Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.15 @ 20:34:15 Player: Matt Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (76) 380 Value Destroyed (2547) 2547 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5947 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 194/300 Energy 97/100 System Corruption 9% Temperature Cool (0) Movement Core (100) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Advanced Weight Redist. System Target Analyzer Improved Light Armor Plating > --- WEAPON (3) ------- Heavy Plasma Cannon Gauss Rifle Improved Grenade Launcher > --- INVENTORY (5) ---- Light Treads Xenon Bombardment Thruster Energy Filter Energy Filter Dynamic Insulation System Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Active Sensor Suite Improved Light Armor Plating > --- WEAPON ----------- Medium Laser Gauss Rifle Gauss Rifle > --- INVENTORY -------- Improved Deuterium Engine Assault Cannon [Rating: 46] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Target Analyzer Protection Improved Light Armor Plating Weapon Assault Rifle Energy Gun Medium Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Improved Grenade Launcher Special Weapon Remote Datajack Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 3 | . . 2 . . 1 Utility 3 | . . . 1 1 1 Weapon 1 | . . . 1 . . Parts Attached 93 | 6 3 17 10 28 29 Power 17 | 1 . 4 1 6 5 Engine 11 | 1 . 3 . 5 2 Core 6 | . . 1 1 1 3 Reactor . | . . . . . . Propulsion 20 | 2 1 8 . 6 3 Treads . | . . . . . . Leg 18 | 2 1 8 . 6 1 Wheel . | . . . . . . Hover 2 | . . . . . 2 Flight . | . . . . . . Utility 32 | 1 2 2 3 12 12 Device 17 | . . . 3 5 9 Storage 2 | 1 . 1 . . . Processor 2 | . . . . 1 1 Hackware . | . . . . . . Protection 11 | . 2 1 . 6 2 Artifact . | . . . . . . Weapon 24 | 2 . 3 6 4 9 Energy Gun 6 | . . 1 2 1 2 Energy Cannon 1 | . . . . . 1 Ballistic Gun 7 | 2 . 1 2 1 1 Ballistic Cannon 6 | . . . 1 2 3 Launcher 3 | . . 1 1 . 1 Special Weapon 1 | . . . . . 1 Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 1 | . . . . 1 . Parts Lost 54 | . . 2 9 13 30 Power 7 | . . . . 2 5 Propulsion 13 | . . . 2 4 7 Utility 17 | . . . 2 5 10 Weapon 17 | . . 2 5 2 8 Highest Loss Streak 16 | . . 2 4 4 16 To Critical Strikes . | . . . . . . Average Backups 9 | 1 6 11 13 12 7 Power 1 | . . 1 2 . . Propulsion 1 | . 2 2 4 . . Utility 4 | . 2 4 5 5 4 Weapon 2 | . 1 2 2 5 1 Tool/Special . | . . . . . . Unused Backups 11 | . 1 3 . 4 3 Power 1 | . 1 . . . . Propulsion 4 | . . 2 . . 2 Utility 3 | . . 1 . 1 1 Weapon 3 | . . . . 3 . Tool/Special . | . . . . . . Average Slot Usage (%) 75 | . 98 92 88 92 49 Engine 5 | . 14 9 . 8 3 Core 3 | . . 1 9 5 2 Leg 22 | . 28 38 31 25 8 Device 6 | . . . 5 8 11 Storage 6 | . 13 11 9 7 2 Protection 8 | . 13 11 8 10 4 Energy Gun 3 | . . 2 10 4 1 Ballistic Gun 10 | . 28 18 7 13 2 Ballistic Cannon 4 | . . . 6 3 6 Peak Build Rating 46 | 6 9 16 26 46 45 Average Rating 22 | 4 8 12 17 33 27 On Entrance 13 | . 6 9 16 20 30 Avg Prop Armor Cover (%) . | . . . . . . Naked Turns . | . . . . . . Heaviest Build 70 | 14 19 37 41 57 70 Greatest Support 50 | 20 20 40 40 40 50 Greatest Overweight (x) 11 | 1 . 1 2 2 11 Average Overweight (x) 1 | . . . . 1 2 Largest Inventory Capacity 15 | 8 8 15 15 15 15 Average Capacity 11 | 7 7 13 15 14 8 Most Carried 15 | 4 8 15 15 15 15 Average Carried 10 | 1 6 11 13 12 7 Final Capacity 15 | 8 8 15 15 15 5 Final Carried 15 | 4 8 15 14 10 5 Class Distribution -------------------- 33% | Mutant 30% | Scavenger-Tank 23% | Scavenger-Mutant 6% | Tank 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Mutant | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 2303 | 127 156 413 336 723 548 Remotely . | . . . . . . Salvage Created 2363 | . 156 439 516 788 464 Parts 159 | . 12 31 38 41 37 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . . . 1 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Parts Restored . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 64 | . 5 11 19 16 13 Melee 1 | . . . . . 1 Guns 36 | . 5 8 10 13 . Cannons 16 | . . . 3 3 10 AOE 10 | . . 3 6 . 1 Classes Destroyed 11 | . 3 1 1 4 2 Worker 5 | . 1 . 2 1 1 Builder 6 | . . . 3 . 3 Tunneler 1 | . . . . . 1 Swarmer 20 | . 3 . 10 3 4 Grunt 27 | . 2 9 7 6 3 Brawler 1 | . . . . 1 . Sentry 8 | . . 2 2 2 2 Specialist 2 | . . . . 2 . Hunter 1 | . . . . . 1 Programmer 4 | . . . . 1 3 Heavy 1 | . . . . 1 . Best Kill Streak 9 | . 2 4 9 5 4 Combat Bots Only 7 | . 2 4 7 5 3 Max Kills in Single Turn 4 | . 2 2 4 2 4 Gunslinging 1 | . . 1 . 1 . Exploded 3 | . . 1 3 . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 864 | . 25 81 139 251 368 Missed 282 | . 7 20 34 98 123 Hits 582 | . 18 61 105 153 245 Melee 4 | . . . . 4 . Projectile 578 | . 18 61 105 149 245 Critical Strikes 17 | . . 1 2 3 11 Part Disruptions 1 | . . . . . 1 Actively Blocked 1 | . . . . . 1 Damage Taken 8422 | . 167 759 1330 2441 3725 Core 1287 | . 30 94 164 135 864 Absorbed by Shields . | . . . . . . Core Remaining (%) 82 | 100 88 76 70 80 . Volleys Fired 178 | . 15 36 35 40 52 Largest 3 | . 2 2 3 3 3 Hottest 154 | . 40 65 139 125 154 Shots Fired 390 | . 30 65 80 118 97 Gun 274 | . 30 62 62 88 32 Cannon 103 | . . . 11 30 62 Launcher 13 | . . 3 7 . 3 Special . | . . . . . . Kinetic 299 | . 30 57 38 97 77 Thermal 49 | . . . 23 21 5 Explosive 13 | . . 3 7 . 3 Electromagnetic 29 | . . 5 12 . 12 Robot Hit Streak 20 | . 6 5 8 20 11 Robot Miss Streak 5 | . 5 4 4 4 3 Penetration Max 1 | . . . . 1 1 Secondary Targets 7 | . . 1 3 3 . Max Gunslinging Chain 1 | . . 1 1 1 . Shots Hit Robots 230 | . 20 36 40 73 61 Core Hits 148 | . 9 19 38 38 44 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . 1 . Critical Strikes 11 | . . . 3 3 5 Burn 4 | . . . 2 2 . Destroy 1 | . . . . 1 . Blast 4 | . . . . . 4 Corrupt 2 | . . . 1 . 1 Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 5988 | 6 264 628 1489 1561 2040 Guns 2778 | . 264 493 474 1109 438 Cannons 1841 | . . . 185 430 1226 Explosions 1186 | . . 135 810 . 241 Melee . | . . . . . . Ramming 183 | 6 . . 20 22 135 Kinetic 3817 | . 264 462 407 1329 1355 Thermal 622 | . . . 176 210 236 Explosive 1135 | . . 135 810 . 190 Electromagnetic 231 | . . 31 76 . 124 Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 9 | . . . . 5 9 Average Corruption 4 | . . . . 5 4 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . . . . 2 27 Message Errors 9 | . . . . 1 8 Matter Fused 5 | . . . . . 5 Heat Flow Errors 5 | . . . . 1 4 Energy Discharges 5 | . . . . . 5 Parts Rejected 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Weapon Failures 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 107 | . . . 35 . 72 Projectiles 52 | . . . . . 52 Explosions 55 | . . . 35 . 20 Melee . | . . . . . . Knockbacks 22 | . . . 1 4 17 Impact 1 | . . . . . 1 Kinetic 21 | . . . 1 4 16 Secondary . | . . . . . . Self-Inflicted Damage 91 | . . . 55 . 36 Shots 2 | . . . 2 . . Rammed 47 | . . . . . 47 Targets Rammed 71 | 1 . . 4 3 63 Kicked 24 | 1 . . 4 3 16 Crushed . | . . . . . . Highest Temperature 456 | . 18 63 199 456 245 Average Temperature 65 | . 12 20 54 126 47 Received Heat Transfer 2249 | . 48 417 486 531 767 Effects 4 | . . . . 4 . Shutdowns 2 | . . . . 2 . Energy Bleed 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . . . . . 1 Combat Hostiles 1 | . . . . . 1 Parts Fried 2 | . . . . . 2 Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . . . 2 1 . Heat Transferred 1632 | . . . 629 703 300 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . . . 1 Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Maximum Alert Level 1 | . . . 1 . . Low Security (%) 99 | 100 100 100 93 100 100 Level 1 . | . . . 6 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 224 | . 125 110 224 105 103 Initial 93 | . . 52 3 93 27 Average 38 | . 44 37 87 50 16 Influence Increases 2035 | . 185 307 574 437 532 Destroy 0b10 Robot/C 1280 | . 100 220 380 320 260 Destroy 0b10 Robot/NC 60 | . 5 . 25 5 25 Destroy Leader 290 | . 20 40 70 80 80 Successful Hack 12 | . . 12 . . . Disable Machine 105 | . . . . 15 90 Destroy Structure 93 | . . 20 54 2 17 Partial Spotted 15 | . . . . . 15 Lose Combat Pursuer 180 | . 60 15 45 15 45 Influence Decreases 1978 | . 60 424 376 587 531 Entered New Map 220 | . . 73 5 113 29 Time Decay 1280 | . 60 331 281 355 253 Lost Part 478 | . . 20 90 119 249 Squads Dispatched 13 | . . 1 2 4 6 Investigation . | . . . . . . Extermination 5 | . . . . 1 4 Reinforcement 7 | . . 1 2 2 2 Assault . | . . . . . . Garrison 1 | . . . . 1 . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . 1 . 1 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts 1 | . . . . 1 . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 4 | . . 1 2 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 8 19 28 36 20 Peak Tracking Total 11 | . 3 5 8 11 4 Tactical Retreats 9 | . 2 1 3 1 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered 1 | . . . . 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled 7 | . . . . 1 6 Max in Single Turn 2 | . . . . 1 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 1 | . . 1 . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 1 | . . 1 . . . Garrison Access . | . . . . . . Total Hacks 4 | . . 4 . . . Successful 2 | . . 2 . . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 4 | . . 4 . . . Garrison Access . | . . . . . . Terminal Hacks . | . . . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 2 | . . 2 . . . Insert Component 1 | . . 1 . . . Analyze 1 | . . 1 . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events 1 | . . 1 . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . . 1 . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Part Studies Acquired . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 1 | . . 1 . . . Part Schematics Acquired 1 | . . 1 . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Active Infowar (turns) 983 | . . . . 162 821 Optics 161 | . . . . 161 . A.S.S. 1 | . . . . 1 . Traps 821 | . . . . . 821 Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 4621 | 70 239 991 662 905 1754 Spaces Moved 2234 | 55 140 616 361 330 732 Core 204 | 15 . . . . 189 Treads . | . . . . . . Legs 1720 | 40 140 616 361 330 233 Wheels . | . . . . . . Hover 310 | . . . . . 310 Flight . | . . . . . . Fastest Speed 50 | 50 120 120 120 120 50 Average Speed 165 | 102 120 135 143 200 199 Slowest Speed 600 | 120 120 190 260 260 600 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 16 | 3 24 25 32 5 11 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 98 | . . 31 49 3 15 Melee . | . . . . . . Projectile 8 | . . . 2 3 3 AOE 90 | . . 31 47 . 12 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2775 | 65 180 710 433 488 899 Wait 55 | . 15 13 12 14 1 Move 2229 | 54 139 615 360 329 732 Hop . | . . . . . . Pick Up 51 | 4 5 8 2 25 7 Fast Attach 44 | 6 3 2 4 9 20 Attach 47 | . . 6 6 22 13 Detach 21 | . . 4 3 10 4 Swap 36 | . 1 14 4 14 3 Drop 43 | . 2 12 3 22 4 Fire 178 | . 15 36 35 40 52 Melee . | . . . . . . Ram 47 | . . . . . 47 Kick 24 | 1 . . 4 3 16 Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: [*Mat] / [*Sto x2]) -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 71 | -11/Scrapyard | Entered Materials 253 | -10/Materials | Discovered new exit (range 12) 310 | -10/Materials | Entered another Materials area 310 | -9/Materials | Evolved 2 slots: Propulsion x2 310 | -9/Materials | Discovered new exit (range 8) 319 | -9/Materials | Build established: Mutant 871 | -9/Materials | Build established: Scavenger-Mutant 1023 | -9/Materials | Discovered new exit (range 16) 1163 | -9/Materials | Discovered new exit (range 15) 1301 | -9/Materials | Entered another Materials area 1301 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1696 | -8/Materials | Build established: Scavenger-Tank 1801 | -8/Materials | Discovered new exit (range 16) 1865 | -8/Materials | Destroyed 7 combat bots 1951 | -8/Materials | Lost 4 parts (2n1u1w) 1963 | -8/Materials | Entered Factory 1963 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 2186 | -7/Factory | Lost 3 parts (2n1u) 2410 | -7/Factory | Discovered new exit (range 14) 2454 | -7/Factory | Garrison activated, responded to threat 2499 | -7/Factory | Lost 4 parts (1n2u1w) 2593 | -7/Factory | Found Prototype Device 2615 | -7/Factory | Identified Active Sensor Suite 2840 | -7/Factory | Cargo convoy interrupted 2868 | -7/Factory | Entered another Factory area 2868 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2898 | -6/Factory | Lost 3 parts (2p1n) 3547 | -6/Factory | Lost 16 parts (3p3n5u5w) 3630 | -6/Factory | Build established: Mutant 4276 | -6/Factory | Core integrity fell below 50% 4513 | -6/Factory | Core integrity fell below 20% 4543 | -6/Factory | Lost 3 parts (1u2w) 4622 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04612_ Slammed into H-66 Slayer. 04612_ Slug penetrates Wall. 04613_ K-01 Serf collects debris. 04614_ Slammed into H-66 Slayer. 04614_ Destabilizing: Core damaged (-34). 04615_ Slammed into H-66 Slayer. 04616_ U-05 Engineer lays Concrete. 04617_ Slammed into H-66 Slayer. 04617_ K-01 Serf collects debris. 04617_ U-05 Engineer lays Concrete. 04618_ Slammed into H-66 Slayer. 04618_ Destabilizing: Core damaged (-17). 04619_ Penetrated by Slug. 04619_ Mic. Nuclear Core destroyed. 04619_ U-05 Engineer builds a Door. 04620_ Slammed into H-66 Slayer. 04620_ K-01 Serf collects debris. 04621_ Slammed into H-66 Slayer. 04622_ Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | """"" ? ????????????????????????????????????? | | """"" ###+#######???????????????????????????????? | | # #???????????????????????????????? | | """"" # #???????????????????????????????? | | """"" # #???????????????????????????????? | | """"" #"""" #???########????????????????????? | | """"" #"""" #???# #????????????????????? | | #"""" #???# " " #????????????????????? | | """""! #"""" #???# " " #????????????????????? | | """"" # * #???# " " #????????????????????? | | """"" ##+#####+##???#= " " #??"?????????????????? | | """"" #???#^#????# " " #??"??""?????????????? | | ! #???#^#????# " " #? "? ""?????????????? | | #####^#????# " " #? " T"?????????????? | | #????# " " #? 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R ?? | | # "" # ?? | | #"T "" # ??? | | ############"" #####+#+###############+###??? | | ???????????#"" #?? ????????????????????? | | ???????????#"" # ???????????????????? | | ???????????#"" # =! ?????????????????? | | ???????????#" ! # =! #???????H???????? | | ???????????# [[! # = #???????????????? | | ???????????#### ##### #???????????????? | | ??????????????###???# """"""""" #???????????????? | | ????????????????????# #??????????????? | | ????????????????????# """"""""" ##??????????????? | | ????????????????????# ? #???????????????? | | ????????????????????# ?"""??????????????????????? | | ????????????????????# ??????????????????????????? | | ????????????????????##???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 35 Energy Capacity 510 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 Additional Mass Support 9 EM Shielding 2 Armor Coverage 375 Evasion (%) 55 Target Analysis 5 Energy Filtering 30 Particle Charging 20 Item Schematics ----------------- Grenade Launcher | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Heavy Suspicion I Spy Jackpot Made in Tau Ceti IV Oops Please Form A Line Some Acronyms Are Better Than Others Spot Them First Troublemaker Challenges ------------ None Game ------ Seed RainbowNanofilamentsReactor Manual? 0 Play Time 01:26:11 Cumulative 5.4 hours Start 2026.09.15 @ 17:47:56 End 2026.09.15 @ 20:34:15 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 12 Rogue 9 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 6 Achievement% 7 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x35 Zoom Use 9% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: 5cd12285-7fb8-424c-a651-b0c134f810d6