Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.28 @ 00:29:54 Player: Big Jerry Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (11) 2200 Robots Destroyed (136) 680 Value Destroyed (3703) 3703 Prototype IDs (49) 980 Alien Tech Used (0) 0 Bonus (622) 622 TOTAL SCORE: 9685 Bonus ------- Follower Combat Kills 164 Aligned with FarCom 300 Met Data Miner 300 Friendly Fire -142 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 11% Temperature Cool (0) Movement Core (700) Ox13 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (3) ------- Makeshift Sword > --- INVENTORY (20) --- Reinforced Deuterium Engine Heavy Deuterium Engine Light Angular Momentum Engine Neutrino Core Improved Heat Sink Improved Signal Interpreter Advanced Targeting Computer Kinecellerator Advanced ECM Suite Advanced ECM Suite Hacking Suite Chronowheel Gauss Rifle Rocket Array Rocket Array Rocket Array Improved Datajack Ripper Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Makeshift Sensor Array Advanced Targeting Computer Improved Reaction Control System System Shield > --- WEAPON ----------- Precision Beam Rifle Precision Beam Rifle Powered Hammer > --- INVENTORY -------- Light Angular Momentum Engine Armored Treads Armored Treads Improved Heat Sink Improved Heat Sink Advanced Weight Redist. System Improved Signal Interpreter Advanced Targeting Computer Kinecellerator Improved Reaction Control System Hacking Suite Chronowheel Gatling Laser Gatling Laser Gauss Rifle Gauss Rifle Rocket Array Rocket Array Rocket Array Improved Datajack [Rating: 59] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Improved Carbon-fiber Leg Treads Armored Treads Leg Improved Carbon-fiber Leg Hover Unit Airjet Flight Unit Cesium-ion Thruster Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Power Shielding Weapon Precision Beam Rifle Energy Gun Precision Beam Rifle Energy Cannon Heavy Particle Cannon Ballistic Gun Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Powered Hammer Slashing Weapon Makeshift Sword Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Slots Evolved 6 | . . . . . 4 . 2 . . . . Power . | . . . . . . . . . . . . Propulsion 2 | . . . . . 2 . . . . . . Utility 3 | . . . . . 1 . 2 . . . . Weapon 1 | . . . . . 1 . . . . . . Parts Attached 101 | 6 4 4 . 2 24 20 26 3 10 . 2 Power 10 | 1 . 1 . . 1 2 4 . 1 . . Engine 8 | 1 . 1 . . . 1 4 . 1 . . Core 2 | . . . . . 1 1 . . . . . Reactor . | . . . . . . . . . . . . Propulsion 31 | 2 . 2 . . 8 4 10 . 3 . 2 Treads 7 | 2 . . . . 4 1 . . . . . Leg 16 | . . 2 . . 4 . 9 . 1 . . Wheel . | . . . . . . . . . . . . Hover 4 | . . . . . . 1 1 . 1 . 1 Flight 4 | . . . . . . 2 . . 1 . 1 Utility 23 | 1 2 . . 1 5 2 9 1 2 . . Device 10 | . . . . . 3 . 6 . 1 . . Storage 3 | 1 1 . . . 1 . . . . . . Processor 2 | . . . . 1 . . 1 . . . . Hackware 2 | . . . . . . . 2 . . . . Protection 6 | . 1 . . . 1 2 . 1 1 . . Artifact . | . . . . . . . . . . . . Weapon 37 | 2 2 1 . 1 10 12 3 2 4 . . Energy Gun 16 | 1 1 1 . . 4 7 1 . 1 . . Energy Cannon 2 | . . . . . 1 1 . . . . . Ballistic Gun 6 | 1 . . . 1 . 2 1 . 1 . . Ballistic Cannon 1 | . . . . . 1 . . . . . . Launcher 6 | . 1 . . . 3 . . 1 1 . . Special Weapon . | . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . 1 . . . . Slashing Weapon 3 | . . . . . . 1 . 1 1 . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . . . . Unidentified Prototypes 16 | . . . . . 3 11 2 . . . . Parts Lost 31 | . 1 3 . . 1 . 3 . 16 . 7 Power 3 | . . . . . . . 1 . 1 . 1 Propulsion 12 | . . 2 . . . . . . 6 . 4 Utility 8 | . . . . . . . 2 . 6 . . Weapon 8 | . 1 1 . . 1 . . . 3 . 2 Highest Loss Streak 8 | . 1 3 . . 1 . 1 . 8 . 5 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 16 | 1 9 12 12 14 15 19 19 20 17 16 17 Power 2 | . 1 2 2 2 3 3 1 2 2 3 3 Propulsion 1 | . 2 2 2 2 1 2 1 1 . . . Utility 6 | . 1 4 4 4 5 7 7 8 7 7 7 Weapon 5 | . 3 4 4 4 3 4 6 7 5 4 4 Tool/Special . | . . . . . . . . . . . . Unused Backups 28 | . 1 . . 1 8 4 3 . . . 11 Power 8 | . . . . . 2 . 2 . . . 4 Propulsion 1 | . . . . . . . 1 . . . . Utility 9 | . . . . . 1 3 . . . . 5 Weapon 9 | . 1 . . 1 5 1 . . . . 1 Tool/Special 1 | . . . . . . . . . . . 1 Average Slot Usage (%) 79 | . 97 99 100 100 99 96 98 100 46 53 22 Engine 5 | . 14 14 14 14 2 1 7 7 1 7 . Core 1 | . . . . . 6 7 . . . . . Treads 9 | . 28 7 . . 21 35 . . . . . Leg 13 | . . 20 28 28 14 . 29 30 8 7 . Flight 1 | . . . . . . . . . 4 7 5 Device 6 | . . . . . 11 9 14 7 1 . . Storage 9 | . 15 14 14 14 9 9 7 7 7 7 7 Processor 1 | . . . . 7 1 . 3 7 . . . Hackware 1 | . . . . . . . 6 7 . . . Protection 4 | . 10 14 14 6 4 9 2 6 1 . . Energy Gun 11 | . 10 17 14 14 12 19 14 14 4 7 . Ballistic Gun 3 | . 7 9 14 14 3 . . . 3 7 . Launcher 1 | . 9 . . . 3 . . . . . . Slashing Weapon 2 | . . . . . . 2 . 6 6 7 7 Peak Build Rating 59 | 6 8 9 10 12 39 42 59 57 56 30 34 Average Rating 30 | 4 7 8 9 11 31 40 53 56 27 30 15 On Entrance 24 | . 6 8 9 10 12 37 42 57 56 30 30 Avg Prop Armor Cover (%) 9 | . 12 . . . . . . . 12 3 7 Naked Turns . | . . . . . . . . . . . . Heaviest Build 69 | 14 35 31 29 29 64 59 65 68 69 59 59 Greatest Support 80 | 40 40 40 20 20 80 80 80 72 72 20 20 Greatest Overweight (x) 15 | 3 . 1 1 1 1 . 1 . 15 2 14 Average Overweight (x) . | . . . 1 1 . . . . 2 2 8 Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Average Capacity 18 | 7 14 15 15 15 17 20 20 20 20 20 20 Most Carried 20 | 4 15 15 13 15 20 20 20 20 20 16 18 Average Carried 17 | 2 9 12 12 14 16 19 19 19 17 16 17 Final Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 Final Carried 20 | 4 15 12 13 15 20 20 20 20 16 16 18 Class Distribution -------------------- 72% | Mutant 19% | Skirmisher 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -8/Storage Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Resources | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ----------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Matter Collected 3008 | 195 155 77 . 20 707 392 666 209 396 . 191 Remotely . | . . . . . . . . . . . . Salvage Created 5031 | . 102 258 . . 1105 889 1523 245 849 . 60 Parts 247 | . 6 6 . . 79 46 62 17 27 . 4 Haulers Intercepted 15 | . 1 . . . 5 5 4 . . . . Recyclers Shooed 3 | . . 1 . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 41 | . . . . . . . . 12 22 . 7 Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Combat Hostiles Destroyed 79 | . 3 6 . . 19 6 15 11 18 . 1 Melee 5 | . . . . . . . 1 1 2 . 1 Guns 47 | . 2 6 . . 8 6 11 4 10 . . Cannons 4 | . . . . . 4 . . . . . . AOE 20 | . 1 . . . 7 . . 6 6 . . Classes Destroyed 15 | . 3 3 . . 4 . 3 . 2 . . Worker 7 | . . . . . 2 2 3 . . . . Builder 11 | . . 1 . . 5 1 4 . . . . Tunneler 1 | . . . . . 1 . . . . . . Hauler 15 | . 1 . . . 5 5 4 . . . . Recycler 9 | . . 1 . . 1 3 4 . . . . Mechanic 2 | . . . . . . . 1 . 1 . . Operator 3 | . . . . . 1 2 . . . . . Watcher 8 | . 1 . . . 4 1 2 . . . . Swarmer 24 | . 3 . . . 9 . . 10 2 . . Grunt 29 | . . 6 . . 7 3 6 . 7 . . Brawler 4 | . . . . . . . . . 4 . . Duelist 3 | . . . . . . . . . 3 . . Sentry 11 | . . . . . 3 3 3 . 2 . . Hunter 3 | . . . . . . . 2 . . . 1 Programmer 5 | . . . . . . . 4 1 . . . Thug 1 | . . . . . 1 . . . . . . Best Kill Streak 10 | . 3 4 . . 5 4 6 7 10 . 1 Combat Bots Only 10 | . 3 2 . . 4 4 4 7 10 . 1 Max Kills in Single Turn 4 | . 1 1 . . 2 1 2 3 4 . 1 Gunslinging . | . . . . . . . . . . . . Exploded 3 | . 1 . . . 1 . . 3 3 . . Melee 1 | . . . . . . . 1 1 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Hostile Shots Fired 520 | . 8 50 . . 83 9 129 35 138 . 68 Missed 168 | . 1 10 . . 28 4 57 14 34 . 20 Hits 352 | . 7 40 . . 55 5 72 21 104 . 48 Melee 9 | . . . . . . . . . 9 . . Projectile 343 | . 7 40 . . 55 5 72 21 95 . 48 Critical Strikes 12 | . . . . . 1 . 5 . 5 . 1 Actively Blocked 2 | . . . . . . . 2 . . . . Part Disruptions 1 | . 1 . . . . . . . . . . Damage Taken 5577 | . 147 631 . . 914 100 1027 401 1729 . 628 Core 985 | . 25 98 . . 147 . 174 27 214 . 300 Absorbed by Shields . | . . . . . . . . . . . . Redirected to Shielding 58 | . 1 19 . . . . 38 . . . . Regen/Repaired (Parts) 78 | . . . . . . . 78 . . . . Core Remaining (%) 74 | 100 . . . 50 . 73 . . . . . Volleys Fired 244 | . 11 23 . . 69 29 72 13 27 . . Largest 3 | . 2 2 . . 3 3 3 2 3 . . Hottest 197 | . 70 115 . . 197 197 177 122 153 . . Shots Fired 543 | . 21 46 . . 168 69 159 23 57 . . Gun 450 | . 19 44 . . 87 66 159 20 55 . . Cannon 66 | . . . . . 63 3 . . . . . Launcher 27 | . 2 2 . . 18 . . 3 2 . . Special . | . . . . . . . . . . . . Kinetic 152 | . 10 9 . . 57 . 45 . 31 . . Thermal 333 | . 4 35 . . 67 69 114 20 24 . . Explosive 21 | . 2 2 . . 12 . . 3 2 . . Electromagnetic 37 | . 5 . . . 32 . . . . . . Robot Hit Streak 16 | . 4 12 . . 16 7 16 6 12 . . Robot Miss Streak 7 | . 3 4 . . 7 4 3 4 4 . . Penetration Max 1 | . . . . . . . 1 . 1 . . Secondary Targets 5 | . . 1 . . . . 1 . 3 . . Max Gunslinging Chain 1 | . . 1 . . . . 1 . 1 . . Shots Hit Robots 387 | . 11 31 . . 86 48 141 14 43 . 13 Core Hits 211 | . 6 16 . . 55 21 43 17 52 . 1 Critical Kills 2 | . . . . . . . 2 . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . . . . Critical Strikes 32 | . 2 3 . . 1 5 17 2 . . 2 Burn 26 | . 2 3 . . 1 5 13 2 . . . Smash 4 | . . . . . . . 4 . . . . Sever 2 | . . . . . . . . . . . 2 Melee Attacks 113 | . . . . . . 50 39 3 4 . 17 Impact 26 | . . . . . . . 26 . . . . Slashing 72 | . . . . . . 48 . 3 4 . 17 Piercing . | . . . . . . . . . . . . Sneak Attacks 34 | . . . . . . 10 23 . . . 1 Combat Hostiles 2 | . . . . . . . 1 . . . 1 Follow-up Attacks 3 | . . . . . . . . . . . 3 Damage Inflicted 10900 | . 178 563 . 3 2578 1498 3126 691 1754 . 509 Guns 5010 | . 106 411 . . 874 639 1931 240 809 . . Cannons 888 | . . . . . 838 50 . . . . . Explosions 2243 | . 71 114 . . 828 . . 339 891 . . Melee 2647 | . . . . . . 780 1192 112 54 . 509 Ramming 112 | . 1 38 . 3 38 29 3 . . . . Kinetic 1493 | . 45 87 . . 646 . 351 . 364 . . Thermal 4258 | . 79 324 . . 901 689 1580 240 445 . . Explosive 1852 | . 41 114 . . 467 . . 339 891 . . Electromagnetic 538 | . 12 . . . 526 . . . . . . Impact 1192 | . . . . . . . 1192 . . . . Slashing 1455 | . . . . . . 780 . 112 54 . 509 Piercing . | . . . . . . . . . . . . Highest Corruption 11 | . . . . . 5 5 2 3 11 11 11 Average Corruption 6 | . . . . . 5 5 1 2 10 11 11 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 243 | . . . . . 20 52 17 18 31 9 96 Message Errors 68 | . . . . . 7 14 4 5 9 1 28 Matter Fused 51 | . . . . . 4 10 5 5 2 2 23 Heat Flow Errors 30 | . . . . . 1 7 2 1 6 2 11 Energy Discharges 30 | . . . . . 2 6 1 1 5 3 12 Parts Fused 5 | . . . . . . 3 1 . 1 . . Data Loss (minor) 28 | . . . . . 3 7 2 1 3 1 11 Data Loss (major) 15 | . . . . . 1 2 . 3 2 . 7 Misfires 7 | . . . . . 1 2 1 2 1 . . Alerts 4 | . . . . . . 1 . . . . 3 Misdirections 1 | . . . . . . . . . . . 1 Weapon Failures 4 | . . . . . 1 . 1 . 2 . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 777 | . 9 . . . 92 265 379 11 1 . 20 Projectiles 38 | . . . . . 38 . . . . . . Explosions 64 | . 9 . . . 54 . . . 1 . . Melee 675 | . . . . . . 265 379 11 . . 20 Knockbacks 4 | . . . . . 3 . 1 . . . . Impact 2 | . . . . . 1 . 1 . . . . Kinetic 2 | . . . . . 2 . . . . . . Secondary . | . . . . . . . . . . . . Self-Inflicted Damage 635 | . 85 59 . . 123 . . 85 283 . . Shots 22 | . 3 2 . . 4 . . 3 10 . . Rammed 10 | . 1 3 . . 2 4 . . . . . Targets Rammed 23 | . 1 14 . 1 2 4 1 . . . . Kicked 11 | . . 9 . 1 . . 1 . . . . Crushed 2 | . . 2 . . . . . . . . . Highest Temperature 419 | . 36 419 . . 397 286 192 308 404 224 244 Average Temperature 107 | . 18 177 . . 110 79 64 88 130 125 98 Received Heat Transfer 1392 | . . 321 . . 333 27 192 . 510 . 9 Effects 10 | . . 3 . . 2 . . 4 1 . . Shutdowns 2 | . . 1 . . 1 . . . . . . Energy Bleed 1 | . . . . . . . . 1 . . . Interference 5 | . . 2 . . . . . 3 . . . Matter Decay 1 | . . . . . . . . . 1 . . Short Circuit 1 | . . . . . 1 . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . . . . . 3 . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried 6 | . . . . . 1 . 5 . . . . Impact Corruptions 8 | . . . . . . . 8 . . . . Robots Melted 3 | . . . . . . . 3 . . . . Combat Hostiles 3 | . . . . . . . 3 . . . . Parts Melted 23 | . 1 3 . . 1 3 13 1 1 . . Heat Transferred 10510 | . 346 1073 . . 1508 1776 4181 629 997 . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 5 | . 1 . . . 4 . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Maximum Alert Level 1 | . . . . . 1 . 1 . . . . Low Security (%) 76 | 100 100 100 . 100 26 100 71 . . . . Level 1 23 | . . . . . 73 . 28 . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 390 | . 81 109 . . 390 139 335 . . . . Initial 139 | . . . . . . 139 24 . . . . Average 100 | . 8 75 . . 269 54 98 . . . . Influence Increases 3087 | . 145 209 . . 851 406 717 275 385 . 99 Destroy 0b10 Robot/C 1660 | . 60 120 . . 420 120 300 220 360 . 60 Destroy 0b10 Robot/NC 280 | . 10 10 . . 95 70 90 . 5 . . Destroy Leader 396 | . 14 30 . . 98 52 122 40 20 . 20 Allied During Kill 21 | . . . . . 2 . . . . . 19 Trap Triggered on 0b10 50 | . . . . . . . 50 . . . . Successful Hack 118 | . 11 . . . 19 7 81 . . . . Disable Machine 180 | . 30 30 . . 60 60 . . . . . Destroy Structure 142 | . 20 4 . . 97 7 14 . . . . Partial Spotted 15 | . . . . . . . 15 . . . . Lose Combat Pursuer 225 | . . 15 . . 60 90 45 15 . . . Influence Decreases 3087 | . 145 170 39 . 521 682 437 499 479 16 99 Entered New Map 422 | . . . 39 . . 191 30 125 21 16 . Time Decay 2425 | . 135 140 . . 511 491 377 374 308 . 89 Lost Part 240 | . 10 30 . . 10 . 30 . 150 . 10 Squads Dispatched 13 | . . . . . 1 2 9 . 1 . . Investigation 5 | . . . . . . 1 4 . . . . Extermination 4 | . . . . . . . 4 . . . . Reinforcement 3 | . . . . . 1 1 1 . . . . Assault 1 | . . . . . . . . . 1 . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Distress Signals 6 | . . 1 . . 5 . . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 134 | . 4 7 . . 37 25 24 10 21 . 6 Peak Tracking Total 7 | . 3 3 . . 6 4 4 4 7 . 3 Tactical Retreats 13 | . . 1 . . 3 4 4 1 . . . ECM-based Alert Blocks 2 | . . . . . . . 2 . . . . Traps | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Traps Triggered 4 | . . . . . . 1 3 . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts 227 | . . . . . 39 57 131 . . . . Triggered . | . . . . . . . . . . . . Disarmed 2 | . . . . . . . 2 . . . . Reprogrammed 21 | . . . . . 3 6 12 . . . . Reused 5 | . . . . . . . 5 . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered 5 | . . . . . . . 5 . . . . Machines | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ---------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Disabled 12 | . 2 2 . . 4 4 . . . . . Max in Single Turn 2 | . 1 2 . . 1 1 . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Machines Accessed 33 | . 6 . 1 . 4 6 12 . . 4 . Terminals 21 | . 6 . . . 3 6 6 . . . . Fabricators 1 | . . . . . . . 1 . . . . Repair Stations 3 | . . . . . . . 3 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . Garrison Access 2 | . . . . . 1 . 1 . . . . Total Hacks 104 | . 12 . 1 . 10 17 34 . . 30 . Successful 65 | . 8 . 1 . 5 6 15 . . 30 . Failed 38 | . 4 . . . 5 11 18 . . . . Catastrophic 6 | . 1 . . . . 2 3 . . . . Database Lockouts 1 | . . . . . . . 1 . . . . Manual 1 | . . . 1 . . . . . . . . Terminals 54 | . 12 . . . 8 17 17 . . . . Fabricators 3 | . . . . . . . 3 . . . . Repair Stations 8 | . . . . . . . 8 . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers 5 | . . . . . . . 5 . . . . Garrison Access 3 | . . . . . 2 . 1 . . . . Terminal Hacks 56 | . 8 . 1 . 4 6 7 . . 30 . Record 13 | . . . . . 1 . 1 . . 11 . Part Schematic 13 | . . . . . . 1 1 . . 11 . Robot Schematic 5 | . . . . . . . . . . 5 . Robot Analysis 1 | . 1 . . . . . . . . . . Prototype ID Bank 3 | . . . . . . . . . . 3 . Open DSF 1 | . . . . . . . 1 . . . . Branch Access Points 1 | . 1 . . . . . . . . . . Emergency Access Points 2 | . 1 . . . . . 1 . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . . Alert Level 3 | . 2 . . . . 1 . . . . . Locate Traps 3 | . . . . . 1 1 1 . . . . Security Status 1 | . . . . . . 1 . . . . . Transport Status 1 | . . . . . . . 1 . . . . Investigation Status 1 | . . . . . . 1 . . . . . Reinforcement Status 1 | . 1 . . . . . . . . . . Assault Status 1 | . . . . . . . 1 . . . . Hauler Manifests 1 | . . . . . 1 . . . . . . Registered Components 2 | . 1 . . . 1 . . . . . . Zone Layout 1 | . . . . . . 1 . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . . 2 . . . . Load Schematic 1 | . . . . . . . 1 . . . . Build 1 | . . . . . . . 1 . . . . Repair Station Hacks 5 | . . . . . . . 5 . . . . Scan Component 3 | . . . . . . . 3 . . . . Repair 2 | . . . . . . . 2 . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer 1 | . . . . . . . 1 . . . . Retrieve Study 1 | . . . . . . . 1 . . . . Garrison Access Hacks 1 | . . . . . 1 . . . . . . Seal Access 1 | . . . . . 1 . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . . 1 . . . . . Used . | . . . . . . . . . . . . Hacking Detections 25 | . 4 . . . 4 6 11 . . . . Full Trace Events 7 | . 1 . . . . 2 4 . . . . Feedback Events 1 | . . . . . . . 1 . . . . Hackware Fried 1 | . . . . . . . 1 . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . 1 1 . . 11 . Parts Built 2 | . . . . . . . 2 . . . . Authchips . | . . . . . . . . . . . . Time 47 | . . . . . . . 47 . . . . Total Part Build Rating 10 | . . . . . . . 10 . . . . Part Studies Acquired 1 | . . . . . . . 1 . . . . Parts Repaired 2 | . . . . . . . 2 . . . . Time 90 | . . . . . . . 90 . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------ Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 12 | . . . . . . 1 11 . . . . Non-combat 12 | . . . . . . 1 11 . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied 14 | . . . . . . 1 13 . . . . no_distress 10 | . . . . . . 1 9 . . . . find_chute 3 | . . . . . . . 3 . . . . find_fabricator 1 | . . . . . . . 1 . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 -------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total Allies 3 | . . . . 2 . . . . . . 1 Largest Group 2 | . . . . 2 2 . . . . . 1 Highest-Rated Group 96 | . . . . 45 45 . . . . . 96 Highest-Rated Ally 96 | . . . . 31 31 . . . . . 96 Total Orders . | . . . . . . . . . . . . Ally Attacks 19 | . . . . . 8 . . . . . 11 Total Damage 452 | . . . . . 125 . . . . . 327 Kills 4 | . . . . . 2 . . . . . 2 Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Active Infowar (turns) 868 | . . . . . 852 . 16 . . . . Sensors 1 | . . . . . . . 1 . . . . Terrain 852 | . . . . . 852 . . . . . . ECM 15 | . . . . . . . 15 . . . . Robot Analysis Total 1 | . 1 . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . . . . 2 Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 ------------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Turns Passed 14593 | 93 997 289 953 696 1623 1996 2963 864 817 230 3072 Spaces Moved 6942 | 51 590 99 502 363 798 941 2046 756 257 83 456 Core 85 | 5 . . . . . . . . 8 . 72 Treads 2079 | 46 590 15 . . 466 941 21 . . . . Legs 4395 | . . 84 502 363 332 . 2025 756 233 83 17 Wheels . | . . . . . . . . . . . . Hover 16 | . . . . . . . . . 16 . . Flight 367 | . . . . . . . . . . . 367 Fastest Speed 50 | 50 160 160 190 190 120 170 105 105 105 280 280 Average Speed 183 | 159 160 186 190 190 150 170 114 105 268 280 664 Slowest Speed 800 | 200 160 240 190 190 190 170 250 105 800 280 750 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 61 | 5 86 20 89 80 54 90 44 82 46 71 66 Regions Visited 11 Branch Regions 8 Pre-discovered Areas 2 | . . . . . . . . . . 1 1 Known Exits Taken 1 | . 1 . . . . . . . . . . Unknown Exits Taken 10 | 1 . 1 1 1 1 1 1 1 1 1 . Scrap Searched 9 | . . . . 2 . . . 3 3 . 1 Spaces Dug 17 | . 8 . . . . 3 6 . . . . Terrain Destroyed 251 | . 18 4 . . 102 4 8 73 42 . . Melee 9 | . . . . . . 3 6 . . . . Projectile 22 | . . . . . 20 1 1 . . . . AOE 219 | . 18 4 . . 82 . . 73 42 . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -7 -7 -7 -7 -6 --------- Run | Yrd Mat Min Exi Min Mat Sto Fac Low Low Dat Pro Total 8115 | 60 620 146 502 369 1077 1182 2489 795 314 82 479 Wait 287 | . . 5 . 1 101 42 121 14 . . 3 Move 6931 | 50 589 98 501 362 797 940 2045 755 256 82 456 Hop . | . . . . . . . . . . . . Pick Up 66 | 4 12 . 1 1 20 11 12 1 2 . 2 Fast Attach 32 | 6 3 1 . 1 2 3 8 1 5 . 2 Attach 30 | . . 3 . . 5 4 7 1 9 . 1 Detach 6 | . . . . 1 . . 1 . 3 . 1 Swap 99 | . 2 1 . 1 25 25 32 5 8 . . Drop 60 | . 2 1 . 1 17 17 20 2 . . . Fire 244 | . 11 23 . . 69 29 72 13 27 . . Melee 110 | . . . . . . 50 39 3 4 . 14 Ram . | . . . . . . . . . . . . Kick 11 | . . 9 . 1 . . 1 . . . . Crush 12 | . 1 5 . . 2 4 . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap 227 | . . . . . 39 57 131 . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory (discovered 2 exits: [*Fac] / [*Low]) -7/Lower Caves -7/Lower Caves -7/Data Miner -6/Proximity Caves History --------- Turn | Location | Event 35 | -11/Scrapyard | Discovered new exit (range 14) 94 | -11/Scrapyard | Entered Materials 232 | -10/Materials | Identified exit to Mines 307 | -10/Materials | Build established: Mutant 509 | -10/Materials | Discovered new exit (range 16) 706 | -10/Materials | Discovered new exit (range 4) 1091 | -10/Materials | Entered Mines 1205 | -10/Mines | Lost 3 parts (2n1w) 1368 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1368 | -10/Mines | Discovered new exit (range 5) 1380 | -10/Mines | Entered Exiles 1428 | -10/Exiles | Met 8R-AWN 1458 | -10/Exiles | Met EX-HEX 1515 | -10/Exiles | Met EX-BIN 1538 | -10/Exiles | Aligned with FarCom system 1540 | -10/Exiles | Given EX-Vault access code 1586 | -10/Exiles | Opened EX-Vault 1595 | -10/Exiles | Found Chronowheel 1634 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1689 | -10/Exiles | Met EX-DEC 1759 | -10/Exiles | Visited The Gauntlet 2102 | -10/Exiles | Discovered new exit (range 10) 2311 | -10/Exiles | Discovered new exit (range 14) 2333 | -10/Exiles | Left Exiles lab with Chronowheel 2333 | -10/Exiles | Entered Mines 2728 | -9/Mines | Found a hidden stash of uninstalled traps 3004 | -9/Mines | Discovered new exit (range 10) 3008 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 3029 | -9/Mines | Entered Materials 3029 | -8/Materials | Accompanied by 2 allies 3029 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x1, Weapon x1 3034 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 3088 | -8/Materials | Discovered new exit (range 15) 3315 | -8/Materials | Build established: Scavenger-Skirmisher 3475 | -8/Materials | Discovered new exit (range 15) 3764 | -8/Materials | Build established: Skirmisher 4338 | -8/Materials | Found Prototype Launcher 4338 | -8/Materials | Identified Rocket Array 4341 | -8/Materials | Found Rocket Array 4345 | -8/Materials | Found Rocket Array 4652 | -8/Materials | Entered Storage 4668 | -8/Storage | Met 01-MTF 5323 | -8/Storage | Discovered new exit (range 12) 6344 | -8/Storage | Build established: Mutant 6648 | -8/Storage | Entered Factory 6648 | -7/Factory | Evolved 2 slots: Utility x2 6931 | -7/Factory | Repaired Prc. Beam Rifle 7300 | -7/Factory | Fabricated Imp. Reaction Control System? 8336 | -7/Factory | Central database locked down 8336 | -7/Factory | Hacking Suite fried by hacking feedback 9361 | -7/Factory | Discovered new exit (range 11) 9389 | -7/Factory | Discovered new exit (range 9) 9431 | -7/Factory | Repaired Prc. Beam Rifle 9611 | -7/Factory | Entered Lower Caves 9638 | -7/Lower Caves | Encountered a Warlord checkpoint 9958 | -7/Lower Caves | Destroyed 7 combat bots 10154 | -7/Lower Caves | Discovered new exit (range 13) 10475 | -7/Lower Caves | Entered another Lower Caves area 10494 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 10554 | -7/Lower Caves | System corruption reached 10% 10575 | -7/Lower Caves | Destroyed 10 combat bots 10584 | -7/Lower Caves | Lost 7 parts (3n3u1w) 10647 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 10680 | -7/Lower Caves | Core integrity fell below 50% 10710 | -7/Lower Caves | Lost 8 parts (1p2n3u2w) 11103 | -7/Lower Caves | Build established: Derelict-Mutant 11273 | -7/Lower Caves | Discovered new exit (range 5) 11292 | -7/Lower Caves | Entered Data Miner 11292 | -7/Data Miner | Discovered new exit (range 6) 11346 | -7/Data Miner | Met Data Miner 11410 | -7/Data Miner | Learned location of Section 7 (-2) 11410 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 11430 | -7/Data Miner | Build established: Mutant 11460 | -7/Data Miner | Received God Mode back door access code from Data Miner 11522 | -7/Data Miner | Entered Proximity Caves 11601 | -6/Proximity Caves | Escorted by Enhanced Grunt 11632 | -6/Proximity Caves | Lost 5 parts (1p3n1w) 11863 | -6/Proximity Caves | Learned 8 Factory zone layouts 12339 | -6/Proximity Caves | Learned location of Zion (-6) 14582 | -6/Proximity Caves | Core integrity fell below 20% 14594 | -6/Proximity Caves | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- System corrupted: Energy discharge (-25). System corrupted: Matter fused (-5). System corrupted: Energy discharge (-33). System corrupted: Substantial component data lost. System corrupted: Energy discharge (-26). System corrupted: Heat flow error (+277). System corrupted: Heat flow error (+179). System corrupted: Heat flow error (+142). Slug penetrates Wall. Slug penetrates Enhanced Grunt. TM98EU ZZ, TCS STA:X2M Slug penetrates Enhanced Grunt. Enhanced Grunt destroyed. Penetrated by Slug. Acquired 60 matter. Slug penetrates Wall. Penetrated by Slug. Cesium-ion Thruster destroyed. Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????####????????????????????????????????????????? | | ????## #####????????????????????????????????????? | | ????# #????????????????????????????????????? | | ????# ##?????????##????????????????????????? | | ????# #???????? ##???????????????????????? | | ???## #??????? ## ?????????????????????? | | ??## #??????? ?????????????????????? | | ?## #??????## ?????????????????????? | | ?# #????### ??????????????????????? | | ?# ####?# ???????????????????????? | | ?# ## ### ### ????????????????????????? | | ?# #### ### ## #??????????????????????????? | | ## #??# ## #??????????????????????????? | | # #??## g##????#????????????????????? | | #???## ##?? #????????????????????? | | #????# ### ########?????????????? | | #####????# ## s h ??????????????? | | #???????## ##### ! #?????????????????? | | #???????# ##?## =@! ##???????????????????? | | #???????# #?# ### ####????????????????????? | | #??????# ### ##?### #???????????????????????? | | #?????# ### ##???# ##??????????????????????? | | #?????## #### #???# ##?????????????????????? | | ?????##?## #???# #?????????????????????? | | #?????### #???# #?????????????????????? | | #?##### ##???# #?????###?????????????? | | ####?# ## #??### #????## ##????????????? | | #????# #### #?## ####### #????????????? | | #????# ####??# #?# #### #????????????? | | ##### #????# #?# ##### ##????????????? | | #???# ### ##### ### #????###??????? | | #??? ## ##?# ##### ##?????? | | ######??# ####### ### ## #?????? | | ##?????# ####?????# #?????? | | ##????## #?????????## #?????? | | ##???# #??????????## ### ##?????? | | ## ###?# #???????????# #?## #??????? | | ?## ### ## #???????????# #??##### ###??????? | | ## ## ## #???????????# #??????###????????? | | # ## #???#?##????# #?????????????????? | | # ## ### ### #???# #?????????????????? | | # # #### #?????????????????? | | ###### ##????# ## #?????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 ECM Strength 2 Additional Mass Support 9 Armor Coverage 375 Power Shielding 66 Evasion (%) 65 Targeting Accuracy 8 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Arm. Treads | -8/Storage | Hacked Imp. Reaction Control System | -7/Factory | Hacked Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Multireflex Exoskeleton | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Scatter Rocket Array | -7/Data Miner | Free Antigrav System | -7/Data Miner | Free Imp. Transmission Jammer | -7/Data Miner | Free Variable Charge Gun | -7/Data Miner | Free Imp. Medium Treads | -7/Data Miner | Free Imp. Weapon Cycler | -7/Data Miner | Free Hvy. Siege Treads | -7/Data Miner | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free B-48 Gladiator | -7/Data Miner | Free S-27 Virus | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Y-54 Guardian | -7/Data Miner | Free Fabricated ------------ Imp. Reaction Control System | x2 | -7/Factory Repaired ---------- Prc. Beam Rifle | 77% | -7/Factory Prc. Beam Rifle | 51% | -7/Factory Studied --------- Imp. Carbon-fiber Leg | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Backstab Resistances Are Futile The Oracle Challenges ------------ None Game ------ Seed AssemblyGammaRefractor Manual? 0 Play Time 02:06:07 Cumulative 43.9 hours Start 2025.10.27 @ 22:12:00 End 2025.10.28 @ 00:29:54 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 54 Rogue 54 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 31 Gallery% 27 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Swanston Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f6e95ff0-5a5d-49c0-9aa8-07a3c97fce43