Cogmind - Beta 16 @@@ ROGUE MODE // 2026.01.26 @ 19:18:50 Player: Lulu Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (53) 265 Value Destroyed (1511) 1511 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 5236 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 172/300 Energy 100/100 System Corruption 3% Temperature Cool (0) Movement Treading (160) Location -6/Factory Parts ------- > --- POWER (4) -------- (None) > --- PROPULSION (4) --- Improved Medium Treads > --- UTILITY (4) ------ Coolant Injector Advanced Visual Processing Unit Improved Heavy Armor Plating > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Disposable Heat Sink Large Storage Unit Hardened Medium Armor Plating > --- WEAPON ----------- Light EM Pulse Cannon Improved Light Cannon Improved Light Cannon > --- INVENTORY -------- Ion Engine Ion Engine Armored Treads Aluminum Leg Aluminum Leg Improved Heat Sink Medium Storage Unit High-capacity Matter Pod Advanced Targeting Computer Improved Light Armor Plating Light EM Pulse Cannon Rocket Launcher [Rating: 25] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Hover Unit Airjet Flight Unit Improved VTOL Module Utility Medium Storage Unit Device Improved Heat Sink Storage Medium Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Improved Light Cannon Energy Gun Particle Gun Energy Cannon Light EM Pulse Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Slashing Weapon Blade Saw Build | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Slots Evolved 8 | . . . 2 . 2 2 2 Power 3 | . . . . . 1 1 1 Propulsion 2 | . . . . . 1 1 . Utility 2 | . . . 1 . . . 1 Weapon 1 | . . . 1 . . . . Parts Attached 72 | 6 15 7 5 2 26 3 8 Power 13 | 1 1 2 1 1 7 . . Engine 8 | 1 1 . 1 1 4 . . Core 5 | . . 2 . . 3 . . Reactor . | . . . . . . . . Propulsion 17 | 2 2 1 2 . 7 . 3 Treads 5 | 2 . . . . . . 3 Leg 8 | . 2 1 2 . 3 . . Wheel . | . . . . . . . . Hover 1 | . . . . . 1 . . Flight 3 | . . . . . 3 . . Utility 20 | 1 3 1 1 . 7 3 4 Device 6 | . . . 1 . 2 . 3 Storage 5 | 1 2 . . . 1 1 . Processor 3 | . 1 . . . 1 1 . Hackware . | . . . . . . . . Protection 6 | . . 1 . . 3 1 1 Artifact . | . . . . . . . . Weapon 22 | 2 9 3 1 1 5 . 1 Energy Gun 5 | . 1 2 . 1 . . 1 Energy Cannon 3 | . . . 1 . 2 . . Ballistic Gun 6 | 2 3 . . . 1 . . Ballistic Cannon 4 | . 3 1 . . . . . Launcher 3 | . 2 . . . 1 . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . . . . 3 . . Corrupted Parts 1 | . . . . . 1 . . System Corruption 4 | . . . . . 4 . . Parts Lost 19 | . . 1 1 . 11 . 6 Power 4 | . . 1 1 . 2 . . Propulsion 6 | . . . . . 3 . 3 Utility 4 | . . . . . 2 . 2 Weapon 5 | . . . . . 4 . 1 Highest Loss Streak 5 | . . 1 1 . 5 . 4 To Critical Strikes . | . . . . . . . . Average Backups 7 | 2 7 9 8 10 7 4 1 Power . | . . . . 1 1 . . Propulsion 1 | 1 2 1 2 2 2 2 . Utility 2 | . 1 4 2 2 2 1 . Weapon 2 | . 2 3 3 4 1 . . Tool/Special . | . . . . . . . . Unused Backups 12 | . 3 2 1 . 3 1 2 Power 1 | . . 1 . . . . . Propulsion 1 | . . . . . 1 . . Utility 6 | . . 1 1 . 2 1 1 Weapon 4 | . 3 . . . . . 1 Tool/Special . | . . . . . . . . Average Slot Usage (%) 80 | . 93 99 97 100 83 23 22 Engine 7 | . 14 . 3 11 13 . . Core 3 | . . 13 5 . 3 . . Treads 5 | . 26 . . . . . 3 Leg 14 | . 1 28 22 22 19 . . Flight 2 | . . . . . 5 7 2 Device 4 | . . . 11 11 6 . 4 Storage 9 | . 15 14 11 11 6 . . Processor 3 | . 7 3 . . 1 10 6 Protection 6 | . . 10 11 11 7 4 4 Energy Gun 5 | . 1 13 17 11 . . . Energy Cannon 3 | . . . 4 11 6 . . Ballistic Gun 3 | . 16 . . . . . . Ballistic Cannon 9 | . 10 14 11 11 9 . . Peak Build Rating 25 | 6 10 14 19 17 25 15 23 Average Rating 14 | 4 8 13 17 17 19 12 15 On Entrance 10 | . 6 10 14 17 17 7 12 Avg Prop Armor Cover (%) 13 | . . . . . 13 . . Naked Turns . | . . . . . . . . Heaviest Build 51 | 11 21 25 29 30 51 4 16 Greatest Support 42 | 40 40 20 20 20 35 5 42 Greatest Overweight (x) 10 | . 1 1 1 1 10 . 1 Average Overweight (x) . | . . . 1 1 1 . . Largest Inventory Capacity 15 | 8 10 10 10 10 15 8 5 Average Capacity 9 | 6 8 10 10 10 12 5 5 Most Carried 13 | 4 10 10 10 10 13 5 5 Average Carried 7 | 2 7 9 8 10 7 4 1 Final Capacity 10 | 8 10 10 10 10 5 5 5 Final Carried 10 | 4 8 10 10 10 2 5 . Class Distribution -------------------- 61% | Mutant 22% | Scavenger-Tank 11% | Tank 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Scavenger-Tank | -9/Materials Scavenger-Tank | -9/Mines Tank | -8/Materials Mutant | -7/Factory Mutant | -6/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -6 ----------- Run | Yrd Mat Min Mat Min Mat Fac Fac Matter Collected 1730 | 192 338 432 66 134 342 226 . Remotely . | . . . . . . . . Salvage Created 1275 | . 315 150 58 86 666 . . Parts 93 | . 25 19 7 5 37 . . Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 3 | . . 1 . . 1 . 1 Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Combat Hostiles Destroyed 44 | . 12 9 4 2 16 . 1 Melee 2 | . . . . . 1 . 1 Guns 12 | . 4 3 3 . 2 . . Cannons 22 | . 4 6 1 2 9 . . AOE 8 | . 4 . . . 4 . . Classes Destroyed 9 | . 4 . . . 5 . . Worker 3 | . 2 . . . 1 . . Builder 1 | . . . . . 1 . . Hauler 1 | . . . . . 1 . . Watcher 4 | . 2 . 1 . 1 . . Swarmer 13 | . 3 6 3 . . . 1 Cutter 2 | . . . . . 2 . . Grunt 25 | . 9 3 1 2 10 . . Duelist 1 | . . . . . 1 . . Sentry 3 | . . . . . 3 . . Best Kill Streak 8 | . 6 3 3 2 8 . 1 Combat Bots Only 6 | . 6 3 3 2 5 . 1 Max Kills in Single Turn 4 | . 2 1 1 1 4 . 1 Gunslinging . | . . . . . . . . Exploded 2 | . 2 . . . 2 . . Melee 1 | . . . . . 1 . 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Hostile Shots Fired 613 | . 70 34 31 3 167 43 265 Missed 191 | . 16 9 7 . 41 21 97 Hits 422 | . 54 25 24 3 126 22 168 Melee 18 | . . . . . 18 . . Projectile 404 | . 54 25 24 3 108 22 168 AOE 1 | . . . . . . . 1 Critical Strikes 14 | . . 1 . . 12 . 1 Damage Taken 5712 | . 541 314 195 37 2110 245 2270 Core 1367 | . 43 40 22 . 323 73 866 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 78 | 100 . 66 . 94 41 89 . Volleys Fired 114 | . 33 17 12 3 48 . 1 Largest 3 | . 2 2 3 3 3 . 1 Hottest 163 | . 66 98 163 154 154 . 60 Shots Fired 256 | . 59 34 36 9 117 . 1 Gun 91 | . 26 11 23 3 27 . 1 Cannon 156 | . 27 23 13 6 87 . . Launcher 9 | . 6 . . . 3 . . Special . | . . . . . . . . Kinetic 153 | . 53 23 12 3 62 . . Thermal 46 | . . 11 23 3 9 . . Explosive 9 | . 6 . . . 3 . . Electromagnetic 48 | . . . 1 3 43 . 1 Robot Hit Streak 14 | . 9 4 4 9 14 . . Robot Miss Streak 8 | . 4 3 2 . 8 . 1 Penetration Max . | . . . . . . . . Secondary Targets . | . . . . . . . . Shots Hit Robots 161 | . 42 16 17 8 78 . . Core Hits 86 | . 23 11 5 5 41 . 1 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 7 | . 1 . 2 . 4 . . Burn 2 | . . . 2 . . . . Blast 2 | . 1 . . . 1 . . Corrupt 2 | . . . . . 2 . . Sever 1 | . . . . . 1 . . Melee Attacks 6 | . . . . . 6 . . Impact . | . . . . . . . . Slashing 6 | . . . . . 6 . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3994 | . 1191 322 304 169 2000 . 8 Guns 913 | . 380 96 158 41 238 . . Cannons 2095 | . 320 209 146 128 1292 . . Explosions 856 | . 491 . . . 365 . . Melee 46 | . . . . . 46 . . Ramming 84 | . . 17 . . 59 . 8 Kinetic 1768 | . 700 209 124 61 674 . . Thermal 404 | . . 96 158 41 109 . . Explosive 856 | . 491 . . . 365 . . Electromagnetic 836 | . . . 22 67 747 . . Impact . | . . . . . . . . Slashing 46 | . . . . . 46 . . Piercing . | . . . . . . . . Highest Corruption 4 | . . . . . 4 . 3 Average Corruption 3 | . . . . . 4 . 3 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 6 | . . . . . 4 . 2 Message Errors 1 | . . . . . . . 1 Matter Fused 3 | . . . . . 2 . 1 Parts Rejected 1 | . . . . . 1 . . Data Loss (minor) 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage 17 | . 10 . 3 . 4 . . Projectiles 17 | . 10 . 3 . 4 . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 19 | . 4 1 3 1 10 . . Impact . | . . . . . . . . Kinetic 19 | . 4 1 3 1 10 . . Secondary . | . . . . . . . . Self-Inflicted Damage 85 | . . . . . 85 . . Shots 2 | . . . . . 2 . . Rammed 12 | . . . . . 9 . 3 Targets Rammed 17 | . . 4 . . 9 . 4 Kicked 4 | . . 4 . . . . . Crushed 1 | . . . . . . . 1 Highest Temperature 372 | . 48 210 247 133 372 . 2 Average Temperature 88 | . 12 84 117 69 112 . 2 Received Heat Transfer 1374 | . 195 108 . 24 828 . 219 Effects 1 | . . . . . 1 . . Matter Decay 1 | . . . . . 1 . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . . 1 . . Impact Corruptions 1 | . . . . . 1 . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 3 | . . . 1 . 2 . . Heat Transferred 1110 | . . 222 518 111 259 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Maximum Alert Level 1 | . 1 . . . 1 . . Low Security (%) 87 | 100 93 100 100 100 51 100 100 Level 1 12 | . 6 . . . 48 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 333 | . 224 163 51 50 333 185 88 Initial 100 | . . 81 5 6 . 100 88 Average 76 | . 61 83 13 6 161 82 37 Influence Increases 1817 | . 403 229 125 50 645 210 155 Destroy 0b10 Robot/C 880 | . 240 180 80 40 320 . 20 Destroy 0b10 Robot/NC 45 | . 20 . 5 . 20 . . Destroy Leader 190 | . 54 30 22 10 74 . . Successful Hack 16 | . . . 16 . . . . Disable Machine 60 | . . 15 . . 45 . . Destroy Structure 71 | . 44 4 2 . 21 . . Lose Combat Pursuer 555 | . 45 . . . 165 210 135 Influence Decreases 1797 | . 195 423 121 68 424 251 315 Entered New Map 361 | . . 127 9 12 . 121 92 Time Decay 1246 | . 195 286 102 56 314 130 163 Lost Part 190 | . . 10 10 . 110 . 60 Squads Dispatched 11 | . 3 . 1 . 2 2 3 Investigation 4 | . 2 . 1 . . . 1 Extermination 2 | . . . . . . 1 1 Reinforcement 5 | . 1 . . . 2 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . . . . 1 Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Distress Signals 8 | . . . . . 7 . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 116 | . 21 9 6 2 37 21 20 Peak Tracking Total 10 | . 5 3 3 2 6 9 10 Tactical Retreats 18 | . 1 . . . 7 4 6 Traps | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Traps Triggered 2 | . 1 . . . . . 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -6 ---------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Disabled 4 | . . 1 . . 3 . . Max in Single Turn 2 | . . 1 . . 2 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Machines Accessed 7 | . 2 1 2 . 1 . 1 Terminals 5 | . 2 . 2 . . . 1 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 15 | . 6 1 4 . 1 . 3 Successful 8 | . 4 1 2 . 1 . . Failed 7 | . 2 . 2 . . . 3 Catastrophic 2 | . . . 1 . . . 1 Database Lockouts . | . . . . . . . . Manual . | . . . . . . . . Terminals 13 | . 6 . 4 . . . 3 Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . 1 . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 4 1 2 . . . . Record 4 | . 4 . . . . . . Open Door 1 | . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . Locate Traps 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 1 | . . . . . 1 . . Scan Component 1 | . . . . . 1 . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . 1 . 1 . 1 Full Trace Events 4 | . 2 . 1 . . . 1 Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -6 ------------ Run | Yrd Mat Min Mat Min Mat Fac Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -6 -------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -6 ------- Run | Yrd Mat Min Mat Min Mat Fac Fac Active Infowar (turns) 511 | . . . . . . 156 355 Optics 511 | . . . . . . 156 355 Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 1 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -6 ------------- Run | Yrd Mat Min Mat Min Mat Fac Fac Turns Passed 3545 | 82 691 622 341 362 826 266 355 Spaces Moved 2565 | 48 249 285 144 181 412 726 520 Core 116 | 6 . . . . 1 . 109 Treads 383 | 42 232 . . . . . 109 Legs 825 | . 17 285 144 181 198 . . Wheels . | . . . . . . . . Hover 26 | . . . . . 26 . . Flight 1215 | . . . . . 187 726 302 Fastest Speed 35 | 50 160 120 190 190 35 35 35 Average Speed 108 | 146 162 189 190 190 137 35 64 Slowest Speed 550 | 160 190 190 190 190 550 35 160 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 5 | . . . . . 1 4 . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 30 | 4 39 44 14 40 49 28 22 Regions Visited 7 Branch Regions 2 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . . 1 . 1 . . Unknown Exits Taken 5 | 1 1 1 . 1 . 1 . Scrap Searched 5 | . . 2 . 3 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 88 | . 66 4 . . 18 . . Melee . | . . . . . . . . Projectile 8 | . 1 4 . . 3 . . AOE 80 | . 65 . . . 15 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -6 --------- Run | Yrd Mat Min Mat Min Mat Fac Fac Total 3087 | 57 483 334 186 196 560 733 538 Wait 209 | . 155 4 17 5 28 . . Move 2548 | 47 248 284 143 180 409 717 520 Hop 5 | . . . . . 1 4 . Pick Up 44 | 4 13 8 4 2 6 5 2 Fast Attach 34 | 6 6 2 1 . 13 3 3 Attach 16 | . . 1 3 . 7 . 5 Detach 4 | . 2 . 1 . 1 . . Swap 35 | . 10 4 2 2 17 . . Drop 55 | . 16 10 3 4 15 4 3 Fire 114 | . 33 17 12 3 48 . 1 Melee 6 | . . . . . 6 . . Ram 9 | . . . . . 9 . . Kick 4 | . . 4 . . . . . Crush 4 | . . . . . . . 4 Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 4 exits: *Min x2 / Sto x2) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 13) 83 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 674 | -10/Materials | Discovered new exit (range 14) 774 | -10/Materials | Entered Mines 908 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1049 | -10/Mines | Learned Materials stockpile data 1312 | -10/Mines | Discovered new exit (range 8) 1396 | -10/Mines | Entered Materials 1396 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1671 | -9/Materials | Identified exit to Mines 1671 | -9/Materials | Identified exit to Storage 1700 | -9/Materials | Build established: Scavenger-Tank 1737 | -9/Materials | Entered Mines 1813 | -9/Mines | Discovered new exit (range 10) 1962 | -9/Mines | Learned Materials stockpile data 2010 | -9/Mines | Discovered new exit (range 7) 2017 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2099 | -9/Mines | Entered Materials 2099 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2580 | -8/Materials | Build established: Tank 2706 | -8/Materials | Lost 5 parts (1p1u3w) 2914 | -8/Materials | Core integrity fell below 50% 2919 | -8/Materials | Discovered new exit (range 15) 2924 | -8/Materials | Identified exit to Factory 2925 | -8/Materials | Entered Factory 2925 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2953 | -7/Factory | Lost 3 parts (1p2n) 3139 | -7/Factory | Build established: Mutant 3187 | -7/Factory | Discovered new exit (range 11) 3191 | -7/Factory | Entered another Factory area 3191 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3376 | -6/Factory | Core integrity fell below 50% 3404 | -6/Factory | Lost 4 parts (2n1u1w) 3415 | -6/Factory | Core integrity fell below 20% 3522 | -6/Factory | Discovered new exit (range 19) 3546 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- 03522_ Current location identified: Factory 03522_ ALERT: Suspicious activity at Terminal F003. Dispatching Investigation squad. 03522_ EXIT=FOUND 03524_ Terminal disabled. 03532_ K-01 Serf collects debris. 03535_ Penetrated by Slug. 03538_ Neutrino Reactor explodes. 03538_ G-50 Soldier shuts down. 03538_ S-27 Virus destroyed. 03540_ Neutrino Reactor explodes. 03540_ R-10 Processor destroyed. 03540_ Neutrino Reactor explodes. 03540_ Door malfunctions. 03540_ Neutrino Reactor explodes. 03543_ P-60 Hacker resets G-50 Soldier, system corruption cleaned. 03546_ Neutrino Reactor explodes. 03546_ K-01 Serf destroyed. 03546_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????????????????? | | ?????????????????????####+####???? | | ?????????????????????# #???? | | ?????????????????????# ????? | | ?????????????????????# < ????? | | ?????????????????????# ?????? | | ?????????????????????# ?????? | | ??????? ??????????# ^ #?????? | | ?????? ######### % H##????? | | ?????? ;#????? | | ?????? @ ####### | | ?????????""= # # | | ?????????""%! # # | | ?????????""* # # | | ?????? # # | | ????????""" # # | | ?????????"" # # | | ?????????"" + # | | ??????? % # # | | ????????" [% # # | | ? ??? ?" g # # | | # "?" "" ! p # # | | # % g # # | | # """ """ g ##+#### | | + """ """ #??? | | # """ """ "" #??? | | # #??? | | # #??? | | # ###########/######## #??? | | # #????# ## #??? | | # #????# "" ## #??? | | # #????# G" #? #??? | | # #????# """" "" #? #??? | | # #????# """" ! #? #??? | | #????# """" #? #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 45 Coolant Potential 65 Energy Generation 23 Energy Capacity 400 Matter Stores 300 Matter Capacity 500 Sight Range 20 Terrain Scan Density 10 Armor Coverage 600 Resistance: KI 20 Evasion (%) 63 Targeting Accuracy 5 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- A Problem For Future Me Heavy Suspicion Organ Harvest Spot Them First There's More Where That Came From Challenges ------------ None Game ------ Seed GravitonMediumPick Manual? 0 Play Time 01:01:58 Cumulative 20.8 hours Start 2026.01.26 @ 18:19:02 End 2026.01.26 @ 19:18:50 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 19 Rogue 19 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 21 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 8366ce5b-fced-45c9-9c62-cdde538e5a15