Cogmind - Beta 17.1 @@@ ROGUE MODE // 2026.09.29 @ 11:39:27 Player: Clog Result: Destroyed by B-75 Beast with Heavy Machine Gun Performance ------------- Evolutions (5) 2500 Regions Visited (17) 3400 Robots Destroyed (258) 1290 Value Destroyed (8914) 8914 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (2427) 2427 TOTAL SCORE: 18771 Bonus ------- High Alert Combat Kills 756 Follower Combat Kills 271 Entered Garrisons 400 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/1000 Matter 199/300 Energy 315/315 System Corruption 15% Temperature Cool (0) Movement Walking (126) Location -5/Extension Parts ------- > --- POWER (1) -------- Neutrino Core > --- PROPULSION (5) --- Carbon-fiber Leg Carbon-fiber Leg Medium Armored Exoskeleton > --- UTILITY (9) ------ Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (10) --- Fission Core Flexi-carbon Leg Nuclear Pulse Array Enhanced Optical Array Authchip [Weapon] Heavy Beamcaster Remote Datajack Improved Plasma Cutter Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Medium Armored Exoskeleton Nuclear Pulse Array > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Medium Armor Plating Hacking Suite System Shield > --- WEAPON ----------- Bore Cannon Bore Cannon > --- INVENTORY -------- Fission Core Neutrino Core Flexi-carbon Leg Enhanced Optical Array Authchip [Weapon] Heavy Beamcaster Remote Datajack Improved Plasma Cutter [Rating: 68] Favorites ----------- Power Light Nuclear Core Engine Improved Deuterium Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Flight Unit Improved VTOL Module Utility Huge Storage Unit Device Cryofiber Web Storage Huge Storage Unit Processor Armor Integrity Analyzer Hackware Hacking Suite Protection Medium Armor Plating Weapon Enhanced Autogun Energy Gun Spread Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Bore Cannon Launcher Missile Launcher Special Weapon Plasma Flamer Impact Weapon Heavy Flail Slashing Weapon Chainsword Special Melee Weapon Datajack Build | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Zio Pro Fac Ext Slots Evolved 10 | . . . 2 2 . . . 2 . . 2 . . . . 2 . Power . | . . . . . . . . . . . . . . . . . . Propulsion 3 | . . . 1 1 . . . . . . 1 . . . . . . Utility 7 | . . . 1 1 . . . 2 . . 1 . . . . 2 . Weapon . | . . . . . . . . . . . . . . . . . . Parts Attached 196 | 1 12 . 35 42 14 28 3 23 3 . 10 . . . . 10 15 Power 19 | . 1 . 3 4 2 3 1 . . . 1 . . . . 2 2 Engine 8 | . 1 . 2 3 1 1 . . . . . . . . . . . Core 11 | . . . 1 1 1 2 1 . . . 1 . . . . 2 2 Reactor . | . . . . . . . . . . . . . . . . . . Propulsion 64 | . 4 . 13 19 4 13 . 6 . . . . . . . 1 4 Treads 50 | . 3 . 12 18 4 13 . . . . . . . . . . . Leg 3 | . . . . . . . . . . . . . . . . . 3 Wheel 1 | . 1 . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 10 | . . . 1 1 . . . 6 . . . . . . . 1 1 Utility 62 | 1 6 . 9 11 3 6 1 14 1 . 3 . . . . 4 3 Device 15 | 1 2 . 2 4 . 2 . 2 . . 1 . . . . . 1 Storage 7 | . 3 . 1 . . 1 . 1 . . . . . . . . 1 Processor 6 | . . . . 2 . . . 3 1 . . . . . . . . Hackware 16 | . . . . . 2 1 . 7 . . 2 . . . . 4 . Protection 18 | . 1 . 6 5 1 2 1 1 . . . . . . . . 1 Artifact . | . . . . . . . . . . . . . . . . . . Weapon 51 | . 1 . 10 8 5 6 1 3 2 . 6 . . . . 3 6 Energy Gun 6 | . 1 . 2 . 1 . . . . . . . . . . . 2 Energy Cannon 7 | . . . 3 . . . 1 . . . 1 . . . . 2 . Ballistic Gun 18 | . . . 5 6 2 5 . . . . . . . . . . . Ballistic Cannon 2 | . . . . . . . . . . . . . . . . . 2 Launcher 4 | . . . . 1 . . . 1 . . 1 . . . . 1 . Special Weapon 7 | . . . . . . . . 1 1 . 4 . . . . . 1 Impact Weapon 4 | . . . . 1 1 . . 1 . . . . . . . . 1 Slashing Weapon 1 | . . . . . . . . . 1 . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . Special Melee Weapon 2 | . . . . . 1 1 . . . . . . . . . . . Unidentified Prototypes 8 | . . . 4 2 . . . 2 . . . . . . . . . Parts Lost 65 | . 2 . 13 9 6 4 2 5 . 1 1 . . . 5 14 3 Power 9 | . . . 3 1 1 . 1 1 . . . . . . . 2 . Propulsion 17 | . 2 . 2 4 2 . . 1 . . . . . . 1 5 . Utility 23 | . . . 6 2 1 3 1 2 . . . . . . 1 6 1 Weapon 16 | . . . 2 2 2 1 . 1 . 1 1 . . . 3 1 2 Highest Loss Streak 9 | . 2 . 5 5 2 2 2 2 . 1 1 . . . 4 9 3 To Critical Strikes . | . . . . . . . . . . . . . . . . . . Average Backups 18 | 5 12 16 19 24 24 24 24 8 10 10 9 10 10 10 8 8 7 Power . | 1 1 1 1 . 1 1 . . 1 1 1 1 1 1 1 . 1 Propulsion 5 | 3 3 2 6 9 8 8 7 1 1 1 . 1 1 1 1 . . Utility 5 | . 3 8 4 4 6 8 9 2 3 3 2 4 5 5 4 2 2 Weapon 4 | 1 3 4 5 7 7 5 5 1 2 3 3 1 1 1 . 1 1 Tool/Special . | . . . . . . . . . . . . . . . . . . Unused Backups 48 | 7 2 . 6 12 3 2 2 6 1 . . 1 . . . 2 4 Power 8 | 1 . . 2 3 1 . . 1 . . . . . . . . . Propulsion 14 | 3 . . 1 5 . 1 1 1 . . . 1 . . . . 1 Utility 9 | 1 . . . . 2 1 1 1 . . . . . . . 1 2 Weapon 16 | 2 2 . 3 4 . . . 3 1 . . . . . . . 1 Tool/Special 1 | . . . . . . . . . . . . . . . . 1 . Average Slot Usage (%) 94 | . 99 100 97 97 98 99 99 87 93 100 94 100 100 100 85 63 56 Engine 5 | . 14 14 3 8 7 2 . 3 7 7 . . . . . . . Core 3 | . . . 7 . 1 6 8 2 . . 5 6 6 6 6 2 4 Treads 24 | . 20 14 31 34 35 36 36 . . . . . . . . . . Leg 1 | . 4 . . . . . . . . . . . . . . . 14 Flight 5 | . . . . . . . . 29 30 30 33 33 33 33 31 14 . Device 7 | . 2 . 10 9 9 9 9 5 6 7 9 6 6 6 5 4 3 Storage 8 | . 14 14 11 9 9 9 9 6 7 7 6 6 6 6 6 4 3 Processor 4 | . . . . 8 8 . . 6 7 7 6 6 6 6 6 5 5 Hackware 6 | . . . . . . 9 9 22 23 23 19 20 20 20 20 26 10 Protection 7 | . 11 14 10 8 8 7 8 . . . 2 6 6 6 6 1 2 Energy Gun 3 | . 11 14 3 2 5 . . . . . . . . . . . 2 Ballistic Gun 10 | . 16 14 10 15 8 17 17 . . . . . . . . . . Peak Build Rating 68 | 7 11 11 21 35 36 38 38 43 46 45 60 60 59 59 59 58 68 Average Rating 31 | 6 9 11 17 30 33 31 36 38 42 45 50 59 59 59 47 40 52 On Entrance 34 | 6 7 11 11 20 35 31 37 36 42 45 41 60 59 59 59 45 11 Avg Prop Armor Cover (%) 10 | . 8 8 8 . . . . 7 . . . . . . . . 38 Naked Turns . | . . . . . . . . . . . . . . . . . . Heaviest Build 104 | 12 57 57 98 104 104 102 102 22 19 19 26 26 26 26 20 28 50 Greatest Support 86 | 20 40 10 60 80 80 86 86 21 21 21 26 26 26 26 26 22 80 Greatest Overweight (x) 5 | . 5 5 5 2 1 1 1 4 . . 1 . . . . 2 . Average Overweight (x) . | . 1 5 . 1 1 1 1 . . . . . . . . . . Largest Inventory Capacity 25 | 8 20 20 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 Average Capacity 19 | 8 16 20 21 25 25 25 25 9 10 10 10 10 10 10 10 9 8 Most Carried 25 | 7 16 16 25 25 25 25 25 25 10 10 10 10 10 10 10 10 10 Average Carried 18 | 5 12 16 19 24 24 24 24 8 9 10 9 9 10 10 8 8 7 Final Capacity 25 | 8 20 20 25 25 25 25 25 10 10 10 10 10 10 10 10 5 10 Final Carried 25 | 7 16 16 25 25 25 25 25 10 10 10 10 10 10 10 8 5 9 Class Distribution -------------------- 48% | Scavenger-Mutant 18% | Mutant 17% | Hacker-Sprinter 9% | Bothacker-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Commander-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Mutant | -8/Garrison Bothacker-Mutant | -8/Materials Mutant | -8/Garrison Hacker-Sprinter | -7/Factory Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -7/Lower Caves Hacker-Sprinter | -6/Factory Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Lower Caves Hacker-Sprinter | -6/Zion Hacker-Sprinter | -5/Proximity Caves Hacker-Mutant | -5/Factory Scavenger-Mutant | -5/Extension Resources | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Zio Pro Fac Ext Matter Collected 7491 | 233 394 . 944 1388 829 1299 734 511 26 27 332 152 13 . 29 113 467 Remotely . | . . . . . . . . . . . . . . . . . . Salvage Created 10189 | 74 692 . 2059 2172 1070 1517 745 660 . . 386 30 . . 68 246 470 Parts 536 | 12 44 . 112 122 45 85 43 21 . . 18 3 . . 7 14 10 Haulers Intercepted 23 | . 2 . 6 6 . 5 . 3 . . 1 . . . . . . Recyclers Shooed 9 | 1 . . 1 3 . 1 . . . . . . . . . . 3 Parts Field Recycled . | . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . Parts Self-Destructed 10 | . . . . . . . . . 4 . . 1 . . 5 . . Prevented 2 | . . . . . . . . . . . . . . . 2 . . Parts Restored . | . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Zio Pro Fac Ext Combat Hostiles Destroyed 189 | . 18 . 36 35 23 29 17 12 . . 6 1 . . 3 4 5 Melee 4 | . . . . . . . . 4 . . . . . . . . . Guns 124 | . 18 . 16 32 20 24 14 . . . . . . . . . . Cannons 29 | . . . 20 . . . 1 . . . . . . . 1 3 4 AOE 30 | . . . . 3 3 5 2 7 . . 6 1 . . 2 1 . Classes Destroyed 16 | 1 6 . 4 2 1 . 1 1 . . . . . . . . . Worker 8 | . 1 . 1 1 . 4 . . . . 1 . . . . . . Builder 1 | . . . . . . . . 1 . . . . . . . . . Tunneler 6 | 4 . . 1 1 . . . . . . . . . . . . . Hauler 23 | . 2 . 6 6 . 5 . 3 . . 1 . . . . . . Recycler 8 | . 1 . 1 3 . . . 1 . . 1 . . . . . 1 Operator 4 | . . . 4 . . . . . . . . . . . . . . Watcher 18 | . 3 . 4 3 . 3 . 4 . . 1 . . . . . . Swarmer 48 | . 6 . 5 7 3 8 . 8 . . 5 1 . . 3 2 . Grunt 80 | . 12 . 19 15 13 14 4 1 . . 1 . . . . . 1 Brawler 5 | . . . 1 1 2 1 . . . . . . . . . . . Duelist 5 | . . . 2 2 . . 1 . . . . . . . . . . Sentry 33 | . . . 9 7 3 6 4 1 . . . . . . . . 3 Specialist 3 | . . . . 2 1 . . . . . . . . . . . . Hunter 5 | . . . . . 1 . 2 . . . . . . . . 1 1 Programmer 9 | . . . . . . . 6 2 . . . . . . . 1 . Heavy 1 | . . . . 1 . . . . . . . . . . . . . Guerrilla 1 | . . . . . . . . . . . . . . . . . 1 Best Kill Streak 8 | 3 3 . 8 7 5 5 3 5 . . 5 1 . . 3 1 2 Combat Bots Only 8 | . 3 . 8 7 5 5 3 4 . . 3 1 . . 3 1 2 Max Kills in Single Turn 4 | 1 1 . 1 2 2 3 1 4 . . 3 1 . . 1 1 1 Gunslinging . | . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . 2 2 3 1 3 . . 3 1 . . 1 1 . Melee 1 | . . . . . . . . 1 . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Zio Pro Fac Ext Hostile Shots Fired 1293 | . 77 . 221 200 147 127 118 64 12 6 48 16 . 6 22 138 91 Missed 403 | . 21 . 58 56 40 33 35 19 8 1 25 8 . 6 10 55 28 Hits 890 | . 56 . 163 144 107 94 83 45 4 5 23 8 . . 12 83 63 Melee 17 | . . . 7 7 . 3 . . . . . . . . . . . Projectile 873 | . 56 . 156 137 107 91 83 45 4 5 23 8 . . 12 83 63 Critical Strikes 50 | . 1 . 6 10 5 5 6 2 . . . 2 . . . 9 4 Damage Taken 13651 | . 634 . 2116 2623 1559 1338 1213 720 25 92 331 130 . . 214 1522 1134 Core 2162 | . 84 . 218 153 124 84 130 197 . 13 100 . . . 51 836 172 Absorbed by Shields 44 | . . . . . 36 8 . . . . . . . . . . . Ignored by Resistances 61 | . . . . . . 19 42 . . . . . . . . . . Regen/Repaired (Parts) 195 | . . . . . . . . 195 . . . . . . . . . Core Remaining (%) 62 | 100 . 66 45 . . . 10 . . 70 . . . . 82 . . Volleys Fired 826 | 9 79 . 158 169 95 123 69 28 . 1 18 2 . . 7 24 44 Largest 2 | 2 2 . 2 2 2 2 2 1 . 1 2 1 . . 1 1 2 Hottest 200 | 40 85 . 133 79 94 50 63 39 . 5 200 39 . . 100 98 138 Shots Fired 1476 | 18 144 . 308 333 170 236 125 28 . 1 21 2 . . 7 24 59 Gun 1216 | 18 144 . 184 331 163 232 117 . . . . . . . . . 27 Cannon 174 | . . . 124 . . . 3 . . . 4 . . . . 21 22 Launcher 35 | . . . . 2 7 4 5 4 . . 5 2 . . 3 3 . Special 51 | . . . . . . . . 24 . 1 12 . . . 4 . 10 Kinetic 1034 | 18 103 . 147 266 129 232 117 . . . . . . . . . 22 Thermal 363 | . 41 . 161 65 34 . . . . . 10 . . . 4 21 27 Explosive 25 | . . . . 2 7 4 5 4 . . 3 . . . . . . Electromagnetic 13 | . . . . . . . 3 . . . 2 2 . . 3 3 . Robot Hit Streak 18 | 2 15 . 18 15 10 15 14 8 . 3 3 . . . 6 5 9 Robot Miss Streak 10 | 3 7 . 9 8 10 6 7 4 . . 2 . . . 1 4 4 Penetration Max 1 | . . . . . . . . . . . . . . . . . 1 Secondary Targets 13 | . 1 . . 5 5 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . 1 1 1 . . . . . . . . . . . Shots Hit Robots 991 | 8 100 . 204 224 102 150 86 40 . 1 16 . . . 5 8 47 Core Hits 463 | 4 77 . 84 86 49 65 39 18 . . 13 1 . . 5 8 14 Critical Kills 12 | . 1 . 1 2 1 3 . . . . . . . . . . 4 Critical Parts Destroyed 15 | . . . . 1 . 1 1 4 . . . . . . . . 8 Critical Strikes 38 | . 1 . 1 7 1 4 1 4 . . 1 . . . 3 . 15 Burn 9 | . . . . 4 . . . . . . . . . . 3 . 2 Meltdown 1 | . . . 1 . . . . . . . . . . . . . . Destroy 20 | . 1 . . 3 1 4 1 . . . . . . . . . 10 Smash 7 | . . . . . . . . 4 . . . . . . . . 3 Sever 1 | . . . . . . . . . . . 1 . . . . . . Melee Attacks 162 | . . . . 2 12 5 . 71 5 . 55 . . . . . 12 Impact 100 | . . . . 2 9 1 . 71 5 . . . . . . . 12 Slashing 55 | . . . . . . . . . . . 55 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Sneak Attacks 12 | . . . . . 1 . . 5 . . 5 . . . . . 1 Combat Hostiles 1 | . . . . . . . . 1 . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . Damage Inflicted 20635 | 90 1222 . 3508 3900 2061 3213 1786 2198 . . 939 146 . . 206 398 968 Guns 12834 | 90 1222 . 1808 3631 1683 2520 1426 . . . . . . . . . 454 Cannons 2259 | . . . 1700 . . . 54 . . . . . . . . 290 215 Explosions 3103 | . . . . 265 378 665 306 675 . . 405 146 . . 166 97 . Melee 2328 | . . . . . . . . 1523 . . 506 . . . . . 299 Ramming 43 | . . . . 4 . 28 . . . . . . . . . 11 . Kinetic 10425 | 90 664 . 1426 2781 1303 2520 1426 . . . . . . . . . 215 Thermal 4825 | . 558 . 2082 850 380 . . 50 . . 28 93 . . 40 290 454 Explosive 2483 | . . . . 265 378 665 306 464 . . 405 . . . . . . Electromagnetic 531 | . . . . . . . 54 161 . . . 53 . . 166 97 . Impact 1822 | . . . . . . . . 1523 . . . . . . . . 299 Slashing 506 | . . . . . . . . . . . 506 . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . Highest Corruption 15 | . . . 4 1 1 1 7 3 3 3 . . . . . 15 15 Average Corruption 2 | . . . 4 1 1 1 4 1 3 3 . . . . . 10 15 Corruption Purged . | . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . Effects 159 | . . . 26 19 20 16 22 13 3 . . . . . . 7 33 Message Errors 45 | . . . 7 10 5 6 5 5 . . . . . . . 1 6 Matter Fused 30 | . . . 5 3 3 1 6 1 1 . . . . . . 1 9 Heat Flow Errors 20 | . . . 3 2 2 2 2 1 . . . . . . . . 8 Energy Discharges 17 | . . . 3 1 3 1 3 2 . . . . . . . 2 2 Parts Rejected 4 | . . . 1 . . . 1 1 . . . . . . . . 1 Parts Fused 2 | . . . . 1 1 . . . . . . . . . . . . Data Loss (minor) 19 | . . . 3 1 4 3 1 3 2 . . . . . . . 2 Data Loss (major) 3 | . . . 1 . . . 1 . . . . . . . . . 1 Misfires 4 | . . . 2 . . 1 . . . . . . . . . . 1 Alerts 5 | . . . . 1 2 . . . . . . . . . . . 2 Misdirections 3 | . . . . . . . . . . . . . . . . 3 . Weapon Failures 7 | . . . 1 . . 2 3 . . . . . . . . . 1 Overload Shots . | . . . . . . . . . . . . . . . . . . Overflow Damage 1123 | . . . 5 28 3 75 . 886 . . 14 . . . 4 . 108 Projectiles 5 | . . . 5 . . . . . . . . . . . . . . Explosions 116 | . . . . 28 3 75 . 6 . . . . . . 4 . . Melee 1002 | . . . . . . . . 880 . . 14 . . . . . 108 Knockbacks 10 | . . . . . . . . 5 . . . . . . . . 5 Impact 6 | . . . . . . . . 5 . . . . . . . . 1 Kinetic 3 | . . . . . . . . . . . . . . . . . 3 Secondary 1 | . . . . . . . . . . . . . . . . . 1 Self-Inflicted Damage 179 | . . . . . . 8 . 47 . . 101 . . . 18 5 . Shots 9 | . . . . . . 1 . 2 . . 3 . . . 3 . . Rammed 6 | . . . . 1 . 3 . . . . . . . . . 2 . Targets Rammed 8 | . . . . 2 . 3 . . . . . . . . . 2 1 Kicked 1 | . . . . . . . . . . . . . . . . . 1 Crushed 1 | . . . . 1 . . . . . . . . . . . . . Highest Temperature 445 | . 333 . 408 57 445 63 256 89 . . 242 4 4 4 202 184 235 Average Temperature 83 | . 92 . 106 17 134 29 65 51 . . 56 2 2 2 63 66 102 Received Heat Transfer 4048 | . 306 . 816 954 819 616 216 75 . 36 39 . . . 9 18 144 Effects 12 | . 1 . 7 . 3 . . . . . . . . . 1 . . Shutdowns 1 | . 1 . . . . . . . . . . . . . . . . Energy Bleed 2 | . . . 1 . . . . . . . . . . . 1 . . Interference 6 | . . . 3 . 3 . . . . . . . . . . . . Matter Decay 1 | . . . 1 . . . . . . . . . . . . . . Short Circuit 1 | . . . 1 . . . . . . . . . . . . . . Damage (minor) 1 | . . . 1 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Robots Corrupted 10 | . . . . . . . . 8 . . . . . . . . 2 Combat Hostiles 2 | . . . . . . . . 1 . . . . . . . . 1 Parts Fried 13 | . . . . . . . . 11 . . . . . . . . 2 Impact Corruptions 27 | . . . . . . . . 23 . . . . . . . . 4 Robots Melted 1 | . . . 1 . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . Parts Melted 20 | . . . 6 6 3 1 . . . . . . . . 2 1 1 Heat Transferred 9702 | . 705 . 3645 2146 740 . . 50 . . 160 100 . . 720 400 1036 Parts Sabotaged . | . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . . 1 . . . 1 . . . . . Alert | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Zio Pro Fac Ext Maximum Alert Level 4 | . . . 2 1 4 3 2 1 . . . . . . . . . Low Security (%) 38 | 100 100 100 25 43 . . . . . . 100 . . . . 100 100 Level 1 34 | . . . 55 56 13 35 14 100 . . . . . . . . . Level 2 15 | . . . 19 . 16 51 85 . . . . . . . . . . Level 3 7 | . . . . . 41 12 . . . . . . . . . . . Level 4 3 | . . . . . 28 . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . Peak Influence 1530 | 10 126 33 511 381 1530 783 688 395 . . 152 . . . . 186 49 Initial 745 | . 3 33 . 146 235 745 364 361 . . 60 . . . . 32 43 Average 342 | 3 50 8 268 247 874 501 529 341 . . 81 . . . . 101 14 Influence Increases 7453 | 20 600 . 1131 1062 1375 956 344 585 36 . 388 27 . . 149 491 289 Destroy 0b10 Robot/C 3700 | . 360 . 760 700 460 580 285 180 . . 90 15 . . 45 60 165 Destroy 0b10 Robot/NC 339 | 20 35 . 90 70 . 60 . 36 . . 16 . . . . . 12 Destroy Leader 778 | . 90 . 202 168 30 156 26 54 . . 12 . . . 8 8 24 Allied During Kill 35 | . . . 9 . . 3 . . . . . . . . . . 23 Successful Hack 198 | . 38 . 5 32 28 14 11 39 . . 8 . . . . 20 3 Select Force Hacks 83 | . 60 . . . . . . . . . . . . . . 23 . Disable Machine 321 | . . . 45 45 . 75 . 60 . . 24 . . . . 60 12 Anti-Garrison Action 750 | . . . . . 750 . . . . . . . . . . . . Destroy Structure 340 | . 2 . 5 17 62 68 22 72 . . 46 . . . . 20 26 Partial Spotted 135 | . . . . 15 . . . 84 . . 12 . . . . 24 . Lose Combat Pursuer 774 | . 15 . 15 15 45 . . 60 36 . 180 12 . . 96 276 24 Influence Decreases 7453 | 15 518 87 782 1049 207 1925 217 923 240 49 419 65 28 . 97 454 378 Entered New Map 1988 | . 2 54 . 203 127 785 197 327 130 29 37 25 6 . . 20 46 Time Decay 3971 | 15 496 33 469 756 . 630 . 506 90 10 342 40 22 . 67 294 201 Lost Part 595 | . 20 . 125 90 60 40 20 50 . 10 10 . . . 30 140 . Lost Ally 299 | . . . 38 . 20 20 . 40 20 . 30 . . . . . 131 Purge Threat 600 | . . . 150 . . 450 . . . . . . . . . . . Squads Dispatched 39 | . 4 . 4 4 . 4 . 8 . 1 7 . . . 1 4 2 Investigation 14 | . 2 . 1 1 . 4 . 3 . . 1 . . . . 2 . Extermination 6 | . . . . . . . . 2 . . 3 . . . . 1 . Reinforcement 14 | . 2 . 3 3 . . . . . . 3 . . . . 1 2 Assault 2 | . . . . . . . . . . 1 . . . . 1 . . Garrison 3 | . . . . . . . . 3 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . . . . . 1 Haulers Reinforced . | . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Zio Pro Fac Ext Distress Signals 17 | . . . 3 2 . 4 . 3 . . 2 . . . . 2 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . Times Spotted 375 | . 27 . 55 58 26 44 18 35 3 12 28 5 . 3 11 33 17 Peak Tracking Total 12 | . 4 . 5 6 5 7 5 5 4 12 5 5 . 3 7 11 4 Tactical Retreats 31 | . 1 . 1 1 3 . . 3 2 . 7 1 . . 3 7 2 Traps | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Zio Pro Fac Ext Traps Triggered 21 | . . . 1 2 8 4 2 . . . 3 . . . . 1 . Indirectly . | . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Zio Pro Fac Ext Machines Disabled 29 | . . . 3 3 4 5 1 5 . . 2 . . . . 5 1 Max in Single Turn 3 | . . . 1 1 1 1 1 2 . . 1 . . . . 3 1 Garrison Access 5 | . . . . . . . . 3 . . 2 . . . . . . Garrison Relay 4 | . . . . . 4 . . . . . . . . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . Machines Dismantled 1 | . . . . . . . . . . . . . . . . . 1 Machines Sabotaged . | . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Zio Pro Fac Ext Machines Accessed 82 | . 7 . 8 12 3 7 1 19 1 . 8 1 2 . . 8 5 Terminals 53 | . 5 . 7 10 3 4 1 7 . . 4 . . . . 7 5 Fabricators 4 | . . . . . . . . 3 . . 1 . . . . . . Repair Stations 3 | . . . . . . 1 . 2 . . . . . . . . . Recycling Units 5 | . 2 . . . . . . 3 . . . . . . . . . Scanalyzers 5 | . . . 1 1 . 1 . 1 . . 1 . . . . . . Garrison Access 8 | . . . . 1 . 1 . 3 . . 2 . . . . 1 . Total Hacks 177 | . 11 . 18 18 6 19 2 42 1 . 18 1 6 . . 23 12 Successful 113 | . 10 . 12 13 3 8 1 31 1 . 8 1 6 . . 16 3 Failed 62 | . 1 . 6 5 3 11 1 10 . . 10 . . . . 6 9 Catastrophic 13 | . . . 2 . 1 3 . . . . 2 . . . . 1 4 Database Lockouts 2 | . . . . . . . . 1 . . . . . . . 1 . Manual 87 | . 8 . 12 14 . 7 . 16 . . 8 . . . . 13 9 Terminals 126 | . 9 . 15 15 6 15 2 19 . . 11 . . . . 22 12 Fabricators 6 | . . . . . . . . 5 . . 1 . . . . . . Repair Stations 5 | . . . . . . 1 . 4 . . . . . . . . . Recycling Units 9 | . 2 . . . . . . 7 . . . . . . . . . Scanalyzers 13 | . . . 3 2 . 2 . 3 . . 3 . . . . . . Garrison Access 10 | . . . . 1 . 1 . 4 . . 3 . . . . 1 . Terminal Hacks 45 | . 2 . 3 1 3 6 1 4 1 . 3 1 6 . . 13 1 Record 10 | . . . . . . . . 1 . . . . 5 . . 3 1 Part Schematic 6 | . . . 1 . . . . . . . . . . . . 5 . Robot Analysis 2 | . . . . 1 . . . . . . . . . . . 1 . Open Door 4 | . . . . . . . . . 1 . . 1 1 . . 1 . Emergency Access Points 2 | . . . . . 1 . 1 . . . . . . . . . . Fabricator Index 1 | . . . . . . . . . . . . . . . . 1 . Unreport Threat 4 | . . . 1 . . 3 . . . . . . . . . . . Locate Traps 5 | . 2 . . . . 1 . . . . 1 . . . . 1 . Maintenance Status 1 | . . . . . . . . 1 . . . . . . . . . Recall Extermination 1 | . . . . . . . . . . . 1 . . . . . . Recall Reinforcements 3 | . . . . . . . . 1 . . 1 . . . . 1 . Hauler Manifests 2 | . . . 1 . . . . 1 . . . . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . . . . . Garrison Registry 1 | . . . . . 1 . . . . . . . . . . . . Security Stations 1 | . . . . . 1 . . . . . . . . . . . . Fabricator Hacks 4 | . . . . . . . . 3 . . 1 . . . . . . Network Status 2 | . . . . . . . . 1 . . 1 . . . . . . Load Schematic 1 | . . . . . . . . 1 . . . . . . . . . Build 1 | . . . . . . . . 1 . . . . . . . . . Repair Station Hacks 4 | . . . . . . . . 4 . . . . . . . . . Scan Component 2 | . . . . . . . . 2 . . . . . . . . . Repair 2 | . . . . . . . . 2 . . . . . . . . . Recycling Unit Hacks 3 | . . . . . . . . 3 . . . . . . . . . Retrieve Matter 2 | . . . . . . . . 2 . . . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . . . Scanalyzer 7 | . . . 3 1 . . . 2 . . 1 . . . . . . Insert Component 2 | . . . . . . . . 1 . . 1 . . . . . . Retrieve Study 5 | . . . 3 1 . . . 1 . . . . . . . . . Garrison Access Hacks 8 | . . . . 1 . 1 . 4 . . 2 . . . . . . Unlock Access 2 | . . . . 1 . 1 . . . . . . . . . . . Seal Access 5 | . . . . . . . . 3 . . 2 . . . . . . Coupler Status 1 | . . . . . . . . 1 . . . . . . . . . Unauthorized Hacks 42 | . 8 . 6 10 . 1 . 11 . . 1 . . . . 3 2 Terminals 36 | . 6 . 6 10 . . . 9 . . 1 . . . . 2 2 Track 1 | . . . . . . . . 1 . . . . . . . . . Assimilate 5 | . 1 . . . . . . 2 . . 1 . . . . 1 . Botnet 3 | . . . 1 . . . . 1 . . . . . . . 1 . Skim 27 | . 5 . 5 10 . . . 5 . . . . . . . . 2 Fabricators 1 | . . . . . . . . 1 . . . . . . . . . Recompile 1 | . . . . . . . . 1 . . . . . . . . . Repair Stations 1 | . . . . . . 1 . . . . . . . . . . . Mechanics 1 | . . . . . . 1 . . . . . . . . . . . Recycling Units 3 | . 2 . . . . . . 1 . . . . . . . . . Mask 1 | . . . . . . . . 1 . . . . . . . . . Tunnel 2 | . 2 . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . . . . . 1 . Eject 1 | . . . . . . . . . . . . . . . . 1 . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . Hacking Detections 50 | . 3 . 6 7 2 5 1 12 . . 6 . . . . 4 4 Full Trace Events 6 | . . . 1 . 1 . . 2 . . 1 . . . . 1 . Feedback Events . | . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . Part Schematics Acquired 6 | . . . 1 . . . . . . . . . . . . 5 . Parts Built 1 | . . . . . . . . 1 . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . Time 25 | . . . . . . . . 25 . . . . . . . . . Total Part Build Rating 1 | . . . . . . . . 1 . . . . . . . . . Part Studies Acquired 5 | . . . 3 1 . . . 1 . . . . . . . . . Parts Repaired 2 | . . . . . . . . 2 . . . . . . . . . Time 49 | . . . . . . . . 49 . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . Retrieved Matter 120 | . . . . . . . . 120 . . . . . . . . . Retrieved Components 10 | . . . . . . . . 10 . . . . . . . . . Parts Scanalyzed 2 | . . . . . . . . 1 . . 1 . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Zio Pro Fac Ext Used RIF Installer 2 | . . . . . 1 . 1 . . . . . . . . . . Threat Obfuscator 1 | . . . . . . . 1 . . . . . . . . . . Robots Hacked 17 | . . . . . 1 1 . 11 . . 4 . . . . . . Non-combat 13 | . . . . . . . . 9 . . 4 . . . . . . Combat 4 | . . . . . 1 1 . 2 . . . . . . . . . Robot Hacks Applied 19 | . . . . . 1 1 . 13 . . 4 . . . . . . map_walls 2 | . . . . . . . . . . . 2 . . . . . . drop_inventory 4 | . . . . . . . . 3 . . 1 . . . . . . find_recycling 1 | . . . . . . . . 1 . . . . . . . . . map_route 5 | . . . . . . . . 4 . . 1 . . . . . . link_fov 1 | . . . . . . . . 1 . . . . . . . . . reboot_system 1 | . . . . . . . . 1 . . . . . . . . . formatsys_low 2 | . . . . . . . . 2 . . . . . . . . . formatsys_high 3 | . . . . . 1 1 . 1 . . . . . . . . . Relay Couplers Released 27 | . . . . . 15 . . 5 . . 3 . . . . 4 . Ejected 4 | . . . . . . . . . . . . . . . . 4 . Machine Destruction 23 | . . . . . 15 . . 5 . . 3 . . . . . . Attached 9 | . . . . . 2 1 . 4 . . . . . . . 2 . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . 1 . . . . . 10 Allies Hacked . | . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 -------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Zio Pro Fac Ext Total Allies 26 | . 1 3 . . 1 1 . 5 . . 2 . 2 . . . 11 Largest Group 4 | . 1 4 4 . 1 1 . 2 2 . 1 . 2 . . . 3 Highest-Rated Group 96 | . 10 49 49 . 15 15 . 55 49 . 29 . 56 . . . 96 Highest-Rated Ally 39 | . 10 16 16 . 15 15 . 29 26 . 29 . 31 . . . 39 Total Orders 10 | . 2 . . . . . . 8 . . . . . . . . . STAY 2 | . 1 . . . . . . 1 . . . . . . . . . FOLLOW 5 | . 1 . . . . . . 4 . . . . . . . . . AID 3 | . . . . . . . . 3 . . . . . . . . . Ally Attacks 94 | . . . 15 . 2 6 . 11 . . 2 . . . . . 58 Total Damage 1587 | . . . 131 . 29 114 . 112 . . 20 . . . . . 1181 Kills 11 | . . . 3 . . . . . . . . . . . . . 8 Allies Corrupted . | . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Zio Pro Fac Ext Active Infowar (turns) 5824 | 78 372 . 1191 1021 . . . 950 177 33 778 86 425 39 135 539 . Optics 1021 | . . . . 1021 . . . . . . . . . . . . . Sensors 3162 | . . . . . . . . 950 177 33 778 86 425 39 135 539 . Seismic 1641 | 78 372 . 1191 . . . . . . . . . . . . . . T.N.C. 6 | . . . . . . . . 6 . . . . . . . . . Robot Analysis Total 2 | . . . . 1 . . . . . . . . . . . 1 . Derelict Logs Recovered 9 | . . 1 . . . . . . 2 2 . 2 1 . 1 . . Drone Launches . | . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Zio Pro Fac Ext Turns Passed 18629 | 98 1994 168 2256 4116 2501 2184 846 1372 180 33 778 86 425 39 172 649 732 Spaces Moved 13056 | 25 939 102 941 1521 998 824 283 2232 532 119 1598 320 660 170 284 1043 465 Core 300 | . . . . . . . . 7 . . . . . . . 170 123 Treads 5090 | . 548 . 916 1521 998 824 283 . . . . . . . . . . Legs 583 | 25 216 . . . . . . . . . . . . . . . 342 Wheels 302 | . 175 102 25 . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . Flight 6781 | . . . . . . . . 2225 532 119 1598 320 660 170 284 873 . Fastest Speed 23 | 120 120 155 155 200 212 212 231 26 26 26 23 23 23 23 23 26 50 Average Speed 105 | 120 172 155 175 220 217 215 231 27 26 26 23 23 23 23 23 32 106 Slowest Speed 285 | 120 240 155 240 285 232 231 231 250 26 26 97 23 23 23 26 175 140 Overloaded Moves . | . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . Robots Hopped 34 | . . . . . . . . 23 2 . 3 . . . 1 5 . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 2 86 36 90 82 73 64 34 54 58 12 39 63 71 14 38 25 55 Regions Visited 17 Branch Regions 8 Pre-discovered Areas 17 | . 6 . 3 3 . . . 5 . . . . . . . . . Known Exits Taken 14 | . 1 1 1 1 . 1 . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . . . . . . . . Scrap Searched 10 | . . . . . . . . . 5 1 . 3 1 . . . . Spaces Dug 62 | . . . . 1 1 . . 27 5 . 19 . . . . 9 . Terrain Destroyed 375 | . . . . 15 61 90 45 74 5 . 56 7 . . . 13 9 Melee 53 | . . . . 1 1 . . 27 5 . 19 . . . . . . Projectile 22 | . . . . . . . . . . . . . . . . 13 9 AOE 300 | . . . . 14 60 90 45 47 . . 37 7 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -8 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -5 -5 -5 --------- Run | Yrd Mat Min Mat Mat Gar Mat Gar Fac Low Low Fac Low Low Zio Pro Fac Ext Total 16378 | 77 1179 112 1244 2001 1185 1073 394 2843 562 119 1825 328 932 169 376 1336 623 Wait 1572 | 39 124 11 26 187 15 52 16 432 17 . 70 1 273 . 81 224 4 Move 12975 | 24 938 101 940 1520 997 824 282 2187 528 118 1591 319 659 169 281 1032 465 Hop 31 | . . . . . . . . 21 1 . 3 . . . 1 5 . Pick Up 157 | 3 16 . 41 27 13 5 7 16 3 . 10 1 . . . 5 10 Fast Attach 62 | . 1 . 5 12 6 8 . 7 2 . 3 1 . . . 4 13 Attach 110 | 1 2 . 19 8 5 3 3 26 1 . 13 . . . 3 18 8 Detach 53 | . . . 1 2 1 3 . 18 1 . 5 . . . 1 16 5 Swap 153 | . 10 . 25 28 14 25 9 12 1 . 22 2 . . 2 . 3 Drop 168 | 1 9 . 29 44 11 22 4 24 3 . 3 2 . . . 6 10 Fire 826 | 9 79 . 158 169 95 123 69 28 . 1 18 2 . . 7 24 44 Melee 162 | . . . . 2 12 5 . 71 5 . 55 . . . . . 12 Ram 2 | . . . . . . . . . . . . . . . . 2 . Kick 1 | . . . . . . . . . . . . . . . . . 1 Crush 5 | . . . . 2 . 3 . . . . . . . . . . . Escape Stasis 19 | . . . . . 15 . 4 . . . . . . . . . . Rewire 42 | . . . . . 1 . . 1 . . . . . . . . 40 Trap . | . . . . . . . . . . . . . . . . . . Miscellaneous 40 | . . . . . . . . . . . 32 . . . . . 8 Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / [*Sub]) -10/Mines -9/Materials (discovered 5 exits: *Mat x3 / *Min / *Sto) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison -7/Factory (discovered 5 exits: *Fac x3 / *Low x2) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / Dat) -6/Factory (discovered 2 exits: *Fac / *Low) -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory (discovered 6 exits: Fac x3 / *Upp / *Ext x2) -5/Extension History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 3) 99 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 367 | -10/Materials | Discovered new exit (range 9) 504 | -10/Materials | Discovered new exit (range 9) 919 | -10/Materials | Discovered new exit (range 15) 1276 | -10/Materials | Discovered new exit (range 12) 1509 | -10/Materials | Discovered new exit (range 13) 1570 | -10/Materials | Learned location of Recycling (-9) 1606 | -10/Materials | Loaded intel: 13 trap records 1630 | -10/Materials | Learned location of Storage (-9) 1648 | -10/Materials | Learned location of 1 exit from Storage 1650 | -10/Materials | Learned location of 1 exit from Recycling 1651 | -10/Materials | Identified exit to Materials 1651 | -10/Materials | Identified exit to Mines 1657 | -10/Materials | Learned location of Subcaves (-10) 2093 | -10/Materials | Entered Mines 2093 | -10/Mines | Accompanied by 1 ally 2137 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 2241 | -10/Mines | Discovered exit to Materials (range 6) 2261 | -10/Mines | Entered Materials 2261 | -9/Materials | Accompanied by 4 allies 2261 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2262 | -9/Materials | Identified exit to Mines 2262 | -9/Materials | Identified exit to Storage 2440 | -9/Materials | Build established: Commander-Mutant 2676 | -9/Materials | Lost 4 allies 2689 | -9/Materials | Lost 3 parts (1p1u1w) 2720 | -9/Materials | Destroyed 7 combat bots 2830 | -9/Materials | Lost 5 parts (1p1n2u1w) 2874 | -9/Materials | Destroyed 8 combat bots 2921 | -9/Materials | Build established: Mutant 3057 | -9/Materials | Discovered new exit (range 15) 3365 | -9/Materials | Build established: Scavenger-Mutant 3801 | -9/Materials | Identified exit to Materials 3827 | -9/Materials | Learned location of 1 exit from Recycling 3863 | -9/Materials | Learned Storage stockpile data 3911 | -9/Materials | Learned location of 2 exits from Materials 4194 | -9/Materials | Core integrity fell below 50% 4517 | -9/Materials | Entered another Materials area 4517 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 4518 | -8/Materials | Identified exit to Factory 4806 | -8/Materials | Destroyed 7 combat bots 5591 | -8/Materials | Discovered exit to Factory (range 4) 5654 | -8/Materials | Lost 5 parts (1p2n1u1w) 6034 | -8/Materials | Learned 8 Factory zone layouts 6074 | -8/Materials | Learned Factory emergency access door positions 6102 | -8/Materials | Learned location of 1 exit from Lower Caves 6121 | -8/Materials | Learned location of 1 exit from Storage 6128 | -8/Materials | Learned Factory emergency access door positions 6146 | -8/Materials | Learned location of Lower Caves (-7) 6173 | -8/Materials | Learned 2 Lower Caves zone layouts 8208 | -8/Materials | Learned location of 1 exit from Storage 8325 | -8/Materials | Learned Factory trap positions 8371 | -8/Materials | Learned location of 1 exit from Lower Caves 8409 | -8/Materials | Learned location of 1 exit from Storage 8437 | -8/Materials | Learned location of 3 exits from Factory 8454 | -8/Materials | Learned location of 1 exit from Storage 8504 | -8/Materials | Identified exit to Garrison 8622 | -8/Materials | Learned 2 Lower Caves zone layouts 8633 | -8/Materials | Entered Garrison 8752 | -8/Garrison | Triggered checkpoint 8838 | -8/Garrison | Garrison Relay disabled 8955 | -8/Garrison | Triggered checkpoint 9038 | -8/Garrison | Triggered checkpoint 9073 | -8/Garrison | Triggered checkpoint 9175 | -8/Garrison | Triggered checkpoint 9323 | -8/Garrison | Discovered new exit (range 10) 9373 | -8/Garrison | Triggered checkpoint 9644 | -8/Garrison | Discovered new exit (range 14) 9760 | -8/Garrison | Garrison Relay disabled 9898 | -8/Garrison | Learned Materials security intel 10138 | -8/Garrison | Discovered new exit (range 48) 10138 | -8/Garrison | Discovered new exit (range 75) 10138 | -8/Garrison | Discovered new exit (range 64) 10299 | -8/Garrison | Installed Relay Interface Framework 10681 | -8/Garrison | Garrison Relay disabled 10921 | -8/Garrison | Garrison Relay disabled 11003 | -8/Garrison | Core integrity fell below 50% 11134 | -8/Garrison | Entered Materials 12089 | -8/Materials | Build established: Bothacker-Mutant 13318 | -8/Materials | Identified exit to Garrison 13318 | -8/Materials | Entered Garrison 13378 | -8/Garrison | Triggered checkpoint 13612 | -8/Garrison | Expanded RIF knowledge: Threat Obfuscation 13652 | -8/Garrison | Triggered checkpoint 13741 | -8/Garrison | Core integrity fell below 20% 13899 | -8/Garrison | Build established: Mutant 13907 | -8/Garrison | Triggered checkpoint 14034 | -8/Garrison | Triggered checkpoint 14164 | -8/Garrison | Entered Factory 14164 | -7/Factory | Evolved 2 slots: Utility x2 14165 | -7/Factory | Identified exit to Lower Caves 14165 | -7/Factory | Identified exit to Factory 14167 | -7/Factory | Loaded intel: 76 trap records 14225 | -7/Factory | Repaired Imp. Light Armor Plating 14259 | -7/Factory | Fabricated Med. Storage Unit (x1) 14478 | -7/Factory | Build established: Hacker-Sprinter 14669 | -7/Factory | Garrison activated, responded to threat 14993 | -7/Factory | Repaired Imp. VTOL Module 15136 | -7/Factory | Loaded intel: 6 recycling unit locations 15203 | -7/Factory | Learned location of Upper Caves (-4) 15230 | -7/Factory | Central database locked down 15261 | -7/Factory | Learned location of Zion (-6) 15262 | -7/Factory | Discovered exit to Factory (range 11) 15307 | -7/Factory | Learned location of 2 exits from Upper Caves 15344 | -7/Factory | Learned Extension stockpile data 15382 | -7/Factory | Learned location of Hub_04(d) (-5) 15403 | -7/Factory | Learned location of 1 exit from Cetus 15434 | -7/Factory | Learned location of 1 exit from Hub_04(d) 15532 | -7/Factory | Learned location of Upper Caves (-5) 15536 | -7/Factory | Entered Lower Caves 15536 | -7/Lower Caves | Accompanied by 2 allies 15537 | -7/Lower Caves | Identified exit to Lower Caves 15565 | -7/Lower Caves | Learned Factory garrison access intel 15575 | -7/Lower Caves | Spotted B-75 Beast 15715 | -7/Lower Caves | Learned Factory terminal intel 15716 | -7/Lower Caves | Entered another Lower Caves area 15717 | -7/Lower Caves | Identified exit to Data Miner 15740 | -7/Lower Caves | Learned Factory terminal intel 15745 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 15749 | -7/Lower Caves | Entered Factory 15749 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 15751 | -6/Factory | Loaded intel: 26 terminal locations 15752 | -6/Factory | Loaded intel: 4 garrison access locations 15805 | -6/Factory | Discovered new exit (range 11) 16246 | -6/Factory | Discovered new exit (range 7) 16248 | -6/Factory | Identified exit to Factory 16516 | -6/Factory | Identified exit to Lower Caves 16527 | -6/Factory | Entered Lower Caves 16592 | -6/Lower Caves | Learned Factory non-interactive machine intel 16610 | -6/Lower Caves | Discovered new exit (range 8) 16613 | -6/Lower Caves | Identified exit to Lower Caves 16613 | -6/Lower Caves | Entered another Lower Caves area 16618 | -6/Lower Caves | Learned Factory non-interactive machine intel 16648 | -6/Lower Caves | Encountered a Warlord checkpoint 16665 | -6/Lower Caves | Discovered exit to Factory (range 5) 16973 | -6/Lower Caves | Discovered new exit (range 8) 16975 | -6/Lower Caves | Identified exit to Zion 16979 | -6/Lower Caves | A Commander dispatched an escort 16980 | -6/Lower Caves | Entered an active Warlord outpost 16983 | -6/Lower Caves | Learned location of 1 exit from Research 16983 | -6/Lower Caves | Learned 8 Research zone layouts 16983 | -6/Lower Caves | Learned Extension trap positions 16983 | -6/Lower Caves | Learned Factory garrison access intel 17038 | -6/Lower Caves | Entered Zion 17038 | -6/Zion | Accompanied by 2 allies 17039 | -6/Zion | Commander's escort returned to base 17039 | -6/Zion | Commander's escort returned to base 17050 | -6/Zion | Given the Hacking Drone Bay 17068 | -6/Zion | RIF detected upon attempting to enter Zion 17068 | -6/Zion | Attacked by Zionites 17068 | -6/Zion | Spotted IJ-P83(B) 17068 | -6/Zion | Spotted ZG-SGN(B) 17074 | -6/Zion | Discovered new exit (range 14) 17077 | -6/Zion | Identified exit to Proximity Caves 17077 | -6/Zion | Entered Proximity Caves 17139 | -5/Proximity Caves | Lost 4 parts (1u3w) 17201 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 17249 | -5/Proximity Caves | Learned Factory stockpile data 17249 | -5/Proximity Caves | Entered Factory 17249 | -5/Factory | Evolved 2 slots: Utility x2 17250 | -5/Factory | Identified exit to Factory 17250 | -5/Factory | Identified exit to Extension 17252 | -5/Factory | Loaded intel: 218 non-interactive machine locations 17253 | -5/Factory | Loaded intel: 28 terminal locations 17254 | -5/Factory | Loaded intel: 4 garrison access locations 17315 | -5/Factory | Watched by a mysterious "MATRIX" hacker 17323 | -5/Factory | Discovered new exit (range 12) 17326 | -5/Factory | Identified exit to Upper Caves 17436 | -5/Factory | Central database locked down 17540 | -5/Factory | Lost 4 parts (1p2n1u) 17769 | -5/Factory | Build established: Hacker-Mutant 17812 | -5/Factory | System corruption reached 10% 17817 | -5/Factory | Core integrity fell below 50% 17875 | -5/Factory | Core integrity fell below 20% 17884 | -5/Factory | Lost 9 parts (1p2n5u1w) 17898 | -5/Factory | Entered Extension 17899 | -5/Extension | Loaded intel: 24 trap records 18090 | -5/Extension | Rescued a captive Derelict 18302 | -5/Extension | Build established: Scavenger-Mutant 18393 | -5/Extension | Lost 7 allies 18613 | -5/Extension | Spotted B-75 Beast 18618 | -5/Extension | Spotted B-75 Beast 18630 | -5/Extension | Destroyed by B-75 Beast with Heavy Machine Gun Last Messages --------------- 18545_ System corrupted: Energy discharge (-62). 18545_ Dropped Bore Cannon. 18545_ Acquired Nuclear Pulse Array. 18549_ Acquired Bore Cannon. 18564_ System corrupted: Heat flow error (+180). 18564_ HV Slug penetrates Wall. 18590_ ZIPVAOB E|MOQ, DS2U IA1 18605_ System corrupted: Heat flow error (+136). 18619_ Slug penetrates R-10 Processor. 18619_ R-10 Processor destroyed. 18623_ Slug penetrates R-10 Processor. 18623_ System Shield destroyed. 18623_ Critical hit (Blast). 18623_ Knocked back. 18623_ Bore Cannon destroyed. 18623_ Knocked back. 18625_ Slug penetrates R-10 Processor. 18627_ Knocked back. 18627_ Bore Cannon destroyed. 18629_ System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ???????# ] #### #?????????^???^?????????? | | ???????# ] + #???????????^???????????? | | ???????# #### [[* #???????????????????????? | | ???????# #?##% % / #???????????????????????? | | ???????#####"##?#"^%%^^ #???????????????????????? | | ???????????# #?###^% %==^#???????????????????????? | | ???????????###?#"#+##+## #???????????????????????? | | ???????????????# ! # #???????????????????????? | | ???????????????# % % [# #???????????????????????? | | ???????????????# = + #???????????????????????? | | ???????????????# #=#???????????????????????? | | ???????????????# = #]#???????????????????????? | | ???????????????#########w#???????????????????????? | | ???????????????????????#=#???????????????????????? | | ???????????????????????#%#??##?##????????????????? | | ?????????????????????###%### ## ### ?????????????? | | ?????????????????????#"!%""= R "" "????????????? | | ?????????????????????#!!!!==Y " " ???????????? | | ?????????????????????# !R%!%= % ;??????????? | | ???????????????????### !%[!! #??????????? | | ####################;# %!*! #??????????? | | = ?????????? | | % % ?????????? | | % ????????? | | u R ????????? | | R BB @ kk k ????????? | | ######################BB BB #??????????? | | ?????????????????????# BB #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????# #??????????? | | ?????????????????????######T#"""##;####??????????? | | ???????????????????????????##??????#?????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 59 Energy Generation 19 Energy Capacity 315 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 15 Terrain Scan Density 10 Base Temperature (-) 100 Armor Coverage 225 Resistance: KI 20 Evasion (%) 65 Armor Integrity Analysis 30 Recoil Reduction 4 Salvage Targeting 1 Offensive Hacking 42 Defensive Hacking 10 Relay Coupler Types 2 Relay Coupler Value 41 Authchip Count 2 Item Schematics ----------------- Med. Storage Unit | -9/Materials | Hacked Tri-rail Accelerator | -5/Factory | Hacked Adv. Hacking Suite | -5/Factory | Hacked Nuclear Pulse Array | -5/Factory | Hacked Mic. Fission Core | -5/Factory | Hacked Force Lance | -5/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Med. Storage Unit | x1 | -7/Factory Repaired ---------- Imp. Light Armor Plating | 43% | -7/Factory Imp. VTOL Module | 38% | -7/Factory Studied --------- Lgt. Treads | -9/Materials | Hacked Spread Laser | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Mace | -8/Materials | Hacked Hvy. Missile Launcher | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Myspace Watcher Gambling Challenges ------------ None Game ------ Seed PhasingConstructFlakker Manual? 0 Play Time 03:12:40 Cumulative 102.0 hours Start 2026.09.29 @ 08:23:18 End 2026.09.29 @ 11:39:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 72 Rogue 69 Adventurer 3 Explorer 0 Win Type - Total 5 Types 2/1/0/0/0/0/0/1/1/0 Lore% 61 Gallery% 52 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 300e5665-e01f-4bcb-9a4d-f34284744217