 160 160 160 160 160 400 160 47 47 36 36 36 36 36 110 130 130 94 94 90 54 54 54 55 55 55 154 105 106 269 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 8 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 2 5 1 Potential Cave-ins 10 | . . . . . . . . . . . . . . . . . . . . . . . . . 2 4 . . 4 Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Teleports 2 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 . . Exploration Rate (%) 43 | 4 53 73 7 34 43 99 12 45 38 68 64 23 78 7 56 42 60 47 11 55 49 91 48 5 89 20 25 27 41 Regions Visited 29 Branch Regions 19 Pre-discovered Areas 13 | . . 1 . . . 6 . . 1 1 . . . . 1 . 3 . . . . . . . . . . . . Known Exits Taken 14 | . . . . 1 . . 1 . . . 1 . . 1 1 1 1 . 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 13 | 1 1 1 1 . 1 1 . 1 1 1 . . . . . . . 1 . . . . . . 1 1 1 . . Scrap Searched 14 | . . 2 2 . . . . 2 . . . . . . 2 2 . 1 . 1 . . 2 . . . . . . Spaces Dug 55 | . . 3 . 4 . . 4 . . . . 1 . . . . . . 1 . . . 1 2 27 7 . 5 . Terrain Destroyed 397 | . 6 16 4 10 17 13 55 9 . . . 7 . . 15 16 . 11 8 1 3 . 1 2 93 10 6 27 67 Melee 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Projectile 309 | . . 16 4 10 11 1 9 9 . . . 7 . . 15 3 . 11 8 1 3 . 1 2 92 10 2 27 67 AOE 87 | . 6 . . . 6 12 46 . . . . . . . . 13 . . . . . . . . . . 4 . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -3 -2 -1 -1 --------- Run | Yrd Mat Min Sub Mat Sto Rec Fac Low Low Dat Pro Fac Was Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Qua Frg Res Acc Com Total 18453 | 94 449 537 104 580 286 1650 552 321 153 77 521 810 112 241 706 284 185 375 435 294 247 1169 476 191 1713 1235 1391 867 2398 Wait 2889 | . 145 173 3 81 18 526 157 18 1 . 149 38 19 1 275 21 3 42 22 . . 63 257 17 61 125 188 17 469 Move 13753 | 71 279 327 94 421 207 1039 369 270 149 77 372 706 92 224 388 239 158 291 365 292 235 1003 201 169 1417 833 1140 726 1599 Hop 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 4 1 Pick Up 220 | 12 6 1 1 12 9 5 6 3 . . . 15 1 5 2 . 6 2 9 1 . 9 2 1 30 41 17 5 19 Fast Attach 55 | . . . . 4 1 5 . . . . . . . . . . 4 . . . . 6 . 1 17 . . . 17 Attach 128 | 7 . 1 . 6 9 . 2 . . . . 3 . 2 1 2 3 2 1 . . 2 2 . 12 43 5 9 16 Detach 36 | . . . . . . 1 . . . . . . . 1 2 2 . . . . . . 2 . 1 9 5 2 11 Swap 60 | . 2 1 . 6 1 3 . 1 . . . 4 . 2 2 3 . 4 7 . 1 3 2 1 3 8 3 1 2 Drop 194 | . 3 1 1 14 1 19 . 2 . . . 10 . 6 3 1 7 . 3 . . 13 4 1 40 29 13 7 16 Fire 1027 | 4 14 32 5 36 38 21 18 27 3 . . 34 . . 33 16 4 34 28 1 11 48 6 1 115 147 19 86 246 Melee 17 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 . . . . Ram 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Kick 5 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 5 . Crush 3 | . . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . 2 Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 55 | . . . . . 2 31 . . . . . . . . . . . . . . . 22 . . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: Fac / *Sto) -8/Storage -8/Recycling -6/Factory (discovered 2 exits: *Low x2) -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory -5/Waste -5/Factory (discovered 2 exits: *Upp x2) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory -4/Upper Caves -4/Upper Caves -4/Warlord -3/Proximity Caves -3/Research -3/Quarantine (discovered 3 exits: *Res / [*Sec] / *Frg) -3/Protoforge -2/Research (discovered 2 exits: *Acc x2) -1/Access -1/Command (discovered 2 exits: *Sur x2) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 123 | -11/Scrapyard | Entered Materials 176 | -10/Materials | Identified exit to Materials 317 | -10/Materials | Build established: Mutant 496 | -10/Materials | Discovered new exit (range 14) 596 | -10/Materials | Discovered new exit (range 6) 764 | -10/Materials | Entered Mines 860 | -10/Mines | Discovered exit to Materials (range 10) 915 | -10/Mines | Learned location of Zion (-7) 952 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1154 | -10/Mines | Assembled infested the area 1159 | -10/Mines | Assisted by a Guerilla fighting off Assembled 1555 | -10/Mines | Discovered new exit (range 4) 1561 | -10/Mines | Entered Subcaves 1562 | -10/Subcaves | Approached by a straggling Scientist 1612 | -10/Subcaves | Discovered new exit (range 10) 1659 | -10/Subcaves | Visited 4L-MR0's lab 1664 | -10/Subcaves | Learned 2 Materials zone layouts 1679 | -10/Subcaves | Found Prototype Energy Cannon 1731 | -10/Subcaves | Entered Materials 1731 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 1732 | -8/Materials | Identified exit to Factory 1732 | -8/Materials | Identified exit to Storage 2384 | -8/Materials | Build established: Tank 2603 | -8/Materials | Entered Storage 2794 | -8/Storage | Lost 7 parts (1p4n2w) 3000 | -8/Storage | Used back door to open Recycling access 3000 | -8/Storage | Discovered new exit (range 5) 3009 | -8/Storage | Entered Recycling 3602 | -8/Recycling | Discovered new exit (range 15) 3726 | -8/Recycling | Build established: Commander-Gunner 4144 | -8/Recycling | Learned Factory machine intel 4176 | -8/Recycling | Entered Scraplab 4182 | -8/Recycling | Found Prototype Device 4182 | -8/Recycling | Identified Scrap Engine 4204 | -8/Recycling | Learned Storage trap positions 4292 | -8/Recycling | Learned Factory security intel 4320 | -8/Recycling | Learned 4 Lower Caves zone layouts 4337 | -8/Recycling | Learned location of 1 exit from Extension 4366 | -8/Recycling | Learned Factory trap positions 4688 | -8/Recycling | Build established: Commander-Construct 4949 | -8/Recycling | Entered Factory 4949 | -6/Factory | Accompanied by 5 allies 4949 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x2 4950 | -6/Factory | Identified exit to Lower Caves 4951 | -6/Factory | Loaded intel: 125 trap records 4953 | -6/Factory | Loaded intel: 276 machine locations 5322 | -6/Factory | Entered Lower Caves 5322 | -6/Lower Caves | Accompanied by 3 allies 5351 | -6/Lower Caves | Encountered a Warlord checkpoint 5423 | -6/Lower Caves | Build established: Construct 5477 | -6/Lower Caves | Spotted B-75 Beast 5484 | -6/Lower Caves | Learned location of 1 exit from Proximity Caves 5499 | -6/Lower Caves | Discovered new exit (range 7) 5501 | -6/Lower Caves | Entered another Lower Caves area 5503 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5556 | -6/Lower Caves | Discovered new exit (range 16) 5562 | -6/Lower Caves | Entered Data Miner 5562 | -6/Data Miner | Discovered new exit (range 6) 5570 | -6/Data Miner | Met Data Miner 5576 | -6/Data Miner | Learned location of Section 7 (-3) 5576 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5582 | -6/Data Miner | Received God Mode back door access code from Data Miner 5590 | -6/Data Miner | Entered Proximity Caves 5591 | -5/Proximity Caves | Identified exit to Factory 5609 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5680 | -5/Proximity Caves | Spotted B-75 Beast 5864 | -5/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 5873 | -5/Proximity Caves | Entered Factory 5873 | -5/Factory | Evolved 2 slots: Utility x2 5927 | -5/Factory | Identified exit to DSF 6173 | -5/Factory | Search patrols dispatched 6258 | -5/Factory | Manually triggered Chute Trap 6258 | -5/Factory | Sucked down chute 6258 | -5/Factory | Entered Waste 6264 | -5/Waste | Spotted C-40 Crusher 6267 | -5/Waste | Spotted C-40 Crusher 6275 | -5/Waste | Spotted C-40 Crusher 6284 | -5/Waste | Spotted C-40 Crusher 6289 | -5/Waste | Spotted C-40 Crusher 6289 | -5/Waste | Spotted C-40 Crusher 6297 | -5/Waste | Discovered new exit (range 10) 6301 | -5/Waste | Identified exit to Factory 6312 | -5/Waste | Entered Factory 6365 | -5/Factory | Discovered new exit (range 15) 6370 | -5/Factory | Identified exit to Upper Caves 6429 | -5/Factory | Entered Upper Caves 7139 | -5/Upper Caves | Discovered new exit (range 5) 7143 | -5/Upper Caves | Identified exit to Upper Caves 7145 | -5/Upper Caves | Entered another Upper Caves area 7214 | -5/Upper Caves | Encountered a Warlord checkpoint 7386 | -5/Upper Caves | Learned Factory garrison access intel 7417 | -5/Upper Caves | Discovered new exit (range 8) 7430 | -5/Upper Caves | Identified exit to Zhirov 7431 | -5/Upper Caves | Entered Zhirov 7431 | -5/Zhirov | Discovered new exit (range 3) 7448 | -5/Zhirov | Met Zhirov 7540 | -5/Zhirov | Found Alien Artifact 7541 | -5/Zhirov | Identified Integrated Reactor 7541 | -5/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 7555 | -5/Zhirov | Found Alien Artifact 7574 | -5/Zhirov | Learned location of Testing (-2) 7584 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 7608 | -5/Zhirov | Identified exit to Proximity Caves 7609 | -5/Zhirov | Entered Proximity Caves 7617 | -4/Proximity Caves | Spotter reported a threat 7884 | -4/Proximity Caves | Learned Research emergency access door positions 7979 | -4/Proximity Caves | Discovered new exit (range 8) 7988 | -4/Proximity Caves | Entered Factory 7988 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7989 | -4/Factory | Loaded intel: 3 garrison access locations 8262 | -4/Factory | Discovered new exit (range 9) 8330 | -4/Factory | Identified exit to Upper Caves 8332 | -4/Factory | Entered Upper Caves 8473 | -4/Upper Caves | Discovered new exit (range 10) 8477 | -4/Upper Caves | Encountered a Warlord checkpoint 8493 | -4/Upper Caves | Identified exit to Upper Caves 8493 | -4/Upper Caves | Entered another Upper Caves area 8544 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 8582 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8589 | -4/Upper Caves | Learned Research terminal intel 8596 | -4/Upper Caves | Learned Research garrison access intel 8605 | -4/Upper Caves | Learned 4 Research zone layouts 8635 | -4/Upper Caves | Discovered new exit (range 5) 8639 | -4/Upper Caves | Identified exit to Warlord 8643 | -4/Upper Caves | Entered Warlord 8925 | -4/Warlord | Warlord's base attacked by MAIN.C 9009 | -4/Warlord | Spotted B-86 Titan 9035 | -4/Warlord | Opened Warlord's prototype stash 9051 | -4/Warlord | Found Prototype Hackware 9054 | -4/Warlord | Found Prototype Processor 9059 | -4/Warlord | Found Prototype Device 9083 | -4/Warlord | Found Prototype Energy Gun 9083 | -4/Warlord | Identified Vortex Rail 9087 | -4/Warlord | Found Prototype Energy Gun 9087 | -4/Warlord | Identified Vortex Shotgun 9092 | -4/Warlord | Found Vortex Rail 9096 | -4/Warlord | Identified Exp. Cloaking Device 9100 | -4/Warlord | Found Vortex Shotgun 9155 | -4/Warlord | Met Warlord 9211 | -4/Warlord | Warlord forces counterattacked 9258 | -4/Warlord | Lost 3 allies 9264 | -4/Warlord | Destroyed 13 combat bots 9275 | -4/Warlord | Spotted Executioner 9283 | -4/Warlord | Destroyed Executioner 9289 | -4/Warlord | Spotted Executioner 9303 | -4/Warlord | Destroyed Executioner 9325 | -4/Warlord | Destroyed 7 combat bots 9326 | -4/Warlord | Spotted Striker 9331 | -4/Warlord | Lost 5 allies 9344 | -4/Warlord | Discovered new exit (range 12) 9354 | -4/Warlord | Destroyed Striker 9357 | -4/Warlord | Identified exit to Proximity Caves 9357 | -4/Warlord | Entered Proximity Caves 9386 | -3/Proximity Caves | Lost 5 allies 9547 | -3/Proximity Caves | Spotted B-86 Titan 9559 | -3/Proximity Caves | Destroyed B-86 Titan 9561 | -3/Proximity Caves | Discovered new exit (range 10) 9568 | -3/Proximity Caves | Identified exit to Research 9708 | -3/Proximity Caves | Entered Research 9708 | -3/Research | Evolved 2 slots: Power x1, Utility x1 9709 | -3/Research | Identified exit to Quarantine 9712 | -3/Research | Loaded intel: 23 terminal locations 9713 | -3/Research | Loaded intel: 3 garrison access locations 9718 | -3/Research | Identified System Mapper 9825 | -3/Research | Entered Quarantine 9849 | -3/Quarantine | Found Alien Slashing Weapon 9849 | -3/Quarantine | Identified Sigix Broadsword 9886 | -3/Quarantine | Found Alien Artifact 9888 | -3/Quarantine | Found Alien Artifact 9894 | -3/Quarantine | Found Alien Artifact 9897 | -3/Quarantine | Found Alien Artifact 9952 | -3/Quarantine | Found Alien Artifact 10013 | -3/Quarantine | Found Gamma Bomb Array 10029 | -3/Quarantine | Found Alien Artifact 10029 | -3/Quarantine | Identified Phase Redirector 10053 | -3/Quarantine | Build established: Hacker-Construct 10098 | -3/Quarantine | Found Alien Impact Weapon 10139 | -3/Quarantine | Found Alien Artifact 10223 | -3/Quarantine | Watched by a mysterious "MATRIX" hacker. 10273 | -3/Quarantine | Cryocooling Duct disabled 10273 | -3/Quarantine | Cryocooling Duct disabled 10288 | -3/Quarantine | Ambient heat levels rising (+40) 10288 | -3/Quarantine | Non-combat units ordered to evacuate 10288 | -3/Quarantine | Combat units ordered to evacuate 10328 | -3/Quarantine | Found Alien Reactor 10328 | -3/Quarantine | Identified Matter Drive 10349 | -3/Quarantine | Found Alien Energy Cannon 10388 | -3/Quarantine | Quarantine Guard activated 10400 | -3/Quarantine | Identified Core Stripper 10404 | -3/Quarantine | Spotted Fortress 10407 | -3/Quarantine | Destroyed Fortress 10424 | -3/Quarantine | Found Prototype Device 10424 | -3/Quarantine | Identified Exp. Force Field 10427 | -3/Quarantine | Found Prototype Device 10427 | -3/Quarantine | Identified Thermal Barrier 10441 | -3/Quarantine | Found Prototype Device 10442 | -3/Quarantine | Identified Exp. EM Shield 10450 | -3/Quarantine | Spotted Quarantine Guard 10451 | -3/Quarantine | Spotted Quarantine Guard 10467 | -3/Quarantine | Spotted Quarantine Guard 10472 | -3/Quarantine | Destroyed Quarantine Guard 10482 | -3/Quarantine | Destroyed Quarantine Guard 10495 | -3/Quarantine | Destroyed Quarantine Guard 10568 | -3/Quarantine | Spotted Quarantine Guard 10582 | -3/Quarantine | Destroyed Quarantine Guard 10590 | -3/Quarantine | Spotted Quarantine Guard 10606 | -3/Quarantine | Spotted Quarantine Guard 10613 | -3/Quarantine | Destroyed Quarantine Guard 10623 | -3/Quarantine | Destroyed Quarantine Guard 10635 | -3/Quarantine | Spotted Quarantine Guard 10652 | -3/Quarantine | Spotted Quarantine Guard 10659 | -3/Quarantine | Build established: Construct 10659 | -3/Quarantine | Destroyed Quarantine Guard 10668 | -3/Quarantine | Destroyed Quarantine Guard 10726 | -3/Quarantine | Discovered new exit (range 11) 10726 | -3/Quarantine | Spotted Quarantine Guard 10740 | -3/Quarantine | Destroyed Quarantine Guard 10873 | -3/Quarantine | Spotted Quarantine Guard 10880 | -3/Quarantine | Destroyed Quarantine Guard 11025 | -3/Quarantine | Discovered new exit (range 6) 11025 | -3/Quarantine | Discovered new exit (range 6) 11028 | -3/Quarantine | Entered Protoforge 11148 | -3/Protoforge | Discovered new exit (range 16) 11176 | -3/Protoforge | Identified Dimensional Node Initializer 11176 | -3/Protoforge | Initialized slip node 11209 | -3/Protoforge | Spotted B-86 Titan 11223 | -3/Protoforge | Destroyed B-86 Titan 11228 | -3/Protoforge | Superfortress began startup sequence 11238 | -3/Protoforge | Identified Core Cannon 11241 | -3/Protoforge | Additional patrols dispatched to research labs 11256 | -3/Protoforge | Found Prototype Power Core 11257 | -3/Protoforge | Identified Cep. Zero-point Core 11266 | -3/Protoforge | Spotted Immortal 11267 | -3/Protoforge | Spotted Immortal 11273 | -3/Protoforge | Scanned by Researcher 11278 | -3/Protoforge | First assault squad dispatched 11304 | -3/Protoforge | Incoming assault squad redirected 11331 | -3/Protoforge | Found Cep. Zero-point Core 11365 | -3/Protoforge | Destroyed Immortal 11468 | -3/Protoforge | Destroyed Immortal 11598 | -3/Protoforge | Spotted Decapitator 11598 | -3/Protoforge | Spotted Decapitator 11598 | -3/Protoforge | Spotted Decapitator 11605 | -3/Protoforge | Destroyed Decapitator 11605 | -3/Protoforge | Destroyed Decapitator 11605 | -3/Protoforge | Destroyed Decapitator 11663 | -3/Protoforge | Found Prototype Protection 11664 | -3/Protoforge | Identified Cep. Core Shell 11667 | -3/Protoforge | Found Prototype Protection 11668 | -3/Protoforge | Identified Cep. RG22 Armor 11669 | -3/Protoforge | System corruption reached 10% 11672 | -3/Protoforge | Found Prototype Device 11673 | -3/Protoforge | Identified Cep. Reaction Jets 11723 | -3/Protoforge | Found Exp. Force Field 11727 | -3/Protoforge | Found Prototype Device 11728 | -3/Protoforge | Identified Exp. Remote Shield 11732 | -3/Protoforge | Found Prototype Device 11733 | -3/Protoforge | Identified Cep. Phase Shift Module 11735 | -3/Protoforge | Found Prototype Device 11736 | -3/Protoforge | Identified Exp. EM Disruption Field 11745 | -3/Protoforge | Found Cep. Core Shell 11750 | -3/Protoforge | Found Cep. Core Shell 11754 | -3/Protoforge | Found Prototype Processor 11755 | -3/Protoforge | Identified Cep. Projectile Intercept Suite 11819 | -3/Protoforge | Identified Transdimensional Reconstructor (x3) 11822 | -3/Protoforge | Found Prototype Device 11830 | -3/Protoforge | Found Prototype Ballistic Gun 11831 | -3/Protoforge | Identified Cep. XC Strikerail 11833 | -3/Protoforge | Identified Crosscalibrator 11857 | -3/Protoforge | Garrison activated, responded to threat 11866 | -3/Protoforge | Spotted Immortal 11867 | -3/Protoforge | Spotted Immortal 11885 | -3/Protoforge | Spotted Immortal 11889 | -3/Protoforge | Core integrity fell below 50% 11900 | -3/Protoforge | Destroyed Immortal 11922 | -3/Protoforge | Destroyed Immortal 11950 | -3/Protoforge | Found Corrupted Prototype Device 11952 | -3/Protoforge | Lost 4 parts (2u2w) 11973 | -3/Protoforge | Found Faulty Cep. XC Strikerail 11975 | -3/Protoforge | Found Faulty Cep. XC Strikerail 12200 | -3/Protoforge | Found Cep. NT7 Matterbank 12203 | -3/Protoforge | Found Prototype Storage 12204 | -3/Protoforge | Identified Cep. Antigrav Storage Unit 12212 | -3/Protoforge | Found Cep. Chromion Battery 12221 | -3/Protoforge | Spotted V459-o 12222 | -3/Protoforge | Found Cep. NT7 Matterbank 12224 | -3/Protoforge | Spotted V639-r 12228 | -3/Protoforge | Spotted V588-u 12238 | -3/Protoforge | Spotted V517-k 12243 | -3/Protoforge | Destroyed V459-o 12256 | -3/Protoforge | Destroyed V517-k 12265 | -3/Protoforge | Found Corrupted Prototype Device 12271 | -3/Protoforge | Found Corrupted Prototype Device 12339 | -3/Protoforge | Spotted Decapitator 12340 | -3/Protoforge | Spotted Decapitator 12340 | -3/Protoforge | Spotted Decapitator 12340 | -3/Protoforge | Spotted V863-p 12341 | -3/Protoforge | Spotted V337-n 12356 | -3/Protoforge | Destroyed Decapitator 12377 | -3/Protoforge | Destroyed Decapitator 12377 | -3/Protoforge | Destroyed Decapitator 12383 | -3/Protoforge | Found Prototype Launcher 12400 | -3/Protoforge | Identified Cep. Concussive Dispersal Blaster 12405 | -3/Protoforge | Warped through subspace to slip node 12411 | -3/Protoforge | System corruption reached 30% 12411 | -3/Protoforge | Identified Exp. Thermal Defense Suite 12414 | -3/Protoforge | Identified Cep. Antimissile System (x2) 12433 | -3/Protoforge | Lost 7 parts (1n3u3w) 12436 | -3/Protoforge | Entered Research 12436 | -2/Research | Warlord forces began assault on 0b10 12436 | -2/Research | Evolved 2 slots: Power x1, Weapon x1 12466 | -2/Research | Warped through subspace 12483 | -2/Research | Spotted B-90 Cyclops 12546 | -2/Research | Research machine network offline 12556 | -2/Research | Met up with Warlord 12710 | -2/Research | Build established: Mutant 12831 | -2/Research | Found Prototype Processor 12833 | -2/Research | Identified Exp. Core Analyzer 12946 | -2/Research | Found Quantum Capacitor 13152 | -2/Research | Borebot progress halted 13210 | -2/Research | Discovered new exit (range 12) 13211 | -2/Research | Build established: Generator-Construct 13234 | -2/Research | Borebot progress halted 13415 | -2/Research | Discovered new exit (range 11) 13523 | -2/Research | Warlord invited to help at Command 13523 | -2/Research | Given Cave Seal Controls access code 13562 | -2/Research | Spotted Executioner 13563 | -2/Research | Spotted Executioner 13574 | -2/Research | Destroyed Executioner 13619 | -2/Research | Spotted Striker 13633 | -2/Research | Spotted Striker 13635 | -2/Research | Entered Access 13635 | -1/Access | Evolved 2 slots: Utility x2 13719 | -1/Access | Lost 3 allies 13815 | -1/Access | Spotted B-99 Colossus 13815 | -1/Access | Spotted B-99 Colossus 14147 | -1/Access | Lost 3 parts (1p1u1w) 14237 | -1/Access | Spotted B-99 Colossus 14319 | -1/Access | Discovered new exit (range 7) 14326 | -1/Access | Identified exit to Command 14327 | -1/Access | Entered Command 14371 | -1/Command | Found Hvy. Reflective Plating 14410 | -1/Command | Build established: Generator-Mutant 14482 | -1/Command | System corruption reached 10% 14498 | -1/Command | Lost 3 parts (1p1n1u) 14535 | -1/Command | Destroyed 9 combat bots 14565 | -1/Command | Found Hvy. Reflective Plating 14748 | -1/Command | Disengaged cave seal 14748 | -1/Command | Derelicts emerged from the dark tunnel 14748 | -1/Command | Welcomed Warlord to Command 14773 | -1/Command | Spotted B-99 Colossus 14825 | -1/Command | Lost 9 allies 15352 | -1/Command | Lost 4 allies 15440 | -1/Command | Warlord commented on Warlord statues 15448 | -1/Command | Spotted Combat Programmer 15450 | -1/Command | Spotted Combat Programmer 15450 | -1/Command | Spotted M Guard 15450 | -1/Command | Spotted M Guard 15453 | -1/Command | Destroyed Combat Programmer 15465 | -1/Command | Destroyed M Guard 15466 | -1/Command | Core integrity fell below 50% 15498 | -1/Command | Destroyed M Guard 15500 | -1/Command | All MAIN.C guards destroyed 15530 | -1/Command | Lost 5 parts (2p1n1u1w) 15540 | -1/Command | Found Thermal Barrier 15808 | -1/Command | Build established: Mutant 15845 | -1/Command | Warlord destroyed during the assault 15975 | -1/Command | Disengaged cave seal 15975 | -1/Command | Derelicts emerged from the dark tunnel 16034 | -1/Command | Lost 3 allies 16037 | -1/Command | Found Prototype Launcher 16037 | -1/Command | Identified Ragnarok Missile Launcher 16122 | -1/Command | Derelicts emerged from the dark tunnel 16252 | -1/Command | Build established: Hacker-Mutant 16327 | -1/Command | First assault squad dispatched 16476 | -1/Command | System corruption reached 30% 16495 | -1/Command | Lost 3 allies 16599 | -1/Command | Build established: Hacker-Gunner 17068 | -1/Command | Build established: Scavenger-Construct 17084 | -1/Command | Met MAIN.C 17087 | -1/Command | 0b10 Conduit disabled 17186 | -1/Command | Incoming assault squad redirected 17206 | -1/Command | Destroyed MAIN.C Shell 17207 | -1/Command | Core integrity fell below 20% 17209 | -1/Command | MAIN.C activated Command garrisons 17209 | -1/Command | Surrendered to MAIN.C 17209 | -1/Command | Loaded intel: 54 machine locations 17209 | -1/Command | Loaded intel: 89 trap records 17209 | -1/Command | Identified exit to Surface 17209 | -1/Command | Discovered exit to Surface (range 85) 17209 | -1/Command | Discovered exit to Surface (range 44) 17237 | -1/Command | Lost 7 parts (1p3u3w) 17306 | -1/Command | Found Prototype Protection 17307 | -1/Command | Identified SHELL Armor 17316 | -1/Command | Found Exp. Core Analyzer 17318 | -1/Command | Found Prototype Device 17318 | -1/Command | Identified Exp. Hardlight Generator 17320 | -1/Command | Found Prototype Reactor 17320 | -1/Command | Identified Zero-point Reactor 17327 | -1/Command | Found Prototype Processor 17327 | -1/Command | Identified Spectral Analyzer 17329 | -1/Command | Found Prototype Device 17329 | -1/Command | Identified Exp. System Purifier 17337 | -1/Command | Found Prototype Device 17341 | -1/Command | Identified Adv. Kinecellerator 17436 | -1/Command | MAIN.C activated Command garrisons 17473 | -1/Command | Unknown forces attacked Command 17473 | -1/Command | Spotted EQ-006 17473 | -1/Command | Spotted EQ-001 17473 | -1/Command | Spotted EQ-002 17473 | -1/Command | Spotted EQ-000 17473 | -1/Command | Spotted EQ-004 17478 | -1/Command | Spotted EQ-003 17482 | -1/Command | Spotted EQ-005 17510 | -1/Command | Destroyed by EQ-000 with Enhanced Nova Cannon Last Messages --------------- 17497_ Knocked back. 17498_ Exp. System Purifier purges 1% system corruption (19%). 17498_ Acquired 8 matter. 17501_ Acquired Adv. Kinecellerator. 17502_ Penetrated by Slug. 17502_ Knocked back. 17504_ System corrupted: Hvy. Hardcell Cannon jammed. 17505_ Acquired 8 matter. 17505_ Hvy. Kinetic Battle Construct/C destroyed. 17505_ Hvy. Kinetic Battle Construct/C core remains intact and functional. 17506_ EQ-005 Prototype Device blasted off. 17506_ EQ-005 knocked back. 17507_ Knocked back. 17509_ Acquired 40 matter. 17510_ EQ-005 knocked back. 17510_ Knocked back. Map ----- +----------------------------------------------------+ | ?????????????????????????????????#?#?#???????????? | | ?????????????????????????????????#?#?#???????????? | | ?????????????????????????????????#?#?#???????????? | | ?????????????????????????????????#?#?#???????????? | | ?????????????????????????????????#?#?#???????????? | | ??###########################????#?#?#???????????? | | ??#?????????????????????????#????#?#?#???????????? | | ??#?#######################?#????#?#?#???????????? | | ??#?#""""""" """" #####################??? | | ??#?#"" "" #?#???????????????#?#??? | | ??#?#""""" " #######################? | | ??#?#"""""""" "" " ! #? | | ??#?#" " " #? | | ??#?#"" """" / #? | | ??#?#"" " % ################### #? | | ??#?# " " %%%%% % #?#???????????????# #? | | ??#?# " %% !Q Q !################### ## | | ??#?# " %% Q #?#????#?#?#??????# T# | | ??#?#""""" Q % #?#????#?#?######?# ## | | ??#?#"" % % % #?#????#?#?# # | | ??#?# % #?#????#?#?#????# | | ??#?# % % % #?#????#?#?######## | | ##### " "% #?#????#?##" # | | " " " " " #?#????#?########## | | """ " " " " #?#????#?#?# " | | " " " " @#?#????#?#?###### ""# | | ##### """"""" "" " #?#????#?#?#??# ## ## | | #?#?# " """ " """" """#?#????#?#?# ###?###? | | #?#?# """ " " " #?#????#?#?#####???????# | | #?#?#######################?#????#?#?#??????????# | | #?#?????????????????????????#????#?#?#????????? | | #?###########################????#?#?#???????# ## | | #????????????????????????????????#?#?#??????# ??? | | #????????????????????????????????#?#?#????? ???? | | #????????????????????????????????#?#?#???? #????? | | #????????????????????????????????#?#?#????#??????? | | #????????????????????????????????#?#?#???????????? | | #????????????????????????????????#?#?#???????????? | | #????????????????????????????????#?#?#???????????? | | #????????????????????????????????#?#?#???????????? | | #????????????????????????????????#?#?#???????????? | | #????????????????????????????????#?#?#???????????? | | #????????????????????????????????#?#?#??????###### | | #????????????????????????????????#?#?#??????# | | #????????????????????????????????#?#?#??????# #### | | #????????????????????????????????#?#?#??????# #??# | | #????????????????????????????????#?#?#??????# #??# | | #????????????????????????????????#?#?#????### #### | | #????????????????????????????????#?#?#????# # | | #????????????????????????????????#?#?#????# # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 145 Coolant Potential 240 Energy Generation 128 Energy Capacity 1647 Matter Stores 300 Matter Capacity 300 Sight Range 24 Robot Scan Range 16 Terrain Scan Density 10 Jamming Range 16 Cloak Strength 4 Armor Coverage 900 Resistance: TH 50 Resistance: EM 75 Core Shielding 90 Point Defense Rating 960 Weapon Cycling 25 Phase Shifting 25 Evasion (%) 81 Core Analysis 8 Recoil Reduction 6 Kinecelleration 50 Offensive Hacking 24 Defensive Hacking 14 Authchip Count 3 Item Schematics ----------------- Lgt. Regenerative Plating | -6/Data Miner | Free Combat Drone Bay | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Force Lance | -6/Data Miner | Free Rnf. Antimatter Reactor | -6/Data Miner | Free Adv. Particle Charger | -6/Data Miner | Free Adv. Actuator Array | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Centrium Light Armor Plating | -3/Quarantine | Archive Hvy. Tesla Rifle | -3/Quarantine | Archive Electron Diverter | -3/Quarantine | Archive Exp. Field Recycling Unit | -3/Quarantine | Archive Coolant Network | -3/Quarantine | Archive Cld. Phase Cannon | -3/Quarantine | Archive Gravity Neutralizer | -3/Quarantine | Archive Enh. Biometal Leg | -3/Protoforge | Archive Lrn. Phase Cannon | -3/Protoforge | Archive Robot Schematics ------------------ X-72 Disruptor | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free M-22 Extractor | -6/Data Miner | Free A-15 Conveyor | -3/Quarantine | Archive W-44 Eye | -3/Quarantine | Archive M-36 Artificer | -3/Quarantine | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Gamma Bomb Array | -3/Quarantine | Hacked Gamma Rifle | -3/Quarantine | Hacked Alien Tech Used ----------------- Integrated Reactor Sigix Broadsword Phase Redirector Matter Drive Core Stripper Dimensional Node Initializer Core Cannon Transdimensional Reconstructor Achievements -------------- Cool Guys Prodigal Son Challenges ------------ None Game ------ Seed PortableFireJammer Manual? 0 Play Time 03:08:50 Cumulative 752.1 hours Start 2026.03.07 @ 11:41:11 End 2026.03.08 @ 23:26:14 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 927 Rogue 927 Adventurer 0 Explorer 0 Win Type - Total 28 Types 14/1/4/3/2/0/2/2/0/0 Lore% 97 Gallery% 93 Achievement% 85 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Tamsyn Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 1cd85442-a6d1-4913-84bd-f40a2be37984