Cogmind - Beta 10.2 @@@ ROGUE MODE // 2022.01.04 @ 21:44:11 Player: Phaethon Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (12) 2400 Robots Destroyed (4) 20 Value Destroyed (72) 72 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (28959) 28959 TOTAL SCORE: 36011 Bonus ------- Win 3000 Win Speed 25959 Cogmind --------- Core Integrity 988/1600 Matter 300/300 Energy 98/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location To Epsilon Eridani Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (9) --- (None) > --- UTILITY (10) ----- Advanced Signal Interpreter Hacking Suite Advanced System Shield > --- WEAPON (3) ------- (None) > --- INVENTORY (4) ---- Layered Medium Armor Plating Matter Neutralizer Improved Assault Rifle Power Maul Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Angular Momentum Engine > --- PROPULSION ------- VTOL Module VTOL Module Improved Flight Unit Improved Flight Unit Field Propulsion Drive Field Propulsion Array Cooled Impulse Thruster > --- UTILITY ---------- Small Storage Unit Weight Redist. System Advanced Signal Interpreter Long-range Terrain Scanner Layered Medium Armor Plating Hacking Suite Improved Hacking Suite System Shield Advanced System Shield System Backup Module > --- WEAPON ----------- Power Maul > --- INVENTORY -------- Cloaking Device Matter Neutralizer Improved Assault Rifle [Rating: 89] Favorites ----------- Power Micro Nuclear Core Engine Improved Deuterium Engine Power Core Micro Nuclear Core Propulsion VTOL Module Flight Unit VTOL Module Utility Hacking Suite Device Weight Redist. System Storage Small Storage Unit Processor Advanced Signal Interpreter Hackware Hacking Suite Protection Layered Medium Armor Plating Weapon Light Assault Rifle Energy Cannon Matter Neutralizer Ballistic Gun Light Assault Rifle Impact Weapon Power Maul Build | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Slots Evolved 18 | . . 2 2 2 2 . . 2 2 2 2 2 Power 2 | . . . 1 1 . . . . . . . . Propulsion 7 | . . 2 1 . 1 . . . . 1 1 1 Utility 8 | . . . . 1 1 . . 2 2 1 1 . Weapon 1 | . . . . . . . . . . . . 1 Parts Attached 44 | 2 . 12 4 2 2 3 . 5 1 2 8 3 Power 8 | . . 1 1 1 . 1 . 3 . . 1 . Engine 6 | . . 1 1 . . 1 . 2 . . 1 . Core 2 | . . . . 1 . . . 1 . . . . Reactor . | . . . . . . . . . . . . . Propulsion 14 | . . 6 2 . . 1 . 1 . . 2 2 Treads . | . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 14 | . . 6 2 . . 1 . 1 . . 2 2 Utility 15 | . . 2 1 1 1 1 . 1 1 2 4 1 Device 7 | . . 1 . 1 1 . . . . 1 2 1 Storage 2 | . . 1 . . . 1 . . . . . . Processor 1 | . . . . . . . . . . 1 . . Hackware 4 | . . . 1 . . . . 1 1 . 1 . Protection 1 | . . . . . . . . . . . 1 . Artifact . | . . . . . . . . . . . . . Weapon 7 | 2 . 3 . . 1 . . . . . 1 . Energy Gun . | . . . . . . . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . Ballistic Gun 5 | 2 . 3 . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . Launcher . | . . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 3 | . . 2 . . . . . . . . 1 . Parts Lost 24 | . . . 1 . 1 . . 1 . 2 8 11 Power 3 | . . . . . . . . . . . 3 . Propulsion 12 | . . . 1 . 1 . . 1 . . 3 6 Utility 8 | . . . . . . . . . . 1 2 5 Weapon 1 | . . . . . . . . . . 1 . . Highest Loss Streak 17 | . . . 1 . 1 . . 1 . 1 6 17 Average Slot Usage (%) 69 | . 28 61 86 90 83 80 86 82 73 69 74 37 Engine 6 | . . 7 18 15 13 7 6 6 5 4 5 . Core 2 | . . . . . 6 6 6 5 5 4 2 . Flight 25 | . . 28 39 38 29 26 33 32 26 23 26 8 Device 8 | . . 3 9 12 13 14 13 11 10 5 9 5 Storage 2 | . . . . . . 5 6 5 5 4 4 1 Processor 1 | . . . . . . . . . . 2 4 4 Hackware 8 | . . . 1 7 6 6 6 6 10 14 14 15 Ballistic Gun 8 | . 28 22 18 15 11 6 6 5 5 2 . . Impact Weapon 2 | . . . . . 1 6 6 5 5 4 4 1 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 41 | 2 2 9 14 20 22 26 26 39 26 26 41 17 Greatest Support 49 | 3 3 16 17 27 27 29 29 43 31 31 49 23 Greatest Overweight (x) 1 | . . . . . . . . 1 . . . . Average Overweight (x) . | . . . . . . . . . . . . . Largest Inventory Capacity 8 | 4 4 8 4 4 4 6 6 6 6 6 6 6 Average Capacity 5 | 4 4 4 4 4 4 5 6 6 6 6 6 4 Most Carried 6 | 2 3 4 3 4 4 6 6 6 5 6 6 4 Average Carried 4 | 1 2 3 1 1 3 5 6 5 5 5 4 3 Final Capacity 6 | 4 4 4 4 4 4 6 6 6 6 6 6 4 Final Carried 6 | 2 3 4 1 3 4 6 6 5 5 6 3 4 Class Distribution -------------------- 37% | Sprinter 33% | Hacker-Sprinter 15% | Hacker-Mutant 13% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -8/Materials Sprinter | -7/Factory Sprinter | -6/Factory Sprinter | -6/Lower Caves Sprinter | -6/Lower Caves Sprinter | -5/Factory Hacker-Sprinter | -4/Factory Hacker-Sprinter | -3/Research Hacker-Sprinter | -2/Research Hacker-Mutant | -1/Access Resources | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ----------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Matter Collected 614 | 94 39 96 . 54 146 50 . . . . 135 . Remotely . | . . . . . . . . . . . . . Salvage Created 189 | . 39 96 . 54 . . . . . . . . Parts 11 | . 2 8 . 1 . . . . . . . . Haulers Intercepted 2 | . . 1 . 1 . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Combat Hostiles Destroyed 2 | . 1 1 . . . . . . . . . . Guns 2 | . 1 1 . . . . . . . . . . Classes Destroyed 2 | . 1 1 . . . . . . . . . . Hauler 2 | . . 1 . 1 . . . . . . . . Grunt 2 | . 1 1 . . . . . . . . . . Best Kill Streak 1 | . 1 1 . 1 . . . . . . . . Combat Bots Only 1 | . 1 1 . . . . . . . . . . Max Kills in Single Turn 1 | . 1 1 . 1 . . . . . . . . Gunslinging . | . . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Damage Taken 2552 | . 34 71 153 48 22 . . 94 37 54 1027 1012 Core 838 | . 22 30 23 . . . . . . . 151 612 Absorbed by Shields 25 | . . . . . . . . . . . . 25 Core Remaining (%) 93 | 100 91 92 95 100 . . 100 100 100 100 89 61 Volleys Fired 17 | . 5 7 . 4 . . . . . . 1 . Largest 2 | . 2 2 . 2 . . . . . . 1 . Hottest 105 | . 40 40 . 43 . . . . . . 105 . Shots Fired 33 | . 10 14 . 8 . . . . . . 1 . Gun 32 | . 10 14 . 8 . . . . . . . . Cannon 1 | . . . . . . . . . . . 1 . Launcher . | . . . . . . . . . . . . . Special . | . . . . . . . . . . . . . Kinetic 32 | . 10 14 . 8 . . . . . . . . Thermal 1 | . . . . . . . . . . . 1 . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Robot Hit Streak 8 | . 3 7 . 8 . . . . . . . . Robot Miss Streak 1 | . 1 1 . . . . . . . . . . Penetration Max . | . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . Shots Hit Robots 26 | . 7 11 . 7 . . . . . 1 . . Core Hits 9 | . 2 5 . 2 . . . . . . . . Critical Hits . | . . . . . . . . . . . . . Critical Kills . | . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . Melee Attacks 17 | . . . . . 1 . . . 3 7 6 . Impact 17 | . . . . . 1 . . . 3 7 6 . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 251 | . 59 79 . 70 . . . . . 42 1 . Guns 204 | . 55 79 . 70 . . . . . . . . Cannons . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee 42 | . . . . . . . . . . 42 . . Ramming 5 | . 4 . . . . . . . . . 1 . Kinetic 204 | . 55 79 . 70 . . . . . . . . Thermal . | . . . . . . . . . . . . . Explosive . | . . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . . Impact 42 | . . . . . . . . . . 42 . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 4 | . . . . . . . . . . . 4 1 Average Corruption 1 | . . . . . . . . . . . 2 1 Corruption Purged 2 | . . . . . . . . . . . 2 . Effects 3 | . . . . . . . . . . . 2 1 Message Errors 2 | . . . . . . . . . . . 1 1 Data Loss (minor) 1 | . . . . . . . . . . . 1 . Overload Shots . | . . . . . . . . . . . . . Overflow Damage . | . . . . . . . . . . . . . Projectiles . | . . . . . . . . . . . . . Explosions . | . . . . . . . . . . . . . Melee . | . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . Self-Inflicted Damage 2 | . 2 . . . . . . . . . . . Shots . | . . . . . . . . . . . . . Rammed 5 | . 2 . . . . . . . . . 3 . Targets Rammed 5 | . 2 . . . . . . . . . 3 . Kicked . | . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . Highest Temperature 321 | . 1 . . . 105 . . 321 2 3 46 . Average Temperature 114 | . 1 . . . 58 . . 167 2 3 17 . Received Heat Transfer 339 | . 18 42 9 27 . . . . . 9 144 90 Effects 2 | . . . . . . . . 2 . . . . Interference 2 | . . . . . . . . 2 . . . . Siege Activations . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . Heat Transferred . | . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Peak Influence 268 | . 45 105 113 85 62 . . 165 176 183 268 152 Initial 133 | . . 18 44 51 41 . . 16 88 92 102 133 Average 90 | . 15 70 78 63 54 . . 74 124 68 178 107 Maximum Alert Level 1 | . . . . . . . . . . . 1 . Low Security (%) 93 | 100 100 100 100 100 100 . . 100 100 100 57 100 Level 1 6 | . . . . . . . . . . . 42 . Level 2 . | . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . Squads Dispatched 9 | . 1 1 . 1 . . . 1 1 2 . 2 Investigation 2 | . . 1 . . . . . 1 . . . . Extermination . | . . . . . . . . . . . . . Reinforcement 7 | . 1 . . 1 . . . . 1 2 . 2 Assault . | . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Distress Signals 6 | . . 1 . . . . . 1 1 2 . 1 Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 86 | . 2 9 6 5 1 . . 12 5 17 11 18 Peak Tracking Total 19 | . 1 7 5 4 2 . . 6 4 10 10 19 Tactical Retreats 9 | . . . 1 . . . . 2 . 2 2 2 Traps | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Traps Triggered 2 | . . 1 . . . . . . . . . 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered 1 | . . . . . . . 1 . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ---------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Disabled . | . . . . . . . . . . . . . Max in Single Turn . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Machines Accessed 15 | . 1 1 2 1 1 . . 2 2 2 2 1 Terminals 15 | . 1 1 2 1 1 . . 2 2 2 2 1 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Total Hacks 40 | . 2 2 4 3 2 . . 9 4 9 3 2 Successful 15 | . . . 2 2 1 . . 3 2 4 . 1 Failed 25 | . 2 2 2 1 1 . . 6 2 5 3 1 Catastrophic 7 | . . . 1 . . . . 2 1 1 2 . Database Lockouts . | . . . . . . . . . . . . . Manual 36 | . 2 1 4 3 2 . . 8 4 9 3 . Terminals 40 | . 2 2 4 3 2 . . 9 4 9 3 2 Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Terminal Hacks 7 | . . . . 1 . . . 2 1 2 . 1 Open Door 1 | . . . . . . . . . . . . 1 Level Access Points 4 | . . . . 1 . . . 1 1 1 . . Unreport Threat 1 | . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . 1 . . . . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . Unauthorized Hacks 8 | . . . 2 1 1 . . 1 1 2 . . Terminals 8 | . . . 2 1 1 . . 1 1 2 . . Assimilate 2 | . . . . . . . . 1 . 1 . . Botnet 6 | . . . 2 1 1 . . . 1 1 . . Fabricators . | . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 14 | . 1 1 2 . 1 . . 2 2 2 2 1 Full Trace Events 1 | . . . . . . . . 1 . . . . Feedback Events . | . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------ Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 -------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Total Allies 2 | . . . . . . . . 1 . 1 . . Largest Group 1 | . . . . . . . . 1 . 1 . . Highest-Rated Group 26 | . . . . . . . . 10 . 26 . . Highest-Rated Ally 26 | . . . . . . . . 10 . 26 . . Total Orders . | . . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Robot Analysis Total . | . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 ------------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Turns Passed 968 | 19 50 103 55 83 44 71 13 97 51 124 138 120 Spaces Moved 2536 | 29 67 147 166 216 140 225 45 331 159 378 385 248 Core 222 | 29 67 58 . . . . . . . . . 68 Treads . | . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . Flight 2314 | . . 89 166 216 140 225 45 331 159 378 385 180 Fastest Speed 23 | 50 50 32 30 26 26 28 28 23 26 26 26 34 Average Speed 30 | 50 50 40 30 29 26 28 28 26 26 26 26 41 Slowest Speed 103 | 50 50 50 30 30 28 28 28 103 26 26 29 50 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped 30 | . . 5 3 1 2 . . 4 4 2 6 3 Cave-ins Triggered . | . . . . . . . . . . . . . Exploration Rate (%) 16 | 3 20 27 25 11 5 38 17 17 6 16 19 15 Regions Visited 12 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . . . Known Exits Taken 5 | . . . . 1 . . . 1 1 1 1 . Unknown Exits Taken 7 | 1 1 1 1 . 1 1 1 . . . . . Scrap Searched 2 | . . . . . . 2 . . . . . . Spaces Dug 15 | . . . . . 1 . . . 3 4 7 . Terrain Destroyed 15 | . . . . . 1 . . . 3 4 7 . Melee 14 | . . . . . 1 . . . 3 4 6 . Projectile 1 | . . . . . . . . . . . 1 . AOE . | . . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 -6 -5 -4 -3 -2 -1 --------- Run | Scr Mat Mat Mat Fac Fac Low Low Fac Fac Res Res Acc Total 2627 | 32 74 172 166 224 141 231 44 335 158 389 398 263 Wait 8 | . . 2 . . . 1 . . . 4 . 1 Move 2468 | 28 66 137 159 213 135 224 44 322 150 374 375 241 Hop 26 | . . 4 3 1 2 . . 4 4 1 4 3 Pick Up 13 | 2 1 4 . 3 1 1 . . . 1 . . Fast Attach 28 | 2 . 7 1 2 1 2 . 3 1 2 5 2 Attach 11 | . . 2 3 . . . . 2 . . 3 1 Detach 7 | . . 1 . . . 1 . 2 . . 1 2 Swap 5 | . . 3 . . 1 1 . . . . . . Drop 11 | . . 5 . 1 . 1 . 2 . . 1 1 Fire 17 | . 5 7 . 4 . . . . . . 1 . Melee 17 | . . . . . 1 . . . 3 7 6 . Ram 4 | . 2 . . . . . . . . . 2 . Kick . | . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . Escape Stasis 12 | . . . . . . . . . . . . 12 Rewire . | . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory (discovered 4 exits: *Fac x4) -6/Factory -6/Lower Caves -6/Lower Caves -5/Factory (discovered 4 exits: *Fac x4) -4/Factory (discovered 4 exits: *Res x4) -3/Research (discovered 3 exits: *Res x3) -2/Research -1/Access To Epsilon Eridani History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 20 | -11/Scrapyard | Entered Materials 69 | -10/Materials | Discovered new exit (range 3) 70 | -10/Materials | Entered another Materials area 70 | -9/Materials | Evolved 2 slots: Propulsion x2 165 | -9/Materials | Discovered new exit (range 13) 173 | -9/Materials | Entered another Materials area 173 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 223 | -8/Materials | Discovered new exit (range 16) 228 | -8/Materials | Entered Factory 228 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 304 | -7/Factory | Identified exit to Factory 311 | -7/Factory | Entered another Factory area 311 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 348 | -6/Factory | Discovered new exit (range 4) 355 | -6/Factory | Entered Lower Caves 360 | -6/Lower Caves | Encountered a Warlord checkpoint 407 | -6/Lower Caves | Learned Factory emergency access door positions 422 | -6/Lower Caves | Discovered new exit (range 5) 426 | -6/Lower Caves | Entered another Lower Caves area 436 | -6/Lower Caves | Discovered new exit (range 15) 439 | -6/Lower Caves | Entered Factory 439 | -5/Factory | Evolved 2 slots: Utility x2 444 | -5/Factory | Build established: Sprinter 515 | -5/Factory | Identified exit to Factory 536 | -5/Factory | Entered another Factory area 536 | -4/Factory | Evolved 2 slots: Utility x2 573 | -4/Factory | Identified exit to Research 587 | -4/Factory | Entered Research 587 | -3/Research | Evolved 2 slots: Propulsion x1, Utility x1 591 | -3/Research | Spotted B-86 Titan 598 | -3/Research | Identified exit to Research 711 | -3/Research | Entered another Research area 711 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 769 | -2/Research | Spotted B-90 Cyclops 813 | -2/Research | Build established: Hacker-Sprinter 832 | -2/Research | Spotted B-90 Cyclops 836 | -2/Research | Discovered new exit (range 15) 840 | -2/Research | Identified exit to Access 849 | -2/Research | Entered Access 849 | -1/Access | Evolved 2 slots: Propulsion x1, Weapon x1 967 | -1/Access | Discovered new exit (range 6) 969 | -1/Access | Identified exit to Surface 969 | *** | Escaped! Last Messages --------------- A018. 00938_ Q-thruster destroyed. 00939_ U-05 Engineer lays Concrete. 00941_ U-05 Engineer destroyed. 00942_ L0TJIWIY EBKFKPV,RFNR1:IQM8E&QD 00942_ Q-thruster destroyed. 00950_ System Shield destroyed. 00959_ Imp. Hacking Suite destroyed. 00963_ Slug penetrates Wall. 00964_ ALERT: Hostiles spotted, dispatching reinforcements to Terminal A008. 00965_ Connecting with Terminal... >>Open Sealed Barrier opened. 00966_ K-01 Serf cleans the Terminal. 00967_ The Access Shell folds into the floor. 00967_ EXIT=FOUND 00969_ EXIT=IDENTIFIED: SURFACE [Achievement: Expert Speedrunner] [Achievement: True Flier] Map ----- +----------------------------------------------------+ | ??????????????????????????????????# """ #?? | | ??????????????????????????????????# " #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# ! #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????# #?? | | ??????????????????????????????????? #?? | | ????????????????????????????????????? ! ### | | ??????????????????????????????????????? # | | ????????????????????????????????????????? ?# | | ??????????????#############################+##+# | | ????????????? / | | ????????????? # | | ??????????????????### ""#####+####### # | | ????????????????????# ""#???# ????# # | | ????????????????????# ""#???# ??# # | | ????????????????????# T#???# ## # | | ????????????????????# ""#???# ## # | | ????????????????????# ""#???# ## # | | ???????????????????## ""##??#!== ## # | | ???????????????????# #??#!=] ## ### | | ???????????????????## ##??#== ## #?? | | ????????????????????# #???? ## ?? | | ????????????????????# #???? ## ?? | | ????????????????????# #???? ## ?? | | ????????????????????# @" #???? ## ? | | ????????????????????# "" #???? ## ?? | | ????????????????????# #???? ??? ?? | | ????????????????????# #????###??????????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 39 Energy Capacity 540 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 24 Terrain Scan Density 10 Cloak Strength 2 Additional Mass Support 6 Armor Coverage 225 Evasion (%) 64 Offensive Hacking 22 Defensive Hacking 24 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Expert Speedrunner True Flier Challenges ------------ None Game ------ Seed MachineDamperStorage Manual? 0 Play Time 00:57:26 Cumulative 190.3 hours Start 2021.12.23 @ 16:51:51 End 2022.01.04 @ 21:44:11 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 43 Rogue 43 Adventurer 0 Explorer 0 Win Type 0 Total 9 Types 6/2/0/0/0/0/1/0/0 Lore% 85 Gallery% 77 Achievement% 68 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Vi Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 14632acb-8201-4b80-bc01-57a570e8e69b