Cogmind - Beta 17 @@@ ROGUE MODE // 2026.06.24 @ 18:26:40 Player: Jimothy Jimone Result: Destroyed by B-75 Beast with Magnetic Acceleration Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (9) 1800 Robots Destroyed (52) 260 Value Destroyed (1957) 1957 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (438) 438 TOTAL SCORE: 5975 Bonus ------- High Alert Combat Kills 105 Follower Combat Kills 133 Entered Garrisons 200 Cogmind --------- Core Integrity 0/700 Matter 275/300 Energy 50/100 System Corruption 34% Temperature Cool (12) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ Launcher Guidance Computer Improved Utility Shielding > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Improved Airjet Improved Airjet > --- UTILITY ---------- Advanced Weight Redist. System Improved Sensor Array Improved Signal Interpreter Launcher Guidance Computer Core Shielding > --- WEAPON ----------- Minigun Mini Grenade Launcher Axe > --- INVENTORY -------- Light Nuclear Core Launcher Guidance Computer Improved Utility Shielding Axe [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Improved Airjet Flight Unit Flight Unit Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Processor Improved Signal Interpreter Protection Light Armor Plating Weapon Light Assault Rifle Ballistic Gun Light Assault Rifle Ballistic Cannon Slug Cannon Launcher Mini Grenade Launcher Special Weapon Mining Laser Impact Weapon Great Maul Slashing Weapon Axe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Slots Evolved 6 | . . . . . 4 . . 2 . Power 1 | . . . . . 1 . . . . Propulsion 1 | . . . . . 1 . . . . Utility 3 | . . . . . 1 . . 2 . Weapon 1 | . . . . . 1 . . . . Parts Attached 59 | 7 . 3 1 13 4 10 7 10 4 Power 11 | 1 . . . 2 1 3 1 2 1 Engine 6 | 1 . . . 2 . 1 . 2 . Core 5 | . . . . . 1 2 1 . 1 Reactor . | . . . . . . . . . . Propulsion 18 | 2 . 1 . 6 1 5 . 3 . Treads 6 | . . . . 3 1 2 . . . Leg 2 | . . . . 2 . . . . . Wheel 5 | 2 . 1 . 1 . . . 1 . Hover 2 | . . . . . . . . 2 . Flight 3 | . . . . . . 3 . . . Utility 16 | 2 . . . 2 1 2 3 4 2 Device 5 | 1 . . . . 1 . 2 1 . Storage 1 | 1 . . . . . . . . . Processor 5 | . . . . . . 1 1 2 1 Hackware . | . . . . . . . . . . Protection 5 | . . . . 2 . 1 . 1 1 Artifact . | . . . . . . . . . . Weapon 14 | 2 . 2 1 3 1 . 3 1 1 Energy Gun . | . . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 5 | 2 . 2 . . . . 1 . . Ballistic Cannon 2 | . . . . 2 . . . . . Launcher 2 | . . . . 1 . . 1 . . Special Weapon 1 | . . . 1 . . . . . . Impact Weapon 1 | . . . . . 1 . . . . Slashing Weapon 2 | . . . . . . . . 1 1 Piercing Weapon 1 | . . . . . . . 1 . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Corrupted Parts 1 | . . . . 1 . . . . . System Corruption 1 | . . . . 1 . . . . . Parts Lost 38 | . . . . 3 1 15 1 4 14 Power 8 | . . . . . . 3 . 2 3 Propulsion 12 | . . . . 2 . 5 1 2 2 Utility 8 | . . . . . 1 2 . . 5 Weapon 10 | . . . . 1 . 5 . . 4 Highest Loss Streak 12 | . . . . 3 1 12 1 4 11 To Critical Strikes 3 | . . . . . . . . . 3 Average Backups 5 | 1 4 5 6 6 6 5 4 4 3 Power . | . 1 1 1 . . . 3 2 . Propulsion . | . 2 1 1 . . . . . . Utility 1 | . . . . 2 2 1 . . 2 Weapon 2 | . 1 2 4 3 4 3 . . 1 Tool/Special . | . . . . . . . . . . Unused Backups 3 | . . . . 1 . 1 . 1 . Power 1 | . . . . . . . . 1 . Propulsion . | . . . . . . . . . . Utility 2 | . . . . 1 . 1 . . . Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 91 | . 100 100 100 97 92 86 77 80 52 Engine 10 | . 14 14 14 14 9 7 . 1 1 Core 3 | . . . . . 6 7 11 9 6 Treads 7 | . . . . 14 23 20 . . . Leg 2 | . . . . 9 . . . . . Wheel 11 | . 28 28 28 3 . . . . 5 Flight 2 | . . . . . . 1 23 9 . Device 10 | . 14 14 14 5 4 7 10 15 10 Storage 10 | . 14 14 14 14 9 8 . . . Processor 2 | . . . . . . 7 8 11 9 Protection 4 | . . . . 8 13 1 6 7 4 Ballistic Gun 11 | . 28 28 23 3 6 1 1 7 . Ballistic Cannon 7 | . . . . 21 18 9 . . . Launcher 1 | . . . . . . 2 8 7 1 Special Weapon 1 | . . . 4 1 . . . . . Impact Weapon 1 | . . . . . 1 9 6 . . Peak Build Rating 34 | 7 7 10 10 15 23 24 26 34 34 Average Rating 14 | 5 7 7 9 12 20 19 19 27 20 On Entrance 13 | . 7 7 10 10 14 22 10 26 31 Avg Prop Armor Cover (%) 10 | . . . . 10 . . . . 10 Naked Turns 65 | . . . . . . . . . 65 Heaviest Build 39 | 14 14 15 15 28 39 35 17 20 16 Greatest Support 60 | 32 32 32 26 40 60 60 19 19 18 Greatest Overweight (x) 4 | . . . . 1 . 4 1 3 2 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 7 5 5 5 Most Carried 8 | 4 5 8 8 8 7 7 5 5 4 Average Carried 6 | 1 4 6 7 7 6 5 4 4 3 Final Capacity 8 | 8 8 8 8 8 8 5 5 5 5 Final Carried 8 | 4 5 8 8 8 6 5 4 4 . Class Distribution -------------------- 60% | Mutant 34% | Scavenger-Mutant 4% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Tank | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Matter Collected 1988 | 298 . 80 . 485 297 347 45 153 283 Remotely . | . . . . . . . . . . Salvage Created 1543 | 129 . 83 . 326 360 238 89 24 294 Parts 86 | 6 . 7 . 24 24 12 4 2 7 Haulers Intercepted 2 | . . . . . 2 . . . . Recyclers Shooed 2 | . . . . 2 . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Combat Hostiles Destroyed 44 | . . 6 . 13 8 10 2 1 4 Melee 5 | . . . . . . 1 . . 4 Guns 14 | . . 6 . 4 2 2 . . . Cannons 20 | . . . . 8 6 6 . . . AOE 4 | . . . . 1 . 1 1 1 . Classes Destroyed 11 | 2 . 1 . 3 2 1 . 1 1 Builder 1 | . . . . . 1 . . . . Tunneler 2 | 2 . . . . . . . . . Hauler 2 | . . . . . 2 . . . . Recycler 2 | 1 . . . . 1 . . . . Watcher 1 | . . . . . . . . 1 . Swarmer 15 | . . 6 . 6 2 1 . . . Grunt 14 | . . . . 3 3 7 1 . . Duelist 2 | . . . . 2 . . . . . Sentry 8 | . . . . 2 3 . 1 1 1 Hunter 2 | . . . . . . 2 . . . Thug 1 | . . . . . . . . . 1 Savage 2 | . . . . . . . . . 2 Best Kill Streak 6 | 3 . 3 . 4 6 5 2 1 3 Combat Bots Only 5 | . . 3 . 4 3 5 2 1 3 Max Kills in Single Turn 3 | 1 . 1 . 1 3 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . 1 . 1 1 1 . Melee 1 | . . . . . . 1 . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Hostile Shots Fired 459 | . . 20 . 70 27 181 10 54 97 Missed 158 | . . 5 . 28 8 47 6 25 39 Hits 301 | . . 15 . 42 19 134 4 29 58 Melee 16 | . . . . 3 . . . . 13 Projectile 285 | . . 15 . 39 19 134 4 29 45 Critical Strikes 11 | . . . . . 3 4 . . 4 Damage Taken 4395 | . . 142 . 439 422 1705 55 355 1277 Core 1180 | . . 17 . 87 . 361 . 68 647 Absorbed by Shields . | . . . . . . . . . . Redirected to Shielding 54 | . . . . . . 18 . 14 22 Core Remaining (%) 64 | 100 . . . 58 . . 34 . . Volleys Fired 157 | 7 . 12 6 41 17 53 3 13 5 Largest 3 | 2 . 2 1 2 3 2 1 1 1 Hottest 102 | 40 . 45 100 77 102 77 30 30 30 Shots Fired 251 | 14 . 24 6 60 50 76 3 13 5 Gun 106 | 14 . 24 . 25 16 27 . . . Cannon 111 | . . . . 32 34 45 . . . Launcher 28 | . . . . 3 . 4 3 13 5 Special 6 | . . . 6 . . . . . . Kinetic 217 | 14 . 24 . 57 50 72 . . . Thermal 6 | . . . 6 . . . . . . Explosive 28 | . . . . 3 . 4 3 13 5 Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | 6 . 5 . 9 5 15 2 5 8 Robot Miss Streak 17 | 1 . 4 . 17 11 4 2 1 . Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . . . . . 1 . . . Max Gunslinging Chain 1 | . . . . . . 1 . . . Shots Hit Robots 167 | 9 . 12 . 38 29 44 2 10 23 Core Hits 116 | 5 . 7 . 24 30 30 3 7 10 Critical Kills 3 | . . . . . . 3 . . . Critical Parts Destroyed 2 | . . . . . . 1 1 . . Critical Strikes 10 | . . . . . . 4 1 1 4 Destroy 3 | . . . . . . 3 . . . Smash 2 | . . . . . . 1 1 . . Sever 5 | . . . . . . . . 1 4 Melee Attacks 45 | . . . . . 1 9 13 3 19 Impact 23 | . . . . . 1 9 13 . . Slashing 21 | . . . . . . . . 2 19 Piercing 1 | . . . . . . . . 1 . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . 1 Damage Inflicted 4010 | 105 . 140 . 704 949 903 200 257 752 Guns 1030 | 105 . 140 . 399 266 120 . . . Cannons 1187 | . . . . 212 437 538 . . . Explosions 981 | . . . . 93 246 209 136 218 79 Melee 787 | . . . . . . 36 64 39 648 Ramming 25 | . . . . . . . . . 25 Kinetic 2217 | 105 . 140 . 611 703 658 . . . Thermal . | . . . . . . . . . . Explosive 981 | . . . . 93 246 209 136 218 79 Electromagnetic . | . . . . . . . . . . Impact 100 | . . . . . . 36 64 . . Slashing 687 | . . . . . . . . 39 648 Piercing . | . . . . . . . . . . Highest Corruption 34 | . . . . 1 . . . . 34 Average Corruption 4 | . . . . 1 . . . . 26 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 9 | . . . . 3 . . . . 6 Message Errors 3 | . . . . 1 . . . . 2 Matter Fused 2 | . . . . 2 . . . . . Energy Discharges 1 | . . . . . . . . . 1 Misdirections 3 | . . . . . . . . . 3 Overload Shots . | . . . . . . . . . . Overflow Damage 193 | . . . . . 33 . 64 15 81 Projectiles . | . . . . . . . . . . Explosions 48 | . . . . . 33 . . 15 . Melee 145 | . . . . . . . 64 . 81 Knockbacks 17 | . . . . 2 5 9 1 . . Impact 1 | . . . . . . . 1 . . Kinetic 15 | . . . . 2 5 8 . . . Secondary 1 | . . . . . . 1 . . . Self-Inflicted Damage 339 | . . . . . 114 56 . 133 36 Shots 14 | . . . . . 1 4 . 7 2 Rammed 12 | . . . . . . . . . 12 Targets Rammed 12 | . . . . . . . . . 12 Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 347 | . . 8 40 120 333 15 4 347 6 Average Temperature 87 | . . 3 19 48 146 8 4 153 6 Received Heat Transfer 741 | . . . . 33 180 324 18 72 114 Effects 2 | . . . . . 2 . . . . Shutdowns 1 | . . . . . 1 . . . . Energy Bleed 1 | . . . . . 1 . . . . Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 1 | . . . . . . . 1 . . Combat Hostiles 1 | . . . . . . . 1 . . Parts Fried 1 | . . . . . . . 1 . . Impact Corruptions 2 | . . . . . . . 2 . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Maximum Alert Level 2 | . . . . . 1 2 2 1 . Low Security (%) 63 | 100 100 100 . 100 30 3 . 8 . Level 1 21 | . . . . . 69 27 45 91 . Level 2 15 | . . . . . . 68 54 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 533 | 10 . 85 . 151 314 519 533 257 . Initial 252 | . . . . . . 198 252 242 . Average 148 | 1 . 16 . 46 204 412 379 226 . Influence Increases 2023 | 15 . 165 . 365 436 491 391 130 30 Destroy 0b10 Robot/C 960 | . . 120 . 260 240 260 40 20 20 Destroy 0b10 Robot/NC 55 | 15 . . . . 25 . . 5 10 Destroy Leader 158 | . . 20 . 40 66 10 10 12 . Allied During Kill 14 | . . . . . 9 5 . . . Trap Triggered on 0b10 20 | . . 10 . 10 . . . . . Successful Hack 56 | . . . . . 12 28 16 . . Disable Machine 150 | . . . . . 45 . 45 60 . Anti-Garrison Action 200 | . . . . . . 50 150 . . Destroy Structure 215 | . . . . 25 39 78 40 33 . Partial Spotted 15 | . . . . . . . 15 . . Lose Combat Pursuer 180 | . . 15 . 30 . 60 75 . . Influence Decreases 2023 | 15 . 103 62 365 130 278 377 481 212 Entered New Map 796 | . . . 62 . . 108 267 291 68 Time Decay 897 | 15 . 103 . 345 100 . 100 150 84 Lost Part 290 | . . . . 20 10 150 10 40 60 Lost Ally 40 | . . . . . 20 20 . . . Squads Dispatched 8 | . . 1 . . 5 . 2 . . Investigation 3 | . . 1 . . 2 . . . . Extermination . | . . . . . . . . . . Reinforcement 2 | . . . . . 2 . . . . Assault 2 | . . . . . . . 2 . . Garrison 1 | . . . . . 1 . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 1 | . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Distress Signals 3 | . . . . . 1 . 2 . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 80 | . 1 11 . 16 12 16 9 5 10 Peak Tracking Total 8 | . 1 6 . 4 6 8 8 1 6 Tactical Retreats 7 | . . 1 . 1 . 2 3 . . Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Traps Triggered . | . . . . . . . . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused 2 | . . 1 . 1 . . . . . Traps Extracted . | . . . . . . . . . . Installed 4 | . . 2 . 2 . . . . . Triggered 2 | . . 1 . 1 . . . . . Most Traps Carried 3 | . . 3 2 2 . . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Machines Disabled 12 | . . . . . 3 1 4 4 . Max in Single Turn 2 | . . . . . 2 1 2 1 . Garrison Access 1 | . . . . . . . 1 . . Garrison Relay 1 | . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Machines Accessed 13 | . . 1 4 . 1 2 4 1 . Terminals 5 | . . . . . . 2 2 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 1 | . . . . . . . 1 . . Garrison Access 1 | . . . . . 1 . . . . Total Hacks 22 | . . 1 4 . 4 3 9 1 . Successful 16 | . . 1 4 . 2 2 6 1 . Failed 6 | . . . . . 2 1 3 . . Catastrophic 1 | . . . . . 1 . . . . Database Lockouts . | . . . . . . . . . . Manual 7 | . . . 3 . 4 . . . . Terminals 8 | . . . . . . 3 4 1 . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . Scanalyzers 4 | . . . . . . . 4 . . Garrison Access 4 | . . . . . 4 . . . . Terminal Hacks 10 | . . 1 4 . . 2 2 1 . Record 5 | . . . 4 . . . 1 . . Open Door 1 | . . 1 . . . . . . . Open DSF 1 | . . . . . . . . 1 . Emergency Access Points 1 | . . . . . . 1 . . . Zone Layout 1 | . . . . . . . 1 . . Patrol Navigation 1 | . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . 1 . . Report Inventory 1 | . . . . . . . 1 . . Scanalyzer 3 | . . . . . . . 3 . . Retrieve Study 3 | . . . . . . . 3 . . Garrison Access Hacks 1 | . . . . . 1 . . . . Unlock Access 1 | . . . . . 1 . . . . Unauthorized Hacks 1 | . . . . . 1 . . . . Terminals . | . . . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . Reprogram 1 | . . . . . 1 . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . . . . . 1 2 2 . . Full Trace Events 1 | . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired 2 | . . . . . . . 2 . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . . Machine Destruction 3 | . . . . . . 3 . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Total Allies 2 | . . . . 1 1 . . . . Largest Group 1 | . . . . 1 1 1 . . . Highest-Rated Group 31 | . . . . 31 31 15 . . . Highest-Rated Ally 31 | . . . . 31 31 15 . . . Initial Warlord ECA Mod 1 | . . . . . . . 1 . . Total Orders . | . . . . . . . . . . Ally Attacks 34 | . . . . . 24 10 . . . Total Damage 515 | . . . . . 297 218 . . . Kills 8 | . . . . . 5 3 . . . Allies Corrupted . | . . . . . . . . . . Allies Melted 1 | . . . . . 1 . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Active Infowar (turns) 2704 | 25 82 697 775 454 . . 200 305 166 Sensors 671 | . . . . . . . 200 305 166 Seismic 2033 | 25 82 697 775 454 . . . . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Turns Passed 4317 | 110 82 697 775 1086 235 551 209 305 267 Spaces Moved 3886 | 78 82 646 832 692 104 270 414 425 343 Core 164 | 3 . . . . . 6 . 49 106 Treads 661 | . . . . 353 104 204 . . . Legs 170 | . . . . 170 . . . . . Wheels 1807 | 75 82 646 832 169 . . . 2 1 Hover 272 | . . . . . . . . 36 236 Flight 812 | . . . . . . 60 414 338 . Fastest Speed 34 | 50 100 90 90 90 160 34 34 37 50 Average Speed 92 | 98 100 98 90 136 160 138 36 51 53 Slowest Speed 250 | 100 100 100 90 240 160 250 117 200 150 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 1 | . . . . . . . . 1 . Potential Cave-ins 5 | . . . . 5 . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 5 14 92 93 89 11 48 32 15 58 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 3 | . . . . . 1 . 1 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . . Scrap Searched 5 | . . 1 . 2 . . . . 2 Spaces Dug 17 | . . . 1 . . . 10 6 . Terrain Destroyed 174 | . . . 1 39 36 13 43 33 9 Melee 10 | . . . . . . . 10 . . Projectile 20 | . . . 1 7 9 3 . . . AOE 144 | . . . . 32 27 10 33 33 9 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Total 4280 | 95 82 682 840 774 131 356 441 491 388 Wait 57 | . . 12 . 8 1 3 . 30 3 Move 3875 | 77 81 645 831 691 103 269 413 422 343 Hop 1 | . . . . . . . . 1 . Pick Up 24 | 4 1 4 1 6 . 4 1 3 . Fast Attach 31 | 7 . . . 1 3 7 6 6 1 Attach 24 | . . 1 1 5 2 6 1 3 5 Detach 9 | . . . . 2 1 2 1 2 1 Swap 18 | . . 3 . 9 2 1 . 3 . Drop 24 | . . 3 1 9 1 2 3 5 . Fire 157 | 7 . 12 6 41 17 53 3 13 5 Melee 44 | . . . . . 1 9 13 3 18 Ram 12 | . . . . . . . . . 12 Kick . | . . . . . . . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 4 | . . 2 . 2 . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 4 exits: [*Mat x2] / *Exi / [*Sub]) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 111 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Discovered new exit (range 6) 193 | -10/Materials | Entered Mines 302 | -10/Mines | Build established: Mutant 306 | -10/Mines | Learned Materials security intel 417 | -10/Mines | Found a hidden stash of uninstalled traps 505 | -10/Mines | Discovered new exit (range 8) 509 | -10/Mines | Discovered new exit (range 13) 764 | -10/Mines | Discovered new exit (range 6) 788 | -10/Mines | Met a Derelict shopkeep closing up shop 884 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 885 | -10/Mines | Discovered new exit (range 5) 890 | -10/Mines | Entered Exiles 890 | -10/Exiles | Found Exiles lab abandoned 1389 | -10/Exiles | Discovered new exit (range 15) 1647 | -10/Exiles | Discovered new exit (range 10) 1665 | -10/Exiles | Entered Mines 1775 | -9/Mines | Lost 3 parts (2n1w) 1788 | -9/Mines | Learned Materials machine intel 1900 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2208 | -9/Mines | Learned 4 Materials zone layouts 2460 | -9/Mines | Build established: Scavenger-Mutant 2725 | -9/Mines | Received a Mining Laser from a helpful Derelict 2732 | -9/Mines | Discovered new exit (range 5) 2751 | -9/Mines | Entered Materials 2751 | -8/Materials | Accompanied by 1 ally 2751 | -8/Materials | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 2754 | -8/Materials | Loaded intel: 60 machine locations 2949 | -8/Materials | Identified exit to Garrison 2986 | -8/Materials | Entered Garrison 2986 | -8/Garrison | Accompanied by 1 ally 3030 | -8/Garrison | Triggered checkpoint 3158 | -8/Garrison | Garrison Relay disabled 3242 | -8/Garrison | Triggered checkpoint 3258 | -8/Garrison | Triggered checkpoint 3313 | -8/Garrison | Lost 3 parts (2n1w) 3452 | -8/Garrison | Core integrity fell below 50% 3518 | -8/Garrison | Lost 12 parts (3p3n2u4w) 3529 | -8/Garrison | Discovered new exit (range 14) 3537 | -8/Garrison | Entered Materials 3741 | -8/Materials | Discovered new exit (range 16) 3746 | -8/Materials | Identified exit to Factory 3746 | -8/Materials | Entered Factory 3746 | -7/Factory | Evolved 2 slots: Utility x2 3748 | -7/Factory | Identified exit to DSF 3964 | -7/Factory | Discovered new exit (range 4) 3983 | -7/Factory | Lost 4 parts (2p2n) 4050 | -7/Factory | Identified exit to Lower Caves 4051 | -7/Factory | Entered Lower Caves 4058 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4234 | -7/Lower Caves | System corruption reached 10% 4243 | -7/Lower Caves | Build established: Mutant 4252 | -7/Lower Caves | System corruption reached 30% 4257 | -7/Lower Caves | Core integrity fell below 50% 4282 | -7/Lower Caves | Lost 11 parts (2p2n5u2w) 4296 | -7/Lower Caves | Spotted B-75 Beast 4310 | -7/Lower Caves | Core integrity fell below 20% 4318 | -7/Lower Caves | Destroyed by B-75 Beast with Magnetic Acceleration Cannon Last Messages --------------- System corrupted by crushing effect (+5). System corrupted: Energy discharge (-40). Axe destroyed. System corrupted by crushing effect (+3). Knocked back. Slammed into 2U-0AP(b). Critical hit (Smash). Axe destroyed. Lgt. Nuclear Core destroyed. System corrupted by crushing effect (+5). System corrupted by crushing effect (+3). Slammed into 2U-0AP(b). Destabilizing: Core damaged (-35). Slammed into 2U-0AP(b). Destabilizing: System corrupted (+1). Slammed into 2U-0AP(b). Knocked back. Z LSCGZTJWX Minigun destroyed. Map ----- +----------------------------------------------------+ | ??????????????????## ??????????????????? | | ??????????????????# ??????????????????? | | ?????????????????? ##????????????????? | | ?????????????????? ##???????????????? | | ??????????????????? #???????????????? | | ??????????????????? ##??????????????? | | ???????????????????? #??????????????? | | ??????????????##???? ???????????????? | | ??????????????# #???? ???????????????? | | ??????????????# ????# ????????????????? | | ??????????????# ????# ?????????????????? | | ??????????????# ????# #?????????????????? | | ??????????????# ?#### #####?????????????? | | ??????????????# ## # % ###???????????? | | ??????????????# ##??????????? | | ?????????????## ##?????????? | | ?????????????#" ##????????? | | ??????????????# BB "###??????? | | ??????????????### BB ## ###????? | | ????????????????# % ###### | | ????????????????## ;#### % | | ?????????????????# #???## | | ????????????????## ##???##" ## ## | | ???????????????## #????##" ## #? | | ???????????????# ##?????## ## | | ???????????????# @ ###???????# # | | ???????????????##% ###????????## # | | ????????????????# #?????????## ####### | | ????????????????# ?????????# ##?????? | | ????????????????## ????????# #??????? | | ?????????????????######???????## ##??????? | | ???????????????????????????????####???????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Energy Generation 23 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 300 Core Shielding 20 Evasion (%) 63 Targeting Accuracy 6 Launcher Accuracy 20 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Mni. Grenade Launcher | -8/Materials | Hacked Flight Unit | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DeepHelicalCasing Manual? 0 Play Time 00:57:11 Cumulative 33.0 hours Start 2026.06.24 @ 17:30:18 End 2026.06.24 @ 18:26:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 63 Rogue 63 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 30 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 0 Font 14/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3422633b-ed27-4d81-a99b-a7ee355d5aa6