Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.12 @ 11:32:06 Player: SovietPaperclip Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (8) 1600 Robots Destroyed (87) 435 Value Destroyed (2100) 2100 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (41) 41 TOTAL SCORE: 5876 Bonus ------- High Alert Combat Kills 41 Cogmind --------- Core Integrity 0/700 Matter 141/300 Energy 100/100 System Corruption 10% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Improved Signal Interpreter System Shield > --- WEAPON (2) ------- Power Maul > --- INVENTORY (15) --- Micro Nuclear Core Improved Gyrokinetic Inverter Coolant Injector Energy Filter Transmission Jammer Recalibrator Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Heavy Ion Cannon Cooled Particle Cannon Peak State ------------ > --- POWER ------------ Cooled Deuterium Engine > --- PROPULSION ------- Gravmag System Gravmag System Improved Airjet Cooled Airjet Improved Gyrokinetic Inverter > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Improved Signal Interpreter Hacking Suite System Shield > --- WEAPON ----------- Cooled Particle Cannon Power Maul > --- INVENTORY -------- Micro Nuclear Core Airjet Airjet Airjet Improved Airjet Improved Airjet Coolant Injector Compact Matter Pod Structural Scanner Energy Filter Transmission Jammer Improved EM Pulse Cannon Improved EM Pulse Cannon Heavy Ion Cannon Rocket Array [Rating: 57] Favorites ----------- Power Cooled Deuterium Engine Engine Cooled Deuterium Engine Power Core Micro Nuclear Core Propulsion Gravmag System Treads Improved Treads Leg Aluminum Leg Wheel Armored Wheel Hover Unit Gravmag System Utility Improved Signal Interpreter Device Improved Sensor Array Storage Large Storage Unit Processor Improved Signal Interpreter Hackware System Shield Protection Medium Armor Plating Weapon Autogun Energy Cannon Heavy Ion Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Array Impact Weapon Power Maul Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Slots Evolved 6 | . . . 2 . 2 2 . . Power . | . . . . . . . . . Propulsion 3 | . . . 1 . 1 1 . . Utility 3 | . . . 1 . 1 1 . . Weapon . | . . . . . . . . . Parts Attached 133 | 6 8 3 7 . 31 58 . 20 Power 11 | 1 . 1 1 . 2 6 . . Engine 8 | 1 . 1 1 . 2 3 . . Core 3 | . . . . . . 3 . . Reactor . | . . . . . . . . . Propulsion 33 | 2 2 . 1 . 14 9 . 5 Treads 4 | . 2 . 1 . 1 . . . Leg 2 | 2 . . . . . . . . Wheel 6 | . . . . . 5 1 . . Hover 21 | . . . . . 8 8 . 5 Flight . | . . . . . . . . . Utility 50 | 1 2 . 1 . 6 30 . 10 Device 35 | . . . . . 1 24 . 10 Storage 3 | 1 1 . . . 1 . . . Processor 1 | . . . . . 1 . . . Hackware 2 | . . . . . 1 1 . . Protection 9 | . 1 . 1 . 2 5 . . Artifact . | . . . . . . . . . Weapon 39 | 2 4 2 4 . 9 13 . 5 Energy Gun . | . . . . . . . . . Energy Cannon 9 | . . . . . . 7 . 2 Ballistic Gun 13 | 2 2 1 2 . 6 . . . Ballistic Cannon 3 | . 2 . . . . 1 . . Launcher 7 | . . 1 2 . 2 1 . 1 Special Weapon . | . . . . . . . . . Impact Weapon 7 | . . . . . 1 4 . 2 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 10 | . . . 1 . 1 8 . . Parts Lost 22 | . . 1 . . 6 3 . 12 Power 3 | . . 1 . . 1 . . 1 Propulsion 11 | . . . . . 1 3 . 7 Utility 5 | . . . . . 2 . . 3 Weapon 3 | . . . . . 2 . . 1 Highest Loss Streak 10 | . . 1 . . 2 2 . 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 93 | . 88 99 92 100 93 92 100 97 Engine 7 | . 14 13 11 11 8 4 7 6 Treads 11 | . 4 28 33 33 23 . . . Leg 1 | . 23 . . . . . . . Wheel 1 | . . . . . 4 . . . Hover 18 | . . . . . 6 33 38 36 Device 3 | . . . . . . 6 7 6 Storage 8 | . 14 14 11 11 9 7 7 7 Processor 5 | . . . . . 7 7 7 7 Hackware 8 | . . . . . 5 14 15 14 Protection 5 | . 3 14 14 22 9 . . . Energy Cannon 2 | . . . . . . 5 7 5 Ballistic Gun 8 | . 5 27 22 22 17 . . . Ballistic Cannon 1 | . 22 . . . . . . . Impact Weapon 3 | . . . . . . 6 7 6 Naked Turns . | . . . . . . . . . Heaviest Build 68 | 13 58 58 68 68 68 47 42 43 Greatest Support 92 | 20 46 46 69 69 92 48 47 47 Greatest Overweight (x) 6 | 4 2 1 . . 6 1 . . Average Overweight (x) . | . 1 1 . . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 20 15 15 15 Average Capacity 17 | 7 19 20 20 20 19 15 15 15 Most Carried 20 | 5 13 9 13 13 20 15 15 15 Average Carried 13 | 1 5 8 10 13 17 14 14 14 Final Capacity 20 | 8 20 20 20 20 15 15 15 15 Final Carried 15 | 1 9 8 13 13 15 15 15 11 Class Distribution -------------------- 51% | Mutant 47% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Hacker-Mutant | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Matter Collected 2535 | 201 170 . 199 136 707 934 . 188 Remotely . | . . . . . . . . . Salvage Created 2724 | . 144 9 169 45 836 1137 . 384 Parts 153 | . 5 3 21 6 66 35 . 17 Haulers Intercepted 9 | . . . 1 . 3 3 . 2 Recyclers Shooed 2 | . . . . . . 1 . 1 Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 52 | . 4 3 6 3 22 9 . 5 Guns 23 | . . . 2 3 18 . . . Cannons 11 | . 4 . . . . 7 . . AOE 16 | . . 3 4 . 4 . . 5 Classes Destroyed 12 | . 1 1 2 . 4 3 . 1 Worker 6 | . . . . . 1 3 . 2 Builder 2 | . . . . . . . . 2 Tunneler 1 | . . . . . 1 . . . Hauler 9 | . . . 1 . 3 3 . 2 Recycler 11 | . . . . . . 8 . 3 Operator 2 | . . . . . . 2 . . Watcher 4 | . . . 2 . 1 1 . . Swarmer 21 | . . 3 4 3 7 4 . . Grunt 19 | . 4 . 2 . 8 2 . 3 Sentry 6 | . . . . . 5 1 . . Hunter 2 | . . . . . 2 . . . Programmer 4 | . . . . . . 2 . 2 Best Kill Streak 8 | . 2 3 8 3 6 5 . 7 Combat Bots Only 6 | . 2 3 6 3 5 4 . 4 Max Kills in Single Turn 4 | . 1 1 3 1 4 1 . 3 Gunslinging . | . . . . . . . . . Exploded 4 | . . 1 3 . 4 . . 2 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Hostile Shots Fired 400 | . 19 8 24 7 127 81 1 133 Missed 121 | . 5 3 9 2 27 28 1 46 Damage Taken 4240 | . 204 86 195 34 1487 687 . 1547 Core 895 | . 10 36 24 . 125 144 . 556 Absorbed by Shields . | . . . . . . . . . Core Remaining (%) 88 | 100 . 81 . 94 77 . . . Volleys Fired 126 | . 11 6 19 4 60 15 . 11 Largest 2 | . 2 1 2 2 2 2 . 2 Hottest 145 | . 70 30 53 46 56 145 . 95 Shots Fired 234 | . 22 6 38 8 119 28 . 13 Gun 162 | . . . 36 8 118 . . . Cannon 54 | . 22 . . . . 28 . 4 Launcher 18 | . . 6 2 . 1 . . 9 Special . | . . . . . . . . . Kinetic 184 | . 22 . 36 8 118 . . . Thermal 32 | . . . . . . 28 . 4 Explosive 18 | . . 6 2 . 1 . . 9 Electromagnetic . | . . . . . . . . . Robot Hit Streak 10 | . 7 3 4 5 10 4 . 6 Robot Miss Streak 11 | . 4 1 5 1 11 2 . 3 Penetration Max . | . . . . . . . . . Secondary Targets 7 | . . . 1 2 4 . . . Max Gunslinging Chain 1 | . . . 1 1 1 . . . Shots Hit Robots 197 | . 13 4 15 6 104 43 . 12 Core Hits 192 | . 6 3 12 3 118 13 . 37 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 9 | . . . . . . 8 . 1 Critical Strikes 10 | . 1 . . . . 8 . 1 Blast 1 | . 1 . . . . . . . Smash 9 | . . . . . . 8 . 1 Melee Attacks 83 | . . . . . 1 69 . 13 Impact 83 | . . . . . 1 69 . 13 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 18 | . . . . . 1 16 . 1 Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7506 | . 227 230 398 93 2093 2663 . 1802 Guns 2033 | . . . 235 93 1705 . . . Cannons 709 | . 227 . . . . 426 . 56 Explosions 2238 | . . 230 163 . 256 . . 1589 Melee 2526 | . . . . . 132 2237 . 157 Ramming . | . . . . . . . . . Kinetic 2260 | . 227 . 235 93 1705 . . . Thermal 828 | . . . . . . 426 . 402 Explosive 1892 | . . 230 163 . 256 . . 1243 Electromagnetic . | . . . . . . . . . Impact 2526 | . . . . . 132 2237 . 157 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 10 | . . . . . . 1 7 10 Average Corruption 4 | . . . . . . 1 3 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . . . 2 1 13 Message Errors 5 | . . . . . . 1 . 4 Matter Fused 3 | . . . . . . . . 3 Energy Discharges 3 | . . . . . . 1 1 1 Parts Rejected 1 | . . . . . . . . 1 Data Loss (minor) 4 | . . . . . . . . 4 Overload Shots 1 | . . . . . . 1 . . Overflow Damage 1264 | . . 1 4 . . 1019 . 240 Projectiles 2 | . . . . . . 2 . . Explosions 138 | . . 1 4 . . . . 133 Melee 1124 | . . . . . . 1017 . 107 Knockbacks 10 | . 2 . . . . 7 . 1 Impact 7 | . . . . . . 6 . 1 Kinetic 2 | . 2 . . . . . . . Secondary 1 | . . . . . . 1 . . Self-Inflicted Damage 680 | . . 48 41 . 21 . . 570 Shots 21 | . . 3 1 . 1 . . 16 Rammed . | . . . . . . . . . Targets Rammed . | . . . . . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 312 | . 125 . 34 28 87 312 . 81 Average Temperature 41 | . 67 . 10 13 19 96 . 28 Received Heat Transfer 1131 | . 135 . 69 . 540 114 . 273 Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 16 | . . . . . . 16 . . Impact Corruptions 34 | . . . . . . 29 . 5 Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 894 | . . . . . . 620 . 274 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Peak Influence 543 | . 115 150 199 162 361 228 94 543 Initial 163 | . . 44 58 77 63 163 79 65 Average 156 | . 35 125 110 120 259 127 89 243 Maximum Alert Level 2 | . . . . . 1 1 . 2 Low Security (%) 69 | 100 100 100 100 100 23 82 100 35 Level 1 28 | . . . . . 76 17 . 44 Level 2 1 | . . . . . . . . 20 Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 12 | . . . 1 . 1 5 . 5 Investigation 3 | . . . . . 1 . . 2 Extermination 2 | . . . . . . 1 . 1 Reinforcement 7 | . . . 1 . . 4 . 2 Assault . | . . . . . . . . . Garrison . | . . . . . . . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded . | . . . . . . . . . Haulers Reinforced 3 | . . . . . . 2 . 1 Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Distress Signals 8 | . . . 3 . 4 1 . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 107 | . 5 3 12 3 34 22 3 25 Peak Tracking Total 7 | . 2 3 7 3 6 5 4 6 Tactical Retreats 11 | . . . . . 3 4 . 4 Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Traps Triggered 4 | . . . . . 1 2 . 1 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Disabled 11 | . 1 . 1 . . . . 9 Max in Single Turn 4 | . 1 . . . . . . 4 Garrison Access 4 | . . . . . 1 3 . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Machines Accessed 26 | . 1 . 2 . 5 12 . 6 Terminals 17 | . 1 . 2 . 4 6 . 4 Fabricators 2 | . . . . . . 1 . 1 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 2 | . . . . . . 1 . 1 Garrison Access 4 | . . . . . 1 3 . . Total Hacks 64 | . 2 . 5 . 11 27 . 19 Successful 33 | . 1 . 1 . 7 14 . 10 Failed 31 | . 1 . 4 . 4 13 . 9 Catastrophic 5 | . . . . . . 3 . 2 Database Lockouts . | . . . . . . . . . Manual 26 | . 2 . 3 . 6 8 . 7 Terminals 51 | . 2 . 5 . 10 19 . 15 Fabricators 3 | . . . . . . 1 . 2 Repair Stations . | . . . . . . . . . Recycling Units 1 | . . . . . . 1 . . Scanalyzers 4 | . . . . . . 2 . 2 Garrison Access 5 | . . . . . 1 4 . . Terminal Hacks 9 | . . . 1 . 3 3 . 2 Branch Access Points 1 | . . . . . . 1 . . Alert Level 2 | . . . . . . 1 . 1 Unreport Threat 1 | . . . 1 . . . . . Locate Traps 2 | . . . . . 1 . . 1 Hauler Manifests 1 | . . . . . 1 . . . Registered Components 1 | . . . . . . 1 . . Zone Layout 1 | . . . . . 1 . . . Fabricator Hacks 3 | . . . . . . 1 . 2 Network Status 1 | . . . . . . 1 . . Load Schematic 1 | . . . . . . . . 1 Build 1 | . . . . . . . . 1 Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . Report Inventory 1 | . . . . . . 1 . . Scanalyzer 3 | . . . . . . 1 . 2 Insert Component 2 | . . . . . . 1 . 1 Analyze 1 | . . . . . . . . 1 Garrison Access Hacks 4 | . . . . . 1 3 . . Seal Access 4 | . . . . . 1 3 . . Unauthorized Hacks 13 | . 1 . . . 3 5 . 4 Terminals 13 | . 1 . . . 3 5 . 4 Botnet 13 | . 1 . . . 3 5 . 4 Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . . . 2 . 1 7 . 5 Full Trace Events 2 | . . . . . . . . 2 Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 1 | . . . . . . . . 1 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time 117 | . . . . . . . . 117 Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed 2 | . . . . . . 1 . 1 Part Schematics Acquired 1 | . . . . . . . . 1 Parts Damaged 1 | . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 3 | . . . . . . 3 . . Programmers 3 | . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total Allies 2 | . . 2 . . . . . . Largest Group 2 | . . 2 2 . . . . . Highest-Rated Group 47 | . . 47 47 . . . . . Highest-Rated Ally 31 | . . 31 31 . . . . . Total Orders . | . . . . . . . . . Ally Attacks 5 | . . . 5 . . . . . Total Damage 44 | . . . 44 . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Turns Passed 4845 | 66 392 170 352 338 1107 1966 26 428 Spaces Moved 4607 | 49 134 65 179 205 612 2647 59 657 Core 16 | 16 . . . . . . . . Treads 799 | . 26 65 179 205 324 . . . Legs 141 | 33 108 . . . . . . . Wheels 141 | . . . . . 90 51 . . Hover 3510 | . . . . . 198 2596 59 657 Flight . | . . . . . . . . . Fastest Speed 35 | 50 120 240 160 160 48 35 35 38 Average Speed 77 | 109 244 240 160 160 127 51 39 39 Slowest Speed 260 | 250 260 240 160 160 236 115 40 42 Overloaded Moves 22 | . . . . . . 17 5 . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 3 29 20 18 39 52 53 63 21 Regions Visited 8 Branch Regions 2 Pre-discovered Areas 2 | . . 1 . 1 . . . . Known Exits Taken 1 | . . . . . 1 . . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . . Scrap Searched 2 | . . . . 2 . . . . Spaces Dug 62 | . . . . . . 34 . 28 Terrain Destroyed 338 | . . 66 19 . 10 37 . 206 Melee 44 | . . . . . . 33 . 11 Projectile 5 | . . . . . . 4 . 1 AOE 289 | . . 66 19 . 10 . . 194 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Mat Fac Was Fac Total 5474 | 61 182 73 211 209 835 3069 62 772 Wait 322 | . 4 . . 1 61 195 . 61 Move 4600 | 48 133 64 178 204 611 2647 58 657 Hop . | . . . . . . . . . Pick Up 120 | 7 17 . 7 . 37 45 2 5 Fast Attach 2 | . . . . . 2 . . . Attach 51 | 6 8 1 2 . 18 12 . 4 Detach 6 | . 1 . . . 4 1 . . Swap 80 | . . 2 5 . 11 46 . 16 Drop 84 | . 8 . . . 30 39 2 5 Fire 126 | . 11 6 19 4 60 15 . 11 Melee 83 | . . . . . 1 69 . 13 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush . | . . . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials -7/Factory (discovered 5 exits: *Fac x2 / *Sto / *Low x2) -7/Waste -7/Factory (discovered 1 exit: *Fac) History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 432 | -10/Materials | Discovered new exit (range 8) 459 | -10/Materials | Entered Mines 617 | -10/Mines | Discovered new exit (range 5) 629 | -10/Mines | Entered Materials 629 | -9/Materials | Accompanied by 2 allies 629 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 634 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 957 | -9/Materials | Discovered new exit (range 14) 981 | -9/Materials | Entered Mines 1014 | -9/Mines | Learned location of Storage (-7) 1041 | -9/Mines | Met a Derelict bent on vengeance 1306 | -9/Mines | Discovered new exit (range 3) 1319 | -9/Mines | Entered Materials 1319 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2335 | -8/Materials | Discovered new exit (range 15) 2350 | -8/Materials | Identified exit to Factory 2426 | -8/Materials | Entered Factory 2426 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2643 | -7/Factory | Discovered new exit (range 4) 2644 | -7/Factory | Identified exit to Storage 2775 | -7/Factory | Build established: Hacker-Mutant 2988 | -7/Factory | Discovered new exit (range 9) 2993 | -7/Factory | Identified exit to Factory 3136 | -7/Factory | Found Prototype Launcher 3137 | -7/Factory | Identified Rocket Array 3479 | -7/Factory | Discovered new exit (range 8) 3507 | -7/Factory | Identified exit to Lower Caves 4282 | -7/Factory | Discovered exit to Factory (range 15) 4392 | -7/Factory | Sucked down chute 4392 | -7/Factory | Entered Waste 4398 | -7/Waste | Spotted C-40 Crusher 4398 | -7/Waste | Spotted C-40 Crusher 4402 | -7/Waste | Spotted C-40 Crusher 4404 | -7/Waste | Spotted C-40 Crusher 4407 | -7/Waste | EMP discharged 4412 | -7/Waste | Discovered new exit (range 16) 4418 | -7/Waste | Identified exit to Factory 4418 | -7/Waste | Entered Factory 4471 | -7/Factory | Discovered exit to Factory (range 11) 4745 | -7/Factory | Core integrity fell below 50% 4775 | -7/Factory | System corruption reached 10% 4836 | -7/Factory | Core integrity fell below 20% 4846 | -7/Factory | Destroyed by S-27 Virus with Autogun Last Messages --------------- 04830_ Cld. Deuterium Engine destroyed. 04830_ Destroyed Cld. Deuterium Engine. 04830_ Power Conduit explodes. 04830_ Rocket Array destroyed. 04830_ Destroyed Rocket Array. 04830_ Imp. Airjet destroyed. 04830_ Destroyed Imp. Airjet. 04830_ Gravmag System destroyed. 04830_ Destroyed Gravmag System. 04830_ Hacking Suite destroyed. 04830_ Destroyed Hacking Suite. 04830_ Destroyed Weight Redist. System. 04830_ A-02 Transporter destroyed. 04831_ Structural Scanner destroyed. 04833_ Imp. Airjet destroyed. 04834_ K-01 Serf collects debris. 04835_ S-27 Virus destroyed. 04836_ The unstable cave ceiling collapses. 04837_ K-01 Serf collects debris. 04844_ System corrupted: Component data lost. 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""" == ##??????????????? | | ????????????????????????? ? ##??????????????? | | ??????????????????????????? ??????????????? | | ???????????????????????????"" ##??????????????? | | ???????????????????????????"" # ??????????????? | | ????????????????????????????" # ??????????????? | | ????????????????????????????" + ??????????????? | | ????????????????????????????? # ??????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 450 Evasion (%) 57 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- Imp. Gyrokinetic Inverter | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed PhaseWeightRigger Manual? 0 Play Time 01:16:31 Cumulative 78.4 hours Start 2024.04.11 @ 23:54:00 End 2024.04.12 @ 11:32:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 88 Rogue 88 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 46 Achievement% 43 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 76020faf-a3b6-4dd3-bd6b-15d51c0c0870