Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.11 @ 05:13:54 Player: cel Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (38) 190 Value Destroyed (1249) 1249 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4339 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 37/300 Energy 89/100 System Corruption 1% Temperature Cool (12) Movement Core (750) Ox14 Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (6) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (20) --- Ion Engine Ion Engine Aluminum Leg Small Storage Unit Advanced ECM Suite Beam Rifle Pulse Rifle Assault Rifle Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg VSS Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Visual Processing Unit Weapon Cycler Advanced ECM Suite Reflective Plating > --- WEAPON ----------- Gatling Laser Mini Grenade Launcher > --- INVENTORY -------- Ion Engine Ion Engine Improved Ion Engine Light Nuclear Core Aluminum Leg Small Storage Unit Advanced ECM Suite Beam Rifle Pulse Rifle Assault Rifle Heavy Assault Rifle Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Heavy Flail [Rating: 35] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Utility Small Storage Unit Device ECM Suite Storage Small Storage Unit Processor Advanced Visual Processing Unit Protection Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Launcher Mini Grenade Launcher Impact Weapon Heavy Flail Build | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Slots Evolved 6 | . . . 2 . 2 2 . Power . | . . . . . . . . Propulsion 2 | . . . 1 . 1 . . Utility 4 | . . . 1 . 1 2 . Weapon . | . . . . . . . . Parts Attached 47 | 6 3 . 13 7 8 4 6 Power 8 | 1 1 . 3 1 . . 2 Engine 4 | 1 1 . 1 . . . 1 Core 4 | . . . 2 1 . . 1 Reactor . | . . . . . . . . Propulsion 14 | 2 1 . 3 3 3 . 2 Treads . | . . . . . . . . Leg 14 | 2 1 . 3 3 3 . 2 Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 10 | 1 . . 2 1 3 3 . Device 4 | . . . 1 1 . 2 . Storage 2 | 1 . . . . 1 . . Processor 1 | . . . . . 1 . . Hackware . | . . . . . . . . Protection 3 | . . . 1 . 1 1 . Artifact . | . . . . . . . . Weapon 15 | 2 1 . 5 2 2 1 2 Energy Gun 3 | 1 . . 1 . . 1 . Energy Cannon . | . . . . . . . . Ballistic Gun 5 | 1 . . 3 . . . 1 Ballistic Cannon 1 | . . . . 1 . . . Launcher 5 | . 1 . 1 1 1 . 1 Special Weapon . | . . . . . . . . Impact Weapon 1 | . . . . . 1 . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 25 | . . . 3 3 2 2 15 Power 4 | . . . 1 . . . 3 Propulsion 8 | . . . 1 . 2 1 4 Utility 7 | . . . . 2 . 1 4 Weapon 6 | . . . 1 1 . . 4 Highest Loss Streak 15 | . . . 3 2 2 2 15 To Critical Strikes . | . . . . . . . . Average Backups 10 | 2 5 8 6 7 10 16 17 Power 3 | 1 1 2 3 3 3 4 3 Propulsion . | . . 1 . . . . . Utility 1 | . 1 2 1 1 1 1 2 Weapon 5 | . 3 3 2 2 5 10 11 Tool/Special . | . . . . . . . . Unused Backups 9 | . . . . . . . 9 Power 2 | . . . . . . . 2 Propulsion . | . . . . . . . . Utility 1 | . . . . . . . 1 Weapon 6 | . . . . . . . 6 Tool/Special . | . . . . . . . . Average Slot Usage (%) 88 | . 85 85 92 90 87 96 74 Engine 2 | . 14 14 3 . . . . Core 7 | . . . 7 11 9 7 4 Leg 30 | . 28 28 32 33 34 29 22 Device 9 | . . . 10 10 9 13 12 Storage 9 | . 14 14 11 11 9 7 7 Processor 2 | . . . . . 1 7 6 Protection 5 | . . . 6 3 6 13 4 Energy Gun 3 | . 8 . 2 7 . 2 6 Ballistic Gun 6 | . 14 14 11 11 3 . . Ballistic Cannon 2 | . . . . 1 7 . . Launcher 4 | . 5 14 7 1 1 6 4 Impact Weapon 2 | . . . . . 5 5 1 Peak Build Rating 35 | 6 7 7 16 16 21 33 35 Average Rating 17 | 4 6 7 13 13 15 28 28 On Entrance 12 | . 6 7 7 16 12 21 31 Avg Prop Armor Cover (%) 7 | . . . . . . . 7 Naked Turns . | . . . . . . . . Heaviest Build 61 | 13 15 15 24 24 56 61 58 Greatest Support 44 | 20 20 20 30 30 40 40 44 Greatest Overweight (x) 17 | . . . . . 2 1 17 Average Overweight (x) . | . . . . . . 1 1 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 20 Average Capacity 13 | 6 8 8 8 8 18 20 20 Most Carried 19 | 5 8 8 8 8 17 18 19 Average Carried 10 | 2 5 8 6 7 10 16 17 Final Capacity 20 | 8 8 8 8 8 20 20 20 Final Carried 17 | 2 8 8 7 8 16 17 14 Class Distribution -------------------- 76% | Scavenger-Mutant 23% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Storage Resources | -11 -10 -10 -9 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Sto Matter Collected 1085 | 260 69 . 267 279 147 63 . Remotely . | . . . . . . . . Salvage Created 1123 | . 92 . 336 153 127 63 352 Parts 70 | . 9 . 26 9 9 2 15 Haulers Intercepted 2 | . . . . . . . 2 Recyclers Shooed 2 | . . . 1 . . . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Combat Hostiles Destroyed 28 | . 2 . 9 5 3 1 8 Melee 1 | . . . . . . . 1 Guns 16 | . 2 . 6 4 . 1 3 Cannons 3 | . . . . . 3 . . AOE 7 | . . . 3 1 . . 3 Classes Destroyed 11 | . 1 . 4 3 . . 3 Worker 2 | . . . 1 . . . 1 Builder 3 | . . . 1 . . . 2 Tunneler 1 | . . . . 1 . . . Hauler 2 | . . . . . . . 2 Watcher 3 | . . . 1 . 1 . 1 Swarmer 4 | . . . . . . . 4 Grunt 15 | . 2 . 5 3 2 . 3 Brawler 1 | . . . . . . . 1 Sentry 6 | . . . 4 . 1 1 . Demolisher 1 | . . . . 1 . . . Assembled 1 | . . . . 1 . . . Best Kill Streak 14 | . 2 . 7 3 2 1 14 Combat Bots Only 8 | . 2 . 6 3 2 1 8 Max Kills in Single Turn 4 | . 1 . 2 1 1 1 4 Gunslinging . | . . . . . . . . Exploded 3 | . . . 1 1 . . 3 Melee 1 | . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Hostile Shots Fired 435 | . 20 . 61 25 33 49 247 Missed 134 | . 9 . 15 3 12 19 76 Hits 301 | . 11 . 46 22 21 30 171 Melee 3 | . . . . 2 . . 1 Projectile 298 | . 11 . 46 20 21 30 170 AOE 10 | . . . . 9 . . 1 Critical Strikes 4 | . 1 . 1 . . . 2 Damage Taken 3851 | . 145 . 700 556 333 334 1783 Core 1051 | . 14 . 87 119 126 53 652 Absorbed by Shields . | . . . . . . . . Ignored by Resistances 24 | . . . . . . 12 12 Core Remaining (%) 79 | 100 . 94 . 48 77 . . Volleys Fired 123 | . 13 . 35 24 21 7 23 Largest 2 | . 1 . 2 2 2 2 2 Hottest 110 | . 20 . 53 79 53 110 110 Shots Fired 176 | . 13 . 53 39 31 10 30 Gun 120 | . 13 . 35 32 10 7 23 Cannon 20 | . . . . . 20 . . Launcher 36 | . . . 18 7 1 3 7 Special . | . . . . . . . . Kinetic 108 | . 13 . 35 24 30 . 6 Thermal 32 | . . . . 8 . 7 17 Explosive 36 | . . . 18 7 1 3 7 Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 4 . 9 5 7 10 7 Robot Miss Streak 6 | . 1 . 1 6 3 1 5 Penetration Max 1 | . . . . . . . 1 Secondary Targets . | . . . . . . . . Shots Hit Robots 129 | . 9 . 40 21 23 8 28 Core Hits 78 | . 5 . 20 13 7 7 26 Critical Kills 1 | . . . . . . . 1 Critical Parts Destroyed 3 | . . . 1 . . . 2 Critical Strikes 6 | . . . 1 1 1 . 3 Burn 1 | . . . . 1 . . . Destroy 2 | . . . 1 . . . 1 Blast 1 | . . . . . 1 . . Smash 2 | . . . . . . . 2 Melee Attacks 3 | . . . . . . . 3 Impact 3 | . . . . . . . 3 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3286 | . 105 . 892 371 353 288 1277 Guns 1537 | . 105 . 393 270 68 187 514 Cannons 256 | . . . . . 256 . . Explosions 1395 | . . . 499 101 29 101 665 Melee 98 | . . . . . . . 98 Ramming . | . . . . . . . . Kinetic 1190 | . 105 . 393 182 324 . 186 Thermal 603 | . . . . 88 . 187 328 Explosive 1395 | . . . 499 101 29 101 665 Electromagnetic . | . . . . . . . . Impact 98 | . . . . . . . 98 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 1 | . . . . . . 1 1 Average Corruption 1 | . . . . . . 1 1 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 1 | . . . . . . . 1 Energy Discharges 1 | . . . . . . . 1 Overload Shots . | . . . . . . . . Overflow Damage 69 | . . . . . . . 69 Projectiles . | . . . . . . . . Explosions 45 | . . . . . . . 45 Melee 24 | . . . . . . . 24 Knockbacks 3 | . . . . . 3 . . Impact . | . . . . . . . . Kinetic 3 | . . . . . 3 . . Secondary . | . . . . . . . . Self-Inflicted Damage 123 | . . . 67 . . . 56 Shots 7 | . . . 5 . . . 2 Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 305 | . 17 . 6 42 6 184 305 Average Temperature 89 | . 9 . 3 16 3 92 136 Received Heat Transfer 1218 | . 102 . 282 78 171 48 537 Effects 4 | . . . . . . . 4 Energy Bleed 1 | . . . . . . . 1 Interference 3 | . . . . . . . 3 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 Combat Hostiles 1 | . . . . . . . 1 Parts Fried . | . . . . . . . . Impact Corruptions 1 | . . . . . . . 1 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . . 1 . 2 . Heat Transferred 1446 | . . . . 296 . 400 750 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 100 100 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 196 | . 55 9 196 61 40 39 135 Initial 56 | . . 9 . 56 . . 13 Average 26 | . 13 4 88 22 6 3 43 Influence Increases 917 | . 65 . 316 129 91 69 247 Destroy 0b10 Robot/C 540 | . 40 . 180 80 60 20 160 Destroy 0b10 Robot/NC 55 | . . . 15 5 5 . 30 Destroy Leader 140 | . 10 . 62 10 22 10 26 Disable Machine 60 | . 15 . . 15 . 30 . Destroy Structure 107 | . . . 44 19 4 9 31 Lose Combat Pursuer 15 | . . . 15 . . . . Influence Decreases 867 | . 40 25 170 275 91 40 226 Entered New Map 122 | . . 16 . 90 . . 16 Time Decay 518 | . 40 9 140 155 91 20 63 Lost Part 227 | . . . 30 30 . 20 147 Squads Dispatched 4 | . 1 . . . 1 . 2 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 4 | . 1 . . . 1 . 2 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced 1 | . . . . . . . 1 Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Distress Signals 9 | . . . 4 . 1 2 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 49 | . 4 . 14 8 7 4 12 Peak Tracking Total 8 | . 3 . 8 4 3 4 6 Tactical Retreats 2 | . . . 1 1 . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Disabled 4 | . 1 . . 1 . 2 . Max in Single Turn 2 | . 1 . . 1 . 2 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Machines Accessed . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks . | . . . . . . . . Successful . | . . . . . . . . Failed . | . . . . . . . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks . | . . . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections . | . . . . . . . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Sto Active Infowar (turns) 1172 | . . . . 261 443 302 166 Optics 533 | . . . . . 78 289 166 ECM 878 | . . . . 261 443 174 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Sto Turns Passed 1973 | 53 163 39 320 412 443 334 209 Spaces Moved 1026 | 43 101 25 170 278 200 145 64 Core 17 | 15 . . . . . . 2 Treads . | . . . . . . . . Legs 1009 | 28 101 25 170 278 200 145 62 Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 190 183 Average Speed 146 | 95 120 120 120 120 180 190 211 Slowest Speed 900 | 120 120 120 120 120 260 190 900 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 23 | 4 22 15 26 77 19 6 22 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 2 | . . 1 . 1 . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . . . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 148 | . . . 62 25 4 14 43 Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 148 | . . . 62 25 4 14 43 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Sto Total 1321 | 54 131 34 238 317 249 192 106 Wait 61 | . 5 10 7 2 1 31 5 Move 1019 | 42 100 24 169 277 199 144 64 Hop . | . . . . . . . . Pick Up 47 | 6 7 . 8 4 15 4 3 Fast Attach 4 | 2 . . 2 . . . . Attach 24 | 4 . . 4 2 5 3 6 Detach . | . . . . . . . . Swap 25 | . 3 . 7 5 6 2 2 Drop 15 | . 3 . 6 3 2 1 . Fire 123 | . 13 . 35 24 21 7 23 Melee 3 | . . . . . . . 3 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory -7/Storage History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 15) 217 | -10/Materials | Entered Mines 237 | -10/Mines | Discovered new exit (range 8) 238 | -10/Mines | Learned location of Zion (-6) 256 | -10/Mines | Entered Materials 256 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 508 | -9/Materials | Lost 3 parts (1p1n1w) 570 | -9/Materials | Discovered new exit (range 6) 576 | -9/Materials | Entered Mines 577 | -9/Mines | Learned location of Storage (-7) 792 | -9/Mines | Build established: Scavenger-Mutant 823 | -9/Mines | Assembled infested the area 900 | -9/Mines | Core integrity fell below 50% 965 | -9/Mines | Discovered new exit (range 11) 988 | -9/Mines | Entered Materials 988 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1409 | -8/Materials | Discovered new exit (range 13) 1431 | -8/Materials | Entered Factory 1431 | -7/Factory | Evolved 2 slots: Utility x2 1643 | -7/Factory | Discovered new exit (range 19) 1765 | -7/Factory | Entered Storage 1950 | -7/Storage | Core integrity fell below 50% 1965 | -7/Storage | Core integrity fell below 20% 1974 | -7/Storage | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- U-05 Engineer lays Concrete. R-06 Scavenger collects Corrupted Mace. U-05 Engineer lays Concrete. R-06 Scavenger collects Lgt. Ion Engine. U-05 Engineer lays Concrete. Hvy. Flail destroyed. U-05 Engineer lays Concrete. Slug penetrates Y-54 Guardian. U-05 Engineer lays Concrete. Slug penetrates Y-54 Guardian. U-05 Engineer suffers critical hit (Destroy). Destroyed Wheel. Adv. Visual Processing Unit destroyed. ALERT: Construction progress impeded, dispatching reinforcements to local area. Slug penetrates Y-54 Guardian. U-05 Engineer builds a Wall. Slug penetrates Y-54 Guardian. U-05 Engineer destroyed. Gauss Rifle destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????#######????????????????????? | | ?????????????????????##"""""#????????????????????? | | ###############?????## ""T""###?######???????????? | | ####### # ????????????? | | # "?????????????? | | "?????????????? | | "?????????????? | | "?????????????? | | / /!/ ########## "?????????????? | | / // #?????????# %Yr!!# """" #????????? | | !/ #?????????# @ Y*%! #????????? | | #????????#########+###### ##+#????????? | | %= + ???????? | | ############## # ??? | | ?????????????# #????????? | | ?????????????# ################### #????????? | | ??????????????????????????# ] #????????? | | ??????????????????????????#### # = #???????? | | ?????????????????????????????## "##???????? | | ???????????????????????????????# % ???????? | | ???????????????????????????????? ! +?????? | | ????????????????????????????????? #?????? | | ?????????????????????????????????# # """ #?????? | | ?????????????????????????????????? # """ #?????? | | ?????????????????????????????????? #?""????????? | | ??????????????????????????????????? #?? ????????? | | ??????????????????????????????????? +???????????? | | ???????????????????????????????????? #???????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 20 Terrain Scan Density 10 ECM Strength 3 Armor Coverage 300 Resistance: TH 10 Weapon Cycling 15 Evasion (%) 55 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ConcussivePitchforkShifter Manual? 0 Play Time 00:31:50 Cumulative 25.6 hours Start 2026.09.11 @ 03:53:46 End 2026.09.11 @ 05:13:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 22 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam SD RUN: ee2cecd3-509d-44fe-8904-dd9c8b4ee54a