Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.02 @ 12:38:54 Player: Miles Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (51) 255 Value Destroyed (1681) 1681 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3536 Bonus ------- None Cogmind --------- Core Integrity 432/550 Matter 300/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (680) Ox8 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Aluminum Leg > --- UTILITY (3) ------ Huge Storage Unit Utility Shielding > --- WEAPON (2) ------- (None) > --- INVENTORY (25) --- Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Aluminum Leg Aluminum Leg Medium Matter Pod (100) Improved Sensor Array Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer Core Shielding Core Shielding High-powered Tractor Beam Heavy EM Pulse Gun Particle Gun Particle Gun Autogun Shock Bomb Launcher Heavy Mace Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Improved Treads Improved Treads Improved Treads > --- UTILITY ---------- Huge Storage Unit Core Shielding Utility Shielding > --- WEAPON ----------- Beam Rifle Heavy Mace > --- INVENTORY -------- Ion Engine Ion Engine Light Ion Engine Light Ion Engine Light Nuclear Core Light Treads Aluminum Leg Medium Matter Pod Improved Sensor Array Signal Interpreter Improved Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Recoil Stabilizer High-powered Tractor Beam Heavy EM Pulse Gun Heavy Assault Rifle Autogun Autogun Autogun [Rating: 22] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Utility Core Shielding Device Improved Terrain Scanner Storage Small Storage Unit Protection Core Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Autogun Launcher Shock Bomb Launcher Impact Weapon Heavy Mace Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 3 | . . 1 2 Utility 1 | . . 1 . Weapon . | . . . . Parts Attached 41 | 7 . 24 10 Power 8 | 1 . 6 1 Engine 8 | 1 . 6 1 Core . | . . . . Reactor . | . . . . Propulsion 15 | 2 . 9 4 Treads 12 | 2 . 7 3 Leg 3 | . . 2 1 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 8 | 2 . 5 1 Device 1 | 1 . . . Storage 3 | 1 . 2 . Processor . | . . . . Hackware . | . . . . Protection 4 | . . 3 1 Artifact . | . . . . Weapon 10 | 2 . 4 4 Energy Gun 3 | 1 . 2 . Energy Cannon . | . . . . Ballistic Gun 5 | 1 . 2 2 Ballistic Cannon . | . . . . Launcher 1 | . . . 1 Special Weapon . | . . . . Impact Weapon 1 | . . . 1 Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 28 | . . 15 13 Power 7 | . . 5 2 Propulsion 11 | . . 5 6 Utility 3 | . . 2 1 Weapon 7 | . . 3 4 Highest Loss Streak 10 | . . 8 10 To Critical Strikes . | . . . . Average Backups 13 | 3 7 9 22 Power 2 | 1 2 1 5 Propulsion 2 | 1 1 3 1 Utility 5 | . 2 3 9 Weapon 2 | . 1 1 5 Tool/Special . | . . . . Unused Backups 28 | . 6 3 19 Power 8 | . 3 . 5 Propulsion 1 | . . 1 . Utility 16 | . 3 2 11 Weapon 3 | . . . 3 Tool/Special . | . . . . Average Slot Usage (%) 95 | . 100 96 90 Engine 10 | . 14 10 8 Treads 32 | . 28 30 38 Leg 1 | . . 1 1 Device 3 | . 14 2 . Storage 10 | . 14 11 9 Protection 14 | . . 18 16 Energy Gun 9 | . 14 11 6 Ballistic Gun 10 | . 14 10 9 Peak Build Rating 22 | 10 10 17 22 Average Rating 14 | 5 9 13 19 On Entrance 9 | . 10 9 17 Avg Prop Armor Cover (%) 7 | . . 7 . Naked Turns . | . . . . Heaviest Build 98 | 15 15 95 98 Greatest Support 109 | 40 40 69 109 Greatest Overweight (x) 8 | . . 1 8 Average Overweight (x) . | . . . . Largest Inventory Capacity 25 | 8 8 25 25 Average Capacity 16 | 6 8 13 25 Most Carried 25 | 8 8 18 25 Average Carried 13 | 3 7 9 22 Final Capacity 25 | 8 8 25 25 Final Carried 25 | 8 8 18 25 Class Distribution -------------------- 97% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1227 | 194 127 580 326 Remotely . | . . . . Salvage Created 2073 | 79 245 983 766 Parts 127 | 11 16 63 37 Haulers Intercepted . | . . . . Recyclers Shooed 2 | . . 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 40 | . 6 20 14 Guns 32 | . 6 17 9 AOE 7 | . . 2 5 Classes Destroyed 10 | 1 1 7 1 Worker 2 | . . 1 1 Builder 1 | . . 1 . Tunneler 4 | 4 . . . Recycler 2 | . . 2 . Operator 1 | . . . 1 Watcher 1 | . . 1 . Swarmer 3 | . . 3 . Grunt 32 | . 6 12 14 Duelist 1 | . . 1 . Sentry 4 | . . 4 . Best Kill Streak 7 | 4 2 7 5 Combat Bots Only 5 | . 2 5 5 Max Kills in Single Turn 2 | 1 1 2 2 Gunslinging . | . . . . Exploded 2 | . . 2 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 354 | . 32 195 127 Missed 99 | . 6 62 31 Hits 255 | . 26 133 96 Melee 5 | . . 5 . Projectile 250 | . 26 128 96 Critical Strikes 6 | . . 1 5 Actively Blocked 3 | . . . 3 Damage Taken 3760 | . 329 1899 1532 Core 366 | . 80 168 118 Absorbed by Shields . | . . . . Redirected to Shielding 109 | . . 42 67 Core Remaining (%) 75 | 100 68 58 . Volleys Fired 161 | 7 22 91 41 Largest 2 | 2 2 2 2 Hottest 100 | 70 70 100 92 Shots Fired 292 | 14 44 166 68 Gun 284 | 14 44 166 60 Cannon . | . . . . Launcher 8 | . . . 8 Special . | . . . . Kinetic 147 | 7 22 72 46 Thermal 137 | 7 22 94 14 Explosive . | . . . . Electromagnetic 8 | . . . 8 Robot Hit Streak 17 | 4 8 17 16 Robot Miss Streak 3 | 2 3 3 3 Penetration Max . | . . . . Secondary Targets 2 | . 1 . 1 Max Gunslinging Chain 1 | . 1 . 1 Shots Hit Robots 202 | 8 28 118 48 Core Hits 98 | 4 14 40 40 Critical Kills 2 | . . . 2 Critical Parts Destroyed 1 | . . 1 . Critical Strikes 10 | . 1 6 3 Burn 7 | . 1 5 1 Destroy 3 | . . 1 2 Melee Attacks 2 | . . . 2 Impact 2 | . . . 2 Slashing . | . . . . Piercing . | . . . . Sneak Attacks 1 | . . . 1 Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3795 | 116 357 1850 1472 Guns 2789 | 116 357 1613 703 Cannons . | . . . . Explosions 876 | . . 224 652 Melee 117 | . . . 117 Ramming 13 | . . 13 . Kinetic 1469 | 54 178 693 544 Thermal 1362 | 62 179 920 201 Explosive 224 | . . 224 . Electromagnetic 610 | . . . 610 Impact 117 | . . . 117 Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 139 | . . 62 77 Projectiles . | . . . . Explosions 62 | . . 62 . Melee 77 | . . . 77 Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 100 | . . 100 . Shots 1 | . . 1 . Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 292 | 27 165 292 109 Average Temperature 61 | 11 65 72 29 Received Heat Transfer 1833 | . 189 744 900 Effects 1 | . . 1 . Energy Bleed 1 | . . 1 . Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried 1 | . . . 1 Impact Corruptions 3 | . . . 3 Robots Melted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Melted 3 | . 1 2 . Heat Transferred 4268 | 185 592 2960 531 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 1 | . . . 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 88 | 100 100 100 65 Level 1 11 | . . . 34 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 316 | 10 71 141 316 Initial 45 | . . . 45 Average 68 | 1 25 67 101 Influence Increases 1310 | 20 151 581 558 Destroy 0b10 Robot/C 800 | . 120 400 280 Destroy 0b10 Robot/NC 55 | 20 . 25 10 Destroy Leader 142 | . 30 92 20 Disable Machine 30 | . . 15 15 Destroy Structure 28 | . 1 19 8 Lose Combat Pursuer 255 | . . 30 225 Influence Decreases 1083 | 20 151 472 440 Entered New Map 64 | . . . 64 Time Decay 774 | 20 151 357 246 Lost Part 245 | . . 115 130 Squads Dispatched 5 | . 1 1 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 4 | . 1 1 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 2 | . . 1 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 5 | . . 3 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 73 | . 7 31 35 Peak Tracking Total 14 | . 2 7 14 Tactical Retreats 6 | . . 2 4 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 2 | . . 1 1 Max in Single Turn 1 | . . 1 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 6 | . 4 1 1 Terminals 6 | . 4 1 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 13 | . 7 2 4 Successful 3 | . 2 . 1 Failed 10 | . 5 2 3 Catastrophic 2 | . 1 1 . Database Lockouts . | . . . . Manual 11 | . 7 2 2 Terminals 13 | . 7 2 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . . 1 Alert Level 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 2 | . 2 . . Terminals 2 | . 2 . . Botnet 2 | . 2 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 1 1 Full Trace Events 2 | . 1 . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 675 | 44 400 231 . Terrain 675 | 44 400 231 . Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 2430 | 132 400 1092 806 Spaces Moved 1022 | 60 200 396 366 Core 5 | 5 . . . Treads 998 | 55 200 389 354 Legs 19 | . . 7 12 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 120 160 Average Speed 174 | 150 160 182 178 Slowest Speed 680 | 160 160 240 680 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 36 30 22 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 27 | . . 19 8 Melee . | . . . . Projectile . | . . . . AOE 27 | . . 19 8 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 1391 | 88 244 610 449 Wait 63 | . 7 49 7 Move 1019 | 59 199 395 366 Hop . | . . . . Pick Up 72 | 15 8 34 15 Fast Attach 3 | . . 3 . Attach 30 | 7 . 16 7 Detach . | . . . . Swap 19 | . . 9 10 Drop 21 | . 8 12 1 Fire 161 | 7 22 91 41 Melee 2 | . . . 2 Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 133 | -11/Scrapyard | Entered Materials 292 | -10/Materials | Discovered new exit (range 14) 306 | -10/Materials | Build established: Mutant 533 | -10/Materials | Entered another Materials area 533 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 896 | -9/Materials | Lost 8 parts (3p2n1u2w) 1591 | -9/Materials | Discovered new exit (range 4) 1625 | -9/Materials | Entered another Materials area 1625 | -8/Materials | Evolved 2 slots: Propulsion x2 2386 | -8/Materials | Lost 10 parts (2p5n1u2w) 2431 | -8/Materials | Self-destructed Last Messages --------------- 02338_ G-47 Trooper suffers critical hit (Burn). 02339_ R-06 Scavenger collects Corrupted Aluminum Leg. 02342_ G-47 Trooper overheating. 02342_ G-47 Trooper destroyed. 02343_ R-06 Scavenger collects Corrupted Adv. Heat Sink. 02344_ Lgt. Treads destroyed. 02345_ R-06 Scavenger collects Corrupted Imp. Heat Sink. 02349_ Acquired Corrupted Aluminum Leg. 02355_ Ion Engine destroyed. 02360_ G-47 Trooper destroyed. 02369_ Acquired 39 matter. 02382_ Acquired Aluminum Leg. 02383_ M-13 Machinist repairs U-05 Engineer Welding Torch. 02419_ K-01 Serf cleans the Purification Channel. 02428_ Hvy. Assault Rifle destroyed. 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"""??????????????????????? | | ## #######?????????????????????????????????????? | | # #########T###??????????????????????????????? | | # ?????????????????????????????? | | # ?????????????????????????????? | | # ?????????????????????????????? | | # #############??????????????????????????????? | | ## ##??????????????????????????????????????????? | | ?# #???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Core Shielding 20 Propulsion Shielding 33 Utility Shielding 33 Evasion (%) 40 Recoil Reduction 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- That Tickles Challenges ------------ None Game ------ Seed PrecisionFlightFacilitator Manual? 0 Play Time 00:20:47 Cumulative 30.2 hours Start 2025.12.02 @ 12:18:33 End 2025.12.02 @ 12:38:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 8 Gallery% 25 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 631ab5b9-622a-4da2-81ce-f94ff459ca95