Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.05.14 @ 23:09:54 // Winter2019/RPGLIKE Player: Judas Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (12) 2400 Robots Destroyed (108) 540 Value Destroyed (3838) 3838 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (1872) 1872 TOTAL SCORE: 10810 Bonus ------- High Alert Combat Kills 172 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/1200 Matter 407/450 Energy 384/400 System Corruption 0% Temperature Cool (0) Movement Treading (152) Location -6/Factory Parts ------- > --- POWER (1) -------- Enhanced Nuclear Core > --- PROPULSION (2) --- Advanced Treads Medium Treads > --- UTILITY (4) ------ Advanced Signal Interpreter Recoil Stabilizer Energy Filter Kinecellerator > --- WEAPON (4) ------- Force Rifle Gauss Rifle Flak Gun > --- INVENTORY (4) ---- Mini Grenade Launcher Heavy Mace Scythe Peak State ------------ > --- POWER ------------ Enhanced Nuclear Core > --- PROPULSION ------- Advanced Treads Medium Treads > --- UTILITY ---------- Advanced Signal Interpreter Recoil Stabilizer Energy Filter Cloak of Protection > --- WEAPON ----------- Improved EM Shotgun Ion Cannon Heavy Ion Cannon Gauss Rifle > --- INVENTORY -------- Kinecellerator Mini Grenade Launcher Heavy Mace Scythe [Rating: 45] Favorites ----------- Power Micro Nuclear Core Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Hover Unit Aerolev Unit Utility Recoil Stabilizer Device Recoil Stabilizer Processor Advanced Signal Interpreter Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Heavy Ion Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Slashing Weapon Longsword +1 Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Slots Evolved 7 | 3 . 1 . . . . 1 2 . . . . Power . | . . . . . . . . . . . . . Propulsion 1 | 1 . . . . . . . . . . . . Utility 3 | . . 1 . . . . 1 1 . . . . Weapon 3 | 2 . . . . . . . 1 . . . . Parts Attached 41 | 3 2 10 4 5 . 7 3 3 . . 2 2 Power 6 | . . 2 1 . . 2 . 1 . . . . Engine 2 | . . 1 . . . 1 . . . . . . Core 4 | . . 1 1 . . 1 . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 8 | 1 . 2 1 . . 3 1 . . . . . Treads 6 | . . 2 1 . . 2 1 . . . . . Leg 1 | 1 . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover 1 | . . . . . . 1 . . . . . . Flight . | . . . . . . . . . . . . . Utility 8 | . 1 3 . 1 . . 1 1 . . . 1 Device 5 | . 1 1 . 1 . . . 1 . . . 1 Storage . | . . . . . . . . . . . . . Processor 1 | . . . . . . . 1 . . . . . Hackware . | . . . . . . . . . . . . . Protection 2 | . . 2 . . . . . . . . . . Artifact . | . . . . . . . . . . . . . Weapon 19 | 2 1 3 2 4 . 2 1 1 . . 2 1 Energy Gun 6 | 1 . 2 . 1 . . 1 . . . . 1 Energy Cannon 2 | . . . 1 . . . . 1 . . . . Ballistic Gun 8 | 1 1 1 1 2 . 1 . . . . 1 . Ballistic Cannon 1 | . . . . . . 1 . . . . . . Launcher 1 | . . . . . . . . . . . 1 . Special Weapon . | . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 8 | . . 2 . 3 . 2 . 1 . . . . Parts Lost 3 | . . . . . . . . . . . 2 1 Power . | . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . Utility 1 | . . . . . . . . . . . 1 . Weapon 2 | . . . . . . . . . . . 1 1 Highest Loss Streak 1 | . . . . . . . . . . . 1 1 Average Slot Usage (%) 98 | . 90 98 100 99 100 99 100 100 100 100 96 98 Engine 2 | . 14 10 . . . . . . . . . . Core 9 | . . 1 12 12 12 11 11 9 9 9 9 9 Treads 18 | . . 2 25 25 25 24 22 19 18 18 18 18 Leg 4 | . 28 22 . . . . . . . . . . Device 22 | . 5 13 25 25 25 25 22 23 27 27 24 27 Processor 4 | . . . . . . . 10 9 9 9 9 9 Protection 1 | . . 9 . . . . . . . . . . Energy Gun 8 | . 28 25 13 . . . 8 9 9 9 9 9 Energy Cannon 10 | . . . 6 12 12 12 11 15 18 18 12 7 Ballistic Gun 15 | . 14 12 17 24 25 24 11 9 9 9 10 18 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 40 | 9 11 24 21 28 28 32 32 40 40 40 40 35 Greatest Support 60 | 20 20 44 50 50 50 50 50 60 60 60 60 60 Greatest Overweight (x) 1 | . . 1 . . . 1 . . . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 4 | . 2 3 3 3 3 3 3 4 4 4 4 4 Average Capacity 3 | . 1 2 3 3 3 3 3 3 4 4 4 4 Most Carried 4 | . 2 3 3 3 3 3 3 4 4 4 4 4 Average Carried 3 | . 1 2 3 3 3 3 3 3 4 4 3 3 Final Capacity 4 | . 2 3 3 3 3 3 3 4 4 4 4 4 Final Carried 4 | . 2 3 3 3 3 3 3 4 4 4 4 3 Class Distribution -------------------- 99% | Gunner Dominant Class ---------------- Gunner | -10/Materials Gunner | -9/Materials Gunner | -9/Mines Gunner | -9/Exiles Gunner | -8/Mines Gunner | -8/Materials Gunner | -8/Storage Gunner | -7/Factory Gunner | -7/Garrison Gunner | -7/Factory Gunner | -7/Garrison Gunner | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Matter Collected 1517 | 200 110 141 117 . 121 6 367 298 . 14 143 . Remotely . | . . . . . . . . . . . . . Salvage Created 3894 | . 351 754 154 . 268 623 513 618 . 14 501 98 Parts 237 | . 10 43 7 . 12 36 40 42 5 2 36 4 Haulers Intercepted 6 | . . 2 . . . 1 . 3 . . . . Recyclers Shooed 1 | . . . . . 1 . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Combat Hostiles Destroyed 86 | . 8 12 3 . 4 11 15 11 1 . 20 1 Guns 53 | . 6 11 3 . 4 6 9 4 1 . 8 1 Cannons 25 | . . . . . . 5 6 6 . . 8 . AOE 8 | . 2 1 . . . . . 1 . . 4 . Classes Destroyed 12 | . 2 5 . . 2 1 . 1 . . 1 . Worker 5 | . . 2 . . . . . 2 . 1 . . Builder 3 | . . . . . . . . 3 . . . . Hauler 6 | . . 2 . . . 1 . 3 . . . . Recycler 4 | . . 2 . . 1 . . 1 . . . . Operator 3 | . 1 . . . . 2 . . . . . . Watcher 1 | . . . . . . 1 . . . . . . Swarmer 13 | . . . . . . . . . . . 13 . Grunt 49 | . 8 7 3 . 2 6 9 9 . . 5 . Brawler 1 | . . 1 . . . . . . . . . . Duelist 1 | . . . . . 1 . . . . . . . Sentry 17 | . . 4 . . . 3 5 2 1 . 2 . Hunter 5 | . . . . . 1 2 1 . . . . 1 Best Kill Streak 13 | . 6 6 3 . 3 4 7 13 1 1 5 1 Combat Bots Only 8 | . 6 4 3 . 3 4 7 8 1 . 5 1 Max Kills in Single Turn 3 | . 1 2 1 . 1 2 1 2 1 1 3 1 Gunslinging 1 | . . 1 . . . . . . . . . . Exploded 3 | . 1 1 . . . . . 1 . . 3 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Damage Taken 5058 | . 391 612 256 . 153 624 713 697 84 . 1365 163 Core 3962 | . 325 460 201 . 127 495 563 548 64 . 1069 110 Absorbed by Shields . | . . . . . . . . . . . . . Redirected to Core 3419 | . 211 356 174 . 96 452 529 463 64 . 964 110 Core Remaining (%) 72 | 100 81 . . . 75 . 96 . . . 8 . Volleys Fired 189 | . 20 35 6 . 11 27 29 30 3 2 24 2 Largest 4 | . 3 3 3 . 3 3 3 4 4 4 4 3 Hottest 198 | . 103 113 113 . 111 137 138 198 198 198 198 136 Shots Fired 560 | . 60 97 18 . 33 81 58 105 11 8 83 6 Gun 375 | . 60 97 18 . 22 51 27 45 5 4 40 6 Cannon 181 | . . . . . 11 30 31 60 6 4 39 . Launcher 4 | . . . . . . . . . . . 4 . Special . | . . . . . . . . . . . . . Kinetic 221 | . 20 35 6 . 22 54 21 30 3 2 24 4 Thermal 177 | . . . . . 11 27 28 60 6 4 39 2 Explosive 4 | . . . . . . . . . . . 4 . Electromagnetic 158 | . 40 62 12 . . . 9 15 2 2 16 . Robot Hit Streak 35 | . 8 17 10 . 11 31 17 35 10 11 26 15 Robot Miss Streak 3 | . 3 3 1 . 2 2 2 1 . 1 1 2 Penetration Max 1 | . . . . . . 1 1 1 . . . . Secondary Targets 8 | . 2 4 1 . . . . . . . . 1 Max Gunslinging Chain 1 | . 1 1 1 . . . . . . . . 1 Shots Hit Robots 410 | . 38 76 16 . 23 64 45 71 5 6 60 6 Core Hits 192 | . 13 32 7 . 10 26 26 36 2 1 37 2 Critical Hits 6 | . . . . . . 1 2 1 1 . . 1 Critical Kills 4 | . . . . . . 1 1 . 1 . . 1 Critical Parts Destroyed 2 | . . . . . . . 1 1 . . . . Melee Attacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 9066 | . 756 1109 248 . 430 1343 1107 2009 110 24 1816 114 Guns 4537 | . 527 1040 248 . 239 664 492 739 54 24 396 114 Cannons 3222 | . . . . . 191 679 614 1007 56 . 675 . Explosions 1300 | . 229 69 . . . . . 257 . . 745 . Melee . | . . . . . . . . . . . . . Ramming 7 | . . . . . . . 1 6 . . . . Kinetic 2479 | . 155 351 47 . 239 673 341 436 25 . 150 62 Thermal 4108 | . 229 69 . . 191 670 594 1264 56 . 983 52 Explosive 437 | . . . . . . . . . . . 437 . Electromagnetic 2035 | . 372 689 201 . . . 171 303 29 24 246 . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 2 | . . . . . . 2 2 . . . . . Average Corruption 2 | . . . . . . 2 2 . . . . . Corruption Purged . | . . . . . . . . . . . . . Effects 5 | . . . . . . . 5 . . . . . Heat Flow Errors 2 | . . . . . . . 2 . . . . . Data Loss (minor) 2 | . . . . . . . 2 . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . Overload Shots . | . . . . . . . . . . . . . Overflow Damage 46 | . 16 . . . . 1 5 15 . . 9 . Projectiles 25 | . . . . . . 1 5 14 . . 5 . Explosions 21 | . 16 . . . . . . 1 . . 4 . Melee . | . . . . . . . . . . . . . Knockbacks 1 | . . . . . . 1 . . . . . . Impact . | . . . . . . . . . . . . . Kinetic 1 | . . . . . . 1 . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 443 | . 106 25 23 . . . . 64 . . 225 . Shots 14 | . 4 1 1 . . . . 2 . . 6 . Rammed 2 | . . . . . . . 1 1 . . . . Targets Rammed 2 | . . . . . . . 1 1 . . . . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 332 | . 54 8 18 . 30 111 273 332 139 109 284 18 Average Temperature 61 | . 19 3 7 . 9 31 57 103 65 59 78 12 Received Heat Transfer 1593 | . 156 252 126 . 45 216 324 291 30 . 153 . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried 5 | . 1 3 . . . . 1 . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted 8 | . 1 . . . . 1 1 4 . . 1 . Heat Transferred 5726 | . 350 100 . . 259 925 814 1830 74 . 1300 74 Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 15 | . 5 2 1 . . . . 3 . . 4 . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Peak Influence 673 | . 314 349 217 . 78 431 673 483 253 154 568 313 Average Influence 242 | . 145 248 209 . 26 219 438 264 249 141 391 299 Maximum Alert Level 2 | . 1 1 1 . . 2 2 2 1 . 2 1 Low Security (%) 40 | 100 53 44 14 . 100 38 15 27 . 100 11 . Level 1 43 | . 46 55 85 . . 56 23 64 100 . 33 100 Level 2 15 | . . . . . . 5 61 8 . . 54 . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 16 | . 5 1 1 . . 3 1 5 . . . . Investigation 7 | . 3 . 1 . . . 1 2 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 8 | . 2 1 . . . 3 . 2 . . . . Assault . | . . . . . . . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Distress Signals 6 | . 3 1 . . . 2 . . . . . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 120 | . 17 15 3 . 4 26 15 15 1 . 21 3 Peak Tracking Total 7 | . 6 6 3 . 3 7 4 6 1 . 6 3 Tactical Retreats 7 | . . 1 . . . 4 . 1 . . 1 . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Traps Triggered 3 | . 1 . . . . . 1 1 . . . . Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . . . . . 1 . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Machines Disabled 7 | . 3 1 . . . . 1 1 . 1 . . Max in Single Turn 2 | . 2 1 . . . . 1 1 . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Machines Accessed 11 | . 3 1 1 3 . . . 2 . 1 . . Terminals 5 | . 3 1 . . . . . 1 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . 1 . 1 . . Total Hacks 43 | . 9 1 1 25 . . . 6 . 1 . . Successful 34 | . 4 1 1 25 . . . 2 . 1 . . Failed 8 | . 4 . . . . . . 4 . . . . Catastrophic . | . . . . . . . . . . . . . Database Lockouts 3 | . 3 . . . . . . . . . . . Manual 13 | . 11 1 . 1 . . . . . . . . Terminals 12 | . 9 1 . . . . . 2 . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access 5 | . . . . . . . . 4 . 1 . . Terminal Hacks 28 | . 1 . 1 25 . . . 1 . . . . Record 25 | . . . . 25 . . . . . . . . Robot Analysis 2 | . 1 . . . . . . 1 . . . . Open Door 1 | . . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . . . 1 . 1 . . Unlock Access 2 | . . . . . . . . 1 . 1 . . Unauthorized Hacks 4 | . 3 1 . . . . . . . . . . Terminals 4 | . 3 1 . . . . . . . . . . Botnet 4 | . 3 1 . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . Used 1 | . 1 . . . . . . . . . . . Hacking Detections 6 | . 3 . . . . . . 2 . 1 . . Full Trace Events 2 | . 1 . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Scr Mat Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Used RIF Installer 2 | . . . . . . . . . 1 . 1 . Alert ID Control 1 | . . . . . . . . . . . 1 . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 -------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Total Allies . | . . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Robot Analysis Total 2 | . 1 . . . . . . 1 . . . . Derelict Logs Recovered . | . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Turns Passed 4984 | 28 267 601 126 708 672 389 370 823 183 74 671 72 Spaces Moved 2707 | 20 145 331 67 460 407 168 158 383 114 45 367 42 Core . | . . . . . . . . . . . . . Treads 2246 | . . 35 67 460 407 168 158 383 114 45 367 42 Legs 461 | 20 145 296 . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . Fastest Speed 120 | 120 120 120 145 152 152 152 152 152 152 152 152 152 Average Speed 147 | 120 120 133 148 152 152 152 152 152 152 152 152 152 Slowest Speed 180 | 120 120 150 152 152 152 180 152 152 152 152 152 152 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . Exploration Rate (%) 33 | 2 33 33 13 93 94 21 37 16 29 2 62 2 Regions Visited 12 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 3 | . . . . . . . 1 1 . 1 . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . . Scrap Searched 2 | . . . 1 . 1 . . . . . . . Spaces Dug . | . . . . . . . . . . . . . Terrain Destroyed 103 | . 6 5 1 . 4 7 11 12 . 1 56 . Melee . | . . . . . . . . . . . . . Projectile 32 | . . . . . 4 7 11 8 . 1 1 . AOE 71 | . 6 5 1 . . . . 4 . . 55 . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -7 -7 -7 -6 --------- Run | Scr Mat Mat Min Exi Min Mat Sto Fac Gar Fac Gar Fac Total 3278 | 22 192 418 80 469 436 241 235 552 116 46 423 48 Wait 177 | . 13 . . . 14 5 14 122 . . 9 . Move 2696 | 19 144 330 66 459 406 167 157 383 113 44 366 42 Hop . | . . . . . . . . . . . . . Pick Up 11 | . 2 4 . . . . 1 3 . . . 1 Fast Attach 28 | 3 2 5 2 5 . 7 1 2 . . 1 . Attach 3 | . . . . . . . . 1 . . 1 1 Detach 1 | . . . . . . . . . . . 1 . Swap 10 | . . 5 2 . . . 2 . . . . 1 Drop 31 | . 1 10 3 5 . 7 2 2 . . . 1 Fire 189 | . 20 35 6 . 11 27 29 30 3 2 24 2 Melee . | . . . . . . . . . . . . . Ram . | . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . Crush 2 | . . . . . . . 1 1 . . . . Escape Stasis . | . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 130 | . 10 29 1 . 5 28 28 8 . . 21 . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines (discovered 2 exits: [*Mat x2]) -8/Materials -8/Storage -7/Factory -7/Garrison -7/Factory -7/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 1 | -11/Scrapyard | Upgraded with Weapon slot (x2) 1 | -11/Scrapyard | Discovered new exit (range 3) 29 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Central database locked down 247 | -10/Materials | Discovered new exit (range 11) 296 | -10/Materials | Entered another Materials area 298 | -9/Materials | Reached level 2 300 | -9/Materials | Upgraded with Utility slot (x1) 309 | -9/Materials | Build established: Gunner 363 | -9/Materials | Reached level 3 842 | -9/Materials | Discovered new exit (range 12) 897 | -9/Materials | Entered Mines 899 | -9/Mines | Reached level 4 951 | -9/Mines | Met a Derelict shopkeep closing up shop 1016 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1017 | -9/Mines | Discovered new exit (range 5) 1023 | -9/Mines | Entered Exiles 1065 | -9/Exiles | Met 8R-AWN 1092 | -9/Exiles | Met EX-HEX 1136 | -9/Exiles | Met EX-BIN 1153 | -9/Exiles | Aligned with FarCom system 1154 | -9/Exiles | Given EX-Vault access code 1238 | -9/Exiles | Opened EX-Vault 1245 | -9/Exiles | Found Prototype Energy Gun 1245 | -9/Exiles | Identified AWS/Thermal 1253 | -9/Exiles | Found Prototype Slashing Weapon 1253 | -9/Exiles | Identified Longsword +1 1267 | -9/Exiles | Found Prototype Device 1267 | -9/Exiles | Identified Cloak of Protection 1303 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1347 | -9/Exiles | Met EX-DEC 1407 | -9/Exiles | Visited The Gauntlet 1711 | -9/Exiles | Discovered new exit (range 12) 1731 | -9/Exiles | Left Exiles lab with Cloak of Protection 1731 | -9/Exiles | Entered Mines 1733 | -8/Mines | Reached level 5 2319 | -8/Mines | Discovered new exit (range 17) 2388 | -8/Mines | Discovered new exit (range 3) 2403 | -8/Mines | Entered Materials 2405 | -8/Materials | Reached level 6 2517 | -8/Materials | Core integrity fell below 50% 2583 | -8/Materials | Reached level 7 2594 | -8/Materials | Discovered new exit (range 17) 2792 | -8/Materials | Entered Storage 2794 | -8/Storage | Reached level 8 2815 | -8/Storage | Upgraded with Utility slot (x1) 2957 | -8/Storage | Destroyed 7 combat bots 3003 | -8/Storage | Reached level 9 3142 | -8/Storage | Discovered new exit (range 10) 3160 | -8/Storage | Identified exit to Factory 3162 | -8/Storage | Entered Factory 3164 | -7/Factory | Reached level 10 3462 | -7/Factory | Upgraded with Weapon slot (x1) 3631 | -7/Factory | Upgraded with Utility slot (x1) 3879 | -7/Factory | Reached level 11 3900 | -7/Factory | Garrison activated, responded to threat 3924 | -7/Factory | Destroyed 8 combat bots 3985 | -7/Factory | Identified exit to Garrison 3985 | -7/Factory | Entered Garrison 3993 | -7/Garrison | Installed Relay Interface Framework 3993 | -7/Garrison | Reached level 12 4008 | -7/Garrison | Triggered checkpoint 4118 | -7/Garrison | Triggered checkpoint 4151 | -7/Garrison | Discovered new exit (range 9) 4166 | -7/Garrison | Identified exit to Factory 4168 | -7/Garrison | Entered Factory 4241 | -7/Factory | Identified exit to Garrison 4242 | -7/Factory | Entered Garrison 4288 | -7/Garrison | Triggered checkpoint 4313 | -7/Garrison | Core integrity fell below 50% 4352 | -7/Garrison | Triggered checkpoint 4398 | -7/Garrison | Discovered new exit (range 9) 4461 | -7/Garrison | Triggered checkpoint 4540 | -7/Garrison | Reached level 13 4573 | -7/Garrison | Crushed by falling debris 4573 | -7/Garrison | Core integrity fell below 20% 4601 | -7/Garrison | Discovered new exit (range 12) 4618 | -7/Garrison | Identified exit to Factory 4690 | -7/Garrison | Triggered checkpoint 4691 | -7/Garrison | Triggered checkpoint 4882 | -7/Garrison | Discovered exit to Factory (range 10) 4906 | -7/Garrison | Expanded RIF knowledge: Alert ID Control 4913 | -7/Garrison | Entered Factory 4914 | -6/Factory | Core integrity fell below 50% 4914 | -6/Factory | Core integrity fell below 20% 4915 | -6/Factory | Reached level 14 4985 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- RIF authorized. LOCATION=FACTORY GOAL=ESCAPE 04913_ Receiving FarCom transmissions... 04914_ Detecting nearby Garrison Access. 04915_ Reached level 14. 04959_ Acquired Force Rifle. 04961_ Dropped Imp. EM Shotgun. 04971_ K-01 Serf collects debris. 04979_ C-30 ARC bursts open, deploying its payload. 04979_ H-66 Slayer unfolds itself. 04979_ Penetrated by Slug. 04979_ Critical hit. 04979_ Ion Cannon destroyed. 04979_ Penetrated by Slug. 04982_ Slug penetrates Wall. 04985_ H-66 Slayer suffers critical hit. 04985_ H-66 Slayer destroyed. 04985_ Switching to secondary target: H-66 Slayer. 04985_ Penetrated by Slug. 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Upgrades 60 | 3 6 14 . 3 . 8 1 14 . 7 4 . Propulsion Slot 1 | 1 . . . . . . . . . . . . Utility Slot 3 | . . 1 . . . . 1 1 . . . . Weapon Slot 3 | 2 . . . . . . . 1 . . . . Core Integrity 12 | . . 4 . . . . . 4 . 2 2 . Heat Dissipation 5 | . 3 . . . . . . 2 . . . . Energy Generation 3 | . . . . 1 . 2 . . . . . . Energy Storage 2 | . . . . . . . . . . . 2 . Matter Storage 3 | . . . . . . . . 3 . . . . Mass Support 2 | . . . . . . . . 2 . . . . Inventory Capacity 4 | . 2 1 . . . . . 1 . . . . Sight Range 3 | . . 1 . . . . . . . 2 . . Sensor Range 6 | . . 5 . . . 1 . . . . . . Terrain Scan Density 2 | . . . . . . 2 . . . . . . Ranged Accuracy 5 | . . 1 . . . 3 . . . 1 . . KI Damage % 2 | . . . . 2 . . . . . . . . TH Damage % 2 | . . . . . . . . . . 2 . . EX Damage % 2 | . 1 1 . . . . . . . . . . Protomatter Created 1577 | . 119 258 40 . 37 192 367 292 67 . 205 . Integrity Restored 2813 | . 216 626 18 . 111 615 615 174 . . 438 . Core 2756 | . 216 569 18 . 111 615 615 174 . . 438 . Parts 57 | . . 57 . . . . . . . . . . Protomatter Decayed 480 | . 21 40 26 . . 13 157 115 67 . 41 . Game ------ Seed ProcessingReactionStabilizer Manual? 0 Play Time 00:57:43 Cumulative 65.4 hours Start 2020.05.14 @ 22:02:05 End 2020.05.14 @ 23:09:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 118 Rogue 118 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0 Lore% 32 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a41b096e-4fa0-4d9f-bacb-91baf20075ee