Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.01 @ 15:40:16 Player: Pepsi Result: Destroyed by as-87952 with Assembled Heavy Rifle Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (16) 80 Value Destroyed (489) 489 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 969 Bonus ------- None Cogmind --------- Core Integrity 0/250 Matter 187/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -10/Mines Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Aluminum Leg > --- UTILITY (2) ------ Improved Heat Sink > --- WEAPON (2) ------- Assault Rifle Grenade Launcher > --- INVENTORY (5) ---- Ion Engine Aluminum Leg Heat Sink Heat Sink Light Assault Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Ion Engine Light Ion Engine Aluminum Leg Aluminum Leg Heat Sink Heat Sink Medium Battery Assault Rifle Light Assault Rifle Grenade Launcher [Rating: 12] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 ------- Run | Yrd Mat Min Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 23 | 5 7 11 Power 4 | 1 1 2 Engine 3 | 1 1 1 Core 1 | . . 1 Reactor . | . . . Propulsion 7 | 2 2 3 Treads . | . . . Leg 5 | . 2 3 Wheel 2 | 2 . . Hover . | . . . Flight . | . . . Utility 5 | . 4 1 Device 3 | . 2 1 Storage 2 | . 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 7 | 2 . 5 Energy Gun 1 | . . 1 Energy Cannon . | . . . Ballistic Gun 5 | 2 . 3 Ballistic Cannon . | . . . Launcher 1 | . . 1 Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 5 | . . 5 Power 1 | . . 1 Propulsion 1 | . . 1 Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Slot Usage (%) 95 | . 93 97 Engine 10 | . 14 6 Core 3 | . . 7 Leg 19 | . 12 28 Wheel 8 | . 15 . Device 11 | . 10 13 Storage 12 | . 11 13 Energy Gun 2 | . . 5 Ballistic Gun 23 | . 28 18 Launcher 1 | . . 3 Naked Turns . | . . . Heaviest Build 21 | 7 20 21 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 1 | . . 1 Average Overweight (x) . | . . . Largest Inventory Capacity 10 | 5 10 10 Average Capacity 7 | 5 6 9 Most Carried 10 | 3 8 10 Average Carried 6 | 1 5 7 Final Capacity 10 | 5 10 5 Final Carried 8 | 3 8 5 Class Distribution -------------------- 65% | Mutant 34% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Resources | -11 -10 -10 ----------- Run | Yrd Mat Min Matter Collected 586 | 268 62 256 Remotely . | . . . Salvage Created 506 | 40 163 303 Parts 34 | 2 18 14 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Min Combat Hostiles Destroyed 14 | 1 3 10 Guns 8 | 1 3 4 AOE 6 | . . 6 Classes Destroyed 4 | 1 2 1 Worker 3 | . 2 1 Watcher 1 | . 1 . Grunt 12 | 1 3 8 Assembled 2 | . . 2 Best Kill Streak 4 | 1 3 4 Combat Bots Only 2 | 1 2 2 Max Kills in Single Turn 2 | 1 1 2 Gunslinging . | . . . Exploded 2 | . . 2 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Min Hostile Shots Fired 88 | 4 19 65 Missed 20 | . 5 15 Damage Taken 952 | 46 153 753 Core 256 | 23 44 189 Absorbed by Shields . | . . . Core Remaining (%) 90 | 90 . . Volleys Fired 49 | 3 14 32 Largest 2 | 2 2 2 Hottest 85 | 40 40 85 Shots Fired 96 | 6 28 62 Gun 90 | 6 28 56 Cannon . | . . . Launcher 6 | . . 6 Special . | . . . Kinetic 84 | 6 28 50 Thermal 6 | . . 6 Explosive 6 | . . 6 Electromagnetic . | . . . Robot Hit Streak 10 | 3 3 10 Robot Miss Streak 3 | 2 3 2 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 54 | 3 13 38 Core Hits 39 | 2 8 29 Critical Kills . | . . . Critical Parts Destroyed 2 | . . 2 Critical Strikes 2 | . . 2 Destroy 2 | . . 2 Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1103 | 35 184 884 Guns 722 | 35 184 503 Cannons . | . . . Explosions 381 | . . 381 Melee . | . . . Ramming . | . . . Kinetic 661 | 35 184 442 Thermal 61 | . . 61 Explosive 381 | . . 381 Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 29 | . . 29 Shots 1 | . . 1 Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 25 | . 11 25 Average Temperature 8 | . 7 8 Received Heat Transfer 523 | 24 84 415 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 148 | . . 148 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Min Peak Influence 282 | 20 132 282 Initial 51 | . 13 51 Average 96 | 2 67 151 Maximum Alert Level 1 | . . 1 Low Security (%) 89 | 100 100 76 Level 1 10 | . . 23 Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 3 | . 3 . Investigation 1 | . 1 . Extermination . | . . . Reinforcement 2 | . 2 . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Min Distress Signals . | . . . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 30 | 1 11 18 Peak Tracking Total 10 | 1 5 10 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Min Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Min Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Min Machines Accessed 5 | . 4 1 Terminals 3 | . 2 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 7 | . 6 1 Successful 7 | . 6 1 Failed . | . . . Catastrophic . | . . . Database Lockouts . | . . . Manual . | . . . Terminals 5 | . 4 1 Fabricators . | . . . Repair Stations . | . . . Recycling Units 2 | . 2 . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 5 | . 4 1 Record 3 | . 3 . Dispatch Records 1 | . 1 . Zone Layout 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 2 | . 2 . Retrieve Components 2 | . 2 . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections . | . . . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 3 | . 3 . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Min Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Min Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Min Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Min Turns Passed 711 | 68 342 301 Spaces Moved 505 | 65 290 150 Core 18 | 18 . . Treads . | . . . Legs 257 | . 107 150 Wheels 230 | 47 183 . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 80 120 Average Speed 99 | 71 94 120 Slowest Speed 190 | 80 120 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 30 | 5 48 38 Regions Visited 2 Branch Regions 1 Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 29 | . . 29 Melee . | . . . Projectile . | . . . AOE 29 | . . 29 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Min Total 619 | 80 328 211 Wait 10 | . 7 3 Move 503 | 64 289 150 Hop . | . . . Pick Up 21 | 8 7 6 Fast Attach 6 | . 3 3 Attach 8 | 5 . 3 Detach . | . . . Swap 9 | . 4 5 Drop 13 | . 4 9 Fire 49 | 3 14 32 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -10/Mines History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 49 | -11/Scrapyard | Discovered new exit (range 8) 69 | -11/Scrapyard | Entered Materials 376 | -10/Materials | Discovered new exit (range 8) 411 | -10/Materials | Entered Mines 432 | -10/Mines | Core integrity fell below 50% 633 | -10/Mines | Core integrity fell below 20% 686 | -10/Mines | Assembled infested the area 712 | -10/Mines | Destroyed by as-87952 with Assembled Heavy Rifle Last Messages --------------- 00675_ G-34 Mercenary destroyed. 00678_ G-47 Trooper destroyed. 00686_ ALERT: Infestation in the mines, dispatching Demolisher response squad. 00686_ Acquired 23 matter. 00686_ U-05 Engineer lays Concrete. 00689_ Acquired 8 matter. 00690_ U-05 Engineer lays Concrete. 00691_ U-05 Engineer builds a Wall. 00696_ U-05 Engineer lays Concrete. 00700_ U-05 Engineer builds a Wall. 00707_ T-07 Excavator is excavating. 00709_ C-30 ARC bursts open, deploying its payload. 00709_ D-53 Grenadier unfolds itself. 00709_ Med. Storage Unit destroyed. 00709_ as-69051 destroyed. 00709_ as-09715 destroyed. 00710_ Aluminum Leg destroyed. 00711_ T-07 Excavator is excavating. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????? ?? | | ????????????????????????????????????????????? ?? | | ???????????????????????????????????????????? ?? | | ????????????????????????????????????????????# ?? | | ????????????????????????????????????????????# #? | | ????????????????????????????????????????????# # | | ????????????????????????????????????????????# | | ????????????????????????####????????????????# | | ???????????????????????## #????????????????# | | ??????????????????????## ????????????????# | | ?????????????????????## ?????????????????# | | ?????????????????????# #??###?????????????# | | ?????????????????????# #### ##?????????????# | | ?????????????????????# ## ##########???## | | ????????????????????## # ## #???# | | ???????????????????## d % ##### | | ?????????????????### @ d ## # "" | | ?????????? $ k ## "" | | ??????????t ### # #### " | | ???????????????????# aa ###### #?## | | ??????????????????# #?????## * ##?### ! | | ???????????????? aa ???????#### #???# | | ?????????????? a ?????????## [ ##???# | | ????????????? =a ???????????# #????### | | ???????????? % #???????????# #??????## | | ????????????? #????????????# #?????## | | ????????????? ?????????????# * ##?????# | | ?????????????? # ??????????????## #??????# | | ?????????????? # ???????????????## ##??????# | | ???????????????? ?#?????????????????####???????## | | ????????????????????????????????????????????????## | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 39 Energy Generation 14 Energy Capacity 400 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed EnergyStructuralCharge Manual? 0 Play Time 00:13:00 Cumulative 1.0 hours Start 2024.04.01 @ 15:26:56 End 2024.04.01 @ 15:40:16 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 2 Rogue 2 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 2 Achievement% 3 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/TamsynBold Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dc3cc4c3-39bf-4435-b8d5-a405ffc1b38c