Cogmind - Beta 15 *** ADVENTURER MODE // 2025.06.27 @ 20:43:56 Player: Gentle Jesus Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (4) 800 Robots Destroyed (21) 105 Value Destroyed (731) 731 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2676 Bonus ------- None Cogmind --------- Core Integrity 501/550 Matter 300/300 Energy 280/280 System Corruption 0% Temperature Cool (54) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Light Treads Light Treads Light Treads > --- UTILITY (4) ------ Small Storage Unit Improved Sensor Array Improved Signal Interpreter Improved Terrain Scanner > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Cooled Ion Engine Nuclear Core Medium Matter Pod (100) Subdweller Optics Missile Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Subdweller Monowheel Subdweller Monowheel > --- UTILITY ---------- Small Storage Unit Improved Signal Interpreter Improved Terrain Scanner Medium Armor Plating > --- WEAPON ----------- Beam Rifle Particle Cannon > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Nuclear Core Medium Matter Pod Subdweller Optics Beam Rifle [Rating: 21] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Propulsion Subdweller Monowheel Treads Light Treads Wheel Subdweller Monowheel Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Protection Medium Armor Plating Weapon Particle Cannon Energy Gun Beam Rifle Energy Cannon Particle Cannon Ballistic Gun Assault Rifle Build | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Slots Evolved 4 | . . . . 4 Power . | . . . . . Propulsion 2 | . . . . 2 Utility 2 | . . . . 2 Weapon . | . . . . . Parts Attached 23 | 6 4 . 4 9 Power 3 | 1 1 . . 1 Engine 3 | 1 1 . . 1 Core . | . . . . . Reactor . | . . . . . Propulsion 7 | 2 . . 2 3 Treads 3 | . . . . 3 Leg . | . . . . . Wheel 4 | 2 . . 2 . Hover . | . . . . . Flight . | . . . . . Utility 6 | 1 1 . 1 3 Device 3 | . 1 . . 2 Storage 1 | 1 . . . . Processor 1 | . . . . 1 Hackware . | . . . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 7 | 2 2 . 1 2 Energy Gun 3 | 1 . . . 2 Energy Cannon 3 | . 2 . 1 . Ballistic Gun 1 | 1 . . . . Ballistic Cannon . | . . . . . Launcher . | . . . . . Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . 1 . . . Parts Lost 6 | . . . 3 3 Power . | . . . . . Propulsion 2 | . . . 2 . Utility 1 | . . . . 1 Weapon 3 | . . . 1 2 Highest Loss Streak 2 | . . . 1 2 To Critical Strikes . | . . . . . Average Backups 5 | 1 3 5 4 6 Power 2 | . 1 2 2 2 Propulsion . | . . . . . Utility 2 | . 1 2 2 2 Weapon . | . . 1 . 1 Tool/Special . | . . . . . Unused Backups 5 | . 1 . . 4 Power 3 | . 1 . . 2 Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 1 | . . . . 1 Tool/Special . | . . . . . Average Slot Usage (%) 88 | . 97 100 94 77 Engine 12 | . 14 14 14 8 Treads 3 | . . . . 10 Wheel 17 | . 28 28 22 5 Device 10 | . 11 14 9 11 Storage 12 | . 14 14 14 9 Processor 3 | . . . . 8 Protection 4 | . . . 4 6 Energy Gun 5 | . 3 . . 13 Energy Cannon 18 | . 20 28 27 4 Peak Build Rating 21 | 6 14 14 15 21 Average Rating 15 | 4 12 14 14 19 On Entrance 9 | . 6 14 14 15 Naked Turns . | . . . . . Heaviest Build 30 | 12 22 22 28 30 Greatest Support 60 | 26 26 26 40 60 Greatest Overweight (x) 1 | . . . 1 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 Most Carried 8 | 5 5 5 6 8 Average Carried 5 | 1 3 5 4 6 Final Capacity 8 | 8 8 8 8 8 Final Carried 5 | 2 5 5 5 5 Class Distribution -------------------- 87% | Mutant 9% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Resources | -11 -10 -10 -10 -8 ----------- Run | Yrd Mat Min Sub Mat Matter Collected 552 | 272 . 7 168 105 Remotely . | . . . . . Salvage Created 807 | 49 . 7 409 342 Parts 38 | 4 . . 19 15 Haulers Intercepted . | . . . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 8 | . . . 8 . Prevented . | . . . . . Kills | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Combat Hostiles Destroyed 18 | . . . 10 8 Guns 7 | . . . . 7 Cannons 8 | . . . 8 . Classes Destroyed 7 | 1 . . 2 4 Tunneler 2 | 2 . . . . Watcher 1 | . . . . 1 Swarmer 3 | . . . . 3 Grunt 5 | . . . 2 3 Sentry 1 | . . . . 1 Hunter 1 | . . . . 1 Subdweller 8 | . . . 8 . Best Kill Streak 4 | 1 . . 2 4 Combat Bots Only 3 | . . . 2 3 Max Kills in Single Turn 1 | 1 . . 1 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Hostile Shots Fired 109 | . 6 . 45 58 Missed 36 | . 3 . 11 22 Hits 73 | . 3 . 34 36 Projectile 73 | . 3 . 34 36 AOE 4 | . . . 4 . Critical Strikes 2 | . . . 2 . Damage Taken 1015 | . 19 . 646 350 Core 257 | . . . 208 49 Absorbed by Shields . | . . . . . Ignored by Resistances 293 | . 6 . 181 106 Core Remaining (%) 58 | 100 . . 16 . Volleys Fired 70 | 4 1 1 33 31 Largest 2 | 2 2 2 2 2 Hottest 136 | 60 136 136 136 124 Shots Fired 140 | 8 2 2 66 62 Gun 65 | 8 . . . 57 Cannon 75 | . 2 2 66 5 Launcher . | . . . . . Special . | . . . . . Kinetic 4 | 4 . . . . Thermal 132 | . 2 2 66 62 Explosive . | . . . . . Electromagnetic 4 | 4 . . . . Robot Hit Streak 34 | 4 . . 34 8 Robot Miss Streak 2 | 1 2 . 1 2 Penetration Max . | . . . . . Secondary Targets 3 | . . . . 3 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 103 | 5 . . 53 45 Core Hits 33 | 2 . . 15 16 Critical Kills 2 | . . . 2 . Critical Parts Destroyed . | . . . . . Critical Strikes 4 | . . . 2 2 Burn 2 | . . . . 2 Meltdown 2 | . . . 2 . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 1822 | 64 . . 1085 673 Guns 673 | 64 . . . 609 Cannons 1147 | . . . 1085 62 Explosions . | . . . . . Melee . | . . . . . Ramming 2 | . . . . 2 Kinetic 37 | 37 . . . . Thermal 1756 | . . . 1085 671 Explosive . | . . . . . Electromagnetic 27 | 27 . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption . | . . . . . Average Corruption . | . . . . . Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage . | . . . . . Projectiles . | . . . . . Explosions . | . . . . . Melee . | . . . . . Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage . | . . . . . Shots . | . . . . . Rammed 1 | . . . . 1 Targets Rammed 1 | . . . . 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 291 | . 69 69 174 291 Average Temperature 58 | . 35 35 38 77 Received Heat Transfer 324 | . . . 153 171 Effects 3 | . . . . 3 Energy Bleed 1 | . . . . 1 Interference 2 | . . . . 2 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 3 | . . . 2 1 Combat Hostiles 3 | . . . 2 1 Parts Melted 9 | . . . 4 5 Heat Transferred 3774 | . . . 1961 1813 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 . 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 81 | 5 60 19 . 81 Initial 19 | . . 19 . . Average 13 | 1 6 6 . 17 Influence Increases 363 | 10 60 9 50 234 Destroy 0b10 Robot/C 200 | . . . 40 160 Destroy 0b10 Robot/NC 15 | 10 . . . 5 Destroy Leader 52 | . . . 10 42 Successful Hack 17 | . . . . 17 Disable Machine 18 | . . 9 . 9 Destroy Structure 1 | . . . . 1 Lose Combat Pursuer 60 | . 60 . . . Influence Decreases 325 | 10 . 69 50 196 Entered New Map 41 | . . 41 . . Time Decay 254 | 10 . 28 50 166 Lost Part 30 | . . . . 30 Squads Dispatched 1 | . . . . 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 1 | . . . . 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Distress Signals 3 | . 1 . . 2 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 38 | . 6 . 10 22 Peak Tracking Total 10 | . 6 . 2 10 Tactical Retreats 1 | . 1 . . . Traps | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Traps Triggered 1 | . . . . 1 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -10 -8 ---------- Run | Yrd Mat Min Sub Mat Machines Disabled 2 | . . 1 . 1 Max in Single Turn 1 | . . 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Machines Accessed 4 | . . . . 4 Terminals 3 | . . . . 3 Fabricators . | . . . . . Repair Stations 1 | . . . . 1 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 12 | . . . . 12 Successful 7 | . . . . 7 Failed 5 | . . . . 5 Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual 5 | . . . . 5 Terminals 8 | . . . . 8 Fabricators . | . . . . . Repair Stations 4 | . . . . 4 Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 4 | . . . . 4 Prototype ID Bank 1 | . . . . 1 Branch Access Points 1 | . . . . 1 Reinforcement Status 1 | . . . . 1 Zone Layout 1 | . . . . 1 Fabricator Hacks . | . . . . . Repair Station Hacks 2 | . . . . 2 Scan Component 1 | . . . . 1 Refit 1 | . . . . 1 Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . . 1 Terminals 1 | . . . . 1 Assimilate 1 | . . . . 1 Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 4 | . . . . 4 Full Trace Events . | . . . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -10 -8 ------------ Run | Yrd Mat Min Sub Mat Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -10 -8 -------- Run | Yrd Mat Min Sub Mat Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -10 -8 ------- Run | Yrd Mat Min Sub Mat Active Infowar (turns) 1196 | . 87 99 475 535 Optics 31 | . . . . 31 Sensors 468 | . . . . 468 Terrain 866 | . 87 99 475 205 Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 2 . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -10 -8 ------------- Run | Yrd Mat Min Sub Mat Turns Passed 1557 | 63 97 99 731 567 Spaces Moved 1096 | 41 89 107 558 301 Core 19 | 19 . . . . Treads 96 | . . . . 96 Legs . | . . . . . Wheels 981 | 22 89 107 558 205 Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 90 90 90 110 Average Speed 113 | 71 90 90 110 140 Slowest Speed 240 | 90 90 90 120 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 25 | 3 29 22 41 31 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed . | . . . . . Melee . | . . . . . Projectile . | . . . . . AOE . | . . . . . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -10 -8 --------- Run | Yrd Mat Min Sub Mat Total 1265 | 66 105 107 605 382 Wait 42 | 9 . . 8 25 Move 1092 | 40 88 106 557 301 Hop . | . . . . . Pick Up 27 | 7 8 . 3 9 Fast Attach 1 | 1 . . . . Attach 19 | 5 3 . 3 8 Detach . | . . . . . Swap 5 | . 1 . 1 3 Drop 8 | . 4 . . 4 Fire 70 | 4 1 1 33 31 Melee . | . . . . . Ram . | . . . . . Kick . | . . . . . Crush 1 | . . . . 1 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: Fac) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 64 | -11/Scrapyard | Entered Materials 148 | -10/Materials | Discovered new exit (range 5) 161 | -10/Materials | Entered Mines 163 | -10/Mines | Learned location of Storage (-9) 203 | -10/Mines | Discovered new exit (range 8) 226 | -10/Mines | Met a Derelict bent on vengeance 256 | -10/Mines | Discovered new exit (range 5) 260 | -10/Mines | Entered Subcaves 317 | -10/Subcaves | Build established: Mutant 504 | -10/Subcaves | Learned location of 1 exit from Materials 675 | -10/Subcaves | Shifting Twisted Machinery released Spk. Treads 677 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 732 | -10/Subcaves | Core integrity fell below 50% 852 | -10/Subcaves | Core integrity fell below 20% 981 | -10/Subcaves | Discovered new exit (range 10) 991 | -10/Subcaves | Entered Materials 991 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 992 | -8/Materials | Identified exit to Factory 1558 | -8/Materials | Self-destructed Last Messages --------------- K-01 Serf collects debris. S-10 Pest destroyed. K-01 Serf collects debris. M-13 Machinist repairs K-01 Serf. K-01 Serf collects debris. Visual Processing Unit melted. W-25 Informer destroyed. K-01 Serf collects debris. W-25 Informer distress signal alerts nearby ally. Imp. Heat Sink melted. G-47 Trooper destroyed. Switching to secondary target: Y-45 Defender. C-30 ARC bursts open, deploying its payload. L-31 Rogue unfolds itself. G-47 Trooper unfolds itself. Slammed into M-13 Machinist. K-01 Serf collects debris. S-10 Pest suffers critical hit (Burn). Beam Rifle destroyed. 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