Cogmind - Beta 16 --- EXPLORER MODE // 2025.10.27 @ 12:00:00 Player: Memoir Result: Destroyed by II-BMJ(R) with Subdweller Laser Performance ------------- Evolutions (0) 0 Regions Visited (3) 600 Robots Destroyed (20) 100 Value Destroyed (334) 334 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1034 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (6) Movement Core (1400) Ox27 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (3) ------ Huge Storage Unit Structural Scanner Improved Terrain Scanner > --- WEAPON (2) ------- Light Assault Rifle > --- INVENTORY (25) --- Wheel Heat Sink Seismic Detector Targeting Computer Utility Shielding Weapon Shielding Light Armor Plating Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Wheel Wheel > --- UTILITY ---------- Huge Storage Unit Structural Scanner Improved Terrain Scanner > --- WEAPON ----------- Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Wheel Wheel Heat Sink Seismic Detector Targeting Computer Utility Shielding Weapon Shielding Light Armor Plating Grenade Launcher Mining Laser [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Wheel Wheel Wheel Utility Improved Terrain Scanner Device Improved Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Special Weapon Welding Torch Build | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Slots Evolved 1 | . 1 . . Power . | . . . . Propulsion . | . . . . Utility 1 | . 1 . . Weapon . | . . . . Parts Attached 17 | 9 7 . 1 Power 2 | 1 1 . . Engine 2 | 1 1 . . Core . | . . . . Reactor . | . . . . Propulsion 5 | 3 1 . 1 Treads . | . . . . Leg . | . . . . Wheel 5 | 3 1 . 1 Hover . | . . . . Flight . | . . . . Utility 7 | 3 4 . . Device 3 | 1 2 . . Storage 3 | 1 2 . . Processor 1 | 1 . . . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 3 | 2 1 . . Energy Gun . | . . . . Energy Cannon . | . . . . Ballistic Gun 2 | 2 . . . Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon 1 | . 1 . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 6 | . 1 . 5 Power 1 | . . . 1 Propulsion 4 | . 1 . 3 Utility . | . . . . Weapon 1 | . . . 1 Highest Loss Streak 3 | . 1 . 3 To Critical Strikes 2 | . . . 2 Average Backups 6 | 2 6 10 9 Power . | . . . . Propulsion 1 | . 1 2 1 Utility 4 | 2 3 6 6 Weapon 1 | . . 2 2 Tool/Special . | . . . . Unused Backups 8 | . . . 8 Power . | . . . . Propulsion 1 | . . . 1 Utility 5 | . . . 5 Weapon 2 | . . . 2 Tool/Special . | . . . . Average Slot Usage (%) 98 | . 99 100 92 Engine 11 | . 12 12 7 Wheel 24 | . 24 25 23 Device 25 | . 25 25 25 Storage 12 | . 12 12 12 Ballistic Gun 24 | . 24 25 24 Peak Build Rating 11 | 9 11 11 11 Average Rating 9 | 5 10 11 9 On Entrance 7 | . 9 11 11 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 89 | 16 89 89 89 Greatest Support 26 | 26 20 20 20 Greatest Overweight (x) 27 | 4 8 4 27 Average Overweight (x) 3 | . 3 4 4 Largest Inventory Capacity 25 | 10 25 25 25 Average Capacity 21 | 9 22 25 25 Most Carried 10 | 5 10 10 10 Average Carried 6 | 2 6 10 9 Final Capacity 25 | 10 25 25 25 Final Carried 10 | 4 10 10 9 Class Distribution -------------------- 93% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -10/Mines Hacker-Mutant | -10/Subcaves Resources | -11 -10 -10 -10 ----------- Run | Yrd Mat Min Sub Matter Collected 571 | 320 196 8 47 Remotely . | . . . . Salvage Created 630 | 129 409 10 82 Parts 34 | 8 21 1 4 Haulers Intercepted . | . . . . Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Combat Hostiles Destroyed 12 | . 9 . 3 Guns 12 | . 9 . 3 Classes Destroyed 7 | 2 4 . 1 Worker 2 | . 1 1 . Tunneler 3 | 2 1 . . Recycler 2 | 1 1 . . Watcher 1 | . 1 . . Swarmer 6 | . 4 . 2 Grunt 5 | . 5 . . Subdweller 1 | . . . 1 Best Kill Streak 4 | 1 4 1 2 Combat Bots Only 4 | . 4 . 2 Max Kills in Single Turn 1 | 1 1 1 1 Gunslinging . | . . . . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Hostile Shots Fired 96 | . 41 . 55 Missed 34 | . 16 . 18 Hits 62 | . 25 . 37 Projectile 62 | . 25 . 37 AOE 4 | . . . 4 Critical Strikes 4 | . . . 4 Damage Taken 722 | . 196 . 526 Core 261 | . 41 . 220 Absorbed by Shields . | . . . . Ignored by Resistances 430 | . 128 . 302 Regen/Repaired (Parts) 50 | . 50 . . Core Remaining (%) 100 | 100 . . . Volleys Fired 93 | 15 48 4 26 Largest 2 | 2 2 2 2 Hottest 40 | 40 40 40 40 Shots Fired 183 | 30 93 8 52 Gun 180 | 30 90 8 52 Cannon . | . . . . Launcher . | . . . . Special 3 | . 3 . . Kinetic 180 | 30 90 8 52 Thermal 3 | . 3 . . Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 33 | 10 33 7 20 Robot Miss Streak 2 | 1 1 1 2 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 151 | 26 77 6 42 Core Hits 54 | 7 33 3 11 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Critical Strikes 1 | . . . 1 Destroy 1 | . . . 1 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1171 | 200 586 53 332 Guns 1171 | 200 586 53 332 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1171 | 200 586 53 332 Thermal . | . . . . Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 18 | . 18 . . Average Temperature 10 | . 10 . . Received Heat Transfer 204 | . 96 . 108 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred . | . . . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Maximum Alert Level . | . . . . Low Security (%) 100 | 100 100 100 . Level 1 . | . . . . Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 85 | 5 85 5 . Initial . | . . . . Average 8 | . 12 . . Influence Increases 304 | 15 234 5 50 Destroy 0b10 Robot/C 220 | . 180 . 40 Destroy 0b10 Robot/NC 40 | 15 20 5 . Destroy Leader 42 | . 32 . 10 Successful Hack 2 | . 2 . . Influence Decreases 304 | 15 234 5 50 Time Decay 284 | 15 234 5 30 Lost Part 20 | . . . 20 Squads Dispatched 1 | . 1 . . Investigation 1 | . 1 . . Extermination . | . . . . Reinforcement . | . . . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 22 | . 15 . 7 Peak Tracking Total 4 | . 4 . 3 Tactical Retreats . | . . . . Traps | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Traps Triggered 5 | . 3 . 2 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -10 ---------- Run | Yrd Mat Min Sub Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Machines Accessed 4 | . 4 . . Terminals 3 | . 3 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 10 | . 10 . . Successful 10 | . 10 . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual 4 | . 4 . . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 6 | . 6 . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . 1 . . Record 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 6 | . 6 . . Scan Component 4 | . 4 . . Repair 2 | . 2 . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 3 | . 3 . . Terminals 3 | . 3 . . Botnet 3 | . 3 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 2 | . 2 . . Full Trace Events 2 | . 2 . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired 2 | . 2 . . Time 52 | . 52 . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -10 ------------ Run | Yrd Mat Min Sub Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -10 -------- Run | Yrd Mat Min Sub Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -10 ------- Run | Yrd Mat Min Sub Active Infowar (turns) 1465 | 45 960 243 217 Terrain 1465 | 45 960 243 217 Structural 1157 | . 697 243 217 Seismic 261 | . 261 . . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -10 ------------- Run | Yrd Mat Min Sub Turns Passed 1567 | 147 960 243 217 Spaces Moved 905 | 78 571 167 89 Core 24 | 23 . . 1 Treads . | . . . . Legs . | . . . . Wheels 881 | 55 571 167 88 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 140 140 Average Speed 130 | 108 126 140 155 Slowest Speed 1400 | 250 200 140 1400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 32 | 6 82 32 9 Regions Visited 3 Branch Regions 2 Pre-discovered Areas . | . . . . Known Exits Taken 3 | 1 1 1 . Unknown Exits Taken . | . . . . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed . | . . . . Melee . | . . . . Projectile . | . . . . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -10 --------- Run | Yrd Mat Min Sub Total 1143 | 115 733 170 125 Wait 95 | . 86 . 9 Move 902 | 77 570 166 89 Hop . | . . . . Pick Up 27 | 13 14 . . Fast Attach . | . . . . Attach 11 | 7 3 . 1 Detach . | . . . . Swap 10 | 2 8 . . Drop 5 | 1 4 . . Fire 93 | 15 48 4 26 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 2 exits: *Mat / *Sub) -10/Subcaves (discovered 1 exit: [*Scr]) History --------- Turn | Location | Event 18 | -11/Scrapyard | Identified exit to Materials 18 | -11/Scrapyard | Discovered exit to Materials (range 16) 148 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Evolved 1 slot: Utility x1 317 | -10/Materials | Identified exit to Mines 317 | -10/Materials | Discovered exit to Mines (range 15) 387 | -10/Materials | Identified exit to Materials 387 | -10/Materials | Discovered exit to Materials (range 3) 585 | -10/Materials | Repaired Wheel 628 | -10/Materials | Repaired Seismic Detector 702 | -10/Materials | Build established: Hacker-Mutant 726 | -10/Materials | Discovered exit to Mines (range 12) 812 | -10/Materials | Discovered exit to Materials (range 13) 931 | -10/Materials | Discovered exit to Materials (range 14) 1108 | -10/Materials | Entered Mines 1218 | -10/Mines | Discovered exit to Materials (range 6) 1223 | -10/Mines | Identified exit to Subcaves 1223 | -10/Mines | Discovered exit to Subcaves (range 14) 1262 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1300 | -10/Mines | Assembled infested the area 1351 | -10/Mines | Entered Subcaves 1352 | -10/Subcaves | Approached by a straggling Scientist 1543 | -10/Subcaves | Core integrity fell below 50% 1544 | -10/Subcaves | Ambushed by Subdweller buried in earth 1546 | -10/Subcaves | Ambushed by Subdweller buried in earth 1557 | -10/Subcaves | Core integrity fell below 20% 1568 | -10/Subcaves | Destroyed by II-BMJ(R) with Subdweller Laser Last Messages --------------- 01473_ An expanding cloud of shrapnel blasts out in all directions. 01473_ Wheel destroyed. 01473_ Ion Engine destroyed. 01477_ 4U-84W(c) triggered Piercing Trap. 01477_ Spikes shoot up from the floor. 4U-84W(c): "We're getting close, I can feel it." 01515_ S-10 Pest suffers critical hit (Destroy). 01515_ S-10 Pest destroyed. 01516_ 4U-84W(c) exits level. 01526_ S-10 Pest destroyed. 01532_ Acquired 19 matter. [Achievement: Do Not Disturb] 01545_ II-BMJ(R): "GOODGOOD!" 01546_ S0-RUW(R) destroyed. 01549_ Critical hit (Destroy). 01549_ Wheel destroyed. 01550_ Lgt. Assault Rifle destroyed. 01554_ Critical hit (Destroy). 01554_ Wheel destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????????#?????????????????????? | | ????????????????????????????????#????????????????? | | ????????????????? """????#???????????????????????? | | ???????????????? """ ?????#####????#????????????? | | ????????????? # """ ###?#######???#???????????#? | | ?????????????##"" ####### ####???????????????? | | ?????????????# #### ####???????#??????? | | ?????????????? #; #####??????#?????? | | ??????????????? ;######??#???????? | | ??????????????????? ###??????#?#### | | ??????????????????#??##R= ;; ############## | | ?????????????????#???## % ;;############"" | | ?????????????????????## ;#### # # " | | ?????????????????????## ;#### | | ????????? ?????????#?## @ ;## # #" | | ?????????????????????## R > ## #######" | | ??????????????????# * # #######" | | ??????????????????## ; !% ## ## ###### | | ??????????????????### #; = ## | | ?????????????????? ### ### ## # # | | ???????????????????####################### ^ | | ????????????????????####################### ## | | ????????????????????????????????????#???### ## | | ??????????????????????????????#??????????##### # | | ?????????????????????#??????##?????#?????###### # | | ??????????????????????????????????????????##### # | | ???????????????????#?????????????????????### %# | | ??????????????????????????#????????#?????### | | ??????????????????????????#???????#??????## | | ???????????????????????????????????#?????##" % | | ?????????????????????????????????????????##"" """ | | ?????????????????????????????????????????##" """ | | ????????????????????????????????????#????###"" | | ?????????????????????????????????????????###"" " | | ????????????????????????????????????????#?##" | | ?????????????????????????????????#??#???#?### | | ?????????????????????????????????????????#### | | ???????????????????????????????????????#?### % | | ?????????????????????????????????#???????## !%* # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Resistance: KI 35 Resistance: TH 35 Resistance: EX 35 Resistance: EM 35 Resistance: I 35 Resistance: S 35 Resistance: P 35 Evasion (%) 50 Targeting Accuracy 5 Offensive Hacking 20 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Wheel | 12% | -10/Materials Seismic Detector | 25% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Do Not Disturb Challenges ------------ None Game ------ Seed StrikeGlidesysNetwork Manual? 0 Play Time 00:14:50 Cumulative 8.1 hours Start 2025.10.27 @ 11:46:31 End 2025.10.27 @ 12:00:00 Sessions 1 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 30 Rogue 25 Adventurer 0 Explorer 5 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 14 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0d330189-5ca4-4aad-bb2a-9b4565efd5b2