Cogmind - Beta 13 *** ADVENTURER MODE // 2024.07.23 @ 22:35:57 Player: Jefffff Result: Destroyed by C-40 Crusher with Compactor Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1400) 1400 Prototype IDs (5) 100 Alien Tech Used (0) 0 Bonus (19) 19 TOTAL SCORE: 4369 Bonus ------- High Alert Combat Kills 19 Cogmind --------- Core Integrity 0/700 Matter 291/300 Energy 100/100 System Corruption 1% Temperature Cool (0) Movement Core (50) Location -7/Waste Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Recoil Stabilizer Improved Propulsion Shielding Improved Propulsion Shielding Utility Shielding Peak State ------------ > --- POWER ------------ Improved Ion Engine Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads > --- UTILITY ---------- Large Storage Unit Advanced Visual Processing Unit Advanced Visual Processing Unit Improved Terrain Scanner Reflective Plating > --- WEAPON ----------- Heavy Assault Rifle Enhanced Autogun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Improved Cooling System High-capacity Storage Unit Advanced Visual Processing Unit Advanced Targeting Computer Recoil Stabilizer Improved Propulsion Shielding Improved Propulsion Shielding Utility Shielding Hardened Medium Armor Plating System Shield Minigun Minigun Improved Datajack Plasma Cutter [Rating: 37] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Large Storage Unit Device Improved Terrain Scanner Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Reflective Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Gauss Rifle Slashing Weapon Scythe Build | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Slots Evolved 6 | . . 2 2 2 . Power 1 | . . . 1 . . Propulsion 1 | . . 1 . . . Utility 3 | . . . 1 2 . Weapon 1 | . . 1 . . . Parts Attached 64 | 9 7 14 29 4 1 Power 8 | 1 . 3 4 . . Engine 7 | 1 . 3 3 . . Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 15 | 4 . 3 8 . . Treads 5 | . . . 5 . . Leg 1 | . . . 1 . . Wheel 9 | 4 . 3 2 . . Hover . | . . . . . . Flight . | . . . . . . Utility 17 | 2 5 1 5 4 . Device 4 | 1 1 . 1 1 . Storage 7 | 1 3 . 1 2 . Processor 2 | . . 1 . 1 . Hackware . | . . . . . . Protection 4 | . 1 . 3 . . Artifact . | . . . . . . Weapon 24 | 2 2 7 12 . 1 Energy Gun 9 | 2 2 4 1 . . Energy Cannon . | . . . . . . Ballistic Gun 11 | . . . 10 . 1 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . 3 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 5 | . . 3 2 . . Parts Lost 13 | . . 1 5 . 7 Power 2 | . . . 2 . . Propulsion 4 | . . . 2 . 2 Utility 4 | . . . 1 . 3 Weapon 3 | . . 1 . . 2 Highest Loss Streak 7 | . . 1 2 . 7 To Critical Strikes . | . . . . . . Average Slot Usage (%) 97 | . 100 99 97 99 74 Engine 12 | . 14 11 13 15 12 Core 1 | . . . 3 . . Treads 10 | . . . 15 23 15 Leg 2 | . . . 4 . . Wheel 13 | . 28 33 6 . . Device 2 | . 12 . 1 6 5 Storage 9 | . 14 11 9 7 4 Processor 8 | . . 9 9 14 12 Protection 5 | . 2 1 7 7 5 Energy Gun 10 | . 28 25 2 . . Ballistic Gun 10 | . . . 15 23 15 Slashing Weapon 6 | . . 6 8 . . Naked Turns 24 | . . . . . 24 Heaviest Build 50 | 15 30 34 49 50 50 Greatest Support 60 | 32 32 42 60 60 60 Greatest Overweight (x) 4 | . . . 2 . 4 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 20 15 15 20 15 Average Capacity 14 | 7 14 15 15 15 11 Most Carried 15 | 5 15 15 15 15 15 Average Carried 13 | 2 10 14 14 14 11 Final Capacity 15 | 8 15 15 15 15 5 Final Carried 15 | 5 14 15 15 15 4 Class Distribution -------------------- 38% | Mutant 27% | Scavenger-Mutant 10% | Scavenger-Tank 9% | Scavenger-Skirmisher 9% | Skirmisher 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Skirmisher | -9/Materials Scavenger-Mutant | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -7/Waste Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Mat Mat Fac Was Matter Collected 1455 | 304 220 190 741 . . Remotely . | . . . . . . Salvage Created 2374 | 204 345 703 1122 . . Parts 134 | 13 27 38 56 . . Haulers Intercepted 5 | . 2 1 2 . . Recyclers Shooed 2 | 1 . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Combat Hostiles Destroyed 35 | . 5 15 15 . . Melee 1 | . . . 1 . . Guns 33 | . 5 15 13 . . Classes Destroyed 11 | 3 6 1 1 . . Worker 6 | 2 1 1 2 . . Builder 4 | . 1 1 2 . . Tunneler 6 | 5 . 1 . . . Hauler 5 | . 2 1 2 . . Recycler 4 | 1 . 1 2 . . Mechanic 1 | . 1 . . . . Watcher 9 | . 2 3 4 . . Swarmer 14 | . 3 7 4 . . Grunt 9 | . 2 6 1 . . Sentry 7 | . . 2 5 . . Hunter 5 | . . . 5 . . Best Kill Streak 5 | 3 4 5 4 . . Combat Bots Only 4 | . 3 4 4 . . Max Kills in Single Turn 2 | 1 2 2 2 . . Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Hostile Shots Fired 260 | . 25 68 143 . 24 Missed 74 | . 7 23 43 . 1 Damage Taken 2559 | . 117 391 1203 . 848 Core 1096 | . 42 120 197 . 737 Absorbed by Shields . | . . . . . . Redirected to Shielding 106 | . . 1 105 . . Ignored by Resistances 735 | . 40 117 359 . 219 Core Remaining (%) 79 | 100 83 70 64 . . Volleys Fired 200 | 17 22 61 100 . . Largest 3 | 2 2 3 3 . . Hottest 150 | 100 100 150 86 . . Shots Fired 359 | 28 44 116 171 . . Gun 359 | 28 44 116 171 . . Cannon . | . . . . . . Launcher . | . . . . . . Special . | . . . . . . Kinetic 123 | . . . 123 . . Thermal 236 | 28 44 116 48 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 31 | 7 11 25 31 . . Robot Miss Streak 5 | 1 1 2 5 . . Penetration Max 1 | . . . 1 . . Secondary Targets 1 | . . . 1 . . Max Gunslinging Chain 1 | . . . 1 . . Shots Hit Robots 266 | 21 32 81 132 . . Core Hits 101 | 9 16 34 41 . 1 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 23 | 2 4 13 4 . . Burn 22 | 2 4 13 3 . . Destroy 1 | . . . 1 . . Melee Attacks 1 | . . . 1 . . Impact . | . . . . . . Slashing 1 | . . . 1 . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4035 | 260 416 1084 2217 . 58 Guns 3946 | 260 416 1084 2186 . . Cannons . | . . . . . . Explosions . | . . . . . . Melee 31 | . . . 31 . . Ramming 58 | . . . . . 58 Kinetic 1412 | . . . 1412 . . Thermal 2534 | 260 416 1084 774 . . Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing 31 | . . . 31 . . Piercing . | . . . . . . Highest Corruption 1 | . 1 . . . 1 Average Corruption 1 | . 1 . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 25 | . . . . . 25 Shots . | . . . . . . Rammed 15 | . . . . . 15 Targets Rammed 15 | . . . . . 15 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 377 | 252 253 377 182 . . Average Temperature 103 | 124 92 167 35 . . Received Heat Transfer 477 | . 24 201 252 . . Effects 9 | 1 1 7 . . . Shutdowns 1 | . . 1 . . . Energy Bleed 4 | 1 . 3 . . . Interference 3 | . 1 2 . . . Matter Decay 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 2 | . 1 . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 28 | 6 2 15 5 . . Heat Transferred 8362 | 925 1517 4033 1887 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Peak Influence 434 | 40 221 434 338 52 29 Initial 127 | . 22 79 127 52 14 Average 132 | 15 121 284 107 52 16 Maximum Alert Level 2 | . 1 2 1 . . Low Security (%) 70 | 100 70 21 81 100 100 Level 1 25 | . 29 62 18 . . Level 2 3 | . . 16 . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . . . 4 . . Investigation 4 | . . . 4 . . Extermination . | . . . . . . Reinforcement . | . . . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Distress Signals 1 | . . 1 . . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 8 22 27 . 6 Peak Tracking Total 6 | . 4 5 5 . 6 Tactical Retreats 2 | . . 1 1 . . Traps | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Traps Triggered 4 | . 1 . 2 1 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Mat Mat Fac Was Machines Disabled 3 | . . . 3 . . Max in Single Turn 1 | . . . 1 . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Machines Accessed 11 | . 2 3 6 . . Terminals 9 | . 2 3 4 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 2 | . . . 2 . . Garrison Access . | . . . . . . Total Hacks 40 | . 6 9 25 . . Successful 22 | . 3 6 13 . . Failed 18 | . 3 3 12 . . Catastrophic 4 | . . 1 3 . . Database Lockouts . | . . . . . . Manual 31 | . 6 7 18 . . Terminals 35 | . 6 9 20 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers 5 | . . . 5 . . Garrison Access . | . . . . . . Terminal Hacks 9 | . . 3 6 . . Part Schematic 4 | . . 2 2 . . Branch Access Points 1 | . . . 1 . . Terminal Index 1 | . . . 1 . . Alert Level 1 | . . . 1 . . Unreport Threat 1 | . . . 1 . . Registered Components 1 | . . 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer 5 | . . . 5 . . Insert Component 2 | . . . 2 . . Analyze 3 | . . . 3 . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . 3 3 2 . . Terminals 8 | . 3 3 2 . . Assimilate 1 | . 1 . . . . Botnet 7 | . 2 3 2 . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 11 | . 2 3 6 . . Full Trace Events 2 | . . . 2 . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 5 | . . 2 3 . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed 2 | . . . 2 . . Part Schematics Acquired 1 | . . . 1 . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Mat Mat Fac Was Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Mat Mat Fac Was Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Mat Mat Fac Was Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Mat Mat Fac Was Turns Passed 2808 | 128 341 561 1464 203 111 Spaces Moved 1458 | 70 241 350 628 117 52 Core 20 | 17 . . . . 3 Treads 608 | . . . 442 117 49 Legs 1 | . . . 1 . . Wheels 829 | 53 241 350 185 . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 100 93 95 163 50 Average Speed 139 | 87 100 93 178 163 165 Slowest Speed 260 | 100 100 93 260 163 250 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 33 | 4 49 23 58 3 62 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed . | . . . . . . Melee . | . . . . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Mat Mat Fac Was Total 1936 | 107 298 488 834 132 77 Wait 77 | . 6 29 29 4 9 Move 1454 | 69 240 349 627 117 52 Hop . | . . . . . . Pick Up 65 | 12 15 15 19 4 . Fast Attach 21 | . 1 8 12 . . Attach 20 | 7 . 3 5 4 1 Detach 1 | . . . . 1 . Swap 23 | 2 6 3 12 . . Drop 59 | . 8 20 29 2 . Fire 200 | 17 22 61 100 . . Melee 1 | . . . 1 . . Ram 15 | . . . . . 15 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -8/Materials (discovered 5 exits: [*Fac x3] / *Sto x2) -7/Factory -7/Waste History --------- Turn | Location | Event 39 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 387 | -10/Materials | Discovered new exit (range 14) 453 | -10/Materials | Discovered new exit (range 4) 470 | -10/Materials | Entered another Materials area 470 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1002 | -9/Materials | Discovered new exit (range 9) 1031 | -9/Materials | Entered another Materials area 1031 | -8/Materials | Evolved 2 slots: Power x1, Utility x1 1726 | -8/Materials | Discovered new exit (range 12) 1727 | -8/Materials | Build established: Scavenger-Mutant 2134 | -8/Materials | Discovered new exit (range 18) 2169 | -8/Materials | Discovered new exit (range 10) 2307 | -8/Materials | Identified exit to Storage 2397 | -8/Materials | Discovered new exit (range 11) 2495 | -8/Materials | Entered Factory 2495 | -7/Factory | Evolved 2 slots: Utility x2 2698 | -7/Factory | Sucked down chute 2698 | -7/Factory | Entered Waste 2702 | -7/Waste | Spotted C-40 Crusher 2713 | -7/Waste | Spotted C-40 Crusher 2715 | -7/Waste | Spotted C-40 Crusher 2746 | -7/Waste | Spotted C-40 Crusher 2746 | -7/Waste | Spotted C-40 Crusher 2757 | -7/Waste | Spotted C-40 Crusher 2762 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2769 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2773 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2780 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2783 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2783 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2785 | -7/Waste | Crushed by Compactor (1 part destroyed) 2796 | -7/Waste | Core integrity fell below 50% 2805 | -7/Waste | Core integrity fell below 20% 2809 | -7/Waste | Destroyed by C-40 Crusher with Compactor Last Messages --------------- 02773_ Minigun crushed. 02773_ Enh. Autogun crushed. 02776_ Plasma Cutter crushed. 02776_ Enh. Autogun crushed. 02779_ Lgt. Nuclear Core crushed. 02779_ Imp. Cooling System crushed. 02779_ Imp. Datajack crushed. 02779_ System Shield crushed. 02780_ Lgt. Treads crushed. 02780_ Imp. Ion Engine crushed. 02781_ Hrd. Medium Armor Plating crushed. 02783_ Reflective Plating crushed. 02783_ Cld. Ion Engine crushed. 02783_ Imp. Terrain Scanner crushed. 02783_ Adv. Visual Processing Unit crushed. 02785_ Imp. Ion Engine crushed. 02785_ Adv. Visual Processing Unit crushed. 02795_ Slammed into C-40 Crusher. 02805_ Destabilizing: System corrupted (+1). 02806_ Slammed into C-40 Crusher. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????#?????????????????????????? | | ?????????????????????#???#???????????????????????? | | ?????????????????????????#???????????????????????? | | ##????????####???????######??????????????????????? | | #??????# ???????# #??????????????????????? | | #??????# ???#???# #??????????????????????? | | #??????# ???????# #??????????????????????? | | #??????# ???#???# #??????????????????????? | | #??????# #??????# #??????????????????????? | | #???#??# #??????# CC#??????????????????????? | | #??????# #??????# CC#??????????????????????? | | #?#????# #???#??# CC@##?????????????????????? | | #??????# #??????# CC*#??????????????????????? | | #??????# #??????#CCCC#?????#????????????????? | | #??????# #??????#CCCC#??????????????????????? | | #?#????# #??????# CC#??????????????????????? | | ##???#?# #??????# CC#????#?????????????????? | | ######## ######## CC######## ?????????????? | | CC ???????? | | ???????? | | ???????? | | ????????? | | ######## ######## ######## ###????????? | | #??????# #??????# #????????? #??????????? | | #??????# #??????# #???????????#??????????? | | #?????## #??????# #????#?????????????????? | | ######## #??????# #???????? ?????????????? | | #??????# ?????????????????????? | | = #??????# ?????????????????????? | | ##?????# ????????????????????? | | ] #??????# ???????????????????? | | ######## #??????# #####??????????????????? | | #??????# #????#?# #??????????????????????? | | #??????# #?????## #??????????????????????? | | #????#?# #??????? #??????????????????????? | | ##?????# #??????? #??????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 23 Energy Capacity 460 Matter Stores 300 Matter Capacity 300 Sight Range 20 Robot Scan Range 14 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Resistance: KI 20 Resistance: TH 30 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Propulsion Shielding 66 Evasion (%) 50 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Plasma Cutter | -9/Materials | Hacked Imp. Targeting Computer | -9/Materials | Hacked Cld. Ion Engine | -8/Materials | Hacked Machine Analyzer | -8/Materials | Hacked Adv. Targeting Computer | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ThunderPiercingStick Manual? 0 Play Time 00:33:38 Cumulative 69.9 hours Start 2024.07.23 @ 18:55:46 End 2024.07.23 @ 22:35:57 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 102 Rogue 0 Adventurer 102 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 44 Gallery% 44 Achievement% 32 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 48/Smallcaps Map View 50x44 Zoom Use 31% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e755fb9b-8923-461a-a6fb-d04309c23f7e