Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.01 @ 19:34:28 Player: Oldman Pu Result: Self-destructed Performance ------------- Evolutions (6) 3000 Regions Visited (7) 1400 Robots Destroyed (226) 1130 Value Destroyed (7595) 7595 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (1792) 1792 TOTAL SCORE: 15257 Bonus ------- High Alert Combat Kills 1792 Cogmind --------- Core Integrity 635/1150 Matter 80/300 Energy 1/100 System Corruption 13% Temperature Cool (0) Movement Walking (120) Location -4/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Armored Leg Armored Leg Armored Leg Myomer Leg > --- UTILITY (7) ------ Advanced Heat Sink Advanced Heat Sink Advanced Cooling System > --- WEAPON (4) ------- Heavy Proton Cannon > --- INVENTORY (5) ---- Advanced Heat Sink Huge Storage Unit Heavy Laser Wave Gun Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Reinforced Ion Engine Neutrino Core Micro Fission Core Light Antimatter Reactor > --- PROPULSION ------- Wheel Compact Wheel Compact Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Huge Storage Unit Energy Filter Improved Transmission Jammer Layered Medium Armor Plating > --- WEAPON ----------- Heavy Wave Gun Autogun KE Penetrator Railgun > --- INVENTORY -------- Heavy Deuterium Engine Micro Nuclear Core Light Antimatter Reactor Armored Leg Armored Leg Armored Leg Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Advanced Heat Sink Experimental Heat Sink Advanced Cooling System Improved Coolant Injector Huge Storage Unit Improved Medium Armor Plating Heavy Laser Wave Gun Heavy Proton Cannon Enhanced Autogun Gauss Rifle Gauss Rifle Magnetic Acceleration Cannon Magnetic Acceleration Cannon Mass Driver Heavy Missile Launcher [Rating: 94] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Wheel Treads Light Treads Leg Armored Leg Wheel Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Huge Storage Unit Processor Improved Targeting Computer Protection Hardened Medium Armor Plating Weapon Advanced Beam Cannon Energy Gun Improved Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Magnetic Acceleration Cannon Build | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Slots Evolved 12 | . . . 4 2 2 2 2 Power 3 | . . . 1 . . 1 1 Propulsion 2 | . . . . . 2 . . Utility 5 | . . . 3 . . 1 1 Weapon 2 | . . . . 2 . . . Parts Attached 235 | 13 9 6 60 14 70 38 25 Power 27 | 1 2 . 6 3 3 7 5 Engine 17 | 1 2 . 5 3 1 3 2 Core 4 | . . . 1 . . 1 2 Reactor 6 | . . . . . 2 3 1 Propulsion 73 | 9 1 4 15 1 26 11 6 Treads 2 | 2 . . . . . . . Leg 9 | 2 . . 1 . 2 . 4 Wheel 62 | 5 1 4 14 1 24 11 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 68 | 1 3 1 20 3 20 14 6 Device 49 | . . 1 13 2 16 12 5 Storage 6 | 1 1 . 2 . 1 1 . Processor 1 | . . . . 1 . . . Hackware . | . . . . . . . . Protection 12 | . 2 . 5 . 3 1 1 Artifact . | . . . . . . . . Weapon 67 | 2 3 1 19 7 21 6 8 Energy Gun 21 | . . . 3 7 7 2 2 Energy Cannon 20 | . 1 . 13 . 4 1 1 Ballistic Gun 24 | 2 2 1 3 . 10 3 3 Ballistic Cannon 2 | . . . . . . . 2 Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 11 | . 1 . 3 3 2 1 1 Parts Lost 79 | . . 2 20 . 21 14 22 Power 11 | . . . 2 . 1 2 6 Propulsion 26 | . . 1 8 . 5 8 4 Utility 24 | . . 1 5 . 8 3 7 Weapon 18 | . . . 5 . 7 1 5 Highest Loss Streak 22 | . . 1 4 . 3 6 22 To Critical Strikes 1 | . . . . . . 1 . Average Slot Usage (%) 92 | . 99 98 90 92 92 97 88 Engine 11 | . 14 14 14 15 7 6 5 Core 1 | . . . 1 . . 3 8 Reactor 2 | . . . . . 4 5 4 Wheel 17 | . 28 27 15 7 18 20 14 Device 19 | . . 5 25 18 17 27 23 Storage 8 | . 16 14 9 7 5 5 4 Processor 1 | . . . . 3 4 . . Protection 4 | . 11 8 5 7 2 . 4 Energy Gun 6 | . . . 1 23 9 3 4 Energy Cannon 8 | . 5 14 12 7 6 3 . Ballistic Gun 8 | . 22 14 4 . 9 15 12 Naked Turns . | . . . . . . . . Heaviest Build 244 | 13 41 40 244 128 142 149 159 Greatest Support 73 | 26 26 30 32 28 60 52 73 Greatest Overweight (x) 22 | 1 1 3 22 4 6 14 5 Average Overweight (x) 3 | . . 1 5 4 2 3 2 Largest Inventory Capacity 35 | 8 15 15 35 25 25 25 25 Average Capacity 24 | 7 14 15 27 25 24 25 23 Most Carried 25 | 2 15 15 25 25 25 25 25 Average Carried 19 | . 10 14 18 22 23 21 22 Final Capacity 25 | 8 15 15 25 25 25 25 5 Final Carried 25 | 2 15 15 18 25 21 23 5 Class Distribution -------------------- 19% | Scavenger-Mutant 19% | Scavenger-Tank 18% | Mutant 17% | Gunner 16% | Scavenger-Gunner 7% | Hauler-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Gunner | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Tank | -4/Factory Resources | -11 -10 -10 -8 -7 -6 -5 -4 ----------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Matter Collected 4547 | 266 344 238 783 173 1726 896 121 Remotely . | . . . . . . . . Salvage Created 11309 | . 477 464 2813 596 4947 1328 684 Parts 503 | . 25 30 138 25 187 62 36 Haulers Intercepted 13 | . 2 . 4 1 5 1 . Recyclers Shooed 10 | . . . 1 . 9 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . 11 . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Combat Hostiles Destroyed 144 | . 9 6 37 9 57 23 3 Guns 88 | . 9 4 9 6 41 17 2 Cannons 49 | . . 2 26 3 13 5 . AOE 1 | . . . . . . . 1 Classes Destroyed 18 | . 5 2 8 . 3 . . Worker 22 | . 1 . 6 2 6 4 3 Builder 14 | . . . 3 . 5 2 4 Tunneler 4 | . . . 2 . 2 . . Hauler 13 | . 2 . 4 1 5 1 . Recycler 24 | . . . 9 2 9 . 4 Mechanic 1 | . . . 1 . . . . Watcher 12 | . 3 . 2 1 4 1 1 Swarmer 20 | . 3 . 4 . 4 9 . Grunt 70 | . 6 . 20 6 30 8 . Brawler 5 | . . . 3 . 2 . . Duelist 4 | . . . 1 . 3 . . Protector 1 | . . . . . 1 . . Sentry 10 | . . 1 5 1 2 1 . Specialist 4 | . . . 2 . 2 . . Hunter 8 | . . . 2 2 3 1 . Programmer 15 | . . . . . 8 4 3 Heavy 2 | . . . . . 2 . . Subdweller 5 | . . 5 . . . . . Best Kill Streak 13 | . 4 2 6 4 8 12 13 Combat Bots Only 10 | . 4 2 5 3 7 10 3 Max Kills in Single Turn 10 | . 1 1 2 2 2 1 10 Gunslinging . | . . . . . . . . Exploded 1 | . . . . . . . 1 Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Hostile Shots Fired 1068 | . 40 29 270 44 332 151 202 Missed 306 | . 11 7 74 14 84 42 74 Damage Taken 14347 | . 309 434 3235 352 4766 1795 3456 Core 2022 | . 19 89 477 23 719 180 515 Absorbed by Shields 1114 | . . . 267 . 387 460 . Regen/Repaired (Parts) 962 | . . . 120 . 842 . . Core Remaining (%) 60 | 100 . 56 13 96 15 82 . Volleys Fired 538 | . 49 33 184 19 188 50 15 Largest 4 | . 2 2 2 4 4 4 4 Hottest 293 | . 91 98 136 293 293 220 160 Shots Fired 1570 | . 98 66 359 73 717 201 56 Gun 1020 | . 94 33 105 54 515 167 52 Cannon 550 | . 4 33 254 19 202 34 4 Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 639 | . 94 33 92 . 238 139 43 Thermal 926 | . 4 33 267 73 479 57 13 Explosive . | . . . . . . . . Electromagnetic 5 | . . . . . . 5 . Robot Hit Streak 49 | . 7 49 19 10 13 12 8 Robot Miss Streak 9 | . 5 2 6 6 9 7 5 Penetration Max 1 | . . . . . 1 1 1 Secondary Targets 10 | . 1 . . . 2 6 1 Max Gunslinging Chain 1 | . 1 . . . 1 1 1 Shots Hit Robots 979 | . 61 57 210 50 449 116 36 Core Hits 573 | . 20 17 114 74 272 58 18 Critical Kills 10 | . . . 3 . 6 1 . Critical Parts Destroyed 6 | . . 1 . . 3 2 . Critical Strikes 30 | . . 1 3 . 20 5 1 Burn 13 | . . . . . 11 2 . Meltdown 5 | . . . 3 . 2 . . Destroy 11 | . . 1 . . 7 3 . Blast 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 24260 | . 947 1022 4502 980 11371 3069 2369 Guns 14147 | . 886 430 1178 836 7525 2429 863 Cannons 8348 | . 61 592 3067 144 3725 640 119 Explosions 1764 | . . . 257 . 121 . 1386 Melee . | . . . . . . . . Ramming 1 | . . . . . . . 1 Kinetic 8645 | . 886 430 979 . 3378 2119 853 Thermal 15222 | . 61 592 3374 980 7872 828 1515 Explosive 270 | . . . 149 . 121 . . Electromagnetic 122 | . . . . . . 122 . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 13 | . . . . 2 8 5 13 Average Corruption 3 | . . . . 2 3 3 8 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 75 | . . . . 7 55 10 3 Message Errors 18 | . . . . . 15 3 . Matter Fused 18 | . . . . 4 11 2 1 Heat Flow Errors 14 | . . . . 1 10 3 . Energy Discharges 7 | . . . . 1 5 . 1 Parts Rejected 2 | . . . . . 2 . . Data Loss (minor) 6 | . . . . 1 3 1 1 Misfires 4 | . . . . . 3 1 . Alerts 1 | . . . . . 1 . . Weapon Failures 5 | . . . . . 5 . . Overload Shots . | . . . . . . . . Overflow Damage 635 | . . . 85 . 134 7 409 Projectiles 133 | . . . 1 . 125 7 . Explosions 502 | . . . 84 . 9 . 409 Melee . | . . . . . . . . Knockbacks 1 | . . . . . . . 1 Impact . | . . . . . . . . Kinetic 1 | . . . . . . . 1 Secondary . | . . . . . . . . Self-Inflicted Damage 486 | . . . 279 . 172 . 35 Shots 7 | . . . 4 . 2 . 1 Rammed . | . . . . . . . . Targets Rammed 1 | . . . . . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 576 | . 114 6 369 462 576 254 . Average Temperature 109 | . 35 3 84 160 141 91 . Received Heat Transfer 3502 | . 114 45 1201 111 1228 377 426 Effects 21 | . . . 1 1 18 1 . Shutdowns 5 | . . . . 1 4 . . Energy Bleed 6 | . . . 1 . 4 1 . Interference 4 | . . . . . 4 . . Matter Decay 2 | . . . . . 2 . . Short Circuit 1 | . . . . . 1 . . Damage (minor) 1 | . . . . . 1 . . Damage (major) 1 | . . . . . 1 . . Damage (core) 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Robots Corrupted 1 | . . . . . . 1 . Combat Hostiles 1 | . . . . . . 1 . Parts Fried 1 | . . . . . . 1 . Impact Corruptions . | . . . . . . . . Robots Melted 7 | . . . 3 . 4 . . Combat Hostiles 5 | . . . 2 . 3 . . Parts Melted 46 | . 1 1 8 . 31 4 1 Heat Transferred 23815 | . 111 1073 5955 1104 12916 1484 1172 Parts Sabotaged 3 | . . . . . . . 3 Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Peak Influence 1166 | . 203 . 933 463 1166 930 828 Initial 566 | . . . . 408 158 566 455 Average 497 | . 87 . 499 402 583 744 510 Maximum Alert Level 4 | . 1 . 3 2 4 3 3 Low Security (%) 17 | 100 97 . 11 . 8 . . Level 1 22 | . 2 . 33 19 27 . . Level 2 33 | . . . 26 80 28 42 87 Level 3 25 | . . . 27 . 32 57 12 Level 4 . | . . . . . 1 . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 45 | . 2 . 7 5 24 3 4 Investigation 9 | . 1 . 1 2 5 . . Extermination 10 | . . . . 1 6 2 1 Reinforcement 18 | . 1 . 4 1 10 1 1 Assault 6 | . . . 2 . 2 . 2 Garrison 2 | . . . . 1 1 . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 3 | . . . 1 . 2 . . Haulers Reinforced 5 | . . . . 1 3 1 . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Distress Signals 10 | . 1 . 4 1 2 . 2 Communications Jammed 43 | . . . . . . 37 6 Distress Signals 43 | . . . . . . 37 6 Times Spotted 226 | . 15 6 69 12 74 28 22 Peak Tracking Total 16 | . 3 2 6 3 6 9 16 Tactical Retreats 9 | . . . 4 . 3 1 1 Traps | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Traps Triggered 8 | . 1 . 1 2 2 2 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered 2 | . . 2 . . . . . Machines | -11 -10 -10 -8 -7 -6 -5 -4 ---------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Machines Disabled 37 | . 1 . 15 . 8 2 11 Max in Single Turn 10 | . 1 . 6 . 4 1 10 Garrison Access 1 | . . . 1 . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Machines Accessed 32 | . 5 . 7 5 10 3 2 Terminals 18 | . 5 . 5 3 3 2 . Fabricators 2 | . . . . 1 . . 1 Repair Stations 6 | . . . 1 . 5 . . Recycling Units 1 | . . . . . 1 . . Scanalyzers 4 | . . . 1 . 1 1 1 Garrison Access 1 | . . . . 1 . . . Total Hacks 102 | . 16 . 24 13 38 6 5 Successful 56 | . 8 . 14 4 24 3 3 Failed 46 | . 8 . 10 9 14 3 2 Catastrophic 9 | . 4 . 2 1 2 . . Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 47 | . 16 . 14 8 5 4 . Fabricators 5 | . . . . 3 . . 2 Repair Stations 21 | . . . 3 . 18 . . Recycling Units 2 | . . . . . 2 . . Scanalyzers 25 | . . . 7 . 13 2 3 Garrison Access 2 | . . . . 2 . . . Terminal Hacks 21 | . 8 . 6 2 3 2 . Record 8 | . 1 . 3 2 2 . . Prototype ID Bank 3 | . 1 . 1 . . 1 . Open DSF 1 | . . . . . 1 . . Emergency Access Points 3 | . 2 . 1 . . . . Alert Level 2 | . 2 . . . . . . Locate Traps 2 | . . . 1 . . 1 . Dispatch Records 2 | . 2 . . . . . . Fabricator Hacks 3 | . . . . 2 . . 1 Load Schematic 1 | . . . . 1 . . . Build 2 | . . . . 1 . . 1 Repair Station Hacks 12 | . . . 2 . 10 . . Scan Component 8 | . . . 1 . 7 . . Repair 4 | . . . 1 . 3 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer 20 | . . . 6 . 11 1 2 Insert Component 10 | . . . 3 . 5 1 1 Analyze 10 | . . . 3 . 6 . 1 Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 25 | . 3 . 6 5 7 2 2 Full Trace Events 9 | . . . 2 2 5 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 7 | . . . 2 . 5 . . Parts Built 4 | . . . . 2 . . 2 Authchips . | . . . . . . . . Time 131 | . . . . 62 . . 69 Total Part Build Rating 22 | . . . . 4 . . 18 Parts Repaired 4 | . . . 1 . 3 . . Time 199 | . . . 51 . 148 . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed 10 | . . . 3 . 5 1 1 Part Schematics Acquired 7 | . . . 2 . 5 . . Parts Damaged 1 | . . . . . 1 . . Bothacking | -11 -10 -10 -8 -7 -6 -5 -4 ------------ Run | Yrd Mat Sub Mat Fac Fac Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released 1 | . . . 1 . . . . Machine Destruction 1 | . . . 1 . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -8 -7 -6 -5 -4 -------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -8 -7 -6 -5 -4 ------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -8 -7 -6 -5 -4 ------------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Turns Passed 9578 | 86 867 458 2980 836 3168 770 413 Spaces Moved 4875 | 41 617 309 1173 449 1658 392 236 Core 8 | 8 . . . . . . . Treads 2 | 2 . . . . . . . Legs 32 | 4 . . 5 . . . 23 Wheels 4833 | 27 617 309 1168 449 1658 392 213 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 50 90 95 135 150 90 120 120 Average Speed 139 | 92 104 104 178 159 128 130 135 Slowest Speed 1170 | 160 105 125 1170 160 170 290 260 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 Exploration Rate (%) 35 | 4 98 31 77 15 41 10 7 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 2 | . . 2 . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 167 | . . . 53 . 73 14 27 Melee . | . . . . . . . . Projectile 53 | . . . 3 . 33 13 4 AOE 113 | . . . 50 . 40 . 23 Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -8 -7 -6 -5 -4 --------- Run | Yrd Mat Sub Mat Fac Fac Fac Fac Total 6521 | 83 740 380 1692 527 2267 536 296 Wait 612 | 26 41 24 224 13 249 28 7 Move 4868 | 40 616 308 1172 448 1657 391 236 Hop . | . . . . . . . . Pick Up 128 | 2 16 3 26 11 51 15 4 Fast Attach 73 | 8 3 1 21 5 21 8 6 Attach 80 | . . 1 23 2 23 16 15 Detach 10 | . . . 3 . 6 1 . Swap 82 | 5 6 4 16 7 26 14 4 Drop 121 | 2 9 6 23 14 46 13 8 Fire 538 | . 49 33 184 19 188 50 15 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis 8 | . . . . 8 . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / [*Sub]) -10/Subcaves -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 87 | -11/Scrapyard | Entered Materials 285 | -10/Materials | Discovered new exit (range 9) 314 | -10/Materials | Build established: Mutant 318 | -10/Materials | Discovered new exit (range 15) 485 | -10/Materials | Discovered new exit (range 7) 660 | -10/Materials | Discovered new exit (range 8) 719 | -10/Materials | Discovered new exit (range 12) 948 | -10/Materials | Discovered new exit (range 7) 954 | -10/Materials | Entered Subcaves 1400 | -10/Subcaves | Discovered new exit (range 12) 1412 | -10/Subcaves | Entered Materials 1412 | -8/Materials | Evolved 4 slots: Power x1, Utility x3 1705 | -8/Materials | Build established: Hauler-Mutant 2338 | -8/Materials | Discovered new exit (range 16) 2459 | -8/Materials | Build established: Scavenger-Mutant 3004 | -8/Materials | Core integrity fell below 50% 3044 | -8/Materials | Lost 3 parts (1p1n1u) 3114 | -8/Materials | Discovered new exit (range 15) 3812 | -8/Materials | First assault squad dispatched 3891 | -8/Materials | Core integrity fell below 20% 3935 | -8/Materials | Lost 4 parts (2n2w) 4101 | -8/Materials | Lost 4 parts (1p1n1u1w) 4207 | -8/Materials | Repaired Adv. Beam Cannon 4392 | -8/Materials | Entered Factory 4392 | -7/Factory | Evolved 2 slots: Weapon x2 4631 | -7/Factory | Fabricated Rnf. Ion Engine? 4707 | -7/Factory | Build established: Scavenger-Tank 4913 | -7/Factory | Discovered new exit (range 11) 5117 | -7/Factory | Build established: Gunner 5221 | -7/Factory | Garrison activated, responded to threat 5228 | -7/Factory | Entered another Factory area 5228 | -6/Factory | Evolved 2 slots: Propulsion x2 5890 | -6/Factory | Garrison activated, responded to threat 6373 | -6/Factory | Repaired Broken Arm. Huge Wheel? 7224 | -6/Factory | Build established: Scavenger-Gunner 7630 | -6/Factory | Repaired Huge Storage Unit 7678 | -6/Factory | First assault squad dispatched 7748 | -6/Factory | Repaired Broken Arm. Huge Wheel 7812 | -6/Factory | Core integrity fell below 50% 7877 | -6/Factory | Destroyed 7 combat bots 7893 | -6/Factory | Lost 3 parts (2u1w) 8226 | -6/Factory | Core integrity fell below 20% 8272 | -6/Factory | Lost 3 parts (1u2w) 8310 | -6/Factory | Discovered new exit (range 15) 8396 | -6/Factory | Entered another Factory area 8396 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 8611 | -5/Factory | Lost 6 parts (2p3n1w) 8738 | -5/Factory | Discovered new exit (range 15) 8917 | -5/Factory | Build established: Scavenger-Tank 9022 | -5/Factory | Destroyed 10 combat bots 9030 | -5/Factory | Lost 5 parts (4n1u) 9158 | -5/Factory | Discovered new exit (range 4) 9166 | -5/Factory | Entered another Factory area 9166 | -4/Factory | Evolved 2 slots: Power x1, Utility x1 9445 | -4/Factory | First assault squad dispatched 9542 | -4/Factory | Fabricated Quantum Reactor? 9550 | -4/Factory | Crushed by falling debris 9550 | -4/Factory | System corruption reached 10% 9579 | -4/Factory | Self-destructed Last Messages --------------- 09562_ U-05 Engineer builds a Wall. 09562_ K-01 Serf collects debris. 09563_ The unstable cave ceiling collapses. 09563_ K-01 Serf collects debris. 09563_ U-05 Engineer lays Concrete. 09563_ U-05 Engineer builds a Wall. 09563_ U-05 Engineer lays Concrete. 09563_ Mic. Fission Core destroyed. 09564_ U-05 Engineer lays Concrete. 09565_ Kicked K-01 Serf out of the way. 09565_ U-05 Engineer lays Concrete. 09567_ K-01 Serf collects debris. 09567_ U-05 Engineer lays Concrete. 09570_ K-01 Serf collects debris. 09571_ U-05 Engineer lays Concrete. 09575_ U-05 Engineer builds a Wall. 09576_ K-01 Serf collects debris. 09579_ The unstable cave ceiling collapses. 09579_ Slug penetrates G-67 Veteran. 09579_ K-01 Serf collects debris. Map ----- +----------------------------------------------------+ | ######## #???????# ### # | | # #???????# %## ########+# | | "" # #???????# [ [ ##T "#?????? # | | ""S # #???????# ]!% ### ?????? | | "" # #?????#### #! #?# "###?????? | | # #??? = #?# ##???????? | | # #??? % #?# #????????? | | # #???? #?# "????????? | | """" # #???? H #?# #????????? | | """" # #??? ! #?# #????????? | | """" # #??? g p #?# +????????? | | """" # #??? % #?# #????????? | | # #???? # gg###?# #????????? | | #+###### ######+######+## # k#### #????????? | | % #????????? | | k #????????? | | #????????? | | #????????? | | ^ #????????? | | #+###################### ############????????? | | #??????????????# #???????????????????? | | #??????????????# #???????????????????? | | "" """" #??????????????# % #???????????????????? | | "" """" #??????????????# #???????????????????? | | "" """" #??????????????# k#???????????????????? | | "" """" #??????????????# @ #???????????????????? | | "" """" #??????????????# #???????????????????? | | "" """" #??????????????# #???????????????????? | | "" """" #??????????????# #???????????????????? | | #??????????????# #???????????????????? | | ! #??????????????# #???????????????????? | | #??????????????# #???????????????????? | | #########??????????????# #???????????????????? | | ???????????????????????# w#???????????????????? | | ???????????????????????# k#???????????????????? | | ???????????????????????#w #???????????????????? | | ???????????????????????# #???????????????????? | | ???????????????????????# C #???????????????????? | | ???????????????????????? k#???????????????????? | | ???????????????????????? #???????????????????? | | ???????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 128 Coolant Potential 80 Energy Generation 55 Energy Capacity 760 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 14 Armor Coverage 600 Evasion (%) 55 Targeting Accuracy 6 Recoil Reduction 1 Energy Filtering 30 Item Schematics ----------------- Rnf. Ion Engine | -8/Materials | Scanalyzed Imp. Heat Sink | -8/Materials | Scanalyzed Adv. Heat Sink | -6/Factory | Scanalyzed Arm. Leg | -6/Factory | Scanalyzed Imp. Light Armor Plating | -6/Factory | Scanalyzed Arm. Huge Wheel | -6/Factory | Scanalyzed Imp. Cooling System | -6/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Rnf. Ion Engine | x2 | -7/Factory Quantum Reactor | x2 | -4/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ProjectionMetafieldSlayer Manual? 0 Play Time 01:41:59 Cumulative 292.2 hours Start 2024.04.30 @ 12:04:19 End 2024.05.01 @ 19:34:28 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 241 Rogue 229 Adventurer 12 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 51 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 77x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 70f8e8c8-5f91-4fe0-b18a-283a1e56224f