Cogmind - Beta 14 @@@ ROGUE MODE // 2024.08.12 @ 22:37:30 Player: FauxMaasks Result: Escaped! Performance ------------- Evolutions (9) 4500 Regions Visited (11) 2200 Robots Destroyed (71) 355 Value Destroyed (2613) 2613 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (5105) 5105 TOTAL SCORE: 14933 Bonus ------- High Alert Combat Kills 72 Follower Combat Kills 288 Entered DSFs 500 Win 3000 Win Speed 1385 Friendly Fire -140 Cogmind --------- Core Integrity 1121/1600 Matter 281/300 Energy 150/150 System Corruption 2% Temperature Cool (2) Movement Flying (40) Location To Epsilon Eridani Parts ------- > --- POWER (1) -------- Micro Fission Core > --- PROPULSION (2) --- Field Propulsion Array > --- UTILITY (20) ----- Advanced Visual Processing Unit Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Improved Armor Integrity Analyzer Advanced Hacking Suite Advanced Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Advanced Phase Shifter Heavy Gauss Cannon Peak State ------------ > --- POWER ------------ Micro Fission Core > --- PROPULSION ------- Field Propulsion Array > --- UTILITY ---------- Advanced Visual Processing Unit Enhanced Optical Array Advanced Sensor Array Advanced Signal Interpreter Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Improved Targeting Computer Advanced Targeting Computer Advanced Targeting Computer Advanced Target Analyzer Armor Integrity Analyzer Improved Armor Integrity Analyzer Hacking Suite Improved Hacking Suite Advanced Hacking Suite Advanced Hacking Suite Improved System Shield > --- WEAPON ----------- Hypervelocity Railgun > --- INVENTORY -------- Micro Fission Core Advanced Phase Shifter Heavy Gauss Cannon [Rating: 109] Favorites ----------- Power Micro Fission Core Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Improved Surge Thruster Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Hover Unit Airjet Flight Unit Improved Surge Thruster Utility Improved Targeting Computer Device Advanced Weight Redist. System Storage Small Storage Unit Processor Improved Targeting Computer Hackware Advanced Hacking Suite Protection Improved Core Shielding Weapon Gauss Rifle Energy Gun Medium Laser Ballistic Gun Gauss Rifle Ballistic Cannon Light Cannon Launcher Shock Bomb Launcher Special Weapon Improved Remote Datajack Impact Weapon Heavy Mace Special Melee Weapon Datajack Build | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Acc Slots Evolved 18 | . . 2 2 2 2 2 2 2 . 2 2 Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 18 | . . 2 2 2 2 2 2 2 . 2 2 Weapon . | . . . . . . . . . . . . Parts Attached 143 | 7 1 9 26 5 32 23 7 . 4 5 24 Power 13 | 1 . 2 3 1 2 1 . . 2 . 1 Engine 8 | 1 . 1 2 1 2 . . . 1 . . Core 5 | . . 1 1 . . 1 . . 1 . 1 Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 . 2 7 1 6 3 . . 1 . 1 Treads 3 | . . 2 1 . . . . . . . . Leg 3 | . . . 3 . . . . . . . . Wheel 3 | 2 . . . 1 . . . . . . . Hover 2 | . . . 2 . . . . . . . . Flight 12 | . . . 1 . 6 3 . . 1 . 1 Utility 63 | 2 1 4 7 1 15 6 4 . . 4 19 Device 20 | 1 . 2 4 . 5 2 2 . . 1 3 Storage 4 | 1 1 . 1 . 1 . . . . . . Processor 28 | . . . 2 1 7 3 1 . . 2 12 Hackware 8 | . . . . . 1 1 1 . . 1 4 Protection 3 | . . 2 . . 1 . . . . . . Artifact . | . . . . . . . . . . . . Weapon 44 | 2 . 1 9 2 9 13 3 . 1 1 3 Energy Gun 6 | 2 . . 1 . 2 1 . . . . . Energy Cannon . | . . . . . . . . . . . . Ballistic Gun 21 | . . . 6 2 3 6 1 . 1 . 2 Ballistic Cannon 2 | . . 1 . . . . . . . . 1 Launcher 5 | . . . 1 . 2 1 1 . . . . Special Weapon 3 | . . . . . . 3 . . . . . Impact Weapon 6 | . . . 1 . 2 1 1 . . 1 . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . . . Unidentified Prototypes 4 | . . . 1 . 1 2 . . . . . Parts Lost 53 | . . 11 8 5 4 1 2 . 4 6 12 Power 9 | . . 3 1 1 1 . . . 2 . 1 Propulsion 10 | . . 2 3 2 . 1 . . 1 . 1 Utility 27 | . . 4 2 1 3 . 2 . 1 5 9 Weapon 7 | . . 2 2 1 . . . . . 1 1 Highest Loss Streak 8 | . . 7 5 4 2 1 1 . 4 4 8 To Critical Strikes . | . . . . . . . . . . . . Average Slot Usage (%) 75 | . 100 80 45 60 70 90 86 76 66 61 84 Engine 2 | . 14 7 5 1 4 . . . . . . Core 2 | . . 1 . 4 . 4 5 4 2 4 4 Treads 1 | . . 12 1 . . . . . . . . Leg 1 | . . . 5 9 . . . . . . . Wheel 1 | . 28 5 . 1 . . . . . . . Flight 5 | . . . . . 12 11 10 9 5 4 4 Device 12 | . 14 16 9 23 13 12 15 14 10 4 7 Storage 4 | . 14 9 1 7 3 5 5 4 4 3 . Processor 23 | . . . 1 1 22 34 29 28 28 29 50 Hackware 5 | . . . . . 2 8 8 4 4 7 14 Protection 2 | . . 9 . . 3 5 5 4 4 1 . Energy Gun 2 | . 28 10 2 3 . . . . . . . Ballistic Gun 3 | . . . 7 6 2 4 3 . 3 . 3 Peak Build Rating 109 | 7 7 13 49 51 64 72 77 68 70 80 109 Average Rating 53 | 5 7 8 20 47 46 63 71 68 66 71 96 On Entrance 41 | . 7 7 . 49 47 47 69 68 68 70 65 Naked Turns 51 | . . 44 7 . . . . . . . . Heaviest Build 37 | 13 28 37 20 21 18 20 18 17 21 20 15 Greatest Support 40 | 26 26 40 20 20 17 19 19 19 24 24 15 Greatest Overweight (x) 5 | 2 1 2 2 5 3 1 . . 1 1 . Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 15 | 8 15 15 5 5 8 8 8 8 8 8 5 Average Capacity 7 | 7 13 13 5 5 6 8 8 8 8 7 5 Most Carried 10 | 5 7 10 5 5 7 8 8 8 8 8 5 Average Carried 5 | 2 5 7 4 4 5 7 7 8 7 7 4 Final Capacity 15 | 8 15 5 5 5 8 8 8 8 8 5 5 Final Carried 8 | 4 6 5 5 4 7 7 8 8 8 4 2 Class Distribution -------------------- 31% | Hacker-Scout 29% | Mutant 9% | Sprinter 7% | Scavenger-Mutant 7% | Scavenger-Skirmisher 6% | Scout 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Mutant | -7/Factory Sprinter | -6/Factory Hacker-Scout | -5/Factory Hacker-Scout | -4/Factory Hacker-Scout | -3/Research Scout | -3/DSF Hacker-Mutant | -2/Research Hacker-Scout | -1/Access Resources | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ----------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Acc Matter Collected 3197 | 233 . 202 475 384 408 415 116 . 73 25 866 Remotely 82 | . . . . . . . . . . . 82 Salvage Created 3680 | 11 . 265 346 414 414 390 71 . . 43 1726 Parts 172 | 2 . 12 24 20 14 9 8 . . . 83 Haulers Intercepted 4 | . . . 1 . 1 1 . . . . 1 Recyclers Shooed 8 | . . . . 4 2 . . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Acc Combat Hostiles Destroyed 40 | . . 6 9 1 4 5 2 . . . 13 Guns 30 | . . 3 5 1 2 5 1 . . . 13 Cannons 2 | . . 2 . . . . . . . . . AOE 6 | . . . 4 . 1 . 1 . . . . Classes Destroyed 14 | 1 . 2 6 1 2 . . . . . 2 Worker 4 | . . . 3 . . 1 . . . . . Builder 8 | . . . 2 3 . . 2 . . 1 . Tunneler 3 | 1 . . 1 . . . . . . 1 . Hauler 4 | . . . 1 . 1 1 . . . . 1 Recycler 7 | . . . . 4 1 . . . . . 2 Operator 1 | . . . . . . . . . . . 1 Watcher 4 | . . . 1 . . . . . . . 3 Swarmer 7 | . . . 2 . 2 1 2 . . . . Grunt 21 | . . 4 6 1 . 3 . . . . 7 Brawler 1 | . . . . . . . . . . . 1 Duelist 1 | . . . . . 1 . . . . . . Sentry 3 | . . 2 . . . . . . . . 1 Hunter 3 | . . . 1 . . . . . . . 2 Programmer 4 | . . . . . 1 1 . . . . 2 Best Kill Streak 12 | 1 . 5 12 6 3 2 2 . . 1 7 Combat Bots Only 7 | . . 5 7 1 2 2 1 . . . 4 Max Kills in Single Turn 3 | 1 . 1 3 1 1 1 2 . . 1 1 Gunslinging . | . . . . . . . . . . . . Exploded 1 | . . . 1 . 1 . 1 . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Acc Hostile Shots Fired 577 | . . 150 90 103 46 3 20 . 4 34 127 Missed 240 | . . 45 38 38 18 2 8 . 1 17 73 Damage Taken 5419 | . . 1356 913 545 403 115 375 . 213 381 1118 Core 1569 | . . 372 219 120 18 39 195 . . 127 479 Absorbed by Shields 90 | . . . . . 90 . . . . . . Redirected to Shielding 101 | . . . . . 3 5 81 . . 12 . Core Remaining (%) 80 | 100 100 7 60 82 97 96 83 . 100 91 70 Volleys Fired 312 | 5 . 18 36 45 31 46 10 . 8 . 113 Largest 2 | 2 . 2 2 2 1 1 1 . 1 . 1 Hottest 100 | 100 . 100 90 90 75 85 36 . 40 . 61 Shots Fired 353 | 10 . 36 50 48 31 46 10 . 8 . 114 Gun 323 | 10 . 24 42 48 29 40 9 . 8 . 113 Cannon 13 | . . 12 . . . . . . . . 1 Launcher 13 | . . . 8 . 2 2 1 . . . . Special 4 | . . . . . . 4 . . . . . Kinetic 294 | . . 12 40 45 27 39 9 . 8 . 114 Thermal 42 | 10 . 24 2 3 2 1 . . . . . Explosive 8 | . . . 8 . . . . . . . . Electromagnetic 5 | . . . . . 2 2 1 . . . . Robot Hit Streak 41 | 2 . 8 10 11 11 6 2 . 5 . 41 Robot Miss Streak 3 | 1 . 2 3 3 2 2 2 . 1 . 1 Penetration Max 2 | . . . . 1 1 . 1 . . . 2 Secondary Targets 3 | . . 1 2 . . . . . . . . Max Gunslinging Chain 1 | . . 1 1 . . . . . . . . Shots Hit Robots 263 | 6 . 23 30 37 23 29 7 . 6 2 100 Core Hits 139 | 1 . 11 24 16 14 15 7 . 1 1 49 Critical Kills 21 | . . . . 1 . . . . . . 20 Critical Parts Destroyed 32 | . . . 1 . 1 1 . . 1 1 27 Critical Strikes 57 | 1 . 2 1 1 1 1 . . 1 1 48 Burn 3 | 1 . 2 . . . . . . . . . Destroy 51 | . . . 1 1 . . . . 1 . 48 Smash 3 | . . . . . 1 1 . . . 1 . Melee Attacks 51 | . . . 14 . 10 5 11 1 . 10 . Impact 51 | . . . 14 . 10 5 11 1 . 10 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks 5 | . . . . . . 1 2 . . 2 . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 5645 | 87 . 333 1468 894 661 718 392 . 45 199 848 Guns 3754 | 87 . 204 558 894 515 489 114 . 45 . 848 Cannons 128 | . . 128 . . . . . . . . . Explosions 1219 | . . . 910 . 76 130 103 . . . . Melee 543 | . . . . . 70 99 175 . . 199 . Ramming 1 | . . 1 . . . . . . . . . Kinetic 3523 | . . 128 544 863 492 489 114 . 45 . 848 Thermal 430 | 87 . 204 14 31 23 71 . . . . . Explosive 910 | . . . 910 . . . . . . . . Electromagnetic 238 | . . . . . 76 59 103 . . . . Impact 543 | . . . . . 70 99 175 . . 199 . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 2 | . . . . . 2 . . . . . 2 Average Corruption 1 | . . . . . 1 . . . . . 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 9 | . . . . . 7 . . . . . 2 Message Errors 2 | . . . . . 1 . . . . . 1 Matter Fused 2 | . . . . . 2 . . . . . . Energy Discharges 2 | . . . . . 2 . . . . . . Data Loss (minor) 1 | . . . . . 1 . . . . . . Data Loss (major) 1 | . . . . . 1 . . . . . . Misfires 1 | . . . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . Overflow Damage 330 | . . . 22 . 70 30 115 . . 93 . Projectiles . | . . . . . . . . . . . . Explosions 22 | . . . 22 . . . . . . . . Melee 308 | . . . . . 70 30 115 . . 93 . Knockbacks 6 | . . 1 . . 2 . 2 . . 1 . Impact 4 | . . . . . 1 . 2 . . 1 . Kinetic 1 | . . 1 . . . . . . . . . Secondary 1 | . . . . . 1 . . . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed 2 | . . 2 . . . . . . . . . Targets Rammed 2 | . . 2 . . . . . . . . . Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 501 | 175 . 501 12 8 20 24 . . . . . Average Temperature 163 | 92 . 244 6 6 15 18 . . . . . Received Heat Transfer 1155 | . . 636 306 159 . . 9 . . 27 18 Effects 7 | . . 7 . . . . . . . . . Shutdowns 4 | . . 4 . . . . . . . . . Matter Decay 1 | . . 1 . . . . . . . . . Short Circuit 1 | . . 1 . . . . . . . . . Damage (minor) 1 | . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Robots Corrupted 4 | . . . . . 1 1 1 . . 1 . Combat Hostiles 1 | . . . . . 1 . . . . . . Parts Fried 6 | . . . . . 2 1 3 . . . . Impact Corruptions 11 | . . . . . 2 1 5 . . 3 . Robots Melted 1 | . . 1 . . . . . . . . . Combat Hostiles 1 | . . 1 . . . . . . . . . Parts Melted 8 | 1 . 1 4 . . 2 . . . . . Heat Transferred 1334 | 333 . 740 37 74 50 100 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Acc Peak Influence 605 | 5 17 227 479 310 209 605 387 204 153 133 493 Initial 212 | . 3 7 88 71 151 84 212 202 153 63 79 Average 175 | . 10 127 195 131 137 202 280 202 121 80 236 Maximum Alert Level 2 | . . 1 2 1 1 2 1 1 . . 2 Low Security (%) 64 | 100 100 54 61 81 97 73 . . 100 100 42 Level 1 27 | . . 45 30 18 2 . 100 100 . . 46 Level 2 7 | . . . 8 . . 26 . . . . 10 Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 42 | . . 4 8 7 2 4 3 . 2 3 9 Investigation 11 | . . 2 . 3 . . 1 . . 3 2 Extermination 2 | . . . . . . 1 . . . . 1 Reinforcement 16 | . . 2 5 . 2 1 2 . 2 . 2 Assault 1 | . . . . . . 1 . . . . . Garrison 12 | . . . 3 4 . 1 . . . . 4 Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 2 | . . . 1 . . . 1 . . . . Haulers Reinforced 1 | . . . . . . 1 . . . . . Active Scanning Responses 2 | . . . . 2 . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Acc Distress Signals 14 | . . 4 4 3 1 . . . . . 2 Communications Jammed 4 | . . . . . . 4 . . . . . Distress Signals 1 | . . . . . . 1 . . . . . Times Spotted 215 | . . 35 25 16 31 28 20 . 4 8 48 Peak Tracking Total 16 | . . 14 9 4 7 6 6 . 2 7 16 Tactical Retreats 22 | . . 3 2 . 1 . 3 . . . 13 Traps | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Acc Traps Triggered 10 | . . 1 2 . 4 1 . . 1 1 . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 8 | . . . . . . 8 . . . . . Triggered 1 | . . . . . . 1 . . . . . Disarmed 6 | . . . . . 6 . . . . . . Reprogrammed 6 | . . . . . . . 6 . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Objects Rigged 3 | . . 2 1 . . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ---------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Acc Machines Disabled 5 | . . . . . 1 4 . . . . . Max in Single Turn 3 | . . . . . 1 3 . . . . . Garrison Access 2 | . . . . . . 1 . . . . 1 Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Acc Machines Accessed 35 | . 3 4 3 . 3 5 4 1 . 5 7 Terminals 31 | . 3 4 3 . 3 5 2 1 . 4 6 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 1 | . . . . . . . 1 . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 2 | . . . . . . . . . . 1 1 Total Hacks 104 | . 10 16 12 . 10 13 15 1 . 13 14 Successful 49 | . 7 8 4 . 2 5 10 1 . 3 9 Failed 55 | . 3 8 8 . 8 8 5 . . 10 5 Catastrophic 10 | . . 2 2 . 1 2 1 . . . 2 Database Lockouts . | . . . . . . . . . . . . Manual 51 | . 5 13 5 . 10 6 1 . . 7 4 Terminals 89 | . 10 16 12 . 10 13 5 1 . 9 13 Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 4 | . . . . . . . 4 . . . . Scanalyzers 6 | . . . . . . . 6 . . . . Garrison Access 5 | . . . . . . . . . . 4 1 Terminal Hacks 24 | . 5 3 2 . 1 3 1 1 . 2 6 Record 3 | . . 1 . . . 1 . . . 1 . Part Schematic 2 | . . . . . . 1 . . . . 1 Robot Schematic 1 | . . . . . . . . . . . 1 Robot Analysis 2 | . 2 . . . . . . . . . . Prototype ID Bank 2 | . 1 1 . . . . . . . . . Open Door 1 | . . . . . . . . . . . 1 Open DSF 1 | . . . . . . . . 1 . . . Emergency Access Points 1 | . . 1 . . . . . . . . . Terminal Index 2 | . 1 . . . . . . . . . 1 Alert Level 1 | . . . . . . 1 . . . . . Unreport Threat 2 | . . . 1 . . . . . . . 1 Locate Traps 3 | . 1 . . . . . . . . 1 1 Disarm Traps 1 | . . . . . 1 . . . . . . Reprogram Traps 1 | . . . . . . . 1 . . . . Investigation Status 1 | . . . 1 . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . 2 . . . . Report Inventory 1 | . . . . . . . 1 . . . . Retrieve Components 1 | . . . . . . . 1 . . . . Scanalyzer 6 | . . . . . . . 6 . . . . Insert Component 3 | . . . . . . . 3 . . . . Analyze 3 | . . . . . . . 3 . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 Seal Access 1 | . . . . . . . . . . . 1 Unauthorized Hacks 16 | . 2 5 2 . 1 2 1 . . 1 2 Terminals 16 | . 2 5 2 . 1 2 1 . . 1 2 Track 1 | . . . 1 . . . . . . . . Assimilate 1 | . . 1 . . . . . . . . . Botnet 11 | . 2 2 . . 1 2 1 . . 1 2 Detonate 2 | . . 1 1 . . . . . . . . Disrupt 1 | . . 1 . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 30 | . 3 4 3 . 3 4 2 . . 5 6 Full Trace Events 9 | . 2 1 . . . . 1 . . 3 2 Feedback Events 5 | . . . . . . . 1 . . . 4 Corruption 1 | . . . . . . . . . . . 1 Hackware Fried 4 | . . . . . . . 1 . . . 3 Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 1 | . . . . . . . . . . . 1 Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . 1 2 . . . 1 Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 3 | . . . . . . . 3 . . . . Parts Scanalyzed 3 | . . . . . . . 3 . . . . Part Schematics Acquired 2 | . . . . . . . 2 . . . . Parts Damaged 1 | . . . . . . . 1 . . . . Bothacking | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------ Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Acc Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 2 | . . . . . . 2 . . . . . Machine Destruction 2 | . . . . . . 2 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired 1 | . . . . . . 1 . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 -------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Acc Total Allies 4 | . . . . . . 4 . . . . . Largest Group 3 | . . . . . . 3 . . . . . Highest-Rated Group 93 | . . . . . . 93 . . . . . Highest-Rated Ally 41 | . . . . . . 41 . . . . . Total Orders 1 | . . . . . . 1 . . . . . AID 1 | . . . . . . 1 . . . . . Ally Attacks 80 | . . . . . . 80 . . . . . Total Damage 1126 | . . . . . . 1126 . . . . . Kills 11 | . . . . . . 11 . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Acc Robot Analysis Total 2 | . 2 . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 ------------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Acc Turns Passed 4697 | 77 122 527 563 396 646 802 337 12 95 184 936 Spaces Moved 5652 | 50 115 382 556 198 764 1118 471 29 103 316 1550 Core 303 | 5 . 141 144 13 . . . . . . . Treads 173 | . . 173 . . . . . . . . . Legs 257 | . . . 120 137 . . . . . . . Wheels 285 | 45 115 68 . 48 9 . . . . . . Hover 252 | . . . 252 . . . . . . . . Flight 4382 | . . . 40 . 755 1118 471 29 103 316 1550 Fastest Speed 27 | 50 90 50 40 115 27 27 32 32 32 40 40 Average Speed 52 | 92 102 109 69 141 44 35 32 32 39 41 40 Slowest Speed 300 | 150 105 160 190 300 230 84 32 32 84 120 40 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped 43 | . . . 2 . 9 7 7 . 1 3 14 Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 27 | 4 24 47 44 7 25 29 13 1 92 15 28 Regions Visited 11 Branch Regions . Pre-discovered Areas . | . . . . . . . . . . . . Known Exits Taken 7 | . . . 1 1 1 1 1 1 . 1 . Unknown Exits Taken 3 | 1 1 1 . . . . . . . . . Scrap Searched . | . . . . . . . . . . . . Spaces Dug 42 | . . . 14 . 7 3 9 1 . 7 1 Terrain Destroyed 65 | . . . 36 . 7 3 9 1 . 7 2 Melee 41 | . . . 14 . 7 3 9 1 . 7 . Projectile 1 | . . . . . . . . . . . 1 AOE 22 | . . . 22 . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -5 -4 -3 -3 -2 -1 --------- Run | Yrd Mat Mat Mat Fac Fac Fac Fac Res DSF Res Acc Total 6895 | 67 119 452 659 267 1006 1452 618 29 150 345 1731 Wait 597 | . 1 31 13 18 110 239 123 . 6 5 51 Move 5556 | 49 114 381 551 197 745 1103 457 28 100 310 1521 Hop 41 | . . . 2 . 9 7 6 . 1 2 14 Pick Up 44 | 5 2 8 8 . 9 3 1 . 6 1 1 Fast Attach 85 | 7 . 2 16 3 18 12 3 . 1 4 19 Attach 20 | . . 4 6 1 2 1 1 . 2 . 3 Detach 23 | . . . 3 . 5 7 2 . . . 6 Swap 38 | . 1 3 4 1 12 10 3 . 1 1 2 Drop 45 | 1 1 3 6 2 17 5 1 . 7 1 1 Fire 312 | 5 . 18 36 45 31 46 10 . 8 . 113 Melee 51 | . . . 14 . 10 5 11 1 . 10 . Ram 2 | . . 2 . . . . . . . . . Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis 67 | . . . . . 38 . . . 18 11 . Rewire 6 | . . . . . . 6 . . . . . Trap 8 | . . . . . . 8 . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory (discovered 2 exits: *Fac / *Low) -5/Factory (discovered 2 exits: *Fac / [*Upp]) -4/Factory -3/Research -3/DSF -2/Research (discovered 2 exits: *Acc / *Qua) -1/Access To Epsilon Eridani History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 15) 78 | -11/Scrapyard | Entered Materials 135 | -10/Materials | Discovered new exit (range 7) 200 | -10/Materials | Entered another Materials area 200 | -9/Materials | Evolved 2 slots: Utility x2 364 | -9/Materials | Build established: Mutant 367 | -9/Materials | Lost 3 parts (1p1n1u) 679 | -9/Materials | Lost 7 parts (2p1n2u2w) 683 | -9/Materials | Core integrity fell below 50% 714 | -9/Materials | Core integrity fell below 20% 725 | -9/Materials | Discovered new exit (range 4) 727 | -9/Materials | Entered another Materials area 727 | -8/Materials | Evolved 2 slots: Utility x2 820 | -8/Materials | Garrison activated, responded to threat 995 | -8/Materials | Met 7R-MNS 1046 | -8/Materials | Lost 5 parts (1p2n1u1w) 1132 | -8/Materials | Found Prototype Device 1132 | -8/Materials | Identified Active Sensor Suite 1137 | -8/Materials | Destroyed 7 combat bots 1147 | -8/Materials | Lost 3 parts (1n1u1w) 1153 | -8/Materials | Discovered new exit (range 16) 1288 | -8/Materials | Identified exit to Factory 1290 | -8/Materials | Entered Factory 1290 | -7/Factory | Evolved 2 slots: Utility x2 1291 | -7/Factory | Caught up to 7R-MNS 1422 | -7/Factory | Build established: Scavenger-Skirmisher 1589 | -7/Factory | Lost 4 parts (1p2n1u) 1603 | -7/Factory | Garrison activated, responded to threat 1673 | -7/Factory | Discovered new exit (range 7) 1681 | -7/Factory | Identified exit to Factory 1686 | -7/Factory | Entered another Factory area 1686 | -6/Factory | Evolved 2 slots: Utility x2 1687 | -6/Factory | Caught up to 7R-MNS 1831 | -6/Factory | Discovered new exit (range 9) 1837 | -6/Factory | Identified exit to Lower Caves 2158 | -6/Factory | Spotted B-75 Beast 2304 | -6/Factory | Discovered new exit (range 7) 2331 | -6/Factory | Identified exit to Factory 2332 | -6/Factory | Entered another Factory area 2332 | -5/Factory | Evolved 2 slots: Utility x2 2333 | -5/Factory | Caught up to 7R-MNS 2456 | -5/Factory | Discovered new exit (range 21) 2569 | -5/Factory | Allied Derelicts emerged from ambush trap array 2908 | -5/Factory | Garrison activated, responded to threat 3057 | -5/Factory | Build established: Hacker-Scout 3120 | -5/Factory | Discovered new exit (range 8) 3133 | -5/Factory | Identified exit to Factory 3134 | -5/Factory | Entered another Factory area 3134 | -4/Factory | Evolved 2 slots: Utility x2 3135 | -4/Factory | Caught up to 7R-MNS 3448 | -4/Factory | Adv. System Shield fried by hacking feedback 3451 | -4/Factory | Discovered new exit (range 20) 3470 | -4/Factory | Identified exit to Research 3471 | -4/Factory | Entered Research 3471 | -3/Research | Evolved 2 slots: Utility x2 3475 | -3/Research | Identified exit to DSF 3483 | -3/Research | Entered DSF 3484 | -3/DSF | Joined Warlord attack on 0b10 via DSF 3498 | -3/DSF | Additional patrols routed to DSF 3540 | -3/DSF | Lost 4 parts (2p1n1u) 3543 | -3/DSF | Discovered new exit (range 16) 3565 | -3/DSF | Lost 3 allies 3577 | -3/DSF | Identified exit to Research 3578 | -3/DSF | Entered Research 3578 | -2/Research | Evolved 2 slots: Utility x2 3588 | -2/Research | 2 allies followed out of DSF 3695 | -2/Research | Lost 4 parts (4u) 3728 | -2/Research | Spotted B-90 Cyclops 3751 | -2/Research | Spotted B-90 Cyclops 3757 | -2/Research | Discovered new exit (range 6) 3759 | -2/Research | Discovered new exit (range 9) 3759 | -2/Research | Identified exit to Quarantine 3761 | -2/Research | Identified exit to Access 3762 | -2/Research | Entered Access 3762 | -1/Access | Evolved 2 slots: Utility x2 3991 | -1/Access | Garrison activated, responded to threat 4313 | -1/Access | Garrison activated, responded to threat 4417 | -1/Access | Hacking Suite fried by hacking feedback 4565 | -1/Access | Spotted B-99 Colossus 4666 | -1/Access | Imp. System Shield fried by hacking feedback 4666 | -1/Access | Hacking Suite fried by hacking feedback 4696 | -1/Access | Discovered new exit (range 6) 4698 | -1/Access | Identified exit to Surface 4698 | *** | Escaped! Last Messages --------------- Cutter reinforcements to area. 04681_ W-44 Eye sends out distress signal. 04681_ Penetrated by Slug. 04681_ Slug penetrates T-07 Excavator. 04681_ Penetrated by Slug. 04681_ Slug penetrates Wall. 04681_ Mic. Fission Core destroyed. 04687_ Knocked back. 04687_ Penetrated by Slug. 04690_ Slug penetrates Wall. 04690_ Imp. Hacking Suite destroyed. 04692_ Knocked back. 04695_ Connecting with Terminal... >>Open(Door) Sealed Barrier opened. 04696_ The Access Shell folds into the floor. 04696_ EXIT=FOUND 04698_ EXIT=IDENTIFIED: SURFACE [Achievement: Inspector Gadget] [Achievement: Straight Shot] Map ----- +----------------------------------------------------+ | ! ###### | | *! | | ####### = ##############+############# ###### | | ##?????## ##??????????? ??????????## ##????? | | ????????# #?????????? ?????????# #?????? | | ????????# #???????? ] ???????#% #?????? | | ????????# #???????# #?????# #?????? | | ????????# #???????# #?????# #?????? | | ????????# #???????# #????## #?????? | | ????????# #???????################????#" ##????? | | ???????? ############################ #????? | | ???????? % #????? | | ???????? H +????? | | ???????? =???????## ""######### #????? | | ???????## ##???????# ""#???????## ##????? | | ????????# #????????# ""#????????# #?????? | | ????????# #????????# T#????????# #?????? | | ????????# +????????# ""#????????# #?????? | | ????????# +????????# ""#????????# #?????? | | ????????? #???????## ""##???????# #?????? | | ????????? #???????# #???????? #?????? | | ????????? ????????## ##???????? #?????? | | ????????? ?????????# #????????? #?????? | | ????????? ?????????# #????????? #?????? | | ????????? ?????????# #????????? /?????? | | ????????????????????# @" #????????? #?????? | | ????????????????????# "" #????????? #?????? | | ????????????????????# #????????? #?????? | | ????????????????????# #????????? ??????? | | ????????????????????# #?????????????????? | | ????????????????????#""""""""""#?????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 52 Energy Generation 15 Energy Capacity 160 Matter Stores 450 Matter Capacity 450 Sight Range 22 Robot Scan Range 20 Terrain Scan Density 85 Jamming Range 14 Additional Mass Support 9 Armor Coverage 300 Resistance: EM 25 Core Shielding 30 Phase Shifting 10 Evasion (%) 72 Targeting Accuracy 62 Melee Accuracy 6 Target Analysis 8 Armor Integrity Analysis 40 Recoil Reduction 2 Offensive Hacking 50 Defensive Hacking 14 Item Schematics ----------------- Adv. Reaction Control System | -5/Factory | Hacked Lgt. Deuterium Engine | -4/Factory | Scanalyzed Adv. Heat Sink | -4/Factory | Scanalyzed Adv. Cloaking Device | -1/Access | Hacked Robot Schematics ------------------ S-43 Plague | -1/Access | Hacked Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Inspector Gadget Straight Shot Challenges ------------ None Game ------ Seed DecoderSmartbombLink Manual? 0 Play Time 02:12:06 Cumulative 127.9 hours Start 2024.08.11 @ 16:08:41 End 2024.08.12 @ 22:37:30 Sessions 9 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 17 Adventurer 17 Explorer 2 Win Type 0 Total 4 Types 3/0/1/0/0/0/0/0/0 Lore% 52 Gallery% 59 Achievement% 58 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 64x51 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters LOW_CONTRAST(13,24,33) Steam 1 RUN: cb46722c-92eb-43f3-8f24-a173db1268e2