Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.02.02 @ 07:41:28 Player: sentrybuster Result: System corrupted Performance ------------- Evolutions (5) 2500 Regions Visited (13) 2600 Robots Destroyed (95) 475 Value Destroyed (3096) 3096 Prototype IDs (39) 780 Alien Tech Used (0) 0 Bonus (1001) 1001 TOTAL SCORE: 10452 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 377 Aligned with FarCom 300 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 147/300 Energy 199/290 System Corruption 103% Temperature Cool (0) Movement Treading (160) Location -5/Waste Parts ------- > --- POWER (1) -------- Improved Deuterium Engine > --- PROPULSION (4) --- Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY (7) ------ High-capacity Storage Unit Experimental Targeting Computer Improved Transmission Jammer Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON (5) ------- Falx > --- INVENTORY (12) --- Improved Cooling System Matter Compressor (250) Hacking Suite Proton Cannon Cooled Plasma Cannon Neutron Cannon XL Autogun Array Heavy Rocket Launcher Dirty Bomb Trap Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Medium Treads Medium Treads Medium Treads Improved Medium Treads > --- UTILITY ---------- Improved Cooling System High-capacity Storage Unit Experimental Targeting Computer Improved Transmission Jammer Improved Medium Armor Plating Layered Medium Armor Plating > --- WEAPON ----------- Cooled Plasma Cannon XL Autogun Array > --- INVENTORY -------- Fission Core Light Fission Core Matter Compressor Experimental Terrain Scan Processor Hacking Suite Proton Cannon Neutron Cannon Heavy Rocket Launcher Heavy Rocket Launcher Falx Dirty Bomb Trap [Rating: 93] Favorites ----------- Power Nuclear Core Engine Improved Deuterium Engine Power Core Nuclear Core Propulsion Medium Treads Treads Medium Treads Leg Enhanced Flexi-carbon Leg Wheel Compact Wheel Utility High-capacity Storage Unit Device Improved Transmission Jammer Storage High-capacity Storage Unit Processor Experimental Targeting Computer Protection Layered Medium Armor Plating Weapon XL Autogun Array Energy Gun EM Pulse Gun Energy Cannon Cooled Plasma Cannon Ballistic Gun XL Autogun Array Ballistic Cannon Flak Cannon Launcher Heavy Rocket Launcher Slashing Weapon Falx Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Slots Evolved 10 | . . . . . 4 2 . . . . 2 2 . Power . | . . . . . . . . . . . . . . Propulsion 2 | . . . . . 1 1 . . . . . . . Utility 5 | . . . . . 1 . . . . . 2 2 . Weapon 3 | . . . . . 2 1 . . . . . . . Parts Attached 58 | 6 1 2 1 1 8 8 3 1 . 6 18 1 2 Power 4 | 1 . . . . . 2 . . . . 1 . . Engine 3 | 1 . . . . . 1 . . . . 1 . . Core 1 | . . . . . . 1 . . . . . . . Reactor . | . . . . . . . . . . . . . . Propulsion 13 | 2 . . . 1 3 3 . . . 3 1 . . Treads 9 | . . . . . 3 3 . . . 2 1 . . Leg 1 | . . . . . . . . . . 1 . . . Wheel 3 | 2 . . . 1 . . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Utility 21 | 1 1 1 1 . 2 . 3 1 . . 10 1 . Device 9 | . . 1 1 . 1 . 1 . . . 5 . . Storage 2 | 1 1 . . . . . . . . . . . . Processor 4 | . . . . . . . . . . . 4 . . Hackware . | . . . . . . . . . . . . . . Protection 6 | . . . . . 1 . 2 1 . . 1 1 . Artifact . | . . . . . . . . . . . . . . Weapon 20 | 2 . 1 . . 3 3 . . . 3 6 . 2 Energy Gun 3 | 1 . 1 . . . 1 . . . . . . . Energy Cannon 1 | . . . . . . . . . . . 1 . . Ballistic Gun 7 | 1 . . . . 2 . . . . 1 3 . . Ballistic Cannon 1 | . . . . . . 1 . . . . . . . Launcher 5 | . . . . . 1 1 . . . 1 1 . 1 Special Weapon . | . . . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . Slashing Weapon 3 | . . . . . . . . . . 1 1 . 1 Piercing Weapon . | . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . Unidentified Prototypes 6 | . . . . . . 1 . . . 1 4 . . Parts Lost 3 | . . 1 . 1 . . 1 . . . . . . Power . | . . . . . . . . . . . . . . Propulsion 1 | . . . . 1 . . . . . . . . . Utility 1 | . . . . . . . 1 . . . . . . Weapon 1 | . . 1 . . . . . . . . . . . Highest Loss Streak 1 | . . 1 . 1 . . 1 . . . . . . Average Slot Usage (%) 77 | . 85 93 99 96 69 75 76 76 76 75 79 76 65 Engine 4 | . 14 14 14 14 9 4 . . . . 2 5 5 Core 3 | . . . . . . 2 7 7 7 7 3 . . Treads 22 | . . . . . 20 29 30 30 30 29 26 23 23 Wheel 4 | . 28 28 28 24 4 . . . . . . . . Device 6 | . . 7 13 14 9 7 4 5 . . 8 11 5 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 6 5 5 Processor 3 | . . . . . . . . . . . 9 5 5 Protection 7 | . . . . . 8 7 9 8 15 15 6 11 11 Energy Gun 2 | . 14 13 14 14 . 3 . . . . . . . Ballistic Gun 7 | . 14 14 14 14 9 7 7 7 7 6 5 5 1 Launcher 3 | . . . . . . 1 7 7 7 6 2 . 1 Naked Turns . | . . . . . . . . . . . . . . Heaviest Build 83 | 13 41 42 42 42 60 69 80 80 76 76 77 83 83 Greatest Support 114 | 32 32 32 32 32 62 106 106 106 106 106 114 114 114 Greatest Overweight (x) 2 | . 1 1 1 2 2 . . . . . . . . Average Overweight (x) . | . . 1 1 1 . . . . . . . . . Largest Inventory Capacity 14 | 6 14 12 12 12 12 12 12 12 12 12 12 12 12 Average Capacity 11 | 5 6 12 12 12 12 12 12 12 12 12 12 12 12 Most Carried 12 | 6 7 9 12 12 12 12 12 12 12 12 12 11 12 Average Carried 11 | 3 5 7 11 12 11 11 11 11 12 11 11 11 11 Final Capacity 12 | 6 12 12 12 12 12 12 12 12 12 12 12 12 12 Final Carried 12 | 6 7 9 12 12 12 12 12 12 12 12 12 11 12 Class Distribution -------------------- 36% | Tank 28% | Mutant 22% | Skirmisher 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Tank | -7/Lower Caves Tank | -7/Lower Caves Tank | -7/Data Miner Tank | -6/Proximity Caves Gunner | -6/Factory Tank | -5/Factory Mutant | -5/Waste Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ----------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Matter Collected 3592 | 258 . 105 . 44 415 265 188 98 . 555 948 . 716 Remotely . | . . . . . . . . . . . . . . Salvage Created 5287 | . 56 262 . 70 574 608 96 . . 485 1747 . 1389 Parts 228 | . 7 14 . 7 43 31 3 . . 14 99 . 10 Haulers Intercepted 6 | . . . . . 1 1 . . . . 4 . . Recyclers Shooed 1 | . . . . . . . . . . . 1 . . Parts Field Recycled 13 | . . . . . . . 11 2 . . . . . Retrieved Matter 82 | . . . . . . . 78 4 . . . . . Parts Self-Destructed 25 | . . . . . . . 3 . . 22 . . . Prevented . | . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Combat Hostiles Destroyed 64 | . 3 7 . 1 14 11 2 . . 6 14 . 6 Guns 49 | . 1 7 . 1 8 9 2 . . 4 12 . 5 Cannons 2 | . . . . . . . . . . . 2 . . AOE 13 | . 2 . . . 6 2 . . . 2 . . 1 Classes Destroyed 15 | . 2 1 . 1 6 2 1 . . . 1 . 1 Worker 5 | . 1 . . . 1 2 . . . . 1 . . Builder 6 | . . . . . 2 . . . . . 4 . . Tunneler 1 | . . . . 1 . . . . . . . . . Hauler 6 | . . . . . 1 1 . . . . 4 . . Recycler 4 | . . . . . . 2 . . . . 2 . . Operator 1 | . . . . . 1 . . . . . . . . Watcher 8 | . . . . . 1 2 . . . . 5 . . Swarmer 16 | . 3 3 . . 6 4 . . . . . . . Grunt 23 | . . 4 . 1 4 4 . . . 4 6 . . Brawler 1 | . . . . . 1 . . . . . . . . Sentry 7 | . . . . . 3 1 . . . 1 2 . . Hunter 6 | . . . . . . 2 1 . . 1 2 . . Programmer 4 | . . . . . . . . . . . 4 . . Behemoth 1 | . . . . . . . 1 . . . . . . Compactor 6 | . . . . . . . . . . . . . 6 Best Kill Streak 8 | . 4 3 . 1 8 7 1 . . 3 6 . 3 Combat Bots Only 6 | . 3 3 . 1 6 5 1 . . 3 4 . 3 Max Kills in Single Turn 4 | . 3 1 . 1 4 3 1 . . 1 3 . 1 Gunslinging . | . . . . . . . . . . . . . . Exploded 4 | . 2 . . . 4 1 . . . 1 . . 1 Melee . | . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Damage Taken 2093 | . 86 226 . 122 171 237 314 . . 266 581 . 90 Core 292 | . 27 70 . 12 13 14 66 . . 18 54 . 18 Absorbed by Shields . | . . . . . . . . . . . . . . Core Remaining (%) 86 | 100 . . . 56 97 . . . . 86 93 . . Volleys Fired 185 | . 2 24 . 9 23 24 10 . . 14 54 . 25 Largest 2 | . 2 2 . 2 1 2 2 . . 2 2 . 2 Hottest 116 | . 60 60 . 60 60 116 99 . . 99 99 . 99 Shots Fired 284 | . 4 47 . 18 23 37 12 . . 16 82 . 45 Gun 223 | . 4 47 . 18 21 34 10 . . 14 51 . 24 Cannon 31 | . . . . . . 1 . . . . 30 . . Launcher 30 | . . . . . 2 2 2 . . 2 1 . 21 Special . | . . . . . . . . . . . . . . Kinetic 178 | . 2 24 . 9 21 23 10 . . 14 51 . 24 Thermal 42 | . . . . . . 12 . . . . 30 . . Explosive 30 | . . . . . 2 2 2 . . 2 1 . 21 Electromagnetic 34 | . 2 23 . 9 . . . . . . . . . Robot Hit Streak 75 | . 3 5 . 6 8 15 9 . . 8 75 . 24 Robot Miss Streak 6 | . . 3 . 3 4 6 2 . . 5 3 . 2 Penetration Max . | . . . . . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . . . . . Shots Hit Robots 227 | . 3 27 . 12 23 27 12 . . 18 65 . 40 Core Hits 177 | . 4 12 . 6 26 27 6 . . 20 54 . 22 Critical Hits 2 | . . . . . . . . . . 1 1 . . Critical Kills 1 | . . . . . . . . . . 1 . . . Critical Parts Destroyed 1 | . . . . . . . . . . . 1 . . Melee Attacks 7 | . . . . . . . . . . 5 2 . . Impact . | . . . . . . . . . . . . . . Slashing 7 | . . . . . . . . . . 5 2 . . Piercing . | . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . Damage Inflicted 13057 | . 118 348 . 164 1482 1428 722 . . 1333 3760 . 3702 Guns 8819 | . 23 348 . 164 1144 838 627 . . 614 3035 . 2026 Cannons 653 | . . . . . . . . . . . 653 . . Explosions 3042 | . 95 . . . 338 590 95 . . 176 72 . 1676 Melee 543 | . . . . . . . . . . 543 . . . Ramming . | . . . . . . . . . . . . . . Kinetic 8366 | . . 127 . 72 1144 721 627 . . 614 3035 . 2026 Thermal 833 | . 63 . . . . 117 . . . . 653 . . Explosive 2947 | . . . . . 338 590 95 . . 176 72 . 1676 Electromagnetic 368 | . 55 221 . 92 . . . . . . . . . Impact . | . . . . . . . . . . . . . . Slashing 543 | . . . . . . . . . . 543 . . . Piercing . | . . . . . . . . . . . . . . Highest Corruption 103 | . . . . . . . . . . . 1 . 103 Average Corruption 49 | . . . . . . . . . . . 1 . 52 Corruption Purged . | . . . . . . . . . . . . . . Effects 83 | . . . . . . . . . . . . . 83 Message Errors 20 | . . . . . . . . . . . . . 20 Matter Fused 20 | . . . . . . . . . . . . . 20 Heat Flow Errors 8 | . . . . . . . . . . . . . 8 Energy Discharges 7 | . . . . . . . . . . . . . 7 Data Loss (minor) 7 | . . . . . . . . . . . . . 7 Data Loss (major) 3 | . . . . . . . . . . . . . 3 Misfires 1 | . . . . . . . . . . . . . 1 Alerts 1 | . . . . . . . . . . . . . 1 Misdirections 9 | . . . . . . . . . . . . . 9 Targeting Errors 5 | . . . . . . . . . . . . . 5 Weapon Failures 2 | . . . . . . . . . . . . . 2 Overload Shots . | . . . . . . . . . . . . . . Overflow Damage 312 | . . . . . . 54 . . . 258 . . . Projectiles . | . . . . . . . . . . . . . . Explosions 54 | . . . . . . 54 . . . . . . . Melee 258 | . . . . . . . . . . 258 . . . Knockbacks . | . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . Self-Inflicted Damage 164 | . 73 . . . . . . . . . . . 91 Shots 5 | . 2 . . . . . . . . . . . 3 Rammed . | . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . Highest Temperature 349 | . 12 27 . 1 323 349 302 . . 318 114 . 263 Average Temperature 88 | . 12 12 . 1 97 108 128 . . 110 32 . 96 Received Heat Transfer 435 | . . 114 . 69 45 21 48 . . 102 36 . . Effects 3 | . . . . . . 1 . . . 1 . . 1 Shutdowns 1 | . . . . . . 1 . . . . . . . Energy Bleed 2 | . . . . . . . . . . 1 . . 1 Siege Activations . | . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . Heat Transferred 1259 | . 50 . . . . 259 . . . . 950 . . Parts Sabotaged . | . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Peak Influence 403 | . 105 265 . 143 403 401 . . . . 208 101 214 Initial 140 | . . 40 . . 55 140 . . . . 39 101 35 Average 104 | . 44 101 . 116 256 174 . . . . 94 101 38 Maximum Alert Level 2 | . . 1 . . 2 2 . . . . 1 . 1 Low Security (%) 86 | 100 100 83 . 100 29 79 . . . . 97 100 90 Level 1 12 | . . 16 . . 61 14 . . . . 2 . 9 Level 2 1 | . . . . . 8 5 . . . . . . . Level 3 . | . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . Squads Dispatched 12 | . . . . . 1 3 . . . . 8 . . Investigation 2 | . . . . . 1 1 . . . . . . . Extermination 5 | . . . . . . . . . . . 5 . . Reinforcement 5 | . . . . . . 2 . . . . 3 . . Assault . | . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . 1 . . Haulers Reinforced 1 | . . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Distress Signals 3 | . . . . . 2 . . . . . 1 . . Communications Jammed 1 | . . . . . . 1 . . . . . . . Distress Signals . | . . . . . . . . . . . . . . Times Spotted 91 | . 3 10 . 6 18 16 2 . . 8 22 . 6 Peak Tracking Total 7 | . 3 2 . 3 7 5 1 . . 4 5 . 1 Tactical Retreats 3 | . . 2 . . . . . . . . 1 . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Traps Triggered 1 | . . . . . . . . . . . . 1 . Indirectly . | . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ---------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Machines Disabled 10 | . 1 1 . . 2 5 . . . . 1 . . Max in Single Turn 3 | . 1 1 . . 2 3 . . . . 1 . . Garrison Access 1 | . . . . . . . . . . . 1 . . Machines Sabotaged . | . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Machines Accessed 19 | . 1 . 2 . 2 3 1 . 4 . 6 . . Terminals 8 | . 1 . . . 2 1 . . . . 4 . . Fabricators 1 | . . . . . . 1 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . 1 . . Total Hacks 73 | . 2 . 24 . 7 5 1 . 22 . 12 . . Successful 56 | . 1 . 24 . 2 1 1 . 22 . 5 . . Failed 17 | . 1 . . . 5 4 . . . . 7 . . Catastrophic 4 | . . . . . 1 2 . . . . 1 . . Database Lockouts . | . . . . . . . . . . . . . . Manual 13 | . 1 . 1 . 4 1 1 . . . 5 . . Terminals 20 | . 2 . . . 7 2 . . . . 9 . . Fabricators 2 | . . . . . . 2 . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . 1 . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 2 . . Terminal Hacks 52 | . . . 24 . 2 . 1 . 22 . 3 . . Record 34 | . . . 23 . . . . . 11 . . . . Part Schematic 4 | . . . . . . . . . 4 . . . . Robot Schematic 4 | . . . . . . . . . 4 . . . . Prototype ID Bank 3 | . . . . . . . . . 3 . . . . Open Door 1 | . . . . . . . 1 . . . . . . Alert Level 1 | . . . . . 1 . . . . . . . . Unreport Threat 1 | . . . . . . . . . . . 1 . . Locate Traps 1 | . . . . . . . . . . . 1 . . Zone Layout 2 | . . . . . 1 . . . . . 1 . . EX-Prototype ID Bank 1 | . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . Seal Access 1 | . . . . . . . . . . . 1 . . Unauthorized Hacks 2 | . 1 . . . . . . . . . 1 . . Terminals 2 | . 1 . . . . . . . . . 1 . . Track 1 | . 1 . . . . . . . . . . . . Botnet 1 | . . . . . . . . . . . 1 . . Fabricators . | . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . . . . . Used 1 | . . . . . 1 . . . . . . . . Hacking Detections 10 | . 1 . . . 2 2 . . . . 5 . . Full Trace Events 2 | . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . . . Robots Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . Part Schematics Acquired 4 | . . . . . . . . . 4 . . . . Parts Built . | . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . Retrieved Components 3 | . . . . . . 3 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------ Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Used RIF Installer . | . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 -------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Total Allies 4 | . . 3 . . . . . . . 1 . . . Largest Group 3 | . . 3 1 1 1 . . . . 1 . . . Highest-Rated Group 94 | . . 40 16 16 16 . . . . 94 . . . Highest-Rated Ally 94 | . . 16 16 16 16 . . . . 94 . . . Total Orders . | . . . . . . . . . . . . . . Ally Attacks 38 | . . 16 . 10 1 . . . . 11 . . . Total Damage 801 | . . 209 . 160 17 . . . . 415 . . . Kills 11 | . . 2 . 5 . . . . . 4 . . . Allies Corrupted . | . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Robot Analysis Total . | . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . . . . 2 . . 1 . . . Drone Launches . | . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 ------------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Turns Passed 10023 | 61 146 803 427 113 547 815 1900 614 117 556 2355 54 1515 Spaces Moved 5447 | 47 122 583 378 71 342 467 1151 391 76 217 1255 34 313 Core 1 | 1 . . . . . . . . . . . . . Treads 4147 | . . . . . 243 467 1151 391 76 217 1255 34 313 Legs . | . . . . . . . . . . . . . . Wheels 1299 | 46 122 583 378 71 99 . . . . . . . . Hover . | . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . Fastest Speed 50 | 50 100 110 110 100 110 155 156 156 156 155 156 160 160 Average Speed 145 | 98 101 110 110 107 141 155 156 156 156 155 159 160 160 Slowest Speed 160 | 100 110 110 110 120 155 156 156 156 156 156 160 160 160 Overloaded Moves . | . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . Exploration Rate (%) 47 | 3 23 97 88 12 40 12 97 58 68 39 38 2 86 Regions Visited 13 Branch Regions 7 Pre-discovered Areas 5 | . . 2 1 . . . . . 1 1 . . . Known Exits Taken 1 | . . . . . . . . . . . 1 . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . . . Scrap Searched 12 | . . 3 . . . . 4 2 . 3 . . . Spaces Dug 3 | . . . . . . . . . . . 3 . . Terrain Destroyed 290 | . 3 . . . 19 47 12 . . 5 29 . 175 Melee 2 | . . . . . . . . . . . 2 . . Projectile 45 | . . . . . 11 4 1 . . 3 21 . 5 AOE 243 | . 3 . . . 8 43 11 . . 2 6 . 170 Terrain Rammed . | . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -5 -5 --------- Run | Scr Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Fac Was Total 7394 | 58 142 697 391 89 404 544 1256 397 75 424 1573 35 1309 Wait 1592 | . 9 86 6 9 20 24 85 . . 170 221 . 962 Move 5435 | 46 121 582 377 70 341 466 1150 390 75 216 1254 34 313 Hop . | . . . . . . . . . . . . . . Pick Up 44 | 6 4 3 3 . 4 8 3 3 . 5 5 . . Fast Attach 37 | 6 1 1 . 1 4 5 1 . . 3 14 . 1 Attach 12 | . . 1 1 . 4 1 2 1 . . 1 1 . Detach 16 | . 1 . 1 . 4 2 2 . . . 4 . 2 Swap 9 | . . . . . . 2 . . . 3 3 . 1 Drop 57 | . 4 . 3 . 4 12 3 3 . 8 15 . 5 Fire 185 | . 2 24 . 9 23 24 10 . . 14 54 . 25 Melee 7 | . . . . . . . . . . 5 2 . . Ram . | . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 2 exits: *Fac x2) -5/Factory -5/Waste (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 9 | -11/Scrapyard | Discovered new exit (range 15) 62 | -11/Scrapyard | Entered Materials 162 | -10/Materials | Discovered new exit (range 7) 208 | -10/Materials | Entered Mines 229 | -10/Mines | Learned location of Storage (-7) 229 | -10/Mines | Discovered new exit (range 9) 309 | -10/Mines | Build established: Mutant 521 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 567 | -10/Mines | Learned location of Zion (-6) 568 | -10/Mines | Learned Materials emergency access door positions 951 | -10/Mines | Discovered new exit (range 6) 992 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 992 | -10/Mines | Discovered new exit (range 5) 1011 | -10/Mines | Entered Exiles 1011 | -10/Exiles | Accompanied by 1 ally 1041 | -10/Exiles | Met 8R-AWN 1060 | -10/Exiles | Met EX-HEX 1134 | -10/Exiles | Visited The Gauntlet 1221 | -10/Exiles | Met EX-DEC 1273 | -10/Exiles | Met EX-BIN 1285 | -10/Exiles | Aligned with FarCom system 1286 | -10/Exiles | Given EX-Vault access code 1313 | -10/Exiles | Opened EX-Vault 1323 | -10/Exiles | Found XL Autogun Array 1347 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1423 | -10/Exiles | Discovered new exit (range 10) 1438 | -10/Exiles | Left Exiles lab with XL Autogun Array 1438 | -10/Exiles | Entered Mines 1438 | -9/Mines | Accompanied by 1 ally 1542 | -9/Mines | Discovered new exit (range 8) 1551 | -9/Mines | Entered Materials 1551 | -8/Materials | Accompanied by 1 ally 1551 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x1, Weapon x2 1835 | -8/Materials | Build established: Skirmisher 2092 | -8/Materials | Discovered new exit (range 4) 2098 | -8/Materials | Entered Factory 2098 | -7/Factory | Evolved 2 slots: Propulsion x1, Weapon x1 2829 | -7/Factory | Discovered new exit (range 11) 2913 | -7/Factory | Entered Lower Caves 3163 | -7/Lower Caves | Spotted B-75 Beast 3180 | -7/Lower Caves | Destroyed B-75 Beast 3216 | -7/Lower Caves | Build established: Tank 3696 | -7/Lower Caves | Learned 12 Factory zone layouts 3806 | -7/Lower Caves | Encountered a Warlord checkpoint 4462 | -7/Lower Caves | Discovered new exit (range 15) 4605 | -7/Lower Caves | Learned Factory emergency access door positions 4813 | -7/Lower Caves | Entered another Lower Caves area 4814 | -7/Lower Caves | Encountered a Warlord checkpoint 4943 | -7/Lower Caves | Discovered new exit (range 14) 5412 | -7/Lower Caves | Discovered new exit (range 7) 5427 | -7/Lower Caves | Entered Data Miner 5427 | -7/Data Miner | Discovered new exit (range 6) 5457 | -7/Data Miner | Met Data Miner 5485 | -7/Data Miner | Learned location of Section 7 (-3) 5485 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5510 | -7/Data Miner | Received God Mode back door access code from Data Miner 5544 | -7/Data Miner | Entered Proximity Caves 5623 | -6/Proximity Caves | Escorted by Enhanced Grunt 5658 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5937 | -6/Proximity Caves | Received a Behemoth hack from an annoying Tinkerer 6091 | -6/Proximity Caves | Discovered new exit (range 7) 6100 | -6/Proximity Caves | Entered Factory 6100 | -6/Factory | Evolved 2 slots: Utility x2 6101 | -6/Factory | Identified exit to Factory 6232 | -6/Factory | Found Prototype Processor 6232 | -6/Factory | Identified Exp. Targeting Computer 6238 | -6/Factory | Found Exp. Targeting Computer 6527 | -6/Factory | Build established: Gunner 7421 | -6/Factory | Found Prototype Processor 7421 | -6/Factory | Identified Exp. Signal Interpreter 7724 | -6/Factory | Build established: Skirmisher 7760 | -6/Factory | Found Prototype Processor 8455 | -6/Factory | Entered another Factory area 8455 | -5/Factory | Evolved 2 slots: Utility x2 8509 | -5/Factory | Sucked down chute 8509 | -5/Factory | Entered Waste 8524 | -5/Waste | EMP discharged 8549 | -5/Waste | Spotted C-40 Crusher 8580 | -5/Waste | Destroyed C-40 Crusher 8590 | -5/Waste | Spotted C-40 Crusher 8599 | -5/Waste | Destroyed C-40 Crusher 8601 | -5/Waste | Spotted C-40 Crusher 8608 | -5/Waste | Destroyed C-40 Crusher 8624 | -5/Waste | EMP discharged 8624 | -5/Waste | System corruption reached 10% 8688 | -5/Waste | Spotted C-40 Crusher 8701 | -5/Waste | Destroyed C-40 Crusher 8724 | -5/Waste | EMP discharged 8729 | -5/Waste | Spotted C-40 Crusher 8736 | -5/Waste | Destroyed C-40 Crusher 8746 | -5/Waste | Build established: Tank 8759 | -5/Waste | Spotted C-40 Crusher 8767 | -5/Waste | Destroyed C-40 Crusher 8806 | -5/Waste | Discovered new exit (range 15) 8824 | -5/Waste | EMP discharged 8924 | -5/Waste | EMP discharged 9024 | -5/Waste | EMP discharged 9024 | -5/Waste | System corruption reached 30% 9124 | -5/Waste | EMP discharged 9210 | -5/Waste | Build established: Mutant 9224 | -5/Waste | EMP discharged 9324 | -5/Waste | EMP discharged 9424 | -5/Waste | EMP discharged 9524 | -5/Waste | EMP discharged 9624 | -5/Waste | EMP discharged 9724 | -5/Waste | EMP discharged 9824 | -5/Waste | EMP discharged 9924 | -5/Waste | EMP discharged 10024 | -5/Waste | EMP discharged 10025 | -5/Waste | System corrupted Last Messages --------------- 09802_ NEYU#PTXUXKLGYZJN,K> 09896_ 8CFG#IZ0YLY6&OTZD#RE|FNK<75MEI 09911_ System corrupted: Energy discharge (-116). 09914_ ALERT: Foreign system detected. Charging EMP. 09924_ System corrupted (+5). 09929_ BPRO=|,2 KWBG=MW 7IB=Y&IX3/ 09961_ |BEJRGBX M2# DDDMRSA<5#M>6B 09977_ System corrupted: Energy discharge (-78). 09992_ System corrupted: Substantial component data lost. 10008_ #M6LMOOYHPMC5PFMT