Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.05 @ 22:55:03 Player: Sionnis Result: Destroyed by G7-OLB(g) with Salvaging Laser Performance ------------- Evolutions (0) 0 Regions Visited (4) 800 Robots Destroyed (29) 145 Value Destroyed (885) 885 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 2270 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/250 Matter 240/300 Energy 160/160 System Corruption 0% Temperature Cool (18) Movement Hovering (180) Ox2 Location -9/Scraptown Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Improved Hover Unit > --- UTILITY (2) ------ Medium Storage Unit > --- WEAPON (2) ------- Datajack Great Axe > --- INVENTORY (10) --- Hover Unit Enhanced Optical Array Advanced Sensor Array Cloaking Device Light Armor Plating Hacking Suite Makeshift Hacking Suite Makeshift Hacking Suite Mini Grenade Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Makeshift Power Source > --- PROPULSION ------- Cargo Legs > --- UTILITY ---------- Large Storage Unit Light Armor Plating Light Armor Plating Light Armor Plating > --- WEAPON ----------- Subdweller Beam Cannon Makeshift Shrapnel Gun > --- INVENTORY -------- Subdweller Power Source Light Treads Light Treads Light Treads Light Treads Subdweller Monowheel Medium Storage Unit Subdweller Optics Sensor Array Hacking Suite Makeshift Hacking Suite Beam Cannon Subdweller Machine Gun Rocket Launcher Hammer [Rating: 32] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Cargo Legs Hover Unit Improved Hover Unit Utility Light Armor Plating Device Structural Scanner Storage Large Storage Unit Protection Light Armor Plating Weapon Great Axe Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Ballistic Cannon Light Cannon Launcher Heavy Missile Launcher Impact Weapon Heavy Hammer Slashing Weapon Great Axe Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Slots Evolved . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Parts Attached 46 | 6 10 10 2 18 Power 5 | 1 . 1 1 2 Engine 4 | 1 . 1 1 1 Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 7 | 2 2 1 . 2 Treads 4 | 2 2 . . . Leg 1 | . . 1 . . Wheel . | . . . . . Hover 2 | . . . . 2 Flight . | . . . . . Utility 19 | 1 5 4 . 9 Device 7 | . 1 . . 6 Storage 5 | 1 2 . . 2 Processor . | . . . . . Hackware . | . . . . . Protection 7 | . 2 4 . 1 Artifact . | . . . . . Weapon 15 | 2 3 4 1 5 Energy Gun . | . . . . . Energy Cannon 3 | . 2 1 . . Ballistic Gun 5 | 2 . 3 . . Ballistic Cannon 1 | . 1 . . . Launcher 3 | . . . . 3 Special Weapon . | . . . . . Impact Weapon 1 | . . . 1 . Slashing Weapon 1 | . . . . 1 Piercing Weapon . | . . . . . Special Melee Weapon 1 | . . . . 1 Unidentified Prototypes 1 | . . 1 . . Parts Lost 5 | . . 3 . 2 Power . | . . . . . Propulsion 1 | . . . . 1 Utility 4 | . . 3 . 1 Weapon . | . . . . . Highest Loss Streak 2 | . . 1 . 2 To Critical Strikes . | . . . . . Average Slot Usage (%) 92 | . 98 91 85 92 Engine 12 | . 14 12 14 10 Core 1 | . . . . 3 Treads 8 | . 28 8 . . Leg 6 | . . 8 14 7 Hover 5 | . . . . 13 Device 4 | . 1 . . 9 Storage 13 | . 14 12 14 14 Protection 12 | . 10 23 14 4 Energy Cannon 6 | . 11 12 11 . Ballistic Gun 6 | . 4 12 14 2 Ballistic Cannon 2 | . 11 . . . Launcher 2 | . . . . 5 Slashing Weapon 5 | . . . . 13 Special Melee Weapon 2 | . . . . 6 Peak Build Rating 32 | 6 8 32 28 32 Average Rating 20 | 4 7 24 27 23 On Entrance 13 | . 6 8 28 26 Naked Turns . | . . . . . Heaviest Build 46 | 12 34 46 42 43 Greatest Support 55 | 40 40 55 55 55 Greatest Overweight (x) 2 | . . . . 2 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 12 | 6 9 15 15 11 Most Carried 15 | 2 11 15 15 15 Average Carried 11 | 1 7 14 14 10 Final Capacity 15 | 8 15 15 15 10 Final Carried 15 | 2 11 14 15 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -9/Recycling Mutant | -9/Scraptown Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Sub Rec Scr Matter Collected 946 | 178 317 313 8 130 Remotely . | . . . . . Salvage Created 1048 | . 520 528 . . Parts 59 | . 29 30 . . Haulers Intercepted 1 | . 1 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 16 | . . 16 . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Combat Hostiles Destroyed 21 | . 8 13 . . Guns 4 | . . 4 . . Cannons 16 | . 7 9 . . Classes Destroyed 9 | . 5 4 . . Hauler 1 | . 1 . . . Recycler 1 | . 1 . . . Operator 1 | . 1 . . . Turret 2 | . . 2 . . Watcher 3 | . 3 . . . Swarmer 3 | . . 3 . . Grunt 9 | . 8 1 . . Sentry 1 | . . 1 . . Subdweller 8 | . . 8 . . Best Kill Streak 4 | . 2 4 . . Combat Bots Only 3 | . 2 3 . . Max Kills in Single Turn 2 | . 2 1 . . Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Hostile Shots Fired 160 | . 45 102 . 13 Missed 59 | . 15 40 . 4 Damage Taken 1424 | . 421 817 . 186 Core 252 | . 26 134 . 92 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 252 | . 252 . . . Core Remaining (%) 100 | 100 . . . . Volleys Fired 93 | . 43 50 . . Largest 2 | . 2 2 . . Hottest 110 | . 95 110 . . Shots Fired 163 | . 72 91 . . Gun 47 | . 6 41 . . Cannon 116 | . 66 50 . . Launcher . | . . . . . Special . | . . . . . Kinetic 73 | . 32 41 . . Thermal 90 | . 40 50 . . Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 9 | . 8 9 . . Robot Miss Streak 6 | . 5 6 . . Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 94 | . 44 50 . . Core Hits 41 | . 17 24 . . Critical Kills 1 | . 1 . . . Critical Parts Destroyed . | . . . . . Critical Strikes 2 | . 2 . . . Meltdown 1 | . 1 . . . Blast 1 | . 1 . . . Melee Attacks 1 | . . . . 1 Impact . | . . . . . Slashing 1 | . . . . 1 Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 2069 | . 816 1253 . . Guns 554 | . 34 520 . . Cannons 1515 | . 782 733 . . Explosions . | . . . . . Melee . | . . . . . Ramming . | . . . . . Kinetic 819 | . 299 520 . . Thermal 1250 | . 517 733 . . Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 2 | . 2 2 2 . Average Corruption 2 | . 2 2 2 . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 36 | . 13 22 1 . Message Errors 9 | . 3 5 1 . Matter Fused 11 | . 4 7 . . Heat Flow Errors 7 | . 3 4 . . Energy Discharges 2 | . 1 1 . . Parts Rejected 1 | . 1 . . . Data Loss (minor) 4 | . . 4 . . Data Loss (major) 1 | . 1 . . . Weapon Failures 1 | . . 1 . . Overload Shots . | . . . . . Overflow Damage 39 | . . 39 . . Projectiles 39 | . . 39 . . Explosions . | . . . . . Melee . | . . . . . Knockbacks 5 | . 5 . . . Impact . | . . . . . Kinetic 5 | . 5 . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 276 | . 254 276 . 9 Average Temperature 79 | . 83 71 . 9 Received Heat Transfer 797 | . 240 515 . 42 Effects 4 | . 2 2 . . Interference 4 | . 2 2 . . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Parts Melted 2 | . 2 . . . Heat Transferred 2035 | . 1073 962 . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Peak Influence 115 | . 115 . 64 . Initial 64 | . . . 64 . Average 38 | . 37 . 64 . Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 . 100 . Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 2 | . 2 . . . Investigation 1 | . 1 . . . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Distress Signals . | . . . . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 40 | . 15 18 . 7 Peak Tracking Total 8 | . 3 6 . 8 Tactical Retreats 2 | . . 2 . . Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Traps Triggered 3 | . 1 2 . . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Sub Rec Scr Machines Disabled 3 | . . 2 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Machines Accessed 10 | . 7 . . 3 Terminals 6 | . 6 . . . Fabricators . | . . . . . Repair Stations 1 | . 1 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 34 | . 25 . . 9 Successful 22 | . 13 . . 9 Failed 12 | . 12 . . . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 16 | . 16 . . . Terminals 20 | . 20 . . . Fabricators . | . . . . . Repair Stations 5 | . 5 . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 14 | . 5 . . 9 Record 2 | . . . . 2 Robot Analysis 10 | . 3 . . 7 Unreport Threat 1 | . 1 . . . Hauler Manifests 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks 4 | . 4 . . . Scan Component 2 | . 2 . . . Repair 2 | . 2 . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 4 | . 4 . . . Botnet 2 | . 2 . . . Skim 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . 1 . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events 2 | . 2 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired 2 | . 2 . . . Time 52 | . 52 . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Sub Rec Scr Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Sub Rec Scr Total Allies 1 | . . . . 1 Largest Group 1 | . . . . 1 Highest-Rated Group 25 | . . . . 25 Highest-Rated Ally 25 | . . . . 25 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Sub Rec Scr Robot Analysis Total 10 | . 3 . . 7 Derelict Logs Recovered 3 | . . . . 3 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Sub Rec Scr Turns Passed 5344 | 85 1162 1694 162 2241 Spaces Moved 3587 | 50 573 1066 121 1777 Core 4 | 4 . . . . Treads 914 | 46 573 295 . . Legs 1743 | . . 771 121 851 Wheels . | . . . . . Hover 926 | . . . . 926 Flight . | . . . . . Fastest Speed 50 | 50 160 130 130 56 Average Speed 133 | 151 160 138 130 122 Slowest Speed 180 | 160 160 160 130 180 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 53 | 5 76 70 22 95 Regions Visited 4 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 17 | . . 7 . 10 Spaces Dug . | . . . . . Terrain Destroyed 10 | . . 10 . . Melee . | . . . . . Projectile 10 | . . 10 . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Sub Rec Scr Total 3975 | 57 750 1197 126 1845 Wait 152 | . 98 49 . 5 Move 3583 | 49 572 1065 120 1777 Hop . | . . . . . Pick Up 46 | 2 15 11 2 16 Fast Attach 28 | 6 4 5 1 12 Attach 8 | . 1 4 . 3 Detach 2 | . 1 . . 1 Swap 10 | . 5 1 1 3 Drop 52 | . 11 12 2 27 Fire 93 | . 43 50 . . Melee 1 | . . . . 1 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves (discovered 3 exits: [*Mat x2] / [*Rec]) -9/Recycling -9/Scraptown (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 86 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 372 | -10/Materials | Discovered new exit (range 16) 902 | -10/Materials | Discovered new exit (range 15) 934 | -10/Materials | Discovered new exit (range 16) 995 | -10/Materials | Repaired Lgt. Treads 1022 | -10/Materials | Repaired Lgt. Treads 1238 | -10/Materials | Discovered new exit (range 7) 1248 | -10/Materials | Entered Subcaves 1293 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 1293 | -10/Subcaves | Discovered new exit (range 11) 1294 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1744 | -10/Subcaves | Visited 4L-MR0's lab 1764 | -10/Subcaves | Found Prototype Leg 1764 | -10/Subcaves | Identified Cargo Legs 1765 | -10/Subcaves | Attached Cargo Legs, gained temporary slots: Utility x2 1893 | -10/Subcaves | Learned location of Zion (-6) 1893 | -10/Subcaves | Met a Zionite searching for "candidates" 2000 | -10/Subcaves | Discovered new exit (range 12) 2161 | -10/Subcaves | Shifting Twisted Machinery released Mak. Power Source 2374 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 2679 | -10/Subcaves | Shifting Twisted Machinery released Sub. Machine Gun 2753 | -10/Subcaves | Shifting Twisted Machinery released Battle Rifle 2899 | -10/Subcaves | Discovered new exit (range 12) 2902 | -10/Subcaves | Core integrity fell below 50% 2942 | -10/Subcaves | Entered Recycling 3073 | -9/Recycling | Scanned before Scraplab entrance 3093 | -9/Recycling | Entered Scraplab 3103 | -9/Recycling | Discovered new exit (range 2) 3104 | -9/Recycling | Entered Scraptown 3104 | -9/Scraptown | System corruption cleaned by C-Scrubber 3378 | -9/Scraptown | Visited UFD Registry 3378 | -9/Scraptown | Registered with UFD as "Cargomachine" 3443 | -9/Scraptown | Scanned Subdweller tech in exchange for log data 3445 | -9/Scraptown | Learned Factory emergency access door positions 3447 | -9/Scraptown | Learned Research garrison access intel 3448 | -9/Scraptown | Learned Factory garrison access intel 3469 | -9/Scraptown | Discovered new exit (range 5) 4161 | -9/Scraptown | Visited Bundlers 4245 | -9/Scraptown | Visited Red Mages 4292 | -9/Scraptown | Visited Cave Peace 4325 | -9/Scraptown | Visited Assassins FH 4351 | -9/Scraptown | Visited Junk Repository 4402 | -9/Scraptown | Visited Cyclists 4418 | -9/Scraptown | Entered Cyclist Reading Room 4465 | -9/Scraptown | Visited Awakened 4511 | -9/Scraptown | Visited DA-N13 Charitable Foundation 4524 | -9/Scraptown | Found DCF Scrap (27 items) 4559 | -9/Scraptown | Visited LU-1G1's Boring Crew 4605 | -9/Scraptown | Visited Analyses Database 4628 | -9/Scraptown | Visited Scrap Suit Storage 4654 | -9/Scraptown | Found Unknown Device 4654 | -9/Scraptown | Identified Scrap Suit 4745 | -9/Scraptown | Visited Infowarlord's Domain 4776 | -9/Scraptown | Visited Junk Repository 4815 | -9/Scraptown | Visited Curators Association 4857 | -9/Scraptown | Visited Science Testing Area 4882 | -9/Scraptown | Visited Botcube Research 4891 | -9/Scraptown | Found Botcube 4900 | -9/Scraptown | Botcube activated 4934 | -9/Scraptown | Visited Supply Room 5008 | -9/Scraptown | Discovered new exit (range 5) 5319 | -9/Scraptown | Attacked by Scraptown defenders 5344 | -9/Scraptown | Core integrity fell below 20% 5345 | -9/Scraptown | Destroyed by G7-OLB(g) with Salvaging Laser Last Messages --------------- more coverage and integrity. Scrap Shields are already pretty good, but imagine an alternative version not limited to compatible fragments for repairs! Anyway, if you do find one, let me know. 97-4SB(c): Find a Scrap Shield yet? I may just have to go to the Subcaves myself. Multiple signs read "I'm always busy, go away." JE-DXO(p): "Don't you have better places to be?" Connecting with SS Performance Data... Super Scrap Suits breached. ANNOUNCEMENT: Intruder alert! Defend Scraptown! LOCAL NARROWCAST: You don't have permission to be in here, but that's okay because it's just doing its job as a honeypot for traitors, TRAITOR! Structural Scanner destroyed. Machine disabled. Airjet destroyed. 56-E2V(E) suffers critical hit (Burn). 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