Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.11.08 @ 20:59:38 Player: Sixten Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (11) 2200 Robots Destroyed (42) 210 Value Destroyed (896) 896 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (1006) 1006 TOTAL SCORE: 7352 Bonus ------- Follower Combat Kills 206 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 768/1150 Matter 216/300 Energy 280/280 System Corruption 10% Temperature Cool (0) Movement Flying (197) Ox2 Location -4/Extension Parts ------- > --- POWER (2) -------- Light Deuterium Engine Nuclear Core (fused) > --- PROPULSION (4) --- Nuclear Pulse Thruster Impulse Thruster > --- UTILITY (10) ----- Experimental Signal Interpreter Advanced ECM Suite Hacking Suite System Shield System Shield > --- WEAPON (3) ------- Bore Cannon Power Sword > --- INVENTORY (5) ---- VTOL Module Grenade Launcher Katana Great Axe Peak State ------------ > --- POWER ------------ Light Deuterium Engine Micro Fission Core > --- PROPULSION ------- VTOL Module VTOL Module Nuclear Pulse Thruster > --- UTILITY ---------- Advanced Weight Redist. System Advanced Signal Interpreter Experimental Signal Interpreter Hacking Suite Hacking Suite Hacking Suite System Shield System Shield System Shield > --- WEAPON ----------- Improved Proton Missile Launcher Power Sword > --- INVENTORY -------- Nuclear Core Grenade Launcher Katana Great Axe [Rating: 63] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Light Treads Treads Light Treads Flight Unit VTOL Module Utility Large Storage Unit Device Stasis Canceller Storage Large Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Power Shielding Weapon Heavy Battle Rifle Energy Gun Medium Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Slashing Weapon Power Sword Build | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Ext Slots Evolved 12 | . . . . . . 8 2 . . 2 . Power 1 | . . . . . . . . . . 1 . Propulsion 2 | . . . . . . 2 . . . . . Utility 8 | . . . . . . 6 2 . . . . Weapon 1 | . . . . . . . . . . 1 . Parts Attached 49 | 6 5 1 2 . 2 14 7 2 . 9 1 Power 8 | 1 1 . 1 . . 2 1 . . 2 . Engine 4 | 1 1 . 1 . . . . . . 1 . Core 4 | . . . . . . 2 1 . . 1 . Reactor . | . . . . . . . . . . . . Propulsion 12 | 2 1 . 1 . 1 5 . . . 2 . Treads 5 | 2 1 . 1 . 1 . . . . . . Leg . | . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 7 | . . . . . . 5 . . . 2 . Utility 19 | 1 2 . . . . 5 5 1 . 5 . Device 5 | . . . . . . 2 1 . . 2 . Storage 4 | 1 1 . . . . 1 1 . . . . Processor 3 | . . . . . . . 1 . . 2 . Hackware 6 | . . . . . . 2 2 1 . 1 . Protection 1 | . 1 . . . . . . . . . . Artifact . | . . . . . . . . . . . . Weapon 10 | 2 1 1 . . 1 2 1 1 . . 1 Energy Gun 1 | 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 2 | 1 . 1 . . . . . . . . . Ballistic Cannon 2 | . 1 . . . . . . . . . 1 Launcher 3 | . . . . . 1 1 . 1 . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . 1 1 . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 2 | . . . . . . . . . . 2 . Parts Lost 15 | . 1 . 1 1 . 1 1 2 . 6 2 Power 2 | . 1 . 1 . . . . . . . . Propulsion 4 | . . . . . . . 1 1 . 1 1 Utility 7 | . . . . . . 1 . 1 . 4 1 Weapon 2 | . . . . 1 . . . . . 1 . Highest Loss Streak 4 | . 1 . 1 1 . 1 1 2 . 4 2 To Critical Strikes . | . . . . . . . . . . . . Average Backups 9 | . 6 12 12 12 14 5 4 4 5 4 4 Power . | . . 1 . . . . 1 1 1 . . Propulsion 5 | . 4 8 8 8 7 . . . . . 1 Utility . | . . 1 1 1 1 . . . . . . Weapon 3 | . 1 2 3 3 5 3 3 3 4 3 3 Tool/Special . | . . . . . . . . . . . . Unused Backups 5 | . . . . . 1 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 1 | . . . . . 1 . . . . . . Utility 1 | . . . . . . 1 . . . . . Weapon 3 | . . . . . . 1 . . . . 2 Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 90 | . 93 100 98 86 96 60 70 73 70 69 61 Engine 11 | . 13 14 12 14 14 1 . . . 4 5 Treads 23 | . 28 28 28 28 28 . . . . . . Flight 3 | . . . . . . 24 22 19 17 13 14 Device 1 | . . . . . . 6 8 7 5 4 5 Storage 11 | . 14 14 14 14 14 . . . . . . Hackware 3 | . . . . . . 8 21 27 29 27 19 Protection 10 | . 8 14 14 14 14 3 . . . . . Ballistic Gun 11 | . 14 14 14 14 12 . . . . . . Ballistic Cannon 6 | . 11 14 14 1 . . . . . . 1 Launcher 3 | . . . . . 11 2 . 4 5 . . Peak Build Rating 63 | 6 9 12 12 12 17 39 50 51 44 63 60 Average Rating 16 | 5 8 11 11 10 14 29 43 45 44 55 54 On Entrance 23 | . 6 9 12 12 10 11 33 46 44 44 55 Avg Prop Armor Cover (%) . | . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 32 | 12 30 32 32 32 29 24 17 17 13 21 27 Greatest Support 48 | 40 40 40 40 40 48 48 27 18 14 23 20 Greatest Overweight (x) 2 | . . . . . . . . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 15 15 15 15 15 25 10 5 5 5 5 Average Capacity 13 | 7 14 15 15 15 15 5 5 5 5 5 5 Most Carried 15 | 1 12 13 13 12 15 15 5 5 5 5 4 Average Carried 9 | . 6 12 12 12 14 5 4 4 5 4 4 Final Capacity 15 | 8 15 15 15 15 15 5 5 5 5 5 5 Final Carried 15 | 1 12 13 12 12 15 5 5 5 5 4 4 Class Distribution -------------------- 84% | Mutant 8% | Hacker-Sprinter 3% | Wizard-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Recycling Mutant | -8/Scraptown Sprinter | -6/Factory Hacker-Sprinter | -5/Factory Hacker-Sprinter | -5/Upper Caves Hacker-Sprinter | -5/Upper Caves Wizard-Sprinter | -4/Factory Hacker-Mutant | -4/Extension Resources | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Ext Matter Collected 1160 | 224 314 164 51 131 10 20 119 98 . 29 . Remotely . | . . . . . . . . . . . . Salvage Created 1132 | . 575 174 71 96 . 20 114 53 . 29 . Parts 75 | . 34 17 4 1 . 3 9 3 . 4 . Haulers Intercepted 2 | . 2 . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 8 | . . . 6 . . . . 2 . . . Prevented 1 | . . . . . . . . 1 . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Ext Combat Hostiles Destroyed 21 | . 8 6 3 2 . . . 2 . . . Guns 11 | . 5 2 2 2 . . . . . . . Cannons 8 | . 3 4 1 . . . . . . . . AOE 2 | . . . . . . . . 2 . . . Classes Destroyed 12 | . 7 1 1 2 . . 1 . . . . Worker 3 | . . . . . . . 3 . . . . Builder 4 | . 1 2 . . . . 1 . . . . Tunneler 1 | . 1 . . . . . . . . . . Hauler 2 | . 2 . . . . . . . . . . Recycler 1 | . 1 . . . . . . . . . . Operator 5 | . 1 . . . . 2 1 . . 1 . Turret 2 | . . . 2 . . . . . . . . Watcher 3 | . 3 . . . . . . . . . . Swarmer 8 | . . 3 3 . . . . 2 . . . Grunt 11 | . 8 3 . . . . . . . . . Sentry 1 | . . . . 1 . . . . . . . Programmer 1 | . . . . 1 . . . . . . . Best Kill Streak 5 | . 3 3 5 2 . 1 2 2 . 1 . Combat Bots Only 3 | . 2 3 3 2 . . . 2 . . . Max Kills in Single Turn 2 | . 2 1 1 1 . 1 1 1 . 1 . Gunslinging 1 | . 1 . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Ext Hostile Shots Fired 263 | . 45 17 85 14 . 29 14 15 6 16 22 Missed 106 | . 16 3 34 4 . 12 9 7 4 7 10 Hits 157 | . 29 14 51 10 . 17 5 8 2 9 12 Projectile 157 | . 29 14 51 10 . 17 5 8 2 9 12 Critical Strikes 5 | . 2 . . . . . . . 1 2 . Damage Taken 2206 | . 390 112 325 150 . 148 93 122 34 462 370 Core 638 | . 60 36 48 31 . 17 28 18 18 197 185 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 14 | . . . 14 . . . . . . . . Regen/Repaired (Parts) 194 | . 194 . . . . . . . . . . Core Remaining (%) 80 | 100 . . . . 30 98 . . 93 . . Volleys Fired 89 | . 39 22 20 6 . . . 2 . . . Largest 2 | . 2 2 2 2 . . . 1 . . . Hottest 70 | . 70 66 66 66 . . . 43 . . . Shots Fired 174 | . 78 44 40 7 3 . . 2 . . . Gun 105 | . 54 22 20 6 3 . . . . . . Cannon 67 | . 24 22 20 1 . . . . . . . Launcher 2 | . . . . . . . . 2 . . . Special . | . . . . . . . . . . . . Kinetic 157 | . 63 44 40 7 3 . . . . . . Thermal 15 | . 15 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 2 | . . . . . . . . 2 . . . Robot Hit Streak 13 | . 9 6 13 4 . . . 1 . . . Robot Miss Streak 5 | . 4 5 3 1 3 . . 4 . . . Penetration Max . | . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . Shots Hit Robots 102 | . 45 15 23 6 . 2 6 1 . 4 . Core Hits 51 | . 25 9 9 2 . 1 3 2 . . . Critical Kills . | . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . Critical Strikes 4 | . 2 . 2 . . . . . . . . Burn 2 | . 2 . . . . . . . . . . Destroy 2 | . . . 2 . . . . . . . . Melee Attacks 76 | . . . . . . 7 17 . . 52 . Impact . | . . . . . . . . . . . . Slashing 76 | . . . . . . 7 17 . . 52 . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . . 5 . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 2490 | . 688 254 529 145 . 123 472 100 . 179 . Guns 887 | . 390 102 272 123 . . . . . . . Cannons 729 | . 298 152 257 22 . . . . . . . Explosions 100 | . . . . . . . . 100 . . . Melee 774 | . . . . . . 123 472 . . 179 . Ramming . | . . . . . . . . . . . . Kinetic 1505 | . 577 254 529 145 . . . . . . . Thermal 111 | . 111 . . . . . . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic 100 | . . . . . . . . 100 . . . Impact . | . . . . . . . . . . . . Slashing 774 | . . . . . . 123 472 . . 179 . Piercing . | . . . . . . . . . . . . Highest Corruption 10 | . . . . 2 2 . . . . 10 10 Average Corruption 2 | . . . . 1 2 . . . . 8 10 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 35 | . . . . 3 27 . . . . 3 2 Message Errors 12 | . . . . 2 7 . . . . 1 2 Matter Fused 3 | . . . . . 2 . . . . 1 . Heat Flow Errors 9 | . . . . . 9 . . . . . . Energy Discharges 4 | . . . . 1 3 . . . . . . Parts Fused 1 | . . . . . . . . . . 1 . Data Loss (minor) 3 | . . . . . 3 . . . . . . Misfires 3 | . . . . . 3 . . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 239 | . 12 . . . . 18 168 3 . 38 . Projectiles 12 | . 12 . . . . . . . . . . Explosions 3 | . . . . . . . . 3 . . . Melee 224 | . . . . . . 18 168 . . 38 . Knockbacks 9 | . 2 4 3 . . . . . . . . Impact . | . . . . . . . . . . . . Kinetic 7 | . 2 2 3 . . . . . . . . Secondary 2 | . . 2 . . . . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 223 | . 170 60 7 15 223 10 . 2 . 4 . Average Temperature 55 | . 55 19 7 5 92 5 . 2 . 4 . Received Heat Transfer 675 | . 252 6 210 27 . 51 9 9 . 54 57 Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . Heat Transferred 481 | . 481 . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Ext Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 . 100 . 100 100 . . 100 100 Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 129 | . 66 129 . 48 . 55 45 . . 42 7 Initial 37 | . . . . 28 . . 14 . . 37 7 Average 16 | . 10 38 . 7 . 13 13 . . 7 2 Influence Increases 1306 | . 302 426 100 40 . 104 170 115 . 49 . Destroy 0b10 Robot/C 660 | . 160 320 100 40 . . . 40 . . . Destroy 0b10 Robot/NC 95 | . 45 10 . . . 10 25 . . 5 . Destroy Leader 90 | . 60 30 . . . . . . . . . Allied During Kill 43 | . . 43 . . . . . . . . . Successful Hack 30 | . 6 . . . . . 24 . . . . Disable Machine 30 | . 15 15 . . . . . . . . . Destroy Structure 43 | . 1 8 . . . 4 16 . . 14 . Partial Spotted 45 | . . . . . . 30 . . . 15 . Lose Combat Pursuer 270 | . 15 . . . . 60 105 75 . 15 . Influence Decreases 1306 | . 301 412 55 100 . 75 189 50 15 94 15 Entered New Map 106 | . . 1 8 32 . . 15 4 15 23 8 Time Decay 1022 | . 291 347 37 58 . 65 130 36 . 51 7 Lost Part 80 | . 10 . 10 10 . 10 10 10 . 20 . Lost Ally 64 | . . 64 . . . . . . . . . Purge Threat 34 | . . . . . . . 34 . . . . Squads Dispatched 8 | . 2 . . . . 4 2 . . . . Investigation 2 | . 1 . . . . 1 . . . . . Extermination 1 | . . . . . . 1 . . . . . Reinforcement 5 | . 1 . . . . 2 2 . . . . Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Ext Distress Signals 4 | . . . . . . 1 2 . . . 1 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 77 | . 16 10 6 3 . 11 10 12 2 2 5 Peak Tracking Total 7 | . 6 3 6 3 . 5 6 7 2 1 5 Tactical Retreats 11 | . 1 . . . . 2 4 3 . 1 . Traps | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Ext Traps Triggered 2 | . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed 12 | . 12 . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Ext Machines Disabled 4 | . 1 1 2 . . . . . . . . Max in Single Turn 1 | . 1 1 1 . . . . . . . . Garrison Access 1 | . . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Ext Machines Accessed 18 | . 4 . . 2 1 5 5 . . 1 . Terminals 11 | . 3 . . . . 4 3 . . 1 . Fabricators . | . . . . . . . . . . . . Repair Stations 1 | . 1 . . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 1 | . . . . . . . 1 . . . . Total Hacks 53 | . 13 . . 9 1 12 16 . . 2 . Successful 29 | . 7 . . 9 1 4 8 . . . . Failed 24 | . 6 . . . . 8 8 . . 2 . Catastrophic 5 | . 1 . . . . 1 3 . . . . Database Lockouts . | . . . . . . . . . . . . Manual 32 | . 9 . . . . 9 12 . . 2 . Terminals 33 | . 9 . . . . 10 12 . . 2 . Fabricators . | . . . . . . . . . . . . Repair Stations 4 | . 4 . . . . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . Scanalyzers 2 | . . . . . . . 2 . . . . Garrison Access 2 | . . . . . . . 2 . . . . Terminal Hacks 21 | . 3 . . 9 1 3 5 . . . . Record 10 | . . . . 9 1 . . . . . . Terminal Index 3 | . 1 . . . . 1 1 . . . . Alert Level 1 | . . . . . . . 1 . . . . Unreport Threat 2 | . . . . . . . 2 . . . . Locate Traps 1 | . . . . . . 1 . . . . . Disarm Traps 2 | . 2 . . . . . . . . . . Registered Components 1 | . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks 4 | . 4 . . . . . . . . . . Scan Component 2 | . 2 . . . . . . . . . . Repair 2 | . 2 . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . Report Inventory 1 | . . . . . . 1 . . . . . Scanalyzer 2 | . . . . . . . 2 . . . . Insert Component 1 | . . . . . . . 1 . . . . Analyze 1 | . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . 1 . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 3 | . . . . . . 2 . . . 1 . Used 2 | . . . . . . 1 . . . 1 . Hacking Detections 13 | . 4 . . . . 5 3 . . 1 . Full Trace Events 2 | . 1 . . . . 1 . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired 2 | . 2 . . . . . . . . . . Time 52 | . 52 . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Ext Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Ext Total Allies 6 | . . 6 . . . . . . . . . Largest Group 5 | . . 5 . . . . . . . . . Highest-Rated Group 81 | . . 81 . . . . . . . . . Highest-Rated Ally 31 | . . 31 . . . . . . . . . Initial UFD Resources 29 | . . . . . . 23 27 27 27 29 29 Total Orders . | . . . . . . . . . . . . Ally Attacks 39 | . . 39 . . . . . . . . . Total Damage 488 | . . 488 . . . . . . . . . Kills 12 | . . 12 . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Ext Active Infowar (turns) 180 | . . . . . . . . . . 180 . Sensors 160 | . . . . . . . . . . 160 . ECM 20 | . . . . . . . . . . 20 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Ext Turns Passed 6137 | 121 1664 966 399 395 1591 265 281 99 11 298 47 Spaces Moved 5210 | 73 911 299 210 238 989 771 826 317 36 444 96 Core 4 | 4 . . . . . . . . . . . Treads 2717 | 69 911 299 210 238 989 1 . . . . . Legs . | . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight 2489 | . . . . . . 770 826 317 36 444 96 Fastest Speed 26 | 50 160 160 160 160 160 26 27 27 30 30 34 Average Speed 97 | 153 160 160 160 160 160 26 27 28 30 33 46 Slowest Speed 197 | 160 160 160 160 160 160 160 30 30 30 110 197 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins 57 | . . . . . . . 2 . . 55 . Cave-ins Triggered 4 | . . . . . . . . . . 4 . Exploration Rate (%) 32 | 5 95 50 11 29 69 22 25 52 9 7 12 Regions Visited 11 Branch Regions 7 Pre-discovered Areas 1 | . . 1 . . . . . . . . . Known Exits Taken 4 | . . . . . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . . . . . Scrap Searched 4 | . . 2 . . 1 . . 1 . . . Spaces Dug 60 | . . . . . . 4 10 . . 46 . Terrain Destroyed 68 | . . 8 . . . 4 10 . . 46 . Melee 60 | . . . . . . 4 10 . . 46 . Projectile 8 | . . 8 . . . . . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -8 -8 -6 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Sub Rec Scr Fac Fac Upp Upp Fac Ext Total 5978 | 79 1038 742 232 245 1000 823 855 321 35 511 97 Wait 504 | . 69 421 . . . 14 . . . . . Move 5196 | 72 910 298 209 237 988 770 825 316 35 440 96 Hop . | . . . . . . . . . . . . Pick Up 21 | 1 11 . . . 5 3 1 . . . . Fast Attach 31 | 6 2 . . . 1 5 6 1 . 9 1 Attach 12 | . 1 . 1 . . 6 1 1 . 2 . Detach 6 | . 1 . . . . . 1 1 . 3 . Swap 12 | . 4 1 2 . 1 3 1 . . . . Drop 26 | . 1 . . . 5 15 3 . . 2 . Fire 89 | . 39 22 20 6 . . . 2 . . . Melee 76 | . . . . . . 7 17 . . 52 . Ram . | . . . . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 3 | . . . . . . . . . . 3 . Rewire 2 | . . . . 2 . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: [*Mat x3] / [*Min x2]) -10/Mines -10/Subcaves -8/Recycling -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves -4/Factory -4/Extension History --------- Turn | Location | Event 63 | -11/Scrapyard | Discovered new exit (range 13) 122 | -11/Scrapyard | Entered Materials 302 | -10/Materials | Build established: Mutant 396 | -10/Materials | Discovered new exit (range 16) 665 | -10/Materials | Discovered new exit (range 14) 890 | -10/Materials | Discovered new exit (range 8) 1145 | -10/Materials | Discovered new exit (range 12) 1220 | -10/Materials | Repaired Lgt. Treads 1247 | -10/Materials | Repaired Lgt. Treads 1538 | -10/Materials | Discovered new exit (range 15) 1786 | -10/Materials | Entered Mines 1793 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1908 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1968 | -10/Mines | Excavation squad dispatched 1968 | -10/Mines | A large section of the Mines collapsed 2218 | -10/Mines | Excavation squad dispatched 2452 | -10/Mines | Learned location of Storage (-8) 2466 | -10/Mines | Received a Mining Laser from a helpful Derelict 2725 | -10/Mines | Discovered new exit (range 5) 2752 | -10/Mines | Entered Subcaves 2753 | -10/Subcaves | Approached by a straggling Scientist 3087 | -10/Subcaves | Discovered new exit (range 11) 3106 | -10/Subcaves | Core integrity fell below 50% 3151 | -10/Subcaves | Entered Recycling 3387 | -8/Recycling | Scanned before Scraplab entrance 3411 | -8/Recycling | Entered Scraplab 3450 | -8/Recycling | Discovered new exit (range 4) 3546 | -8/Recycling | Entered Scraptown 3865 | -8/Scraptown | Discovered new exit (range 11) 4193 | -8/Scraptown | Visited UFD Registry 4200 | -8/Scraptown | Registered with UFD as "Nutflow" 4586 | -8/Scraptown | Visited Scrap Suit Storage 4685 | -8/Scraptown | Visited Scrapoid Pod Storage 4733 | -8/Scraptown | Visited Curators Association 4820 | -8/Scraptown | Visited Science Guys 4879 | -8/Scraptown | Visited Analyses Database 4916 | -8/Scraptown | Visited Research Penetration Think Tank 4996 | -8/Scraptown | Met Optimus 4996 | -8/Scraptown | Accepted into 0bPrime 5123 | -8/Scraptown | Discovered new exit (range 5) 5137 | -8/Scraptown | Entered Factory 5137 | -6/Factory | Evolved 8 slots: Propulsion x2, Utility x6 5397 | -6/Factory | Discovered new exit (range 16) 5402 | -6/Factory | Entered another Factory area 5402 | -5/Factory | Evolved 2 slots: Utility x2 5464 | -5/Factory | Spotted B-75 Beast 5585 | -5/Factory | Build established: Hacker-Sprinter 5672 | -5/Factory | Discovered new exit (range 14) 5676 | -5/Factory | Identified exit to Upper Caves 5683 | -5/Factory | Entered Upper Caves 5709 | -5/Upper Caves | Attracted the attention of an 0b10 outpost 5777 | -5/Upper Caves | Discovered new exit (range 14) 5782 | -5/Upper Caves | Identified exit to Upper Caves 5782 | -5/Upper Caves | Entered another Upper Caves area 5788 | -5/Upper Caves | Encountered a Warlord checkpoint 5788 | -5/Upper Caves | Discovered new exit (range 15) 5793 | -5/Upper Caves | Identified exit to Factory 5793 | -5/Upper Caves | Entered Factory 5793 | -4/Factory | Evolved 2 slots: Power x1, Weapon x1 5820 | -4/Factory | Found Prototype Processor 5820 | -4/Factory | Identified Exp. Signal Interpreter 5851 | -4/Factory | Found Prototype Processor 5851 | -4/Factory | Identified Exp. Targeting Computer 5998 | -4/Factory | Crushed by falling debris 5999 | -4/Factory | Crushed by falling debris 6019 | -4/Factory | Crushed by falling debris 6020 | -4/Factory | System corruption reached 10% 6025 | -4/Factory | Crushed by falling debris 6050 | -4/Factory | Lost 4 parts (1n3u) 6089 | -4/Factory | Discovered new exit (range 3) 6090 | -4/Factory | Identified exit to Extension 6091 | -4/Factory | Entered Extension 6138 | -4/Extension | Self-destructed Last Messages --------------- 06069_ K-01 Serf cleans the Fusion Modulator. 06073_ Discarded Adv. Signal Interpreter. 06089_ EXIT=FOUND 06090_ EXIT=IDENTIFIED: EXTENSION 06091_ System corrupted: Nuclear Core fused. LOCATION=EXTENSION GOAL=ESCAPE 06112_ W-44 Eye sends out distress signal. 06120_ JKUQ> 9=M A7 RVPENEMRZTZRT3SJT 06120_ Acquired Bore Cannon. 06124_ Y-64 Sentinel springs to life. 06126_ System Shield destroyed. 06126_ Penetrated by Slug. 06129_ Impulse Thruster destroyed. 06129_ Slug penetrates Wall. 06134_ Triggered Hellfire Trap. 06134_ An explosion rips through the floor. 06134_ Slug penetrates Wall. 06136_ GAYX2W,E>&CPBR%P4IS%O:YVR=5#LDI2I6PB 06137_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??????????????????????????????? | | ??#################???????????? | | ??# + #???????????? | | ??# # #???????????? | | ??# bg #g #??????? ???? | | ??# g = ;g #?????? ??? | | ??# lYY #### ###### | | ??# #??# | | ??## #### | | ???# | | ??# @ ######+#### | | ??# #??????????? | | ??# #??????????? | | ??## # ] #??????????? | | ???### T" #??????????? | | ?????# = """ +????????? | | ?????# ###############????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?????# #??????????????????????? | | ?##### #####??????????????????? | | ?# "" "" #??????????????????? | | ?# " " ##########?????????? | | ?# ????????? | | ?# ????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 24 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Power Shielding 33 Phase Shifting 5 Evasion (%) 69 Recoil Reduction 2 Offensive Hacking 30 Defensive Hacking 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 15% | -10/Materials Lgt. Treads | 46% | -10/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- This Is My Hole You May Approach The Wall Challenges ------------ None Game ------ Seed TransmissionShieldCompactor Manual? 0 Play Time 00:36:31 Cumulative 53.4 hours Start 2026.11.08 @ 16:52:20 End 2026.11.08 @ 20:59:38 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 152 Rogue 152 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 28 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f982b03-b8e8-44cc-8325-8b71555ace7f