Cogmind - Beta 11 *** ADVENTURER MODE // 2022.04.16 @ 14:26:26 Player: Dhrov Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (37) 185 Value Destroyed (998) 998 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (353) 353 TOTAL SCORE: 3456 Bonus ------- Follower Combat Kills 353 Cogmind --------- Core Integrity 456/550 Matter 278/300 Energy 460/460 System Corruption 0% Temperature Cool (92) Movement Treading (225) Ox1 Location -8/Materials Parts ------- > --- POWER (2) -------- Heavy Ion Engine Heavy Ion Engine > --- PROPULSION (2) --- Advanced Treads Advanced Treads > --- UTILITY (4) ------ Large Storage Unit Structural Scanner Signal Interpreter Hardened Light Armor Plating > --- WEAPON (3) ------- Heavy Assault Rifle Katana > --- INVENTORY (15) --- Advanced Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Disposable Heat Sink Weight Redist. System Experimental Sensor Array Katana Peak State ------------ > --- POWER ------------ Heavy Ion Engine Heavy Ion Engine > --- PROPULSION ------- Advanced Treads Advanced Treads > --- UTILITY ---------- Large Storage Unit Structural Scanner Signal Interpreter Improved Targeting Computer > --- WEAPON ----------- Autogun Katana Katana > --- INVENTORY -------- Advanced Treads Advanced Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Disposable Heat Sink Weight Redist. System Experimental Sensor Array Hardened Light Armor Plating [Rating: 28] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Wheel Compact Wheel Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Small Laser Energy Gun Small Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Katana Build | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Slots Evolved 4 | . . . 2 2 Power 1 | . . . . 1 Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon 1 | . . . . 1 Parts Attached 41 | 6 7 5 14 9 Power 5 | 1 . . 3 1 Engine 5 | 1 . . 3 1 Core . | . . . . . Reactor . | . . . . . Propulsion 11 | 2 2 3 2 2 Treads 4 | . . . 2 2 Leg 5 | . 2 3 . . Wheel 2 | 2 . . . . Hover . | . . . . . Flight . | . . . . . Utility 14 | 1 4 . 7 2 Device 4 | . 1 . 3 . Storage 4 | 1 2 . 1 . Processor 2 | . . . 1 1 Hackware . | . . . . . Protection 4 | . 1 . 2 1 Artifact . | . . . . . Weapon 11 | 2 1 2 2 4 Energy Gun 4 | 2 1 . 1 . Energy Cannon . | . . . . . Ballistic Gun 4 | . . 2 . 2 Ballistic Cannon 1 | . . . 1 . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon 2 | . . . . 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . . 1 . Parts Lost 8 | . 1 . 2 5 Power 1 | . . . 1 . Propulsion 3 | . 1 . . 2 Utility 1 | . . . 1 . Weapon 3 | . . . . 3 Highest Loss Streak 2 | . 1 . 1 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 98 | . 99 99 99 95 Engine 13 | . 14 14 10 18 Treads 9 | . . . 18 18 Leg 13 | . 20 27 3 . Wheel 1 | . 7 . . . Device 12 | . 4 14 18 9 Storage 12 | . 14 14 11 9 Processor 5 | . . . 11 12 Protection 3 | . 8 . 2 5 Energy Gun 15 | . 28 18 11 1 Ballistic Gun 5 | . . 9 1 12 Ballistic Cannon 3 | . . . 9 1 Slashing Weapon 1 | . . . . 6 Naked Turns . | . . . . . Heaviest Build 52 | 12 32 19 41 52 Greatest Support 44 | 32 32 20 44 44 Greatest Overweight (x) 2 | . 1 1 1 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 10 15 15 Average Capacity 11 | 6 12 10 10 15 Most Carried 12 | 4 10 10 11 12 Average Carried 9 | 1 7 9 9 9 Final Capacity 15 | 8 10 10 15 15 Final Carried 11 | 4 9 10 11 9 Class Distribution -------------------- 73% | Mutant 22% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Skirmisher | -9/Materials Mutant | -8/Materials Resources | -11 -10 -10 -9 -8 ----------- Run | Scr Mat Min Mat Mat Matter Collected 903 | 217 98 94 222 272 Remotely . | . . . . . Salvage Created 1194 | . 247 173 320 454 Parts 62 | . 10 14 14 24 Haulers Intercepted . | . . . . . Recyclers Shooed 3 | . 2 . . 1 Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Combat Hostiles Destroyed 34 | . 7 8 7 12 Melee 2 | . . . . 2 Guns 27 | . 7 8 3 9 Cannons 5 | . . . 4 1 Classes Destroyed 7 | . 3 . 3 1 Worker 1 | . 1 . . . Recycler 1 | . . . . 1 Operator 1 | . . . 1 . Swarmer 15 | . 3 6 . 6 Grunt 12 | . 4 2 3 3 Brawler 1 | . . . 1 . Sentry 6 | . . . 3 3 Best Kill Streak 6 | . 3 3 2 6 Combat Bots Only 6 | . 3 3 2 6 Max Kills in Single Turn 2 | . 2 1 1 1 Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Damage Taken 1773 | . 227 195 319 1032 Core 240 | . 42 72 32 94 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 12 | . . . 12 . Core Remaining (%) 82 | 100 . 54 92 . Volleys Fired 104 | . 22 16 28 38 Largest 3 | . 2 2 2 3 Hottest 118 | . 80 80 95 118 Shots Fired 193 | . 45 33 50 65 Gun 168 | . 45 33 33 57 Cannon 25 | . . . 17 8 Launcher . | . . . . . Special . | . . . . . Kinetic 92 | . . 5 28 59 Thermal 101 | . 45 28 22 6 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 15 | . 12 14 15 13 Robot Miss Streak 5 | . 1 5 2 2 Penetration Max . | . . . . . Secondary Targets 3 | . 1 1 . 1 Max Gunslinging Chain 1 | . 1 1 . 1 Shots Hit Robots 151 | . 35 19 39 58 Core Hits 63 | . 15 11 13 24 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 4 . Burn 3 | . . . 3 . Blast 1 | . . . 1 . Melee Attacks 6 | . . . . 6 Impact . | . . . . . Slashing 6 | . . . . 6 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2227 | . 392 229 585 1021 Guns 1602 | . 392 226 277 707 Cannons 431 | . . . 308 123 Explosions . | . . . . . Melee 191 | . . . . 191 Ramming 3 | . . 3 . . Kinetic 1189 | . . 58 375 756 Thermal 844 | . 392 168 210 74 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 191 | . . . . 191 Piercing . | . . . . . Highest Corruption 3 | . 1 1 3 . Average Corruption 1 | . 1 1 3 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 15 | . 4 6 5 . Message Errors 4 | . 1 . 3 . Matter Fused 3 | . . 3 . . Heat Flow Errors 1 | . . . 1 . Parts Rejected 1 | . . 1 . . Data Loss (minor) 1 | . 1 . . . Data Loss (major) 2 | . . 1 1 . Misfires 2 | . 1 1 . . Alerts 1 | . 1 . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 2 | . . . 2 . Impact . | . . . . . Kinetic 1 | . . . 1 . Secondary 1 | . . . 1 . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed 1 | . . 1 . . Kicked 1 | . . 1 . . Crushed . | . . . . . Highest Temperature 396 | . 171 108 389 396 Average Temperature 86 | . 64 45 83 130 Received Heat Transfer 846 | . 102 96 162 486 Effects 4 | . . . 3 1 Shutdowns 1 | . . . . 1 Interference 3 | . . . 3 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 2 | . 1 . 1 . Heat Transferred 2164 | . 875 375 729 185 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Peak Influence 461 | . 165 224 461 301 Initial 94 | . . . . 94 Average 155 | . 78 68 269 202 Maximum Alert Level 2 | . . 1 2 1 Low Security (%) 64 | 100 100 98 24 37 Level 1 31 | . . 1 63 62 Level 2 3 | . . . 11 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . . . . 2 Investigation 1 | . . . . 1 Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Distress Signals 5 | . . . 2 3 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 75 | . 16 9 26 24 Peak Tracking Total 7 | . 5 3 3 7 Tactical Retreats 4 | . 1 1 1 1 Traps | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Traps Triggered 2 | . 2 . . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -8 ---------- Run | Scr Mat Min Mat Mat Machines Disabled 2 | . . . 2 . Max in Single Turn . | . . . . . Machines Sabotaged . | . . . . . Garrisons Compromised . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Machines Accessed 9 | . 3 2 3 1 Terminals 6 | . 3 2 . 1 Fabricators . | . . . . . Repair Stations 2 | . . . 2 . Recycling Units . | . . . . . Scanalyzers 1 | . . . 1 . Garrison Access . | . . . . . Total Hacks 20 | . 5 3 9 3 Successful 13 | . 3 3 4 3 Failed 7 | . 2 . 5 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 11 | . 5 3 . 3 Fabricators . | . . . . . Repair Stations 5 | . . . 5 . Recycling Units . | . . . . . Scanalyzers 4 | . . . 4 . Garrison Access . | . . . . . Terminal Hacks 9 | . 3 3 . 3 Record 5 | . . 2 . 3 Prototype ID Bank 2 | . 2 . . . Alert Level 1 | . 1 . . . Zone Layout 1 | . . 1 . . Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . 2 . Scan Component 1 | . . . 1 . Repair 1 | . . . 1 . Recycling Unit Hacks . | . . . . . Scanalyzer 2 | . . . 2 . Insert Component 1 | . . . 1 . Analyze 1 | . . . 1 . Garrison Access Hacks . | . . . . . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . . 1 . Used . | . . . . . Hacking Detections 6 | . 2 1 2 1 Full Trace Events 2 | . . . 1 1 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 1 | . . . 1 . Time 26 | . . . 26 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . . 1 . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -8 ------------ Run | Scr Mat Min Mat Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -8 -------- Run | Scr Mat Min Mat Mat Total Allies 3 | . . 3 . . Largest Group 3 | . . 3 3 . Highest-Rated Group 40 | . . 40 40 . Highest-Rated Ally 16 | . . 16 16 . Total Orders . | . . . . . Ally Attacks 87 | . . . 87 . Total Damage 1374 | . . . 1374 . Kills 18 | . . . 18 . Allies Corrupted 1 | . . . 1 . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -8 ------- Run | Scr Mat Min Mat Mat Robot Analysis Total . | . . . . . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -8 ------------- Run | Scr Mat Min Mat Mat Turns Passed 3644 | 57 810 1002 1132 643 Spaces Moved 2118 | 45 466 701 658 248 Core 1 | 1 . . . . Treads 812 | . . . 564 248 Legs 1097 | . 302 701 94 . Wheels 208 | 44 164 . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 100 120 120 145 Average Speed 141 | 98 142 120 143 199 Slowest Speed 305 | 100 190 190 190 305 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 52 | 3 85 98 56 22 Regions Visited 4 Branch Regions 1 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 3 | . . 3 . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -8 --------- Run | Scr Mat Min Mat Mat Total 2582 | 54 570 828 797 333 Wait 255 | . 60 100 68 27 Move 2114 | 44 465 700 657 248 Hop . | . . . . . Pick Up 37 | 4 10 2 16 5 Fast Attach 12 | 6 2 2 2 . Attach 10 | . 1 . 3 6 Detach . | . . . . . Swap 20 | . 4 3 10 3 Drop 23 | . 6 4 13 . Fire 104 | . 22 16 28 38 Melee 6 | . . . . 6 Ram . | . . . . . Kick 1 | . . 1 . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 15) 58 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 582 | -10/Materials | Discovered new exit (range 9) 713 | -10/Materials | Discovered new exit (range 9) 791 | -10/Materials | Discovered new exit (range 7) 868 | -10/Materials | Entered Mines 910 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 913 | -10/Mines | Found Prototype Device 1185 | -10/Mines | Discovered new exit (range 7) 1316 | -10/Mines | Discovered new exit (range 5) 1365 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1419 | -10/Mines | Learned Materials stockpile data 1870 | -10/Mines | Entered Materials 1870 | -9/Materials | Accompanied by 3 allies 1870 | -9/Materials | Evolved 2 slots: Utility x2 2056 | -9/Materials | Discovered new exit (range 16) 2079 | -9/Materials | Discovered new exit (range 16) 2173 | -9/Materials | Repaired Structural Scanner 2474 | -9/Materials | Build established: Skirmisher 2650 | -9/Materials | Identified exit to Mines 2766 | -9/Materials | Identified Exp. Sensor Array 2813 | -9/Materials | Discovered new exit (range 10) 3002 | -9/Materials | Entered another Materials area 3002 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 3428 | -8/Materials | Build established: Mutant 3645 | -8/Materials | Self-destructed Last Messages --------------- Y-45 Defender destroyed. K-01 Serf collects debris. Y-45 Defender destroyed. K-01 Serf collects debris. Acquired 56 matter. K-01 Serf collects debris. Acquired Adv. Treads. K-01 Serf collects debris. R-06 Scavenger collects Imp. Ion Engine. K-01 Serf collects debris. R-06 Scavenger collects Heat Sink. K-01 Serf collects debris. R-06 Scavenger collects Beam Rifle. R-06 Scavenger collects Heat Sink. R-06 Scavenger collects Imp. Ion Engine. W-25 Informer distress signal alerts nearby ally. W-25 Informer suffers critical hit (Burn). Adv. Treads destroyed. Autogun destroyed. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????##! !##????#########?????????????????????? | | #######! !###############?????????????????????? | | ####### ######## ##?????????????????????? | | ##?????????????????????? | | ##?????????????????????? | | ""##?????????????????????? | | ###+####### Y"# ?????????????????????? | | # #### """ ""# ?????????????????????? | | # #### """ # ?????????????????????? | | # !#### """ =# ?????????????????????? | | # ###T """ # ?????????????????????? | | # != #### + ?????????????????????? | | # ! #### % # ?????????????????????? | | ########### ######### # ?????????????????????? | | ### ##### #### %###?????????????????????? | | ### ##### ###% # ?????????????????????? | | ### #### ### %# ??????????????????????? | | ### ### ### +%??????????????????????? | | ### ### ### %# ???????????????????? | | ### ### ### #####???????????????????? | | ### ### ###% ############ ? # ???????? | | ###+##### / ###+###% ########### # ???????? | | ## # ???????? | | T ! % + ???????? | | ## % a # ???????? | | ######### ####### %@###########?? # ???????? | | ###################### g ############????????????? | | ################???### g%###?????????????????????? | | ############???????## ##??????????????????????? | | ## ########?## ##??????????????????????? | | ## ########### ##??????????????????????? | | ## # #####g ##??????????????????????? | | # # ##??????????????????????? | | ## !*! %+% ##########??????????????????????? | | ### !! [# ##########??????????????????????? | | ### !! # ########????????????????????????? | | ?## ## #########????????????????????????? | | ?## ## # !##????????????????????????? | | ?############ # ##????????????????????????? | | ?############ + ##????????????????????????? | | ???????????## # """ ##????????????????????????? | | ############# # """ ##????????????????????????? | | ############# # """ ##????????????????????????? | | #########????????????????????????? | | #########????????????????????????? | | ##???????????????????????????????? | | ###+############???????????????????????????????? | | ? # ####???????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Back For More Safety First Challenges ------------ None Game ------ Seed RiotRemoteCasing Manual? 0 Play Time 00:38:43 Cumulative 20.6 hours Start 2022.04.16 @ 13:52:52 End 2022.04.16 @ 14:26:26 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 50 Rogue 43 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 14 Gallery% 18 Achievement% 15 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 1cf720ae-2509-40d2-bdc8-af2588f8d129