Cogmind - Beta 14 @@@ ROGUE MODE // 2024.09.12 @ 09:12:52

Player: J1ang-5h1

Result: Destroyed by B-86 Titan with Railgun

 Performance 
-------------
Evolutions (6)             3000
Regions Visited (11)       2200
Robots Destroyed (56)      280
Value Destroyed (1555)     1555
Prototype IDs (28)         560
Alien Tech Used (0)        0
Bonus (2583)               2583
              TOTAL SCORE: 10178

 Bonus
-------
High Alert Combat Kills    16
Follower Combat Kills      1364
Delivered SUBCON Basin     2000
Registered with UFD        300
Met Warlord at Base        500
MAIN.C Attacked Warlord    500
Friendly Fire              -2097

 Cogmind 
---------
Core Integrity             0/1150
Matter                     300/300
Energy                     18/100
System Corruption          10%
Temperature                Warm (121)
Movement                   Core (1450) Ox28
Location                   -4/Extension

 Parts 
-------
>          --- POWER (2) --------
               (None)
>          --- PROPULSION (5) ---
               (None)
>          --- UTILITY (10) -----
  Advanced Heat Sink
           Huge Storage Unit
  Advanced Melee Analysis Suite
           Quantum Capacitor
  Advanced Hacking Suite
           System Guard
>          --- WEAPON (2) -------
               (None)
>          --- INVENTORY (25) ---
     Light Ion Engine
           Wheel
           Wheel
  Advanced Thermal Generator
  Advanced Heat Sink
  Advanced Heat Sink
  Advanced Heat Sink
  Advanced Heat Sink
           Armor Integrity Analyzer
  Advanced ECM Suite
  Improved Reaction Control System
           Gun Armor
  Improved Dynamic Insulation System
  Improved System Guard
  Improved Corruption Screen
           Vortex Rifle (14)
           KE Penetrator
           Thermoblaster
           Molecular Scythe

 Peak State 
------------
>            --- POWER ------------
       Light Fission Core
       Light Antimatter Reactor
>            --- PROPULSION -------
             Nuclear Pulse Thruster
             Flightbrick
>            --- UTILITY ----------
             Huge Storage Unit
             Machine Analyzer
             Active Sensor Suite
   Precision Matter Filter
             Force Field
   Makeshift Hacking Suite
             Tech Extrapolator
             System Guard
             Amulet of Y3-NDR
>            --- WEAPON -----------
             Variable Charge Gun
             Variable Charge Gun
>            --- INVENTORY --------
     Armored Huge Wheel
             Power Amplifier
    Advanced Heat Sink
             Deep Structural Scanner
  Long-range Terrain Scanner
             Seismic Detector
    Advanced Targeting Computer
    Advanced Melee Analysis Suite
             Armor Integrity Analyzer
    Improved Particle Charger
    Advanced ECM Suite
    Improved Reaction Control System
             Cloaking Device
    Improved Propulsion Shielding
             Gun Armor
      Medium Reflective Plating
      Medium Reflective Plating
   Makeshift Ablative Armor
    Improved Focal Shield
    Advanced Hacking Suite
    Improved Corruption Screen
             Thermoblaster
[Rating: 142]

 Favorites 
-----------
Power                      Light Fission Core
  Engine                   Subdweller Power Source
  Power Core               Light Fission Core
  Reactor                  Light Antimatter Reactor
Propulsion                 Light Treads
  Treads                   Light Treads
  Leg                      Aluminum Leg
  Wheel                    Subdweller Monowheel
  Flight Unit              Flightbrick
Utility                    Huge Storage Unit
  Device                   Deep Structural Scanner
  Storage                  Huge Storage Unit
  Processor                System Guard
  Hackware                 Makeshift Hacking Suite
  Protection               Propulsion Shielding
Weapon                     Ripper
  Energy Gun               Variable Charge Gun
  Ballistic Gun            Subdweller Machine Gun
  Launcher                 Grenade Launcher
  Special Weapon           Mining Laser
  Impact Weapon            Power Maul
  Slashing Weapon          Ripper

 Build                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Ext 
Slots Evolved              12   | .   .   .   .   .   10  .   .   .   .   2   .   
  Power                    1    | .   .   .   .   .   1   .   .   .   .   .   .   
  Propulsion               3    | .   .   .   .   .   3   .   .   .   .   .   .   
  Utility                  8    | .   .   .   .   .   6   .   .   .   .   2   .   
  Weapon                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Attached             106  | 1   15  25  .   6   6   1   5   4   4   9   30  
  Power                    20   | .   2   5   .   1   .   1   2   .   .   .   9   
    Engine                 11   | .   2   5   .   1   .   1   .   .   .   .   2   
    Core                   5    | .   .   .   .   .   .   .   1   .   .   .   4   
    Reactor                4    | .   .   .   .   .   .   .   1   .   .   .   3   
  Propulsion               17   | .   3   6   .   2   2   .   .   .   .   1   3   
    Treads                 5    | .   3   2   .   .   .   .   .   .   .   .   .   
    Leg                    .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Wheel                  10   | .   .   4   .   2   .   .   .   .   .   1   3   
    Hover                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Flight                 2    | .   .   .   .   .   2   .   .   .   .   .   .   
  Utility                  42   | 1   2   4   .   2   4   .   3   2   4   7   13  
    Device                 24   | 1   .   3   .   1   1   .   2   1   3   3   9   
    Storage                2    | .   1   .   .   1   .   .   .   .   .   .   .   
    Processor              5    | .   .   .   .   .   2   .   1   1   .   .   1   
    Hackware               2    | .   .   .   .   .   1   .   .   .   .   .   1   
    Protection             9    | .   1   1   .   .   .   .   .   .   1   4   2   
    Artifact               .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Weapon                   27   | .   8   10  .   1   .   .   .   2   .   1   5   
    Energy Gun             7    | .   2   1   .   .   .   .   .   2   .   .   2   
    Energy Cannon          .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Ballistic Gun          7    | .   4   3   .   .   .   .   .   .   .   .   .   
    Ballistic Cannon       .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Launcher               7    | .   1   3   .   .   .   .   .   .   .   .   3   
    Special Weapon         3    | .   1   2   .   .   .   .   .   .   .   .   .   
    Impact Weapon          1    | .   .   .   .   1   .   .   .   .   .   .   .   
    Slashing Weapon        2    | .   .   1   .   .   .   .   .   .   .   1   .   
    Piercing Weapon        .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Special Melee Weapon   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Unidentified Prototypes  6    | .   .   1   .   .   .   .   1   1   .   1   2   
  Corrupted Parts          2    | .   .   .   .   .   .   .   .   .   .   1   1   
    System Corruption      12   | .   .   .   .   .   .   .   .   .   .   7   5   
Parts Lost                 43   | .   3   3   .   .   .   .   .   2   1   15  19  
  Power                    8    | .   1   1   .   .   .   .   .   .   .   2   4   
  Propulsion               6    | .   .   .   .   .   .   .   .   .   .   2   4   
  Utility                  20   | .   .   .   .   .   .   .   .   2   1   9   8   
  Weapon                   9    | .   2   2   .   .   .   .   .   .   .   2   3   
  Highest Loss Streak      16   | .   2   3   .   .   .   .   .   2   1   8   16  
  To Critical Strikes      2    | .   .   1   .   .   .   .   .   .   .   1   .   
Average Slot Usage (%)     78   | .   99  99  100 61  54  55  73  74  84  59  82  
  Engine                   6    | .   14  13  14  4   5   5   2   .   .   .   3   
  Core                     1    | .   .   .   .   .   .   .   4   5   5   .   3   
  Reactor                  1    | .   .   .   .   .   .   .   3   5   5   1   1   
  Treads                   7    | .   23  22  .   .   .   .   .   .   .   .   .   
  Wheel                    6    | .   .   5   28  15  .   .   .   .   .   2   18  
  Flight                   3    | .   .   .   .   .   10  10  10  10  10  4   .   
  Device                   12   | .   11  12  14  3   10  10  19  18  24  14  24  
  Storage                  10   | .   14  14  14  13  5   5   5   5   5   4   5   
  Processor                5    | .   .   .   .   .   9   10  14  15  15  12  10  
  Hackware                 1    | .   .   .   .   .   5   5   5   5   5   3   .   
  Energy Gun               2    | .   2   1   .   .   .   .   .   7   10  5   4   
  Ballistic Gun            8    | .   23  16  14  8   .   .   .   .   .   .   .   
  Special Weapon           1    | .   1   8   .   .   .   .   .   .   .   .   .   
  Impact Weapon            1    | .   .   .   .   .   5   5   5   1   .   .   .   
  Slashing Weapon          5    | .   .   1   14  14  5   5   5   1   .   2   4   
Peak Build Rating          142  | 8   9   39  39  38  103 109 136 142 129 136 112 
  Average Rating           58   | 6   8   16  37  20  101 103 131 139 127 102 92  
  On Entrance              62   | 6   8   9   39  22  38  103 109 136 111 124 50  
Naked Turns                .    | .   .   .   .   .   .   .   .   .   .   .   .   
Heaviest Build             134  | 13  90  93  93  96  100 109 118 122 123 134 128 
  Greatest Support         64   | 20  40  40  40  28  30  30  30  30  30  30  64  
  Greatest Overweight (x)  30   | .   2   4   4   30  3   3   3   4   4   6   2   
  Average Overweight (x)   3    | .   1   2   2   4   3   3   3   3   3   4   1   
Largest Inventory Capacity 25   | 8   25  25  25  25  25  25  25  25  25  25  25  
  Average Capacity         24   | 8   21  25  25  24  25  25  25  25  25  25  25  
  Most Carried             25   | 8   20  25  25  25  24  21  25  25  25  25  25  
  Average Carried          19   | 6   13  24  24  15  16  16  23  24  22  22  20  
  Final Capacity           25   | 8   25  25  25  25  25  25  25  25  25  25  25  
  Final Carried            25   | 8   20  25  11  25  16  20  25  25  25  20  19  

 Class Distribution 
--------------------
 54% | Mutant
 15% | Scavenger-Mutant
 14% | Assassin
  7% | Skirmisher
  7% | Derelict-Assassin

 Dominant Class 
----------------
            Mutant | -10/Materials
            Mutant | -10/Subcaves
  Scavenger-Mutant | -7/Recycling
            Mutant | -7/Scraptown
 Derelict-Assassin | -5/Factory
 Derelict-Assassin | -5/Upper Caves
          Assassin | -5/Upper Caves
        Skirmisher | -5/Warlord
            Mutant | -4/Proximity Caves
            Mutant | -4/Factory
  Scavenger-Mutant | -4/Extension

 Resources                      | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  -4  -4  
-----------                Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Ext 
Matter Collected           1778 | 210 346 605 .   50  9   71  50  40  40  16  341 
  Remotely                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
Salvage Created            2154 | 84  514 286 .   .   .   .   346 .   .   239 685 
  Parts                    97   | 7   34  19  .   .   .   .   9   .   .   2   26  
Haulers Intercepted        2    | .   1   .   .   .   .   .   1   .   .   .   .   
Recyclers Shooed           1    | .   .   .   .   .   .   .   .   .   .   1   .   
Parts Field Recycled       .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Self-Destructed      64   | .   .   26  .   .   .   2   18  .   18  .   .   
  Prevented                35   | .   .   .   .   .   .   3   7   .   25  .   .   

 Kills                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Ext 
Combat Hostiles Destroyed  35   | .   12  10  .   .   .   .   3   .   .   4   6   
  Melee                    7    | .   .   .   .   .   .   .   3   .   .   2   2   
  Guns                     21   | .   11  4   .   .   .   .   .   .   .   2   4   
  AOE                      7    | .   1   6   .   .   .   .   .   .   .   .   .   
Classes Destroyed          12   | 2   6   1   .   .   .   .   1   .   .   .   2   
  Worker                   3    | .   2   .   .   .   .   .   .   .   .   .   1   
  Builder                  3    | .   .   .   .   .   .   .   .   .   .   .   3   
  Tunneler                 3    | 1   .   .   .   .   .   .   .   .   .   .   2   
  Hauler                   2    | .   1   .   .   .   .   .   1   .   .   .   .   
  Recycler                 4    | 1   .   .   .   .   .   .   .   .   .   .   3   
  Operator                 1    | .   1   .   .   .   .   .   .   .   .   .   .   
  Watcher                  2    | .   2   .   .   .   .   .   .   .   .   .   .   
  Swarmer                  10   | .   6   3   .   .   .   .   .   .   .   .   1   
  Grunt                    15   | .   6   .   .   .   .   .   3   .   .   4   2   
  Sentry                   3    | .   .   .   .   .   .   .   .   .   .   .   3   
  Subdweller               7    | .   .   7   .   .   .   .   .   .   .   .   .   
  Ranger                   2    | .   .   .   .   .   .   .   2   .   .   .   .   
Best Kill Streak           4    | 2   4   3   .   .   .   .   3   .   .   1   4   
  Combat Bots Only         3    | .   3   3   .   .   .   .   3   .   .   1   3   
Max Kills in Single Turn   3    | 1   2   3   .   .   .   .   1   .   .   1   2   
  Gunslinging              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Exploded                 3    | .   1   3   .   .   .   .   .   .   .   .   .   
  Melee                    1    | .   .   .   .   .   .   .   1   .   .   1   1   
Uniques/NPCs Destroyed     1    | .   .   .   .   .   .   .   .   .   .   .   1   
  A7 (-4/Extension)

 Combat                         | -11  -10  -10  -7   -7   -5   -5   -5   -5   -4   -4   -4   
--------                   Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Upp  Upp  War  Pro  Fac  Ext  
Hostile Shots Fired        520  | .    61   49   .    .    5    .    35   .    17   283  70   
  Missed                   144  | .    16   17   .    .    1    .    15   .    5    81   9    
Damage Taken               7707 | .    487  626  .    .    307  .    264  251  174  3362 2236 
  Core                     1410 | .    37   109  .    .    .    .    .    66   29   541  628  
  Absorbed by Shields      358  | .    .    .    .    .    .    .    119  25   67   .    147  
  Redirected to Shielding  215  | .    9    34   .    .    .    .    .    .    38   104  30   
  Ignored by Resistances   606  | .    .    .    .    .    .    .    .    .    .    606  .    
  Regen/Repaired (Parts)   61   | .    61   .    .    .    .    .    .    .    .    .    .    
Core Remaining (%)         77   | 100  .    .    .    41   .    .    .    .    90   .    .    
Volleys Fired              177  | 6    62   56   .    .    .    .    .    3    1    17   32   
  Largest                  2    | 2    2    2    .    .    .    .    .    2    2    2    1    
  Hottest                  260  | 100  100  130  .    .    .    .    .    150  150  150  260  
Shots Fired                250  | 12   90   76   .    .    .    .    .    6    2    31   33   
  Gun                      198  | 12   78   41   .    .    .    .    .    6    2    31   28   
  Cannon                   .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Launcher                 16   | .    3    8    .    .    .    .    .    .    .    .    5    
  Special                  36   | .    9    27   .    .    .    .    .    .    .    .    .    
  Kinetic                  89   | .    56   33   .    .    .    .    .    .    .    .    .    
  Thermal                  101  | 12   12   35   .    .    .    .    .    6    2    31   3    
  Explosive                11   | .    3    8    .    .    .    .    .    .    .    .    .    
  Electromagnetic          19   | .    19   .    .    .    .    .    .    .    .    .    .    
  Entropic                 30   | .    .    .    .    .    .    .    .    .    .    .    30   
  Robot Hit Streak         22   | 3    8    19   .    .    .    .    .    .    21   22   5    
  Robot Miss Streak        5    | 2    5    3    .    .    .    .    .    .    .    2    3    
  Penetration Max          .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary Targets        .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Capacitor                26   | .    .    .    .    .    .    .    .    .    .    .    26   
Shots Hit Robots           166  | 7    46   30   .    .    .    .    16   .    2    35   30   
  Core Hits                75   | 2    23   16   .    .    .    .    3    .    .    13   18   
  Critical Kills           1    | .    1    .    .    .    .    .    .    .    .    .    .    
  Critical Parts Destroyed 4    | .    1    .    .    .    .    .    2    .    .    .    1    
  Critical Strikes         12   | 1    2    1    .    .    .    .    2    .    .    4    2    
    Burn                   2    | 1    .    1    .    .    .    .    .    .    .    .    .    
    Destroy                2    | .    2    .    .    .    .    .    .    .    .    .    .    
    Smash                  2    | .    .    .    .    .    .    .    2    .    .    .    .    
    Sever                  5    | .    .    .    .    .    .    .    .    .    .    4    1    
    Detonate               1    | .    .    .    .    .    .    .    .    .    .    .    1    
Melee Attacks              74   | .    .    5    .    .    .    .    19   .    .    35   15   
  Impact                   13   | .    .    .    .    .    .    .    13   .    .    .    .    
  Slashing                 61   | .    .    5    .    .    .    .    6    .    .    35   15   
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Sneak Attacks            13   | .    .    .    .    .    .    .    7    .    .    .    6    
    Combat Hostiles        .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Follow-up Attacks        1    | .    .    .    .    .    .    .    1    .    .    .    .    
Damage Inflicted           7159 | 90   761  776  .    .    .    .    924  .    46   1295 3267 
  Guns                     2499 | 90   592  350  .    .    .    .    .    .    46   581  840  
  Cannons                  .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               2011 | .    145  426  .    .    .    .    .    .    .    .    1440 
  Melee                    2625 | .    .    .    .    .    .    .    924  .    .    714  987  
  Ramming                  .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Kinetic                  678  | .    429  249  .    .    .    .    .    .    .    .    .    
  Thermal                  1147 | 90   193  101  .    .    .    .    .    .    46   581  136  
  Explosive                426  | .    .    426  .    .    .    .    .    .    .    .    .    
  Electromagnetic          200  | .    139  .    .    .    .    .    .    .    .    .    61   
  Impact                   692  | .    .    .    .    .    .    .    692  .    .    .    .    
  Slashing                 1933 | .    .    .    .    .    .    .    232  .    .    714  987  
  Piercing                 .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Entropic                 2083 | .    .    .    .    .    .    .    .    .    .    .    2083 
Highest Corruption         13   | .    .    .    .    .    .    .    .    .    .    13   13   
  Average Corruption       11   | .    .    .    .    .    .    .    .    .    .    8    11   
  Corruption Purged        .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Corruption Blocked       .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Effects                  38   | .    .    .    .    .    .    .    .    .    .    6    32   
    Message Errors         13   | .    .    .    .    .    .    .    .    .    .    3    10   
    Matter Fused           10   | .    .    .    .    .    .    .    .    .    .    2    8    
    Heat Flow Errors       2    | .    .    .    .    .    .    .    .    .    .    .    2    
    Energy Discharges      3    | .    .    .    .    .    .    .    .    .    .    .    3    
    Data Loss (minor)      4    | .    .    .    .    .    .    .    .    .    .    1    3    
    Data Loss (major)      5    | .    .    .    .    .    .    .    .    .    .    .    5    
    Misfires               1    | .    .    .    .    .    .    .    .    .    .    .    1    
Overload Shots             .    | .    .    .    .    .    .    .    .    .    .    .    .    
Overflow Damage            684  | .    13   .    .    .    .    .    288  .    .    16   367  
  Projectiles              .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Explosions               198  | .    13   .    .    .    .    .    .    .    .    .    185  
  Melee                    486  | .    .    .    .    .    .    .    288  .    .    16   182  
Knockbacks                 4    | .    .    .    .    .    .    .    4    .    .    .    .    
  Impact                   4    | .    .    .    .    .    .    .    4    .    .    .    .    
  Kinetic                  .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Secondary                .    | .    .    .    .    .    .    .    .    .    .    .    .    
Self-Inflicted Damage      280  | .    .    .    .    .    .    .    .    .    .    .    280  
  Shots                    2    | .    .    .    .    .    .    .    .    .    .    .    2    
  Rammed                   .    | .    .    .    .    .    .    .    .    .    .    .    .    
Targets Rammed             .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Kicked                   .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Crushed                  .    | .    .    .    .    .    .    .    .    .    .    .    .    
Highest Temperature        820  | 117  100  .    .    .    .    .    .    198  51   200  820  
  Average Temperature      107  | 46   25   .    .    .    .    .    .    86   23   158  193  
  Received Heat Transfer   1279 | .    186  60   .    .    .    .    108  .    63   343  519  
  Effects                  8    | .    .    .    .    .    .    .    .    .    .    .    8    
    Shutdowns              3    | .    .    .    .    .    .    .    .    .    .    .    3    
    Matter Decay           1    | .    .    .    .    .    .    .    .    .    .    .    1    
    Short Circuit          1    | .    .    .    .    .    .    .    .    .    .    .    1    
    Damage (minor)         1    | .    .    .    .    .    .    .    .    .    .    .    1    
    Damage (core)          2    | .    .    .    .    .    .    .    .    .    .    .    2    
Siege Activations          .    | .    .    .    .    .    .    .    .    .    .    .    .    
Robots Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Fried              3    | .    .    .    .    .    .    .    3    .    .    .    .    
  Impact Corruptions       4    | .    .    .    .    .    .    .    4    .    .    .    .    
Robots Melted              1    | 1    .    .    .    .    .    .    .    .    .    .    .    
  Combat Hostiles          .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Parts Melted             4    | .    .    1    .    .    .    .    .    .    .    3    .    
  Heat Transferred         2185 | 333  274  370  .    .    .    .    .    .    74   814  320  
Parts Sabotaged            .    | .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stolen               .    | .    .    .    .    .    .    .    .    .    .    .    .    
Parts Stripped             .    | .    .    .    .    .    .    .    .    .    .    .    .    
Power Chain Reactions      1    | .    1    .    .    .    .    .    .    .    .    .    .    

 Alert                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Ext 
Peak Influence             418  | 10  186 .   50  .   97  .   .   .   .   206 418 
  Initial                  170  | .   6   .   36  .   .   .   .   .   .   170 60  
  Average                  74   | 5   53  .   48  .   15  .   .   .   .   145 121 
Maximum Alert Level        2    | .   .   .   .   .   .   .   .   .   .   1   2   
  Low Security (%)         97   | 100 100 .   100 .   100 .   .   .   .   96  86  
  Level 1                  2    | .   .   .   .   .   .   .   .   .   .   3   11  
  Level 2                  .    | .   .   .   .   .   .   .   .   .   .   .   1   
  Level 3                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Level 4                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Level 5                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  High Security            .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Max Security             .    | .   .   .   .   .   .   .   .   .   .   .   .   
Squads Dispatched          6    | .   4   .   .   .   1   .   .   .   .   1   .   
  Investigation            3    | .   3   .   .   .   .   .   .   .   .   .   .   
  Extermination            1    | .   .   .   .   .   .   .   .   .   .   1   .   
  Reinforcement            2    | .   1   .   .   .   1   .   .   .   .   .   .   
  Assault                  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Intercept                .    | .   .   .   .   .   .   .   .   .   .   .   .   
Searches Triggered         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Construction Impeded       .    | .   .   .   .   .   .   .   .   .   .   .   .   
Haulers Reinforced         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Active Scanning Responses  .    | .   .   .   .   .   .   .   .   .   .   .   .   
Cargo Convoy Interrupts    .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Stealth                        | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  -4  -4  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Ext 
Distress Signals           4    | .   1   .   .   .   .   .   .   1   .   .   2   
Communications Jammed      .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Distress Signals         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Times Spotted              107  | .   24  28  .   .   2   .   5   .   11  7   30  
  Peak Tracking Total      8    | .   5   6   .   .   2   .   4   .   5   5   8   
  Tactical Retreats        7    | .   .   1   .   .   .   .   .   .   2   .   4   

 Traps                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Ext 
Traps Triggered            2    | .   .   .   .   .   .   .   .   .   .   .   2   
  Indirectly               .    | .   .   .   .   .   .   .   .   .   .   .   .   
Trap Hack Attempts         .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Triggered                .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Disarmed                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Reprogrammed             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Reused                   1    | .   .   .   .   .   .   .   1   .   .   .   .   
Traps Extracted            .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Installed                1    | .   .   .   .   .   .   .   1   .   .   .   .   
  Triggered                23   | .   .   .   .   .   .   2   1   20  .   .   .   
Most Traps Carried         1    | .   .   1   .   .   .   1   1   .   .   .   .   

 Machines                       | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  -4  -4  
----------                 Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Ext 
Machines Disabled          8    | .   2   2   .   .   1   .   .   .   2   .   1   
  Max in Single Turn       1    | .   1   1   .   .   .   .   .   .   .   .   1   
Machines Repaired          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Machines Dismantled        .    | .   .   .   .   .   .   .   .   .   .   .   .   
Machines Sabotaged         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Overloaded Fab Kills       .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Hacking                        | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  -4  -4  
---------                  Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Ext 
Machines Accessed          27   | .   10  4   2   1   .   .   .   4   .   .   6   
  Terminals                14   | .   7   .   2   .   .   .   .   .   .   .   5   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          1    | .   1   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          3    | .   2   .   .   .   .   .   .   .   .   .   1   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Total Hacks                78   | .   28  8   5   16  .   .   .   8   .   .   13  
  Successful               55   | .   16  8   1   16  .   .   .   8   .   .   6   
  Failed                   23   | .   12  .   4   .   .   .   .   .   .   .   7   
    Catastrophic           2    | .   .   .   1   .   .   .   .   .   .   .   1   
  Database Lockouts        .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Manual                   28   | .   20  .   4   .   .   .   .   .   .   .   4   
  Terminals                36   | .   20  .   5   .   .   .   .   .   .   .   11  
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          4    | .   4   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          6    | .   4   .   .   .   .   .   .   .   .   .   2   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Terminal Hacks             39   | .   3   8   .   16  .   .   .   8   .   .   4   
  Record                   28   | .   .   5   .   16  .   .   .   7   .   .   .   
  Robot Analysis           1    | .   1   .   .   .   .   .   .   .   .   .   .   
  Open Door                6    | .   .   1   .   .   .   .   .   1   .   .   4   
  Locate Traps             1    | .   1   .   .   .   .   .   .   .   .   .   .   
  Hauler Manifests         1    | .   1   .   .   .   .   .   .   .   .   .   .   
  Derelict Proto ID Bank   1    | .   .   1   .   .   .   .   .   .   .   .   .   
  Release Object           1    | .   .   1   .   .   .   .   .   .   .   .   .   
Fabricator Hacks           .    | .   .   .   .   .   .   .   .   .   .   .   .   
Repair Station Hacks       2    | .   2   .   .   .   .   .   .   .   .   .   .   
  Scan Component           1    | .   1   .   .   .   .   .   .   .   .   .   .   
  Repair                   1    | .   1   .   .   .   .   .   .   .   .   .   .   
Recycling Unit Hacks       4    | .   2   .   .   .   .   .   .   .   .   .   2   
  Report Inventory         3    | .   2   .   .   .   .   .   .   .   .   .   1   
  Retrieve Components      1    | .   .   .   .   .   .   .   .   .   .   .   1   
Scanalyzer                 .    | .   .   .   .   .   .   .   .   .   .   .   .   
Garrison Access Hacks      .    | .   .   .   .   .   .   .   .   .   .   .   .   
Unauthorized Hacks         10   | .   9   .   1   .   .   .   .   .   .   .   .   
  Terminals                8    | .   7   .   1   .   .   .   .   .   .   .   .   
    Botnet                 4    | .   3   .   1   .   .   .   .   .   .   .   .   
    Skim                   4    | .   4   .   .   .   .   .   .   .   .   .   .   
  Fabricators              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Repair Stations          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycling Units          2    | .   2   .   .   .   .   .   .   .   .   .   .   
    Tunnel                 2    | .   2   .   .   .   .   .   .   .   .   .   .   
  Scanalyzers              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Garrison Access          .    | .   .   .   .   .   .   .   .   .   .   .   .   
Data Cores Recovered       1    | .   1   .   .   .   .   .   .   .   .   .   .   
  Used                     .    | .   .   .   .   .   .   .   .   .   .   .   .   
Hacking Detections         13   | .   9   .   2   .   .   .   .   .   .   .   2   
  Full Trace Events        1    | .   1   .   .   .   .   .   .   .   .   .   .   
  Feedback Events          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Feedback Blocked         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robot Schematics Acquired  .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Robots Built             .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Total Robot Build Rating .    | .   .   .   .   .   .   .   .   .   .   .   .   
Part Schematics Acquired   21   | .   .   .   .   .   .   .   4   15  2   .   .   
  Parts Built              .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Authchips              .    | .   .   .   .   .   .   .   .   .   .   .   .   
    Time                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Total Part Build Rating  .    | .   .   .   .   .   .   .   .   .   .   .   .   
Parts Repaired             1    | .   1   .   .   .   .   .   .   .   .   .   .   
  Time                     13   | .   13  .   .   .   .   .   .   .   .   .   .   
Parts Recycled             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Recycled Matter          .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Matter         .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Retrieved Components     3    | .   .   .   .   .   .   .   .   .   .   .   3   
Parts Scanalyzed           .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Part Schematics Acquired .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Parts Damaged            .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Bothacking                     | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  -4  -4  
------------               Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Ext 
Used RIF Installer         .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robots Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Non-combat               .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Combat                   .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robot Hacks Applied        .    | .   .   .   .   .   .   .   .   .   .   .   .   
Relay Couplers Released    .    | .   .   .   .   .   .   .   .   .   .   .   .   
Fabnet Peak Effective %    .    | .   .   .   .   .   .   .   .   .   .   .   .   
Robots Rewired             4    | .   .   .   .   .   .   .   .   .   .   .   4   
Allies Hacked              .    | .   .   .   .   .   .   .   .   .   .   .   .   
Hacks Repelled             .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Allies                         | -11  -10  -10  -7   -7   -5   -5   -5   -5   -4   -4   -4   
--------                   Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Upp  Upp  War  Pro  Fac  Ext  
Total Allies               29   | .    .    9    .    .    .    .    7    .    3    .    10   
  Largest Group            7    | .    .    7    4    4    4    2    4    4    5    .    7    
  Highest-Rated Group      424  | .    .    133  76   76   76   38   324  318  383  .    424  
  Highest-Rated Ally       159  | .    .    19   19   19   19   19   81   81   81   .    159  
Total Orders               .    | .    .    .    .    .    .    .    .    .    .    .    .    
Ally Attacks               205  | .    .    37   .    .    9    6    16   .    61   .    76   
  Total Damage             6900 | .    .    561  .    .    133  446  1087 .    2655 .    2018 
  Kills                    46   | .    .    5    .    .    2    6    2    .    18   .    13   
Allies Corrupted           .    | .    .    .    .    .    .    .    .    .    .    .    .    
Allies Melted              3    | .    .    .    .    .    .    .    1    2    .    .    .    

 Intel                          | -11 -10 -10 -7  -7  -5  -5  -5  -5  -4  -4  -4  
-------                    Run  | Yrd Mat Sub Rec Scr Fac Upp Upp War Pro Fac Ext 
Robot Analysis Total       1    | .   1   .   .   .   .   .   .   .   .   .   .   
Derelict Logs Recovered    6    | .   .   1   .   3   .   1   1   .   .   .   .   
Drone Launches             .    | .   .   .   .   .   .   .   .   .   .   .   .   
  Drone Recoveries         .    | .   .   .   .   .   .   .   .   .   .   .   .   

 Exploration                     | -11  -10  -10  -7   -7   -5   -5   -5   -5   -4   -4   -4   
-------------              Run   | Yrd  Mat  Sub  Rec  Scr  Fac  Upp  Upp  War  Pro  Fac  Ext  
Turns Passed               20157 | 52   2285 4140 244  5712 89   1009 2623 2192 701  365  745  
Spaces Moved               8241  | 26   826  1628 184  2284 39   463  1172 842  253  83   441  
  Core                     190   | .    .    .    .    190  .    .    .    .    .    .    .    
  Treads                   1387  | .    582  805  .    .    .    .    .    .    .    .    .    
  Legs                     270   | 26   244  .    .    .    .    .    .    .    .    .    .    
  Wheels                   3608  | .    .    823  184  2094 .    .    .    .    .    66   441  
  Hover                    .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Flight                   2786  | .    .    .    .    .    39   463  1172 842  253  17   .    
  Fastest Speed            100   | 120  120  130  130  100  217  217  217  217  217  190  103  
  Average Speed            230   | 120  246  237  131  247  217  217  217  257  273  198  109  
  Slowest Speed            1550  | 120  320  480  150  1550 217  217  217  277  277  277  129  
  Overloaded Moves         .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Propulsion Burnouts      .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Robots Hopped            .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Cave-ins Triggered       3     | .    .    .    .    .    .    .    .    1    .    2    .    
Exploration Rate (%)       54    | 2    98   85   31   93   2    65   97   85   47   5    38   
  Regions Visited          11
    Branch Regions         8
  Pre-discovered Areas     6     | .    2    1    .    3    .    .    .    .    .    .    .    
  Known Exits Taken        5     | .    .    .    .    1    1    1    1    .    1    .    .    
  Unknown Exits Taken      6     | 1    1    1    1    .    .    .    .    1    .    1    .    
Scrap Searched             20    | .    .    7    .    8    .    2    2    .    1    .    .    
Spaces Dug                 27    | .    9    8    .    .    .    .    .    1    .    9    .    
Terrain Destroyed          119   | .    27   37   .    .    .    .    .    1    .    12   42   
  Melee                    8     | .    .    .    .    .    .    .    .    .    .    8    .    
  Projectile               18    | .    3    .    .    .    .    .    .    1    .    4    10   
  AOE                      93    | .    24   37   .    .    .    .    .    .    .    .    32   
Terrain Rammed             .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Walls Destroyed          .     | .    .    .    .    .    .    .    .    .    .    .    .    
  Machines Disabled        .     | .    .    .    .    .    .    .    .    .    .    .    .    

 Actions                        | -11  -10  -10  -7   -7   -5   -5   -5   -5   -4   -4   -4   
---------                  Run  | Yrd  Mat  Sub  Rec  Scr  Fac  Upp  Upp  War  Pro  Fac  Ext  
Total                      9037 | 35   965  1773 186  2337 45   468  1225 867  261  200  675  
  Wait                     163  | .    37   17   1    .    .    .    12   .    .    54   42   
  Move                     8230 | 25   825  1627 183  2283 38   462  1171 841  252  82   441  
  Hop                      .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Pick Up                  128  | 3    20   15   1    34   .    5    13   9    4    3    21   
  Fast Attach              8    | .    1    2    .    4    .    .    .    .    .    .    1    
  Attach                   60   | 1    5    5    .    2    6    1    3    3    4    8    22   
  Detach                   8    | .    .    .    .    3    1    .    .    .    .    .    4    
  Swap                     38   | .    9    18   .    .    .    .    2    1    .    1    7    
  Drop                     66   | .    6    28   1    11   .    .    6    10   .    .    4    
  Fire                     177  | 6    62   56   .    .    .    .    .    3    1    17   32   
  Melee                    71   | .    .    5    .    .    .    .    16   .    .    35   15   
  Ram                      .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Kick                     .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Crush                    .    | .    .    .    .    .    .    .    .    .    .    .    .    
  Escape Stasis            16   | .    .    .    .    .    .    .    .    .    .    .    16   
  Rewire                   70   | .    .    .    .    .    .    .    .    .    .    .    70   
  Trap                     1    | .    .    .    .    .    .    .    1    .    .    .    .    
  Miscellaneous            1    | .    .    .    .    .    .    .    1    .    .    .    .    

 Route 
-------
-11/Scrapyard
-10/Materials (discovered 5 exits: [*Mat x3] / [*Min] / *Sub)
-10/Subcaves (discovered 2 exits: [*Mat] / *Rec)
-7/Recycling
-7/Scraptown (discovered 2 exits: *Fac x2)
-5/Factory (discovered 6 exits: Fac x4 / *Upp x2)
-5/Upper Caves
-5/Upper Caves (discovered 2 exits: *Fac / *War)
-5/Warlord
-4/Proximity Caves
-4/Factory (discovered 4 exits: Res x2 / Upp / *Ext)
-4/Extension

 History 
---------
  Turn | Location           | Event
    10 | -11/Scrapyard      | Discovered new exit (range 3)
    53 | -11/Scrapyard      | Entered Materials
   308 | -10/Materials      | Discovered new exit (range 5)
   314 | -10/Materials      | Build established: Mutant
   692 | -10/Materials      | Discovered new exit (range 7)
   995 | -10/Materials      | Discovered new exit (range 4)
  1592 | -10/Materials      | Discovered new exit (range 8)
  1966 | -10/Materials      | Repaired Lgt. Treads
  2165 | -10/Materials      | Discovered new exit (range 12)
  2338 | -10/Materials      | Entered Subcaves
  2340 | -10/Subcaves       | Learned location of Zion (-6)
  2340 | -10/Subcaves       | Met a Zionite searching for "candidates"
  2347 | -10/Subcaves       | Discovered new exit (range 13)
  2888 | -10/Subcaves       | A Subdweller sparked back to life
  2888 | -10/Subcaves       | A Subdweller sparked back to life
  2939 | -10/Subcaves       | Found Prototype Protection
  3135 | -10/Subcaves       | Lost 3 parts (1p2w)
  3346 | -10/Subcaves       | Visited triangular shrine
  3358 | -10/Subcaves       | Found Prototype Device
  3359 | -10/Subcaves       | Identified V3-11A's Pendant
  3364 | -10/Subcaves       | Befriended Subdweller
  3449 | -10/Subcaves       | Befriended Subdweller
  3454 | -10/Subcaves       | Befriended Subdweller
  3536 | -10/Subcaves       | Core integrity fell below 50%
  3539 | -10/Subcaves       | Befriended Subdweller
  3695 | -10/Subcaves       | Ambushed by Subdwellers from Twisted Machinery
  3699 | -10/Subcaves       | Befriended Subdweller
  3699 | -10/Subcaves       | Befriended Subdweller
  4767 | -10/Subcaves       | Learned Materials emergency access door positions
  4849 | -10/Subcaves       | Befriended Subdweller
  5267 | -10/Subcaves       | A swath of the cavern ceiling suddenly collapsed
  5482 | -10/Subcaves       | Visited Clippyterm
  5492 | -10/Subcaves       | Learned 40 Factory zone layouts
  5492 | -10/Subcaves       | Learned Factory stockpile data
  5751 | -10/Subcaves       | Visited 4L-MR0's lab
  5774 | -10/Subcaves       | Identified Gun Armor
  5804 | -10/Subcaves       | Found Flightbrick
  6097 | -10/Subcaves       | Found SUBCON Basin
  6349 | -10/Subcaves       | Befriended Subdweller
  6382 | -10/Subcaves       | Build established: Scavenger-Mutant
  6397 | -10/Subcaves       | Disturbed a concealed Subdweller
  6404 | -10/Subcaves       | Befriended Subdweller
  6437 | -10/Subcaves       | Discovered new exit (range 16)
  6478 | -10/Subcaves       | Entered Recycling
  6478 | -7/Recycling       | Accompanied by 4 allies
  6481 | -7/Recycling       | Lost 3 allies
  6647 | -7/Recycling       | Scanned before Scraplab entrance
  6667 | -7/Recycling       | Entered Scraplab
  6719 | -7/Recycling       | Discovered new exit (range 3)
  6722 | -7/Recycling       | Entered Scraptown
  6722 | -7/Scraptown       | Accompanied by 4 allies
  6847 | -7/Scraptown       | Delivered V3-11A's Pendant to T0-NE2 in exchange for information
  6989 | -7/Scraptown       | Heard Great Nut preacher, LISTEN AND RECITE!
  8396 | -7/Scraptown       | Scanned Subdweller tech in exchange for log data
  8400 | -7/Scraptown       | Learned location of 1 exit from Factory
  8597 | -7/Scraptown       | Learned Research security intel
  8612 | -7/Scraptown       | Learned Research terminal intel
  8797 | -7/Scraptown       | Build established: Mutant
  8844 | -7/Scraptown       | Discovered new exit (range 5)
  9824 | -7/Scraptown       | Visited Bundlers
  9977 | -7/Scraptown       | Visited Fellowship of the Rings
  9989 | -7/Scraptown       | Visited Symbiants
 10019 | -7/Scraptown       | Visited SPCMW
 10129 | -7/Scraptown       | Visited Shadow of the Wyrm
 10158 | -7/Scraptown       | Visited UFD Registry
 10158 | -7/Scraptown       | Registered with UFD as "Zeroplate"
 10180 | -7/Scraptown       | Visited IN-MT5's Study
 10198 | -7/Scraptown       | Visited Awakened
 10313 | -7/Scraptown       | Guru changed UFD alias to "Gaussbrain"
 10740 | -7/Scraptown       | Visited Cartography Club
 10961 | -7/Scraptown       | Learned location of Extension (-4)
 10961 | -7/Scraptown       | Learned location of Quarantine (-2)
 10961 | -7/Scraptown       | Learned 8 Materials zone layouts
 10961 | -7/Scraptown       | Learned 8 Factory zone layouts
 10961 | -7/Scraptown       | Learned 4 Access zone layouts
 10961 | -7/Scraptown       | Learned 24 Upper Caves zone layouts
 10961 | -7/Scraptown       | Learned 16 Proximity Caves zone layouts
 10961 | -7/Scraptown       | Learned Factory emergency access door positions
 10961 | -7/Scraptown       | Learned location of 1 exit from Lower Caves
 10961 | -7/Scraptown       | Learned location of 1 exit from Factory
 10961 | -7/Scraptown       | Learned location of 2 exits from Upper Caves
 10961 | -7/Scraptown       | Identified exit to Factory
 11006 | -7/Scraptown       | Found Deep Structural Scanner
 11094 | -7/Scraptown       | Visited LU-1G1's Boring Crew
 11120 | -7/Scraptown       | Visited Observation Area
 11178 | -7/Scraptown       | Visited Research Penetration Think Tank
 11214 | -7/Scraptown       | Visited Chapter 10
 11263 | -7/Scraptown       | Visited Derelict Rescue Squad
 11274 | -7/Scraptown       | Found DRS Beacon
 11348 | -7/Scraptown       | Visited Curators Association
 11402 | -7/Scraptown       | Visited Infowarlord's Domain
 11411 | -7/Scraptown       | Found Active Sensor Suite
 11441 | -7/Scraptown       | Visited Junk Repository
 11480 | -7/Scraptown       | Visited Junk Repository
 12434 | -7/Scraptown       | Entered Factory
 12434 | -5/Factory         | Accompanied by 4 allies
 12434 | -5/Factory         | Evolved 10 slots: Power x1, Propulsion x3, Utility x6
 12435 | -5/Factory         | Identified exit to Factory
 12435 | -5/Factory         | Identified exit to Upper Caves
 12437 | -5/Factory         | Attached Flightbrick, gained temporary slots: Utility x3
 12523 | -5/Factory         | Entered Upper Caves
 12523 | -5/Upper Caves     | Accompanied by 2 allies
 12524 | -5/Upper Caves     | Encountered a Warlord checkpoint
 12524 | -5/Upper Caves     | Identified exit to Upper Caves
 12589 | -5/Upper Caves     | Learned 4 Factory zone layouts
 12727 | -5/Upper Caves     | Build established: Derelict-Assassin
 13532 | -5/Upper Caves     | Entered another Upper Caves area
 13532 | -5/Upper Caves     | Accompanied by 1 ally
 13533 | -5/Upper Caves     | Identified exit to Warlord
 13652 | -5/Upper Caves     | Prototype Device suddenly appears!
 13661 | -5/Upper Caves     | Found Prototype Device
 13662 | -5/Upper Caves     | Identified Amulet of Y3-NDR
 13799 | -5/Upper Caves     | Activated DRS Beacon
 13985 | -5/Upper Caves     | Joined by bewildered Wizard
 13985 | -5/Upper Caves     | Joined by bewildered Wizard
 13994 | -5/Upper Caves     | Joined by bewildered Wizard
 13994 | -5/Upper Caves     | Joined by bewildered Wizard
 14036 | -5/Upper Caves     | Tech Extrapolator generated special schematic: Energy Deflector
 14202 | -5/Upper Caves     | Build established: Assassin
 14263 | -5/Upper Caves     | Joined by bewildered Wizard
 15190 | -5/Upper Caves     | Learned location of 1 exit from Factory
 16155 | -5/Upper Caves     | Entered Warlord
 16155 | -5/Warlord         | Accompanied by 4 allies
 16297 | -5/Warlord         | Discovered new exit (range 14)
 16733 | -5/Warlord         | Found Prototype Special Weapon
 16737 | -5/Warlord         | Found Prototype Special Weapon
 16805 | -5/Warlord         | Tech Extrapolator generated special schematic: Machine Rigger
 17039 | -5/Warlord         | Build established: Skirmisher
 17324 | -5/Warlord         | Warlord's base attacked by MAIN.C
 17508 | -5/Warlord         | Rebuked by Warlord
 17674 | -5/Warlord         | Warlord forces counterattacked
 17877 | -5/Warlord         | Found Prototype Launcher
 17881 | -5/Warlord         | Found Prototype Energy Gun
 17886 | -5/Warlord         | Found Prototype Energy Gun
 17999 | -5/Warlord         | Warlord base infiltrated, sounded retreat
 18314 | -5/Warlord         | Crushed by falling debris
 18347 | -5/Warlord         | Entered Proximity Caves
 18347 | -4/Proximity Caves | Accompanied by 4 allies
 18431 | -4/Proximity Caves | Joined by bewildered Wizard
 18618 | -4/Proximity Caves | Build established: Mutant
 18864 | -4/Proximity Caves | Spotted B-86 Titan
 18876 | -4/Proximity Caves | Allies destroyed B-86 Titan
 18911 | -4/Proximity Caves | Joined by bewildered Wizard
 19048 | -4/Proximity Caves | Entered Factory
 19048 | -4/Factory         | Evolved 2 slots: Utility x2
 19049 | -4/Factory         | Identified exit to Research
 19049 | -4/Factory         | Lost 3 allies
 19050 | -4/Factory         | Identified exit to Upper Caves
 19228 | -4/Factory         | Lost 8 parts (2p1n4u1w)
 19331 | -4/Factory         | Crushed by falling debris
 19331 | -4/Factory         | System corruption reached 10%
 19349 | -4/Factory         | Crushed by falling debris
 19380 | -4/Factory         | Lost 6 parts (1n4u1w)
 19398 | -4/Factory         | Discovered new exit (range 8)
 19413 | -4/Factory         | Entered Extension
 19417 | -4/Extension       | Identified Vortex Rifle (x2)
 19652 | -4/Extension       | Rescued a captive Derelict
 19669 | -4/Extension       | Rescued a captive Derelict
 19670 | -4/Extension       | Rescued a captive Derelict
 19684 | -4/Extension       | Found Quantum Capacitor
 19838 | -4/Extension       | Lost 3 allies
 19857 | -4/Extension       | Lost 3 parts (1p2u)
 19863 | -4/Extension       | Disrupted transfer network
 19883 | -4/Extension       | Build established: Scavenger-Mutant
 19974 | -4/Extension       | Rescued A7
 20016 | -4/Extension       | Rescued a captive Derelict
 20026 | -4/Extension       | Rescued a captive Derelict
 20098 | -4/Extension       | Core integrity fell below 50%
 20114 | -4/Extension       | Spotted B-86 Titan
 20127 | -4/Extension       | Spotted B-86 Titan
 20147 | -4/Extension       | Core integrity fell below 20%
 20150 | -4/Extension       | Identified Vortex Catalyst Activator
 20152 | -4/Extension       | Lost 6 allies
 20153 | -4/Extension       | Destroyed A7
 20158 | -4/Extension       | Destroyed by B-86 Titan with Railgun

 Last Messages 
---------------
20153_ A7 destroyed.
20153_ Lgt. Nuclear Core destroyed.
20153_ Destroyed Lgt. Nuclear Core.
20153_ Imp. Medium Armor Plating destroyed.
20153_ Destroyed Imp. Medium Armor Plating.
20153_ Destroyed Imp. Ion Engine.
20153_ Destroyed Com. Wheel.
20153_ R-10 Processor destroyed.
20153_ Penetrated by Slug.
20154_ Vortex Catalyst Activator destroyed.
20154_ Knocked back.
20154_ Penetrated by Slug.
20154_ Slug penetrates Wall.
20156_ Centrium Wheel destroyed.
20156_ Critical hit (Blast).
20156_ Knocked back.
20156_ Structural Scanner destroyed.
20157_ A:5NNY2TWA9EV51Z7RSAL4C%JHAXYX3NPDG54U
20157_ Acquired 32 matter.
20158_ Penetrated by Slug.

 Map 
-----
+----------------------------------------------------+
| ?##???############??#??#?##????#????????#????????? |
| ??#???############?#?????????????????????????????? |
| ??????##        ##?#????#????????????????????????? |
| ########        ##??????????#?#??????????????????? |
| ########        ######???????????????????????????? |
| ##     #        ######???#????#??????????????????? |
| ##     #            ###?#?????????#?????#????????? |
|  #                  ####?????????##????#?????????? |
|  /     ##           ########??????????#????#?????? |
| T#     ##           #########????#?????????? ????? |
| #### ####           ^^    ###??????? ????????????? |
| #### ####            ^    ###?????#??????????#???? |
| ####+####          *%!   *###????????????????????? |
| ##      #           !  %= # #???#?#????????#??#??? |
| ##      #           %  !=!###??????? ??#??#???#??? |
| %+      +          *  !![%# ???????# ???? ??#????? |
| ##  [   #         [%[=!=%*###????#?#?????????????? |
| ## =   [###########=#####%# ##?#?????????????????? |
| ##  [   ##########!! T###=####?????????????#?#???? |
| ##########??????###  ####%##????????????#????????? |
| ###########?#?#?###  ####%##??????????????????#??? |
| ?????#????????#??########%##?????##? ??#?????????? |
| ?#?#?#???#???#?#?########=##???????#????#????????? |
| ???##???#??????#?#?????##%###??#?#???????????????? |
| #??????#????????#?#?#?###[#######????#???????????? |
| ??#?#?????##?????#??#?###@%########? ???????#????? |
| #?#?????#????????#??#?##;[     ####??????????????? |
| ??###?#??##???#???##?###         ###?????????????? |
| ????????#??#??#????#?##          ### ?#??????????? |
| ???#????????#????#?#?##           ##?????????????? |
| ?#?##??#???#??????#?###  $        ##?????????????? |
| #???#####???????###?###   *BB     ""??????????#??? |
| #??????##?????#??###?##  % BB      "?????????????? |
| ????##?????????#???#?## =%BB         ????????????? |
| ???#?#???#?????##?#??##  |BB          ????#??????? |
| #??????#??????##?????##                ??????????? |
| ???????? ???????????                  ???????????? |
| ?????? ????????????? ?        R       ???????????? |
| ? ???? ????  ? ?? ???                ????????????? |
| ?????????????????????                ? ??????????? |
| ????????????????????               ??????????????? |
| ????????????????????###          ???????????#????? |
| ????????????????????###       ????? ?????????????? |
| ???????????????????????     ?? ??????????#???????? |
| ????????????????????????????????????? ???????????? |
| ???????????????????#?#??? ???????????????????????? |
| ??????????????#??????????????????????????????????? |
| ?????????????????????????????????????????????????? |
| ????????????????#????????????????????????????????? |
|                                                    |
+----------------------------------------------------+

 Best States
-------------
Heat Dissipation           74
Energy Generation          43
Energy Capacity            385
Matter Stores              300
Matter Capacity            300
Sight Range                16
Robot Scan Range           20
Terrain Scan Range         24
Terrain Scan Density       10
ECM Strength               2
Cloak Strength             2
Power Amplification        20
Corruption Containment     8
Armor Coverage             450
Resistance: KI             25
Resistance: TH             15
Core Shielding             30
Propulsion Shielding       66
Evasion (%)                55
Targeting Accuracy         8
Melee Accuracy             8
Recoil Reduction           2
Particle Charging          20
Offensive Hacking          14

 Item Schematics 
-----------------
       Mak. Medium Armor Plating | -5/Upper Caves     | Extrapolated
             Mak. Ablative Armor | -5/Upper Caves     | Extrapolated
                Energy Deflector | -5/Upper Caves     | Extrapolated
              Structural Scanner | -5/Upper Caves     | Extrapolated
            Mak. Coolant Network | -5/Warlord         | Extrapolated
            Mak. Thermal Plating | -5/Warlord         | Extrapolated
             Mak. Core Shielding | -5/Warlord         | Extrapolated
         Mak. Targeting Computer | -5/Warlord         | Extrapolated
        Mak. Heavy Armor Plating | -5/Warlord         | Extrapolated
                  Machine Rigger | -5/Warlord         | Extrapolated
                      Mak. Laser | -5/Warlord         | Extrapolated
                 Hvy. Beamcaster | -5/Warlord         | Extrapolated
                   Plasma Flamer | -5/Warlord         | Extrapolated
               Mak. Power Source | -5/Warlord         | Extrapolated
 Mak. Salvage Targeting Computer | -5/Warlord         | Extrapolated
               Hvy. Battle Rifle | -5/Warlord         | Extrapolated
              Mak. Hacking Suite | -5/Warlord         | Extrapolated
              Mak. System Shield | -5/Warlord         | Extrapolated
                Mak. Flight Unit | -5/Warlord         | Extrapolated
       Mak. Propulsion Shielding | -4/Proximity Caves | Extrapolated
                      Beamcaster | -4/Proximity Caves | Extrapolated

 Robot Schematics 
------------------
None

 Fabricated
------------
Nothing

 Alien Tech Used 
-----------------
None

 Achievements 
--------------
Collateral Damage

 Challenges 
------------
None

 Game 
------
Seed              AntigravTargetTorch
  Manual?         0
Play Time         01:57:10
  Cumulative      275.2 hours
  Start           2024.09.12 @ 07:12:07
  End             2024.09.12 @ 09:12:52
Sessions          1
Manual Loads      0
Difficulty        Rogue
Special Mode      None
Game No.          205
  Rogue           195
  Adventurer      0
  Explorer        10
Win Type          -
  Total           3
  Types           3/0/0/0/0/0/0/0/0
Lore%             70
Gallery%          71
Achievement%      54
Wizard Run        0

 Options 
---------
Layout            2
ASCII             0
Keyboard          0
Movement          Arrows
Keybinds          1
Fullscreen        1
Font              24/Smallcaps
Map View          50x44
Zoom Use          0%
Tactical HUD      1
Map Filters       NONE
Filters           NONE
Steam             1


RUN: a1444b3c-ffe4-4019-b6cb-995cb43b6c96