Cogmind - Beta 11 X5 @@@ ROGUE MODE // 2021.07.04 @ 23:52:07 Player: Runia Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (6) 3000 Regions Visited (14) 2800 Robots Destroyed (136) 680 Value Destroyed (4770) 4770 Prototype IDs (25) 500 Alien Tech Used (0) 0 Bonus (711) 711 TOTAL SCORE: 12461 Bonus ------- High Alert Combat Kills 556 Follower Combat Kills 205 Met Data Miner 300 Friendly Fire -350 Cogmind --------- Core Integrity 0/1150 Matter 150/300 Energy 97/100 System Corruption 5% Temperature Cool (0) Movement Core (150) Ox2 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Advanced Coolant Injector Advanced Terrain Scan Processor Improved Hacking Suite > --- WEAPON (4) ------- Force Lance > --- INVENTORY (5) ---- Advanced Heat Sink Advanced Target Analyzer Tesla Rifle Hypervelocity Coil Gun Peak State ------------ > --- POWER ------------ Light Nuclear Core Angular Momentum Engine > --- PROPULSION ------- Improved Heavy Treads Armored Huge Wheel Centrium Wheel > --- UTILITY ---------- Improved Coolant Injector High-capacity Storage Unit Long-range Sensor Array Improved Signal Interpreter Improved Terrain Scanner Advanced Terrain Scan Processor Improved Cloaking Device Improved Medium Armor Plating > --- WEAPON ----------- Dispersion Rifle Neutron Cannon Heavy Machine Gun Hypervelocity Coil Gun > --- INVENTORY -------- Advanced Cryofiber Web Advanced Heat Sink Advanced Heat Sink Improved Coolant Injector Long-range Sensor Array Improved Signal Interpreter Advanced Target Analyzer Light Regenerative Plating Advanced Shield Generator Improved Hacking Suite System Backup Module Tesla Rifle Phase Gun Coil Gun Hypervelocity Coil Gun Heavy Shock Bomb Launcher Precision Grenade Launcher Precision Grenade Launcher Falx Force Lance [Rating: 107] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Fission Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device Improved Terrain Scanner Storage High-capacity Storage Unit Processor Improved Signal Interpreter Hackware Improved Hacking Suite Protection Hardened Medium Armor Plating Weapon Heavy Laser Energy Gun Heavy Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Gauss Rifle Launcher Precision Grenade Launcher Slashing Weapon Falx Piercing Weapon Force Lance Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Slots Evolved 12 | . . 2 . . . 2 2 2 . . . . 2 2 Power 1 | . . . . . . . . . . . . . . 1 Propulsion 3 | . . . . . . 1 . 1 . . . . . 1 Utility 6 | . . 2 . . . . 2 1 . . . . 1 . Weapon 2 | . . . . . . 1 . . . . . . 1 . Parts Attached 199 | . 13 7 6 2 6 19 13 18 . 12 . 24 17 62 Power 12 | . 1 2 . . . 1 2 . . . . 1 . 5 Engine 9 | . 1 2 . . . 1 2 . . . . . . 3 Core 3 | . . . . . . . . . . . . 1 . 2 Reactor . | . . . . . . . . . . . . . . . Propulsion 21 | . 7 . . . . 2 3 1 . . . 1 1 6 Treads 9 | . 1 . . . . . 1 1 . . . . 1 5 Leg 3 | . 3 . . . . . . . . . . . . . Wheel 9 | . 3 . . . . 2 2 . . . . 1 . 1 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Utility 100 | . 4 3 4 2 4 3 4 14 . 9 . 13 13 27 Device 57 | . 3 2 4 . 2 2 1 8 . 3 . 6 9 17 Storage 3 | . 1 . . 2 . . . . . . . . . . Processor 4 | . . . . . . . 1 1 . 1 . . 1 . Hackware 1 | . . . . . . . . . . . . . . 1 Protection 35 | . . 1 . . 2 1 2 5 . 5 . 7 3 9 Artifact . | . . . . . . . . . . . . . . . Weapon 66 | . 1 2 2 . 2 13 4 3 . 3 . 9 3 24 Energy Gun 22 | . 1 2 1 . . 6 1 1 . 1 . . 1 8 Energy Cannon 8 | . . . . . . . . 1 . 1 . 4 . 2 Ballistic Gun 12 | . . . . . 1 3 3 1 . . . 1 1 2 Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 19 | . . . 1 . 1 4 . . . 1 . 4 . 8 Special Weapon . | . . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . . . . . . . 1 3 Piercing Weapon 1 | . . . . . . . . . . . . . . 1 Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . 1 1 . . 1 1 . . . . . 1 . Parts Lost 42 | . 3 . . . . 2 2 2 . 2 . 5 2 24 Power 8 | . 1 . . . . 1 1 . . . . 1 . 4 Propulsion 6 | . . . . . . . . . . . . 2 1 3 Utility 14 | . 1 . . . . . . . . 1 . 1 1 10 Weapon 14 | . 1 . . . . 1 1 2 . 1 . 1 . 7 Highest Loss Streak 10 | . 2 . . . . 1 1 1 . 2 . 4 2 10 Average Slot Usage (%) 95 | . 94 96 100 100 100 99 99 99 100 99 100 95 93 84 Engine 6 | . 13 11 11 11 11 9 6 6 6 6 6 4 . 2 Core 1 | . . . . . . . . . . . . 1 5 5 Treads 10 | . 7 11 11 11 11 9 7 13 13 13 13 13 10 11 Wheel 10 | . 7 11 11 11 11 18 14 13 13 13 13 8 5 5 Device 22 | . 9 26 33 33 32 26 24 23 26 20 13 21 28 17 Storage 7 | . 14 11 11 11 11 9 7 6 6 6 6 6 5 4 Processor 7 | . . . . . . . 5 6 13 13 13 13 11 9 Protection 3 | . . 4 . . . . 6 7 . 5 13 4 . 5 Energy Gun 10 | . 22 21 21 22 11 10 7 4 6 8 13 11 8 7 Energy Cannon 2 | . . . . . . . . 3 6 5 6 5 5 1 Ballistic Gun 6 | . 5 . . . 8 14 15 10 6 3 . 1 2 8 Naked Turns . | . . . . . . . . . . . . . . . Heaviest Build 100 | 14 17 29 26 56 59 64 69 90 70 91 82 82 76 100 Greatest Support 75 | 20 20 12 12 12 12 24 24 24 24 24 24 28 28 75 Greatest Overweight (x) 6 | . 1 2 2 4 4 2 5 3 2 3 3 6 2 5 Average Overweight (x) 2 | . . 1 1 2 4 2 2 2 2 2 3 3 2 1 Largest Inventory Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 8 8 10 10 11 20 20 20 20 20 20 20 20 20 19 Most Carried 20 | 6 10 10 10 11 10 20 20 20 19 20 18 18 20 20 Average Carried 16 | 6 7 9 10 10 10 13 19 19 19 19 18 17 19 18 Final Capacity 20 | 8 10 10 10 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 10 10 10 10 10 20 20 19 19 18 18 16 20 4 Class Distribution -------------------- 24% | Mutant 23% | Scavenger-Skirmisher 18% | Skirmisher 9% | Assassin 8% | Tank 3% | Scavenger-Tank 3% | Machinist-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Scavenger-Skirmisher | -6/Lower Caves Skirmisher | -6/Lower Caves Tank | -6/Data Miner Skirmisher | -5/Proximity Caves Assassin | -5/Factory Skirmisher | -4/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ----------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Matter Collected 3710 | 200 196 70 37 . 66 332 459 471 30 307 . 405 160 977 Remotely . | . . . . . . . . . . . . . . . Salvage Created 5107 | . 372 188 14 . 47 371 576 717 . 164 . 399 457 1802 Parts 267 | . 26 16 3 . 11 25 29 25 . 8 . 16 19 89 Haulers Intercepted 2 | . 1 1 . . . . . . . . . . . . Recyclers Shooed 5 | . . . . . . . . 1 . . . . 2 2 Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed 20 | . . . . . . . . . . 5 . 15 . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Combat Hostiles Destroyed 106 | . 8 2 3 . 7 14 4 14 . 8 . 12 1 33 Guns 50 | . 8 2 . . . 5 4 12 . 1 . 3 1 14 Cannons 5 | . . . . . . . . 2 . 2 . 1 . . AOE 44 | . . . 3 . 7 9 . . . 5 . 8 . 12 Classes Destroyed 15 | . 5 1 . . . 3 1 2 . . . 1 . 2 Worker 2 | . . . . . . . . . . . . . . 2 Builder 4 | . . . . . . 2 1 . . . . . . 1 Tunneler 2 | . 2 . . . . . . . . . . . . . Hauler 2 | . 1 1 . . . . . . . . . . . . Recycler 11 | . . . . . . 1 5 1 . . . . 3 1 Watcher 8 | . 1 2 . . . 1 1 . . . . . 2 1 Swarmer 43 | . 3 . 3 . 7 8 . 3 . 3 . 4 . 12 Saboteur 2 | . . . . . . . . . . . . 1 . 1 Grunt 24 | . 5 1 . . . 2 . 6 . 3 . 4 . 3 Brawler 5 | . . . . . . . . 2 . . . 1 . 2 Duelist 5 | . . . . . . . . 1 . 1 . 1 . 2 Sentry 12 | . . 1 . . . 3 2 1 . . . 1 1 3 Specialist 1 | . . . . . . . . . . . . . . 1 Hunter 9 | . . . . . . 1 . . . . . . . 8 Programmer 5 | . . . . . . . 2 1 . 1 . . . 1 Enhanced Grunt 1 | . . . . . . . . . . . . 1 . . Packrat 1 | . . . . . . . . . . 1 . . . . Best Kill Streak 10 | . 4 1 3 . 4 6 3 7 . 6 . 7 2 10 Combat Bots Only 10 | . 4 1 3 . 4 5 2 7 . 6 . 7 1 10 Max Kills in Single Turn 4 | . 1 1 3 . 3 3 1 2 . 3 . 2 1 4 Gunslinging 1 | . . . . . . . . 1 . . . . . . Exploded 4 | . . . 3 . 3 2 . . . 3 . 2 . 4 Melee . | . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Damage Taken 9876 | . 420 82 112 . 139 634 419 922 81 446 . 694 102 5825 Core 1499 | . 70 . 32 . 36 115 17 55 . 16 . . . 1158 Absorbed by Shields 278 | . . . . . . . . . . . . . . 278 Reduced by Siege Mode 50 | . . . . . . . . . . . . . . 50 Core Remaining (%) 88 | 100 72 . . . 83 79 97 . . . . 91 100 . Volleys Fired 282 | . 44 15 4 . 5 28 21 36 . 22 . 24 7 76 Largest 4 | . 2 2 2 . 1 3 3 3 . 3 . 3 3 4 Hottest 241 | . 90 115 115 . 30 138 136 172 . 213 . 213 224 241 Shots Fired 653 | . 86 30 5 . 5 63 63 105 . 36 . 50 13 197 Gun 533 | . 86 30 2 . . 53 63 89 . 14 . 26 10 160 Cannon 51 | . . . . . . . . 16 . 8 . 13 3 11 Launcher 69 | . . . 3 . 5 10 . . . 14 . 11 . 26 Special . | . . . . . . . . . . . . . . . Kinetic 262 | . 27 . . . . 32 42 65 . 3 . 10 . 83 Thermal 305 | . 59 30 2 . . 21 21 40 . 19 . 29 13 71 Explosive 56 | . . . 3 . 5 10 . . . 14 . 11 . 13 Electromagnetic 30 | . . . . . . . . . . . . . . 30 Robot Hit Streak 19 | . 11 5 2 . 4 11 9 13 . 6 . 11 15 19 Robot Miss Streak 8 | . 3 3 1 . . 8 6 8 . 3 . 4 2 4 Penetration Max 2 | . . . . . . . . 1 . . . . . 2 Secondary Targets 5 | . 1 . . . . . . 2 . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . . . . 1 . . . . . 1 Shots Hit Robots 427 | . 53 16 3 . 4 36 37 81 . 19 . 28 21 129 Core Hits 350 | . 20 8 3 . 7 34 21 71 . 24 . 39 11 112 Critical Kills 4 | . . . . . . . . . . . . . . 4 Critical Parts Destroyed 11 | . . . . . . . . 1 . . . . . 10 Critical Strikes 23 | . 3 1 . . . 2 1 1 . . . 1 . 14 Burn 8 | . 3 1 . . . 2 1 . . . . 1 . . Destroy 15 | . . . . . . . . 1 . . . . . 14 Melee Attacks 14 | . . . . . . . . . . . . . 10 4 Impact . | . . . . . . . . . . . . . . . Slashing 11 | . . . . . . . . . . . . . 10 1 Piercing 3 | . . . . . . . . . . . . . . 3 Sneak Attacks 7 | . . . . . . . . . . . . . 7 . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . Damage Inflicted 16123 | . 725 215 242 . 381 1540 660 1793 . 1232 . 1811 1215 6309 Guns 6396 | . 725 215 12 . . 483 660 1493 . 125 . 293 201 2189 Cannons 900 | . . . . . . . . 300 . 162 . 217 75 146 Explosions 7854 | . . . 230 . 381 1057 . . . 945 . 1301 . 3940 Melee 969 | . . . . . . . . . . . . . 939 30 Ramming 4 | . . . . . . . . . . . . . . 4 Kinetic 3030 | . 239 . . . . 292 382 1020 . 7 . 88 . 1002 Thermal 3992 | . 486 215 12 . . 191 278 773 . 280 . 422 276 1059 Explosive 6920 | . . . 230 . 381 1057 . . . 945 . 1301 . 3006 Electromagnetic 1208 | . . . . . . . . . . . . . . 1208 Impact . | . . . . . . . . . . . . . . . Slashing 939 | . . . . . . . . . . . . . 939 . Piercing 30 | . . . . . . . . . . . . . . 30 Highest Corruption 8 | . . . . . . . 8 . . 1 1 3 . 5 Average Corruption 2 | . . . . . . . 4 . . 1 1 1 . 2 Corruption Purged . | . . . . . . . . . . . . . . . Effects 30 | . . . . . . . 17 . . 5 1 5 . 2 Message Errors 10 | . . . . . . . 3 . . 3 . 3 . 1 Matter Fused 6 | . . . . . . . 4 . . . . 1 . 1 Heat Flow Errors 2 | . . . . . . . 2 . . . . . . . Energy Discharges 5 | . . . . . . . 2 . . 1 1 1 . . Data Loss (minor) 4 | . . . . . . . 3 . . 1 . . . . Data Loss (major) 2 | . . . . . . . 2 . . . . . . . Misfires 1 | . . . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 574 | . . . 15 . 16 12 . . . 20 . 20 395 96 Projectiles 19 | . . . . . . . . . . 9 . 10 . . Explosions 160 | . . . 15 . 16 12 . . . 11 . 10 . 96 Melee 395 | . . . . . . . . . . . . . 395 . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 634 | . . . 95 . 75 32 71 . . 44 . 18 . 299 Shots 21 | . . . 3 . 2 2 2 . . 1 . 1 . 10 Rammed 2 | . . . . . . . . . . . . . . 2 Targets Rammed 2 | . . . . . . . . . . . . . . 2 Kicked . | . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . Highest Temperature 199 | . 189 102 18 . . 132 190 198 . 188 . 195 199 199 Average Temperature 85 | . 69 23 12 . . 38 66 98 . 67 . 97 127 110 Received Heat Transfer 1227 | . 177 39 . . . 99 72 237 . 117 . 204 18 264 Siege Activations 1 | . . . . . . . . . . . . . . 1 Total Turns 41 | . . . . . . . . . . . . . . 41 Longest Duration 41 | . . . . . . . . . . . . . . 41 Robots Corrupted 6 | . . . . . . . . . . . . . . 6 Combat Hostiles 6 | . . . . . . . . . . . . . . 6 Parts Fried 8 | . . . . . . . . . . . . . . 8 Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . 1 Combat Hostiles 1 | . . . . . . . . . . . . . . 1 Parts Melted 18 | . 5 1 . . . 4 1 . . 1 . 1 2 3 Heat Transferred 8422 | . 1582 606 37 . . 666 672 1493 . 444 . 814 547 1561 Parts Sabotaged 4 | . . . . . . . . . . . . . . 4 Parts Stolen . | . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . 1 . . . . . . 3 Missiles Intercepted . | . . . . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Peak Influence 1139 | . 235 125 120 . 202 475 516 710 . . . . 612 1139 Initial 252 | . . 14 26 . . 78 205 252 . . . . 134 231 Average 297 | . 82 46 32 . 180 325 164 498 . . . . 348 487 Maximum Alert Level 4 | . 1 . . . 1 2 2 3 . . . . 2 4 Low Security (%) 38 | 100 80 100 100 . 18 29 57 . . . . . 36 . Level 1 27 | . 19 . . . 81 19 37 37 . . . . 17 34 Level 2 32 | . . . . . . 51 4 52 . . . . 45 61 Level 3 1 | . . . . . . . . 10 . . . . . . Level 4 . | . . . . . . . . . . . . . . 2 Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Squads Dispatched 25 | . 1 . . . . 1 3 3 . . . 1 2 14 Investigation 6 | . . . . . . . . 1 . . . . 1 4 Extermination 4 | . . . . . . . 1 1 . . . . 1 1 Reinforcement 5 | . 1 . . . . 1 2 . . . . . . 1 Assault 6 | . . . . . . . . . . . . 1 . 5 Garrison 4 | . . . . . . . . 1 . . . . . 3 Intercept . | . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts 2 | . . . . . . . 1 . . . . . . 1 Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Distress Signals 8 | . 2 3 . . . 2 . . . . . . . 1 Communications Jammed 10 | . . . . . . . . . . . . . 10 . Distress Signals 10 | . . . . . . . . . . . . . 10 . Times Spotted 163 | . 19 9 7 . 7 19 5 16 1 8 . 18 5 49 Peak Tracking Total 12 | . 7 2 4 . 4 7 2 5 1 4 . 5 2 12 Tactical Retreats 9 | . 2 1 2 . . 1 . 1 1 . . . . 1 Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Traps Triggered 7 | . . . . . . 1 4 . . . . . . 2 Indirectly 1 | . . . . . . . . . . . . . . 1 Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ---------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Machines Disabled 16 | . . . 3 . . 1 3 4 . . . 1 . 4 Max in Single Turn 3 | . . . 3 . . 1 2 1 . . . . . 2 Garrison Access 5 | . . . . . . . 1 1 . . . . 1 2 Machines Sabotaged . | . . . . . . . . . . . . . . . Garrisons Compromised 1 | . . . . . . . 1 . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Fab Network Shutdowns 1 | . . . . . . . . . . . . . 1 . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Machines Accessed 41 | . 2 7 1 1 . 6 4 2 . 1 4 . 7 6 Terminals 18 | . 2 6 . . . 4 1 . . . . . 2 3 Fabricators 3 | . . . . . . . 1 . . . . . 2 . Repair Stations 2 | . . 1 . . . . 1 . . . . . . . Recycling Units 1 | . . . . . . 1 . . . . . . . . Scanalyzers 4 | . . . . . . 1 . 1 . . . . 1 1 Garrison Access 6 | . . . . . . . 1 1 . . . . 2 2 Total Hacks 131 | . 7 29 1 1 . 18 10 6 . 1 27 . 15 16 Successful 83 | . 5 17 1 1 . 10 9 2 . 1 27 . 6 4 Failed 48 | . 2 12 . . . 8 1 4 . . . . 9 12 Catastrophic 4 | . 1 1 . . . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . Manual 40 | . 6 13 . . . 9 1 1 . . . . 3 7 Terminals 58 | . 7 25 . . . 14 2 . . . . . 3 7 Fabricators 10 | . . . . . . . 3 . . . . . 7 . Repair Stations 8 | . . 4 . . . . 4 . . . . . . . Recycling Units 2 | . . . . . . 2 . . . . . . . . Scanalyzers 9 | . . . . . . 2 . 3 . . . . 1 3 Garrison Access 14 | . . . . . . . 1 3 . . . . 4 6 Terminal Hacks 49 | . 3 10 1 1 . 5 . . . 1 27 . . 1 Record 13 | . 1 . . 1 . . . . . . 11 . . . Part Schematic 9 | . . 1 . . . 1 . . . . 7 . . . Robot Schematic 6 | . . . . . . . . . . . 6 . . . Robot Analysis 1 | . . 1 . . . . . . . . . . . . Prototype ID Bank 7 | . . 3 . . . 1 . . . . 3 . . . Open Door 2 | . . . 1 . . . . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . . . . . . . . Terminal Index 1 | . . . . . . 1 . . . . . . . . Alert Level 1 | . . . . . . 1 . . . . . . . . Unreport Threat 2 | . 2 . . . . . . . . . . . . . Locate Traps 3 | . . 2 . . . . . . . . . . . 1 Hauler Manifests 1 | . . 1 . . . . . . . . . . . . Zone Layout 2 | . . 1 . . . 1 . . . . . . . . Fabricator Hacks 7 | . . . . . . . 3 . . . . . 4 . Load Schematic 3 | . . . . . . . 1 . . . . . 2 . Build 4 | . . . . . . . 2 . . . . . 2 . Repair Station Hacks 8 | . . 4 . . . . 4 . . . . . . . Scan Component 4 | . . 2 . . . . 2 . . . . . . . Repair 4 | . . 2 . . . . 2 . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . . Retrieve Matter 1 | . . . . . . 1 . . . . . . . . Scanalyzer 4 | . . . . . . 1 . 1 . . . . . 2 Insert Component 3 | . . . . . . 1 . 1 . . . . . 1 Analyze 1 | . . . . . . . . . . . . . . 1 Garrison Access Hacks 1 | . . . . . . . 1 . . . . . . . Seal Access 1 | . . . . . . . 1 . . . . . . . Unauthorized Hacks 13 | . 2 3 . . . 3 1 1 . . . . 2 1 Terminals 9 | . 2 3 . . . 3 1 . . . . . . . Botnet 9 | . 2 3 . . . 3 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . . . 1 . Haulers 1 | . . . . . . . . . . . . . 1 . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . . . 1 1 Jam 3 | . . . . . . . . 1 . . . . 1 1 Data Cores Recovered . | . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 29 | . 2 7 . . . 5 2 2 . . . . 5 6 Full Trace Events 3 | . . . . . . . . . . . . . . 3 Feedback Events . | . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 6 | . . . . . . . . . . . 6 . . . Robots Built . | . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 10 | . . 1 . . . 1 . . . . 7 . . 1 Parts Built 5 | . . . . . . . 4 . . . . . 1 . Matter 577 | . . . . . . . 292 . . . . . 285 . Time 298 | . . . . . . . 146 . . . . . 152 . Total Part Build Rating 17 | . . . . . . . 12 . . . . . 5 . Parts Repaired 3 | . . 2 . . . . 1 . . . . . . . Time 154 | . . 52 . . . . 102 . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . Parts Scanalyzed 3 | . . . . . . 1 . 1 . . . . . 1 Part Schematics Acquired 1 | . . . . . . . . . . . . . . 1 Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------ Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Used RIF Installer . | . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . . . . . . . . . 2 Machine Destruction 2 | . . . . . . . . . . . . . . 2 Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 -------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Total Allies 22 | . . . 3 . . . 18 . . . . 1 . . Largest Group 18 | . . . 3 . . . 18 . . . . 1 . . Highest-Rated Group 738 | . . . 40 . . . 738 . . . . 95 . . Highest-Rated Ally 95 | . . . 16 . . . 74 . . . . 95 . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 60 | . . . 13 . . . 15 . . . . 32 . . Total Damage 1127 | . . . 143 . . . 316 . . . . 668 . . Kills 13 | . . . 4 . . . 3 . . . . 6 . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Robot Analysis Total 1 | . . 1 . . . . . . . . . . . . Derelict Logs Recovered 4 | . . . 2 . . . . . 1 . . 1 . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 ------------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Turns Passed 9626 | 2 693 594 295 295 214 565 1069 897 542 1042 110 682 1104 1522 Spaces Moved 5749 | 2 486 376 209 235 131 330 562 498 452 758 82 413 639 576 Core 46 | . . . . . . . . . . . . . . 46 Treads 262 | . . . . . . . . . . . . . . 262 Legs 157 | 2 155 . . . . . . . . . . . . . Wheels 5284 | . 331 376 209 235 131 330 562 498 452 758 82 413 639 268 Hover . | . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 120 90 105 105 120 150 120 120 120 120 120 135 120 130 50 Average Speed 130 | 120 106 114 119 124 150 120 120 130 120 125 135 140 130 190 Slowest Speed 270 | 120 120 120 120 150 150 120 165 135 120 135 135 180 130 270 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . Exploration Rate (%) 39 | 2 60 40 42 60 28 32 16 12 57 74 69 70 18 12 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 3 | . . . 1 1 . . . . . . 1 . . . Known Exits Taken 8 | . . 1 . . . 1 . 1 1 1 1 1 1 . Unknown Exits Taken 6 | 1 1 . 1 1 1 . 1 . . . . . . . Scrap Searched 5 | . . . . . 1 . . . 2 1 . 1 . . Spaces Dug 17 | . . . . . . 11 . . . . . . 2 4 Terrain Destroyed 385 | . . . 14 . 67 80 . 3 . 88 . 70 2 61 Melee 3 | . . . . . . . . . . . . . 2 1 Projectile 12 | . . . . . . . . 3 . . . 1 . 8 AOE 369 | . . . 14 . 67 80 . . . 88 . 69 . 51 Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -6 -5 -5 -4 --------- Run | Scr Mat Mat Min Exi Min Mat Fac Fac Low Low Dat Pro Fac Fac Total 7259 | 1 579 512 248 239 141 443 909 658 451 812 81 467 878 840 Wait 835 | . 8 98 26 . . 43 288 93 . 18 . 4 181 76 Move 5735 | 1 485 375 208 234 130 329 561 497 451 757 81 412 638 576 Hop . | . . . . . . . . . . . . . . . Pick Up 105 | . 14 8 . 1 . 19 12 7 . 2 . 3 17 22 Fast Attach 23 | . 3 3 3 . . 2 1 . . . . . . 11 Attach 42 | . 3 1 . . . 4 4 4 . 2 . 4 5 15 Detach . | . . . . . . . . . . . . . . . Swap 134 | . 7 3 3 2 6 13 8 14 . 10 . 20 12 36 Drop 87 | . 15 9 4 2 . 5 14 7 . 1 . . 8 22 Fire 282 | . 44 15 4 . 5 28 21 36 . 22 . 24 7 76 Melee 14 | . . . . . . . . . . . . . 10 4 Ram 2 | . . . . . . . . . . . . . . 2 Kick . | . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory -4/Factory (discovered 1 exit: [Ext]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 1) 3 | -11/Scrapyard | Entered Materials 336 | -10/Materials | Build established: Mutant 342 | -10/Materials | Discovered new exit (range 7) 681 | -10/Materials | Discovered new exit (range 11) 696 | -10/Materials | Entered another Materials area 696 | -9/Materials | Evolved 2 slots: Utility x2 741 | -9/Materials | Repaired Med. Laser 769 | -9/Materials | Repaired Sml. Laser 1018 | -9/Materials | Discovered new exit (range 14) 1196 | -9/Materials | Identified exit to Mines 1290 | -9/Materials | Entered Mines 1293 | -9/Mines | Found the Drone Emporium 1301 | -9/Mines | Found Prototype Device 1301 | -9/Mines | Identified Bomb Drone Bay 1331 | -9/Mines | Discovered new exit (range 14) 1363 | -9/Mines | Assembled infested the area 1379 | -9/Mines | Learned location of Zion (-7) 1382 | -9/Mines | Learned 2 Materials zone layouts 1406 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1579 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1579 | -9/Mines | Discovered new exit (range 6) 1585 | -9/Mines | Entered Exiles 1614 | -9/Exiles | Met 8R-AWN 1632 | -9/Exiles | Met EX-HEX 1683 | -9/Exiles | Met EX-DEC 1708 | -9/Exiles | Met EX-BIN 1862 | -9/Exiles | Discovered new exit (range 12) 1880 | -9/Exiles | Entered Mines 2079 | -8/Mines | Discovered new exit (range 10) 2094 | -8/Mines | Entered Materials 2094 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 2095 | -8/Materials | Identified exit to Factory 2638 | -8/Materials | Discovered exit to Factory (range 7) 2659 | -8/Materials | Entered Factory 2659 | -7/Factory | Evolved 2 slots: Utility x2 2747 | -7/Factory | Repaired Prc. Grenade Launcher 3084 | -7/Factory | Build established: Scavenger-Skirmisher 3286 | -7/Factory | Fabricated Arm. Treads (x2) 3364 | -7/Factory | Fabricated Arm. Treads (x2) 3570 | -7/Factory | Discovered new exit (range 6) 3678 | -7/Factory | Cargo convoy interrupted 3728 | -7/Factory | Entered another Factory area 3728 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4050 | -6/Factory | Garrison activated, responded to threat 4124 | -6/Factory | Destroyed 7 combat bots 4333 | -6/Factory | Discovered new exit (range 8) 4623 | -6/Factory | Identified exit to Lower Caves 4625 | -6/Factory | Entered Lower Caves 4678 | -6/Lower Caves | Encountered a Warlord checkpoint 4804 | -6/Lower Caves | Learned Factory emergency access door positions 4856 | -6/Lower Caves | Spotted B-75 Beast 5158 | -6/Lower Caves | Discovered new exit (range 7) 5165 | -6/Lower Caves | Identified exit to Lower Caves 5167 | -6/Lower Caves | Entered another Lower Caves area 5548 | -6/Lower Caves | Build established: Skirmisher 5604 | -6/Lower Caves | Discovered new exit (range 15) 5620 | -6/Lower Caves | Identified exit to Factory 6121 | -6/Lower Caves | Build established: Tank 6193 | -6/Lower Caves | Discovered new exit (range 11) 6208 | -6/Lower Caves | Identified exit to Data Miner 6209 | -6/Lower Caves | Entered Data Miner 6209 | -6/Data Miner | Discovered new exit (range 6) 6235 | -6/Data Miner | Met Data Miner 6261 | -6/Data Miner | Learned location of Section 7 (-2) 6261 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 6285 | -6/Data Miner | Received God Mode back door access code from Data Miner 6317 | -6/Data Miner | Identified exit to Proximity Caves 6319 | -6/Data Miner | Entered Proximity Caves 6495 | -5/Proximity Caves | Escorted by Enhanced Grunt 6819 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 6900 | -5/Proximity Caves | Lost 4 parts (1p1n1u1w) 6909 | -5/Proximity Caves | Destroyed 7 combat bots 6959 | -5/Proximity Caves | Discovered exit to Factory (range 11) 6987 | -5/Proximity Caves | Learned Factory garrison access intel 7001 | -5/Proximity Caves | Entered Factory 7001 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 7003 | -5/Factory | Loaded intel: 4 garrison access locations 7509 | -5/Factory | Build established: Assassin 7600 | -5/Factory | Local fabrication network quarantined 7688 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 8069 | -5/Factory | Discovered new exit (range 15) 8104 | -5/Factory | Identified exit to Factory 8105 | -5/Factory | Entered another Factory area 8105 | -4/Factory | Evolved 2 slots: Power x1, Propulsion x1 8220 | -4/Factory | Incoming investigation squad redirected 8355 | -4/Factory | First assault squad dispatched 8377 | -4/Factory | Incoming assault squad redirected 8465 | -4/Factory | Incoming investigation squad redirected 8710 | -4/Factory | Build established: Machinist-Skirmisher 8764 | -4/Factory | Incoming investigation squad redirected 8871 | -4/Factory | Incoming assault squad redirected 9069 | -4/Factory | Lost 3 parts (1p1n1u) 9182 | -4/Factory | Incoming investigation squad redirected 9293 | -4/Factory | Garrison activated, responded to threat 9331 | -4/Factory | Lost 3 parts (1n2u) 9406 | -4/Factory | Lost 3 parts (1p1u1w) 9512 | -4/Factory | Discovered new exit (range 15) 9571 | -4/Factory | Cargo convoy interrupted 9572 | -4/Factory | Spotted Striker 9591 | -4/Factory | Core integrity fell below 50% 9596 | -4/Factory | Core integrity fell below 20% 9601 | -4/Factory | Incoming assault squad redirected 9608 | -4/Factory | Destroyed 10 combat bots 9618 | -4/Factory | Lost 10 parts (1n4u5w) 9627 | -4/Factory | Destroyed by Striker with Plasma Lance Last Messages --------------- Dropped Rnf. Fission Core. Penetrated by Slug. The unstable cave ceiling collapses. Acquired Imp. Hacking Suite. U-05 Engineer builds a Wall. Dropped Falx. Acquired Force Lance. Slug penetrates Garrison Access. Penetrated by Slug. Slug penetrates Garrison Access. Penetrated by Slug. Slug penetrates Garrison Access. Acquired 29 matter. ALERT: Higher priority target reported, redirecting assault. Slug penetrates Wall. Penetrated by Slug. ALERT: Significant disruption in Zone 5A, assault force dispatched. Slug penetrates Wall. Penetrated by Slug. Slammed into K-01 Serf. 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""?????????# =/######## ## | | ???????????????????? ????????#/ ######## # | | ?????????????######+##+######## ! | | ?????????? K = | | ?????????? @###########/##+######### | | ?????????? #????????? ## | | ?????????? #????????? """ ## | | ??????????? #???????? """ ## | | ??????????? #???????? """ ## | | ???????????? #???????# ######### | | ???????????? ####+#####???????#! ! + | | ???????????? ??????????????????################ | | ????????????? ??????????????????????#?########### | | ???????????????????????????????????????########### | | ????????????????????????????????????????########## | | ??????????????????????????????????????##?######### | | ??????????????????????????????????????#?########## | | ????????????????????????????????????????########## | | ??????????????????????????????????????????######## | | ??????????????????????????????????????###?#?#?##?# | | ???????????????????????????????????????#?######### | | ?????????????????????????????????????#??#???##?### | | ???????????????????????????????????????????######? | | ????????????????????????????????????????#??####### | | ????????????????????????????????????????#?#######? | | ??????????????????????????????????????????####?#?# | | ??????????????????????????????????????????##?#?### | | ??????????????????????????????????????????#?#?#### | | ??????????????????????????????????????????#?#????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 57 Coolant Potential 100 Energy Generation 31 Energy Capacity 370 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 18 Terrain Scan Range 24 Terrain Scan Density 210 Jamming Range 8 Cloak Strength 3 Armor Coverage 675 Core Shielding 30 Evasion (%) 55 Recoil Reduction 3 Offensive Hacking 12 Item Schematics ----------------- Lrg. Storage Unit | -9/Materials | Hacked Arm. Treads | -8/Materials | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Triangulator | -6/Data Miner | Free Exp. Targeting Computer | -6/Data Miner | Free Exp. ECM Suite | -6/Data Miner | Free Mni. Smartbomb Launcher | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Lyr. Light Armor Plating | -4/Factory | Scanalyzed Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free X-72 Disruptor | -6/Data Miner | Free I-36 Angel | -6/Data Miner | Free I-47 Archangel | -6/Data Miner | Free Fabricated ------------ Arm. Treads | x2 | -7/Factory Arm. Treads | x2 | -7/Factory Lgt. Regenerative Plating | x1 | -5/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BurstUtilityScythe Manual? 0 Play Time 01:14:46 Cumulative 223.8 hours Start 2021.07.04 @ 22:16:04 End 2021.07.04 @ 23:52:07 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type - Total 3 Types 3/0/0/0/0/0/0/0/0 Lore% 61 Gallery% 78 Achievement% 58 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 1 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 13037126-2540-45e1-a197-dcd0714664f3