Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.12.09 @ 12:52:51 Player: btmk16 Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (104) 520 Value Destroyed (3651) 3651 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (1314) 1314 TOTAL SCORE: 10765 Bonus ------- High Alert Combat Kills 50 Follower Combat Kills 1001 Aligned with FarCom 300 Friendly Fire -37 Cogmind --------- Core Integrity 0/1000 Matter 29/300 Energy 38/100 System Corruption 7% Temperature Cool (4) Movement Walking (105) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Flexi-carbon Leg Improved VSS Leg > --- UTILITY (8) ------ (None) > --- WEAPON (3) ------- Spear > --- INVENTORY (5) ---- Improved Salvage Targeting Computer Drone Bay (2/2) Drone Bay (2/2) Mini Assault Cannon Peak State ------------ > --- POWER ------------ Antimatter Reactor > --- PROPULSION ------- Medium Treads Wheel Compact Wheel Compact Wheel Centrium Wheel > --- UTILITY ---------- Huge Storage Unit Transport Network Coupler Army-in-a-Box > --- WEAPON ----------- Enhanced Autogun Enhanced Autogun Mini Assault Cannon > --- INVENTORY -------- Reinforced Deuterium Engine Reinforced Deuterium Engine Heavy Treads Heavy Treads Improved VTOL Module Improved Heat Sink Improved Cooling System Improved Salvage Targeting Computer Medium Reactive Plating Damper Plating Powered Armor Drone Bay Drone Bay KE Penetrator Mini Assault Cannon Missile Launcher Long-range Missile Launcher Spear [Rating: 101] Favorites ----------- Power Reinforced Deuterium Engine Engine Reinforced Deuterium Engine Reactor Antimatter Reactor Propulsion Wheel Treads Armored Treads Leg Aluminum Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Improved Heat Sink Storage Huge Storage Unit Processor Improved Salvage Targeting Computer Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Enhanced Autogun Energy Gun Gatling Laser Energy Cannon Plasma Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Grenade Launcher Impact Weapon Power Maul Slashing Weapon Scythe Piercing Weapon Spear Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Slots Evolved 10 | . . . . . 4 2 . . . 2 2 Power . | . . . . . . . . . . . . Propulsion 3 | . . . . . . 1 . . . 1 1 Utility 6 | . . . . . 4 1 . . . . 1 Weapon 1 | . . . . . . . . . . 1 . Parts Attached 143 | . 11 . . 3 21 62 4 3 10 4 25 Power 6 | . 1 . . . 1 1 1 . . . 2 Engine 5 | . 1 . . . 1 1 . . . . 2 Core . | . . . . . . . . . . . . Reactor 1 | . . . . . . . 1 . . . . Propulsion 30 | . 2 . . . 4 12 2 . 1 3 6 Treads 11 | . . . . . 3 4 . . . 2 2 Leg 3 | . . . . . . 1 . . . . 2 Wheel 15 | . 2 . . . 1 7 2 . 1 1 1 Hover . | . . . . . . . . . . . . Flight 1 | . . . . . . . . . . . 1 Utility 46 | . 3 . . 2 10 22 1 . . . 8 Device 27 | . 2 . . 2 3 16 1 . . . 3 Storage 2 | . 1 . . . 1 . . . . . . Processor 6 | . . . . . 3 1 . . . . 2 Hackware 1 | . . . . . 1 . . . . . . Protection 10 | . . . . . 2 5 . . . . 3 Artifact . | . . . . . . . . . . . . Weapon 61 | . 5 . . 1 6 27 . 3 9 1 9 Energy Gun 9 | . . . . . . 7 . 1 . . 1 Energy Cannon 1 | . . . . . . 1 . . . . . Ballistic Gun 25 | . 2 . . 1 3 10 . . 6 . 3 Ballistic Cannon 9 | . . . . . 1 2 . 2 2 1 1 Launcher 10 | . 3 . . . 2 2 . . 1 . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon 2 | . . . . . . 2 . . . . . Slashing Weapon 2 | . . . . . . 2 . . . . . Piercing Weapon 3 | . . . . . . 1 . . . . 2 Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . 1 1 1 . . 2 . 1 Parts Lost 53 | . . . . 1 6 19 . . 1 . 26 Power 3 | . . . . . 1 . . . . . 2 Propulsion 14 | . . . . . 2 3 . . 1 . 8 Utility 18 | . . . . . 2 8 . . . . 8 Weapon 18 | . . . . 1 1 8 . . . . 8 Highest Loss Streak 17 | . . . . 1 2 3 . . 1 . 17 Average Slot Usage (%) 82 | . 99 100 100 100 91 91 60 61 60 61 62 Engine 6 | . 14 14 14 14 8 7 . . . . . Reactor 1 | . . . . . . . 6 7 7 6 3 Treads 4 | . . . . . 4 7 1 . . 5 4 Leg 1 | . 20 . . . . . . . . . . Wheel 14 | . 8 28 28 28 13 8 21 23 22 19 16 Device 12 | . 13 14 14 14 13 16 7 7 7 6 4 Storage 8 | . 14 14 14 14 9 7 7 7 7 6 4 Processor 8 | . . . . . 10 15 . . . . 4 Hackware 1 | . . . . . 8 1 . . . . . Protection 4 | . . . . . 3 9 . . . . . Energy Gun 1 | . . . . . . 2 7 4 . . . Ballistic Gun 9 | . 27 14 14 15 14 6 7 4 6 13 7 Ballistic Cannon 2 | . . . . . 2 2 . 5 7 2 5 Launcher 1 | . . 14 14 12 . . . . . . . Naked Turns 1 | . . . . . . . . . . . 1 Heaviest Build 188 | 13 31 31 31 31 98 126 184 188 188 186 186 Greatest Support 58 | 20 20 20 20 20 40 40 36 36 42 42 58 Greatest Overweight (x) 29 | . 1 1 1 1 6 10 7 5 7 4 29 Average Overweight (x) 3 | . . 1 1 1 4 4 5 5 4 4 3 Largest Inventory Capacity 25 | . 15 15 15 15 25 25 25 25 25 25 25 Average Capacity 23 | . 10 15 15 15 24 25 25 25 25 25 23 Most Carried 25 | . 14 14 15 15 25 25 25 25 25 25 24 Average Carried 21 | . 9 14 14 14 20 24 24 25 24 23 20 Final Capacity 25 | 8 15 15 15 15 25 25 25 25 25 25 5 Final Carried 25 | 6 14 14 15 13 25 24 25 25 25 23 4 Class Distribution -------------------- 68% | Mutant 21% | Scavenger-Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Scavenger-Mutant | -7/Waste Scavenger-Mutant | -7/Factory Mutant | -7/Storage Mutant | -6/Factory Mutant | -5/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Matter Collected 3873 | 200 176 . . 45 515 1315 254 102 382 106 778 Remotely 319 | . 176 . . . . 143 . . . . . Salvage Created 4237 | . 220 . . 77 520 1923 255 42 333 44 823 Parts 236 | . 23 . . 7 39 97 2 1 21 1 45 Haulers Intercepted 6 | . 1 . . . 1 2 . . 2 . . Recyclers Shooed 5 | . . . . . . 3 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Combat Hostiles Destroyed 79 | . 9 . . 3 17 31 1 1 4 1 12 Melee 1 | . . . . . . 1 . . . . . Guns 40 | . 3 . . 1 10 16 1 . 4 . 5 Cannons 24 | . . . . . 2 13 . 1 . 1 7 AOE 14 | . 6 . . 2 5 1 . . . . . Classes Destroyed 15 | . 4 . . . 2 7 1 . . . 1 Worker 6 | . . . . . 1 2 . . . . 3 Builder 7 | . . . . . . 3 . . 1 . 3 Tunneler 2 | . . . . . . 2 . . . . . Hauler 6 | . 1 . . . 1 2 . . 2 . . Recycler 3 | . . . . . . 2 . . . . 1 Operator 1 | . 1 . . . . . . . . . . Swarmer 17 | . 6 . . . 8 3 . . . . . Grunt 31 | . 3 . . 3 6 14 . . 2 1 2 Brawler 1 | . . . . . . 1 . . . . . Duelist 2 | . . . . . . 2 . . . . . Sentry 9 | . . . . . 3 3 . 1 1 . 1 Specialist 4 | . . . . . . . . . . . 4 Hunter 5 | . . . . . . 2 . . . . 3 Programmer 9 | . . . . . . 6 . . 1 . 2 Compactor 1 | . . . . . . . 1 . . . . Best Kill Streak 10 | . 4 . . 2 6 6 1 1 2 1 10 Combat Bots Only 5 | . 4 . . 2 5 3 1 1 1 1 5 Max Kills in Single Turn 3 | . 2 . . 1 2 2 1 1 1 1 3 Gunslinging 1 | . . . . . 1 . . . . . . Exploded 2 | . 2 . . 1 2 1 . . . . . Melee 1 | . . . . . . 1 . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Damage Taken 11819 | . 155 . . 169 903 3352 . 308 935 . 5997 Core 1754 | . 21 . . 17 181 374 . 18 143 . 1000 Absorbed by Shields . | . . . . . . . . . . . . Reduced by Siege Mode 180 | . . . . . . . . . . . 180 Core Remaining (%) 74 | 100 . . . 84 67 . . . 23 100 . Volleys Fired 354 | . 20 . . 11 53 140 2 6 31 15 76 Largest 3 | . 2 . . 2 2 2 2 2 2 3 3 Hottest 149 | . 50 . . 50 67 149 108 108 88 98 132 Shots Fired 676 | . 40 . . 19 103 259 5 12 63 19 156 Gun 420 | . 36 . . 15 74 178 5 6 35 4 67 Cannon 235 | . . . . . 23 79 . 6 27 15 85 Launcher 21 | . 4 . . 4 6 2 . . 1 . 4 Special . | . . . . . . . . . . . . Kinetic 565 | . 36 . . 15 97 172 3 9 62 19 152 Thermal 72 | . . . . . . 67 2 3 . . . Explosive 21 | . 4 . . 4 6 2 . . 1 . 4 Electromagnetic 18 | . . . . . . 18 . . . . . Robot Hit Streak 20 | . 6 . . 8 19 20 7 6 14 2 8 Robot Miss Streak 7 | . 4 . . 1 4 6 1 4 7 2 4 Penetration Max 1 | . . . . . . 1 . 1 . . 1 Secondary Targets 7 | . . . . . 2 5 . . . . . Max Gunslinging Chain 1 | . . . . . 1 1 . . . . . Shots Hit Robots 449 | . 18 . . 12 71 195 4 11 49 4 85 Core Hits 222 | . 19 . . 8 31 85 1 8 29 2 39 Critical Kills 3 | . . . . . 2 . . . . . 1 Critical Parts Destroyed 1 | . . . . . . . . . 1 . . Critical Strikes 12 | . . . . . 2 5 . . 2 . 3 Burn 2 | . . . . . . 2 . . . . . Destroy 5 | . . . . . 2 . . . 2 . 1 Blast 4 | . . . . . . 2 . . . . 2 Corrupt 1 | . . . . . . 1 . . . . . Melee Attacks 38 | . . . . . . 21 . . . . 17 Impact 14 | . . . . . . 14 . . . . . Slashing 3 | . . . . . . 3 . . . . . Piercing 21 | . . . . . . 4 . . . . 17 Sneak Attacks 1 | . . . . . . 1 . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 10177 | . 448 . . 300 1629 4168 77 239 869 80 2367 Guns 4904 | . 163 . . 104 799 2166 77 154 408 53 980 Cannons 3327 | . . . . . 315 1540 . 85 461 27 899 Explosions 1719 | . 285 . . 196 503 252 . . . . 483 Melee 210 | . . . . . . 210 . . . . . Ramming 17 | . . . . . 12 . . . . . 5 Kinetic 6940 | . 163 . . 104 1114 2534 23 174 869 80 1879 Thermal 1267 | . . . . . . 1148 54 65 . . . Explosive 1617 | . 285 . . 196 503 150 . . . . 483 Electromagnetic 126 | . . . . . . 126 . . . . . Impact 123 | . . . . . . 123 . . . . . Slashing . | . . . . . . . . . . . . Piercing 87 | . . . . . . 87 . . . . . Highest Corruption 9 | . . . . . . 8 8 8 9 . 7 Average Corruption 7 | . . . . . . 6 8 8 8 . 6 Corruption Purged . | . . . . . . . . . . . . Effects 142 | . . . . . . 84 12 11 29 . 6 Message Errors 26 | . . . . . . 14 2 3 6 . 1 Matter Fused 40 | . . . . . . 25 5 4 5 . 1 Heat Flow Errors 14 | . . . . . . 7 1 . 6 . . Energy Discharges 22 | . . . . . . 17 . 1 3 . 1 Parts Rejected 1 | . . . . . . . 1 . . . . Data Loss (minor) 23 | . . . . . . 10 2 2 8 . 1 Data Loss (major) 7 | . . . . . . 6 . 1 . . . Misfires 4 | . . . . . . 2 1 . 1 . . Weapon Failures 5 | . . . . . . 3 . . . . 2 Overload Shots . | . . . . . . . . . . . . Overflow Damage 123 | . 8 . . . . 81 . . . . 34 Projectiles 37 | . . . . . . 37 . . . . . Explosions 86 | . 8 . . . . 44 . . . . 34 Melee . | . . . . . . . . . . . . Knockbacks 32 | . . . . . 1 12 . . 7 . 12 Impact . | . . . . . . . . . . . . Kinetic 31 | . . . . . 1 12 . . 7 . 11 Secondary 1 | . . . . . . . . . . . 1 Self-Inflicted Damage 315 | . 6 . . 28 6 162 . . . . 113 Shots 9 | . 1 . . 2 . 4 . . . . 2 Rammed 2 | . . . . . 1 . . . . . 1 Targets Rammed 2 | . . . . . 1 . . . . . 1 Kicked . | . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 503 | . 9 . . 6 9 364 211 53 271 84 503 Average Temperature 99 | . 5 . . 4 4 78 75 17 102 49 152 Received Heat Transfer 2793 | . 48 . . 78 405 1077 . 78 117 . 990 Effects 3 | . . . . . . . . . . . 3 Shutdowns 2 | . . . . . . . . . . . 2 Energy Bleed 1 | . . . . . . . . . . . 1 Siege Activations 1 | . . . . . . . . . . . 1 Total Turns 33 | . . . . . . . . . . . 33 Longest Duration 33 | . . . . . . . . . . . 33 Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 4 | . . . . . . 4 . . . . . Heat Transferred 2844 | . . . . . . 2569 125 150 . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 1 | . . . . . . 1 . . . . . Missiles Intercepted . | . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Peak Influence 627 | . 286 48 . 50 294 458 191 148 627 361 237 Initial 284 | . . 48 . . 19 133 151 . 66 284 176 Average 177 | . 161 48 . 4 74 213 181 72 317 296 138 Maximum Alert Level 2 | . 1 . . . 1 2 . . 2 1 1 Low Security (%) 64 | . 55 100 . 100 96 57 100 100 19 . 62 Level 1 27 | . 44 . . . 3 26 . . 55 100 37 Level 2 8 | . . . . . . 16 . . 24 . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Squads Dispatched 32 | . 2 . . . 6 10 . 1 6 1 6 Investigation 9 | . 1 . . . 2 4 . 1 1 . . Extermination 6 | . . . . . . 5 . . . . 1 Reinforcement 10 | . 1 . . . . 1 . . 2 1 5 Assault . | . . . . . . . . . . . . Garrison 7 | . . . . . 4 . . . 3 . . Intercept . | . . . . . . . . . . . . Construction Impeded 3 | . . . . . . . . . . . 3 Haulers Reinforced 1 | . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . 1 Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Distress Signals 8 | . 1 . . . 2 3 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 142 | . 19 . . 3 19 46 1 3 25 1 25 Peak Tracking Total 11 | . 4 . . 2 5 5 1 1 3 1 11 Tactical Retreats 5 | . . . . . 2 2 . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Traps Triggered 4 | . . . . . . 4 . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Machines Disabled 8 | . 1 . . . 2 3 . . 1 . 1 Max in Single Turn 2 | . 1 . . . 1 2 . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Machines Accessed 29 | . 8 . 2 . 5 6 . 1 3 1 3 Terminals 18 | . 7 . . . 3 2 . . 3 1 2 Fabricators 5 | . . . . . . 3 . 1 . . 1 Repair Stations . | . . . . . . . . . . . . Recycling Units 3 | . 1 . . . 1 1 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . 1 . . . . . . Total Hacks 70 | . 18 . 5 . 14 15 . 1 5 5 7 Successful 37 | . 9 . 5 . 7 4 . 1 2 4 5 Failed 33 | . 9 . . . 7 11 . . 3 1 2 Catastrophic 5 | . . . . . . 4 . . 1 . . Database Lockouts . | . . . . . . . . . . . . Manual 35 | . 10 . 2 . 6 11 . 1 . 2 3 Terminals 46 | . 17 . . . 10 4 . . 5 5 5 Fabricators 11 | . . . . . . 8 . 1 . . 2 Repair Stations . | . . . . . . . . . . . . Recycling Units 6 | . 1 . . . 2 3 . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . 2 . . . . . . Terminal Hacks 26 | . 7 . 5 . 5 1 . . 2 3 3 Record 5 | . 1 . 4 . . . . . . . . Robot Analysis 3 | . 2 . . . 1 . . . . . . Open Door 2 | . . . . . . . . . 2 . . Branch Access Points 1 | . . . . . 1 . . . . . . Terminal Index 1 | . . . . . . . . . . . 1 Recycling Unit Index 2 | . . . . . 1 . . . . . 1 Transport Status 1 | . . . . . . . . . . 1 . Hauler Manifests 5 | . 1 . . . 1 1 . . . 1 1 Registered Components 1 | . 1 . . . . . . . . . . Zone Layout 4 | . 2 . . . 1 . . . . 1 . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . Fabricator Hacks 2 | . . . . . . 1 . . . . 1 Network Status 2 | . . . . . . 1 . . . . 1 Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . 1 1 . . . . . Retrieve Components 2 | . . . . . 1 1 . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 7 | . 2 . . . 1 1 . 1 . 1 1 Terminals 4 | . 1 . . . . 1 . . . 1 1 Track 1 | . . . . . . . . . . 1 . Assimilate 1 | . . . . . . 1 . . . . . Botnet 2 | . 1 . . . . . . . . . 1 Fabricators 1 | . . . . . . . . 1 . . . Fabnet 1 | . . . . . . . . 1 . . . Repair Stations . | . . . . . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . . . . . Tunnel 2 | . 1 . . . 1 . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections 18 | . 5 . . . 3 6 . . 1 1 2 Full Trace Events 5 | . . . . . 1 3 . . 1 . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components 7 | . . . . . 2 5 . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked 2 | . . . . . . . . . . 1 1 Non-combat . | . . . . . . . . . . . . Combat 2 | . . . . . . . . . . 1 1 Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . 3 . . Programmers 3 | . . . . . . . . . 3 . . Fabnet Peak Effective % 3 | . . . . . . . . . . 3 1 Autooverrided 2 | . . . . . . . . . . 1 1 Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Total Allies 4 | . . . . . . 1 1 . . 1 1 Largest Group 1 | . . . . . . 1 1 1 1 1 1 Highest-Rated Group 31 | . . . . . . 26 31 31 31 29 29 Highest-Rated Ally 31 | . . . . . . 26 31 31 31 29 29 Total Orders 9 | . . . . . . . 1 2 5 . 1 EXPLORE 1 | . . . . . . . . 1 . . . RETURN 8 | . . . . . . . 1 1 5 . 1 Ally Attacks 358 | . . . . . . . 176 12 119 7 44 Total Damage 8192 | . . . . . . . 4622 348 2326 126 770 Kills 46 | . . . . . . . 16 3 23 1 3 Allies Corrupted 2 | . . . . . . . 1 . . . 1 Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Robot Analysis Total 3 | . 2 . . . 1 . . . . . . Derelict Logs Recovered 1 | . . . . 1 . . . . . . . Drone Launches 70 | . . . . . . . 30 2 23 2 13 Drone Recoveries 40 | . . . . . . . 17 1 19 . 3 Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Turns Passed 8113 | . 561 40 340 273 1058 3222 403 387 714 236 879 Spaces Moved 3914 | 1 418 34 353 231 389 1316 212 220 343 128 269 Core 12 | . . . . . . . . . . . 12 Treads 75 | . . . . . 7 68 . . . . . Legs 269 | 1 262 . . . . . . . . . 6 Wheels 3556 | . 156 34 353 231 382 1248 212 220 343 128 249 Hover . | . . . . . . . . . . . . Flight 2 | . . . . . . . . . . . 2 Fastest Speed 50 | 120 95 95 95 95 95 145 161 163 154 154 50 Average Speed 147 | 120 113 95 95 95 163 169 166 163 161 154 149 Slowest Speed 2065 | 120 190 95 95 95 480 570 195 163 204 154 2065 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 36 | 1 90 8 78 42 27 35 86 12 46 3 8 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 5 | . 1 1 1 1 1 . . . . . . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 1 1 . . 1 1 1 . Scrap Searched 1 | . . . . 1 . . . . . . . Spaces Dug 64 | . . . . 10 . 21 . . 20 1 12 Terrain Destroyed 257 | . 19 . . 35 13 61 . . 20 6 103 Melee 24 | . . . . . . 14 . . . . 10 Projectile 48 | . . . . . 2 4 . . . 6 36 AOE 185 | . 19 . . 35 11 43 . . 20 . 57 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Was Fac Sto Fac Fac Total 5596 | . 467 41 360 267 713 2040 266 239 444 152 607 Wait 997 | . 4 8 . 20 230 440 28 4 46 2 215 Move 3904 | . 417 33 352 230 388 1316 211 219 342 127 269 Hop . | . . . . . . . . . . . . Pick Up 70 | . 10 . 2 1 14 25 8 2 5 2 1 Fast Attach 40 | . 2 . . . 8 16 1 2 5 . 6 Attach 48 | . . . . 2 4 19 2 . 1 4 16 Detach 12 | . . . . . 2 6 3 . . . 1 Swap 55 | . 9 . . 1 9 27 1 1 4 . 3 Drop 76 | . 5 . 6 2 4 30 10 5 10 2 2 Fire 354 | . 20 . . 11 53 140 2 6 31 15 76 Melee 38 | . . . . . . 21 . . . . 17 Ram 2 | . . . . . 1 . . . . . 1 Kick . | . . . . . . . . . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -10/Mines -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory -7/Storage -6/Factory -5/Factory History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 230 | -10/Materials | Discovered new exit (range 4) 293 | -10/Materials | Discovered new exit (range 17) 307 | -10/Materials | Build established: Mutant 371 | -10/Materials | Discovered new exit (range 16) 508 | -10/Materials | Discovered new exit (range 11) 562 | -10/Materials | Entered Mines 563 | -10/Mines | Learned location of Storage (-7) 597 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 597 | -10/Mines | Discovered new exit (range 5) 602 | -10/Mines | Entered Exiles 617 | -10/Exiles | Discovered new exit (range 15) 625 | -10/Exiles | Met 8R-AWN 643 | -10/Exiles | Met EX-HEX 674 | -10/Exiles | Met EX-BIN 685 | -10/Exiles | Aligned with FarCom system 686 | -10/Exiles | Given EX-Vault access code 714 | -10/Exiles | Opened EX-Vault 722 | -10/Exiles | Found Army-in-a-Box 748 | -10/Exiles | Warned to stay clear of 0b10 Research branches 775 | -10/Exiles | Met EX-DEC 780 | -10/Exiles | Learned location of Zion (-6) 818 | -10/Exiles | Visited The Gauntlet 934 | -10/Exiles | Discovered new exit (range 10) 942 | -10/Exiles | Left Exiles lab with Army-in-a-Box 942 | -10/Exiles | Entered Mines 976 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 980 | -9/Mines | Met a Derelict bent on vengeance 1098 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 1100 | -9/Mines | Found Prototype Device 1121 | -9/Mines | Identified Exp. Sensor Array 1144 | -9/Mines | Discovered new exit (range 8) 1167 | -9/Mines | Excavation squad dispatched 1167 | -9/Mines | A large section of the Mines collapsed 1215 | -9/Mines | Entered Materials 1215 | -8/Materials | Evolved 4 slots: Utility x4 1847 | -8/Materials | Discovered new exit (range 15) 1911 | -8/Materials | Garrison activated, responded to threat 2240 | -8/Materials | Garrison activated, responded to threat 2273 | -8/Materials | Entered Factory 2273 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2879 | -7/Factory | Lost 3 parts (1u2w) 4760 | -7/Factory | Core integrity fell below 50% 5036 | -7/Factory | Build established: Scavenger-Mutant 5495 | -7/Factory | Sucked down chute 5495 | -7/Factory | Entered Waste 5496 | -7/Waste | Met a frightened Derelict 5519 | -7/Waste | Spotted C-40 Crusher 5519 | -7/Waste | Allies destroyed C-40 Crusher 5531 | -7/Waste | Spotted C-40 Crusher 5538 | -7/Waste | Found Damper Plating 5542 | -7/Waste | Allies destroyed C-40 Crusher 5549 | -7/Waste | Spotted C-40 Crusher 5549 | -7/Waste | Allies destroyed C-40 Crusher 5566 | -7/Waste | Spotted C-40 Crusher 5576 | -7/Waste | Allies destroyed C-40 Crusher 5577 | -7/Waste | Destroyed C-40 Crusher 5599 | -7/Waste | Spotted C-40 Crusher 5606 | -7/Waste | Allies destroyed C-40 Crusher 5711 | -7/Waste | Discovered new exit (range 13) 5794 | -7/Waste | Found Powered Armor 5898 | -7/Waste | Entered Factory 5898 | -7/Factory | Accompanied by 1 ally 6258 | -7/Factory | Discovered new exit (range 16) 6285 | -7/Factory | Entered Storage 6285 | -7/Storage | Accompanied by 1 ally 6441 | -7/Storage | Build established: Mutant 6542 | -7/Storage | Garrison activated, responded to threat 6878 | -7/Storage | Discovered new exit (range 13) 6999 | -7/Storage | Entered Factory 6999 | -6/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 7191 | -6/Factory | Discovered new exit (range 16) 7235 | -6/Factory | Entered another Factory area 7235 | -5/Factory | Accompanied by 2 allies 7235 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 7896 | -5/Factory | Cargo convoy interrupted 8042 | -5/Factory | Lost 17 parts (2p6n6u3w) 8077 | -5/Factory | Core integrity fell below 50% 8095 | -5/Factory | Core integrity fell below 20% 8114 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08092_ Acquired 6 matter. 08093_ Acquired 21 matter. 08094_ The unstable cave ceiling collapses. 08094_ Penetrated by Slug. 08094_ Knocked back. 08094_ U-05 Engineer system corrupted by crushing effect. 08094_ Slammed into U-05 Engineer. 08095_ Acquired 6 matter. 08095_ ALERT: Construction progress impeded, dispatching reinforcements to local area. 08095_ Penetrated by Slug. 08095_ Minigun destroyed. 08095_ Acquired Imp. Arc Projector. 08098_ The unstable cave ceiling collapses. 08098_ Acquired Imp. VSS Leg. 08098_ Slug penetrates Wall. 08101_ Acquired Flexi-carbon Leg. 08108_ Slug penetrates Wall. 08111_ Imp. Arc Projector destroyed. 08111_ Slug penetrates Wall. 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"""" """" """" ###### | | ?????????????????# """" """" """" #????? | | ?????????????????# ???? #????? | | ?????????????????# [ ???? +????? | | ?????????????????# ?? ????? #????? | | ?????????????????# ?????? ????? ?????? | | ?????????????????###########????????# ???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 95 Energy Generation 21 Energy Capacity 325 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 1600 Resistance: KI 30 Resistance: EM 90 Evasion (%) 55 Targeting Accuracy 14 Recoil Reduction 4 Energy Filtering 30 Salvage Targeting 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MobileUtilityFlamer Manual? 0 Play Time 01:07:59 Cumulative 178.4 hours Start 2021.12.09 @ 11:33:53 End 2021.12.09 @ 12:52:51 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 242 Rogue 242 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 72 Achievement% 51 Wizard Run 0 Options --------- ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e407d2d6-0181-4ee1-9837-0252ce426634