Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.01.10 @ 13:38:40 Player: Rushional Result: Destroyed by P-80 Master with Gamma Rifle Performance ------------- Evolutions (9) 4500 Regions Visited (15) 3000 Robots Destroyed (121) 605 Value Destroyed (5867) 5867 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 14256 Bonus ------- High Alert Combat Kills 333 Follower Combat Kills 97 Friendly Fire -346 Cogmind --------- Core Integrity 0/1600 Matter 279/300 Energy 90/100 System Corruption 12% Temperature Cool (0) Movement Core (150) Ox2 Location -1/Access Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (13) ----- (None) > --- WEAPON (4) ------- Enhanced Force Lance > --- INVENTORY (4) ---- Quantum Reactor Advanced Target Analyzer Recoil Nullifier Peak State ------------ > --- POWER ------------ Light Quantum Reactor Light Quantum Reactor > --- PROPULSION ------- Biometal Leg Linear Gravjet Improved Antigrav System Improved Antigrav System Improved Gyrokinetic Inverter Combat Antigrav System > --- UTILITY ---------- Advanced Heat Sink Advanced Cooling System Medium Storage Unit Large Storage Unit Advanced Target Analyzer Advanced Target Analyzer Recoil Nullifier Energy Filter Experimental ECM Suite Improved Core Shielding Advanced Hacking Suite Improved System Shield Advanced Component Analysis Suite > --- WEAPON ----------- Improved Arc Projector Gamma Rifle Magnetic Acceleration Cannon Ionic Axe > --- INVENTORY -------- Micro Fission Core Micro Fission Core Gravmag System Improved Antigrav System Improved Antigrav System Antigrav Array Combat Linear Gravjet Advanced Heat Sink Advanced Target Analyzer Recoil Nullifier Advanced ECM Suite Phase Gun [Rating: 165] Favorites ----------- Power Fission Core Engine Improved Ion Engine Power Core Fission Core Reactor Light Quantum Reactor Propulsion Carbon-fiber Leg Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Improved Antigrav System Utility Large Storage Unit Device Advanced Heat Sink Storage Large Storage Unit Processor Improved Targeting Computer Hackware Improved System Shield Protection Improved Medium Armor Plating Weapon Assault Rifle Energy Gun Tesla Rifle Energy Cannon Ion Cannon Ballistic Gun Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Launcher Rocket Launcher Special Weapon Improved Plasma Cutter Impact Weapon Great Maul Slashing Weapon Phasing Sabre Piercing Weapon Enhanced Force Lance Build | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Res Acc Slots Evolved 18 | . . . . . 4 . . 4 2 . . 2 2 2 2 Power 1 | . . . . . 1 . . . . . . . . . . Propulsion 4 | . . . . . . . . 2 . . . . 1 1 . Utility 11 | . . . . . 1 . . 2 2 . . 2 1 1 2 Weapon 2 | . . . . . 2 . . . . . . . . . . Parts Attached 322 | 6 5 6 . 1 9 12 4 54 51 43 5 28 33 35 30 Power 34 | 1 . . . 1 3 1 . 2 4 4 . 4 3 5 6 Engine 9 | 1 . . . 1 3 1 . 2 1 . . . . . . Core 16 | . . . . . . . . . 3 4 . 4 1 2 2 Reactor 9 | . . . . . . . . . . . . . 2 3 4 Propulsion 59 | 2 . 2 . . 2 1 . 11 6 10 1 . 11 5 8 Treads 4 | . . . . . . . . 3 1 . . . . . . Leg 32 | 2 . 2 . . 2 1 . 6 5 10 1 . 2 . 1 Wheel 2 | . . . . . . . . 2 . . . . . . . Hover 21 | . . . . . . . . . . . . . 9 5 7 Flight . | . . . . . . . . . . . . . . . . Utility 71 | 1 4 . . . 1 . . 11 11 8 2 8 9 10 6 Device 44 | . 1 . . . . . . 9 7 3 1 8 7 4 4 Storage 8 | 1 3 . . . . . . 1 1 1 . . . 1 . Processor 8 | . . . . . 1 . . 1 1 1 . . 2 2 . Hackware 6 | . . . . . . . . . 2 . . . . 2 2 Protection 5 | . . . . . . . . . . 3 1 . . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 158 | 2 1 4 . . 3 10 4 30 30 21 2 16 10 15 10 Energy Gun 45 | 2 . 1 . . 1 2 1 6 13 7 . 3 4 4 1 Energy Cannon 6 | . . . . . . . . 1 4 . . 1 . . . Ballistic Gun 63 | . 1 3 . . 2 6 2 10 5 11 1 8 4 5 5 Ballistic Cannon 1 | . . . . . . . . . . . . . . 1 . Launcher 10 | . . . . . . 1 . 5 . 1 . 1 . 2 . Special Weapon 1 | . . . . . . . . . 1 . . . . . . Impact Weapon 18 | . . . . . . 1 1 8 7 1 . . . . . Slashing Weapon 11 | . . . . . . . . . . 1 1 3 2 3 1 Piercing Weapon 3 | . . . . . . . . . . . . . . . 3 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . . . . . . 4 . 1 . . . 1 1 2 . Parts Lost 139 | . . . . . . . . 18 11 19 5 4 11 24 47 Power 17 | . . . . . . . . 2 1 2 1 1 . 3 7 Propulsion 39 | . . . . . . . . 6 4 7 1 . 5 4 12 Utility 36 | . . . . . . . . 2 . 3 1 2 3 8 17 Weapon 47 | . . . . . . . . 8 6 7 2 1 3 9 11 Highest Loss Streak 39 | . . . . . . . . 13 4 17 5 4 8 6 39 Average Slot Usage (%) 94 | . 99 100 100 100 99 100 100 91 95 96 93 93 94 86 76 Engine 7 | . 14 14 14 14 18 18 18 11 4 . . . . . . Core 3 | . . . . . . . . . 3 10 9 7 7 3 2 Leg 18 | . 28 28 28 28 18 18 18 21 18 21 22 21 12 . 2 Hover 3 | . . . . . . . . . . . . . 8 22 14 Device 11 | . . . . . . . . 11 16 14 14 22 19 18 14 Storage 14 | . 26 28 28 28 18 18 18 9 11 11 11 10 9 7 6 Processor 8 | . . . . . 9 9 9 8 11 10 11 10 15 9 8 Energy Gun 4 | . 22 4 . . . . 2 4 6 5 . 3 2 2 3 Ballistic Gun 17 | . 5 23 28 28 34 35 33 15 10 15 17 14 13 8 4 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 114 | 12 29 29 29 29 43 46 46 74 96 99 94 101 99 114 89 Greatest Support 117 | 20 20 20 20 20 23 30 30 62 60 75 75 70 98 117 95 Greatest Overweight (x) 16 | 3 1 1 1 1 2 1 1 16 5 5 1 1 3 1 10 Average Overweight (x) . | . . 1 1 1 1 1 1 . 1 1 . . . . . Largest Inventory Capacity 18 | 6 12 12 12 12 12 12 12 18 18 18 18 18 18 18 14 Average Capacity 14 | 5 11 12 12 12 12 12 12 12 17 18 18 18 18 17 12 Most Carried 18 | 6 12 12 12 12 12 12 12 12 18 18 18 18 18 18 14 Average Carried 13 | 2 10 11 11 11 11 11 12 11 16 16 17 15 16 15 10 Final Capacity 18 | 6 12 12 12 12 12 12 12 12 18 18 18 18 18 14 4 Final Carried 18 | 6 12 12 12 12 12 12 12 11 17 18 16 18 18 10 3 Class Distribution -------------------- 36% | Scavenger-Gunner 29% | Mutant 17% | Scavenger-Mutant 15% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -8/Recycling Mutant | -6/Factory Scavenger-Mutant | -5/Factory Scavenger-Gunner | -5/Extension Scavenger-Mutant | -5/Cetus Scavenger-Gunner | -4/Factory Scavenger-Gunner | -3/Research Scavenger-Gunner | -2/Research Scavenger-Gunner | -1/Access Resources | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Res Acc Matter Collected 5959 | 177 148 46 20 16 220 180 128 672 706 873 . 833 757 1068 115 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 7045 | . 250 86 . 14 249 180 155 709 903 1077 71 1007 757 1407 180 Parts 340 | . 16 3 . 1 11 7 4 35 50 40 2 49 50 59 13 Haulers Intercepted 2 | . . . . . . 1 . . . . . 1 . . . Recyclers Shooed 8 | . . 1 . . 1 . . 1 2 . . 1 1 1 . Parts Field Recycled 10 | . . . . . . . . 3 . . . 7 . . . Retrieved Matter 59 | . . . . . . . . 33 . . . 26 . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Res Acc Combat Hostiles Destroyed 90 | . 5 2 . . 3 2 . 15 11 11 1 12 9 15 4 Melee 4 | . . . . . . . . . . . . . . . 4 Guns 69 | . 4 . . . 3 2 . 10 10 10 1 10 9 10 . Cannons 3 | . . . . . . . . . 1 . . . . 2 . AOE 13 | . 1 2 . . . . . 5 . 1 . 2 . 2 . Classes Destroyed 14 | . 2 . . 1 3 1 . 4 1 1 . . . 1 . Worker 4 | . . . . 1 . 1 . 1 . . . 1 . . . Builder 9 | . . . . . . . . 1 2 2 . 1 1 2 . Tunneler 1 | . . . . . . . . . . . . . . 1 . Hauler 2 | . . . . . . 1 . . . . . 1 . . . Recycler 8 | . . . . . 1 . . . 1 2 . 2 . 2 . Operator 4 | . . . . . . . . . 1 . . . 1 1 1 Watcher 2 | . 1 . . . . . . . . 1 . . . . . Swarmer 10 | . . . . . . . . 2 . . . 4 . . 4 Grunt 32 | . 5 2 . . 1 2 . 5 4 3 . . 1 9 . Brawler 3 | . . . . . . . . 1 . 1 . . . 1 . Duelist 4 | . . . . . 1 . . 3 . . . . . . . Sentry 11 | . . . . . 1 . . 1 1 1 . 4 3 . . Hunter 8 | . . . . . . . . . . 6 . 2 . . . Programmer 21 | . . . . . . . . 3 6 . . 2 5 5 . Cetus Guard 1 | . . . . . . . . . . . 1 . . . . Savage 1 | . . . . . . . . . . 1 . . . . . Best Kill Streak 6 | . 2 2 . 1 3 2 . 5 4 5 1 6 4 4 4 Combat Bots Only 6 | . 2 2 . . 2 1 . 4 3 5 1 6 4 4 4 Max Kills in Single Turn 3 | . 2 2 . 1 1 1 . 2 1 1 1 3 1 1 1 Gunslinging 1 | . 1 . . . . . . . . . . 1 . . . Exploded 2 | . 1 2 . . . . . 2 . 1 . 2 . 1 . Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Res Acc Damage Taken 18749 | . 130 110 . . 223 37 . 2396 1983 2245 1220 1328 1099 2969 5009 Core 3661 | . 22 22 . . 41 . . 422 204 454 207 179 156 340 1614 Absorbed by Shields 389 | . . . . . . . . 179 . . . 210 . . . Core Remaining (%) 73 | 100 . . . 82 . . 92 50 . . 13 84 88 76 . Volleys Fired 420 | 1 18 4 . 1 10 17 6 57 43 49 4 61 49 91 9 Largest 4 | 2 2 2 . 2 4 4 1 4 4 4 4 4 4 4 3 Hottest 291 | 80 80 80 . 40 85 95 61 155 204 232 117 169 230 291 125 Shots Fired 1040 | 2 36 7 . 2 40 43 6 104 144 135 16 159 124 203 19 Gun 968 | 2 36 7 . 2 40 41 6 97 131 133 16 158 124 157 18 Cannon 53 | . . . . . . . . 1 7 . . . . 44 1 Launcher 13 | . . . . . . 2 . 6 . 2 . 1 . 2 . Special 6 | . . . . . . . . . 6 . . . . . . Kinetic 697 | . 6 1 . 2 40 41 . 33 82 84 16 126 100 149 17 Thermal 161 | 1 12 . . . . . 6 53 40 10 . 9 19 11 . Explosive 13 | . . . . . . 2 . 6 . 2 . 1 . 2 . Electromagnetic 169 | 1 18 6 . . . . . 12 22 39 . 23 5 41 2 Robot Hit Streak 31 | . 17 2 . 3 9 7 8 12 27 31 8 8 10 9 1 Robot Miss Streak 6 | 2 4 1 . . 2 4 . 3 2 3 1 4 2 4 6 Penetration Max 1 | . . . . . . . . . 1 1 . . 1 1 . Secondary Targets 10 | . 1 . . . 1 . . 1 1 1 1 1 2 1 . Max Gunslinging Chain 1 | . 1 . . . 1 . . 1 1 1 1 1 1 1 . Shots Hit Robots 574 | . 24 5 . 2 25 15 6 66 81 76 13 82 74 92 13 Core Hits 260 | . 10 4 . 1 7 10 2 43 33 41 6 30 27 38 8 Critical Hits 53 | . . . . . . . . 3 6 6 2 11 8 16 1 Critical Kills 19 | . . . . . . . . 2 2 1 . 4 3 7 . Critical Parts Destroyed 30 | . . . . . . . . 1 4 5 1 5 5 8 1 Melee Attacks 204 | . . . . . . 3 1 34 54 11 2 15 24 30 30 Impact 92 | . . . . . . 3 1 34 54 . . . . . . Slashing 108 | . . . . . . . . . . 11 2 15 24 30 26 Piercing 4 | . . . . . . . . . . . . . . . 4 Sneak Attacks 9 | . . . . . . . . . . 2 . 4 1 2 . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 16840 | 11 366 151 . 26 274 174 120 2943 2291 2418 308 2152 1960 3124 522 Guns 11442 | 11 335 62 . 26 274 169 120 1279 2002 1767 308 1374 1855 1849 11 Cannons 777 | . . . . . . . . 28 60 . . . . 689 . Explosions 2821 | . 31 89 . . . 5 . 1636 160 388 . 194 . 318 . Melee 1731 | . . . . . . . . . . 263 . 584 105 268 511 Ramming 5 | . . . . . . . . . 5 . . . . . . Kinetic 8183 | . 70 10 . 26 274 169 . 396 1384 954 308 1122 1488 1982 . Thermal 2850 | 11 121 89 . . . . 120 981 541 486 . 71 295 135 . Explosive 2013 | . . . . . . 5 . 1336 160 . . 194 . 318 . Electromagnetic 2058 | . 175 52 . . . . . 230 201 715 . 181 72 421 11 Impact . | . . . . . . . . . . . . . . . . Slashing 1635 | . . . . . . . . . . 263 . 584 105 268 415 Piercing 96 | . . . . . . . . . . . . . . . 96 Highest Corruption 34 | . . . . . . . . 11 21 24 24 14 8 34 12 Average Corruption 14 | . . . . . . . . 6 9 21 24 11 7 26 4 Corruption Purged . | . . . . . . . . . . . . . . . . Effects 343 | . . . . . . . . 41 44 109 13 13 26 94 3 Message Errors 42 | . . . . . . . . 7 4 12 2 4 4 8 1 Matter Fused 43 | . . . . . . . . 9 12 11 1 2 1 7 . Heat Flow Errors 30 | . . . . . . . . 6 3 11 2 1 3 4 . Energy Discharges 14 | . . . . . . . . 2 2 5 . . . 5 . Parts Rejected 2 | . . . . . . . . . . 2 . . . . . Data Loss (minor) 29 | . . . . . . . . 5 4 10 1 1 2 5 1 Data Loss (major) 4 | . . . . . . . . 1 . 2 . . . 1 . Misfires 8 | . . . . . . . . 1 1 5 . . . 1 . Alerts 1 | . . . . . . . . . . 1 . . . . . Misdirections 31 | . . . . . . . . . 2 13 1 2 . 13 . Targeting Errors 119 | . . . . . . . . 10 14 29 6 3 14 42 1 Weapon Failures 20 | . . . . . . . . . 2 8 . . 2 8 . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 435 | . . . . . . . . 154 10 98 . 102 . 30 41 Projectiles . | . . . . . . . . . . . . . . . . Explosions 195 | . . . . . . . . 154 10 1 . . . 30 . Melee 240 | . . . . . . . . . . 97 . 102 . . 41 Knockbacks 7 | . . . . . . . . . . . . . . 7 . Impact . | . . . . . . . . . . . . . . . . Kinetic 7 | . . . . . . . . . . . . . . 7 . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 582 | . 33 45 . . . . . 232 89 108 . 21 . 54 . Shots 12 | . 1 1 . . . . . 5 1 2 . 1 . 1 . Rammed 1 | . . . . . . . . . 1 . . . . . . Targets Rammed 1 | . . . . . . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 353 | 18 96 102 . . 114 178 66 353 318 260 240 131 248 352 45 Average Temperature 69 | 12 32 50 . . 49 63 29 116 99 70 90 31 53 74 15 Received Heat Transfer 1463 | . 54 36 . . 126 18 . 384 162 54 117 53 81 198 180 Effects 1 | . . . . . . . . 1 . . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . . . . . . 1 . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . Parts Fried 9 | . . . . . . . . . . 7 . 2 . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 8 | . . . . . . . 1 5 2 . . . . . . Heat Transferred 3918 | 25 200 50 . . . . 222 1469 851 435 . 111 370 185 . Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . 1 1 . . . . . . . 2 . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Res Acc Peak Influence 917 | . 157 111 . 5 85 130 201 917 442 236 26 301 358 339 449 Initial 911 | . . 61 . . 1 35 50 911 412 36 . . 110 117 117 Average 241 | . 68 65 . 1 32 91 100 744 313 75 3 87 145 154 212 Maximum Alert Level 3 | . . . . . . . 1 3 2 1 . 1 1 1 2 Low Security (%) 61 | 100 100 100 . 100 100 100 95 . 9 97 100 80 74 75 54 Level 1 16 | . . . . . . . 4 . 62 2 . 19 25 24 36 Level 2 10 | . . . . . . . . 35 27 . . . . . 9 Level 3 11 | . . . . . . . . 64 . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 26 | . 3 . . . . . . 7 4 2 . 3 2 4 1 Investigation 4 | . 1 . . . . . . 2 1 . . . . . . Extermination 13 | . . . . . . . . 3 3 . . 1 2 3 1 Reinforcement 8 | . 2 . . . . . . 1 . 2 . 2 . 1 . Assault 1 | . . . . . . . . 1 . . . . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . 1 . 1 . 1 . Haulers Reinforced . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Res Acc Distress Signals 2 | . . . . . . . . . . . 1 . 1 . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 211 | . 10 2 . . 5 2 37 27 13 19 5 15 13 25 38 Peak Tracking Total 11 | . 4 2 . . 3 1 6 8 5 5 5 6 3 6 11 Tactical Retreats 17 | . 1 . . . 1 . . 5 1 3 . 1 . . 5 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Res Acc Traps Triggered 10 | . 1 . . . . . . 5 . . . 2 2 . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused 1 | . . . . . . . . 1 . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 2 | . . . . . . . . 2 . . . . . . . Triggered 2 | . . . . . . . . 1 . . . . . 1 . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Res Acc Machines Disabled 21 | . 1 . . . . 1 . 9 2 5 . 1 . 2 . Max in Single Turn 4 | . 1 . . . . 1 . 4 1 3 . 1 . 1 . Energy Cycler 2 | . . . . . . . . . . 2 . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Res Acc Machines Accessed 48 | . 3 1 2 . . 1 10 9 4 7 . . 6 3 2 Terminals 34 | . 3 1 . . . 1 6 6 2 7 . . 5 2 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 1 1 . . . . . . Recycling Units 8 | . . . . . . . 4 2 1 . . . . 1 . Scanalyzers 2 | . . . . . . . . . . . . . 1 . 1 Garrison Access . | . . . . . . . . . . . . . . . . Total Hacks 138 | . 4 1 24 . . 1 33 25 14 14 . . 10 6 6 Successful 75 | . . . 24 . . 1 19 10 9 5 . . 3 2 2 Failed 62 | . 4 1 . . . . 13 15 5 9 . . 7 4 4 Catastrophic 11 | . 1 . . . . . 3 1 1 . . . 3 2 . Database Lockouts 1 | . . . . . . . 1 . . . . . . . . Manual 80 | . 7 7 3 . 2 3 25 13 8 5 . . 2 3 2 Terminals 91 | . 4 1 . . . 1 27 19 8 14 . . 9 4 4 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 4 | . . . . . . . . 1 3 . . . . . . Recycling Units 16 | . . . . . . . 6 5 3 . . . . 2 . Scanalyzers 3 | . . . . . . . . . . . . . 1 . 2 Garrison Access . | . . . . . . . . . . . . . . . . Terminal Hacks 61 | . . . 24 . . 1 13 9 4 5 . . 3 2 . Record 41 | . . . 24 . . . 9 4 . . . . 2 2 . Part Schematic 2 | . . . . . . . 1 . 1 . . . . . . Robot Schematic 1 | . . . . . . . . 1 . . . . . . . Robot Analysis 2 | . . . . . . . 2 . . . . . . . . Open Door 5 | . . . . . . 1 . . 1 3 . . . . . Alert Level 3 | . . . . . . . 1 2 . . . . . . . Unreport Threat 3 | . . . . . . . . 1 2 . . . . . . Locate Traps 2 | . . . . . . . . 1 . . . . 1 . . Dispatch Records 1 | . . . . . . . . . . 1 . . . . . Maintenance Status 1 | . . . . . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks 2 | . . . . . . . . . 2 . . . . . . Scan Component 1 | . . . . . . . . . 1 . . . . . . Repair 1 | . . . . . . . . . 1 . . . . . . Recycling Unit Hacks 9 | . . . . . . . 6 1 2 . . . . . . Report Inventory 5 | . . . . . . . 4 . 1 . . . . . . Retrieve Matter 1 | . . . . . . . . 1 . . . . . . . Retrieve Components 3 | . . . . . . . 2 . 1 . . . . . . Scanalyzer 1 | . . . . . . . . . . . . . . . 1 Insert Component 1 | . . . . . . . . . . . . . . . 1 Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . . 1 . . . . . 1 Terminals 1 | . . . . . . . . . . . . . . . 1 Botnet 1 | . . . . . . . . . . . . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . Tunnel 1 | . . . . . . . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . Data Cores Recovered 4 | . . . . . . . . . 1 . . . 1 1 1 Used 4 | . . . . . . . . . 1 . . . 1 1 1 Hacking Detections 37 | . 3 1 . . 1 . 6 9 2 4 . . 6 3 2 Full Trace Events 2 | . . . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . 1 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . . 1 . 1 . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired 1 | . . . . . . . . . 1 . . . . . . Time 18 | . . . . . . . . . 18 . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 6 | . . . . . . . 4 . 2 . . . . . . Parts Scanalyzed 1 | . . . . . . . . . . . . . . . 1 Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 13 | . . . 2 . . . . . . 10 . . . 1 . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 -------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Res Acc Total Allies 15 | . . . 2 . . . . . . 12 . . . 1 . Largest Group 4 | . . . 2 2 2 . . . . 4 . . . 1 . Highest-Rated Group 106 | . . . 29 29 29 . . . . 106 . . . 49 . Highest-Rated Ally 49 | . . . 21 21 21 . . . . 37 . . . 49 . Total Orders . | . . . . . . . . . . . . . . . . Ally Attacks 34 | . . . . . 5 . . . . 27 . . . 2 . Total Damage 704 | . . . . . 33 . . . . 581 . . . 90 . Kills 3 | . . . . . . . . . . 3 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Res Acc Robot Analysis Total 2 | . . . . . . . 2 . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Res Acc Turns Passed 11650 | 92 385 556 954 337 222 311 907 1876 1430 1271 104 912 870 1017 406 Spaces Moved 6458 | 61 190 334 595 207 98 151 546 965 652 524 54 345 506 824 406 Core 28 | 9 . . . . . . . 5 . . . . . . 14 Treads 52 | . . . . . . . . 46 6 . . . . . . Legs 4882 | 52 190 334 595 207 98 151 546 857 646 524 54 345 283 . . Wheels 57 | . . . . . . . . 57 . . . . . . . Hover 1439 | . . . . . . . . . . . . . 223 824 392 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 45 | 50 120 150 150 150 150 150 155 90 150 150 120 120 48 45 46 Average Speed 127 | 122 144 150 150 150 154 152 155 138 151 150 143 148 108 51 62 Slowest Speed 850 | 200 150 150 150 150 180 155 155 850 270 270 150 150 210 112 550 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered 7 | . . . . . . . . . 1 1 . 1 . 4 . Exploration Rate (%) 33 | 4 25 70 92 52 9 25 92 24 10 66 23 10 14 12 10 Regions Visited 15 Branch Regions 7 Pre-discovered Areas 4 | . . 1 1 1 . . . . 1 . . . . . . Known Exits Taken 1 | . . . . . 1 . . . . . . . . . . Unknown Exits Taken 14 | 1 1 1 1 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . 2 . 3 . . . . . . . . . . . Spaces Dug 338 | . . . . . . 14 1 62 37 26 2 21 51 111 13 Terrain Destroyed 592 | . 6 7 . . . 14 1 150 73 85 2 51 54 136 13 Melee 142 | . . . . . . . 1 25 32 9 2 10 22 28 13 Projectile 171 | . . . . . . . . . 13 32 . 33 32 61 . AOE 279 | . 6 7 . . . 14 . 125 28 44 . 8 . 47 . Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -6 -5 -5 -5 -4 -3 -2 -1 --------- Run | Scr Mat Min Exi Min Mat Sto Rec Fac Fac Ext Cet Fac Res Res Acc Total 8918 | 73 269 384 658 233 148 210 598 1345 939 920 69 641 725 1214 492 Wait 1028 | . 29 27 40 17 18 7 40 197 73 89 5 176 89 212 9 Move 6439 | 60 189 333 594 206 97 150 545 964 651 522 53 344 505 820 406 Hop . | . . . . . . . . . . . . . . . . Pick Up 155 | 6 14 6 2 4 6 5 1 19 30 28 . 6 9 13 6 Fast Attach 115 | 6 4 1 . . 1 8 . 12 17 13 . 9 14 13 17 Attach 92 | . . 1 . . 4 . . 16 10 15 2 9 9 13 13 Detach 34 | . 2 . . . 1 3 . 5 8 3 . 4 4 3 1 Swap 115 | . 1 4 . 1 4 4 4 26 24 15 3 10 10 9 . Drop 136 | . 12 8 2 4 7 13 1 13 28 22 . 7 12 6 1 Fire 420 | 1 18 4 . 1 10 17 6 57 43 49 4 61 49 91 9 Melee 204 | . . . . . . 3 1 34 54 11 2 15 24 30 30 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . 1 . . . . . . Escape Stasis 4 | . . . . . . . . . . 1 . . . 3 . Rewire 173 | . . . 20 . . . . . . 152 . . . 1 . Trap 2 | . . . . . . . . 2 . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Storage -8/Recycling -6/Factory -5/Factory -5/Extension (discovered 2 exits: [*Fac] / [*Cet]) -5/Cetus -4/Factory (discovered 2 exits: *Res x2) -3/Research -2/Research -1/Access History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 15) 93 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 466 | -10/Materials | Discovered new exit (range 3) 478 | -10/Materials | Entered Mines 742 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 759 | -10/Mines | Discovered new exit (range 7) 914 | -10/Mines | Found a hidden stash of uninstalled traps 971 | -10/Mines | Learned location of Storage (-8) 1028 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1028 | -10/Mines | Discovered new exit (range 5) 1034 | -10/Mines | Entered Exiles 1034 | -10/Exiles | Found Exiles lab destroyed 1055 | -10/Exiles | Discovered new exit (range 15) 1478 | -10/Exiles | Learned location of Zion (-7) 1571 | -10/Exiles | Discovered new exit (range 14) 1988 | -10/Exiles | Entered Mines 1988 | -9/Mines | Accompanied by 2 allies 2012 | -9/Mines | Met a Derelict bent on vengeance 2311 | -9/Mines | Discovered new exit (range 9) 2312 | -9/Mines | Assembled infested the area 2317 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2325 | -9/Mines | Entered Materials 2325 | -8/Materials | Accompanied by 2 allies 2325 | -8/Materials | Evolved 4 slots: Power x1, Utility x1, Weapon x2 2326 | -8/Materials | Identified exit to Storage 2547 | -8/Materials | Entered Storage 2853 | -8/Storage | Used back door to open Recycling access 2853 | -8/Storage | Discovered new exit (range 4) 2858 | -8/Storage | Entered Recycling 2921 | -8/Recycling | Build established: Gunner 2953 | -8/Recycling | Spotter reported a threat 2955 | -8/Recycling | Spotter reported a threat 3016 | -8/Recycling | Spotter reported a threat 3051 | -8/Recycling | Spotter reported a threat 3052 | -8/Recycling | Spotter reported a threat 3058 | -8/Recycling | Spotter reported a threat 3069 | -8/Recycling | Spotter reported a threat 3078 | -8/Recycling | Spotter reported a threat 3122 | -8/Recycling | Spotter reported a threat 3126 | -8/Recycling | Spotter reported a threat 3146 | -8/Recycling | Spotter reported a threat 3146 | -8/Recycling | Spotter reported a threat 3146 | -8/Recycling | Spotter reported a threat 3159 | -8/Recycling | Spotter reported a threat 3175 | -8/Recycling | Spotter reported a threat 3187 | -8/Recycling | Spotter reported a threat 3212 | -8/Recycling | Spotter reported a threat 3216 | -8/Recycling | Spotter reported a threat 3228 | -8/Recycling | Spotter reported a threat 3228 | -8/Recycling | Spotter reported a threat 3251 | -8/Recycling | Spotter reported a threat 3257 | -8/Recycling | Spotter reported a threat 3265 | -8/Recycling | Spotter reported a threat 3269 | -8/Recycling | Spotter reported a threat 3283 | -8/Recycling | Spotter reported a threat 3289 | -8/Recycling | Spotter reported a threat 3348 | -8/Recycling | Spotter reported a threat 3400 | -8/Recycling | Spotter reported a threat 3401 | -8/Recycling | Spotter reported a threat 3403 | -8/Recycling | Spotter reported a threat 3432 | -8/Recycling | Spotter reported a threat 3432 | -8/Recycling | Spotter reported a threat 3449 | -8/Recycling | Spotter reported a threat 3463 | -8/Recycling | Spotter reported a threat 3472 | -8/Recycling | Spotter reported a threat 3523 | -8/Recycling | Discovered new exit (range 16) 3524 | -8/Recycling | Spotter reported a threat 3572 | -8/Recycling | Spotter reported a threat 3587 | -8/Recycling | Spotter reported a threat 3590 | -8/Recycling | Spotter reported a threat 3601 | -8/Recycling | Spotter reported a threat 3623 | -8/Recycling | Spotter reported a threat 3625 | -8/Recycling | Spotter reported a threat 3647 | -8/Recycling | Spotter reported a threat 3647 | -8/Recycling | Spotter reported a threat 3678 | -8/Recycling | Spotter reported a threat 3710 | -8/Recycling | Spotter reported a threat 3765 | -8/Recycling | Entered Factory 3765 | -6/Factory | Evolved 4 slots: Propulsion x2, Utility x2 4677 | -6/Factory | Spotted B-75 Beast 5165 | -6/Factory | First assault squad dispatched 5292 | -6/Factory | Lost 13 parts (2p4n1u6w) 5389 | -6/Factory | Lost 3 parts (2n1w) 5608 | -6/Factory | Discovered new exit (range 16) 5639 | -6/Factory | System corruption reached 10% 5641 | -6/Factory | Entered another Factory area 5641 | -5/Factory | Evolved 2 slots: Utility x2 6025 | -5/Factory | Build established: Scavenger-Mutant 6552 | -5/Factory | System corruption reached 10% 6569 | -5/Factory | Lost 4 parts (2n2w) 6821 | -5/Factory | Repaired KE Penetrator 7030 | -5/Factory | Crushed by falling debris 7062 | -5/Factory | Discovered new exit (range 6) 7071 | -5/Factory | Entered Extension 7125 | -5/Extension | Rescued a captive Derelict 7125 | -5/Extension | Rescued a captive Derelict 7213 | -5/Extension | Energy Cycler disabled 7213 | -5/Extension | Rescued a captive Derelict 7213 | -5/Extension | Rescued a captive Derelict 7215 | -5/Extension | Rescued a captive Derelict 7216 | -5/Extension | Rescued a captive Derelict 7217 | -5/Extension | Rescued a captive Derelict 7229 | -5/Extension | Rescued a captive Derelict 7230 | -5/Extension | Rescued a captive Derelict 7235 | -5/Extension | Rescued a captive Derelict 7236 | -5/Extension | Build established: Scavenger-Gunner 7478 | -5/Extension | Core integrity fell below 50% 7516 | -5/Extension | Lost 17 parts (2p7n2u6w) 7829 | -5/Extension | Spotted B-75 Beast 7995 | -5/Extension | Crushed by falling debris 8083 | -5/Extension | Extracted ID and sensor layout for unrecognized location from A7's data core 8285 | -5/Extension | Discovered new exit (range 13) 8294 | -5/Extension | Discovered new exit (range 10) 8342 | -5/Extension | Entered Cetus 8373 | -5/Cetus | Spotted Cetus Guard 8373 | -5/Cetus | Spotted Cetus Guard 8379 | -5/Cetus | Spotted Cetus Guard 8386 | -5/Cetus | Destroyed Cetus Guard 8387 | -5/Cetus | Spotted Cetus Guard 8419 | -5/Cetus | Core integrity fell below 20% 8427 | -5/Cetus | Discovered new exit (range 16) 8446 | -5/Cetus | Entered Factory 8446 | -4/Factory | Evolved 2 slots: Utility x2 8464 | -4/Factory | Lost 5 parts (1p1n1u2w) 9176 | -4/Factory | Crushed by falling debris 9176 | -4/Factory | System corruption reached 10% 9207 | -4/Factory | Lost 4 parts (1p2u1w) 9259 | -4/Factory | Discovered new exit (range 5) 9295 | -4/Factory | Discovered new exit (range 10) 9358 | -4/Factory | Entered Research 9358 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 9787 | -3/Research | Lost 8 parts (4n2u2w) 10122 | -3/Research | Discovered new exit (range 12) 10169 | -3/Research | Lost 3 parts (1n1u1w) 10228 | -3/Research | Entered another Research area 10228 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 10624 | -2/Research | Lost 4 parts (1p2u1w) 10694 | -2/Research | Crushed by falling debris 10695 | -2/Research | System corruption reached 10% 10714 | -2/Research | Crushed by falling debris 10745 | -2/Research | Lost 6 parts (1p2u3w) 10761 | -2/Research | Crushed by falling debris 10773 | -2/Research | Crushed by falling debris 10774 | -2/Research | System corruption reached 30% 10804 | -2/Research | Lost 3 parts (2n1u) 11009 | -2/Research | Found Prototype Device 11009 | -2/Research | Identified Exp. ECM Suite 11173 | -2/Research | Lost 5 parts (3u2w) 11217 | -2/Research | Discovered new exit (range 14) 11245 | -2/Research | Entered Access 11245 | -1/Access | Evolved 2 slots: Utility x2 11271 | -1/Access | Lost 3 parts (1n2w) 11398 | -1/Access | Lost 8 parts (2p1n3u2w) 11456 | -1/Access | Spotted B-99 Colossus 11618 | -1/Access | Core integrity fell below 50% 11628 | -1/Access | Found Enh. Force Lance 11633 | -1/Access | Found Enh. Force Lance 11640 | -1/Access | Found Enh. Force Lance 11644 | -1/Access | System corruption reached 10% 11645 | -1/Access | Core integrity fell below 20% 11651 | -1/Access | Destroyed by P-80 Master with Gamma Rifle Last Messages --------------- 11604_ Imp. Antigrav System destroyed. 11612_ Mic. Fission Core destroyed. 11614_ Gravmag System destroyed. 11615_ Adv. ECM Suite destroyed. 11619_ Med. Storage Unit destroyed. 11624_ Acquired Lgt. Particle Reactor. 11628_ Acquired Enh. Force Lance. Only a single melee weapon may be active at a time, Enh. Force Lance automatically deactivated. (Secondary inactive melee weapons have a chance to conduct follow-up attacks, see the manual.) 11636_ Lgt. Particle Reactor destroyed. 11636_ Imp. System Shield destroyed. 11638_ Enh. Force Lance destroyed. 11640_ Acquired Enh. Force Lance. 11643_ Adv. Component Analysis Suite destroyed. 11648_ System corrupted: Enh. Force Lance targeting data glitched. 11648_ L-61 Swordsman suffers critical hit. 11648_ Destroyed Flexi-carbon Leg. 11650_ Enh. Force Lance destroyed. 11650_ Adv. Target Analyzer destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????????????????????????????????????????# #??????? | | ?????????????????????????????????????? #?????? | | ?????????????????????????????????????# ?????? | | ????????????????????????????????###### ?????? | | ?????????????????????????????? ?????? | | ?????????????????????????????? ?????? | | ????????????????????????????? #?????? | | ????????????????????????????? #?????? | | ????????????????????????????? #?????? | | ??????????????????????????????#==! ####### | | ??????????????????????????????#== # " | | ??????????????????????????????#=! !! # """ | | ??????????????????????######### ! # """ | | ??????????????????????# ## # " | | ??????????????????????# ## / | | ??????????????????????# ! ## # | | ??????????????????????# #?# # | | ??????????????????????# #?# # | | ??????????????????????# ### ######+ | | ??????????????????????# g + #?????? | | ??????????????????????# g ### #?????? | | ??????????????????????#! p !#?####### #?????? | | ??????????????????????#!* lg #???????# #?????? | | ??????????????????????#!*@ #???????# #?????? | | ??????????????????????# #???????# #?????? | | ??????????????????????# ^ #??????? ????? | | ??????????????????????###p####??????? ???? | | ???????????????????????? ????????? ?? | | ???????????????????????? ????????? ? | | ???????????????????????? ???????? ? | | ???????????????????????? ????????? ? | | ???????????????????????? ????????? ?? | | ???????????????????????? ????????? ???? | | ??????????????????????? ????????? ??????? | | ??????????????????????? ?????????####????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 118 Energy Generation 45 Energy Capacity 525 Matter Stores 300 Matter Capacity 350 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 ECM Strength 5 Corruption Prevention 12 Armor Coverage 225 Core Shielding 30 Point Defense Rating 160 Weapon Cycling 20 Phase Shifting 15 Evasion (%) 60 Targeting Accuracy 17 Target Analysis 8 Recoil Reduction 6 Energy Filtering 30 Offensive Hacking 26 Defensive Hacking 24 Item Schematics ----------------- Scythe | -8/Recycling | Hacked Hcp. Storage Unit | -5/Factory | Hacked Robot Schematics ------------------ T-07 Excavator | -6/Factory | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Brute Force Denied? Oops Respectable Loadout Rockin' Loadout True Hacker root@ Challenges ------------ None Game ------ Seed RestorationHeartDissipator Manual? 0 Play Time 07:25:12 Cumulative 36.0 hours Start 2021.01.06 @ 21:54:25 End 2021.01.10 @ 13:38:40 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 22 Achievement% 21 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 67e386c2-4bb9-4170-8735-b1cf0f557f7e