Cogmind - Beta 11 @@@ ROGUE MODE // 2022.03.20 @ 17:41:05 Player: Shin Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (7) 1400 Robots Destroyed (42) 210 Value Destroyed (1401) 1401 Prototype IDs (27) 540 Alien Tech Used (0) 0 Bonus (3) 3 TOTAL SCORE: 4554 Bonus ------- Follower Combat Kills 35 Friendly Fire -32 Cogmind --------- Core Integrity 0/550 Matter 290/300 Energy 67/100 System Corruption 0% Temperature Cool (27) Movement Core (1500) Ox29 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Huge Storage Unit Targeting Computer Actuator Array Hacking Suite > --- WEAPON (2) ------- Heavy Mace Makeshift Spear > --- INVENTORY (25) --- Light Nuclear Core Light Nuclear Core Light Nuclear Core Cooling System Cooling System Superbattery (1500) High-capacity Matter Pod (200) Particle Charger Improved Light Armor Plating Hacking Suite System Shield Shock Rifle Field Laser Heavy Particle Cannon Improved Assault Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg Aluminum Leg > --- UTILITY ---------- Huge Storage Unit Advanced Weight Redist. System Makeshift Terrain Scanner Targeting Computer Hacking Suite > --- WEAPON ----------- Makeshift Hammer Makeshift Sword > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Nuclear Core Light Nuclear Core Carbon-fiber Leg Compact Wheel Cooling System Cooling System Superbattery High-capacity Matter Pod Particle Charger Improved Light Armor Plating Hacking Suite System Shield Shock Rifle Field Laser Heavy Particle Cannon Improved Assault Rifle Rocket Launcher Makeshift Spear [Rating: 37] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Compact Wheel Utility Huge Storage Unit Device Sensor Array Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Propulsion Shielding Weapon Makeshift Sword Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Impact Weapon Makeshift Hammer Slashing Weapon Makeshift Sword Piercing Weapon Makeshift Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Slots Evolved 4 | . . . 2 . . . 2 Power . | . . . . . . . . Propulsion 1 | . . . 1 . . . . Utility 3 | . . . 1 . . . 2 Weapon . | . . . . . . . . Parts Attached 55 | 1 4 8 11 2 2 9 18 Power 7 | . . 1 1 . . 2 3 Engine 3 | . . 1 . . . 1 1 Core 4 | . . . 1 . . 1 2 Reactor . | . . . . . . . . Propulsion 17 | . 3 2 2 . . 4 6 Treads . | . . . . . . . . Leg 14 | . 1 2 2 . . 4 5 Wheel 3 | . 2 . . . . . 1 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 14 | 1 1 1 3 . . 1 7 Device 5 | 1 . . 1 . . . 3 Storage 1 | . 1 . . . . . . Processor 2 | . . . 2 . . . . Hackware 2 | . . . . . . . 2 Protection 4 | . . 1 . . . 1 2 Artifact . | . . . . . . . . Weapon 17 | . . 4 5 2 2 2 2 Energy Gun . | . . . . . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | . . 2 2 . . . . Ballistic Cannon 3 | . . 1 1 1 . . . Launcher 2 | . . 1 1 . . . . Special Weapon . | . . . . . . . . Impact Weapon 3 | . . . 1 . . 1 1 Slashing Weapon 2 | . . . . 1 1 . . Piercing Weapon 2 | . . . . . . 1 1 Special Melee Weapon 1 | . . . . . 1 . . Unidentified Prototypes . | . . . . . . . . Parts Lost 32 | . 1 5 2 . . 5 19 Power 6 | . . 1 . . . 1 4 Propulsion 15 | . 1 2 1 . . 2 9 Utility 7 | . . 1 . . . 1 5 Weapon 4 | . . 1 1 . . 1 1 Highest Loss Streak 6 | . 1 5 1 . . 4 6 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 98 | . 99 97 99 100 100 97 92 Engine 5 | . 14 13 9 . . 3 6 Core 5 | . . . 1 11 11 7 1 Leg 29 | . 15 25 32 33 33 32 22 Wheel 1 | . 11 1 . . . . . Device 7 | . 14 . 3 11 11 7 8 Storage 11 | . 14 14 11 11 11 11 9 Processor 8 | . . . 10 11 11 11 9 Protection 4 | . . 12 7 . . 3 8 Ballistic Gun 9 | . 28 14 18 13 2 . . Ballistic Cannon 2 | . . 12 2 4 1 . . Impact Weapon 1 | . . . . . . 8 10 Slashing Weapon 5 | . . . . 4 9 11 6 Special Melee Weapon 3 | . . . . . 8 . . Naked Turns . | . . . . . . . . Heaviest Build 98 | 12 87 90 92 92 92 97 98 Greatest Support 50 | 20 32 32 43 43 43 50 43 Greatest Overweight (x) 31 | . 2 8 2 2 2 2 31 Average Overweight (x) 1 | . . 2 2 2 2 1 2 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 Average Capacity 23 | 8 15 25 25 25 25 25 25 Most Carried 25 | 7 16 16 25 25 25 25 25 Average Carried 19 | 6 9 12 16 24 24 24 21 Final Capacity 25 | 8 25 25 25 25 25 25 25 Final Carried 25 | 7 16 12 23 25 25 25 16 Class Distribution -------------------- 91% | Mutant 8% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -9 -8 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Matter Collected 865 | 222 47 190 143 53 30 75 105 Remotely . | . . . . . . . . Salvage Created 2372 | 80 89 89 268 215 489 197 945 Parts 92 | 7 4 1 18 12 16 7 27 Haulers Intercepted 1 | . . . 1 . . . . Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Combat Hostiles Destroyed 48 | . 2 13 7 3 . 4 19 Melee 22 | . . . . 3 . 4 15 Guns 6 | . 2 1 3 . . . . Cannons 1 | . . . 1 . . . . AOE 15 | . . 12 3 . . . . Classes Destroyed 10 | 2 1 1 4 1 . . 1 Builder 1 | . . . 1 . . . . Tunneler 1 | 1 . . . . . . . Hauler 1 | . . . 1 . . . . Recycler 4 | 1 . . 1 1 . . 1 Swarmer 5 | . . . 5 . . . . Cutter 1 | . . . . . . . 1 Grunt 24 | . 2 . . 2 . 4 16 Brawler 3 | . . . . 1 . . 2 Sentry 2 | . . . 2 . . . . Assembled 13 | . . 13 . . . . . Best Kill Streak 12 | 2 2 12 5 4 . 2 6 Combat Bots Only 12 | . 2 12 4 3 . 2 6 Max Kills in Single Turn 6 | 1 1 6 2 1 . 1 1 Gunslinging . | . . . . . . . . Exploded 6 | . . 6 2 . . . . Melee 1 | . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Damage Taken 3760 | . 329 331 259 102 . 588 2151 Core 885 | . 90 66 37 27 . 110 555 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 53 | . . . 10 . . . 43 Regen/Repaired (Parts) 51 | . . . . . . . 51 Core Remaining (%) 64 | 100 . 37 . . . 56 . Volleys Fired 51 | 3 13 21 13 1 . . . Largest 2 | 2 2 2 2 2 . . . Hottest 58 | 40 40 55 58 43 . . . Shots Fired 85 | 6 26 27 24 2 . . . Gun 71 | 6 26 19 18 2 . . . Cannon 6 | . . 2 4 . . . . Launcher 8 | . . 6 2 . . . . Special . | . . . . . . . . Kinetic 77 | 6 26 21 22 2 . . . Thermal . | . . . . . . . . Explosive 8 | . . 6 2 . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | 2 10 3 8 . . . . Robot Miss Streak 3 | 2 1 3 3 2 . . . Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 162 | 3 22 14 15 7 27 16 58 Core Hits 83 | 3 4 26 13 4 12 5 16 Critical Kills . | . . . . . . . . Critical Parts Destroyed 6 | . . . . 1 . . 5 Critical Strikes 12 | . . . . 1 1 1 9 Destroy 1 | . . . . 1 . . . Smash 6 | . . . . . . . 6 Sever 5 | . . . . . 1 1 3 Melee Attacks 144 | . . . 6 7 27 27 77 Impact 49 | . . . 6 . . 4 39 Slashing 92 | . . . . 7 25 23 37 Piercing 1 | . . . . . . . 1 Sneak Attacks 5 | . . . . 1 2 1 1 Combat Hostiles 2 | . . . . . 2 . . Follow-up Attacks 15 | . . . . . . 4 11 Damage Inflicted 7019 | 28 225 971 587 304 1962 633 2309 Guns 507 | 28 225 91 140 23 . . . Cannons 72 | . . 34 38 . . . . Explosions 1255 | . . 846 409 . . . . Melee 5185 | . . . . 281 1962 633 2309 Ramming . | . . . . . . . . Kinetic 579 | 28 225 125 178 23 . . . Thermal . | . . . . . . . . Explosive 1255 | . . 846 409 . . . . Electromagnetic . | . . . . . . . . Impact 1329 | . . . . . . 120 1209 Slashing 3822 | . . . . 281 1962 513 1066 Piercing 34 | . . . . . . . 34 Highest Corruption . | . . . . . . . . Average Corruption . | . . . . . . . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Overload Shots . | . . . . . . . . Overflow Damage 723 | . . 38 7 . 269 12 397 Projectiles . | . . . . . . . . Explosions 45 | . . 38 7 . . . . Melee 678 | . . . . . 269 12 397 Knockbacks 6 | . . . . . . . 6 Impact 6 | . . . . . . . 6 Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 67 | . . 41 26 . . . . Shots 3 | . . 1 2 . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 34 | . 34 16 9 . . 17 24 Average Temperature 11 | . 13 9 8 . . 8 7 Received Heat Transfer 1760 | . 198 20 27 48 . 324 1143 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 3 | . . . . . . . 3 Impact Corruptions 13 | . . . . . . . 13 Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred . | . . . . . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Peak Influence 211 | 10 95 37 190 122 . 60 211 Initial 47 | . 6 5 . 47 . . . Average 39 | 9 53 1 28 89 . 31 79 Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 99 | 100 100 100 100 100 . 100 99 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . . . 1 . . . 4 Investigation . | . . . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . . . 1 . . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Distress Signals 8 | . 1 . 4 . . . 3 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 86 | . 5 15 21 3 . 5 37 Peak Tracking Total 16 | . 3 16 5 3 . 3 9 Tactical Retreats 5 | . 1 1 . . . . 3 Traps | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Machines Accessed 13 | . 5 . 3 . 2 . 3 Terminals 8 | . 4 . 3 . . . 1 Fabricators . | . . . . . . . . Repair Stations 2 | . . . . . . . 2 Recycling Units 1 | . 1 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 35 | . 13 . 5 . 11 . 6 Successful 25 | . 6 . 3 . 11 . 5 Failed 10 | . 7 . 2 . . . 1 Catastrophic 3 | . 1 . 2 . . . . Database Lockouts . | . . . . . . . . Manual 11 | . 6 . 4 . 1 . . Terminals 18 | . 11 . 5 . . . 2 Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . . 4 Recycling Units 2 | . 2 . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 16 | . 3 . 1 . 11 . 1 Record 10 | . . . . . 10 . . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 Recall Reinforcements 1 | . . . 1 . . . . Zone Layout 1 | . 1 . . . . . . EX-Prototype ID Bank 1 | . . . . . 1 . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 Scan Component 2 | . . . . . . . 2 Repair 2 | . . . . . . . 2 Recycling Unit Hacks 1 | . 1 . . . . . . Report Inventory 1 | . 1 . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 4 | . 2 . 2 . . . . Terminals 4 | . 2 . 2 . . . . Assimilate 1 | . . . 1 . . . . Botnet 3 | . 2 . 1 . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 10 | . 5 . 3 . . . 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 2 | . . . . . . . 2 Time 76 | . . . . . . . 76 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . 2 . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -------- Run | Scr Mat Min Mat Min Exi Min Mat Total Allies 2 | . . . . . 2 . . Largest Group 2 | . . . . . 2 2 . Highest-Rated Group 16 | . . . . . 16 16 . Highest-Rated Ally 8 | . . . . . 8 8 . Total Orders . | . . . . . . . . Ally Attacks 15 | . . . . . . 15 . Total Damage 120 | . . . . . . 120 . Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 ------- Run | Scr Mat Min Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Turns Passed 6407 | 131 477 812 1180 453 2166 536 652 Spaces Moved 2402 | 39 333 292 405 163 807 217 146 Core 2 | . . . . . . . 2 Treads . | . . . . . . . . Legs 2233 | 39 183 281 405 163 807 217 138 Wheels 167 | . 150 11 . . . . 6 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 120 | 120 120 130 260 260 260 190 145 Average Speed 236 | 120 125 259 260 260 260 218 278 Slowest Speed 1600 | 120 190 680 260 260 260 260 1600 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 44 | 5 57 61 42 33 94 49 18 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 1 . 1 . Spaces Dug 7 | . . . 6 . . . 1 Terrain Destroyed 41 | . . 16 24 . . . 1 Melee 7 | . . . 6 . . . 1 Projectile . | . . . . . . . . AOE 34 | . . 16 18 . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 --------- Run | Scr Mat Min Mat Min Exi Min Mat Total 2933 | 118 370 322 501 185 853 258 326 Wait 214 | 74 5 1 39 7 . 3 85 Move 2395 | 38 332 291 404 162 806 216 146 Hop . | . . . . . . . . Pick Up 65 | 2 12 1 21 4 9 5 11 Fast Attach 1 | . 1 . . . . . . Attach 35 | 1 . 5 6 . . 5 18 Detach 1 | . . . 1 . . . . Swap 19 | . 3 3 5 2 2 4 . Drop 25 | . 4 . 6 2 9 2 2 Fire 51 | 3 13 21 13 1 . . . Melee 127 | . . . 6 7 27 23 64 Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / [*Min x2]) -10/Mines -9/Materials (discovered 2 exits: *Mat / [*Min]) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 132 | -11/Scrapyard | Entered Materials 167 | -10/Materials | Discovered new exit (range 11) 257 | -10/Materials | Discovered new exit (range 12) 323 | -10/Materials | Build established: Mutant 340 | -10/Materials | Discovered new exit (range 11) 609 | -10/Materials | Entered Mines 616 | -10/Mines | Assembled infested the area 621 | -10/Mines | Assisted by a Guerilla fighting off Assembled 642 | -10/Mines | Core integrity fell below 50% 655 | -10/Mines | Destroyed 12 combat bots 694 | -10/Mines | Lost 5 parts (1p2n1u1w) 695 | -10/Mines | Met a Derelict bent on vengeance 931 | -10/Mines | Learned location of Storage (-8) 1387 | -10/Mines | Discovered new exit (range 3) 1421 | -10/Mines | Entered Materials 1421 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2085 | -9/Materials | Discovered new exit (range 7) 2577 | -9/Materials | Discovered new exit (range 9) 2601 | -9/Materials | Entered Mines 2638 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2897 | -9/Mines | Discovered new exit (range 12) 3036 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3039 | -9/Mines | Discovered new exit (range 5) 3054 | -9/Mines | Entered Exiles 3054 | -9/Exiles | Found Exiles lab destroyed 3125 | -9/Exiles | Discovered new exit (range 14) 4116 | -9/Exiles | Learned location of Zion (-6) 4346 | -9/Exiles | Discovered new exit (range 14) 4909 | -9/Exiles | Opened EX-Vault 4935 | -9/Exiles | Found Superbattery 5220 | -9/Exiles | Entered Mines 5220 | -8/Mines | Accompanied by 2 allies 5545 | -8/Mines | Discovered new exit (range 15) 5606 | -8/Mines | Lost 4 parts (1p2n1u) 5756 | -8/Mines | Entered Materials 5756 | -8/Materials | Evolved 2 slots: Utility x2 5887 | -8/Materials | Repaired Lgt. Nuclear Core 5911 | -8/Materials | Build established: Scavenger-Mutant 6055 | -8/Materials | Lost 6 parts (3n3u) 6319 | -8/Materials | Lost 5 parts (1p3n1u) 6352 | -8/Materials | Core integrity fell below 50% 6364 | -8/Materials | Repaired Adv. Weight Redist. System 6385 | -8/Materials | Core integrity fell below 20% 6408 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06364_ Repair station completes Adv. Weight Redist. System repairs. 06365_ Hvy. Mace follow-up attack on G-47 Trooper. 06365_ G-47 Trooper suffers critical hit (Smash). 06365_ Destroyed Imp. Heat Sink. 06365_ G-47 Trooper system corrupted by crushing effect. 06365_ G-47 Trooper knocked back. 06366_ Carbon-fiber Leg destroyed. 06369_ Com. Wheel destroyed. 06372_ Mak. Hammer destroyed. 06374_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 06375_ Critical hit (Burn: +37). 06378_ K-01 Serf collects debris. 06390_ Lgt. Nuclear Core destroyed. 06394_ K-01 Serf destroyed. 06405_ Mak. Spear follow-up attack on Y-45 Defender. 06407_ Y-45 Defender suffers critical hit (Smash). 06407_ Destroyed Lgt. Treads. 06407_ Y-45 Defender system corrupted by crushing effect. 06408_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ??????????# ## #??? ???????????????????? | | ??????????# ## #???????????????????????? | | ??????????# ## #???????????????????????? | | ???????#??# ## !%= #? ?????#???????????????? | | ??????#???# ##=% %! #???????????????????????? | | ??????????# ## % = #???????????????????????? | | ?????????## ## %%! #???##??? ??????????????? | | ?????????# ###/############## ??????? | | ????##??## %% T ????????? | | ?????????# T % % ??????? | | ???????#?# #??????? | | ?????#???# #### =########### ???????? | | ?????????########?# ![# ##???? ???????? | | ?????#?? ??# # !%#= #??? ? ?"" ????????? | | ?????? ???#? """ + ! + """ #?## ???????????????? | | ???????????? """ # %#%=""" ###?? ??"???????????? | | ???????????#???"" # #[[""" + ?????? ??????? | | ????##??????? ?# #[%= ###????? ??????????? | | ?????# ??#??? ??# #########??? ??????????????? | | ??????????######### #%""" #?????????#??????????? | | ?????? %#%"R" #?#??????#???????????? | | ???????#????####### %ck"!" #????????#???????????? | | ???????? ??????? # #gg% #????#?#?????????????? | | ????????????? ????# #** ##???????????????????? | | ??????????????????# #=%= ##???????????????????? | | ??????????#?????"?# #/ @ #????????????????????? | | ??????????????????# ####Y##??????? ????????????? | | ????????? ????"??# ##?? #?????????????????????? | | ????????H?????????# ##?? #?????????????????????? | | ??????????????????# ?? ?? ???????????#?????????? | | ?????????????? ???# ???? ????????????????????? | | ??????????????????# ?? ?? ??"??? ?????????????? | | ??????????????????####?????#+? ?????"????????????? | | ?????????????????????#???????????? ??????????????? | | ???????????#?????????????????? ??????????????????? | | ?????????????#?#????##???????????????????????????? | | ?????????????????????#???????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????? ??????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Range 18 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Salvage Targeting 1 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed GrenadeSalvageSuite Manual? 0 Play Time 00:59:58 Cumulative 60.2 hours Start 2022.03.20 @ 16:35:13 End 2022.03.20 @ 17:41:05 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 45 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 50 Achievement% 35 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 1 Font 18/TerminusBold Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d1fa02aa-4f5f-401f-93bc-3d19b7914c0a