Cogmind - Beta 14 @@@ ROGUE MODE // 2025.04.30 @ 12:54:35 Player: celerysam Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (20) 100 Value Destroyed (596) 596 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (348) 348 TOTAL SCORE: 2624 Bonus ------- Follower Combat Kills 48 Met Imprinter 300 Cogmind --------- Core Integrity 0/400 Matter 235/300 Energy 86/265 System Corruption 0% Temperature Cool (9) Movement Walking (260) Ox2 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Ion Engine > --- PROPULSION (3) --- Aluminum Leg > --- UTILITY (3) ------ Small Storage Unit Signal Interpreter Splice Drone Bay (5/6) > --- WEAPON (2) ------- Makeshift Axe > --- INVENTORY (8) ---- Experimental Sensor Array Heavy EM Pulse Gun Particle Gun Wave Gun Plasma Cutter Peak State ------------ > --- POWER ------------ Reinforced Ion Engine > --- PROPULSION ------- Light Treads Light Treads Light Treads > --- UTILITY ---------- Small Storage Unit Signal Interpreter Phasing AFG > --- WEAPON ----------- Heavy Battle Rifle Improved Light Cannon > --- INVENTORY -------- Ion Engine Aluminum Leg Experimental Sensor Array Splice Drone Bay Heavy EM Pulse Gun Improved Light Cannon Plasma Cutter Makeshift Axe [Rating: 28] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Compact Wheel Utility Small Storage Unit Device Cooling System Storage Small Storage Unit Processor Signal Interpreter Weapon Improved Light Cannon Energy Gun Improved Medium Laser Ballistic Gun Heavy Battle Rifle Ballistic Cannon Improved Light Cannon Slashing Weapon Makeshift Axe Build | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Slots Evolved 2 | . . 2 . . . Power . | . . . . . . Propulsion 1 | . . 1 . . . Utility 1 | . . 1 . . . Weapon . | . . . . . . Parts Attached 31 | 6 6 4 3 2 10 Power 6 | 1 1 1 1 . 2 Engine 6 | 1 1 1 1 . 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . 2 1 . 3 Treads 3 | . . 2 1 . . Leg 3 | . . . . . 3 Wheel 2 | 2 . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 7 | 1 1 1 . 2 2 Device 5 | . . 1 . 2 2 Storage 1 | 1 . . . . . Processor 1 | . 1 . . . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 10 | 2 4 . 1 . 3 Energy Gun 4 | 1 3 . . . . Energy Cannon . | . . . . . . Ballistic Gun 2 | 1 . . 1 . . Ballistic Cannon 3 | . 1 . . . 2 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 4 | . 1 . . 1 2 Parts Lost 15 | . 5 . . . 10 Power 2 | . 1 . . . 1 Propulsion 7 | . 2 . . . 5 Utility 1 | . . . . . 1 Weapon 5 | . 2 . . . 3 Highest Loss Streak 6 | . 4 . . . 6 To Critical Strikes . | . . . . . . Average Slot Usage (%) 95 | . 91 79 97 100 84 Engine 10 | . 13 7 11 11 10 Treads 26 | . . 19 30 33 15 Leg 1 | . . . . . 12 Wheel 1 | . 22 . . . . Device 9 | . . 9 11 11 5 Storage 11 | . 14 11 11 11 11 Processor 11 | . 12 11 11 11 11 Energy Gun 3 | . 14 11 6 . . Ballistic Gun 7 | . 13 . 4 11 5 Ballistic Cannon 9 | . 1 11 11 11 7 Peak Build Rating 28 | 6 10 13 17 28 19 Average Rating 15 | 4 8 11 15 17 13 On Entrance 10 | . 6 7 13 17 17 Naked Turns . | . . . . . . Heaviest Build 25 | 12 15 19 25 25 25 Greatest Support 60 | 32 32 40 60 60 60 Greatest Overweight (x) 3 | . 3 3 . . 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 Average Capacity 7 | 5 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 Average Carried 7 | 3 7 6 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 Final Carried 8 | 6 6 8 8 8 5 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Mutant | -6/Proximity Caves Resources | -11 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Mat Min Zio Pro Matter Collected 646 | 195 142 82 68 37 122 Remotely . | . . . . . . Salvage Created 586 | . 227 . 104 . 255 Parts 32 | . 17 . 9 . 6 Haulers Intercepted . | . . . . . . Recyclers Shooed 1 | . 1 . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed 7 | . . . . . 7 Prevented . | . . . . . . Kills | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Combat Hostiles Destroyed 20 | . 9 . 5 . 6 Guns 13 | . 8 . 3 . 2 Cannons 7 | . 1 . 2 . 4 Classes Destroyed 4 | . 2 . 1 . 1 Swarmer 8 | . 5 . 3 . . Grunt 9 | . 4 . 1 . 4 Brawler 1 | . . . 1 . . Duelist 2 | . . . . . 2 Best Kill Streak 4 | . 4 . 3 . 3 Combat Bots Only 4 | . 4 . 3 . 3 Max Kills in Single Turn 1 | . 1 . 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Hostile Shots Fired 229 | . 77 7 23 . 122 Missed 59 | . 13 2 12 . 32 Damage Taken 2483 | . 604 56 97 . 1726 Core 581 | . 174 11 37 . 359 Absorbed by Shields . | . . . . . . Core Remaining (%) 65 | 100 30 . . . . Volleys Fired 64 | . 27 . 12 1 24 Largest 2 | . 2 . 2 2 2 Hottest 95 | . 95 . 95 72 72 Shots Fired 118 | . 54 . 24 2 38 Gun 79 | . 51 . 12 1 15 Cannon 39 | . 3 . 12 1 23 Launcher . | . . . . . . Special . | . . . . . . Kinetic 79 | . 27 . 12 2 38 Thermal 39 | . 27 . 12 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 6 | . 6 . 5 . 5 Robot Miss Streak 7 | . 7 . 2 . 4 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 61 | . 23 . 12 . 26 Core Hits 29 | . 11 . 5 . 13 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 2 | . 1 . 1 . . Burn 2 | . 1 . 1 . . Melee Attacks 2 | . . . . . 2 Impact . | . . . . . . Slashing 2 | . . . . . 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1200 | . 362 . 238 . 600 Guns 623 | . 319 . 100 . 204 Cannons 577 | . 43 . 138 . 396 Explosions . | . . . . . . Melee . | . . . . . . Ramming . | . . . . . . Kinetic 917 | . 179 . 138 . 600 Thermal 283 | . 183 . 100 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption . | . . . . . . Average Corruption . | . . . . . . Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 9 | . . . 4 . 5 Impact . | . . . . . . Kinetic 9 | . . . 4 . 5 Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 374 | . 374 . . . 99 Average Temperature 65 | . 69 . . . 44 Received Heat Transfer 648 | . 132 30 18 . 468 Effects 1 | . 1 . . . . Energy Bleed 1 | . 1 . . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . 1 . . . . Heat Transferred 777 | . 481 . 296 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Peak Influence 218 | . 218 83 106 . . Initial 83 | . . 83 31 . . Average 50 | . 82 83 39 . . Maximum Alert Level 1 | . 1 . . . . Low Security (%) 99 | 100 98 100 100 . . Level 1 . | . 1 . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 2 | . 1 . . . 1 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault 1 | . . . . . 1 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Distress Signals 1 | . 1 . . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 37 | . 14 2 5 . 16 Peak Tracking Total 8 | . 6 2 3 . 8 Tactical Retreats 1 | . . . . . 1 Traps | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Traps Triggered 1 | . 1 . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Mat Min Zio Pro Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Machines Accessed 3 | . 1 1 1 . . Terminals 2 | . 1 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 4 | . 1 2 1 . . Successful 2 | . 1 . 1 . . Failed 2 | . . 2 . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 3 | . 1 2 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . 1 . 1 . . Open Door 1 | . . . 1 . . Alert Level 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . . 1 . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired 4 | . . . . 4 . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 15 | . . . . 15 . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Mat Min Zio Pro Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Mat Min Zio Pro Total Allies 5 | . . . 3 . 2 Largest Group 3 | . . . 3 3 3 Highest-Rated Group 40 | . . . 40 40 40 Highest-Rated Ally 16 | . . . 16 16 16 Total Orders . | . . . . . . Ally Attacks 23 | . . . . . 23 Total Damage 191 | . . . . . 191 Kills 1 | . . . . . 1 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Mat Min Zio Pro Robot Analysis Total . | . . . . . . Derelict Logs Recovered 3 | . . . 2 1 . Drone Launches 4 | . . . . . 4 Drone Recoveries 3 | . . . . . 3 Exploration | -11 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Mat Min Zio Pro Turns Passed 3927 | 64 277 230 1206 1653 497 Spaces Moved 2392 | 54 176 135 712 1024 291 Core 30 | 14 3 13 . . . Treads 1985 | . . 122 712 1024 127 Legs 164 | . . . . . 164 Wheels 213 | 40 173 . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 160 160 160 120 Average Speed 152 | 87 101 163 160 160 142 Slowest Speed 240 | 100 200 200 160 160 240 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 46 | 3 39 22 99 80 36 Regions Visited 5 Branch Regions 3 Pre-discovered Areas . | . . . . . . Known Exits Taken 4 | . 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched 3 | . . . 2 1 . Spaces Dug 2 | . . . . . 2 Terrain Destroyed 12 | . . . 10 . 2 Melee 2 | . . . . . 2 Projectile . | . . . . . . AOE 10 | . . . 10 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Mat Min Zio Pro Total 2564 | 71 225 144 756 1037 331 Wait 29 | . . . 22 7 . Move 2387 | 53 175 134 711 1023 291 Hop . | . . . . . . Pick Up 34 | 12 8 6 3 1 4 Fast Attach 8 | . 3 . 2 2 1 Attach 19 | 6 2 4 . . 7 Detach . | . . . . . . Swap 4 | . 1 . 1 . 2 Drop 17 | . 9 . 5 3 . Fire 64 | . 27 . 12 1 24 Melee 2 | . . . . . 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Zio) -7/Zion -6/Proximity Caves (discovered 1 exit: Fac) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 251 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Build established: Mutant 319 | -10/Materials | Discovered new exit (range 3) 338 | -10/Materials | Core integrity fell below 50% 340 | -10/Materials | Identified exit to Materials 342 | -10/Materials | Entered another Materials area 342 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 368 | -9/Materials | Lost 4 parts (1p1n2w) 494 | -9/Materials | Discovered new exit (range 16) 526 | -9/Materials | Identified exit to Mines 572 | -9/Materials | Entered Mines 921 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 925 | -9/Mines | Found Prototype Device 1075 | -9/Mines | Learned Materials stockpile data 1085 | -9/Mines | Discovered new exit (range 6) 1095 | -9/Mines | Identified exit to Materials 1123 | -9/Mines | Found the Drone Emporium 1130 | -9/Mines | Found Prototype Device 1264 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1337 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1386 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 1387 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1402 | -9/Mines | Identified exit to Zion 1580 | -9/Mines | Discovered exit to Materials (range 7) 1778 | -9/Mines | Entered Zion 1778 | -7/Zion | Accompanied by 3 allies 2352 | -7/Zion | Found Prototype Device 2352 | -7/Zion | Identified Phasing AFG 2855 | -7/Zion | Met Imprinter 3311 | -7/Zion | Discovered new exit (range 16) 3428 | -7/Zion | Identified exit to Proximity Caves 3431 | -7/Zion | Entered Proximity Caves 3431 | -6/Proximity Caves | Accompanied by 3 allies 3432 | -6/Proximity Caves | Identified exit to Factory 3611 | -6/Proximity Caves | Lost 3 allies 3678 | -6/Proximity Caves | Core integrity fell below 50% 3708 | -6/Proximity Caves | Core integrity fell below 20% 3714 | -6/Proximity Caves | Lost 6 parts (3n1u2w) 3912 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 3912 | -6/Proximity Caves | Identified Exp. Sensor Array 3913 | -6/Proximity Caves | Identified Splice Drone Bay 3928 | -6/Proximity Caves | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 03921_ Splice Drone injecting L-41 Fighter... Rewriting IFF filter. 03921_ Y-64 Sentinel destroyed. 03921_ Splice Drone retrieved by Splice Drone Bay. 03922_ Slug penetrates S-27 Virus. 03926_ Network quickbooting S-27 Virus, ETC: 10. 03926_ Acquired Wave Gun. 03927_ Imp. Medium Armor Plating fries itself beyond repair. 03927_ Aluminum Leg destroyed. 03927_ Slug penetrates G-50 Soldier. 03927_ Penetrated by Slug. 03928_ Splice Drone released from Splice Drone Bay. 03928_ Splice Drone sneak attacks. 03928_ Splice Drone injecting B-48 Gladiator... Tweaking power source heat flow. 03928_ B-48 Gladiator Rnf. Deuterium Engine breaks down. Map ----- +----------------------------------------------------+ | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????###??????###????????????????????? | | ?????????????????# ?????? #????????????????????? | | ?????????????????# ######## #????????????????????? | | ????????####???# #g "# #????????????????????? | | ??????## ##??# #g "# #????????????????????? | | ?????# #??# #" g "# #????????????????????? | | ?????# #### #" g;;;#l#????????????????????? | | #?????# #" ;n@; #????????????????????? | | #???### #" =b= #????????????????????? | | ??## ##### ####; ! #????????????????????? | | ??## ##???# hs #????????????????????? | | ??## #####??### ######????????????????????? | | #?## #### ##???# #?????????????????????????? | | #?# ##?# #???## ##?????????????????????????? | | #?# #### ##???###??????????????????????????? | | #?# ## ###??????????????????????????????? | | #??## ##?????????????????????????????? | | ##### ###???????????????????????????? | | ### #???????????????????????????? | | #?## #???????????????????????????? | | ## ## ## ##??????????????????????????? | | ?#### ### ##?????????????????????????? | | ????## ## #?????????????????????????? | | ?????## ### #?????????????????????????? | | ??????# #### #?????????????????????????? | | ?????## ### ##?????????????????????????? | | ?????# #??????????????????????????? | | ?????# #??????????????????????????? | | ##### #??????????????????????????? | | ####### ##???#######??????????????????????????? | | ??????# ##?????????????????????????????????????? | | ?????# ##??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Recoil Reduction 3 Item Schematics ----------------- Imp. EM Pulse Cannon | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Corruption Screen | -7/Zion | Archive Enh. Optical Array | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Imp. Hardlight Generator | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Enh. Gauss Cannon | -7/Zion | Archive Recoil Nullifier | -7/Zion | Archive Imp. Titanium Leg | -7/Zion | Archive Imp. Hacking Suite | -7/Zion | Archive Plasma Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Force Field | -7/Zion | Archive Lightning Gun | -7/Zion | Archive Robot Schematics ------------------ A-02 Transporter | -7/Zion | Archive K-01 Serf | -7/Zion | Archive R-06 Scavenger | -7/Zion | Archive X-82 Rainmaker | -7/Zion | Archive Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilDeepTrident Manual? 0 Play Time 00:33:43 Cumulative 230.4 hours Start 2025.04.30 @ 11:31:30 End 2025.04.30 @ 12:54:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 334 Rogue 334 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 64 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 23eae4b8-4db2-4723-aff2-99e88a196b18