Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.08 @ 12:52:25 Player: Happytimes Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (17) 85 Value Destroyed (336) 336 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1541 Bonus ------- None Cogmind --------- Core Integrity 370/400 Matter 268/300 Energy 264/265 System Corruption 0% Temperature Warm (104) Movement Hovering (52) Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (4) --- Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY (2) ------ Small Storage Unit Targeting Computer > --- WEAPON (2) ------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY (8) ---- Improved Hover Unit Improved Hover Unit Grenade Launcher Mining Laser Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Improved Hover Unit Improved Hover Unit Improved Hover Unit Improved Hover Unit > --- UTILITY ---------- Small Storage Unit Targeting Computer > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle > --- INVENTORY -------- Improved Hover Unit Improved Hover Unit Grenade Launcher Mining Laser [Rating: 20] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Improved Hover Unit Wheel Wheel Hover Unit Improved Hover Unit Utility Small Storage Unit Storage Small Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Launcher Grenade Launcher Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 2 | . . . 2 Power . | . . . . Propulsion 2 | . . . 2 Utility . | . . . . Weapon . | . . . . Parts Attached 23 | 6 6 3 8 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 8 | 2 2 . 4 Treads . | . . . . Leg . | . . . . Wheel 2 | 2 . . . Hover 6 | . 2 . 4 Flight . | . . . . Utility 2 | 1 . 1 . Device . | . . . . Storage 1 | 1 . . . Processor 1 | . . 1 . Hackware . | . . . . Protection . | . . . . Artifact . | . . . . Weapon 10 | 2 4 1 3 Energy Gun 7 | 1 2 1 3 Energy Cannon . | . . . . Ballistic Gun 1 | 1 . . . Ballistic Cannon . | . . . . Launcher 2 | . 2 . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 1 | . . . 1 Parts Lost 5 | . . 1 4 Power . | . . . . Propulsion 3 | . . . 3 Utility . | . . . . Weapon 2 | . . 1 1 Highest Loss Streak 2 | . . 1 2 To Critical Strikes . | . . . . Average Slot Usage (%) 92 | . 85 96 94 Engine 13 | . 14 14 11 Wheel 1 | . 3 . . Hover 31 | . 24 28 40 Storage 13 | . 14 14 11 Processor 7 | . . 11 11 Energy Gun 13 | . 12 13 13 Ballistic Gun 11 | . 14 14 6 Naked Turns . | . . . . Heaviest Build 18 | 14 15 17 18 Greatest Support 28 | 26 26 14 28 Greatest Overweight (x) 1 | . 1 1 . Average Overweight (x) . | . . . . Largest Inventory Capacity 8 | 8 8 8 8 Average Capacity 7 | 6 8 8 8 Most Carried 8 | 5 8 8 7 Average Carried 6 | 1 6 8 5 Final Capacity 8 | 8 8 8 8 Final Carried 8 | . 8 8 4 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 520 | 206 62 161 91 Remotely . | . . . . Salvage Created 436 | . 107 153 176 Parts 36 | . 11 15 10 Haulers Intercepted 1 | . 1 . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 15 | . 6 5 4 Guns 11 | . 2 5 4 AOE 4 | . 4 . . Classes Destroyed 5 | . 2 1 2 Hauler 1 | . 1 . . Operator 1 | . . . 1 Swarmer 9 | . 6 3 . Grunt 5 | . . 2 3 Sentry 1 | . . . 1 Best Kill Streak 3 | . 3 3 1 Combat Bots Only 3 | . 3 3 1 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 2 | . 2 . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 607 | . 112 219 276 Core 111 | . 6 75 30 Absorbed by Shields . | . . . . Core Remaining (%) 83 | 100 . 67 . Volleys Fired 46 | . 12 18 16 Largest 2 | . 2 2 2 Hottest 122 | . 60 85 122 Shots Fired 87 | . 23 34 30 Gun 84 | . 20 34 30 Cannon . | . . . . Launcher 3 | . 3 . . Special . | . . . . Kinetic 39 | . 11 18 10 Thermal 26 | . . 6 20 Explosive 3 | . 3 . . Electromagnetic 19 | . 9 10 . Robot Hit Streak 12 | . 7 4 12 Robot Miss Streak 3 | . 3 2 1 Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 57 | . 12 19 26 Core Hits 27 | . 11 8 8 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 1102 | . 469 251 382 Guns 789 | . 156 251 382 Cannons . | . . . . Explosions 313 | . 313 . . Melee . | . . . . Ramming . | . . . . Kinetic 339 | . 88 139 112 Thermal 317 | . . 47 270 Explosive 313 | . 313 . . Electromagnetic 133 | . 68 65 . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage 5 | . 5 . . Projectiles . | . . . . Explosions 5 | . 5 . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 12 | . 12 . . Shots 1 | . 1 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 236 | . 20 198 236 Average Temperature 73 | . 9 94 76 Received Heat Transfer 261 | . . 105 156 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 3 | . . 1 2 Heat Transferred 740 | . . 111 629 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 224 | . 207 205 224 Initial 80 | . . 80 79 Average 113 | . 85 138 139 Maximum Alert Level 1 | . 1 1 1 Low Security (%) 80 | 100 76 70 91 Level 1 19 | . 23 29 8 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 4 | . 1 . 3 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . . . 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 24 | . 6 6 12 Peak Tracking Total 5 | . 3 3 5 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 1 | . . . 1 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 1 | . . 1 . Max in Single Turn 1 | . . 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks . | . . . . Successful . | . . . . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks . | . . . . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 567 | 42 163 191 171 Spaces Moved 494 | 40 172 140 142 Core 15 | 15 . . . Treads . | . . . . Legs . | . . . . Wheels 44 | 25 19 . . Hover 435 | . 153 140 142 Flight . | . . . . Fastest Speed 48 | 50 56 56 48 Average Speed 69 | 75 62 96 49 Slowest Speed 116 | 90 116 116 52 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 3 39 28 20 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched 1 | . . 1 . Spaces Dug . | . . . . Terrain Destroyed 22 | . 22 . . Melee . | . . . . Projectile . | . . . . AOE 22 | . 22 . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 627 | 51 201 161 214 Wait 39 | . . . 39 Move 491 | 39 171 139 142 Hop . | . . . . Pick Up 21 | 6 10 . 5 Fast Attach 2 | . . 2 . Attach 13 | 6 . . 7 Detach . | . . . . Swap 8 | . 6 1 1 Drop 7 | . 2 1 4 Fire 46 | . 12 18 16 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 43 | -11/Scrapyard | Entered Materials 199 | -10/Materials | Discovered new exit (range 7) 206 | -10/Materials | Entered Mines 219 | -10/Mines | Met a Derelict bent on vengeance 224 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 324 | -10/Mines | Build established: Mutant 382 | -10/Mines | Discovered new exit (range 8) 397 | -10/Mines | Entered Materials 397 | -9/Materials | Evolved 2 slots: Propulsion x2 568 | -9/Materials | Self-destructed Last Messages --------------- 00533_ Imp. Hover Unit destroyed. 00537_ G-34 Mercenary destroyed. 00544_ Dropped Beam Rifle. 00545_ Acquired Prototype Energy Gun. 00546_ Identified Prc. Beam Rifle. 00547_ Dropped Particle Gun. 00548_ Acquired Faulty Prc. Beam Rifle. 00549_ Dropped Faulty Prc. Beam Rifle. 00550_ Acquired Prc. Beam Rifle. 00558_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00558_ K-01 Serf collects debris. 00558_ O-16 Technician uses terminal to summon reinforcements. 00558_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal M008. 00558_ O-16 Technician locks terminal. 00561_ K-01 Serf collects debris. 00562_ O-16 Technician destroyed. 00566_ K-01 Serf collects debris. 00566_ Imp. Hover Unit destroyed. 00566_ Acquired 18 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ????? +??????????????????????????????????????????? | | ???? ???????????????????????????????????????????? | | ??? ?????????????????????????????????????????????? | | ? ?????#????????????????????????????????????????? | | +######"###??????????????????????????????????????? | | "%" ?????????????????????????????????????? | | " ?????????????????????????????????????? | | !! ?????????????????????????????????????? | | !! #????????????????????????????????????????? | | ! #????????????????????????????????????????? | | #????????????????????????????????????????? | | #????????????????????????????????????????? | | ###"Y"# #????????????????????????????????????????? | | ????""#??????????????????????????????????????????? | | ?????#???????????????????????????????????????????? | | #?????#+#???????????##+##????????????????????????? | | #????? ??????????## #????##??????????????????? | | #????? ??????????? #??? ??#???????????????? | | #????? ???????????# #??? #???????????????? | | #????? ???????????# #??""" #???????????????? | | #????? #######???## ##?""" #???????????????? | | #?????? # ##### # """ #???????????????? | | ??????? # = = # #???????????????? | | ??????? # T @ #???????????????? | | ??????? # # #???????????????? | | ??????? # ggg##### # "" #???????????????? | | ??????? ## ##???## ##?S"" #???????????????? | | ########+## #?????# #??"" #???????????????? | | #?????# #???######???????????????? | | % #?????# #????????????????????????? | | #?????# #????????????????????????? | | ######### ##???? ????????????????????????? | | ????????# [ #???# ???????????????????????? | | ????????#==[[!!#???#] ???????????????????????? | | ????????#==[ !!#???# ??????????????????????? | | ????????########???# ###?????????????????????? | | ???????????????????## ##???????????????????????? | | ????????????????????# ?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 294 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ModifiedBattleReconstructor Manual? 0 Play Time 00:08:54 Cumulative 56.8 hours Start 2023.01.08 @ 12:40:32 End 2023.01.08 @ 12:52:25 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 189 Rogue 189 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 47 Achievement% 37 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 250b77b0-27bc-4bf1-878c-d25cdd78f9cd