Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.03 @ 20:29:52 Player: SunShine214 Result: Destroyed by Shrapnel Trap Performance ------------- Evolutions (0) 0 Regions Visited (2) 400 Robots Destroyed (17) 85 Value Destroyed (383) 383 Prototype IDs (13) 260 Alien Tech Used (0) 0 Bonus (-22) -22 TOTAL SCORE: 1106 Bonus ------- Friendly Fire -22 Cogmind --------- Core Integrity 0/250 Matter 27/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Rolling (115) Ox1 Location -10/Subcaves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (2) ------ High-capacity Storage Unit Seismic Detector > --- WEAPON (2) ------- Maul > --- INVENTORY (20) --- Light Treads Light Treads Light Treads Spiked Treads Makeshift Light Armor Plating Hacking Suite Powered Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher 1B-0RG's Assimilator Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Seismic Detector > --- WEAPON ----------- Battle Cannon Maul > --- INVENTORY -------- Light Treads Light Treads Light Treads Spiked Treads Makeshift Light Armor Plating Hacking Suite Powered Cannon Improved Light Cannon Improved Light Cannon Improved Light Cannon Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher Mini Grenade Launcher 1B-0RG's Assimilator [Rating: 19] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Seismic Detector Device Seismic Detector Storage High-capacity Storage Unit Weapon Improved Light Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Impact Weapon Maul Build | -11 -10 -10 ------- Run | Yrd Mat Sub Slots Evolved . | . . . Power . | . . . Propulsion . | . . . Utility . | . . . Weapon . | . . . Parts Attached 22 | 8 6 8 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 6 | 2 1 3 Treads 3 | 2 1 . Leg . | . . . Wheel 3 | . . 3 Hover . | . . . Flight . | . . . Utility 4 | 2 2 . Device 1 | 1 . . Storage 3 | 1 2 . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 11 | 3 3 5 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 3 . . Ballistic Cannon 3 | . 2 1 Launcher 4 | . . 4 Special Weapon . | . . . Impact Weapon 1 | . 1 . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 1 3 Power 1 | . . 1 Propulsion 2 | . 1 1 Utility . | . . . Weapon 1 | . . 1 Highest Loss Streak 1 | . 1 1 To Critical Strikes . | . . . Average Backups 10 | . 8 12 Power . | . . . Propulsion 3 | . 2 4 Utility 1 | . . 1 Weapon 6 | . 5 6 Tool/Special . | . . . Unused Backups 12 | . 4 8 Power . | . . . Propulsion 4 | . 1 3 Utility 2 | . . 2 Weapon 5 | . 3 2 Tool/Special 1 | . . 1 Average Slot Usage (%) 97 | . 100 96 Engine 12 | . 14 10 Treads 23 | . 28 20 Wheel 4 | . . 7 Device 14 | . 14 14 Storage 14 | . 14 14 Ballistic Gun 4 | . 10 . Ballistic Cannon 14 | . 16 13 Launcher 1 | . . 2 Impact Weapon 7 | . . 11 Peak Build Rating 19 | 7 10 19 Average Rating 11 | 5 9 12 On Entrance 5 | . 7 10 Avg Prop Armor Cover (%) . | . . . Naked Turns . | . . . Heaviest Build 52 | 13 52 52 Greatest Support 40 | 40 40 40 Greatest Overweight (x) 1 | . 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 20 | 8 20 20 Average Capacity 16 | 7 12 20 Most Carried 20 | 1 11 20 Average Carried 11 | . 8 14 Final Capacity 20 | 8 20 20 Final Carried 20 | 1 11 20 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Resources | -11 -10 -10 ----------- Run | Yrd Mat Sub Matter Collected 805 | 257 315 233 Remotely . | . . . Salvage Created 521 | 127 264 130 Parts 32 | 11 16 5 Haulers Intercepted 2 | . 2 . Recyclers Shooed 2 | . 2 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed 4 | . . 4 Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -10 ------- Run | Yrd Mat Sub Combat Hostiles Destroyed 8 | . 3 5 Guns 3 | . 3 . Cannons 1 | . . 1 AOE 3 | . . 3 Classes Destroyed 8 | 2 5 1 Builder 1 | . 1 . Tunneler 3 | 3 . . Hauler 2 | . 2 . Recycler 1 | 1 . . Operator 1 | . 1 . Watcher 1 | . 1 . Grunt 3 | . 3 . Subdweller 5 | . . 5 Best Kill Streak 3 | 3 2 2 Combat Bots Only 2 | . 2 2 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -10 -------- Run | Yrd Mat Sub Hostile Shots Fired 26 | . 9 17 Missed 4 | . 1 3 Hits 22 | . 8 14 Projectile 22 | . 8 14 AOE 1 | . . 1 Critical Strikes 4 | . 2 2 Damage Taken 1035 | . 433 602 Core 287 | . 71 216 Absorbed by Shields . | . . . Core Remaining (%) 100 | 100 . . Volleys Fired 80 | 5 28 47 Largest 2 | 2 2 2 Hottest 66 | 40 66 63 Shots Fired 124 | 10 56 58 Gun 38 | 10 28 . Cannon 80 | . 28 52 Launcher 6 | . . 6 Special . | . . . Kinetic 118 | 10 56 52 Thermal . | . . . Explosive 6 | . . 6 Electromagnetic . | . . . Robot Hit Streak 7 | 4 7 7 Robot Miss Streak 2 | 1 2 1 Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 43 | 6 24 13 Core Hits 26 | 5 15 6 Critical Kills . | . . . Critical Parts Destroyed 1 | . 1 . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 44 | . 3 41 Impact 44 | . 3 41 Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1067 | 86 397 584 Guns 347 | 77 270 . Cannons 235 | . 92 143 Explosions 303 | . . 303 Melee 138 | . . 138 Ramming 44 | 9 35 . Kinetic 582 | 77 362 143 Thermal . | . . . Explosive 303 | . . 303 Electromagnetic . | . . . Impact 138 | . . 138 Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 3 3 Average Corruption 3 | . 3 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 57 | . 5 52 Message Errors 11 | . 1 10 Matter Fused 10 | . . 10 Heat Flow Errors 6 | . 1 5 Energy Discharges 6 | . 1 5 Data Loss (minor) 11 | . 1 10 Data Loss (major) 4 | . 1 3 Misfires 6 | . . 6 Alerts 2 | . . 2 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage 10 | . . 10 Projectiles . | . . . Explosions . | . . . Melee 10 | . . 10 Knockbacks 1 | . . 1 Impact . | . . . Kinetic 1 | . . 1 Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed 11 | 2 9 . Targets Rammed 11 | 2 9 . Kicked . | . . . Crushed . | . . . Highest Temperature 259 | 6 170 259 Average Temperature 66 | 6 29 127 Received Heat Transfer 461 | . 102 359 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted 1 | . . 1 Combat Hostiles 1 | . . 1 Parts Fried 1 | . . 1 Impact Corruptions 1 | . . 1 Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -10 ------- Run | Yrd Mat Sub Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 . Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 50 | 10 50 . Initial . | . . . Average 2 | 1 2 . Influence Increases 134 | 20 114 . Destroy 0b10 Robot/C 60 | . 60 . Destroy 0b10 Robot/NC 45 | 20 25 . Destroy Leader 16 | . 16 . Successful Hack 6 | . 6 . Destroy Structure 7 | . 7 . Influence Decreases 134 | 20 114 . Time Decay 130 | 20 110 . Lost Part 4 | . 4 . Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -10 --------- Run | Yrd Mat Sub Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 10 7 Peak Tracking Total 3 | . 3 2 Tactical Retreats . | . . . Traps | -11 -10 -10 ------- Run | Yrd Mat Sub Traps Triggered 4 | . . 4 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -10 ---------- Run | Yrd Mat Sub Machines Disabled 1 | . . 1 Max in Single Turn 1 | . . 1 Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -10 --------- Run | Yrd Mat Sub Machines Accessed 6 | . 4 2 Terminals 4 | . 4 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 19 | . 13 6 Successful 11 | . 5 6 Failed 8 | . 8 . Catastrophic 1 | . 1 . Database Lockouts . | . . . Manual 3 | . 3 . Terminals 13 | . 13 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 4 6 Record 6 | . 1 5 Alert Level 1 | . 1 . Hauler Manifests 1 | . 1 . Registered Components 1 | . 1 . Proto ID Catalog 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 1 | . 1 . Terminals 1 | . 1 . Assimilate 1 | . 1 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 4 | . 4 . Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -10 ------------ Run | Yrd Mat Sub Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -10 -------- Run | Yrd Mat Sub Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -10 ------- Run | Yrd Mat Sub Active Infowar (turns) 4832 | 25 1849 2958 Seismic 4832 | 25 1849 2958 Robot Analysis Total . | . . . Derelict Logs Recovered 1 | . . 1 Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -10 ------------- Run | Yrd Mat Sub Turns Passed 4907 | 100 1849 2958 Spaces Moved 2400 | 45 955 1400 Core 2 | 2 . . Treads 1873 | 43 955 875 Legs . | . . . Wheels 525 | . . 525 Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 160 115 Average Speed 186 | 155 178 193 Slowest Speed 240 | 160 240 240 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins 11 | . . 11 Cave-ins Triggered 2 | . 1 1 Exploration Rate (%) 58 | 3 98 74 Regions Visited 2 Branch Regions 1 Pre-discovered Areas 1 | . . 1 Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched 2 | . . 2 Spaces Dug 42 | . 7 35 Terrain Destroyed 85 | . 7 78 Melee 11 | . 3 8 Projectile 31 | . 4 27 AOE 43 | . . 43 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -10 --------- Run | Yrd Mat Sub Total 2603 | 61 1031 1511 Wait 12 | . 7 5 Move 2398 | 45 954 1399 Hop . | . . . Pick Up 20 | 1 15 4 Fast Attach 7 | 7 . . Attach 2 | . 1 1 Detach . | . . . Swap 21 | 1 8 12 Drop 8 | 1 6 1 Fire 80 | 5 28 47 Melee 44 | . 3 41 Ram . | . . . Kick . | . . . Crush 10 | 1 9 . Escape Stasis 1 | . . 1 Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: [*Mat x3] / [*Min x2] / *Sub) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 15) 101 | -11/Scrapyard | Entered Materials 102 | -10/Materials | Met a group of wandering Federalists 269 | -10/Materials | Discovered new exit (range 8) 309 | -10/Materials | Build established: Mutant 350 | -10/Materials | Discovered new exit (range 12) 546 | -10/Materials | Discovered new exit (range 16) 626 | -10/Materials | Discovered new exit (range 15) 762 | -10/Materials | Discovered new exit (range 9) 1016 | -10/Materials | Discovered new exit (range 15) 1705 | -10/Materials | Crushed by falling debris 1950 | -10/Materials | Entered Subcaves 1951 | -10/Subcaves | Continued accompanying wandering Federalists (2) 1951 | -10/Subcaves | Approached by a straggling Scientist 2212 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 3278 | -10/Subcaves | Visited Clippyterm 3286 | -10/Subcaves | Learned Factory fabricator intel 3286 | -10/Subcaves | Learned Factory trap positions 4131 | -10/Subcaves | Visited 4L-MR0's lab 4140 | -10/Subcaves | Found Prototype Special Melee Weapon 4146 | -10/Subcaves | Found Prototype Energy Cannon 4159 | -10/Subcaves | Identified Powered Cannon 4218 | -10/Subcaves | Shifting Twisted Machinery released Sub. Power Source 4221 | -10/Subcaves | Shifting Twisted Machinery released Unknown Energy Cannon 4253 | -10/Subcaves | Core integrity fell below 50% 4273 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4277 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 4460 | -10/Subcaves | Discovered new exit (range 6) 4793 | -10/Subcaves | Crushed by falling debris 4847 | -10/Subcaves | Ambushed by Subdweller buried in earth 4850 | -10/Subcaves | Core integrity fell below 20% 4908 | -10/Subcaves | Destroyed by Shrapnel Trap Last Messages --------------- Battle Cannon. 04648_ System corrupted: Battle Cannon misfires. 04649_ Triggered Piercing Trap. 04649_ Spikes shoot up from the floor. 04649_ Critical hit (Impale). 04783_ System corrupted: Heat flow error (+187). 04786_ System corrupted: Battle Cannon jammed. 04793_ The unstable cave ceiling collapses. 04793_ Crushed by falling debris. 04848_ BG-BT6(R): "ARGHSUB!" 04855_ Battle Cannon destroyed. 04855_ Critical hit (Meltdown: +290). 04856_ Destroyed Sub. Optics. 04856_ BG-BT6(R) system corrupted by crushing effect. 04857_ BG-BT6(R) system terminally corrupted. 04857_ Disposable Heat Sink fried. 04908_ Triggered Shrapnel Trap. 04908_ An expanding cloud of shrapnel blasts out in all directions. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????????????????####???????????? | | ??????????????????###???????####### ##??????????? | | ##???????????????## ##??????# ####?####??? | | ##???????????#### ##????# # ## ### #### | | ????????##;; #????# ##""## # | | ????????#;; ##???# ?" $?# # | | ## ??####### ##??#?#"$$"# # ## # | | ?#" ###"" "" ####?##""## ## ## | | ??# " """" ;;; ## # #### ## ### #### | | #?# "" """# # ; # ######? #??# | | ### " """####### # #### # # ## #??## | | "###" ""##?????## ### #??# #???? | | "#?## "#???????# # #### # # #???? | | ????# ##??????## @ ## ###?#######???? | | ????## ####???## #?????????????? | | ?????## ## #???# ^ #?????????????? | | ??????## #??# #### ## #?????????????? | | ???????## ##### #??####### ##?????????????? | | ????????## #?#####????????#####??????????????? | | ?????????### #?????????????????????????????????? | | ???????????## ##????????????????????????????????? | | ???????????# #????????????????????????????????? | | ???????????## ##????????????????????????????????? | | ????????????# ##????????????????????????????????? | | ####????????# #????????????????????????????????? | | ##??????## #????????????????????????????????? | | # ###????# #????????????????????????????????? | | # ##???# #????????????????????????????????? | | ##?## #????????????????????????????????? | | ### #????????????????????????????????? | | #????????????????????????????????? | | #????????????????????????????????? | | ### #????????????????????????????????? | | #### #?## #????????????????????????????????? | | #### ### ##????????????????????????????????? | | # # #?????????????????????????????????? | | #?????????????????????????????????? | | ### # # ##????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 25 Energy Generation 10 Energy Capacity 125 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MasterQuantumDevice Manual? 0 Play Time 00:17:20 Cumulative 168.2 hours Start 2026.05.03 @ 20:13:33 End 2026.05.03 @ 20:29:52 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 264 Rogue 264 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 57 Achievement% 44 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 46c7abcf-4896-4d16-a577-67b57d512375