Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.22 @ 02:05:23 Player: Cracklepappy Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (194) 970 Value Destroyed (4395) 4395 Prototype IDs (45) 900 Alien Tech Used (0) 0 Bonus (1586) 1586 TOTAL SCORE: 11451 Bonus ------- High Alert Combat Kills 637 Follower Combat Kills 329 Registered with UFD 300 Met Optimus in HQ 500 Friendly Fire -180 Cogmind --------- Core Integrity 123/850 Matter 97/300 Energy 135/135 System Corruption 1% Temperature Cool (0) Movement Rolling (80) Ox1 Location -6/Waste Parts ------- > --- POWER (1) -------- Compact Particle Reactor > --- PROPULSION (5) --- Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Scrapsphere Improved Flight Unit > --- UTILITY (6) ------ Scrap Suit Advanced Heat Sink Medium Storage Unit Enhanced Optical Array A0-MCA's Component Scanner > --- WEAPON (3) ------- Improved Matter Neutralizer Overtuned Barrage Gun Shock Maul > --- INVENTORY (10) --- Micro Nuclear Core IFF Parser Makeshift Salvage Targeting Computer Trap Extractor (3/4 Vortex) Slug Cannon Slug Cannon Guided EMP Blaster Tactical Quantum Warhead Plasma Cutter Peak State ------------ > --- POWER ------------ Compact Particle Reactor > --- PROPULSION ------- Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Scrapsphere Overtuned Scrapsphere Improved Flight Unit > --- UTILITY ---------- Scrap Suit Advanced Heat Sink Medium Storage Unit Enhanced Optical Array A0-MCA's Component Scanner > --- WEAPON ----------- Improved Matter Neutralizer Overtuned Barrage Gun Shock Maul > --- INVENTORY -------- Micro Nuclear Core IFF Parser Makeshift Salvage Targeting Computer Trap Extractor Heavy Battle Rifle Guided EMP Blaster Tactical Quantum Warhead Plasma Cutter [Rating: 74] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Micro Nuclear Core Reactor Compact Particle Reactor Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag System Flight Unit Improved Flight Unit Utility Huge Storage Unit Device Trap Extractor Storage Huge Storage Unit Processor Salvage Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Long-range Missile Launcher Special Weapon CPS Tube Impact Weapon Shock Maul Slashing Weapon Katana Piercing Weapon Spear Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Slots Evolved 8 | . . . 2 . . . 6 . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . . . 2 . Utility 4 | . . . . . . . 4 . Weapon 1 | . . . 1 . . . . . Parts Attached 131 | 7 19 1 18 28 6 17 32 3 Power 20 | 2 2 . 2 6 . 1 7 . Engine 16 | 2 2 . 2 6 . 1 3 . Core 3 | . . . . . . . 3 . Reactor 1 | . . . . . . . 1 . Propulsion 34 | 2 4 . 7 6 1 7 7 . Treads 17 | 2 2 . 4 6 1 2 . . Leg . | . . . . . . . . . Wheel 9 | . . . 3 . . 2 4 . Hover 1 | . . . . . . . 1 . Flight 7 | . 2 . . . . 3 2 . Utility 38 | 2 8 1 4 8 3 2 9 1 Device 19 | 2 5 1 2 3 . 2 3 1 Storage 4 | . 1 . . 2 . . 1 . Processor 5 | . . . . . 1 . 4 . Hackware 1 | . . . . . . . 1 . Protection 9 | . 2 . 2 3 2 . . . Artifact . | . . . . . . . . . Weapon 39 | 1 5 . 5 8 2 7 9 2 Energy Gun 2 | . 1 . . . . 1 . . Energy Cannon 5 | . 1 . 1 2 . . . 1 Ballistic Gun 16 | 1 1 . 3 4 2 . 5 . Ballistic Cannon 4 | . . . . . . 4 . . Launcher 7 | . 1 . 1 1 . 2 1 1 Special Weapon 1 | . . . . . . . 1 . Impact Weapon 1 | . . . . . . . 1 . Slashing Weapon 1 | . . . . 1 . . . . Piercing Weapon 1 | . . . . . . . 1 . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 6 | . . 1 1 3 . 1 . . Parts Lost 11 | . . . 1 2 . 1 7 . Power . | . . . . . . . . . Propulsion 6 | . . . . 1 . 1 4 . Utility 3 | . . . 1 1 . . 1 . Weapon 2 | . . . . . . . 2 . Highest Loss Streak 3 | . . . 1 1 . 1 3 . To Critical Strikes 1 | . . . . 1 . . . . Average Backups 19 | 3 12 20 19 20 23 23 8 7 Power 1 | . . . . . 2 1 . 1 Propulsion 4 | . 4 7 7 4 5 4 . . Utility 6 | . 5 7 6 5 7 8 3 3 Weapon 5 | 2 2 3 4 7 6 7 3 2 Tool/Special . | . . . . . . . . . Unused Backups 40 | . 7 5 5 3 . 6 6 8 Power 1 | . . . . . . . 1 . Propulsion 6 | . 1 1 3 . . 1 . . Utility 16 | . 4 2 . . . 4 4 2 Weapon 14 | . 2 2 2 2 . 1 . 5 Tool/Special 3 | . . . . 1 . . 1 1 Average Slot Usage (%) 88 | . 96 100 98 99 81 81 87 91 Engine 10 | . 12 14 11 11 11 11 3 . Treads 25 | . 23 28 15 29 33 28 . . Wheel 4 | . . . 17 3 . 4 5 26 Flight 2 | . 4 . . . . . 21 6 Device 3 | . 12 . 3 1 . 2 8 12 Storage 10 | . 7 14 11 11 11 11 6 6 Processor 5 | . . . . . 8 8 16 13 Protection 3 | . 7 13 6 8 2 . . . Energy Cannon 2 | . 8 14 5 2 . . . 4 Ballistic Gun 9 | . 16 14 26 29 9 . 7 6 Ballistic Cannon 3 | . . . . . . 8 2 . Launcher 1 | . . . . . . 2 . . Special Melee Weapon 2 | . 1 . . . . 4 . . Peak Build Rating 74 | 8 12 19 24 28 24 32 66 74 Average Rating 20 | 4 9 11 20 23 18 19 53 71 On Entrance 19 | . 8 11 12 23 15 15 27 60 Avg Prop Armor Cover (%) 18 | 29 24 . . . . . 4 2 Naked Turns . | . . . . . . . . . Heaviest Build 107 | 6 51 51 59 101 97 107 40 45 Greatest Support 69 | 20 46 46 69 69 60 65 35 32 Greatest Overweight (x) 8 | 1 2 1 1 1 1 8 2 1 Average Overweight (x) . | . . 1 . . 1 1 . 1 Largest Inventory Capacity 25 | 5 20 20 20 25 25 25 25 10 Average Capacity 21 | 5 13 20 20 21 25 25 10 10 Most Carried 25 | 5 20 20 20 25 25 25 25 10 Average Carried 20 | 3 12 19 19 21 24 24 10 8 Final Capacity 25 | 5 20 20 20 25 25 25 10 10 Final Carried 25 | 5 20 20 19 25 25 25 10 10 Scrap Suit Usage (%) 2 | . . . . . . . 22 100 Parts Cannibalized 2 | . . . . . . . 2 . Class Distribution -------------------- 36% | Mutant 21% | Scavenger-Mutant 9% | Trapper-Mutant 7% | Gunner 4% | Tank 4% | Scavenger-Tank 3% | Scavenger-Gunner 3% | Derelict-Gunner Dominant Class ---------------- Mutant | -10/Materials Trapper-Mutant | -10/Mines Trapper-Tank | -9/Materials Tank | -9/Storage Mutant | -9/Recycling Mutant | -9/Scraptown Sprinter | -6/Factory Scavenger-Scrapper | -6/Waste Resources | -11 -10 -10 -9 -9 -9 -9 -6 -6 ----------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Matter Collected 6232 | 358 1127 99 710 1490 200 485 1706 57 Remotely . | . . . . . . . . . Salvage Created 7587 | 256 1084 233 1345 2623 263 . 1402 381 Parts 401 | 28 64 7 95 136 6 . 61 4 Haulers Intercepted 16 | . 2 . 3 6 . . 5 . Recyclers Shooed 15 | 1 7 . . 5 1 . 1 . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Combat Hostiles Destroyed 106 | . 15 1 30 39 . . 19 2 Melee 1 | . . . . . . . 1 . Guns 66 | . 8 . 17 37 . . 4 . Cannons 12 | . 5 1 4 2 . . . . AOE 23 | . 2 . 8 . . . 11 2 Classes Destroyed 20 | 3 6 . 3 2 . . 5 1 Worker 21 | 2 4 . 3 4 . . 8 . Builder 5 | . 1 . 2 1 . . 1 . Tunneler 10 | 7 1 1 . . . . 1 . Hauler 16 | . 2 . 3 6 . . 5 . Recycler 20 | 1 6 . 2 7 2 . 2 . Mechanic 6 | . . . 2 2 . . 2 . Operator 2 | . 1 . . 1 . . . . Watcher 7 | . 2 . 2 2 . . 1 . Swarmer 30 | . 9 . 13 7 . . 1 . Saboteur 2 | . . . . . . . 2 . Grunt 31 | . 6 1 7 16 . . 1 . Brawler 2 | . . . . 2 . . . . Duelist 3 | . . . 1 2 . . . . Protector 2 | . . . . 1 . . 1 . Sentry 22 | . . . 9 11 . . 2 . Specialist 3 | . . . . . . . 3 . Hunter 6 | . . . . . . . 6 . Programmer 3 | . . . . . . . 3 . Compactor 2 | . . . . . . . . 2 Scrapoid 1 | . . . . . . . 1 . Best Kill Streak 15 | 4 3 1 15 7 1 . 11 2 Combat Bots Only 11 | . 3 1 11 6 . . 8 2 Max Kills in Single Turn 6 | 1 2 1 6 3 1 . 5 1 Gunslinging 1 | . . . . 1 . . . . Exploded 4 | . 2 . 4 . . . 4 1 Melee 1 | . . . . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Hostile Shots Fired 519 | . 57 9 78 121 2 . 252 . Missed 180 | . 19 3 23 26 . . 109 . Hits 339 | . 38 6 55 95 2 . 143 . Melee 22 | . . . 6 15 . . 1 . Projectile 317 | . 38 6 49 80 2 . 142 . Critical Strikes 16 | . . . 4 7 . . 5 . Damage Taken 4692 | . 353 88 780 1412 29 . 2030 . Core 1095 | . 85 . 124 159 . . 727 . Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 3 | . 3 . . . . . . . Regen/Repaired (Parts) 358 | . 19 . 72 . . 204 55 8 Core Remaining (%) 65 | 100 . 66 . . . 29 . . Volleys Fired 516 | 88 152 13 66 120 2 . 61 14 Largest 3 | 1 2 2 3 3 3 . 3 1 Hottest 159 | 20 80 80 140 159 69 . 90 113 Shots Fired 997 | 88 229 26 192 359 6 . 83 14 Gun 836 | 88 194 13 147 319 6 . 69 . Cannon 138 | . 32 13 42 40 . . . 11 Launcher 22 | . 3 . 3 . . . 13 3 Special 1 | . . . . . . . 1 . Kinetic 833 | 88 191 13 147 319 6 . 69 . Thermal 138 | . 32 13 42 40 . . . 11 Explosive 22 | . 3 . 3 . . . 13 3 Electromagnetic 3 | . 3 . . . . . . . Robot Hit Streak 39 | 7 12 8 21 39 9 . 14 6 Robot Miss Streak 9 | 5 9 3 3 3 . . 2 2 Penetration Max 1 | . . . . . . . 1 . Secondary Targets 4 | . . . . 4 . . . . Max Gunslinging Chain 1 | . . . . 1 . . . . Shots Hit Robots 654 | 45 125 17 133 232 10 13 70 9 Core Hits 332 | 20 48 5 57 97 3 . 95 7 Critical Kills 4 | . 1 . 2 . . . 1 . Critical Parts Destroyed 6 | . . . . . . . 6 . Critical Strikes 10 | . 1 . 2 . . . 7 . Meltdown 1 | . . . 1 . . . . . Destroy 4 | . 1 . 1 . . . 2 . Smash 5 | . . . . . . . 5 . Melee Attacks 78 | . . . . 9 4 13 52 . Impact 47 | . . . . . . . 47 . Slashing 12 | . . . . 8 4 . . . Piercing 4 | . . . . . . . 4 . Sneak Attacks 29 | . . . . 2 2 13 12 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 17570 | 353 1709 251 3160 3887 305 . 5369 2536 Guns 7904 | 353 1263 110 1654 3428 87 . 1009 . Cannons 1665 | . 348 141 497 363 . . . 316 Explosions 5828 | . 98 . 1009 . . . 2501 2220 Melee 2143 | . . . . 66 218 . 1859 . Ramming 30 | . . . . 30 . . . . Kinetic 7874 | 353 1233 110 1654 3428 87 . 1009 . Thermal 2374 | . 348 141 1172 363 . . 34 316 Explosive 5119 | . 98 . 334 . . . 2467 2220 Electromagnetic 30 | . 30 . . . . . . . Impact 1624 | . . . . . . . 1624 . Slashing 284 | . . . . 66 218 . . . Piercing 235 | . . . . . . . 235 . Highest Corruption 7 | . . . . 7 7 . 1 1 Average Corruption 5 | . . . . 5 7 . 1 1 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 93 | . . . . 17 72 . 2 2 Message Errors 33 | . . . . 4 28 . . 1 Matter Fused 22 | . . . . 5 16 . 1 . Heat Flow Errors 7 | . . . . 3 2 . 1 1 Energy Discharges 12 | . . . . 1 11 . . . Parts Fused 2 | . . . . 1 1 . . . Data Loss (minor) 11 | . . . . 1 10 . . . Data Loss (major) 4 | . . . . . 4 . . . Alerts 1 | . . . . 1 . . . . Weapon Failures 1 | . . . . 1 . . . . Overload Shots . | . . . . . . . . . Overflow Damage 1388 | . . 6 172 . 61 . 1149 . Projectiles 6 | . . 6 . . . . . . Explosions 247 | . . . 172 . . . 75 . Melee 1135 | . . . . . 61 . 1074 . Knockbacks 6 | . . . . . . . 6 . Impact 6 | . . . . . . . 6 . Kinetic . | . . . . . . . . . Secondary . | . . . . . . . . . Self-Inflicted Damage 12 | . . . . . . . 12 . Shots 1 | . . . . . . . 1 . Rammed 4 | . . . . 4 . . . . Targets Rammed 4 | . . . . 4 . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 294 | . 117 125 285 294 100 . 213 168 Average Temperature 45 | . 34 41 50 45 53 . 51 54 Received Heat Transfer 978 | . 81 45 213 372 9 . 258 . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted 5 | . . . . . . . 5 . Combat Hostiles 3 | . . . . . . . 3 . Parts Fried 16 | . . . . . . . 16 . Impact Corruptions 22 | . . . . . . . 22 . Robots Melted 1 | . . . 1 . . . . . Combat Hostiles 1 | . . . 1 . . . . . Parts Melted 4 | . 1 1 2 . . . . . Heat Transferred 3460 | . 703 296 1486 629 . . 50 296 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Maximum Alert Level 3 | . 1 . 2 3 1 . 3 1 Low Security (%) 56 | 100 75 100 13 . 86 . 44 4 Level 1 20 | . 24 . 44 28 13 . 2 95 Level 2 13 | . . . 41 41 . . 13 . Level 3 10 | . . . . 29 . . 39 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 1089 | 10 238 71 568 845 339 . 1089 381 Initial 375 | . . 71 . 232 319 . . 375 Average 237 | 1 142 6 364 524 77 . 422 311 Influence Increases 4945 | 50 745 71 930 1260 170 . 1648 71 Destroy 0b10 Robot/C 2200 | . 300 40 600 760 . . 500 . Destroy 0b10 Robot/NC 470 | 50 85 15 75 125 15 . 105 . Destroy Leader 578 | . 58 10 182 206 . . 122 . Allied During Kill 39 | . . 6 3 . . . 30 . Successful Hack 129 | . 36 . 2 53 5 . 33 . Select Force Hacks 180 | . . . . . 150 . 30 . Disable Machine 255 | . . . 45 60 . . 150 . Destroy Structure 389 | . 26 . 23 11 . . 258 71 Partial Spotted 60 | . . . . . . . 60 . Lose Combat Pursuer 645 | . 240 . . 45 . . 360 . Influence Decreases 4769 | 50 561 255 380 990 990 . 574 969 Entered New Map 1631 | . . 113 . 318 501 . . 699 Time Decay 2786 | 50 551 142 338 652 489 . 434 130 Lost Part 100 | . . . 10 20 . . 70 . Lost Ally 252 | . 10 . 32 . . . 70 140 Squads Dispatched 25 | . 1 . 4 6 . . 14 . Investigation 12 | . . . 1 2 . . 9 . Extermination 2 | . . . . . . . 2 . Reinforcement 7 | . 1 . 3 1 . . 2 . Assault 4 | . . . . 3 . . 1 . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . Haulers Reinforced 1 | . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . 1 . Stealth | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Distress Signals 8 | . 2 . 4 2 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 212 | . 42 2 35 54 2 . 67 10 Peak Tracking Total 11 | . 5 2 6 9 1 . 11 6 Tactical Retreats 26 | . 9 . . 3 . . 13 1 Traps | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Traps Triggered 6 | . 1 . . 3 . . 2 . Indirectly . | . . . . . . . . . Trap Hack Attempts 75 | . 75 . . . . . . . Triggered . | . . . . . . . . . Disarmed 1 | . 1 . . . . . . . Reprogrammed 10 | . 10 . . . . . . . Reused . | . . . . . . . . . Traps Extracted 14 | . 10 4 . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 12 | . 10 12 12 4 4 4 3 3 Machines | -11 -10 -10 -9 -9 -9 -9 -6 -6 ---------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Machines Disabled 17 | . . . 3 4 . . 10 . Max in Single Turn 5 | . . . 3 1 . . 5 . Garrison Access 1 | . . . . . . . 1 . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Machines Accessed 73 | . 10 . 12 16 11 6 18 . Terminals 38 | . 7 . 9 14 5 . 3 . Fabricators 3 | . . . . . . . 3 . Repair Stations 4 | . 1 . 1 . . . 2 . Recycling Units 17 | . 2 . 1 2 6 . 6 . Scanalyzers 3 | . . . 1 . . . 2 . Garrison Access 2 | . . . . . . . 2 . Total Hacks 197 | . 39 . 27 33 32 36 30 . Successful 113 | . 23 . 8 19 10 36 17 . Failed 83 | . 15 . 19 14 22 . 13 . Catastrophic 15 | . . . 7 1 4 . 3 . Database Lockouts 1 | . 1 . . . . . . . Manual 69 | . 23 . 8 11 13 . 14 . Terminals 93 | . 29 . 17 29 13 . 5 . Fabricators 4 | . . . . . . . 4 . Repair Stations 12 | . 5 . 3 . . . 4 . Recycling Units 36 | . 5 . 1 4 19 . 7 . Scanalyzers 12 | . . . 6 . . . 6 . Garrison Access 4 | . . . . . . . 4 . Terminal Hacks 57 | . 8 . . 12 1 36 . . Record 30 | . . . . . . 30 . . Part Schematic 2 | . . . . 2 . . . . Robot Analysis 8 | . 3 . . . . 5 . . Prototype ID Bank 3 | . . . . 2 1 . . . Open Door 7 | . . . . 7 . . . . Terminal Index 1 | . 1 . . . . . . . Locate Traps 2 | . 1 . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . 1 . . . . . . . Proto ID Catalog 1 | . . . . . . 1 . . Fabricator Hacks 1 | . . . . . . . 1 . Build 1 | . . . . . . . 1 . Repair Station Hacks 5 | . 3 . 2 . . . . . Scan Component 3 | . 2 . 1 . . . . . Repair 2 | . 1 . 1 . . . . . Recycling Unit Hacks 9 | . 1 . 1 2 4 . 1 . Retrieve Components 9 | . 1 . 1 2 4 . 1 . Scanalyzer 7 | . . . 5 . . . 2 . Retrieve Study 7 | . . . 5 . . . 2 . Garrison Access Hacks 2 | . . . . . . . 2 . Unlock Access 1 | . . . . . . . 1 . Seal Access 1 | . . . . . . . 1 . Unauthorized Hacks 32 | . 11 . . 5 5 . 11 . Terminals 14 | . 10 . . 3 . . 1 . Track 2 | . 2 . . . . . . . Assimilate 2 | . 1 . . . . . 1 . Botnet 3 | . . . . 3 . . . . Operators 1 | . 1 . . . . . . . Skim 6 | . 6 . . . . . . . Fabricators 1 | . . . . . . . 1 . Haulers 1 | . . . . . . . 1 . Repair Stations 1 | . . . . . . . 1 . Patch 1 | . . . . . . . 1 . Recycling Units 14 | . 1 . . 2 5 . 6 . Reject 3 | . 1 . . 2 . . . . Tunnel 5 | . . . . . 5 . . . Fedlink 5 | . . . . . . . 5 . Scrapoids 1 | . . . . . . . 1 . Scanalyzers 1 | . . . . . . . 1 . Extract 1 | . . . . . . . 1 . Garrison Access 1 | . . . . . . . 1 . Watchers 1 | . . . . . . . 1 . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 49 | . 7 . 11 11 9 . 11 . Full Trace Events 8 | . . . 2 . 5 . 1 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . . 2 . . 1 . Parts Built 2 | . . . . . . . 2 . Authchips . | . . . . . . . . . Time 106 | . . . . . . . 106 . Total Part Build Rating 12 | . . . . . . . 12 . Part Studies Acquired 7 | . . . 5 . . . 2 . Parts Repaired 2 | . 1 . 1 . . . . . Time 52 | . 26 . 26 . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 38 | . 9 . 1 18 8 . 2 . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------ Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Used RIF Installer . | . . . . . . . . . Robots Hacked 13 | . . . . 1 . 11 1 . Non-combat 6 | . . . . . . 5 1 . Combat 7 | . . . . 1 . 6 . . Robot Hacks Applied 15 | . . . . 1 . 13 1 . parse_system 14 | . . . . 1 . 13 . . find_chute 1 | . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -9 -6 -6 -------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Total Allies 29 | . 1 3 . . . . 6 19 Largest Group 19 | . 1 2 2 . . . 5 19 Highest-Rated Group 702 | . 10 47 47 . . . 140 702 Highest-Rated Ally 50 | . 10 31 31 . . . 28 50 Total Orders . | . . . . . . . . . Ally Attacks 98 | . . 12 2 . . . 55 29 Total Damage 2263 | . . 186 20 . . . 827 1230 Kills 10 | . . 1 1 . . . 7 1 Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Active Infowar (turns) 2745 | 294 1226 1 69 . . . 895 260 Optics 1067 | . . . . . . . 807 260 Sensors 1 | . . 1 . . . . . . Terrain 185 | 32 153 . . . . . . . Seismic 1677 | 294 1226 . 69 . . . 88 . Robot Analysis Total 8 | . 3 . . . . 5 . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -9 -6 -6 ------------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Turns Passed 21328 | 367 2915 1360 958 2419 2460 9289 1300 260 Spaces Moved 12485 | 204 2274 539 517 1029 986 4378 2324 234 Core 1020 | 202 818 . . . . . . . Treads 6384 | 2 587 539 170 835 986 3265 . . Legs . | . . . . . . . . . Wheels 2131 | . . . 347 194 . 1113 243 234 Hover 3 | . . . . . . . 3 . Flight 2947 | . 869 . . . . . 2078 . Fastest Speed 25 | 50 37 240 95 95 240 123 25 80 Average Speed 149 | 94 98 240 121 176 240 209 35 80 Slowest Speed 320 | 160 320 240 160 240 240 240 184 80 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 26 | . 17 . . . . . 9 . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 73 | 10 98 98 55 95 99 95 37 73 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 8 | . 1 . . 1 5 . 1 . Known Exits Taken 2 | . . 1 1 . . . . . Unknown Exits Taken 5 | 1 1 . . 1 1 1 . . Scrap Searched 9 | . . 1 . . . 8 . . Spaces Dug 121 | . 20 . 3 . . . 96 2 Terrain Destroyed 609 | . 20 . 19 . . . 362 208 Melee 24 | . . . . . . . 24 . Projectile 3 | . . . . . . . . 3 AOE 582 | . 20 . 19 . . . 338 205 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -9 -6 -6 --------- Run | Yrd Mat Min Mat Sto Rec Scr Fac Was Total 14100 | 303 2719 585 702 1341 1070 4473 2617 290 Wait 484 | . 138 16 59 85 66 18 74 28 Move 12426 | 203 2239 538 516 1028 985 4377 2306 234 Hop 26 | . 17 . . . . . 9 . Pick Up 111 | 5 33 7 16 16 1 14 14 5 Fast Attach 38 | 6 3 . 4 10 . 3 12 . Attach 42 | . 5 . 4 5 3 5 18 2 Detach 15 | . 3 . . 1 2 . 8 1 Swap 154 | 1 33 4 17 36 5 24 31 3 Drop 131 | . 21 7 20 27 2 19 32 3 Fire 516 | 88 152 13 66 120 2 . 61 14 Melee 78 | . . . . 9 4 13 52 . Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 4 | . . . . 4 . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap 75 | . 75 . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / *Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: *Mat x2 / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: *Mat / *Rec) -9/Recycling (discovered 2 exits: *Fac / *Scr) -9/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: [*Fac] / [*Low] / Gar) -6/Waste History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 7 | -11/Scrapyard | Discovered new exit (range 15) 368 | -11/Scrapyard | Entered Materials 397 | -10/Materials | Build established: Mutant 715 | -10/Materials | Discovered new exit (range 12) 918 | -10/Materials | Central database locked down 942 | -10/Materials | Discovered new exit (range 17) 993 | -10/Materials | Learned Storage emergency access door positions 1034 | -10/Materials | Learned location of 1 exit from Recycling 1066 | -10/Materials | Identified exit to Materials 1090 | -10/Materials | Identified exit to Subcaves 1090 | -10/Materials | Learned location of 2 exits from Materials 1116 | -10/Materials | Learned location of 2 exits from Subcaves 1153 | -10/Materials | Learned location of Recycling (-9) 1496 | -10/Materials | Build established: Scavenger-Mutant 1542 | -10/Materials | Repaired Seismic Detector 1946 | -10/Materials | Build established: Mutant 3011 | -10/Materials | Build established: Trapper-Mutant 3283 | -10/Materials | Entered Mines 3421 | -10/Mines | Discovered exit to Materials (range 6) 3424 | -10/Mines | Received a Mining Laser from a helpful Derelict 3650 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 3655 | -10/Mines | Found Prototype Device 3655 | -10/Mines | Identified Exp. Sensor Array 3712 | -10/Mines | Learned 2 Materials zone layouts 3796 | -10/Mines | Discovered exit to Materials (range 13) 3993 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 4175 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 4643 | -10/Mines | Entered Materials 4643 | -9/Materials | Accompanied by 2 allies 4643 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 4644 | -9/Materials | Identified exit to Mines 4644 | -9/Materials | Identified exit to Storage 4645 | -9/Materials | Identified exit to Materials 4648 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 4692 | -9/Materials | Repaired Assault Rifle 4813 | -9/Materials | Destroyed 11 combat bots 5206 | -9/Materials | Build established: Trapper-Tank 5216 | -9/Materials | Discovered exit to Materials (range 13) 5601 | -9/Materials | Entered Storage 6104 | -9/Storage | Core integrity fell below 50% 6111 | -9/Storage | Build established: Gunner 6454 | -9/Storage | Learned location of Armory (-4) 6515 | -9/Storage | Build established: Tank 7201 | -9/Storage | First assault squad dispatched 7419 | -9/Storage | Discovered exit to Materials (range 6) 7551 | -9/Storage | Build established: Scavenger-Tank 7740 | -9/Storage | Met 01-MTF 8000 | -9/Storage | Discovered new exit (range 4) 8020 | -9/Storage | Entered Recycling 8020 | -9/Recycling | Accompanied by 1 ally (01-MTF) 8021 | -9/Recycling | Identified exit to Factory 8327 | -9/Recycling | Build established: Scavenger-Mutant 8677 | -9/Recycling | Build established: Mutant 9456 | -9/Recycling | Scanned before Scraplab entrance 9514 | -9/Recycling | Entered Scraplab 9533 | -9/Recycling | Discovered new exit (range 2) 9739 | -9/Recycling | Build established: Scavenger-Gunner 10464 | -9/Recycling | Build established: Mutant 10480 | -9/Recycling | Entered Scraptown 10480 | -9/Scraptown | System corruption cleaned by C-Scrubber 10645 | -9/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 10981 | -9/Scraptown | Discovered new exit (range 13) 11176 | -9/Scraptown | Visited Cyclists 11212 | -9/Scraptown | Visited The Evicted 11238 | -9/Scraptown | Visited Spacefarers 11380 | -9/Scraptown | Visited SPCMW 11401 | -9/Scraptown | Visited Junk Repository 11773 | -9/Scraptown | Visited Symbiants 11824 | -9/Scraptown | Visited CR-KLE's Repair Center 11857 | -9/Scraptown | Visited UFD Registry 11857 | -9/Scraptown | Registered with UFD as "Quantumguard" 11941 | -9/Scraptown | Visited DA-N13 Charitable Foundation 11963 | -9/Scraptown | Found DCF Scrap (29 items) 12011 | -9/Scraptown | Visited Derelict Rescue Squad 12112 | -9/Scraptown | Visited Junk Repository 12165 | -9/Scraptown | Visited A0-MCA Data Center 12213 | -9/Scraptown | Visited Analyses Database 12273 | -9/Scraptown | Visited Chapter 10 12388 | -9/Scraptown | Visited Science Testing Area 12422 | -9/Scraptown | Visited Science Guys 12508 | -9/Scraptown | Visited Research Penetration Think Tank 12825 | -9/Scraptown | Discovered new exit (range 5) 13753 | -9/Scraptown | Entered Cyclist Reading Room 14073 | -9/Scraptown | Build established: Scavenger-Mutant 15617 | -9/Scraptown | Given a C rating by A0-MCA 15625 | -9/Scraptown | Found Unknown Processor 17614 | -9/Scraptown | Build established: Mutant 18026 | -9/Scraptown | Build established: Gunner 18672 | -9/Scraptown | Build established: Derelict-Gunner 19154 | -9/Scraptown | Found Scrap Suit 19365 | -9/Scraptown | Build established: Gunner 19394 | -9/Scraptown | CR-KLE repaired 8 parts 19596 | -9/Scraptown | Found DRS Beacon 19700 | -9/Scraptown | Met Optimus 19700 | -9/Scraptown | Accepted into 0bPrime 19769 | -9/Scraptown | Entered Factory 19769 | -6/Factory | Evolved 6 slots: Propulsion x2, Utility x4 19795 | -6/Factory | Identified A0-MCA's Component Scanner 19819 | -6/Factory | Identified exit to Garrison 19821 | -6/Factory | Discovered new exit (range 11) 19979 | -6/Factory | Found Scatter Rocket Array 20068 | -6/Factory | Discovered new exit (range 6) 20146 | -6/Factory | Fabricated Field Propulsion Drive? 20146 | -6/Factory | Loaded intel: 8 recycling unit locations 20202 | -6/Factory | Learned location of Protoforge (-2) 20261 | -6/Factory | Build established: Sprinter 20324 | -6/Factory | Cargo convoy interrupted 20413 | -6/Factory | Destroyed 8 combat bots 20426 | -6/Factory | Attached CPS modules to A-27 Freighter. 20557 | -6/Factory | Found Tactical Quantum Warhead 20563 | -6/Factory | Lost 3 parts (2n1w) 20730 | -6/Factory | Core integrity fell below 50% 20758 | -6/Factory | Scrapoid reinforcements arrived 20778 | -6/Factory | Found Scrap Suit 20781 | -6/Factory | P-60 Hacker assimilated allied 06F01-D 20819 | -6/Factory | First assault squad dispatched 20912 | -6/Factory | Core integrity fell below 20% 21069 | -6/Factory | Sucked down chute 21069 | -6/Factory | Entered Waste 21078 | -6/Waste | Spotted C-40 Crusher 21078 | -6/Waste | Spotted C-40 Crusher 21078 | -6/Waste | Spotted C-40 Crusher 21100 | -6/Waste | Spotted C-40 Crusher 21102 | -6/Waste | Spotted C-40 Crusher 21107 | -6/Waste | Build established: Scavenger-Scrapper 21115 | -6/Waste | Spotted C-40 Crusher 21163 | -6/Waste | Destroyed C-40 Crusher 21169 | -6/Waste | Destroyed C-40 Crusher 21215 | -6/Waste | Warlord forces began an assault 21323 | -6/Waste | Allies destroyed C-40 Crusher 21329 | -6/Waste | Self-destructed Last Messages --------------- 21221_ The unstable cave ceiling collapses. 21229_ 74-JRW(m) fixes Ovr. Scrapsphere. 21235_ 74-JRW(m) repairs Imp. Flight Unit. 21251_ Acquired Hvy. Battle Rifle. 21263_ Dropped Hvy. Battle Rifle. 21264_ Acquired Hvy. Battle Rifle. 21265_ Dropped Hvy. Battle Rifle. 21266_ Acquired Slug Cannon. 21293_ The unstable cave ceiling collapses. 21316_ 6F-BBH(d) Imp. Medium Armor Plating crushed. 21316_ 6F-BBH(d) Missile Launcher crushed. 21321_ Missile Launcher crushed. 21323_ C-40 Crusher destroyed. 21326_ 212 Matter crushed. 21327_ The unstable cave ceiling collapses. 21327_ 38-GBK(d) Antigrav System crushed. 21327_ 38-GBK(d) Imp. Shock Absorption System crushed. 21327_ 38-GBK(d) Mic. Fission Core crushed. 21327_ 38-GBK(d) suffers critical hit (Destroy). 21327_ 38-GBK(d) destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ##########???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #???????????????????????????????????????? | | # #????######??????######?????????????????? | | ??# #??????# #??????# #?????????????????? | | ??# #??????# #??????# #?????????????????? | | ??# #??????# #??????# #???????????#?????? | | ??# #??????# #??????# #????????? #?????? | | ### #### ######## ######## #### | | CC | | CC @ | | CCCC% m | | %= CCCC!!l ] | | ### * ######## ######## #### | | ??# #??????# #?????????? #?????? | | ??# # #??????# #????????? #?????? | | ??# ## #??# #??????# #???????? #?????? | | ??# ##?????# ######## ######## ###???? | | ?? #??????# #???? | | ? #??????# #???? | | # #??????# #???? | | # #??????# #???? | | ### #??????# ###=# ### #### ###???? | | ??# #??????# #### ##???? #?????? | | ??# #??????# # # !## ##??????#?????? | | ??# #??????# # # # " # ###???????????? | | ??# #??????# # ## # ### #???????????? | | ?? #??????# ## # # #???????????? | | ?? #??????# ## # ## ##??????????? | | ??? #??????# # # # ### #??????????? | | ??? ???????# # # # ##??????????? | | ??????????????# ## # ## ## ##??????????? | | ??????????????# # # ## # #??????????? | | ??????????????# # # # # ##??????????? | | ??????????????# # ## ### ##??????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 23 Energy Capacity 500 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 225 Core Shielding 20 Evasion (%) 65 Targeting Accuracy 8 Core Analysis 6 Recoil Reduction 3 Salvage Targeting 1 Offensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- Gatling Laser | -9/Storage | Hacked Imp. Heat Sink | -9/Storage | Hacked Rnf. Deuterium Engine | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Field Propulsion Drive | x2 | -6/Factory | Preloaded Repaired ---------- Seismic Detector | 5% | -10/Materials Assault Rifle | 28% | -9/Materials Studied --------- Flight Unit | -9/Materials | Hacked Hvy. Assault Rifle | -9/Materials | Hacked VTOL Module | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Cesium-ion Thruster | -6/Factory | Hacked Coil Gun | -6/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Frienemies Challenges ------------ None Game ------ Seed ResetActiveFalx Manual? 0 Play Time 02:21:38 Cumulative 1483.0 hours Start 2025.12.21 @ 23:34:45 End 2025.12.22 @ 02:05:23 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 663 Rogue 663 Adventurer 0 Explorer 0 Win Type - Total 29 Types 14/5/3/0/1/1/2/2/0/1 Lore% 93 Gallery% 90 Achievement% 74 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters SHIFT_HUE(315) Steam 1 RUN: 36c2159d-2a96-4387-bf35-c12b579ea4ac