Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.06 @ 09:45:14 Player: OG DANIEL Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (4) 2000 Regions Visited (7) 1400 Robots Destroyed (48) 240 Value Destroyed (1353) 1353 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (500) 500 TOTAL SCORE: 5493 Bonus ------- Entered DSFs 500 Cogmind --------- Core Integrity 0/850 Matter 22/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (410) Ox4 Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- Titanium Leg > --- UTILITY (6) ------ Huge Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (25) --- (None) Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Titanium Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Medium Matter Pod Launcher Guidance Computer Launcher Guidance Computer Weapon Cycler > --- WEAPON ----------- Assault Rifle Minigun Heavy Machine Gun > --- INVENTORY -------- Light Ion Engine Light Treads Light Treads Aluminum Leg Aluminum Leg Titanium Leg Huge Storage Unit Shock Bomb Launcher [Rating: 51] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Launcher Guidance Computer Protection Light Armor Plating Weapon Assault Rifle Energy Gun Particle Gun Ballistic Gun Assault Rifle Launcher Shock Bomb Launcher Build | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Slots Evolved 8 | . . . 2 2 2 . 2 Power . | . . . . . . . . Propulsion 3 | . . . 2 . 1 . . Utility 4 | . . . . 1 1 . 2 Weapon 1 | . . . . 1 . . . Parts Attached 97 | 5 12 1 20 24 2 18 15 Power 12 | . 2 . 4 4 . 1 1 Engine 8 | . 2 . 3 2 . . 1 Core 4 | . . . 1 2 . 1 . Reactor . | . . . . . . . . Propulsion 37 | 2 2 . 9 7 1 8 8 Treads 5 | 2 . . 1 . . . 2 Leg 29 | . 2 . 5 7 1 8 6 Wheel 2 | . . . 2 . . . . Hover . | . . . . . . . . Flight 1 | . . . 1 . . . . Utility 17 | 1 2 1 3 5 1 . 4 Device 4 | . . 1 . 1 1 . 1 Storage 9 | 1 2 . 2 3 . . 1 Processor 2 | . . . . . . . 2 Hackware . | . . . . . . . . Protection 2 | . . . 1 1 . . . Artifact . | . . . . . . . . Weapon 31 | 2 6 . 4 8 . 9 2 Energy Gun 4 | . 1 . 2 1 . . . Energy Cannon . | . . . . . . . . Ballistic Gun 25 | 2 5 . 2 7 . 8 1 Ballistic Cannon . | . . . . . . . . Launcher 2 | . . . . . . 1 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Corrupted Parts 6 | . . . . . . 6 . System Corruption 28 | . . . . . . 28 . Parts Lost 44 | . 1 . 7 11 . 7 18 Power 3 | . . . . . . 1 2 Propulsion 23 | . 1 . 5 6 . 2 9 Utility 6 | . . . 1 2 . . 3 Weapon 12 | . . . 1 3 . 4 4 Highest Loss Streak 18 | . 1 . 6 6 . 3 18 To Critical Strikes . | . . . . . . . . Average Slot Usage (%) 89 | . 93 86 97 90 89 87 66 Engine 6 | . 13 14 7 8 . . . Core 2 | . . . 3 . 7 5 4 Treads 3 | . 18 . . . . . . Leg 25 | . 7 28 21 32 38 36 26 Wheel 4 | . . . 15 . . . . Flight 1 | . . . 3 . . . . Device 5 | . . 1 10 5 4 7 4 Storage 14 | . 23 14 11 12 15 15 12 Protection 1 | . . . . 5 . . . Energy Gun 5 | . 4 . 7 11 . . . Ballistic Gun 17 | . 23 28 14 13 23 19 14 Peak Build Rating 51 | 5 8 9 14 22 17 39 51 Average Rating 15 | 4 7 6 11 15 15 28 33 On Entrance 11 | . 5 6 9 11 13 17 32 Naked Turns . | . . . . . . . . Heaviest Build 99 | 9 93 12 87 27 19 29 99 Greatest Support 80 | 40 40 20 30 40 40 80 60 Greatest Overweight (x) 28 | . 4 . 4 2 . . 28 Average Overweight (x) . | . . . 1 . . . . Largest Inventory Capacity 25 | 8 25 8 25 25 8 8 25 Average Capacity 10 | 7 19 8 10 8 8 8 12 Most Carried 10 | 7 10 6 8 8 7 8 8 Average Carried 7 | 4 7 6 6 7 7 7 6 Final Capacity 25 | 8 8 8 8 8 8 8 25 Final Carried 8 | 7 6 6 8 8 7 8 . Class Distribution -------------------- 42% | Mutant 20% | Scavenger-Gunner 16% | Scavenger-Mutant 14% | Scavenger-Tank 5% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Scavenger-Gunner | -7/DSF Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -7 -6 ----------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Matter Collected 1517 | 168 55 16 559 387 . 331 1 Remotely . | . . . . . . . . Salvage Created 1819 | . 204 16 517 532 . 550 . Parts 126 | . 10 2 45 36 . 33 . Haulers Intercepted 1 | . . . . 1 . . . Recyclers Shooed 2 | . . . 1 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Combat Hostiles Destroyed 34 | . 4 . 10 11 . 9 . Guns 31 | . 4 . 10 11 . 6 . AOE 3 | . . . . . . 3 . Classes Destroyed 12 | . 2 1 6 1 . 2 . Worker 5 | . . . 4 1 . . . Builder 2 | . . . 1 1 . . . Tunneler 2 | . . 1 1 . . . . Hauler 1 | . . . . 1 . . . Recycler 2 | . . . 1 1 . . . Operator 1 | . . . 1 . . . . Watcher 1 | . 1 . . . . . . Swarmer 8 | . . . 4 4 . . . Grunt 19 | . 4 . 5 5 . 5 . Duelist 1 | . . . . . . 1 . Sentry 3 | . . . 1 2 . . . Specialist 3 | . . . . . . 3 . Best Kill Streak 4 | . 3 1 4 4 . 4 . Combat Bots Only 4 | . 2 . 4 4 . 4 . Max Kills in Single Turn 3 | . 1 1 2 3 . 2 . Gunslinging 2 | . . . . 2 . . . Exploded 2 | . . . . . . 2 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Hostile Shots Fired 425 | . 63 . 93 90 . 95 84 Missed 108 | . 15 . 26 16 . 36 15 Damage Taken 5922 | . 619 . 714 1112 . 1267 2210 Core 1385 | . 75 . 133 144 . 179 854 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 76 | 100 . 70 66 73 . 74 . Volleys Fired 182 | . 26 2 56 59 . 31 8 Largest 3 | . 2 2 2 3 . 3 3 Hottest 151 | . 85 40 85 151 . 91 75 Shots Fired 408 | . 52 4 111 146 . 73 22 Gun 401 | . 52 4 111 146 . 67 21 Cannon . | . . . . . . . . Launcher 7 | . . . . . . 6 1 Special . | . . . . . . . . Kinetic 335 | . 46 4 82 115 . 67 21 Thermal 66 | . 6 . 29 31 . . . Explosive . | . . . . . . . . Electromagnetic 7 | . . . . . . 6 1 Robot Hit Streak 8 | . 4 2 7 8 . 7 2 Robot Miss Streak 6 | . 4 1 4 3 . 4 6 Penetration Max . | . . . . . . . . Secondary Targets 6 | . . . 2 3 . 1 . Max Gunslinging Chain 2 | . . . 1 2 . 1 . Shots Hit Robots 226 | . 25 2 65 91 . 35 8 Core Hits 98 | . 10 1 31 33 . 21 2 Critical Kills . | . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . 1 Critical Strikes 1 | . . . . . . . 1 Destroy 1 | . . . . . . . 1 Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3219 | . 332 26 692 1117 . 865 187 Guns 2885 | . 332 26 668 1117 . 597 145 Cannons . | . . . . . . . . Explosions 302 | . . . . . . 268 34 Melee . | . . . . . . . . Ramming 32 | . . . 24 . . . 8 Kinetic 2323 | . 271 26 458 826 . 597 145 Thermal 582 | . 61 . 210 291 . 20 . Explosive . | . . . . . . . . Electromagnetic 282 | . . . . . . 248 34 Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 29 | . . . . . 1 29 . Average Corruption 13 | . . . . . 1 18 . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 16 | . . . . . . 16 . Message Errors 4 | . . . . . . 4 . Matter Fused 3 | . . . . . . 3 . Energy Discharges 1 | . . . . . . 1 . Parts Rejected 1 | . . . . . . 1 . Data Loss (major) 2 | . . . . . . 2 . Weapon Failures 5 | . . . . . . 5 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 12 | . . . 11 . . 1 . Shots 1 | . . . . . . 1 . Rammed 4 | . . . 4 . . . . Targets Rammed 5 | . . . 4 . . . 1 Kicked 1 | . . . . . . . 1 Crushed . | . . . . . . . . Highest Temperature 500 | . 232 . 197 500 . 8 28 Average Temperature 128 | . 61 . 62 207 . 4 13 Received Heat Transfer 1560 | . 363 . 249 648 . 288 12 Effects 22 | . . . . 22 . . . Shutdowns 6 | . . . . 6 . . . Energy Bleed 3 | . . . . 3 . . . Interference 3 | . . . . 3 . . . Matter Decay 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Damage (major) 8 | . . . . 8 . . . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted . | . . . . . . . . Heat Transferred 1361 | . 148 . 497 666 . 50 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . . . 2 . Alert | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Peak Influence 274 | . 103 11 153 144 73 274 204 Initial 143 | . . 6 3 8 55 51 143 Average 69 | . 49 6 65 48 56 153 134 Maximum Alert Level 1 | . . . . . . 1 1 Low Security (%) 95 | 100 100 100 100 100 100 54 94 Level 1 4 | . . . . . . 45 5 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . 1 . Squads Dispatched 10 | . 2 . 2 2 . 3 1 Investigation 3 | . 1 . 1 1 . . . Extermination 1 | . . . . . . . 1 Reinforcement 6 | . 1 . 1 1 . 3 . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Distress Signals 1 | . 1 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 61 | . 8 . 16 15 . 14 8 Peak Tracking Total 5 | . 4 . 5 4 . 5 5 Tactical Retreats 6 | . . . 2 . . 3 1 Traps | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Traps Triggered 7 | . . . 1 2 1 3 . Indirectly 1 | . . . . . . 1 . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -7 -6 ---------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Disabled 1 | . . . . . . 1 . Max in Single Turn 1 | . . . . . . 1 . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Machines Accessed 7 | . 2 . 1 2 2 . . Terminals 7 | . 2 . 1 2 2 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 13 | . 5 . 1 4 3 . . Successful 8 | . 3 . . 3 2 . . Failed 5 | . 2 . 1 1 1 . . Catastrophic . | . . . . . . . . Database Lockouts . | . . . . . . . . Manual 3 | . 1 . 1 . 1 . . Terminals 13 | . 5 . 1 4 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 6 | . 2 . . 3 1 . . Record 4 | . 1 . . 3 . . . Open DSF 1 | . . . . . 1 . . Emergency Access Points 1 | . 1 . . . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 2 | . 1 . . . 1 . . Terminals 2 | . 1 . . . 1 . . Botnet 2 | . 1 . . . 1 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . 1 . . . . Used . | . . . . . . . . Hacking Detections 5 | . 2 . . 2 1 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -7 -6 ------------ Run | Yrd Mat Min Mat Mat Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -7 -6 -------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total Allies . | . . . . . . . . Largest Group . | . . . . . . . . Highest-Rated Group . | . . . . . . . . Highest-Rated Ally . | . . . . . . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -7 -6 ------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -7 -6 ------------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Turns Passed 3260 | 119 489 156 858 782 176 309 371 Spaces Moved 1701 | 63 192 125 497 311 139 156 218 Core 9 | 6 . . 2 . . . 1 Treads 141 | 57 81 . 2 . . . 1 Legs 1122 | . 111 125 64 311 139 156 216 Wheels 323 | . . . 323 . . . . Hover . | . . . . . . . . Flight 106 | . . . 106 . . . . Fastest Speed 50 | 50 120 120 80 120 120 120 120 Average Speed 146 | 149 201 120 127 175 120 120 151 Slowest Speed 1450 | 160 480 120 225 260 120 120 1450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 25 | 5 32 36 23 25 3 76 6 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 6 | . . . . . . 6 . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 6 | . . . . . . 6 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -7 -6 --------- Run | Yrd Mat Min Mat Mat Fac DSF Fac Total 2132 | 85 243 127 616 435 147 230 249 Wait 90 | 11 6 . 26 20 7 16 4 Move 1694 | 62 191 124 496 310 138 155 218 Hop . | . . . . . . . . Pick Up 23 | 7 . . 7 9 . . . Fast Attach 35 | 5 3 1 5 12 1 5 3 Attach 25 | . 4 . 4 3 1 3 10 Detach 6 | . 4 . . . . . 2 Swap 37 | . 5 . 11 9 . 10 2 Drop 30 | . 4 . 7 13 . 5 1 Fire 182 | . 26 2 56 59 . 31 8 Melee . | . . . . . . . . Ram 4 | . . . 4 . . . . Kick 1 | . . . . . . . 1 Crush . | . . . . . . . . Escape Stasis 5 | . . . . . . 5 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -8/Materials -7/Factory -7/DSF -6/Factory History --------- Turn | Location | Event 41 | -11/Scrapyard | Discovered new exit (range 16) 120 | -11/Scrapyard | Entered Materials 318 | -10/Materials | Build established: Mutant 500 | -10/Materials | Discovered new exit (range 16) 609 | -10/Materials | Entered Mines 759 | -10/Mines | Discovered new exit (range 6) 765 | -10/Mines | Entered Materials 765 | -9/Materials | Evolved 2 slots: Propulsion x2 1278 | -9/Materials | Discovered new exit (range 16) 1530 | -9/Materials | Build established: Scavenger-Mutant 1595 | -9/Materials | Lost 6 parts (4n1u1w) 1623 | -9/Materials | Entered another Materials area 1623 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1956 | -8/Materials | Build established: Scavenger-Tank 2204 | -8/Materials | Lost 6 parts (3n1u2w) 2276 | -8/Materials | Discovered new exit (range 15) 2375 | -8/Materials | Lost 5 parts (3n1u1w) 2405 | -8/Materials | Entered Factory 2405 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2579 | -7/Factory | Identified exit to DSF 2581 | -7/Factory | Entered DSF 2611 | -7/DSF | Additional patrols routed to DSF 2688 | -7/DSF | System corruption reached 10% 2697 | -7/DSF | Lost 3 parts (1n2w) 2793 | -7/DSF | Build established: Scavenger-Gunner 2849 | -7/DSF | Sterilization system engaged 2865 | -7/DSF | Discovered new exit (range 13) 2869 | -7/DSF | Ambient heat levels rising (+10) 2884 | -7/DSF | Ambient heat levels rising (+10) 2890 | -7/DSF | Entered Factory 2890 | -6/Factory | Evolved 2 slots: Utility x2 3220 | -6/Factory | Core integrity fell below 50% 3240 | -6/Factory | Core integrity fell below 20% 3261 | -6/Factory | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 03180_ D-53 Grenadier misfires. 03181_ The unstable cave ceiling collapses. 03183_ Flexi-carbon Leg destroyed. 03185_ Lgt. Nuclear Core destroyed. 03185_ Imp. Titanium Leg destroyed. 03188_ Weapon Cycler destroyed. 03189_ The unstable cave ceiling collapses. 03193_ Aluminum Leg destroyed. 03193_ T-07 Excavator destroyed. 03202_ Aluminum Leg destroyed. 03203_ Lgt. Treads destroyed. 03206_ Med. Matter Pod destroyed. 03206_ Lgt. Treads destroyed. 03218_ D-53 Grenadier IFF system glitched. 03222_ Sml. Storage Unit destroyed. 03230_ The unstable cave ceiling collapses. 03244_ Lgt. Ion Engine destroyed. 03248_ The unstable cave ceiling collapses. 03260_ K-01 Serf destroyed. 03261_ The unstable cave ceiling collapses. 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""""????????????????? | | ????????????####+########## """" ???????????????? | | ??????????? # """" ""?????????????? | | ??????????? # """" ""?????????????? | | ?????????? ?????????????? | | ?????????? """ ""?????????????? | | ?????????? @ """ """????????????? | | ?????????????????+### """ """????????????? | | ????????????????????# """" #?????????? | | ?????????????""?????# #?????????? | | ????????????""""????# %= #?????????? | | ????????????"" ???# ###########?????????? | | ????????????? ??# # # #??????????????????? | | ?????????????? ?# ## ##?????????????????? | | ??????????????""" # ####?? ???????????? | | ??????????????""" # # # # ""#??????????? | | ??????????????""" dd ?????????? | | ????????? """""" t ????????? | | ???????? ?????????? | | ???????? % ?????????? | | ??????????######### ?????????? | | ??????????????????# # ?????????? | | ??????????????????### ?????????? | | ??????????????????# ?????????? | | ??????????????????# " ??????? | | ??????????????????## ??????? | | ???????????????????# ?????? | | ???????????????????## ??????? | | ???????????############ + "#??????????? | | ???????????# ### ?????????? | | ???????????# # ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 14 Energy Capacity 275 Matter Stores 320 Matter Capacity 400 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 55 Launcher Accuracy 40 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Gunslinger Serviceable Loadout Challenges ------------ None Game ------ Seed HeartTripodInjector Manual? 0 Play Time 00:40:36 Cumulative 10.9 hours Start 2024.11.06 @ 09:08:04 End 2024.11.06 @ 09:45:14 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 5 Gallery% 16 Achievement% 14 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 20/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 00db69f9-bc25-4d59-9237-fc218328d718