Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.06.23 @ 00:20:44 Player: Ammie Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (119) 595 Value Destroyed (3270) 3270 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (322) 322 TOTAL SCORE: 5947 Bonus ------- High Alert Combat Kills 322 Cogmind --------- Core Integrity 0/550 Matter 288/300 Energy 280/280 System Corruption 2% Temperature Cool (88) Movement Hovering (240) Ox3 Location -8/Materials Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (4) --- Airjet > --- UTILITY (4) ------ Improved Heat Sink Large Storage Unit Improved Sensor Array Core Analyzer > --- WEAPON (2) ------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY (15) --- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Cryofiber Web Advanced Weight Redist. System Advanced Targeting Computer Advanced Targeting Computer Hacking Suite Shock Rifle Shock Rifle Shock Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Hover Unit Airjet Airjet Airjet > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Improved Sensor Array Core Analyzer > --- WEAPON ----------- Advanced Beam Rifle Advanced Beam Rifle > --- INVENTORY -------- Cooled Ion Engine Cooled Ion Engine Cooled Ion Engine Improved Hover Unit Advanced Weight Redist. System Hacking Suite EM Shotgun EM Shotgun Shock Rifle Shock Rifle Shock Rifle Advanced Beam Rifle Advanced Beam Rifle Advanced Beam Rifle [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Improved Treads Treads Improved Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Light Armor Plating Weapon EM Shotgun Energy Gun EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Light Cannon Build | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Slots Evolved 4 | . . 2 2 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . 2 . Weapon . | . . . . Parts Attached 80 | 6 8 28 38 Power 8 | 1 . 4 3 Engine 7 | 1 . 3 3 Core 1 | . . 1 . Reactor . | . . . . Propulsion 22 | 2 2 5 13 Treads 6 | . 2 4 . Leg 2 | 2 . . . Wheel . | . . . . Hover 13 | . . 1 12 Flight 1 | . . . 1 Utility 17 | 1 2 7 7 Device 10 | . . 4 6 Storage 3 | 1 . 2 . Processor 2 | . . 1 1 Hackware . | . . . . Protection 2 | . 2 . . Artifact . | . . . . Weapon 33 | 2 4 12 15 Energy Gun 24 | 1 . 11 12 Energy Cannon 1 | . 1 . . Ballistic Gun 7 | 1 2 1 3 Ballistic Cannon 1 | . 1 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 8 | . . 4 4 Parts Lost 29 | . . 10 19 Power 2 | . . 2 . Propulsion 15 | . . 3 12 Utility 6 | . . 1 5 Weapon 6 | . . 4 2 Highest Loss Streak 6 | . . 6 6 To Critical Strikes 1 | . . . 1 Average Backups 11 | . 7 13 13 Power 2 | . 1 2 3 Propulsion 2 | . 2 3 1 Utility 1 | . . 1 1 Weapon 5 | . 2 6 7 Tool/Special . | . . . . Unused Backups 18 | . . 6 12 Power 3 | . . 2 1 Propulsion 1 | . . 1 . Utility 4 | . . . 4 Weapon 10 | . . 3 7 Tool/Special . | . . . . Average Slot Usage (%) 94 | . 97 94 92 Engine 9 | . 14 8 8 Core 1 | . . 2 . Treads 14 | . 23 21 . Hover 11 | . . . 32 Device 13 | . . 18 15 Storage 10 | . 14 11 8 Processor 7 | . . 8 9 Protection 2 | . 12 1 . Energy Gun 15 | . 2 21 15 Energy Cannon 1 | . 5 . . Ballistic Gun 3 | . 11 . 2 Ballistic Cannon 1 | . 7 . . Peak Build Rating 37 | 6 12 25 37 Average Rating 22 | 5 10 20 32 On Entrance 10 | . 6 10 24 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 39 | 14 19 39 36 Greatest Support 46 | 20 46 46 43 Greatest Overweight (x) 3 | 3 . 1 3 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 15 15 Average Capacity 13 | 7 8 14 14 Most Carried 15 | 1 8 15 15 Average Carried 11 | . 7 13 13 Final Capacity 15 | 8 8 15 15 Final Carried 15 | 1 8 15 15 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Yrd Mat Mat Mat Matter Collected 1887 | 229 382 425 851 Remotely . | . . . . Salvage Created 4486 | . 423 1800 2263 Parts 269 | . 31 119 119 Haulers Intercepted 12 | . 2 4 6 Recyclers Shooed 1 | . 1 . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Combat Hostiles Destroyed 77 | . 8 30 39 Guns 67 | . 7 26 34 Cannons 1 | . 1 . . AOE 4 | . . 2 2 Classes Destroyed 14 | . 7 5 2 Worker 8 | . 1 4 3 Builder 2 | . . 1 1 Tunneler 1 | . 1 . . Hauler 12 | . 2 4 6 Recycler 3 | . 1 . 2 Operator 5 | . . 2 3 Watcher 11 | . 3 5 3 Swarmer 15 | . 6 3 6 Cutter 2 | . . . 2 Grunt 40 | . 2 15 23 Brawler 1 | . . 1 . Duelist 2 | . . 2 . Sentry 15 | . . 9 6 Hunter 2 | . . . 2 Best Kill Streak 13 | . 5 12 13 Combat Bots Only 9 | . 3 9 5 Max Kills in Single Turn 4 | . 1 2 4 Gunslinging 1 | . . . 1 Exploded 1 | . . 1 1 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Hostile Shots Fired 402 | . 49 146 207 Missed 126 | . 18 41 67 Hits 276 | . 31 105 140 Melee 12 | . . 5 7 Projectile 264 | . 31 100 133 Critical Strikes 13 | . 2 3 8 Damage Taken 3970 | . 276 1583 2111 Core 805 | . 13 238 554 Absorbed by Shields . | . . . . Regen/Repaired (Parts) 653 | . . 139 514 Core Remaining (%) 78 | 100 94 40 . Volleys Fired 300 | . 45 94 161 Largest 2 | . 2 2 2 Hottest 124 | . 90 90 124 Shots Fired 585 | . 90 186 309 Gun 560 | . 65 186 309 Cannon 25 | . 25 . . Launcher . | . . . . Special . | . . . . Kinetic 144 | . 84 . 60 Thermal 238 | . 6 . 232 Explosive . | . . . . Electromagnetic 203 | . . 186 17 Robot Hit Streak 22 | . 7 22 20 Robot Miss Streak 7 | . 5 4 7 Penetration Max . | . . . . Secondary Targets 8 | . 2 1 5 Max Gunslinging Chain 1 | . 1 1 1 Shots Hit Robots 387 | . 43 147 197 Core Hits 208 | . 20 89 99 Critical Kills . | . . . . Critical Parts Destroyed . | . . . . Critical Strikes 10 | . . . 10 Burn 10 | . . . 10 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 7841 | . 782 2527 4532 Guns 6669 | . 494 2272 3903 Cannons 250 | . 250 . . Explosions 916 | . 38 249 629 Melee . | . . . . Ramming 6 | . . 6 . Kinetic 1454 | . 657 . 797 Thermal 3334 | . 87 249 2998 Explosive 447 | . . . 447 Electromagnetic 2600 | . 38 2272 290 Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 4 | . . 4 2 Average Corruption 3 | . . 4 2 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 60 | . . 57 3 Message Errors 10 | . . 10 . Matter Fused 15 | . . 13 2 Heat Flow Errors 5 | . . 5 . Energy Discharges 14 | . . 14 . Data Loss (minor) 6 | . . 6 . Data Loss (major) 3 | . . 2 1 Misfires 2 | . . 2 . Alerts 3 | . . 3 . Weapon Failures 2 | . . 2 . Overload Shots . | . . . . Overflow Damage 33 | . . . 33 Projectiles . | . . . . Explosions 33 | . . . 33 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 271 | . 27 152 92 Shots 7 | . 1 4 2 Rammed 1 | . . 1 . Targets Rammed 1 | . . 1 . Kicked . | . . . . Crushed . | . . . . Highest Temperature 545 | . 117 305 545 Average Temperature 100 | . 57 102 102 Received Heat Transfer 1425 | . 6 546 873 Effects 12 | . . . 12 Shutdowns 2 | . . . 2 Energy Bleed 3 | . . . 3 Interference 2 | . . . 2 Matter Decay 1 | . . . 1 Damage (minor) 1 | . . . 1 Damage (major) 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted 2 | . . 2 . Combat Hostiles 2 | . . 2 . Parts Fried 16 | . . 16 . Impact Corruptions . | . . . . Robots Melted 3 | . . . 3 Combat Hostiles 3 | . . . 3 Parts Melted 12 | . 1 . 11 Heat Transferred 6605 | . 185 350 6070 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 6 | . . 5 1 Alert | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Maximum Alert Level 3 | . . 1 3 Low Security (%) 58 | 100 100 73 12 Level 1 14 | . . 26 4 Level 2 25 | . . . 76 Level 3 2 | . . . 6 Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 718 | . 131 349 718 Initial 144 | . . . 144 Average 254 | . 46 147 526 Influence Increases 2798 | . 316 1031 1451 Destroy 0b10 Robot/C 1540 | . 160 600 780 Destroy 0b10 Robot/NC 215 | . 40 80 95 Destroy Leader 446 | . 40 198 208 Successful Hack 55 | . 14 16 25 Disable Machine 195 | . 30 30 135 Destroy Structure 122 | . 2 62 58 Partial Spotted 15 | . . . 15 Lose Combat Pursuer 210 | . 30 45 135 Influence Decreases 2169 | . 316 688 1165 Entered New Map 199 | . . . 199 Time Decay 1530 | . 316 588 626 Lost Part 290 | . . 100 190 Purge Threat 150 | . . . 150 Squads Dispatched 14 | . . 4 10 Investigation 6 | . . 2 4 Extermination . | . . . . Reinforcement 8 | . . 2 6 Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded 1 | . . . 1 Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Distress Signals 10 | . . 3 7 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 128 | . 13 48 67 Peak Tracking Total 7 | . 3 6 7 Tactical Retreats 9 | . 1 3 5 Traps | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Traps Triggered 5 | . . 2 3 Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Yrd Mat Mat Mat Machines Disabled 13 | . 2 2 9 Max in Single Turn 3 | . 1 1 3 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Machines Accessed 26 | . 6 8 12 Terminals 19 | . 6 6 7 Fabricators . | . . . . Repair Stations 3 | . . 1 2 Recycling Units . | . . . . Scanalyzers 3 | . . 1 2 Garrison Access 1 | . . . 1 Total Hacks 77 | . 10 16 51 Successful 54 | . 6 10 38 Failed 22 | . 4 6 12 Catastrophic 1 | . . . 1 Database Lockouts 1 | . . . 1 Manual 32 | . 9 8 15 Terminals 39 | . 10 11 18 Fabricators . | . . . . Repair Stations 21 | . . 4 17 Recycling Units . | . . . . Scanalyzers 16 | . . 1 15 Garrison Access 1 | . . . 1 Terminal Hacks 5 | . 1 . 4 Alert Level 2 | . . . 2 Unreport Threat 1 | . . . 1 Hauler Manifests 1 | . . . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 20 | . . 4 16 Scan Component 10 | . . 2 8 Repair 10 | . . 2 8 Recycling Unit Hacks . | . . . . Scanalyzer 14 | . . 1 13 Insert Component 6 | . . . 6 Analyze 6 | . . . 6 Retrieve Study 2 | . . 1 1 Garrison Access Hacks 1 | . . . 1 Seal Access 1 | . . . 1 Unauthorized Hacks 14 | . 5 5 4 Terminals 14 | . 5 5 4 Botnet 14 | . 5 5 4 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 13 | . 3 4 6 Full Trace Events 3 | . . 1 2 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 6 | . . . 6 Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired 2 | . . 1 1 Parts Repaired 10 | . . 2 8 Time 394 | . . 102 292 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed 6 | . . . 6 Part Schematics Acquired 6 | . . . 6 Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Yrd Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Yrd Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Yrd Mat Mat Mat Active Infowar (turns) 3688 | . . 2544 1144 Sensors 758 | . . . 758 Terrain 2930 | . . 2544 386 Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Yrd Mat Mat Mat Turns Passed 6341 | 91 1161 2948 2141 Spaces Moved 4014 | 66 666 1427 1855 Core 8 | 8 . . . Treads 1949 | . 522 1427 . Legs 202 | 58 144 . . Wheels . | . . . . Hover 1855 | . . . 1855 Flight . | . . . . Fastest Speed 48 | 50 120 160 48 Average Speed 112 | 124 151 160 62 Slowest Speed 240 | 200 160 240 240 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 65 | 3 88 85 87 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 108 | . . 58 50 Melee . | . . . . Projectile . | . . . . AOE 108 | . . 58 50 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Yrd Mat Mat Mat Total 5215 | 72 727 1896 2520 Wait 697 | . . 302 395 Move 4011 | 65 665 1426 1855 Hop . | . . . . Pick Up 51 | 1 7 21 22 Fast Attach 36 | 6 1 10 19 Attach 24 | . . 7 17 Detach 5 | . . . 5 Swap 57 | . 7 19 31 Drop 33 | . 2 16 15 Fire 300 | . 45 94 161 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush 1 | . . 1 . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: *Mat x2 / [*Min] / [*Sto]) -8/Materials (discovered 3 exits: [*Fac x3]) History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 92 | -11/Scrapyard | Entered Materials 163 | -10/Materials | Discovered new exit (range 12) 259 | -10/Materials | Discovered new exit (range 16) 304 | -10/Materials | Build established: Mutant 603 | -10/Materials | Discovered new exit (range 3) 850 | -10/Materials | Discovered new exit (range 10) 1192 | -10/Materials | Derelicts attacked the area 1253 | -10/Materials | Entered another Materials area 1253 | -9/Materials | Evolved 2 slots: Utility x2 1580 | -9/Materials | Destroyed 9 combat bots 1670 | -9/Materials | Lost 6 parts (1p2n1u2w) 1844 | -9/Materials | Discovered new exit (range 15) 2312 | -9/Materials | Discovered new exit (range 16) 3678 | -9/Materials | Repaired Imp. EM Shotgun 3731 | -9/Materials | Repaired Cld. Ion Engine 3747 | -9/Materials | Core integrity fell below 50% 3796 | -9/Materials | Discovered new exit (range 9) 3920 | -9/Materials | Discovered new exit (range 15) 4201 | -9/Materials | Entered another Materials area 4201 | -8/Materials | Evolved 2 slots: Propulsion x2 4315 | -8/Materials | Central database locked down 4572 | -8/Materials | Lost 6 parts (3n1u2w) 4818 | -8/Materials | Lost 5 parts (4n1u) 4916 | -8/Materials | Repaired Airjet+ 4955 | -8/Materials | Repaired Airjet+ 4995 | -8/Materials | Repaired Airjet+ 5065 | -8/Materials | Discovered new exit (range 11) 5305 | -8/Materials | Discovered new exit (range 15) 5373 | -8/Materials | Core integrity fell below 50% 5462 | -8/Materials | Discovered new exit (range 13) 5626 | -8/Materials | Repaired Imp. Heat Sink 5673 | -8/Materials | Repaired Airjet+ 5717 | -8/Materials | Repaired Airjet+ 5762 | -8/Materials | Repaired Airjet+ 5790 | -8/Materials | Repaired Lrg. Storage Unit 6169 | -8/Materials | Core integrity fell below 20% 6342 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06182_ Imp. Hover Unit destroyed. 06203_ G-50 Soldier suffers critical hit (Burn). 06206_ G-50 Soldier destroyed. 06206_ Switching to secondary target: G-47 Trooper. 06216_ Airjet+ destroyed. 06218_ G-47 Trooper destroyed. 06218_ Switching to secondary target: G-47 Trooper. 06224_ G-47 Trooper destroyed. 06229_ U-05 Engineer builds a Door. 06232_ Acquired 5 matter. 06236_ Triggered Shock Trap. 06236_ The floor emits a surge of raw power. 06236_ System corrupted (+2). 06238_ U-05 Engineer lays Concrete. 06253_ System corrupted: Matter fused (-7). 06275_ System corrupted: Matter fused (-10). 06329_ Critical hit (Burn: +37). 06330_ System corrupted: Substantial component data lost. 06333_ G-47 Trooper destroyed. 06340_ Airjet+ destroyed. 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""" # *#???# # ########## #?? | | ?# * # [#???########## # # """ #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Coolant Potential 50 Energy Generation 23 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 6 Core Analysis 6 Recoil Reduction 2 Particle Charging 15 Item Schematics ----------------- Airjet | -8/Materials | Scanalyzed Adv. Beam Rifle | -8/Materials | Scanalyzed Cld. Ion Engine | -8/Materials | Scanalyzed Adv. Targeting Computer | -8/Materials | Scanalyzed Shock Rifle | -8/Materials | Scanalyzed Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. EM Shotgun | 4% | -9/Materials Cld. Ion Engine | 34% | -9/Materials Airjet | 17% | -8/Materials Airjet | 25% | -8/Materials Airjet | 30% | -8/Materials Imp. Heat Sink | 17% | -8/Materials Airjet | 25% | -8/Materials Airjet | 42% | -8/Materials Airjet | 45% | -8/Materials Lrg. Storage Unit | 10% | -8/Materials Studied --------- EM Shotgun | -9/Materials | Hacked Airjet | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Professional Mechanic Challenges ------------ None Game ------ Seed LaunchInsulatedNanosword Manual? 0 Play Time 00:49:54 Cumulative 73.0 hours Start 2026.06.21 @ 02:20:45 End 2026.06.23 @ 00:20:44 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 123 Rogue 123 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 21 Gallery% 30 Achievement% 26 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 627375b2-3af9-40f4-ac62-3e60e5d33ca6