Cogmind - Beta 12 --- EXPLORER MODE // 2024.02.17 @ 15:27:20 Player: Olexender Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (86) 430 Value Destroyed (2822) 2822 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (77) 77 TOTAL SCORE: 5729 Bonus ------- High Alert Combat Kills 22 Follower Combat Kills 55 Cogmind --------- Core Integrity 0/700 Matter 250/300 Energy 86/290 System Corruption 1% Temperature Cool (9) Movement Walking (190) Ox1 Location -7/Factory Parts ------- > --- POWER (2) -------- Improved Deuterium Engine > --- PROPULSION (5) --- Improved Carbon-fiber Leg > --- UTILITY (5) ------ Medium Storage Unit Core Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Improved Heat Sink High-capacity Matter Pod (200) Advanced Signal Interpreter Advanced ECM Suite Improved Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Improved Carbon-fiber Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Structural Scanner Transmission Jammer Improved Light Armor Plating Improved Shield Generator > --- WEAPON ----------- Great Axe Great Axe > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Airjet Airjet Improved Heat Sink High-capacity Matter Pod Improved Shield Generator Improved Field Recycling Unit Greatsword [Rating: 48] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Hover Unit Improved Hover Unit Flight Unit Flight Unit Utility Structural Scanner Device Structural Scanner Storage Medium Storage Unit Processor Core Analyzer Protection Improved Light Armor Plating Weapon Great Axe Energy Gun Particle Gun Ballistic Gun Assault Rifle Special Weapon Plasma Cutter Slashing Weapon Great Axe Build | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Slots Evolved 7 | . 1 2 2 2 Power 1 | . . . . 1 Propulsion 3 | . 1 1 1 . Utility 3 | . . 1 1 1 Weapon . | . . . . . Parts Attached 132 | 7 13 37 34 41 Power 20 | 1 2 7 6 4 Engine 14 | 1 2 5 2 4 Core 6 | . . 2 4 . Reactor . | . . . . . Propulsion 62 | 2 7 18 15 20 Treads . | . . . . . Leg 23 | 2 1 . 6 14 Wheel . | . . . . . Hover 33 | . 6 13 8 6 Flight 6 | . . 5 1 . Utility 30 | 2 1 5 8 14 Device 14 | . 1 1 3 9 Storage 4 | 1 . 1 1 1 Processor 2 | 1 . . . 1 Hackware . | . . . . . Protection 10 | . . 3 4 3 Artifact . | . . . . . Weapon 20 | 2 3 7 5 3 Energy Gun 3 | . . . 2 1 Energy Cannon . | . . . . . Ballistic Gun 6 | 2 2 1 1 . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon 4 | . 1 3 . . Impact Weapon . | . . . . . Slashing Weapon 7 | . . 3 2 2 Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 2 | . . 1 . 1 Parts Lost 44 | . . 7 19 18 Power 7 | . . . 4 3 Propulsion 21 | . . 6 10 5 Utility 10 | . . 1 2 7 Weapon 6 | . . . 3 3 Highest Loss Streak 15 | . . 4 9 15 To Critical Strikes 2 | . . . . 2 Average Slot Usage (%) 87 | . 98 85 79 90 Engine 6 | . 12 9 . 6 Core 3 | . . . 5 5 Leg 18 | . 21 . 19 25 Hover 13 | . 13 28 10 8 Device 12 | . 9 10 10 17 Storage 6 | . 12 5 4 7 Protection 8 | . . 9 12 7 Energy Gun 1 | . . . 5 . Ballistic Gun 4 | . 24 3 3 . Slashing Weapon 7 | . . 10 4 10 Naked Turns . | . . . . . Heaviest Build 44 | 18 20 25 32 44 Greatest Support 89 | 20 30 28 53 89 Greatest Overweight (x) 6 | 1 . 4 5 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 10 10 10 10 10 Average Capacity 8 | 7 10 7 7 9 Most Carried 10 | 5 10 10 10 10 Average Carried 6 | 2 5 5 6 7 Final Capacity 10 | 10 10 5 10 10 Final Carried 8 | 2 6 5 8 5 Class Distribution -------------------- 77% | Hacker-Mutant 21% | Scavenger-Mutant Dominant Class ---------------- Hacker-Mutant | -10/Materials Hacker-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Hacker-Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Jun Mat Mat Mat Fac Matter Collected 2003 | 209 271 650 504 369 Remotely . | . . . . . Salvage Created 3272 | . 232 712 1313 1015 Parts 220 | . 25 56 81 58 Haulers Intercepted . | . . . . . Recyclers Shooed 1 | . . . 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Combat Hostiles Destroyed 72 | . 8 16 28 20 Melee 43 | . . 8 15 20 Guns 27 | . 8 6 13 . Cannons 2 | . . 2 . . Classes Destroyed 12 | . 3 2 2 5 Builder 1 | . . . . 1 Mechanic 1 | . . . 1 . Operator 4 | . . 1 2 1 Watcher 8 | . 3 2 3 . Swarmer 23 | . 6 6 9 2 Cutter 2 | . . . . 2 Grunt 16 | . 2 2 8 4 Sentry 23 | . . 8 10 5 Specialist 1 | . . . . 1 Hunter 5 | . . . 1 4 Programmer 1 | . . . . 1 Heavy 1 | . . . . 1 Best Kill Streak 6 | . 3 6 5 3 Combat Bots Only 5 | . 2 5 5 3 Max Kills in Single Turn 2 | . 1 1 1 2 Gunslinging . | . . . . . Exploded . | . . . . . Melee 2 | . . 1 1 2 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Damage Taken 4404 | . 61 537 1575 2231 Core 1133 | . 9 119 301 704 Absorbed by Shields 468 | . . . 22 446 Redirected to Shielding 162 | . . 57 45 60 Regen/Repaired (Parts) 94 | . . . 19 75 Core Remaining (%) 77 | 100 96 70 45 . Volleys Fired 112 | . 21 28 60 3 Largest 2 | . 2 2 2 1 Hottest 100 | . 100 40 90 65 Shots Fired 179 | . 41 39 96 3 Gun 158 | . 40 22 93 3 Cannon . | . . . . . Launcher . | . . . . . Special 21 | . 1 17 3 . Kinetic 107 | . 40 22 45 . Thermal 72 | . 1 17 51 3 Explosive . | . . . . . Electromagnetic . | . . . . . Robot Hit Streak 24 | . 7 13 24 10 Robot Miss Streak 3 | . 3 2 3 . Penetration Max . | . . . . . Secondary Targets 5 | . 2 2 1 . Max Gunslinging Chain 1 | . 1 1 1 . Shots Hit Robots 256 | . 23 49 130 54 Core Hits 109 | . 14 22 49 24 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes 10 | . . 2 1 7 Sever 10 | . . 2 1 7 Melee Attacks 144 | . . 24 59 61 Impact . | . . . . . Slashing 144 | . . 24 59 61 Piercing . | . . . . . Sneak Attacks 5 | . . . 3 2 Combat Hostiles . | . . . . . Follow-up Attacks 10 | . . 3 4 3 Damage Inflicted 6357 | . 275 875 2982 2225 Guns 1783 | . 275 233 1234 41 Cannons . | . . . . . Explosions . | . . . . . Melee 4414 | . . 509 1727 2178 Ramming 27 | . . . 21 6 Kinetic 1134 | . 275 233 626 . Thermal 782 | . . 133 608 41 Explosive . | . . . . . Electromagnetic . | . . . . . Impact . | . . . . . Slashing 4414 | . . 509 1727 2178 Piercing . | . . . . . Highest Corruption 1 | . . 1 1 1 Average Corruption 1 | . . 1 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 21 | . . 2 8 11 Message Errors 5 | . . 1 3 1 Matter Fused 8 | . . . 3 5 Heat Flow Errors 3 | . . 1 . 2 Energy Discharges 2 | . . . . 2 Data Loss (minor) 2 | . . . 1 1 Data Loss (major) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 426 | . . 26 136 264 Projectiles 4 | . . 4 . . Explosions . | . . . . . Melee 422 | . . 22 136 264 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 4 | . . . 2 2 Shots . | . . . . . Rammed 3 | . . . 1 2 Targets Rammed 4 | . . . 2 2 Kicked 1 | . . . 1 . Crushed . | . . . . . Highest Temperature 218 | . 32 82 215 218 Average Temperature 61 | . 13 30 65 63 Received Heat Transfer 2240 | . 6 165 1143 926 Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 2 1 . Heat Transferred 2072 | . . 444 1517 111 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Peak Influence 452 | . 139 452 308 160 Initial 82 | . . 32 1 82 Average 108 | . 76 216 123 60 Maximum Alert Level 2 | . . 2 1 . Low Security (%) 85 | 100 100 55 79 100 Level 1 12 | . . 33 20 . Level 2 2 | . . 11 . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 13 | . . . 4 9 Investigation 3 | . . . 1 2 Extermination 1 | . . . . 1 Reinforcement 9 | . . . 3 6 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 1 | . . . 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts 1 | . . . . 1 Stealth | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Distress Signals 3 | . . 2 1 . Communications Jammed 1 | . . . . 1 Distress Signals . | . . . . . Times Spotted 103 | . 11 22 40 30 Peak Tracking Total 9 | . 2 4 7 9 Tactical Retreats 1 | . . . 1 . Traps | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Traps Triggered 9 | . . 3 1 5 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 4 | . . 4 . . Reprogrammed 6 | . 6 . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Jun Mat Mat Mat Fac Machines Disabled 1 | . . . 1 . Max in Single Turn 1 | . . . 1 . Garrison Access 3 | . . . . 3 Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Machines Accessed 43 | . 8 11 10 14 Terminals 25 | . 6 8 5 6 Fabricators 2 | . . . . 2 Repair Stations 2 | . . . 1 1 Recycling Units 6 | . 2 2 1 1 Scanalyzers 4 | . . 1 2 1 Garrison Access 4 | . . . 1 3 Total Hacks 112 | . 21 31 29 31 Successful 86 | . 20 26 22 18 Failed 26 | . 1 5 7 13 Catastrophic 1 | . . 1 . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 72 | . 19 20 17 16 Fabricators 6 | . . . . 6 Repair Stations 4 | . . . 2 2 Recycling Units 7 | . 2 3 1 1 Scanalyzers 17 | . . 8 6 3 Garrison Access 6 | . . . 3 3 Terminal Hacks 52 | . 18 15 13 6 Record 22 | . 8 5 7 2 Part Schematic 1 | . . . . 1 Robot Analysis 4 | . 2 2 . . Prototype ID Bank 2 | . 2 . . . Branch Access Points 2 | . 1 1 . . Emergency Access Points 2 | . 1 . 1 . Unreport Threat 2 | . . . . 2 Locate Traps 4 | . 2 . 2 . Disarm Traps 3 | . . 3 . . Reprogram Traps 1 | . 1 . . . Registered Components 2 | . . 1 1 . Registered Prototypes 1 | . . . 1 . Zone Layout 6 | . 1 3 1 1 Fabricator Hacks 4 | . . . . 4 Network Status 1 | . . . . 1 Load Schematic 1 | . . . . 1 Build 2 | . . . . 2 Repair Station Hacks 4 | . . . 2 2 Scan Component 2 | . . . 1 1 Repair 2 | . . . 1 1 Recycling Unit Hacks 7 | . 2 3 1 1 Report Inventory 6 | . 2 2 1 1 Retrieve Components 1 | . . 1 . . Scanalyzer 16 | . . 8 6 2 Insert Component 8 | . . 4 3 1 Analyze 8 | . . 4 3 1 Garrison Access Hacks 3 | . . . . 3 Seal Access 3 | . . . . 3 Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used . | . . . . . Hacking Detections 30 | . 3 10 7 10 Full Trace Events 4 | . . 1 1 2 Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built 4 | . . . . 4 Authchips . | . . . . . Time 134 | . . . . 134 Total Robot Build Rating 16 | . . . . 16 Part Schematics Acquired 9 | . . 4 3 2 Parts Built 2 | . . . . 2 Authchips . | . . . . . Time 51 | . . . . 51 Total Part Build Rating 2 | . . . . 2 Parts Repaired 2 | . . . 1 1 Time 39 | . . . 13 26 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 10 | . . 10 . . Parts Scanalyzed 8 | . . 4 3 1 Part Schematics Acquired 8 | . . 4 3 1 Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Jun Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Jun Mat Mat Mat Fac Total Allies 4 | . . . . 4 Largest Group 4 | . . . . 4 Highest-Rated Group 48 | . . . . 48 Highest-Rated Ally 12 | . . . . 12 Total Orders . | . . . . . Ally Attacks 46 | . . . . 46 Total Damage 517 | . . . . 517 Kills 4 | . . . . 4 Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Jun Mat Mat Mat Fac Robot Analysis Total 4 | . 2 2 . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Jun Mat Mat Mat Fac Turns Passed 4788 | 78 586 866 1442 1816 Spaces Moved 4005 | 61 536 1031 864 1513 Core 49 | 14 . . 32 3 Treads . | . . . . . Legs 1763 | 47 261 . 556 899 Wheels . | . . . . . Hover 2064 | . 275 902 276 611 Flight 129 | . . 129 . . Fastest Speed 32 | 50 52 32 44 42 Average Speed 87 | 104 85 56 113 93 Slowest Speed 350 | 120 120 300 300 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 62 | 4 97 94 81 34 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken 4 | 1 1 1 1 . Unknown Exits Taken . | . . . . . Scrap Searched . | . . . . . Spaces Dug 8 | . 1 . . 7 Terrain Destroyed 8 | . 1 . . 7 Melee 7 | . . . . 7 Projectile 1 | . 1 . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Jun Mat Mat Mat Fac Total 4847 | 74 622 1217 1129 1805 Wait 310 | . 29 63 80 138 Move 4001 | 60 535 1030 863 1513 Hop . | . . . . . Pick Up 94 | 7 14 17 29 27 Fast Attach 18 | 2 . 8 5 3 Attach 59 | 5 2 12 22 18 Detach 9 | . . 7 . 2 Swap 55 | . 11 17 7 20 Drop 58 | . 10 16 9 23 Fire 112 | . 21 28 60 3 Melee 127 | . . 19 52 56 Ram 3 | . . . 1 2 Kick 1 | . . . 1 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Materials (discovered 5 exits: *Mat x2 / *Min x2 / *Sto) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 10 | -11/Junkyard | Identified exit to Materials 10 | -11/Junkyard | Discovered exit to Materials (range 16) 79 | -11/Junkyard | Entered Materials 79 | -10/Materials | Evolved 1 slot: Propulsion x1 290 | -10/Materials | Identified exit to Mines 315 | -10/Materials | Build established: Hacker-Mutant 373 | -10/Materials | Identified exit to Materials 373 | -10/Materials | Discovered exit to Materials (range 7) 483 | -10/Materials | Discovered exit to Materials (range 13) 621 | -10/Materials | Discovered exit to Materials (range 11) 665 | -10/Materials | Entered another Materials area 665 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 811 | -9/Materials | Identified exit to Mines 811 | -9/Materials | Discovered exit to Mines (range 8) 1000 | -9/Materials | Identified exit to Materials 1000 | -9/Materials | Discovered exit to Materials (range 8) 1058 | -9/Materials | Identified exit to Storage 1058 | -9/Materials | Discovered exit to Storage (range 4) 1095 | -9/Materials | Lost 4 parts (3n1u) 1284 | -9/Materials | Discovered exit to Mines (range 14) 1521 | -9/Materials | Discovered exit to Materials (range 16) 1531 | -9/Materials | Entered another Materials area 1531 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1679 | -8/Materials | Lost 9 parts (2p6n1w) 1786 | -8/Materials | Lost 4 parts (1p2n1w) 2188 | -8/Materials | Build established: Scavenger-Mutant 2366 | -8/Materials | Identified exit to Factory 2366 | -8/Materials | Discovered exit to Factory (range 4) 2432 | -8/Materials | Core integrity fell below 50% 2504 | -8/Materials | Repaired Structural Scanner 2516 | -8/Materials | Discovered exit to Factory (range 15) 2935 | -8/Materials | Discovered exit to Factory (range 13) 2960 | -8/Materials | Build established: Hacker-Mutant 2973 | -8/Materials | Entered Factory 2973 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3008 | -7/Factory | Repaired Aluminum Leg 3744 | -7/Factory | Fabricated S-27 Virus? 3974 | -7/Factory | Cargo convoy interrupted 4103 | -7/Factory | Fabricated Propulsion Shielding (x2) 4174 | -7/Factory | Identified exit to Factory 4174 | -7/Factory | Discovered exit to Factory (range 8) 4302 | -7/Factory | Lost 3 parts (1p2u) 4762 | -7/Factory | Core integrity fell below 50% 4782 | -7/Factory | Core integrity fell below 20% 4789 | -7/Factory | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 04764_ Slug penetrates Wall. 04764_ Penetrated by Slug. 04767_ R-06 Scavenger collects Aluminum Leg. 04767_ Penetrated by Slug. 04768_ Acquired Particle Gun. 04770_ Penetrated by Slug. 04773_ Critical hit (Burn: +37). 04776_ Penetrated by Slug. 04776_ Dropped Med. Storage Unit. 04776_ Penetrated by Slug. 04777_ Acquired Med. Storage Unit. 04778_ X-57 Shotgunner heat damages Shotgun. 04778_ X-62 Marksman destroyed. 04779_ Hrd. Medium Armor Plating destroyed. 04779_ Penetrated by Slug. 04781_ Particle Gun destroyed. 04781_ Critical hit (Burn: +37). 04782_ Acquired Imp. Carbon-fiber Leg. 04785_ Acquired Imp. Deuterium Engine. 04785_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ????????????????????#* """" #????????????? | | ????????????????????# """" #????????????? | | ??????# ########### """" #????????????? | | ??????# # """ """" #????????????? | | ??????# + "T """" ! #????????????? | | ???????? """ """ [%# """ % #????????????? | | ??????????""" 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Matter Pod | -9/Materials | Scanalyzed Structural Scanner | -9/Materials | Scanalyzed Imp. Hover Unit | -9/Materials | Scanalyzed Propulsion Shielding | -9/Materials | Scanalyzed Deuterium Engine | -8/Materials | Scanalyzed VTOL Module | -8/Materials | Scanalyzed Lgt. Nuclear Core | -8/Materials | Scanalyzed Imp. Field Recycling Unit | -7/Factory | Scanalyzed Arm. Medium Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ S-27 Virus | x4 | -7/Factory | Preloaded Propulsion Shielding | x2 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ControlLayeredSplitter Manual? 0 Play Time 01:24:02 Cumulative 218.0 hours Start 2024.02.15 @ 06:10:51 End 2024.02.17 @ 15:27:20 Sessions 3 Manual Loads 0 Difficulty Explorer Special Mode None Game No. 160 Rogue 0 Adventurer 102 Explorer 58 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 51 Gallery% 66 Achievement% 50 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 51ef0744-6fb4-40ca-b145-ecf61da7f5e7