Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.11 @ 15:23:45 Player: Annull999 Result: Destroyed by P-70 Sage with Tesla Rifle Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (41) 205 Value Destroyed (1256) 1256 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 7121 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/1150 Matter 191/300 Energy 57/100 System Corruption 5% Temperature Cool (4) Movement Hovering (70) Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- Improved Gyrokinetic Inverter > --- UTILITY (6) ------ Improved Targeting Computer Advanced Targeting Computer Graphene Brace > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Improved Fusion Compressor Improved Antigrav System Improved Gyrokinetic Inverter Improved Gyrokinetic Inverter Advanced Field Recycling Unit (0) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Heavy Siege Treads Centrium Wheel Improved Surge Thruster Impulse Thruster > --- UTILITY ---------- Weight Redist. System Improved Targeting Computer Advanced Targeting Computer Graphene Brace Improved Focal Shield > --- WEAPON ----------- Heavy Neutron Cannon Micro-nuke Launcher > --- INVENTORY -------- Improved Fusion Compressor Advanced Field Recycling Unit [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Light Antimatter Reactor Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Improved Airjet Flight Unit Field Propulsion Drive Utility Trap Scanner Device Trap Scanner Storage Large Storage Unit Processor Improved Targeting Computer Protection Improved Utility Shielding Weapon Gauss Rifle Energy Gun Heavy EM Shotgun Energy Cannon Heavy Neutron Cannon Ballistic Gun Gauss Rifle Launcher Improved Grenade Launcher Slashing Weapon Blade Saw Build | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Slots Evolved 12 | . . 2 2 2 . . 2 . 2 2 Power 1 | . . . . 1 . . . . . . Propulsion 5 | . . 1 1 . . . 1 . 2 . Utility 4 | . . 1 1 . . . 1 . . 1 Weapon 2 | . . . . 1 . . . . . 1 Parts Attached 77 | . 5 5 7 18 1 1 3 6 7 24 Power 6 | . . 1 . 3 . . . . . 2 Engine 3 | . . 1 . 2 . . . . . . Core 2 | . . . . 1 . . . . . 1 Reactor 1 | . . . . . . . . . . 1 Propulsion 33 | . 3 . 2 6 . 1 2 5 3 11 Treads 4 | . . . 1 2 . . . . . 1 Leg 1 | . . . 1 . . . . . . . Wheel 7 | . 2 . . 1 . . . . . 4 Hover 8 | . 1 . . 3 . . . . . 4 Flight 13 | . . . . . . 1 2 5 3 2 Utility 20 | . 1 2 2 5 1 . 1 . 3 5 Device 10 | . . . 1 3 1 . . . 1 4 Storage 3 | . 1 . . . . . . . 2 . Processor 2 | . . . . . . . 1 . . 1 Hackware . | . . . . . . . . . . . Protection 5 | . . 2 1 2 . . . . . . Artifact . | . . . . . . . . . . . Weapon 18 | . 1 2 3 4 . . . 1 1 6 Energy Gun 3 | . . . . 1 . . . . 1 1 Energy Cannon 1 | . . . . . . . . . . 1 Ballistic Gun 4 | . . . 1 3 . . . . . . Ballistic Cannon . | . . . . . . . . . . . Launcher 9 | . 1 2 2 . . . . . . 4 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . 1 . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 8 | . . . 2 3 . 1 . . . 2 Parts Lost 58 | . 2 2 4 3 . 4 . 12 10 21 Power 7 | . . 1 . 1 . 1 . 2 . 2 Propulsion 28 | . 2 . 3 . . 1 . 5 7 10 Utility 10 | . . . . 1 . 2 . 1 2 4 Weapon 13 | . . 1 1 1 . . . 4 1 5 Highest Loss Streak 12 | . 2 2 2 2 . 3 . 12 10 11 To Critical Strikes . | . . . . . . . . . . . Average Backups 6 | 6 6 8 14 8 4 4 1 2 3 3 Power 1 | 1 1 2 2 . 1 . . . . . Propulsion 1 | 4 4 2 . . 1 2 . . . . Utility 2 | . . . 6 4 . . . 1 1 1 Weapon 1 | 1 1 2 4 2 1 1 1 . . 1 Tool/Special . | . . . . . . . . . . . Unused Backups 21 | . . . 4 11 . . . . 1 5 Power 4 | . . . 1 2 . . . . . 1 Propulsion . | . . . . . . . . . . . Utility 11 | . . . 2 6 . . . . 1 2 Weapon 5 | . . . . 3 . . . . . 2 Tool/Special 1 | . . . 1 . . . . . . . Average Slot Usage (%) 76 | . 99 82 88 77 100 93 78 59 53 41 Engine 6 | . 14 10 9 6 7 8 13 7 . . Core 2 | . . . . 2 7 5 . . . 3 Treads 2 | . . . 6 7 . . . . . 1 Leg 2 | . 27 . 4 . . . . . . . Wheel 6 | . . 22 14 2 7 5 . . . 4 Hover 7 | . . . . 7 23 23 20 8 . 1 Flight 4 | . . . . . . . 11 15 28 6 Device 12 | . . . 8 10 28 27 13 10 6 10 Storage 6 | . 27 21 9 2 . . . . 6 . Processor 2 | . . . . . . . 3 6 5 9 Protection 5 | . . 6 18 13 1 . . . . . Energy Gun 1 | . 4 . . 4 . . . . 3 1 Ballistic Gun 9 | . 14 3 1 12 23 21 16 8 . . Launcher 5 | . 9 17 16 2 . . . . . . Peak Build Rating 76 | 6 7 19 28 49 50 50 48 50 67 76 Average Rating 35 | 6 6 13 24 33 49 47 45 31 54 44 On Entrance 26 | 6 6 7 19 25 49 50 39 48 34 10 Avg Prop Armor Cover (%) 10 | . . . 10 8 3 3 4 8 18 15 Naked Turns . | . . . . . . . . . . . Heaviest Build 50 | 11 32 46 49 50 36 36 35 35 18 39 Greatest Support 76 | 20 20 20 20 35 35 35 35 35 26 76 Greatest Overweight (x) 9 | . 1 2 4 4 1 1 . 2 1 9 Average Overweight (x) . | . . 1 2 1 . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 5 5 5 5 5 5 Average Capacity 8 | 8 14 15 15 8 5 5 5 5 5 5 Most Carried 15 | 6 8 13 15 15 5 5 3 5 5 5 Average Carried 6 | 6 6 8 14 7 4 4 1 2 3 3 Final Capacity 15 | 8 15 15 15 5 5 5 5 5 5 5 Final Carried 15 | 6 6 13 15 5 5 4 1 5 3 5 Class Distribution -------------------- 63% | Mutant 16% | Bomber 14% | Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Bomber | -7/Factory Bomber | -7/Lower Caves Tank | -7/Lower Caves Scavenger-Gunner | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Mutant | -4/Factory Resources | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ----------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Matter Collected 1430 | 200 47 83 45 310 150 170 . 40 165 220 Remotely . | . . . . . . . . . . . Salvage Created 1128 | . 113 79 310 332 13 111 . 85 . 85 Parts 70 | . 7 3 25 21 1 6 . 2 . 5 Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed 1 | . 1 . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . 2 8 . . . . Prevented 1 | . . . . . 1 . . . . . Parts Restored . | . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Combat Hostiles Destroyed 36 | . 5 4 11 5 1 4 . 2 . 4 Guns 16 | . 1 . 3 5 1 4 . 2 . . AOE 20 | . 4 4 8 . . . . . . 4 Classes Destroyed 7 | . 4 . 1 1 . . . 1 . . Worker 3 | . 2 . . 1 . . . . . . Tunneler 1 | . . . . 1 . . . . . . Watcher 1 | . 1 . . . . . . . . . Swarmer 17 | . 2 . 7 . 1 4 . . . 3 Cutter 2 | . . . . . . . . 2 . . Grunt 11 | . 3 4 . 3 . . . . . 1 Sentry 6 | . . . 4 2 . . . . . . Best Kill Streak 5 | . 3 4 5 2 1 4 . 2 . 4 Combat Bots Only 5 | . 2 4 5 2 1 4 . 2 . 4 Max Kills in Single Turn 3 | . 1 2 3 1 1 2 . 1 . 2 Gunslinging . | . . . . . . . . . . . Exploded 3 | . 1 2 3 . . . . . . 2 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Hostile Shots Fired 682 | . 43 15 30 74 7 66 . 42 98 307 Missed 263 | . 13 4 5 21 3 24 . 21 50 122 Hits 419 | . 30 11 25 53 4 42 . 21 48 185 Melee 9 | . . . . . . . . 2 1 6 Projectile 410 | . 30 11 25 53 4 42 . 19 47 179 AOE 3 | . . . . . . . . 1 1 1 Critical Strikes 23 | . 3 . . 2 . . . 2 1 15 Actively Blocked 14 | . . . . 1 . . . . . 13 Damage Taken 8121 | . 453 189 551 776 42 604 . 755 912 3839 Core 2272 | . 83 77 43 129 . 144 . 270 359 1167 Absorbed by Shields 67 | . . . . . 16 51 . . . . Redirected to Shielding 48 | . . . 12 36 . . . . . . Core Remaining (%) 75 | 100 66 80 92 . . 61 . 68 64 . Volleys Fired 92 | . 10 3 15 29 4 13 . 7 6 5 Largest 3 | . 2 2 2 3 3 3 . 3 1 2 Hottest 159 | . 50 56 72 84 84 84 . 84 75 159 Shots Fired 167 | . 20 4 23 40 12 35 . 18 6 9 Gun 128 | . 10 1 6 40 12 35 . 18 6 . Cannon 5 | . . . . . . . . . . 5 Launcher 34 | . 10 3 17 . . . . . . 4 Special . | . . . . . . . . . . . Kinetic 114 | . 10 1 6 32 12 35 . 18 . . Thermal 11 | . . . . . . . . . 6 5 Explosive 25 | . 10 3 8 . . . . . . 4 Electromagnetic 17 | . . . 9 8 . . . . . . Robot Hit Streak 9 | . 3 7 9 8 2 3 . 3 2 3 Robot Miss Streak 8 | . 1 . 3 5 3 8 . 5 2 3 Penetration Max 1 | . . . . . . 1 . . . . Secondary Targets 2 | . . . . . . 1 . 1 . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . Shots Hit Robots 87 | . 13 4 13 27 5 10 . 10 2 3 Core Hits 85 | . 14 9 18 17 1 9 . 4 . 13 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . . . . Critical Strikes 1 | . . . . . . 1 . . . . Destroy 1 | . . . . . . 1 . . . . Melee Attacks 4 | . . . . . . . . 4 . . Impact . | . . . . . . . . . . . Slashing 4 | . . . . . . . . 4 . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 3722 | . 631 346 622 634 91 310 . 162 58 868 Guns 1178 | . 42 6 75 472 91 304 . 130 58 . Cannons 82 | . . . . . . . . . . 82 Explosions 2334 | . 589 319 541 114 . . . . . 771 Melee 25 | . . . . . . . . 25 . . Ramming 103 | . . 21 6 48 . 6 . 7 . 15 Kinetic 981 | . 42 6 75 333 91 304 . 130 . . Thermal 184 | . . . . 44 . . . . 58 82 Explosive 1920 | . 589 319 241 . . . . . . 771 Electromagnetic 509 | . . . 300 209 . . . . . . Impact . | . . . . . . . . . . . Slashing 25 | . . . . . . . . 25 . . Piercing . | . . . . . . . . . . . Highest Corruption 5 | . 1 . 1 . . 2 . 1 . 5 Average Corruption 1 | . 1 . 1 . . 2 . 1 . 3 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 3 | . . . . . . . . 1 . 2 Message Errors 1 | . . . . . . . . 1 . . Matter Fused 1 | . . . . . . . . . . 1 Heat Flow Errors 1 | . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . Overflow Damage 94 | . 14 . 33 8 . . . . . 39 Projectiles . | . . . . . . . . . . . Explosions 86 | . 14 . 33 . . . . . . 39 Melee 8 | . . . . 8 . . . . . . Knockbacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Kinetic . | . . . . . . . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 650 | . 112 28 273 122 . 3 . 3 . 109 Shots 22 | . 7 1 9 3 . . . . . 2 Rammed 11 | . . 1 1 1 . 1 . 1 . 6 Targets Rammed 11 | . . 1 1 1 . 1 . 1 . 6 Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 270 | . 53 9 45 78 84 127 . . 8 270 Average Temperature 45 | . 17 9 18 24 39 66 . . 5 120 Received Heat Transfer 1080 | . 189 81 54 357 . 117 . 63 48 171 Siege Activations . | . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Robots Corrupted 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried 2 | . . . . 2 . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . Robots Melted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . Heat Transferred 124 | . . . . 50 . . . . 74 . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 5 | . . . 4 1 . . . . . . Alert | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Maximum Alert Level 1 | . . . 1 . . . . . . 1 Low Security (%) 92 | 100 100 100 70 100 . . 100 100 100 92 Level 1 7 | . . . 29 . . . . . . 7 Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Peak Influence 333 | . 139 121 333 136 . . 59 107 85 241 Initial 136 | . . 50 16 136 . . 59 27 7 21 Average 63 | . 32 68 116 59 . . 49 37 13 67 Influence Increases 1910 | . 209 131 449 201 30 165 . 95 183 447 Destroy 0b10 Robot/C 720 | . 100 80 220 100 20 80 . 40 . 80 Destroy 0b10 Robot/NC 25 | . 15 . . 10 . . . . . . Destroy Leader 172 | . 22 20 60 30 10 10 . 10 . 10 Successful Hack 27 | . . . 9 . . . . . 18 . Disable Machine 195 | . 30 15 45 60 . . . 15 . 30 Destroy Structure 276 | . 42 16 115 1 . . . . . 102 Lose Combat Pursuer 495 | . . . . . . 75 . 30 165 225 Influence Decreases 1813 | . 90 209 189 457 75 70 56 119 153 395 Entered New Map 357 | . . 69 25 165 18 . 36 12 8 24 Time Decay 939 | . 70 120 124 262 57 50 20 . 55 181 Lost Part 517 | . 20 20 40 30 . 20 . 107 90 190 Squads Dispatched 16 | . 1 1 . 3 . . . 2 4 5 Investigation . | . . . . . . . . . . . Extermination 3 | . . . . 1 . . . . 1 1 Reinforcement 13 | . 1 1 . 2 . . . 2 3 4 Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . . 1 . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Distress Signals 5 | . . 1 . 1 . . . . . 3 Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 130 | . 9 10 18 9 1 11 . 11 29 32 Peak Tracking Total 11 | . 5 6 6 4 1 7 . 7 11 9 Tactical Retreats 13 | . . . . . . 2 . 2 3 6 Traps | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Traps Triggered 2 | . . 1 . . . . . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ---------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Machines Disabled 15 | . 2 1 3 4 . 2 . 1 . 2 Max in Single Turn 2 | . 1 1 2 2 . 1 . 1 . 1 Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Machines Accessed 14 | . 4 . 2 2 . . 1 . 1 4 Terminals 13 | . 4 . 1 2 . . 1 . 1 4 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 23 | . 8 . 4 4 . . 1 . 1 5 Successful 10 | . 4 . 2 2 . . 1 . 1 . Failed 13 | . 4 . 2 2 . . . . . 5 Catastrophic 5 | . 1 . . 2 . . . . . 2 Database Lockouts . | . . . . . . . . . . . Manual 16 | . 5 . 3 2 . . . . 1 5 Terminals 22 | . 8 . 3 4 . . 1 . 1 5 Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 8 | . 3 . 1 2 . . 1 . 1 . Record 1 | . 1 . . . . . . . . . Open DSF 1 | . . . . . . . 1 . . . Level Access Points 2 | . . . 1 . . . . . 1 . Branch Access Points 1 | . . . . 1 . . . . . . Terminal Index 1 | . 1 . . . . . . . . . Alert Level 1 | . . . . 1 . . . . . . Locate Traps 1 | . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Recycle Component 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks 1 | . 1 . . . . . . . . . Terminals 1 | . 1 . . . . . . . . . Botnet 1 | . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 7 | . 3 . 1 . . . . . . 3 Full Trace Events 2 | . 2 . . . . . . . . . Feedback Events 1 | . 1 . . . . . . . . . Corruption 1 | . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled 1 | . . . 1 . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------------ Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 -------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Active Infowar (turns) 1862 | . . . 474 632 329 427 . . . . Traps 1862 | . . . 474 632 329 427 . . . . ECM 7 | . . . . 7 . . . . . . Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . 1 1 . . . . Drone Launches 2 | . . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 ------------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Turns Passed 3550 | 11 295 246 515 632 329 483 55 118 276 590 Spaces Moved 3641 | 10 143 210 343 363 389 510 119 146 621 787 Core 5 | . . . . . . . . . 3 2 Treads 49 | . . . 29 10 . . . . . 10 Legs 144 | 10 134 . . . . . . . . . Wheels 712 | . 9 210 314 110 . . . . . 69 Hover 1391 | . . . . 243 389 510 119 50 . 80 Flight 1340 | . . . . . . . . 96 618 626 Fastest Speed 29 | 120 95 95 110 47 47 42 42 29 39 32 Average Speed 83 | 120 179 104 130 142 80 85 42 43 39 62 Slowest Speed 500 | 120 190 110 320 320 107 107 42 152 100 500 Overloaded Moves 160 | . . . . 160 . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped 11 | . . . . . . . . 1 6 4 Potential Cave-ins 2 | . . . 2 . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 30 | 2 24 22 27 12 60 49 3 91 21 28 Regions Visited 10 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . . . . Known Exits Taken 4 | . . . 1 1 . . 1 . 1 . Unknown Exits Taken 5 | 1 1 1 . . 1 1 . . . . Scrap Searched 3 | . . . . . 2 1 . . . . Spaces Dug 24 | . . . . . . . . . . 24 Terrain Destroyed 279 | . 41 16 155 . . . . 2 . 65 Melee . | . . . . . . . . . . . Projectile 3 | . . . . . . . . 2 . 1 AOE 276 | . 41 16 155 . . . . . . 64 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -7 -6 -6 -5 -4 --------- Run | Yrd Mat Mat Mat Fac Low Low Fac DSF Fac Fac Total 3980 | 9 162 232 393 445 397 529 123 176 638 876 Wait 26 | . 2 . 7 5 . . . . 2 10 Move 3611 | 9 142 209 342 362 388 509 118 144 608 780 Hop 9 | . . . . . . . . . 6 3 Pick Up 101 | . 3 12 14 17 2 1 1 11 7 33 Fast Attach . | . . . . . . . . . . . Attach 64 | . 3 3 4 10 . 2 4 7 6 25 Detach 4 | . . . . . . 1 . . . 3 Swap 24 | . 2 2 3 12 1 . . 1 1 2 Drop 34 | . . 2 7 9 2 2 . 1 2 9 Fire 92 | . 10 3 15 29 4 13 . 7 6 5 Melee 4 | . . . . . . . . 4 . . Ram 9 | . . 1 . 1 . 1 . 1 . 5 Kick . | . . . . . . . . . . . Crush 2 | . . . 1 . . . . . . 1 Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 2 exits: *Low x2) -7/Lower Caves -7/Lower Caves -6/Factory -6/DSF -5/Factory (discovered 4 exits: *Fac x4) -4/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 2) 12 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 11) 307 | -10/Materials | Entered another Materials area 307 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 328 | -9/Materials | Build established: Mutant 499 | -9/Materials | Discovered new exit (range 8) 553 | -9/Materials | Entered another Materials area 553 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 900 | -8/Materials | Identified exit to Factory 1068 | -8/Materials | Entered Factory 1068 | -7/Factory | Evolved 2 slots: Power x1, Weapon x1 1602 | -7/Factory | Identified exit to Lower Caves 1700 | -7/Factory | Entered Lower Caves 1707 | -7/Lower Caves | Learned Factory security intel 1808 | -7/Lower Caves | Encountered a Warlord checkpoint 1931 | -7/Lower Caves | Discovered new exit (range 14) 2029 | -7/Lower Caves | Entered another Lower Caves area 2029 | -7/Lower Caves | Discovered new exit (range 9) 2096 | -7/Lower Caves | Learned Factory garrison access intel 2190 | -7/Lower Caves | Build established: Tank 2444 | -7/Lower Caves | Lost 3 parts (1p1n1u) 2450 | -7/Lower Caves | Attracted the attention of an 0b10 base 2512 | -7/Lower Caves | Entered Factory 2512 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2514 | -6/Factory | Loaded intel: 4 garrison access locations 2567 | -6/Factory | Identified exit to DSF 2567 | -6/Factory | Entered DSF 2588 | -6/DSF | Additional patrols routed to DSF 2675 | -6/DSF | Lost 12 parts (2p5n1u4w) 2679 | -6/DSF | Discovered new exit (range 14) 2685 | -6/DSF | Entered Factory 2685 | -5/Factory | Evolved 2 slots: Propulsion x2 2841 | -5/Factory | Identified exit to Factory 2906 | -5/Factory | Build established: Mutant 2961 | -5/Factory | Entered another Factory area 2961 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 2990 | -4/Factory | Lost 10 parts (7n2u1w) 3438 | -4/Factory | Lost 8 parts (2p3n2u1w) 3483 | -4/Factory | Core integrity fell below 50% 3510 | -4/Factory | Core integrity fell below 20% 3551 | -4/Factory | Destroyed by P-70 Sage with Tesla Rifle Last Messages --------------- 03532_ Acquired Imp. Gyrokinetic Inverter. 03533_ ALERT: Cargo convoy en route, clear transfer corridor. 03534_ Slug penetrates P-70 Sage. 03534_ Slug penetrates Wall. 03535_ Acquired Imp. Antigrav System. 03535_ Slug penetrates Wall. 03536_ System corrupted: Matter fused (-9). 03537_ Centrium Wheel destroyed. 03538_ Slug penetrates Wall. 03538_ Penetrated by Slug. 03539_ Acquired Imp. Antigrav System. 03540_ Wall collapses. 03541_ Acquired Imp. Gyrokinetic Inverter. 03541_ Penetrated by Slug. 03541_ Imp. Antigrav System destroyed. 03541_ Slug penetrates Wall. 03543_ Penetrated by Slug. 03543_ Imp. Antigrav System destroyed. 03549_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 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""" # ?????????? | | ????????#|! + ?????????? | | ????????# # ?????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 43 Energy Generation 27 Energy Capacity 480 Matter Stores 300 Matter Capacity 550 Sight Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 225 Resistance: KI 25 Resistance: TH 30 Utility Shielding 66 Evasion (%) 64 Targeting Accuracy 14 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% For Emergencies Only Heavy Suspicion I Laugh At Your Crits Organ Harvest That Tickles There's More Where That Came From Window Shopping Challenges ------------ None Game ------ Seed AlertKineticProcsplitter Manual? 0 Play Time 01:18:54 Cumulative 21.1 hours Start 2026.05.11 @ 14:02:28 End 2026.05.11 @ 15:23:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 37 Rogue 37 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 6 Gallery% 19 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0cf7a101-e6e4-4acf-82c9-40b730ea54fb