Cogmind - Beta 15 X2 *** ADVENTURER MODE // 2025.04.01 @ 23:15:12 Player: spruce Result: Destroyed by X-77 Beamer via exploding Nuclear Reactor Performance ------------- Evolutions (6) 3000 Regions Visited (18) 3600 Robots Destroyed (259) 1295 Value Destroyed (10158) 10158 Prototype IDs (36) 720 Alien Tech Used (2) 400 Bonus (407) 407 TOTAL SCORE: 19580 Bonus ------- Follower Combat Kills 295 Met Data Miner 300 Friendly Fire -188 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 7% Temperature Cool (0) Movement Core (350) Ox6 Location -4/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (9) ------ Advanced Heat Sink Large Storage Unit Enhanced Optical Array > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Improved Sensor Array Advanced Sensor Array Advanced Terrain Scanner Core Analyzer Makeshift Transmission Jammer Advanced Thermal Shield Force Field Advanced Drone Bay (2/2) Dimensional Node Initializer Transdimensional Reconstructor Peak State ------------ > --- POWER ------------ Fusion-Antimatter Core > --- PROPULSION ------- FC-Myomer Exoskeleton > --- UTILITY ---------- Armored Scrap Engine Improved Coolant Injector Advanced Coolant Injector Large Storage Unit Advanced Targeting Computer Advanced Target Analyzer Advanced Thermal Shield Advanced System Shield > --- WEAPON ----------- Smartbomb Launcher Hvy. Kinetic Penetrator Construct/C > --- INVENTORY -------- Advanced Heat Sink Improved Sensor Array Advanced Terrain Scanner Core Analyzer Makeshift Transmission Jammer Advanced ECM Suite Advanced Shield Generator Advanced Drone Bay Dimensional Node Initializer Transdimensional Reconstructor [Rating: 123] Favorites ----------- Power Constructs Engine Improved Ion Engine Power Core Constructs Propulsion Constructs Treads Improved Treads Leg Constructs Wheel Wheel Hover Unit Airjet Utility Large Storage Unit Device Armored Scrap Engine Storage Large Storage Unit Processor Signal Interpreter Hackware Authchip [Power] Protection Improved Light Armor Plating Weapon Constructs Energy Gun Constructs Energy Cannon Constructs Ballistic Gun Enhanced Autogun Ballistic Cannon Constructs Launcher Rocket Launcher Impact Weapon Shock Maul Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Slots Evolved 12 | . . . 2 . 2 . . 4 . . . . 2 . . . . 2 Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 2 | . . . . . 1 . . 1 . . . . . . . . . . Utility 7 | . . . 2 . 1 . . 1 . . . . 1 . . . . 2 Weapon 2 | . . . . . . . . 1 . . . . 1 . . . . . Parts Attached 108 | 5 6 3 13 4 16 16 4 6 1 2 . 1 12 2 3 . 4 10 Power 11 | . 2 . 2 1 3 2 . 1 . . . . . . . . . . Engine 6 | . 2 . 2 . 1 1 . . . . . . . . . . . . Core 5 | . . . . 1 2 1 . 1 . . . . . . . . . . Reactor . | . . . . . . . . . . . . . . . . . . . Propulsion 17 | 2 1 1 3 2 4 4 . . . . . . . . . . . . Treads 2 | 1 . . 1 . . . . . . . . . . . . . . . Leg 4 | . 1 . . 1 2 . . . . . . . . . . . . . Wheel 3 | 1 . 1 1 . . . . . . . . . . . . . . . Hover 8 | . . . 1 1 2 4 . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . Utility 52 | 1 2 . 5 1 3 2 3 5 1 2 . 1 11 1 3 . 1 10 Device 24 | . 1 . 1 . 1 2 2 2 . 1 . . 5 . 2 . 1 6 Storage 4 | 1 1 . 1 . . . . . . . . . . 1 . . . . Processor 12 | . . . . 1 . . . . . . . 1 6 . 1 . . 3 Hackware 4 | . . . . . . . 1 2 . . . . . . . . . 1 Protection 8 | . . . 3 . 2 . . 1 1 1 . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . Weapon 28 | 2 1 2 3 . 6 8 1 . . . . . 1 1 . . 3 . Energy Gun 7 | . . 2 . . 3 1 1 . . . . . . . . . . . Energy Cannon . | . . . . . . . . . . . . . . . . . . . Ballistic Gun 12 | 2 1 . 2 . 2 5 . . . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . . . . . . . . . . Launcher 7 | . . . 1 . 1 1 . . . . . . . 1 . . 3 . Special Weapon . | . . . . . . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . 1 . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . 1 . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 16 | . . . . . 6 5 1 1 . . . . 1 . . 2 . . Parts Lost 67 | . 2 4 3 4 3 7 3 . 1 . . 1 9 2 2 . 8 18 Power 13 | . 1 . . 2 1 1 1 . . . . . 1 1 1 . 1 3 Propulsion 14 | . 1 2 1 1 . 2 1 . . . . . 1 . . . . 5 Utility 21 | . . . 2 . 2 3 . . 1 . . . 3 . 1 . 3 6 Weapon 19 | . . 2 . 1 . 1 1 . . . . 1 4 1 . . 4 4 Highest Loss Streak 11 | . 1 3 2 2 1 6 2 . 1 . . 1 7 1 2 . 2 11 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . Average Backups 12 | . 4 8 9 10 14 14 11 12 14 14 14 14 13 13 14 14 12 11 Power . | . . . . . . . 1 . . . . . . . . . . . Propulsion . | . 1 . 2 2 3 3 1 1 1 . . . . . . . . . Utility 7 | . 1 1 3 3 3 3 4 7 10 11 11 11 10 9 10 9 9 8 Weapon 3 | . 2 5 4 4 7 6 4 4 3 3 3 3 3 3 3 2 1 . Tool/Special . | . . . . . . . . . . . . . . . . . . . Unused Backups 38 | . . 1 3 . 6 1 5 2 . 2 . . 4 3 . 1 2 8 Power 1 | . . . . . . . . 1 . . . . . . . . . . Propulsion 3 | . . . . . . . 3 . . . . . . . . . . . Utility 18 | . . 1 . . 1 . . 1 . 2 . . 3 2 . 1 1 6 Weapon 14 | . . . 3 . 5 1 2 . . . . . 1 1 . . 1 . Tool/Special 2 | . . . . . . . . . . . . . . . . . . 2 Average Slot Usage (%) 68 | . 81 96 93 89 92 88 65 61 65 62 60 62 62 59 54 58 50 56 Engine 3 | . 5 14 11 9 1 . 6 2 5 1 . . . . . . . . Core 2 | . . . . . 6 8 . 3 . 4 6 5 5 1 4 5 4 3 Treads 1 | . 11 . 9 11 2 . . . . . . . . . . . . . Leg 3 | . 2 10 . 1 14 . . 1 6 6 6 3 . 3 5 4 . 4 Wheel 1 | . 14 13 9 2 . . . . . . . . 1 . . . 5 . Hover 2 | . . . . . 6 25 11 4 . . . . 2 . . . . . Device 14 | . 4 14 10 11 11 8 18 8 9 13 13 13 14 23 17 17 14 18 Storage 7 | . 14 14 11 11 9 9 9 6 6 6 6 6 5 5 5 5 5 5 Processor 6 | . . . . 1 9 9 9 6 6 6 6 10 12 5 7 11 6 10 Hackware 1 | . . . . . . . . 6 6 2 . . . . . . . 3 Protection 3 | . . . 19 18 12 9 . 2 2 . . . . . . . . . Energy Gun 5 | . . 13 11 1 7 . 6 6 8 13 13 9 6 4 . . . 2 Ballistic Gun 5 | . 28 14 10 11 9 16 4 8 10 6 6 8 1 . . . 1 . Ballistic Cannon 1 | . . . . . . . . . . . . . . 7 11 11 1 3 Launcher 1 | . . . . 9 . . . . . . . . 1 . . . 2 . Peak Build Rating 123 | 5 7 7 18 20 34 37 51 62 74 74 70 74 90 90 79 82 94 123 Average Rating 59 | 3 5 6 16 17 24 31 42 57 69 69 70 71 80 81 73 79 79 106 On Entrance 48 | . 5 7 7 18 12 34 37 51 62 67 70 70 73 90 79 75 82 75 Naked Turns . | . . . . . . . . . . . . . . . . . . . Heaviest Build 81 | 8 20 19 39 41 47 48 35 43 44 55 55 58 68 56 55 53 81 69 Greatest Support 93 | 10 20 10 23 23 33 37 46 46 61 57 57 93 93 60 60 60 64 57 Greatest Overweight (x) 4 | 2 1 1 3 4 3 1 2 . . . . . 1 1 . 1 1 2 Average Overweight (x) . | . . 1 1 1 1 . . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Average Capacity 14 | 7 8 10 12 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Most Carried 15 | 2 9 10 11 12 15 15 15 15 15 15 14 15 15 15 15 15 15 15 Average Carried 12 | . 4 8 9 10 14 14 11 12 14 14 14 14 14 14 14 14 13 12 Final Capacity 15 | 8 10 10 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 15 Final Carried 15 | 2 9 10 10 11 15 15 12 15 15 14 14 15 14 15 15 15 14 11 Scrap Engine Consumption 297 | . . . . . . . 35 32 17 5 . 15 67 10 14 7 25 70 Constructs Created 17 | . . . . . . . 4 1 . . . 1 3 2 1 . . 5 Constructs Modified 94 | . . . . . . . 8 6 10 3 . 5 18 4 4 3 16 17 Class Distribution -------------------- 56% | Construct 32% | Mutant 7% | Hacker-Construct 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Mutant | -8/Recycling Construct | -6/Factory Construct | -6/Lower Caves Construct | -6/Lower Caves Construct | -6/Data Miner Construct | -5/Proximity Caves Construct | -5/Factory Construct | -5/Upper Caves Construct | -5/Upper Caves Construct | -5/Zhirov Construct | -4/Proximity Caves Hacker-Construct | -4/Factory Resources | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ----------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Matter Collected 6012 | 220 384 64 242 189 710 495 436 326 150 135 . 406 647 178 200 118 620 492 Remotely . | . . . . . . . . . . . . . . . . . . . Salvage Created 12409 | . 539 292 584 161 1205 943 692 692 465 292 . 1120 1566 369 378 495 697 1919 Parts 560 | . 30 9 33 17 70 50 24 31 19 16 . 43 57 23 15 4 34 85 Haulers Intercepted 9 | . 1 . . . 3 1 . 1 . . . . 2 . . . . 1 Recyclers Shooed 8 | . 1 1 1 . 1 . . . . . . . 2 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 94 | . . . . . . . . . 6 14 . 25 . 20 12 1 16 . Prevented 14 | . . . . . . . . . . . . 7 . . . . 7 . Kills | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Combat Hostiles Destroyed 222 | . 12 6 14 11 24 19 11 9 7 6 . 17 19 12 8 . 18 29 Melee 2 | . . . . . . . . . . . . . 2 . . . . . Guns 136 | . 12 6 10 4 21 16 10 9 7 6 . 14 9 4 . . 7 1 Cannons 45 | . . . . . . . . . . . . . 3 4 8 . 5 25 AOE 30 | . . . 4 7 3 3 . . . . . . 2 3 . . 6 2 Classes Destroyed 22 | . 5 . 4 2 1 . 4 1 . . . 1 1 . . . 2 1 Worker 6 | . . . 1 . . . . 1 . . . . 2 . . . . 2 Builder 6 | . . . 1 . 1 . 1 . . . . . 1 . . . . 2 Tunneler 1 | . . . . 1 . . . . . . . . . . . . . . Hauler 9 | . 1 . . . 3 1 . 1 . . . . 2 . . . . 1 Recycler 7 | . 1 2 . . 1 1 1 . . . . . 1 . . . . . Operator 2 | . . . . . . . . 1 . . . . . . . . . 1 Drone 3 | . . . . . . . . . . . . . . . . . 3 . Watcher 6 | . 1 . . . 2 . . . . . . . 2 . . . . 1 Swarmer 60 | . 3 6 . 9 9 4 1 . . 2 . . 4 9 4 . 5 4 Saboteur 1 | . . . . . . . . . . . . 1 . . . . . . Grunt 79 | . 9 . 9 1 8 10 . 6 3 2 . 5 5 3 3 . 4 11 Brawler 3 | . . . 1 . . . . . . . . 2 . . . . . . Duelist 5 | . . . . 1 . . . . . . . 4 . . . . . . Protector 5 | . . . . . . . 2 . . . . . . . . . 3 . Sentry 31 | . . . 4 . 6 4 4 1 . 1 . 1 5 . 1 . 1 3 Demolisher 3 | . . . . . . . . . . . . . . . . . 3 . Hunter 6 | . . . . . 1 1 . 2 . 1 . 1 . . . . . . Programmer 18 | . . . . . . . 1 . . . . 3 4 . . . . 10 Heavy 1 | . . . . . . . . . . . . . . . . . . 1 Behemoth 1 | . . . . . . . . . . . . . 1 . . . . . Scientist 2 | . . . . . . . 2 . . . . . . . . . . . Scrapper 3 | . . . . . . . 3 . . . . . . . . . . . Decomposer 1 | . . . . . . . . . . . . . . 1 . . . . Thug 1 | . . . . . . . . . 1 . . . . . . . . . Savage 3 | . . . . . . . . . 3 . . . . . . . . . Best Kill Streak 12 | . 5 5 9 4 6 12 4 4 4 3 . 5 6 5 4 . 4 4 Combat Bots Only 11 | . 5 3 7 4 4 11 3 3 4 3 . 5 5 5 4 . 4 4 Max Kills in Single Turn 4 | . 1 1 3 3 3 2 2 1 2 1 . 1 2 4 2 . 2 2 Gunslinging 1 | . . . 1 . 1 1 . . 1 . . . . . . . . . Exploded 3 | . . . 3 3 3 2 . . . . . . 1 3 . . 2 2 Melee 1 | . . . . . . . . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Hostile Shots Fired 1557 | . 83 65 78 32 122 100 87 79 41 38 . 81 224 71 56 . 118 282 Missed 453 | . 22 15 21 11 40 15 24 35 15 16 . 28 59 23 19 . 18 92 Damage Taken 16544 | . 483 321 611 237 907 940 923 597 443 233 . 929 2645 647 477 . 2497 3654 Core 2710 | . 76 73 124 36 183 129 165 38 79 30 . 32 272 37 45 . 222 1169 Absorbed by Shields 293 | . . . . . . . . . . . . . 211 . 68 . 14 . Redirected to Shielding 104 | . . . . . . . . . 104 . . . . . . . . . Ignored by Resistances 4892 | . 156 100 175 69 283 341 261 167 122 73 . 259 745 158 158 . 687 1138 Regen/Repaired (Parts) 4446 | . . . . . . . 120 223 374 185 . 420 1256 185 147 240 682 614 Core Remaining (%) 55 | 100 . 40 . 60 . . 13 . . . . 78 . . . . 42 . Volleys Fired 757 | . 49 25 40 28 92 65 44 43 15 15 . 42 65 19 30 10 74 101 Largest 4 | . 2 2 2 2 2 2 2 3 3 3 . 3 4 3 2 2 3 3 Hottest 314 | . 40 100 73 73 75 56 107 118 126 126 . 126 196 204 139 139 215 314 Shots Fired 1468 | . 98 48 78 35 174 121 66 103 45 45 . 124 160 39 56 20 101 155 Gun 1144 | . 98 48 76 30 172 118 66 103 45 45 . 124 130 13 . . 37 39 Cannon 278 | . . . . . . . . . . . . . 26 25 56 20 38 113 Launcher 46 | . . . 2 5 2 3 . . . . . . 4 1 . . 26 3 Special . | . . . . . . . . . . . . . . . . . . . Kinetic 865 | . 98 24 38 23 102 118 30 53 45 30 . 41 33 25 56 20 31 98 Thermal 406 | . . 24 38 7 55 . 36 41 . 15 . 73 43 12 . . 44 18 Explosive 33 | . . . 2 5 2 . . . . . . . . 1 . . 20 3 Electromagnetic 164 | . . . . . 15 3 . 9 . . . 10 84 1 . . 6 36 Robot Hit Streak 42 | . 24 27 14 8 21 31 17 42 25 12 . 41 31 28 26 30 24 39 Robot Miss Streak 7 | . 3 3 1 3 3 2 1 2 4 2 . 4 6 1 7 1 2 3 Penetration Max 1 | . . . . . . . . 1 . . . . 1 . 1 1 1 1 Secondary Targets 31 | . 2 2 3 . 5 4 1 3 4 2 . 3 2 . . . . . Max Gunslinging Chain 1 | . 1 1 1 . 1 1 1 1 1 1 . 1 1 . . . . . Shots Hit Robots 1212 | . 79 29 66 22 135 106 64 80 38 40 . 112 145 31 42 14 77 132 Core Hits 555 | . 26 11 30 15 57 33 25 35 22 19 . 65 54 16 12 7 69 59 Critical Kills 5 | . . . . . . 1 1 . . . . . . . . . 1 2 Critical Parts Destroyed 19 | . . . . . 2 1 . . . 1 . . 8 1 3 . 1 2 Critical Strikes 46 | . . 2 8 1 4 2 3 . . 1 . . 8 4 5 . 2 6 Burn 16 | . . 2 8 1 2 . 1 . . . . . . 2 . . . . Destroy 15 | . . . . . 2 2 1 . . 1 . . . . 3 . 2 4 Blast 5 | . . . . . . . . . . . . . . 1 2 . . 2 Smash 10 | . . . . . . . 1 . . . . . 8 1 . . . . Melee Attacks 36 | . . . . . . 1 8 . . . . . 26 1 . . . . Impact 29 | . . . . . . 1 8 . . . . . 19 1 . . . . Slashing 7 | . . . . . . . . . . . . . 7 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Sneak Attacks 1 | . . . . . . . . . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . . . . . . . . . 1 . . . . Follow-up Attacks 6 | . . . . . . . . . . . . . 6 . . . . . Damage Inflicted 29104 | . 1036 331 1052 711 2448 2079 1353 1573 699 700 . 2174 3772 1256 1076 415 2393 6036 Guns 16373 | . 1036 331 793 285 2119 1784 976 1573 699 700 . 2174 2167 283 . . 786 667 Cannons 7727 | . . . . . . . . . . . . . 418 611 1076 415 433 4774 Explosions 3596 | . . . 259 426 329 295 . . . . . . 240 292 . . 1174 581 Melee 1391 | . . . . . . . 374 . . . . . 947 70 . . . . Ramming 17 | . . . . . . . 3 . . . . . . . . . . 14 Kinetic 15668 | . 1036 145 368 212 1360 1784 437 747 699 482 . 861 458 611 1076 415 461 4516 Thermal 6347 | . . 186 425 73 673 . 539 723 . 218 . 1215 667 250 . . 758 620 Explosive 2458 | . . . 259 426 193 . . . . . . . . 292 . . 959 329 Electromagnetic 3223 | . . . . . 222 295 . 103 . . . 98 1700 33 . . 215 557 Impact 1207 | . . . . . . . 374 . . . . . 763 70 . . . . Slashing 184 | . . . . . . . . . . . . . 184 . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . . . 2 2 2 . . . . 2 14 14 14 14 14 7 Average Corruption 7 | . . . . . 2 2 2 . . . . 1 9 14 14 14 13 4 Corruption Purged 7 | . . . . . . . . . . . . . . . . . 7 . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . Effects 278 | . . . . . 5 5 21 . . . . 11 48 52 31 13 57 35 Message Errors 74 | . . . . . . 2 4 . . . . 3 13 14 8 2 14 14 Matter Fused 60 | . . . . . 1 1 9 . . . . 1 9 9 8 3 12 7 Heat Flow Errors 31 | . . . . . 1 . 1 . . . . 1 8 4 5 1 7 3 Energy Discharges 47 | . . . . . 1 1 3 . . . . 3 3 10 6 4 12 4 Parts Rejected 2 | . . . . . . . 1 . . . . . . . . . . 1 Parts Fused 4 | . . . . . . . 1 . . . . . 2 1 . . . . Data Loss (minor) 33 | . . . . . 1 . 1 . . . . . 7 9 3 2 6 4 Data Loss (major) 8 | . . . . . . . 1 . . . . 2 2 1 . 1 1 . Misfires 3 | . . . . . 1 . . . . . . . 1 . . . 1 . Alerts 5 | . . . . . . . . . . . . . 2 2 . . 1 . Misdirections 2 | . . . . . . . . . . . . . . 1 . . 1 . Weapon Failures 9 | . . . . . . 1 . . . . . 1 1 1 1 . 2 2 Overload Shots . | . . . . . . . . . . . . . . . . . . . Overflow Damage 1090 | . . . . 5 6 . 108 . . . . . 429 109 4 104 71 254 Projectiles 425 | . . . . . . . . . . . . . 32 39 4 104 . 246 Explosions 90 | . . . . 5 6 . . . . . . . . . . . 71 8 Melee 575 | . . . . . . . 108 . . . . . 397 70 . . . . Knockbacks 64 | . . . . . . . 1 . . . . . 3 7 12 3 4 34 Impact 5 | . . . . . . . 1 . . . . . 3 1 . . . . Kinetic 54 | . . . . . . . . . . . . . . 5 12 2 4 31 Secondary 5 | . . . . . . . . . . . . . . 1 . 1 . 3 Self-Inflicted Damage 321 | . . . . . 52 26 1 . . . . . 109 25 . . 67 41 Shots 17 | . . . . . 2 3 . . . . . . 5 1 . . 3 3 Rammed 1 | . . . . . . . 1 . . . . . . . . . . . Targets Rammed 3 | . . . . . . . 1 . . . . . . . . . . 2 Kicked 2 | . . . . . . . . . . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . Highest Temperature 918 | . 21 170 276 58 300 402 380 316 422 64 . 248 640 325 245 48 194 918 Average Temperature 113 | . 8 67 93 32 103 132 157 71 151 26 . 80 178 105 88 26 64 166 Received Heat Transfer 4896 | . 309 . 351 12 468 657 560 174 240 45 . 162 696 96 153 . 183 790 Effects 38 | . . . . . 1 2 1 . 4 . . . 10 . . . . 20 Shutdowns 8 | . . . . . . . 1 . 1 . . . 3 . . . . 3 Energy Bleed 6 | . . . . . 1 1 . . 1 . . . 2 . . . . 1 Interference 6 | . . . . . . . . . 2 . . . . . . . . 4 Matter Decay 3 | . . . . . . . . . . . . . 2 . . . . 1 Short Circuit 3 | . . . . . . 1 . . . . . . 1 . . . . 1 Damage (minor) 1 | . . . . . . . . . . . . . 1 . . . . . Damage (major) 6 | . . . . . . . . . . . . . 1 . . . . 5 Damage (core) 5 | . . . . . . . . . . . . . . . . . . 5 Siege Activations . | . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . Robots Corrupted 7 | . . . . . . . 1 . . . . . 4 1 . . . 1 Combat Hostiles 6 | . . . . . . . 1 . . . . . 3 1 . . . 1 Parts Fried 27 | . . . . . . . 1 . . . . 1 18 1 . . . 6 Impact Corruptions 24 | . . . . . . . 7 . . . . . 12 3 . . . 2 Robots Melted 3 | . . . . . . . . . . . . 3 . . . . . . Combat Hostiles 3 | . . . . . . . . . . . . 3 . . . . . . Parts Melted 43 | . . . 6 . 2 . 6 4 2 . . 16 3 1 1 . 2 . Heat Transferred 15412 | . . 703 1850 296 1889 . 1118 2257 . 444 . 3182 1147 518 . . 1149 859 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . 1 1 . . . . . . 2 . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Maximum Alert Level 1 | . . . 1 . . 1 . . . . . . . . . . . 1 Low Security (%) 89 | 100 100 100 82 100 100 47 100 100 . . . . 100 . . . . 61 Level 1 10 | . . . 17 . . 52 . . . . . . . . . . . 38 Level 2 . | . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . Peak Influence 384 | . 149 80 224 137 181 384 153 100 . . . . 153 . . . . 300 Initial 300 | . . 35 11 65 . 60 123 100 . . . . . . . . . 300 Average 70 | . 94 22 76 23 70 197 13 34 . . . . 38 . . . . 180 Influence Increases 6835 | . 358 165 419 371 679 584 185 415 95 155 . 390 612 300 195 15 474 1423 Destroy 0b10 Robot/C 4340 | . 240 120 280 260 480 380 120 180 80 120 . 340 380 240 160 . 380 580 Destroy 0b10 Robot/NC 240 | . 15 10 10 5 35 10 20 15 . . . . 40 . . 15 30 35 Destroy Leader 828 | . 44 20 70 40 120 92 . 42 10 20 . 50 106 30 20 . 40 124 Allied During Kill 15 | . . . . 1 . . . . 5 . . . . . . . 9 . Successful Hack 72 | . 14 . . . 11 20 . 15 . . . . . . . . . 12 Select Force Hacks 60 | . 30 . . . . . 30 . . . . . . . . . . . Disable Machine 189 | . . . . 9 . 27 . 18 . . . . 18 . . . . 117 Destroy Structure 301 | . . . 14 41 18 10 . 30 . . . . 8 . . . . 180 Advance Influence 400 | . . . . . . . . 100 . . . . . . . . . 300 Partial Spotted 30 | . . . . . . . . 15 . . . . 15 . . . . . Lose Combat Pursuer 360 | . 15 15 45 15 15 45 15 . . 15 . . 45 30 15 . 15 75 Influence Decreases 6188 | . 250 165 231 436 512 270 308 371 118 155 . 390 560 328 195 15 474 1410 Time Decay 5418 | . 230 135 201 406 482 200 288 371 108 155 . 390 480 308 175 15 394 1080 Lost Part 600 | . 20 30 30 30 30 70 20 . 10 . . . 80 20 20 . 60 180 Lost Ally 20 | . . . . . . . . . . . . . . . . . 20 . Purge Threat 150 | . . . . . . . . . . . . . . . . . . 150 Squads Dispatched 29 | . 2 . . . 2 3 . 6 . . . 1 4 . . . . 11 Investigation 6 | . 2 . . . . . . 2 . . . . . . . . . 2 Extermination 9 | . . . . . . . . 1 . . . . 2 . . . . 6 Reinforcement 12 | . . . . . 1 3 . 3 . . . . 2 . . . . 3 Assault 1 | . . . . . . . . . . . . 1 . . . . . . Garrison 1 | . . . . . 1 . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . . . . . . . . 1 Construction Impeded 3 | . . . . . . 1 . . . . . . 1 . . . . 1 Haulers Reinforced 2 | . . . . . . . . 1 . . . . 1 . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Distress Signals 27 | . 2 2 3 . 2 1 1 . . . . . 1 . . . 15 . Communications Jammed . | . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . Times Spotted 291 | . 15 13 20 14 33 24 14 14 8 8 . 17 24 13 9 . 24 41 Peak Tracking Total 10 | . 4 8 8 4 6 10 5 3 4 3 . 5 5 4 4 . 3 4 Tactical Retreats 21 | . 1 2 2 1 1 3 1 . . 1 . . 2 2 1 . 1 3 Traps | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Traps Triggered 10 | . 1 . 1 . 2 . . . . . . . 1 2 . . 2 1 Indirectly . | . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ---------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Disabled 27 | . . . . 1 . 3 . 2 . . . . 2 1 . 2 3 13 Max in Single Turn 5 | . . . . 1 . 2 . 1 . . . . 2 1 . 1 1 5 Machines Repaired . | . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Machines Accessed 49 | . 2 . . 2 3 4 9 6 2 . 4 . 2 2 1 7 . 5 Terminals 18 | . 1 . . 2 2 4 1 3 . . . . 1 . 1 . . 3 Fabricators 3 | . . . . . . . . 2 . . . . . . . . . 1 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 9 | . 1 . . . . . 6 . . . . . 1 . . . . 1 Scanalyzers 2 | . . . . . 1 . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Total Hacks 155 | . 4 . . 3 11 11 36 15 5 . 28 . 6 2 1 20 . 13 Successful 118 | . 2 . . 3 6 5 31 6 5 . 28 . 4 2 1 20 . 5 Failed 37 | . 2 . . . 5 6 5 9 . . . . 2 . . . . 8 Catastrophic 7 | . . . . . 1 1 1 2 . . . . . . . . . 2 Database Lockouts . | . . . . . . . . . . . . . . . . . . . Manual 33 | . 1 . . . 8 5 4 9 . . . . 2 . . . . 4 Terminals 48 | . 3 . . 3 9 11 3 7 . . . . 4 . 1 . . 7 Fabricators 12 | . . . . . . . . 7 . . . . . . . . . 5 Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 15 | . 1 . . . . . 11 . . . . . 2 . . . . 1 Scanalyzers 3 | . . . . . 2 . . 1 . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Terminal Hacks 93 | . 1 . . 3 2 5 22 1 5 . 28 . 1 2 1 20 . 2 Record 52 | . . . . 2 1 . 20 . 4 . 11 . . 1 1 12 . . Part Schematic 16 | . . . . . . 2 . . . . 10 . . . . 4 . . Robot Schematic 4 | . . . . . . . . . . . 4 . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 4 | . . . . . . . . . . . 3 . 1 . . . . . Open Door 3 | . . . . . . 1 . . 1 . . . . 1 . . . . Branch Access Points 3 | . 1 . . . 1 1 . . . . . . . . . . . . Alert Level 1 | . . . . . . . . . . . . . . . . . . 1 Unreport Threat 1 | . . . . . . . . . . . . . . . . . . 1 Recall Investigation 1 | . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . Zone Layout 1 | . . . . 1 . . . . . . . . . . . . . . Release Object 2 | . . . . . . . 2 . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 3 . . . . . . . . . 1 Load Schematic 2 | . . . . . . . . 1 . . . . . . . . . 1 Build 2 | . . . . . . . . 2 . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 11 | . . . . . . . 8 . . . . . 2 . . . . 1 Report Inventory 5 | . . . . . . . 3 . . . . . 1 . . . . 1 Retrieve Components 6 | . . . . . . . 5 . . . . . 1 . . . . . Scanalyzer 2 | . . . . . 2 . . . . . . . . . . . . . Insert Component 1 | . . . . . 1 . . . . . . . . . . . . . Analyze 1 | . . . . . 1 . . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 8 | . 1 . . . 2 . 1 2 . . . . 1 . . . . 1 Terminals 6 | . . . . . 2 . . 2 . . . . 1 . . . . 1 Track 1 | . . . . . 1 . . . . . . . . . . . . . Botnet 5 | . . . . . 1 . . 2 . . . . 1 . . . . 1 Fabricators . | . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . Recycling Units 2 | . 1 . . . . . 1 . . . . . . . . . . . Tunnel 2 | . 1 . . . . . 1 . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . . . . . . . . . . . . . 1 Used . | . . . . . . . . . . . . . . . . . . . Hacking Detections 26 | . 1 . . 1 3 4 4 6 . . . . 2 . . . . 5 Full Trace Events 4 | . . . . . . . 1 2 . . . . . . . . . 1 Feedback Events . | . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . . . 4 . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 17 | . . . . . 1 2 . . . . 10 . . . . 4 . . Parts Built 2 | . . . . . . . . 2 . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . Time 285 | . . . . . . . . 285 . . . . . . . . . . Total Part Build Rating 9 | . . . . . . . . 9 . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . Retrieved Components 9 | . . . . . . . 8 . . . . . 1 . . . . . Parts Scanalyzed 1 | . . . . . 1 . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------ Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Used RIF Installer . | . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . 2 . Allies Hacked . | . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total Allies 5 | . . . . 1 . . . . 2 . . . . . . . 2 . Largest Group 2 | . . . . 1 . . . . 2 . . . . . . . 2 . Highest-Rated Group 98 | . . . . 31 . . . . 62 . . . . . . . 98 . Highest-Rated Ally 49 | . . . . 31 . . . . 31 . . . . . . . 49 . Total Orders 3 | . . . . . . . . . . . . . . . . . 3 . ROAM 2 | . . . . . . . . . . . . . . . . . 2 . FOLLOW 1 | . . . . . . . . . . . . . . . . . 1 . Ally Attacks 58 | . . . . 7 . . . . 24 . . . . . . . 27 . Total Damage 2419 | . . . . 106 . . . . 368 . . . . . . . 1945 . Kills 10 | . . . . 2 . . . . 1 . . . . . . . 7 . Allies Corrupted 2 | . . . . . . . . . 2 . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Active Infowar (turns) 7110 | . 169 540 542 1733 1215 400 170 . . . . . 924 . 314 325 305 473 Optics 2341 | . . . . . . . . . . . . . 924 . 314 325 305 473 Sensors 210 | . . . . . . 40 170 . . . . . . . . . . . Structural 3555 | . 169 540 542 1733 571 . . . . . . . . . . . . . Seismic 1391 | . . . . . 1031 360 . . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 9 | . . 2 . 2 . . . . . 1 . 1 . 1 1 . 1 . Drone Launches . | . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 ------------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Turns Passed 18876 | 44 470 540 580 1733 1215 414 1996 930 979 1289 136 931 1512 1375 736 325 1507 2164 Spaces Moved 12151 | 37 243 463 309 812 501 179 1412 434 687 960 106 850 1187 859 609 229 977 1297 Core 16 | 16 . . . . . . . . . . . . . . . . . . Treads 666 | . 121 . 77 468 . . . . . . . . . . . . . . Legs 5076 | . . . . 91 330 . . 146 687 960 106 303 . 608 609 207 . 1029 Wheels 2526 | 21 122 463 232 253 . . . . . . . . 168 . . 22 977 268 Hover 2767 | . . . . . 171 179 1412 288 . . . . 657 60 . . . . Flight 1100 | . . . . . . . . . . . . 547 362 191 . . . . Fastest Speed 50 | 50 80 95 95 125 120 52 52 90 129 129 129 73 54 100 100 100 120 120 Average Speed 127 | 88 125 95 137 202 182 115 111 107 135 129 129 92 89 150 100 123 131 143 Slowest Speed 330 | 150 160 95 240 240 330 121 240 143 157 129 129 129 196 196 100 186 158 216 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . Robots Hopped 1 | . . . . . . . . . . . . . . 1 . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . 1 . . . . . Exploration Rate (%) 59 | 4 55 59 25 99 48 37 99 11 67 91 75 87 23 91 70 63 89 29 Regions Visited 18 Branch Regions 12 Pre-discovered Areas 13 | . 1 1 . 1 . . 1 . 2 1 1 . . 1 . 3 1 . Known Exits Taken 12 | . 1 . . 1 1 1 1 1 1 1 1 1 1 . . . 1 . Unknown Exits Taken 6 | 1 . 1 1 . . . . . . . . . . 1 1 1 . . Scrap Searched 12 | . . . . 1 . . . . 1 1 . 2 . 2 2 . 3 . Spaces Dug 11 | . . . . 11 . . . . . . . . . . . . . . Terrain Destroyed 291 | . . . 15 47 18 5 . 43 . . . . 9 27 10 . 23 94 Melee . | . . . . . . . . . . . . . . . . . . . Projectile 53 | . . . . . . . . . . . . . . 10 10 . 2 31 AOE 238 | . . . 15 47 18 5 . 43 . . . . 9 17 . . 21 63 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 -8 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 --------- Run | Yrd Mat Min Mat Min Mat Sto Rec Fac Low Low Dat Pro Fac Upp Upp Zhi Pro Fac Total 14266 | 45 308 518 388 865 680 295 1766 823 707 988 105 915 1484 901 680 254 1095 1449 Wait 919 | . . 20 . 14 12 9 264 323 . 3 . 22 169 13 36 . 14 20 Move 12131 | 36 242 462 308 811 500 178 1411 433 686 959 105 849 1186 856 608 228 976 1297 Hop 1 | . . . . . . . . . . . . . . 1 . . . . Pick Up 113 | 2 10 5 11 4 19 7 9 8 2 2 . 1 13 3 1 6 5 5 Fast Attach 66 | 5 2 . 9 . 15 10 3 4 1 1 . 1 7 . 2 2 . 4 Attach 66 | 1 3 4 3 5 7 6 5 2 1 1 . . 10 . 1 2 6 9 Detach 30 | 1 . 1 . 2 5 3 4 2 . 2 . . 1 1 . . 1 7 Swap 21 | . 1 . 5 1 6 5 . . . . . . 1 2 . . . . Drop 113 | . 1 1 12 . 24 11 17 8 2 5 . . 13 5 2 6 2 4 Fire 757 | . 49 25 40 28 92 65 44 43 15 15 . 42 65 19 30 10 74 101 Melee 29 | . . . . . . 1 8 . . . . . 19 1 . . . . Ram 1 | . . . . . . . 1 . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . Escape Stasis 8 | . . . . . . . . . . . . . . . . . 8 . Rewire 9 | . . . . . . . . . . . . . . . . . 9 . Trap . | . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Min x2) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / [Exi]) -8/Materials (discovered 2 exits: [*Fac] / *Sto) -8/Storage -8/Recycling -6/Factory -6/Lower Caves -6/Lower Caves -6/Data Miner -5/Proximity Caves -5/Factory (discovered 2 exits: *Fac / *Upp) -5/Upper Caves -5/Upper Caves -5/Zhirov -4/Proximity Caves -4/Factory (discovered 2 exits: [*Res] / [*Upp]) History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 16) 45 | -11/Scrapyard | Entered Materials 139 | -10/Materials | Identified exit to Mines 316 | -10/Materials | Build established: Mutant 515 | -10/Materials | Entered Mines 571 | -10/Mines | Lost 3 parts (1n2w) 618 | -10/Mines | Discovered new exit (range 11) 625 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 702 | -10/Mines | Learned Materials emergency access door positions 768 | -10/Mines | Learned location of Zion (-7) 891 | -10/Mines | Assembled infested the area 896 | -10/Mines | Assisted by a Guerilla fighting off Assembled 948 | -10/Mines | Core integrity fell below 50% 1055 | -10/Mines | Entered Materials 1055 | -9/Materials | Evolved 2 slots: Utility x2 1158 | -9/Materials | Discovered new exit (range 6) 1488 | -9/Materials | Destroyed 7 combat bots 1635 | -9/Materials | Entered Mines 1644 | -9/Mines | Learned Materials security intel 1762 | -9/Mines | Received a Mining Laser from a helpful Derelict 2407 | -9/Mines | Discovered new exit (range 5) 2621 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2621 | -9/Mines | Discovered new exit (range 6) 2891 | -9/Mines | Discovered new exit (range 6) 3233 | -9/Mines | Identified exit to Materials 3368 | -9/Mines | Entered Materials 3368 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3558 | -8/Materials | Identified exit to Storage 4057 | -8/Materials | Build established: Scavenger-Mutant 4502 | -8/Materials | Discovered new exit (range 10) 4575 | -8/Materials | Garrison activated, responded to threat 4583 | -8/Materials | Entered Storage 4596 | -8/Storage | Build established: Mutant 4625 | -8/Storage | Identified exit to Recycling 4814 | -8/Storage | Core integrity fell below 50% 4837 | -8/Storage | Lost 6 parts (1p2n2u1w) 4843 | -8/Storage | Destroyed 11 combat bots 4995 | -8/Storage | Used back door to open Recycling access 4997 | -8/Storage | Entered Recycling 5048 | -8/Recycling | Discovered new exit (range 12) 5155 | -8/Recycling | Scanned before Scraplab entrance 5162 | -8/Recycling | Entered Scraplab 5168 | -8/Recycling | Angered Scraplab inhabitants 5177 | -8/Recycling | Found Prototype Device 5181 | -8/Recycling | Identified Scrap Engine 6364 | -8/Recycling | Core integrity fell below 20% 6672 | -8/Recycling | Build established: Construct 6992 | -8/Recycling | Identified exit to Factory 6993 | -8/Recycling | Entered Factory 6993 | -6/Factory | Evolved 4 slots: Power x1, Propulsion x1, Utility x1, Weapon x1 7198 | -6/Factory | Fabricated Cld. Fission Core (x1) 7340 | -6/Factory | Fabricated Enh. Autogun (x1) 7811 | -6/Factory | Discovered new exit (range 9) 7842 | -6/Factory | Identified exit to Lower Caves 7923 | -6/Factory | Entered Lower Caves 8164 | -6/Lower Caves | A Commander dispatched an escort 8170 | -6/Lower Caves | Learned Research security intel 8170 | -6/Lower Caves | Learned Extension garrison access intel 8477 | -6/Lower Caves | Discovered new exit (range 15) 8497 | -6/Lower Caves | Identified exit to Lower Caves 8561 | -6/Lower Caves | Ambushed by wild Derelicts 8902 | -6/Lower Caves | Entered another Lower Caves area 8939 | -6/Lower Caves | Encountered a Warlord checkpoint 9158 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 10060 | -6/Lower Caves | Discovered new exit (range 10) 10071 | -6/Lower Caves | Identified exit to Data Miner 10191 | -6/Lower Caves | Entered Data Miner 10191 | -6/Data Miner | Discovered new exit (range 6) 10216 | -6/Data Miner | Met Data Miner 10253 | -6/Data Miner | Learned location of Section 7 (-2) 10253 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 10297 | -6/Data Miner | Received God Mode back door access code from Data Miner 10324 | -6/Data Miner | Identified exit to Proximity Caves 10327 | -6/Data Miner | Entered Proximity Caves 10541 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 11022 | -5/Proximity Caves | Discovered new exit (range 6) 11030 | -5/Proximity Caves | Identified exit to Factory 11065 | -5/Proximity Caves | Learned Factory emergency access door positions 11258 | -5/Proximity Caves | Entered Factory 11258 | -5/Factory | Evolved 2 slots: Utility x1, Weapon x1 11322 | -5/Factory | Discovered new exit (range 4) 11327 | -5/Factory | Identified exit to Factory 11367 | -5/Factory | Discovered new exit (range 10) 11374 | -5/Factory | Identified exit to Upper Caves 11610 | -5/Factory | Spotted B-75 Beast 11679 | -5/Factory | Crushed by falling debris 11689 | -5/Factory | Destroyed B-75 Beast 11711 | -5/Factory | Lost 7 parts (1p3u3w) 12042 | -5/Factory | Found Gamma Bomb Array 12054 | -5/Factory | Found Gamma Bomb Array 12230 | -5/Factory | System corruption reached 10% 12537 | -5/Factory | Build established: Mutant 12770 | -5/Factory | Entered Upper Caves 12887 | -5/Upper Caves | Spotted B-75 Beast 12929 | -5/Upper Caves | Build established: Construct 13075 | -5/Upper Caves | Found Alien Artifact 13121 | -5/Upper Caves | Discovered new exit (range 9) 13167 | -5/Upper Caves | Learned location of Warlord (-4) 13975 | -5/Upper Caves | Encountered a Warlord checkpoint 14145 | -5/Upper Caves | Entered another Upper Caves area 14277 | -5/Upper Caves | Learned Factory terminal intel 14350 | -5/Upper Caves | Entered a destroyed Warlord outpost 14437 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 14520 | -5/Upper Caves | Found DCF Scrap (12 items) 14786 | -5/Upper Caves | Discovered new exit (range 13) 14881 | -5/Upper Caves | Entered Zhirov 14881 | -5/Zhirov | Discovered new exit (range 3) 14932 | -5/Zhirov | Learned location of Testing (-3) 14932 | -5/Zhirov | Learned location of Command (-1) 14961 | -5/Zhirov | Found Alien Artifact 14963 | -5/Zhirov | Identified Integrated Dissipator 14963 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 14980 | -5/Zhirov | Found Alien Artifact 14983 | -5/Zhirov | Identified Dimensional Node Initializer 14985 | -5/Zhirov | Found Dimensional Node Initializer 15206 | -5/Zhirov | Entered Proximity Caves 15209 | -4/Proximity Caves | Spotter reported a threat 15708 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 15730 | -4/Proximity Caves | Spotter reported a threat 15805 | -4/Proximity Caves | Learned location of Armory (-4) 15996 | -4/Proximity Caves | Core integrity fell below 50% 16227 | -4/Proximity Caves | Discovered exit to Factory (range 15) 16539 | -4/Proximity Caves | Spotted B-86 Titan 16713 | -4/Proximity Caves | Entered Factory 16713 | -4/Factory | Evolved 2 slots: Utility x2 16714 | -4/Factory | Loaded intel: 26 terminal locations 17390 | -4/Factory | Build established: Hacker-Construct 17392 | -4/Factory | Incoming investigation squad redirected 17452 | -4/Factory | Discovered new exit (range 9) 18179 | -4/Factory | Discovered new exit (range 8) 18469 | -4/Factory | Core integrity fell below 50% 18475 | -4/Factory | Core integrity fell below 20% 18735 | -4/Factory | Build established: Construct 18877 | -4/Factory | Destroyed by X-77 Beamer via exploding Nuclear Reactor Last Messages --------------- 18875_ Slug penetrates X-77 Beamer. 18875_ X-77 Beamer knocked back. 18876_ Adv. Target Analyzer destroyed. 18877_ Nuclear Reactor explodes. 18877_ FC-Myomer Exoskeleton destroyed. 18877_ FC-Myomer Exoskeleton core remains intact and functional. 18877_ FC-Myomer Exoskeleton destroyed. 18877_ Scrap Engine damaged due to network destabilization (-10). 18877_ Hvy. Kinetic Penetrator Construct/C destroyed. 18877_ Scrap Engine damaged due to network destabilization (-9). 18877_ Adv. Heat Sink destroyed. 18877_ Nuclear Reactor explodes. 18877_ Fusion-Antimatter Core destroyed. 18877_ Scrap Engine damaged due to network destabilization (-7). 18877_ Scrap Engine destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????? % % | | ?????????????????????? | | ?????????????????????????? | | ????????????????????????????###### | | ????????????????????????########## | | ????????????????????????# # | | ????????????????????????# # | | ????????????????????????# """"" # | | ????????????????????????# """"" |# | | ????????????????????????# """""" # | | ????????????????????????# """""" + """"""" | | ????????????????????????# %# """"""" # | | ????????????????????????# # """"""" # | | ????????????????????????# [%# !/ """"""" # | | ????????????????????????# # ! # | | ????????????????????????# # """"""" # | | ????????????????????????# " " # """"""" # | | ????????????????????????# "T" # """"""" # | | ????????????????????????# """ # """"""" # | | ????????????????????????########## # | | ?????????????????##############?## + | | ?????????????????# #??# # | | ??????? ?????????# #??# # | | ## ???????# / #??# ########+### | | """ ?????????# #??# # ? ? ? | | ## """ "???"""??# x @ #??# # ? | | ?# ??" "???""" ?######x #??# # """ """ | | ?# ?? ?? ??????#p #### # """ """ | | ?# """ ""? ???????# ##### # """ """ | | ?# """ """ ??????#p#???# + | | ?# """ """ "" ?????# #???# # """ """ | | ?# "" #????# #???# << ## """ """ | | ?# """ """ Y" #??### ###?# "< ## """ """ | | ?# """ """ "" #### ### " ## | | ?# """ """ "" ### % ## | | ## % %! % ## | | ! ##! "######+##### | | ########## !### ###### #### | | #??#########+#########"## % " " | | """ """" #??# ###+###### #### | | """ """" #### #? ????## ##??? | | """ """" + #? ""?????# #???# | | # """" """" """" # "" ???? | | + """" """" """" # """????####### | | ############## """" """" """" # """ ?????????? | | #????????????# """" """" """????# """ ?????????? | | ##????????????# ????# ???? ????????? | | ???????????????#########??##??????##????#????????? | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 101 Coolant Potential 180 Energy Generation 61 Energy Capacity 796 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 15 Terrain Scan Density 210 Additional Mass Support 9 Corruption Block 15 Armor Coverage 300 Resistance: KI 40 Resistance: TH 50 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Target Analysis 8 Recoil Reduction 1 Energy Filtering 50 Offensive Hacking 10 Defensive Hacking 14 Authchip Count 2 Item Schematics ----------------- Enh. Autogun | -8/Materials | Scanalyzed Arc Projector | -8/Storage | Hacked Hvy. Armor Plating | -8/Storage | Hacked Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Prc. Matter Filter | -6/Data Miner | Free Plasma Sword | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Adv. Power Amplifier | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Biometal Leg | -6/Data Miner | Free Particle Reactor | -6/Data Miner | Free Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Robot Schematics ------------------ Y-64 Sentinel | -6/Data Miner | Free A-15 Conveyor | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free B-60 Warrior | -6/Data Miner | Free Fabricated ------------ Cld. Fission Core | x1 | -6/Factory | Preloaded Enh. Autogun | x1 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- Integrated Dissipator Dimensional Node Initializer Achievements -------------- None Challenges ------------ None Game ------ Seed ChainSupercompositeLaser Manual? 0 Play Time 02:13:26 Cumulative 225.5 hours Start 2025.04.01 @ 21:04:14 End 2025.04.01 @ 23:15:12 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 280 Rogue 267 Adventurer 13 Explorer 0 Win Type - Total 11 Types 3/3/0/1/1/3/0/0/0/0 Lore% 74 Gallery% 74 Achievement% 74 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c056da1f-d52d-4b18-ae7f-de318079b60d