Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.12 @ 12:33:01 Player: Infomantis Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (14) 2800 Robots Destroyed (161) 805 Value Destroyed (3875) 3875 Prototype IDs (34) 680 Alien Tech Used (0) 0 Bonus (1345) 1345 TOTAL SCORE: 11505 Bonus ------- High Alert Combat Kills 11 Follower Combat Kills 134 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 238/300 Energy 28/100 System Corruption 7% Temperature Cool (1) Movement Hovering (60) Location -6/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- Gravmag Array > --- UTILITY (5) ------ Improved Signal Interpreter Tech Extrapolator > --- WEAPON (4) ------- Blade Saw > --- INVENTORY (5) ---- Experimental Sensor Array Stasis Canceller Thermal Shield Guided EMP Blaster Peak State ------------ > --- POWER ------------ Heavy Ion Engine Light Angular Momentum Engine > --- PROPULSION ------- Light Treads Wheel Gravmag Array > --- UTILITY ---------- Cryofiber Web Improved Heat Sink High-capacity Storage Unit Advanced Weight Redist. System Medium Reflective Plating > --- WEAPON ----------- Precision Beam Rifle Beamcaster Flak Gun Great Axe > --- INVENTORY -------- Gravmag Array Huge Storage Unit Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scan Processor Seismic Detector Modified TNC Advanced Melee Analysis Suite ECM Suite Hacking Suite Authchip [Weapon] Tech Extrapolator XL Autogun Array Guided EMP Blaster Improved Grenade Launcher [Rating: 61] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Nuclear Core Propulsion Compact Wheel Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Gravmag Array Utility Improved Heat Sink Device Improved Heat Sink Storage Huge Storage Unit Processor Tech Extrapolator Hackware Hacking Suite Protection Medium Reflective Plating Weapon Improved Assault Rifle Energy Gun Improved Medium Laser Energy Cannon Ion Cannon Ballistic Gun Improved Assault Rifle Launcher EMP Blaster Special Weapon Mining Laser Slashing Weapon Great Axe Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Slots Evolved 8 | . . . 2 . . . 2 . . . 4 . . . Power 1 | . . . . . . . . . . . 1 . . . Propulsion 2 | . . . 1 . . . 1 . . . . . . . Utility 3 | . . . 1 . . . . . . . 2 . . . Weapon 2 | . . . . . . . 1 . . . 1 . . . Parts Attached 124 | 8 8 4 29 5 1 4 4 23 5 3 21 1 7 1 Power 9 | 1 1 . 2 . . . . 3 . . 2 . . . Engine 7 | 1 1 . 2 . . . . 1 . . 2 . . . Core 2 | . . . . . . . . 2 . . . . . . Reactor . | . . . . . . . . . . . . . . . Propulsion 38 | 2 1 1 11 1 . 2 1 8 4 1 4 1 1 . Treads 16 | 2 . . 7 . . . 1 3 1 . 2 . . . Leg 3 | . . 1 1 . . . . . . . . . 1 . Wheel 17 | . 1 . 3 1 . 2 . 5 3 1 1 . . . Hover 2 | . . . . . . . . . . . 1 1 . . Flight . | . . . . . . . . . . . . . . . Utility 41 | 2 2 1 9 2 1 1 . 4 . 2 11 . 6 . Device 22 | 1 1 1 5 2 . 1 . 3 . . 6 . 2 . Storage 6 | 1 1 . 2 . 1 . . . . . 1 . . . Processor 2 | . . . . . . . . . . . 1 . 1 . Hackware 2 | . . . . . . . . . . . 2 . . . Protection 9 | . . . 2 . . . . 1 . 2 1 . 3 . Artifact . | . . . . . . . . . . . . . . . Weapon 36 | 3 4 2 7 2 . 1 3 8 1 . 4 . . 1 Energy Gun 13 | 2 1 1 2 1 . 1 1 2 . . 2 . . . Energy Cannon 1 | . . . . . . . 1 . . . . . . . Ballistic Gun 13 | 1 2 1 4 . . . . 3 . . 2 . . . Ballistic Cannon . | . . . . . . . . . . . . . . . Launcher 4 | . . . 1 1 . . . 2 . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . Slashing Weapon 4 | . . . . . . . 1 1 1 . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . Unidentified Prototypes 9 | . 1 . 3 . . . . 5 . . . . . . Parts Lost 47 | . 2 1 5 3 . 2 . 6 . 11 13 3 . 1 Power 4 | . . . . . . . . 1 . 1 2 . . . Propulsion 17 | . 1 1 3 . . . . 4 . 4 4 . . . Utility 16 | . . . 2 2 . 1 . 1 . 3 3 3 . 1 Weapon 10 | . 1 . . 1 . 1 . . . 3 4 . . . Highest Loss Streak 11 | . 1 1 3 2 . 1 . 2 . 11 10 3 . 1 To Critical Strikes 1 | . . . 1 . . . . . . . . . . . Average Backups 16 | 3 9 15 15 18 18 17 19 20 20 19 14 2 2 3 Power 1 | . 1 1 1 2 2 2 2 1 1 1 . . . . Propulsion 1 | . 1 4 3 3 3 3 2 . . . . . . . Utility 7 | 1 4 7 6 7 6 7 8 10 10 10 9 1 1 3 Weapon 5 | 1 2 3 4 5 6 5 6 7 9 8 3 . 1 . Tool/Special . | . . . . . . . . . . . . . . . Unused Backups 27 | . 2 . 5 1 4 . 1 3 1 . 9 . . 1 Power 2 | . 1 . . . . . . 1 . . . . . . Propulsion 5 | . . . 2 . 2 . 1 . . . . . . . Utility 14 | . 1 . 2 . 1 . . 1 1 . 7 . . 1 Weapon 5 | . . . 1 1 1 . . 1 . . 1 . . . Tool/Special 1 | . . . . . . . . . . . 1 . . . Average Slot Usage (%) 95 | . 98 99 97 99 100 96 93 95 99 99 76 15 25 40 Engine 9 | . 14 14 11 11 11 11 9 2 9 8 8 . . . Treads 13 | . 23 4 18 22 19 11 9 7 9 8 6 . . . Leg 1 | . . 8 3 . . . . . . . . . 3 3 Wheel 15 | . 3 14 9 11 13 22 25 27 26 27 2 . . . Device 14 | . 14 14 16 13 22 18 18 14 9 8 20 1 . 4 Storage 10 | . 14 14 11 11 11 11 9 9 9 9 5 . . . Protection 3 | . . . 4 8 . . . 1 9 9 2 . 2 9 Energy Gun 9 | . 13 14 2 8 22 21 19 7 6 . 12 . . . Ballistic Gun 8 | . 13 14 19 12 . . . 12 12 . 3 . . . Slashing Weapon 5 | . . . . . . . 3 6 8 26 4 . . 1 Peak Build Rating 61 | 8 10 12 21 24 31 32 34 39 38 39 61 26 42 52 Average Rating 26 | 6 9 10 17 21 26 30 31 33 37 37 51 15 26 38 On Entrance 22 | . 8 10 12 19 24 31 30 33 37 38 15 19 18 42 Naked Turns 3 | . . . . . . . . . . . 3 . . . Heaviest Build 113 | 14 33 34 59 61 99 100 102 104 107 113 81 10 20 20 Greatest Support 58 | 40 40 16 20 16 32 32 48 52 58 58 49 3 20 20 Greatest Overweight (x) 27 | . 2 2 3 3 3 3 3 3 3 27 6 3 . . Average Overweight (x) 2 | . . 1 2 3 3 3 2 1 2 2 2 . . . Largest Inventory Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 25 5 5 5 Average Capacity 19 | 7 11 15 15 20 21 25 25 25 25 25 19 5 5 5 Most Carried 25 | 8 15 15 20 20 25 25 25 25 25 25 21 5 5 5 Average Carried 19 | 3 9 14 15 19 21 24 24 24 24 24 18 4 3 4 Final Capacity 25 | 8 15 15 20 20 25 25 25 25 25 25 5 5 5 5 Final Carried 25 | 8 15 15 20 20 25 25 25 25 25 21 5 3 5 5 Class Distribution -------------------- 64% | Scavenger-Mutant 17% | Mutant 12% | Scavenger-Tank 4% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Gunner | -8/Storage Scavenger-Tank | -8/Recycling Scavenger-Mutant | -8/Scraptown Scavenger-Tank | -6/Factory Mutant | -6/Garrison Mutant | -6/Factory Mutant | -6/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Matter Collected 3247 | 316 274 100 722 315 . 80 58 751 156 93 339 . . 43 Remotely . | . . . . . . . . . . . . . . . Salvage Created 6633 | 183 659 94 1438 575 . 516 57 1345 723 242 776 . . 25 Parts 340 | 14 46 4 90 19 . 32 1 73 28 10 20 . . 3 Haulers Intercepted 7 | . 1 . 4 . . . . 2 . . . . . . Recyclers Shooed 2 | . . 1 . . . . . 1 . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Combat Hostiles Destroyed 119 | . 16 2 28 21 . 10 1 23 3 3 11 . . 1 Melee 7 | . . . . . . . . 5 . 1 1 . . . Guns 88 | . 14 2 24 16 . 6 1 12 3 2 8 . . . AOE 23 | . 2 . 4 5 . 4 . 6 . . 1 . . 1 Classes Destroyed 18 | 2 6 . 2 1 . . . 1 1 3 1 . . 1 Worker 10 | . 3 . . . . 2 . 5 . . . . . . Builder 7 | . 2 . 1 1 . 1 . 2 . . . . . . Tunneler 12 | 5 2 . 1 . . 3 . . . . 1 . . . Hauler 7 | . 1 . 4 . . . . 2 . . . . . . Recycler 15 | 1 1 . 2 1 . 2 . 1 6 . 1 . . . Mechanic 1 | . . . 1 . . . . . . . . . . . Operator 4 | . 1 . 2 . . . . . . . 1 . . . Swarmer 31 | . 9 . 8 1 . 7 . 6 . . . . . . Cutter 1 | . . . . . . . . . . . . . . 1 Grunt 50 | . 7 2 15 6 . 3 . 10 . . 7 . . . Brawler 1 | . . . . . . . . . . . 1 . . . Duelist 1 | . . . . . . . . 1 . . . . . . Sentry 16 | . . . 5 . . . 1 6 2 . 2 . . . Programmer 2 | . . . . . . . . . 1 . 1 . . . Bolteater 2 | . . . . . . . . . . 2 . . . . Scientist 1 | . . . . . . . . . . 1 . . . . Elite 1 | . . . . . . . . . . 1 . . . . Assembled 14 | . . . . 14 . . . . . . . . . . Best Kill Streak 8 | 2 6 2 7 4 . 5 1 8 6 4 3 . . 1 Combat Bots Only 7 | . 3 2 6 4 . 5 1 7 2 3 3 . . 1 Max Kills in Single Turn 5 | 1 5 1 4 2 . 4 1 2 1 1 2 . . 1 Gunslinging 1 | . . . 1 . . 1 . . . . . . . . Exploded 4 | . 2 . 4 2 . 4 . 2 . . 1 . . 1 Melee 1 | . . . . . . . . 1 . 1 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Hostile Shots Fired 782 | . 75 10 130 36 . 24 11 100 12 110 209 47 . 18 Missed 236 | . 27 2 30 9 . 7 3 35 4 25 74 15 . 5 Hits 546 | . 48 8 100 27 . 17 8 65 8 85 135 32 . 13 Melee 57 | . . . . 4 . . . 2 . 38 3 2 . 8 Projectile 489 | . 48 8 100 23 . 17 8 63 8 47 132 30 . 5 AOE 2 | . . . 1 . . . . . . . . . . 1 Critical Strikes 22 | . . 1 1 1 . . . 5 1 4 5 1 . 3 Damage Taken 8028 | . 534 102 1191 521 . 262 164 863 108 1352 2135 532 . 264 Core 1610 | . 62 62 208 14 . 30 . 166 . 215 354 415 . 84 Absorbed by Shields 62 | . . . . . . . . . . . 62 . . . Ignored by Resistances 100 | . . . . . . . . 9 6 19 66 . . . Regen/Repaired (Parts) 179 | . . . 57 . . . . . . . 122 . . . Core Remaining (%) 54 | 100 . 50 . . . 37 . . . 30 . . . . Volleys Fired 403 | 12 74 9 87 49 . 32 14 58 16 6 44 1 . 1 Largest 4 | 2 2 2 2 2 . 2 2 3 3 2 4 1 . 1 Hottest 233 | 60 120 70 88 131 . 131 112 112 109 75 233 50 . 50 Shots Fired 833 | 24 142 18 171 92 . 63 19 157 48 12 85 1 . 1 Gun 799 | 24 138 18 170 85 . 62 10 151 48 12 81 . . . Cannon 9 | . . . . . . . 9 . . . . . . . Launcher 21 | . . . 1 7 . 1 . 6 . . 4 1 . 1 Special 4 | . 4 . . . . . . . . . . . . . Kinetic 450 | 12 66 9 136 40 . . . 124 32 11 20 . . . Thermal 352 | 12 71 9 34 45 . 62 19 23 16 . 61 . . . Explosive 9 | . . . 1 7 . 1 . . . . . . . . Electromagnetic 22 | . 5 . . . . . . 10 . 1 4 1 . 1 Robot Hit Streak 30 | 5 11 12 16 22 . 26 3 30 14 14 24 . . . Robot Miss Streak 5 | 2 3 2 5 5 . 4 1 2 2 . 4 . . . Penetration Max . | . . . . . . . . . . . . . . . Secondary Targets 11 | . 2 . 3 . . 1 . 1 1 1 2 . . . Max Gunslinging Chain 1 | . 1 . 1 . . 1 . 1 1 1 1 . . . Shots Hit Robots 558 | 13 77 14 112 49 . 47 6 117 31 21 71 . . . Core Hits 276 | 7 32 7 52 33 . 21 2 47 14 8 50 2 . 1 Critical Kills . | . . . . . . . . . . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . . . . . Critical Strikes 16 | . 1 1 . 2 . 3 . 2 3 . 4 . . . Burn 15 | . 1 1 . 2 . 3 . 1 3 . 4 . . . Sever 1 | . . . . . . . . 1 . . . . . . Melee Attacks 47 | . . . . . . . 2 22 . 12 10 . . 1 Impact . | . . . . . . . . . . . . . . . Slashing 47 | . . . . . . . 2 22 . 12 10 . . 1 Piercing . | . . . . . . . . . . . . . . . Sneak Attacks 4 | . . . . . . . . 3 . . 1 . . . Combat Hostiles . | . . . . . . . . . . . . . . . Follow-up Attacks 6 | . . . . . . . . 3 . 3 . . . . Damage Inflicted 11676 | 175 1394 138 1923 1140 . 1140 102 2681 561 506 1805 51 . 60 Guns 8598 | 175 977 136 1741 808 . 919 102 1655 561 164 1360 . . . Cannons . | . . . . . . . . . . . . . . . Explosions 1762 | . 412 . 182 332 . 221 . 300 . . 225 30 . 60 Melee 1264 | . . . . . . . . 726 . 342 196 . . . Ramming 52 | . 5 2 . . . . . . . . 24 21 . . Kinetic 4802 | 122 528 49 1411 437 . . . 1336 309 133 477 . . . Thermal 4162 | 53 827 87 330 371 . 919 102 338 252 . 883 . . . Explosive 735 | . . . 182 332 . 221 . . . . . . . . Electromagnetic 661 | . 34 . . . . . . 281 . 31 225 30 . 60 Impact . | . . . . . . . . . . . . . . . Slashing 1264 | . . . . . . . . 726 . 342 196 . . . Piercing . | . . . . . . . . . . . . . . . Highest Corruption 7 | . . . . . . . . . 1 2 6 6 6 7 Average Corruption 1 | . . . . . . . . . 1 1 1 6 6 6 Corruption Purged . | . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . Effects 19 | . . . . . . . . . 6 1 4 3 4 1 Message Errors 6 | . . . . . . . . . 1 . . 1 3 1 Matter Fused 2 | . . . . . . . . . . 1 1 . . . Heat Flow Errors 5 | . . . . . . . . . 2 . . 2 1 . Energy Discharges 3 | . . . . . . . . . 2 . 1 . . . Data Loss (minor) 1 | . . . . . . . . . 1 . . . . . Data Loss (major) 2 | . . . . . . . . . . . 2 . . . Overload Shots . | . . . . . . . . . . . . . . . Overflow Damage 374 | . 136 . 11 . . 10 . 97 . 64 56 . . . Projectiles . | . . . . . . . . . . . . . . . Explosions 157 | . 136 . 11 . . 10 . . . . . . . . Melee 217 | . . . . . . . . 97 . 64 56 . . . Knockbacks . | . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . Self-Inflicted Damage 129 | . . 1 . 64 . 44 . . . . . 10 . 10 Shots 4 | . . . . 2 . 1 . . . . . . . 1 Rammed 18 | . 1 1 . . . . . . . . 12 4 . . Targets Rammed 19 | . 1 1 . . . . . . . . 13 4 . . Kicked . | . . . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . . 1 . . . Highest Temperature 252 | . 132 230 216 132 . 147 . 69 146 52 252 146 111 . Average Temperature 52 | . 40 137 73 49 . 41 . 20 34 16 82 90 74 . Received Heat Transfer 2447 | . 204 78 288 84 . 81 45 405 36 350 765 111 . . Siege Activations . | . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . Parts Fried 2 | . . . . . . . . 2 . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . Robots Melted 2 | . . . . . . . . . . . 2 . . . Combat Hostiles 1 | . . . . . . . . . . . 1 . . . Parts Melted 20 | . 2 . . 2 . 3 1 4 1 . 7 . . . Heat Transferred 9252 | 125 1368 333 777 851 . 2035 222 766 777 . 1998 . . . Parts Sabotaged . | . . . . . . . . . . . . . . . Parts Stolen 3 | . . . . . . . . . . 3 . . . . Parts Stripped . | . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 2 . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Maximum Alert Level 2 | . 1 . 2 1 . . . 1 . . . . . . Low Security (%) 87 | 100 96 100 67 83 . 100 100 52 100 . 100 100 100 100 Level 1 12 | . 3 . 29 16 . . . 47 . . . . . . Level 2 . | . . . 3 . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . Peak Influence 411 | 10 242 91 411 266 . 135 30 355 183 . 86 155 83 64 Initial 148 | . . 91 . 148 . . . 8 133 . . 8 81 44 Average 80 | 1 76 15 140 94 . 34 3 178 73 . 28 33 73 54 Influence Increases 4037 | 30 653 50 859 447 . 310 48 833 260 . 360 155 12 20 Destroy 0b10 Robot/C 2160 | . 320 40 560 240 . 200 20 480 60 . 220 . . 20 Destroy 0b10 Robot/NC 295 | 30 50 . 55 10 . 40 . 55 40 . 15 . . . Destroy Leader 474 | . 62 10 148 40 . 30 10 124 . . 50 . . . Allied During Kill 39 | . . . . 33 . . . 6 . . . . . . Successful Hack 145 | . 20 . 40 . . . . 21 10 . 42 . 12 . Select Force Hacks 240 | . 60 . 30 . . . . . 150 . . . . . Disable Machine 180 | . 45 . 15 30 . 30 15 15 . . 30 . . . Anti-Garrison Action 50 | . . . . . . . . . . . . 50 . . Destroy Structure 109 | . 21 . 11 49 . 10 3 12 . . 3 . . . Lose Combat Pursuer 345 | . 75 . . 45 . . . 120 . . . 105 . . Influence Decreases 3983 | 30 418 285 476 747 83 310 28 511 602 . 348 12 104 29 Entered New Map 780 | . . 144 . 235 83 . . 12 209 . . 4 74 19 Time Decay 2804 | 30 398 141 426 401 . 290 28 399 393 . 268 . 30 . Lost Part 259 | . 20 . 50 11 . 20 . 60 . . 80 8 . 10 Lost Ally 140 | . . . . 100 . . . 40 . . . . . . Squads Dispatched 20 | . 4 . 4 . . . 1 5 . . 6 . . . Investigation 7 | . 3 . 1 . . . . 2 . . 1 . . . Extermination 2 | . . . . . . . . . . . 2 . . . Reinforcement 6 | . 1 . 3 . . . 1 1 . . . . . . Assault 2 | . . . . . . . . 2 . . . . . . Garrison 3 | . . . . . . . . . . . 3 . . . Intercept . | . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Distress Signals 10 | . 1 . 5 1 . . . 1 . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . Times Spotted 201 | . 29 2 45 27 . 9 3 36 3 14 18 9 . 6 Peak Tracking Total 14 | . 4 2 7 3 . 4 2 6 2 14 4 9 . 4 Tactical Retreats 14 | . 3 . . 2 . . . 5 . 1 . 3 . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Traps Triggered 6 | . 2 . . . . . . 2 . . . 1 1 . Indirectly . | . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Machines Disabled 13 | . 3 . 1 2 . 2 1 1 . 1 2 . . . Max in Single Turn 2 | . 2 . 1 1 . 1 1 1 . 1 1 . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Machines Accessed 46 | . 9 . 6 . 2 . 1 9 11 . 5 1 2 . Terminals 26 | . 7 . 3 . . . 1 6 6 . 2 1 . . Fabricators 1 | . . . . . . . . . . . 1 . . . Repair Stations 3 | . . . 1 . . . . 1 . . 1 . . . Recycling Units 10 | . 2 . 1 . . . . 1 5 . . . 1 . Scanalyzers 1 | . . . 1 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 1 . 1 . Total Hacks 107 | . 21 . 19 . 2 . 2 20 29 . 9 3 2 . Successful 57 | . 11 . 11 . 2 . . 7 16 . 7 1 2 . Failed 50 | . 10 . 8 . . . 2 13 13 . 2 2 . . Catastrophic 3 | . . . 1 . . . . 2 . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . Manual 63 | . 17 . 8 . 1 . 2 10 19 . 2 3 1 . Terminals 69 | . 18 . 10 . . . 2 14 18 . 4 3 . . Fabricators 2 | . . . . . . . . . . . 2 . . . Repair Stations 8 | . . . 3 . . . . 3 . . 2 . . . Recycling Units 18 | . 3 . 1 . . . . 2 11 . . . 1 . Scanalyzers 5 | . . . 5 . . . . . . . . . . . Garrison Access 3 | . . . . . . . . 1 . . 1 . 1 . Terminal Hacks 14 | . 3 . 2 . 2 . . 3 2 . 2 . . . Record 1 | . . . . . 1 . . . . . . . . . Part Schematic 1 | . . . . . . . . . 1 . . . . . Robot Schematic 1 | . . . . . . . . . 1 . . . . . Robot Analysis 1 | . 1 . . . . . . . . . . . . . Open Door 2 | . . . . . . . . 2 . . . . . . Branch Access Points 3 | . . . 1 . . . . 1 . . 1 . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . . . . . Zone Layout 1 | . . . 1 . . . . . . . . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . Fabricator Hacks 1 | . . . . . . . . . . . 1 . . . Load Schematic 1 | . . . . . . . . . . . 1 . . . Repair Station Hacks 4 | . . . 2 . . . . . . . 2 . . . Scan Component 2 | . . . 1 . . . . . . . 1 . . . Repair 2 | . . . 1 . . . . . . . 1 . . . Recycling Unit Hacks 6 | . 1 . . . . . . 2 3 . . . . . Report Inventory 5 | . 1 . . . . . . 1 3 . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . Scanalyzer 3 | . . . 3 . . . . . . . . . . . Insert Component 1 | . . . 1 . . . . . . . . . . . Analyze 2 | . . . 2 . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . . . 1 . . 1 . 1 . Unlock Access 2 | . . . . . . . . . . . 1 . 1 . Seal Access 1 | . . . . . . . . 1 . . . . . . Unauthorized Hacks 26 | . 7 . 4 . . . . 1 11 . 1 1 1 . Terminals 16 | . 5 . 3 . . . . 1 6 . . 1 . . Botnet 1 | . . . . . . . . . 1 . . . . . Operators 1 | . . . . . . . . 1 . . . . . . Skim 13 | . 5 . 3 . . . . . 5 . . . . . Override 1 | . . . . . . . . . . . . 1 . . Fabricators 1 | . . . . . . . . . . . 1 . . . Recompile 1 | . . . . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . Recycling Units 9 | . 2 . 1 . . . . . 5 . . . 1 . Recyclers 1 | . . . . . . . . . . . . . 1 . Tunnel 8 | . 2 . 1 . . . . . 5 . . . . . Scanalyzers . | . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . 1 . . . Used . | . . . . . . . . . . . . . . . Hacking Detections 34 | . 8 . 5 . . . 1 6 10 . 3 1 . . Full Trace Events 4 | . . . 1 . . . . 2 1 . . . . . Feedback Events 1 | . . . . . . . . . 1 . . . . . Corruption 1 | . . . . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . 1 . . . . . Robots Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . . . 1 1 . 1 2 . Parts Built . | . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . Parts Repaired 2 | . . . 1 . . . . . . . 1 . . . Time 58 | . . . 32 . . . . . . . 26 . . . Parts Recycled . | . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . Retrieved Components 1 | . . . . . . . . 1 . . . . . . Parts Scanalyzed 1 | . . . 1 . . . . . . . . . . . Part Schematics Acquired 1 | . . . 1 . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Used RIF Installer 1 | . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Total Allies 7 | . . . . 5 . . . 2 . . . . . . Largest Group 5 | . . . . 5 . . . 2 . . . . . . Highest-Rated Group 78 | . . . . 78 . . . 62 . . . . . . Highest-Rated Ally 31 | . . . . 31 . . . 31 . . . . . . Total Orders . | . . . . . . . . . . . . . . . Ally Attacks 42 | . . . . 28 . . . 14 . . . . . . Total Damage 557 | . . . . 349 . . . 208 . . . . . . Kills 7 | . . . . 6 . . . 1 . . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Active Infowar (turns) 4220 | 144 1365 778 1197 . . . . 517 . . 219 . . . Seismic 4220 | 144 1365 778 1197 . . . . 517 . . 219 . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Turns Passed 12320 | 238 1365 778 1557 1342 808 1081 278 1005 1194 1512 947 103 78 34 Spaces Moved 7089 | 114 648 580 735 742 551 654 155 537 611 1122 352 166 88 34 Core 304 | 4 . . . . . . . . . 1 54 166 79 . Treads 817 | 110 484 . 85 . . . . . . . 138 . . . Legs 49 | . . . 49 . . . . . . . . . . . Wheels 5876 | . 164 580 601 742 551 654 155 537 611 1121 160 . . . Hover 43 | . . . . . . . . . . . . . 9 34 Flight . | . . . . . . . . . . . . . . . Fastest Speed 50 | 50 115 115 125 145 145 145 130 100 110 110 50 50 50 60 Average Speed 136 | 156 153 124 147 145 145 145 133 122 125 131 166 53 52 64 Slowest Speed 1400 | 160 240 130 320 145 145 145 145 145 135 1400 320 200 70 70 Overloaded Moves . | . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . 2 . . . Cave-ins Triggered 1 | . . . . . . . . . . . 1 . . . Exploration Rate (%) 52 | 5 99 96 54 99 71 88 11 52 99 60 9 32 2 8 Regions Visited 14 Branch Regions 7 Pre-discovered Areas 13 | . 3 . 1 . 1 . . . 8 . . . . . Known Exits Taken 9 | . . 1 1 . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 4 | 1 1 . . 1 1 . . . . . . . . . Scrap Searched 9 | . . 1 . 3 . 1 . . . 4 . . . . Spaces Dug 26 | . 3 . 6 9 . . 2 . . 1 5 . . . Terrain Destroyed 126 | . 23 . 6 65 . 10 3 10 . 1 8 . . . Melee 6 | . . . . . . . 2 . . 1 3 . . . Projectile 12 | . 3 . . 3 . . 1 . . . 5 . . . AOE 108 | . 20 . 6 62 . 10 . 10 . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -8 -6 -6 -6 -6 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Sto Rec Scr Fac Gar Fac Gar Total 8917 | 146 868 621 1042 914 563 722 204 753 1012 1147 586 178 118 43 Wait 977 | 5 112 23 140 99 . 30 17 60 367 4 108 5 3 4 Move 7077 | 113 647 579 734 741 550 653 154 536 610 1121 352 165 88 34 Hop . | . . . . . . . . . . . . . . . Pick Up 86 | 8 10 1 18 5 5 . 6 7 4 1 18 . 3 . Fast Attach 72 | 7 6 1 10 2 . 1 1 16 3 1 17 . 6 1 Attach 28 | . 1 . 4 2 . 1 2 3 . 4 7 2 1 1 Detach 9 | . 1 . 2 . . . 1 3 . . . 1 . 1 Swap 75 | 1 9 4 19 10 2 4 4 14 4 1 3 . . . Drop 101 | . 7 3 28 6 6 1 3 23 8 . 14 . 2 . Fire 403 | 12 74 9 87 49 . 32 14 58 16 6 44 1 . 1 Melee 39 | . . . . . . . 2 17 . 9 10 . . 1 Ram 7 | . . 1 . . . . . . . . 2 4 . . Kick . | . . . . . . . . . . . . . . . Crush 12 | . 1 . . . . . . . . . 11 . . . Escape Stasis 31 | . . . . . . . . 16 . . . . 15 . Rewire . | . . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 6 exits: *Mat x3 / [*Min x2] / *Sub) -10/Mines (discovered 3 exits: *Mat x2 / *Sub) -9/Materials (discovered 5 exits: *Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials -8/Storage -8/Recycling (discovered 2 exits: *Fac / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory (discovered 3 exits: Low x2 / Gar) -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory -6/Garrison History --------- Turn | Location | Event 2 | -11/Scrapyard | Discovered new exit (range 16) 239 | -11/Scrapyard | Entered Materials 329 | -10/Materials | Build established: Mutant 368 | -10/Materials | Discovered new exit (range 12) 580 | -10/Materials | Discovered new exit (range 7) 626 | -10/Materials | Discovered new exit (range 14) 733 | -10/Materials | Discovered new exit (range 10) 925 | -10/Materials | Discovered new exit (range 11) 1031 | -10/Materials | Discovered new exit (range 16) 1307 | -10/Materials | Learned location of Storage (-8) 1356 | -10/Materials | Loaded intel: 2 recycling unit locations 1385 | -10/Materials | Learned Materials recycling unit intel 1604 | -10/Materials | Entered Mines 1605 | -10/Mines | Identified exit to Materials 1605 | -10/Mines | Identified exit to Subcaves 1715 | -10/Mines | Found a hidden stash of uninstalled traps 1774 | -10/Mines | Met a Derelict bent on vengeance 2163 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 2168 | -10/Mines | Found Prototype Device 2207 | -10/Mines | Build established: Scavenger-Mutant 2382 | -10/Mines | Entered Materials 2382 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2383 | -9/Materials | Identified exit to Materials 2384 | -9/Materials | Loaded intel: 2 recycling unit locations 2605 | -9/Materials | Repaired Particle Gun 2737 | -9/Materials | Lost 3 parts (2n1u) 3101 | -9/Materials | Identified exit to Mines 3728 | -9/Materials | Core integrity fell below 50% 3906 | -9/Materials | Identified Exp. Sensor Array 3939 | -9/Materials | Entered Mines 3968 | -9/Mines | Learned Materials security intel 4032 | -9/Mines | Discovered exit to Materials (range 3) 4138 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 4141 | -9/Mines | Learned Materials emergency access door positions 4190 | -9/Mines | Lost 3 allies 4418 | -9/Mines | Assembled infested the area 5085 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 5124 | -9/Mines | Discovered exit to Materials (range 10) 5276 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 5276 | -9/Mines | Discovered new exit (range 5) 5281 | -9/Mines | Entered Exiles 5300 | -9/Exiles | Discovered new exit (range 15) 5342 | -9/Exiles | Met 8R-AWN 5366 | -9/Exiles | Met EX-HEX 5431 | -9/Exiles | Met EX-DEC 5438 | -9/Exiles | Learned location of Zion (-6) 5618 | -9/Exiles | Met EX-BIN 5817 | -9/Exiles | Aligned with FarCom system 5818 | -9/Exiles | Given EX-Vault access code 5853 | -9/Exiles | Opened EX-Vault 5865 | -9/Exiles | Found XL Autogun Array 5868 | -9/Exiles | Found Modified TNC 5879 | -9/Exiles | Found Flying Fortress v7 5909 | -9/Exiles | Warned to stay clear of 0b10 Research branches 6073 | -9/Exiles | Discovered new exit (range 14) 6089 | -9/Exiles | Stole three prototypes: Flying Fortress v7, Modified TNC, XL Autogun Array 6089 | -9/Exiles | Entered Mines 6471 | -8/Mines | Discovered exit to Materials (range 13) 6904 | -8/Mines | Discovered exit to Materials (range 5) 7170 | -8/Mines | Entered Materials 7170 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 7171 | -8/Materials | Identified exit to Storage 7448 | -8/Materials | Entered Storage 7450 | -8/Storage | FarCom data flow suspended 7669 | -8/Storage | Identified exit to Recycling 7855 | -8/Storage | Met a pair of Derelict thieves 8098 | -8/Storage | Destroyed 7 combat bots 8163 | -8/Storage | Build established: Scavenger-Gunner 8449 | -8/Storage | Used back door to open Recycling access 8453 | -8/Storage | Entered Recycling 8599 | -8/Recycling | Build established: Scavenger-Tank 8963 | -8/Recycling | Discovered new exit (range 6) 9246 | -8/Recycling | Scanned before Scraplab entrance 9250 | -8/Recycling | Learned Storage trap positions 9270 | -8/Recycling | Entered Scraplab 9282 | -8/Recycling | Discovered new exit (range 3) 9325 | -8/Recycling | Identified exit to Scraptown 9491 | -8/Recycling | Learned Factory scanalyzer intel 9556 | -8/Recycling | Build established: Scavenger-Mutant 9636 | -8/Recycling | Learned location of 1 exit from Extension 9647 | -8/Recycling | Entered Scraptown 9647 | -8/Scraptown | System corruption cleaned by C-Scrubber 9648 | -8/Scraptown | Identified exit to Factory 9897 | -8/Scraptown | Visited Awakened 9933 | -8/Scraptown | Visited Spacefarers 10416 | -8/Scraptown | Visited Cyclists 10453 | -8/Scraptown | Visited CPS Storage 10759 | -8/Scraptown | Visited Red Mages 10823 | -8/Scraptown | Visited IN-MT5's Study 10872 | -8/Scraptown | Visited Cave Peace 10932 | -8/Scraptown | Turned away by UFD registrar 11065 | -8/Scraptown | Attacked by Scraptown defenders 11133 | -8/Scraptown | Core integrity fell below 50% 11159 | -8/Scraptown | Entered Factory 11159 | -6/Factory | Evolved 4 slots: Power x1, Utility x2, Weapon x1 11160 | -6/Factory | Loaded intel: 4 scanalyzer locations 11190 | -6/Factory | Lost 11 parts (1p4n3u3w) 11300 | -6/Factory | Identified exit to Lower Caves 11448 | -6/Factory | Garrison activated, responded to threat 11923 | -6/Factory | Build established: Scavenger-Tank 11945 | -6/Factory | Repaired Lgt. Treads 12059 | -6/Factory | Crushed by falling debris 12105 | -6/Factory | Lost 10 parts (1p3n2u4w) 12106 | -6/Factory | Identified exit to Garrison 12106 | -6/Factory | Entered Garrison 12138 | -6/Garrison | Tech Extrapolator generated special schematic: Deep Structural Scanner 12147 | -6/Garrison | Installed Relay Interface Framework 12150 | -6/Garrison | Core integrity fell below 50% 12166 | -6/Garrison | Triggered checkpoint 12169 | -6/Garrison | Core integrity fell below 20% 12183 | -6/Garrison | Lost 3 parts (3u) 12184 | -6/Garrison | Triggered checkpoint 12196 | -6/Garrison | Identified exit to Factory 12209 | -6/Garrison | Entered Factory 12287 | -6/Factory | Identified exit to Garrison 12287 | -6/Factory | Entered Garrison 12321 | -6/Garrison | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 12287_ R-10 Processor collects Lyr. Medium Armor Plating. 12287_ Connecting with Garrison Access... >>Unlock Access door unlocked. 12287_ EXIT=UNLOCKED: GARRISON LOCATION=GARRISON GOAL=ESCAPE 12296_ C-17 Slicer knocked back. 12296_ C-17 Slicer destroyed. 12296_ C-17 Slicer knocked back. 12297_ Knocked back. 12300_ C-17 Slicer destroyed. 12304_ Flexi-carbon Leg severed. 12305_ Acquired 25 matter. 12307_ Lyr. Medium Armor Plating severed. 12311_ Acquired Blade Saw. 12312_ Lyr. Medium Armor Plating severed. 12313_ ,HLUCY PATTJ=A#2N1U&L|:8K#CS9 QDN2JB 12314_ Stasis Canceller destroyed. 12316_ Acquired 18 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????# ??????????????????????????????? | | ???????????# ## ##################??????????? | | ?????????? p p ???????????? | | ?????????? @ #??????????????????? | | ?????????? #######c #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????#!!#??????????????????? | | ???????????????????????????# #??????????????????? | | ?????????????????# ######## #??????????????????? | | ?????????????????# ########???????????? | | ?????????????????# ????? | | ?????????????????########### ########???????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# !#??????????????????? | | ???????????????????????????# #??????????????????? | | ???????????????????????????# *#??????????????????? | | ???????????????????????????#= #??????????????????? | | ??????????????????????######==##############?????? | | ??????????????????????# #?????? | | ??????????????????????###### #?????? | | ???????????????????????????############# #?????? | | ???????????????????????????????????????# #?????? | | ???????????????????????????????????????#####?????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 75 Energy Generation 27 Energy Capacity 330 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 9 Base Temperature (-) 100 Armor Coverage 675 Resistance: TH 15 Evasion (%) 53 Recoil Reduction 2 Offensive Hacking 10 Authchip Count 1 Item Schematics ----------------- Exp. Sensor Array | -9/Materials | Scanalyzed Arm. Treads | -8/Recycling | Hacked IN-MT5's Pitchfork "Insurrection" | -8/Scraptown | Archive Deep Structural Scanner | -6/Garrison | Extrapolated Mak. Terrain Scan Processor | -6/Factory | Extrapolated Mak. System Shield | -6/Factory | Extrapolated Robot Schematics ------------------ O-16 Technician | -8/Recycling | Hacked Fabricated ------------ Nothing Repaired ---------- Particle Gun | 24% | -9/Materials Lgt. Treads | 12% | -6/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CouplerAlertCutter Manual? 0 Play Time 01:36:48 Cumulative 576.2 hours Start 2025.08.10 @ 11:24:46 End 2025.08.12 @ 12:33:01 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 328 Rogue 303 Adventurer 7 Explorer 18 Win Type - Total 47 Types 30/0/8/2/0/1/1/3/0/2 Lore% 95 Gallery% 91 Achievement% 82 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 12/Smallcaps Map View 83x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b6ccd3c-361d-4e5f-a432-99ba07c48c4f