Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.12 @ 20:43:25 Player: GiggleBox Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (19) 95 Value Destroyed (351) 351 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1366 Bonus ------- None Cogmind --------- Core Integrity 322/400 Matter 289/300 Energy 250/250 System Corruption 3% Temperature Cool (0) Movement Core (550) Ox10 Location -9/Materials Parts ------- > --- POWER (1) -------- Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (3) ------ Heat Sink Large Storage Unit Targeting Computer > --- WEAPON (2) ------- Spread Laser Heavy Assault Rifle > --- INVENTORY (15) --- Heat Sink Small Storage Unit Terrain Scan Processor Seismic Detector ECM Suite Light Armor Plating Assault Rifle Light Assault Rifle Datajack Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Improved Terrain Scanner Seismic Detector > --- WEAPON ----------- EM Pulse Gun Assault Rifle > --- INVENTORY -------- Heat Sink Small Storage Unit Terrain Scan Processor Targeting Computer ECM Suite Spread Laser Light Assault Rifle Datajack [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Weapon Assault Rifle Energy Gun EM Pulse Gun Ballistic Gun Assault Rifle Special Melee Weapon Datajack Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 14 | 7 2 5 Power 1 | 1 . . Engine 1 | 1 . . Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 3 | 1 . 2 Storage 2 | 1 1 . Processor 1 | . . 1 Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 5 | 2 1 2 Energy Gun 2 | 1 . 1 Energy Cannon . | . . . Ballistic Gun 2 | 1 . 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon 1 | . 1 . Unidentified Prototypes 1 | . . 1 Parts Lost 4 | . . 4 Power . | . . . Propulsion 2 | . . 2 Utility 1 | . . 1 Weapon 1 | . . 1 Highest Loss Streak 2 | . . 2 To Critical Strikes . | . . . Average Backups 6 | . 6 8 Power . | . . . Propulsion . | . . . Utility 4 | . 4 5 Weapon 1 | . 1 1 Tool/Special . | . . . Unused Backups 5 | . . 5 Power . | . . . Propulsion . | . . . Utility 4 | . . 4 Weapon 1 | . . 1 Tool/Special . | . . . Average Slot Usage (%) 90 | . 100 73 Engine 12 | . 14 11 Leg 21 | . 28 8 Device 13 | . 14 13 Storage 12 | . 14 11 Processor 2 | . . 8 Energy Gun 12 | . 14 10 Ballistic Gun 12 | . 13 11 Peak Build Rating 11 | 7 8 11 Average Rating 7 | 4 7 9 On Entrance 5 | . 7 8 Naked Turns . | . . . Heaviest Build 32 | 15 30 32 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 10 | . 1 10 Average Overweight (x) 1 | . . 4 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 13 | 7 13 15 Most Carried 9 | 2 8 9 Average Carried 6 | . 6 8 Final Capacity 15 | 8 15 15 Final Carried 9 | 2 8 9 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 459 | 282 68 109 Remotely . | . . . Salvage Created 503 | 95 200 208 Parts 44 | 7 21 16 Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 14 | . 7 7 Guns 14 | . 7 7 Classes Destroyed 8 | 2 4 2 Builder 1 | . 1 . Tunneler 2 | 2 . . Recycler 1 | 1 . . Operator 1 | . 1 . Swarmer 8 | . 5 3 Grunt 4 | . 2 2 Brawler 1 | . . 1 Sentry 1 | . . 1 Best Kill Streak 6 | 3 4 6 Combat Bots Only 6 | . 3 6 Max Kills in Single Turn 1 | 1 1 1 Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 79 | . 36 43 Missed 22 | . 10 12 Hits 57 | . 26 31 Melee 1 | . . 1 Projectile 56 | . 26 30 Damage Taken 584 | . 242 342 Core 129 | . 51 78 Absorbed by Shields . | . . . Core Remaining (%) 89 | 100 79 . Volleys Fired 38 | 4 16 18 Largest 2 | 2 2 2 Hottest 88 | 60 60 88 Shots Fired 74 | 8 32 34 Gun 74 | 8 32 34 Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 38 | 4 16 18 Thermal 16 | . . 16 Explosive . | . . . Electromagnetic 20 | 4 16 . Robot Hit Streak 6 | 1 5 6 Robot Miss Streak 3 | 2 2 3 Penetration Max . | . . . Secondary Targets 2 | . . 2 Max Gunslinging Chain 1 | . . 1 Shots Hit Robots 48 | 3 18 27 Core Hits 39 | 3 10 26 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 755 | 36 380 339 Guns 615 | 36 242 337 Cannons . | . . . Explosions 119 | . 119 . Melee . | . . . Ramming 21 | . 19 2 Kinetic 282 | 21 116 145 Thermal 311 | . 119 192 Explosive . | . . . Electromagnetic 141 | 15 126 . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 3 | . 2 3 Average Corruption 2 | . 2 3 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 11 | . . 11 Message Errors 2 | . . 2 Matter Fused 2 | . . 2 Heat Flow Errors 1 | . . 1 Energy Discharges 2 | . . 2 Parts Rejected 1 | . . 1 Data Loss (minor) 1 | . . 1 Data Loss (major) 1 | . . 1 Weapon Failures 1 | . . 1 Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 9 | . 9 . Shots 1 | . 1 . Rammed 2 | . . 2 Targets Rammed 7 | . 5 2 Kicked 5 | . 5 . Crushed . | . . . Highest Temperature 219 | . 24 219 Average Temperature 88 | . 16 114 Received Heat Transfer 123 | . 24 99 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried 2 | . 2 . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 445 | . 200 245 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . 2 . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 186 | 5 186 100 Initial 23 | . . 23 Average 45 | 1 57 30 Influence Increases 492 | 15 307 170 Destroy 0b10 Robot/C 280 | . 140 140 Destroy 0b10 Robot/NC 25 | 15 10 . Destroy Leader 50 | . 20 30 Trap Triggered on 0b10 20 | . 20 . Successful Hack 31 | . 31 . Destroy Structure 11 | . 11 . Lose Combat Pursuer 75 | . 75 . Influence Decreases 492 | 15 251 226 Entered New Map 33 | . . 33 Time Decay 429 | 15 251 163 Lost Part 30 | . . 30 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 4 | . 1 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 29 | . 14 15 Peak Tracking Total 5 | . 4 5 Tactical Retreats 3 | . 3 . Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts 21 | . 21 . Triggered . | . . . Disarmed 1 | . 1 . Reprogrammed 2 | . 2 . Reused 2 | . 2 . Traps Extracted . | . . . Installed . | . . . Triggered 2 | . 2 . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 25 | . 25 . Successful 12 | . 12 . Failed 13 | . 13 . Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 17 | . 17 . Terminals 25 | . 25 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 6 | . 6 . Robot Analysis 3 | . 3 . Locate Traps 2 | . 2 . Hauler Manifests 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 6 | . 6 . Terminals 6 | . 6 . Operators 1 | . 1 . Skim 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered 1 | . 1 . Used . | . . . Hacking Detections 6 | . 6 . Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) 1110 | 16 939 155 Terrain 155 | . . 155 Seismic 1084 | 16 939 129 Robot Analysis Total 3 | . 3 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1538 | 84 939 515 Spaces Moved 682 | 51 507 124 Core 49 | 1 . 48 Treads . | . . . Legs 633 | 50 507 76 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 194 | 118 167 338 Slowest Speed 550 | 120 190 550 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 38 | 4 96 16 Regions Visited 2 Branch Regions . Pre-discovered Areas 2 | . 2 . Known Exits Taken 1 | . 1 . Unknown Exits Taken 1 | 1 . . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed 11 | . 11 . Melee . | . . . Projectile . | . . . AOE 11 | . 11 . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 796 | 63 561 172 Wait 24 | . 5 19 Move 680 | 50 506 124 Hop . | . . . Pick Up 9 | 2 5 2 Fast Attach 9 | 7 . 2 Attach 2 | . . 2 Detach . | . . . Swap 6 | . 3 3 Drop . | . . . Fire 38 | 4 16 18 Melee . | . . . Ram 2 | . . 2 Kick 5 | . 5 . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap 21 | . 21 . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / Sub) -9/Materials (discovered 4 exits: Mat x3 / [*Min]) History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 14) 85 | -11/Scrapyard | Entered Materials 185 | -10/Materials | Discovered new exit (range 5) 334 | -10/Materials | Build established: Mutant 411 | -10/Materials | Discovered new exit (range 6) 502 | -10/Materials | Discovered new exit (range 11) 528 | -10/Materials | Identified exit to Materials 669 | -10/Materials | Learned location of Recycling (-8) 680 | -10/Materials | Identified exit to Subcaves 732 | -10/Materials | Learned location of 1 exit from Storage 1024 | -10/Materials | Entered another Materials area 1024 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1025 | -9/Materials | Identified exit to Materials 1142 | -9/Materials | Discovered new exit (range 14) 1539 | -9/Materials | Self-destructed Last Messages --------------- 01252_ System corrupted: Spread Laser rejected. 01253_ Aluminum Leg destroyed. 01254_ K-01 Serf collects debris. 01254_ Acquired Spread Laser. 01255_ Y-45 Defender destroyed. 01258_ K-01 Serf collects debris. 01271_ Acquired Lgt. Armor Plating. 01275_ System corrupted: Energy discharge (-52). 01275_ K-01 Serf collects debris. 01277_ Acquired 27 matter. 01297_ K-01 Serf collects debris. 01327_ Slammed into M-13 Machinist. 01332_ System corrupted: Matter fused (-5). 01332_ Slammed into W-16 Scout. 01343_ Acquired 3 matter. 01398_ JX|XYPDLI0>K=TEDHQ5#Y 01439_ System corrupted: Substantial component data lost. 01459_ System corrupted: Matter fused (-8). 01483_ System corrupted: Energy discharge (-92). 01505_ System corrupted: Heat flow error (+179). 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