Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.05.04 @ 20:33:47 Player: kasaphescent Result: Destroyed by Striker with Plasma Lance Performance ------------- Evolutions (6) 3000 Regions Visited (10) 2000 Robots Destroyed (216) 1080 Value Destroyed (10203) 10203 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (8237) 8237 TOTAL SCORE: 24700 Bonus ------- High Alert Combat Kills 807 Follower Combat Kills 210 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 7006 Friendly Fire -786 Cogmind --------- Core Integrity 0/1150 Matter 300/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -4/Warlord Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (4) ---- Hardened Heavy Armor Plating Vortex Driver Vortex Driver Peak State ------------ > --- POWER ------------ Micro Fission Core Antimatter Reactor > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads Armored Medium Treads > --- UTILITY ---------- Advanced Cryofiber Web Advanced Heat Sink Advanced Cooling System Large Storage Unit Core Analyzer Hardened Heavy Armor Plating > --- WEAPON ----------- Vortex Driver Hardcell Cannon Heavy Autocannon > --- INVENTORY -------- Micro Fission Core Antimatter Reactor Armored Medium Treads Armored Medium Treads Hardened Heavy Armor Plating Vortex Rifle Vortex Rifle Vortex Driver Neutron Missile Launcher [Rating: 116] Favorites ----------- Power Micro Fission Core Engine Improved Deuterium Engine Power Core Micro Fission Core Reactor Antimatter Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Combat Gravmag System Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Medium Armor Plating Weapon Advanced Plasma Cannon Energy Gun Pulse Rifle Energy Cannon Advanced Plasma Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Mass Driver Launcher Neutron Missile Launcher Build | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Slots Evolved 12 | . . 2 2 2 2 2 2 . . . Power 1 | . . . . . . 1 . . . . Propulsion 4 | . . 1 1 . 1 . 1 . . . Utility 5 | . . 1 . 2 1 1 . . . . Weapon 2 | . . . 1 . . . 1 . . . Parts Attached 179 | 8 5 9 30 22 11 23 32 3 8 28 Power 20 | 1 1 . 6 1 2 5 2 . . 2 Engine 8 | 1 1 . 2 1 . 3 . . . . Core 10 | . . . 4 . 2 2 1 . . 1 Reactor 2 | . . . . . . . 1 . . 1 Propulsion 56 | 2 1 2 11 9 2 3 6 1 5 14 Treads 34 | . . . 6 9 2 3 1 . 4 9 Leg 13 | 2 1 2 5 . . . 3 . . . Wheel 7 | . . . . . . . 1 1 1 4 Hover 2 | . . . . . . . 1 . . 1 Flight . | . . . . . . . . . . . Utility 50 | 2 2 4 5 6 4 9 9 1 1 7 Device 27 | 1 2 1 3 4 2 5 6 . . 3 Storage 2 | 1 . 1 . . . . . . . . Processor 5 | . . 2 . 1 . 1 1 . . . Hackware 1 | . . . . . . 1 . . . . Protection 15 | . . . 2 1 2 2 2 1 1 4 Artifact . | . . . . . . . . . . . Weapon 53 | 3 1 3 8 6 3 6 15 1 2 5 Energy Gun 14 | 3 1 . 4 3 . 1 1 . . 1 Energy Cannon 17 | . . . 1 1 2 4 7 . 1 1 Ballistic Gun 7 | . . 3 1 . . . 3 . . . Ballistic Cannon 10 | . . . 2 2 . 1 2 . 1 2 Launcher 5 | . . . . . 1 . 2 1 . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 9 | . . 1 . 1 . . 4 . . 3 Parts Lost 71 | . 3 4 19 4 2 16 2 . 6 15 Power 7 | . . . 3 . 1 2 . . . 1 Propulsion 29 | . 1 1 8 2 1 6 1 . 3 6 Utility 16 | . 1 . 2 1 . 7 . . 1 4 Weapon 19 | . 1 3 6 1 . 1 1 . 2 4 Highest Loss Streak 8 | . 2 2 8 1 1 5 2 . 3 8 Average Slot Usage (%) 94 | . 96 96 92 99 99 91 95 99 98 75 Engine 3 | . 14 11 2 7 4 5 . . . . Core 3 | . . . 5 . 1 4 5 5 5 3 Reactor 2 | . . . . . . . 4 5 5 3 Treads 19 | . . . 17 29 32 23 10 10 23 18 Leg 7 | . 27 32 14 . . . 15 10 3 . Wheel 2 | . . . . . . . . 9 1 5 Device 15 | . 10 10 8 15 20 21 20 21 15 12 Storage 6 | . 14 11 9 7 6 5 5 5 5 3 Processor 5 | . . 8 4 6 6 4 5 5 5 3 Protection 5 | . . . 3 7 6 4 4 5 9 6 Energy Gun 3 | . 28 12 11 5 . 1 . . . . Energy Cannon 8 | . . . . 7 5 8 13 15 14 5 Ballistic Gun 1 | . . 8 9 . . . 4 . . . Ballistic Cannon 4 | . . . 4 8 13 5 2 . . 4 Launcher 1 | . . . . . . . . 4 5 3 Naked Turns 184 | . . . . . . . . . . 184 Heaviest Build 133 | 13 13 24 43 52 55 71 85 85 89 133 Greatest Support 164 | 20 20 30 80 80 100 105 45 20 157 164 Greatest Overweight (x) 8 | 3 1 . 1 . . 1 8 8 8 3 Average Overweight (x) 1 | . . . . . . . 1 4 2 1 Largest Inventory Capacity 10 | 6 6 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 5 6 7 10 10 10 10 10 10 10 8 Most Carried 10 | 6 6 6 10 10 10 10 10 10 10 10 Average Carried 8 | 4 5 4 6 9 9 8 7 9 9 7 Final Capacity 10 | 6 6 10 10 10 10 10 10 10 10 4 Final Carried 10 | 6 6 5 10 10 9 10 10 10 8 4 Class Distribution -------------------- 44% | Scavenger-Tank 21% | Scavenger-Mutant 20% | Scavenger-Gunner 8% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -6/Factory Scavenger-Tank | -5/Factory Scavenger-Gunner | -4/Factory Scavenger-Gunner | -4/Upper Caves Scavenger-Tank | -4/Upper Caves Scavenger-Mutant | -4/Warlord Resources | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ----------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Matter Collected 5072 | 267 63 139 795 683 377 537 247 469 433 1062 Remotely 769 | . . . 306 . 377 86 . . . . Salvage Created 7933 | 34 203 309 1186 771 430 684 379 423 1354 2160 Parts 341 | 3 15 21 64 39 28 40 25 16 28 62 Haulers Intercepted 7 | . . 1 2 3 1 . . . . . Recyclers Shooed 4 | . . 1 1 1 . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 161 | . . . . . . . . 8 10 143 Prevented 13 | . . . . . . . . . . 13 Kills | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Combat Hostiles Destroyed 184 | . 6 7 25 20 12 11 10 13 26 54 Melee 3 | . . . . . 1 . . . . 2 Guns 39 | . 6 7 22 3 . . 1 . . . Cannons 64 | . . . 3 17 7 10 6 4 9 8 AOE 76 | . . . . . 4 . 3 9 17 43 Classes Destroyed 24 | 1 3 2 3 1 2 2 . 1 2 7 Worker 3 | . . . . . 1 . 2 . . . Builder 3 | . . . . . 1 1 1 . . . Tunneler 2 | 2 . . . . . . . . . . Hauler 7 | . . 1 2 3 1 . . . . . Recycler 3 | . . . 1 1 . 1 . . . . Minesweeper 1 | . . . . . . . . 1 . . Mechanic 2 | . . . . . . . . . 1 1 Operator 1 | . . . . . . 1 . . . . Watcher 8 | . 1 1 2 . . 3 1 . . . Swarmer 41 | . 3 3 3 10 4 . 5 6 2 5 Saboteur 6 | . . . . . . . . . . 6 Grunt 75 | . 3 3 14 3 5 4 . 5 12 26 Brawler 6 | . . . . . . 1 . 1 3 1 Duelist 7 | . . . 1 . . . . . 5 1 Protector 2 | . . . . . . . . . . 2 Sentry 16 | . . 1 6 3 . 2 1 1 2 . Demolisher 1 | . . . . . . . . . . 1 Specialist 1 | . . . . . . . . . . 1 Hunter 11 | . . . 1 1 2 2 . . . 5 Programmer 12 | . . . . 3 1 2 4 . 2 . Striker 2 | . . . . . . . . . . 2 Executioner 4 | . . . . . . . . . . 4 Decomposer 1 | . . . . . . . . 1 . . Samaritan 2 | . . . . . . . . . 2 . Thug 1 | . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . . 1 Best Kill Streak 18 | 2 4 5 4 4 4 3 5 4 9 18 Combat Bots Only 17 | . 4 3 3 4 4 2 5 4 9 17 Max Kills in Single Turn 8 | 1 1 1 1 1 3 2 2 3 5 8 Gunslinging . | . . . . . . . . . . . Exploded 7 | . . . . . 3 . 2 3 5 7 Melee 1 | . . . . . 1 . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Damage Taken 13785 | . 326 375 2052 1433 489 2040 452 302 1561 4755 Core 1870 | . 40 84 220 221 43 103 67 . 102 990 Absorbed by Shields 494 | . . . . . . . . . . 494 Core Remaining (%) 82 | 100 84 79 60 68 94 89 . . . . Volleys Fired 477 | 3 23 49 115 60 20 73 41 17 45 31 Largest 4 | 2 2 2 3 3 3 3 4 3 3 3 Hottest 384 | 90 90 90 170 176 186 237 384 294 294 190 Shots Fired 1092 | 6 46 87 283 173 55 162 97 37 100 46 Gun 414 | 6 46 87 227 23 . 13 12 . . . Cannon 633 | . . . 56 150 53 149 83 30 84 28 Launcher 45 | . . . . . 2 . 2 7 16 18 Special . | . . . . . . . . . . . Kinetic 468 | . . 46 195 92 36 51 20 . 6 22 Thermal 579 | 6 46 41 88 81 17 111 75 30 78 6 Explosive 45 | . . . . . 2 . 2 7 16 18 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 26 | 3 7 9 19 10 26 21 7 10 16 18 Robot Miss Streak 6 | 1 3 5 4 3 2 5 6 1 2 4 Penetration Max 1 | . . . . 1 . 1 1 . . . Secondary Targets 2 | . . . 2 . . . . . . . Max Gunslinging Chain 1 | . . . 1 . . . . . . . Shots Hit Robots 673 | 4 27 54 182 96 42 105 40 23 70 30 Core Hits 407 | 2 11 18 68 37 25 32 21 23 63 107 Critical Hits 14 | . . . 1 2 3 5 2 . . 1 Critical Kills 4 | . . . . 1 2 . . . . 1 Critical Parts Destroyed 9 | . . . 1 1 1 4 2 . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 33688 | 48 252 539 2453 2329 1929 3457 1960 2417 6723 11581 Guns 3539 | 48 252 539 1883 310 . 216 291 . . . Cannons 11301 | . . . 568 1981 1128 3239 1135 499 1855 896 Explosions 18792 | . . . . . 798 . 534 1918 4868 10674 Melee . | . . . . . . . . . . . Ramming 56 | . . . 2 38 3 2 . . . 11 Kinetic 5638 | . . 256 1442 1035 664 915 519 . 73 734 Thermal 9202 | 48 252 283 1009 1256 464 2540 907 499 1782 162 Explosive 18792 | . . . . . 798 . 534 1918 4868 10674 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 20 | . . . 2 1 . 20 3 3 3 3 Average Corruption 4 | . . . 2 1 . 13 2 3 3 2 Corruption Purged . | . . . . . . . . . . . Effects 133 | . . . 6 7 . 52 14 21 32 1 Message Errors 34 | . . . . 5 . 10 6 5 8 . Matter Fused 24 | . . . . . . 5 3 6 10 . Heat Flow Errors 15 | . . . 1 . . 4 2 6 2 . Energy Discharges 14 | . . . 4 1 . 4 1 1 2 1 Parts Rejected 1 | . . . . . . 1 . . . . Data Loss (minor) 13 | . . . . . . 5 . 2 6 . Data Loss (major) 2 | . . . . . . 2 . . . . Misfires 1 | . . . . . . 1 . . . . Misdirections 2 | . . . . . . 2 . . . . Targeting Errors 24 | . . . 1 1 . 15 2 1 4 . Weapon Failures 3 | . . . . . . 3 . . . . Overload Shots 2 | . . . . . . . . . . 2 Overflow Damage 1652 | . . . 5 30 65 100 174 106 548 624 Projectiles 356 | . . . 5 30 10 100 61 11 98 41 Explosions 1296 | . . . . . 55 . 113 95 450 583 Melee . | . . . . . . . . . . . Knockbacks 48 | . . . 10 15 9 12 . . . 2 Impact 1 | . . . . 1 . . . . . . Kinetic 43 | . . . 9 12 8 12 . . . 2 Secondary 4 | . . . 1 2 1 . . . . . Self-Inflicted Damage 329 | . . . . . 152 . . . 172 5 Shots 5 | . . . . . 3 . . . 2 . Rammed 18 | . . . 2 9 2 2 . . . 3 Targets Rammed 20 | . . . 2 10 3 2 . . . 3 Kicked . | . . . . . . . . . . . Crushed 2 | . . . . 1 1 . . . . . Highest Temperature 509 | 60 411 6 330 112 99 204 93 25 280 509 Average Temperature 84 | 26 149 4 105 24 31 88 25 25 78 272 Received Heat Transfer 2338 | . 126 117 855 276 63 441 9 27 231 193 Effects 5 | . 1 . 3 . . . . . . 1 Energy Bleed 3 | . . . 2 . . . . . . 1 Interference 1 | . . . 1 . . . . . . . Damage (minor) 1 | . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions 1 | . . . . 1 . . . . . . Robots Melted 1 | . . . . . . 1 . . . . Combat Hostiles 1 | . . . . . . 1 . . . . Parts Melted 21 | . 1 2 3 3 1 1 1 1 8 . Heat Transferred 13087 | 124 682 720 2220 1998 700 2233 800 700 2700 210 Parts Sabotaged 10 | . . . . . . . . . . 10 Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Peak Influence 417 | 10 205 191 396 417 396 358 390 . . . Initial 203 | . 6 86 51 154 203 193 147 . . . Average 189 | 4 113 110 211 150 232 242 236 . . . Maximum Alert Level 2 | . 1 . 1 2 1 1 1 . . . Low Security (%) 54 | 100 78 100 53 78 12 22 35 . . . Level 1 45 | . 21 . 46 21 87 77 64 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 20 | . 1 2 3 5 1 4 3 . 1 . Investigation 2 | . . . 1 . . 1 . . . . Extermination 6 | . . . . 3 . 1 2 . . . Reinforcement 11 | . 1 2 2 2 1 2 1 . . . Assault 1 | . . . . . . . . . 1 . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Construction Impeded 1 | . . . . . . 1 . . . . Haulers Reinforced 1 | . . . . . 1 . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Distress Signals 10 | . . 2 3 3 . 1 1 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 288 | . 10 14 42 33 15 20 17 15 27 95 Peak Tracking Total 41 | . 3 4 8 8 4 4 7 5 9 41 Tactical Retreats 23 | . 2 2 . 6 . 3 . 3 . 7 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Traps Triggered 4 | . . . 2 . . 1 . . . 1 Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered 18 | . . . . . . . . . . 18 Machines | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ---------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Machines Disabled 17 | . . . 4 4 1 2 1 . 5 . Max in Single Turn 3 | . . . 1 1 1 1 1 . 3 . Garrison Access 1 | . . . . . 1 . . . . . Machines Sabotaged . | . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Machines Accessed 37 | . 3 2 6 7 2 2 5 . 3 7 Terminals 15 | . 3 2 3 3 1 1 2 . . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations 3 | . . . 1 1 . . 1 . . . Recycling Units 6 | . . . 2 2 . . 2 . . . Scanalyzers 1 | . . . . . . 1 . . . . Garrison Access 1 | . . . . . 1 . . . . . Total Hacks 72 | . 10 5 10 12 3 6 8 . 3 15 Successful 58 | . 6 4 7 9 2 6 6 . 3 15 Failed 14 | . 4 1 3 3 1 . 2 . . . Catastrophic 4 | . . . 1 2 1 . . . . . Database Lockouts . | . . . . . . . . . . . Manual 30 | . 7 5 6 6 2 2 2 . . . Terminals 35 | . 10 5 6 7 2 2 3 . . . Fabricators 1 | . . . . 1 . . . . . . Repair Stations 6 | . . . 2 2 . . 2 . . . Recycling Units 7 | . . . 2 2 . . 3 . . . Scanalyzers 4 | . . . . . . 4 . . . . Garrison Access 1 | . . . . . 1 . . . . . Terminal Hacks 21 | . 1 . . 1 . . 1 . 3 15 Record 14 | . . . . . . . . . . 14 Open Door 4 | . . . . . . . . . 3 1 Zone Layout 3 | . 1 . . 1 . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 5 | . . . 2 2 . . 1 . . . Scan Component 3 | . . . 1 1 . . 1 . . . Repair 2 | . . . 1 1 . . . . . . Recycling Unit Hacks 6 | . . . 2 2 . . 2 . . . Report Inventory 5 | . . . 1 2 . . 2 . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer 4 | . . . . . . 4 . . . . Insert Component 2 | . . . . . . 2 . . . . Analyze 2 | . . . . . . 2 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . Seal Access 1 | . . . . . 1 . . . . . Unauthorized Hacks 21 | . 5 4 3 4 1 2 2 . . . Terminals 21 | . 5 4 3 4 1 2 2 . . . Track 7 | . 2 2 1 1 . 1 . . . . Assimilate 1 | . . . . 1 . . . . . . Botnet 13 | . 3 2 2 2 1 1 2 . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . Used . | . . . . . . . . . . . Hacking Detections 21 | . 3 2 4 5 1 2 4 . . . Full Trace Events 1 | . . . . . . 1 . . . . Feedback Events 1 | . . . . . . 1 . . . . Corruption 1 | . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Built . | . . . . . . . . . . . Matter . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . . . 1 1 . . . . . . Time 39 | . . . 26 13 . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 5 | . . . 5 . . . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . Part Schematics Acquired 2 | . . . . . . 2 . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------ Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Robots Rewired 3 | . . . . . . . . . . 3 Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 -------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Total Allies 4 | . . . . 1 . . . . . 3 Largest Group 2 | . . . . 1 . . . . . 2 Highest-Rated Group 116 | . . . . 26 . . . . . 116 Highest-Rated Ally 88 | . . . . 26 . . . . . 88 Total Orders . | . . . . . . . . . . . Ally Attacks 11 | . . . . . . . . . . 11 Total Damage 615 | . . . . . . . . . . 615 Kills 5 | . . . . . . . . . . 5 Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 1 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 ------------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Turns Passed 12062 | 115 345 614 1416 1946 713 1067 1183 1389 1798 1476 Spaces Moved 6895 | 60 162 352 645 986 365 456 578 1058 1025 1208 Core 345 | 15 . . . . . . . . . 330 Treads 2947 | . . . 291 986 365 456 . . 673 176 Legs 1482 | 45 162 352 354 . . . 569 . . . Wheels 2091 | . . . . . . . 9 1058 352 672 Hover 30 | . . . . . . . . . . 30 Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 160 160 158 150 120 120 50 Average Speed 141 | 123 120 120 139 160 160 167 163 125 160 106 Slowest Speed 200 | 200 150 120 160 160 160 185 180 160 200 195 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 42 | 6 26 28 52 32 13 10 15 99 97 86 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 4 | . . . . . . . . 1 . 3 Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 10 | 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 5 | . . . . . . . . 3 2 . Spaces Dug 25 | . . . . . 2 8 9 3 3 . Terrain Destroyed 942 | . . . 10 26 45 47 70 211 325 208 Melee . | . . . . . . . . . . . Projectile 169 | . . . 10 26 10 47 38 12 21 5 AOE 773 | . . . . . 35 . 32 199 304 203 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -4 -4 -4 --------- Run | Scr Mat Mat Mat Fac Fac Fac Fac Upp Upp War Total 8298 | 92 267 462 946 1221 448 613 725 1086 1091 1347 Wait 515 | 14 69 45 115 110 44 30 43 1 3 41 Move 6885 | 59 161 351 644 985 364 455 577 1057 1024 1208 Hop . | . . . . . . . . . . . Pick Up 99 | 8 4 4 27 12 3 16 10 3 5 7 Fast Attach 78 | 5 4 3 10 9 3 10 10 1 3 20 Attach 58 | 2 1 4 17 3 3 12 8 . 4 4 Detach 20 | . . 1 3 1 . 4 8 . . 3 Swap 44 | 1 . 3 3 10 5 1 14 2 1 4 Drop 86 | . 5 2 10 21 3 10 14 5 6 10 Fire 477 | 3 23 49 115 60 20 73 41 17 45 31 Melee . | . . . . . . . . . . . Ram 3 | . . . . . . . . . . 3 Kick . | . . . . . . . . . . . Crush 17 | . . . 2 10 3 2 . . . . Escape Stasis . | . . . . . . . . . . . Rewire 16 | . . . . . . . . . . 16 Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / [*Sto]) -8/Materials -7/Factory -6/Factory -5/Factory -4/Factory (discovered 2 exits: [*Res] / [*Upp]) -4/Upper Caves -4/Upper Caves (discovered 2 exits: [*Res] / *War) -4/Warlord History --------- Turn | Location | Event 28 | -11/Scrapyard | Discovered new exit (range 15) 116 | -11/Scrapyard | Entered Materials 241 | -10/Materials | Discovered new exit (range 13) 313 | -10/Materials | Build established: Mutant 461 | -10/Materials | Entered another Materials area 461 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 473 | -9/Materials | Discovered new exit (range 7) 1024 | -9/Materials | Discovered new exit (range 3) 1071 | -9/Materials | Build established: Scavenger-Mutant 1075 | -9/Materials | Entered another Materials area 1075 | -8/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1442 | -8/Materials | Lost 5 parts (2p2n1w) 1566 | -8/Materials | Lost 3 parts (1n1u1w) 1824 | -8/Materials | Lost 8 parts (1p4n3w) 2068 | -8/Materials | Repaired Lgt. Armor Plating 2338 | -8/Materials | Discovered new exit (range 13) 2491 | -8/Materials | Entered Factory 2491 | -7/Factory | Evolved 2 slots: Utility x2 2551 | -7/Factory | Build established: Scavenger-Tank 3014 | -7/Factory | Repaired Lgt. Treads 4401 | -7/Factory | Discovered new exit (range 15) 4437 | -7/Factory | Entered another Factory area 4437 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5122 | -6/Factory | Discovered new exit (range 17) 5150 | -6/Factory | Entered another Factory area 5150 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 5387 | -5/Factory | Lost 5 parts (2n3u) 5671 | -5/Factory | Lost 4 parts (1p2n1w) 5820 | -5/Factory | System corruption reached 10% 5865 | -5/Factory | Lost 4 parts (1n3u) 6175 | -5/Factory | Discovered new exit (range 9) 6217 | -5/Factory | Entered another Factory area 6217 | -4/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 6585 | -4/Factory | Discovered new exit (range 7) 7231 | -4/Factory | Discovered new exit (range 7) 7400 | -4/Factory | Entered Upper Caves 7426 | -4/Upper Caves | Build established: Scavenger-Gunner 7819 | -4/Upper Caves | Learned location of Testing (-3) 8167 | -4/Upper Caves | Discovered new exit (range 5) 8269 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 8789 | -4/Upper Caves | Entered another Upper Caves area 8989 | -4/Upper Caves | Discovered new exit (range 13) 9124 | -4/Upper Caves | Build established: Scavenger-Tank 9274 | -4/Upper Caves | Encountered a Warlord checkpoint 9762 | -4/Upper Caves | Learned Research stockpile data 10301 | -4/Upper Caves | Discovered new exit (range 9) 10380 | -4/Upper Caves | Attracted the attention of an 0b10 outpost 10410 | -4/Upper Caves | Destroyed 9 combat bots 10433 | -4/Upper Caves | Lost 3 parts (1n2w) 10587 | -4/Upper Caves | Entered Warlord 10722 | -4/Warlord | System corruption cleaned by Quarantine Array 10798 | -4/Warlord | Build established: Scavenger-Mutant 10953 | -4/Warlord | Met Warlord 10978 | -4/Warlord | Warlord's base attacked by MAIN.C 11050 | -4/Warlord | Found Prototype Energy Gun 11052 | -4/Warlord | Found Prototype Energy Gun 11057 | -4/Warlord | Found Prototype Energy Cannon 11059 | -4/Warlord | Found Prototype Energy Cannon 11328 | -4/Warlord | Warlord forces counterattacked 11406 | -4/Warlord | Spotted Striker 11410 | -4/Warlord | Spotted Executioner 11415 | -4/Warlord | Spotted Executioner 11431 | -4/Warlord | Destroyed Executioner 11437 | -4/Warlord | Allies destroyed Executioner 11461 | -4/Warlord | Destroyed 10 combat bots 11465 | -4/Warlord | Lost 4 parts (1n1u2w) 11489 | -4/Warlord | Identified Vortex Rifle (x2) 11495 | -4/Warlord | Found Prototype Ballistic Cannon 11495 | -4/Warlord | Identified Hvy. Autocannon 11499 | -4/Warlord | Spotted Executioner 11505 | -4/Warlord | Destroyed Executioner 11532 | -4/Warlord | Destroyed 17 combat bots 11552 | -4/Warlord | Identified Vortex Driver (x2) 11603 | -4/Warlord | Destroyed Executioner 11603 | -4/Warlord | Destroyed Striker 11635 | -4/Warlord | Destroyed 14 combat bots 11666 | -4/Warlord | Spotted Striker 11677 | -4/Warlord | Destroyed Striker 11687 | -4/Warlord | Spotted Executioner 11689 | -4/Warlord | Spotted Executioner 11705 | -4/Warlord | Spotted Striker 11707 | -4/Warlord | Spotted Striker 11714 | -4/Warlord | Destroyed Executioner 11732 | -4/Warlord | Released all parts (8) 11735 | -4/Warlord | Destroyed 13 combat bots 11746 | -4/Warlord | Rewired Striker 11762 | -4/Warlord | Lost 8 parts (1p4n1u2w) 11852 | -4/Warlord | Learned location of Command (-1) 11853 | -4/Warlord | Learned Research security intel 11853 | -4/Warlord | Learned Quarantine security intel 11853 | -4/Warlord | Learned Factory garrison access intel 12016 | -4/Warlord | Spotted Striker 12016 | -4/Warlord | Spotted B-86 Titan 12018 | -4/Warlord | Spotted Striker 12018 | -4/Warlord | Spotted B-90 Cyclops 12024 | -4/Warlord | Spotted Striker 12030 | -4/Warlord | Core integrity fell below 50% 12030 | -4/Warlord | Spotted Executioner 12030 | -4/Warlord | Spotted Striker 12030 | -4/Warlord | Spotted Executioner 12051 | -4/Warlord | Core integrity fell below 20% 12063 | -4/Warlord | Destroyed by Striker with Plasma Lance Last Messages --------------- 12038_ Knocked back. 12038_ Penetrated by Slug. 12040_ Cmb. Gravmag System blown off. 12040_ Arm. Medium Treads blown off. 12040_ Imp. Weapon Shielding blown off. 12040_ E-15 Imp destroyed. 12041_ Segregator fries itself beyond repair. 12041_ E-15 Imp destroyed. 12049_ System corruption misinterpreted. 12049_ Triggered Fire Trap. 12049_ Burning plasma bursts from the floor. 12049_ Striker triggered Fire Trap. 12049_ Burning plasma bursts from the floor. 12049_ Striker overheating. 12053_ Overheating: Energy bleed (-17). 12062_ Slammed into Striker. 12062_ Executioner triggered Fire Trap. 12062_ Burning plasma bursts from the floor. 12063_ L-61 Swordsman heat damages Unknown Slashing Weapon, Flexi-carbon Leg, Adv. Melee Analysis Suite. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | !#??????????????????????????????????????????????? | | !!#??????????????????????????????????????????????? | | !#??????????????????????????????????????????????? | | [[#??????????????????????????????????????????????? | | ###??????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????##########????????????????? | | ???????????????????????#K@K #????????????????? | | ???????????????????????#"""K #????????????????? | | ???????????????????????#"""KglE #????????????????? | | ???????????????????????#"""gE #????????????????? | | ???????????????????????# g #????????????????? | | ???????????????????????#""" #????????????????? | | ???????????????????????#"""b #????????????????? | | ???????????????????????#"""g #????????????????? | | ???????????????????????# g #????????????????? | | ???????????????????????#+#/##"###????????????????? | | ???????##########??????# #????????????????? | | ??????#"""""""""#??????+ #????????????????? | | ??????#" " "#??????+ #????????????????? | | ??????#" "#??????######= #????????????????? | | ??????#" "#???????????#==!#???????"????????? | | ??????#" "#??????????##!%%#?????#""#???????? | | ??????#" "#?????????##"/=/#?????#""#???????? | | ##"""##" "#???????### " ###???#""######### | | #X #" "#???????# " =# #???#""# ## # | | # "#??????###""" =%"#####""#### ## | | # "#??????# " ! "| *"" # ### | | # "#??##### " ! ![ "" = | | # ^= "#??# # [ ""* | | ##########++%####?### # = ! | | ?????????# !!#### # [ ! = / | +----------------------------------------------------+ Best States ------------- Heat Dissipation 111 Energy Generation 35 Energy Capacity 535 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 10 Terrain Scan Range 20 Terrain Scan Density 10 Base Temperature (-) 200 Armor Coverage 600 Weapon Shielding 66 Evasion (%) 50 Core Analysis 6 Recoil Reduction 9 Offensive Hacking 10 Item Schematics ----------------- Carbon-fiber Leg | -5/Factory | Scanalyzed Neutron Cannon | -5/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Hunted Quick And Dirty Slippery One Challenges ------------ None Game ------ Seed SpikedDecoyMediator Manual? 0 Play Time 01:58:53 Cumulative 50.4 hours Start 2021.05.02 @ 22:09:02 End 2021.05.04 @ 20:33:47 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 34 Gallery% 44 Achievement% 30 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e6dc263e-0592-43c0-80f2-53b572641207