Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.06.25 @ 18:25:45 Player: Vectis Result: Destroyed by 1C-UTU with 1C-UTU's Sword "Choppy" Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (90) 450 Value Destroyed (1627) 1627 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (-990) -990 TOTAL SCORE: 2987 Bonus ------- High Alert Combat Kills 4 Friendly Fire -994 Cogmind --------- Core Integrity 0/400 Matter 217/300 Energy 306/310 System Corruption 0% Temperature Cool (64) Movement Walking (180) Ox2 Location -8/Mines Parts ------- > --- POWER (1) -------- Reinforced Fission Core > --- PROPULSION (2) --- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY (4) ------ High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Weapon Cycler > --- WEAPON (2) ------- Improved Assault Rifle 8R-AWN's Boregun > --- INVENTORY (28) --- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Wheel Experimental Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod (42) Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Experimental Targeting Computer 8R-AWN's Armor/EX Improved EM Shotgun Advanced Beam Cannon Improved Assault Rifle Missile Launcher Missile Launcher Katana Scythe Scythe Scythe Peak State ------------ > --- POWER ------------ Reinforced Fission Core > --- PROPULSION ------- Advanced Myomer Leg Advanced Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit High-capacity Storage Unit High-capacity Storage Unit Advanced Weapon Cycler > --- WEAPON ----------- 8R-AWN's Boregun 8R-AWN's Boregun > --- INVENTORY -------- Ion Engine Light Ion Engine Light Treads Light Treads Light Treads Wheel Experimental Heat Sink Large Storage Unit Large Storage Unit Large Storage Unit Large Storage Unit High-capacity Storage Unit High-capacity Matter Pod Gravity Neutralizing Apparatus Gravity Neutralizing Apparatus Experimental Targeting Computer 8R-AWN's Armor/EX Improved EM Shotgun Advanced Beam Cannon Improved Assault Rifle Improved Assault Rifle Missile Launcher Missile Launcher Katana Scythe Scythe Scythe [Rating: 61] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Reinforced Fission Core Propulsion Light Treads Treads Light Treads Leg Advanced Myomer Leg Wheel Wheel Utility Large Storage Unit Device Advanced Weapon Cycler Storage Large Storage Unit Processor Improved Targeting Computer Protection Medium Armor Plating Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Assault Rifle Launcher Missile Launcher Special Weapon Plasma Cutter Slashing Weapon Scythe Build | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion . | . . . . . . . Utility 2 | . . . 2 . . . Weapon . | . . . . . . . Parts Attached 79 | 9 2 . 38 1 25 4 Power 5 | 1 . . 2 . 2 . Engine 4 | 1 . . 2 . 1 . Core 1 | . . . . . 1 . Reactor . | . . . . . . . Propulsion 20 | 3 . . 13 . 4 . Treads 17 | 2 . . 13 . 2 . Leg 2 | . . . . . 2 . Wheel 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Utility 23 | 2 2 . 7 1 11 . Device 3 | . . . . . 3 . Storage 13 | 2 2 . 3 1 5 . Processor 1 | . . . 1 . . . Hackware . | . . . . . . . Protection 6 | . . . 3 . 3 . Artifact . | . . . . . . . Weapon 31 | 3 . . 16 . 8 4 Energy Gun 3 | 1 . . 1 . 1 . Energy Cannon 2 | . . . 2 . . . Ballistic Gun 18 | 2 . . 10 . 2 4 Ballistic Cannon . | . . . . . . . Launcher 3 | . . . 1 . 2 . Special Weapon 1 | . . . . . 1 . Impact Weapon . | . . . . . . . Slashing Weapon 4 | . . . 2 . 2 . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 8 | . . . 3 . 4 1 Parts Lost 10 | . . . 2 . 7 1 Power 1 | . . . . . 1 . Propulsion 3 | . . . 1 . 2 . Utility 3 | . . . . . 3 . Weapon 3 | . . . 1 . 1 1 Highest Loss Streak 6 | . . . 1 . 6 1 Average Slot Usage (%) 96 | . 100 100 97 100 93 100 Engine 10 | . 14 14 10 11 8 . Treads 20 | . 28 28 21 22 16 . Leg 1 | . . . . . 4 22 Storage 30 | . 28 28 31 33 28 33 Processor 1 | . . . 2 . . . Protection 7 | . . . 7 11 9 . Ballistic Gun 20 | . 28 28 20 22 16 22 Naked Turns . | . . . . . . . Heaviest Build 125 | 14 38 38 72 71 125 124 Greatest Support 72 | 40 40 40 40 40 72 60 Greatest Overweight (x) 3 | 1 . . 3 1 3 2 Average Overweight (x) 1 | . . . . 1 1 2 Largest Inventory Capacity 28 | 8 16 16 22 22 28 28 Average Capacity 20 | 6 12 16 21 22 23 28 Most Carried 28 | 5 16 16 22 22 28 28 Average Carried 19 | 3 11 16 21 21 20 27 Final Capacity 28 | 8 16 16 22 22 28 28 Final Carried 28 | 5 16 16 22 22 28 27 Class Distribution -------------------- 77% | Hauler-Mutant 20% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Hauler-Mutant | -9/Materials Hauler-Mutant | -9/Mines Hauler-Mutant | -9/Exiles Hauler-Mutant | -8/Mines Resources | -11 -10 -10 -9 -9 -9 -8 ----------- Run | Scr Mat Min Mat Min Exi Min Matter Collected 2056 | 301 149 . 1130 126 350 . Remotely . | . . . . . . . Salvage Created 3175 | 75 467 . 2286 222 125 . Parts 197 | 3 26 . 150 7 11 . Haulers Intercepted 7 | . 1 . 6 . . . Recyclers Shooed 3 | . . . 2 1 . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Combat Hostiles Destroyed 53 | . 7 . 41 2 3 . Melee 1 | . . . . . 1 . Guns 45 | . 7 . 36 2 . . Cannons 1 | . . . 1 . . . AOE 6 | . . . 4 . 2 . Classes Destroyed 12 | 1 2 . 8 . 1 . Worker 8 | . . . 8 . . . Builder 3 | . . . 3 . . . Hauler 7 | . 1 . 6 . . . Recycler 9 | 1 2 . 4 2 . . Operator 1 | . . . 1 . . . Watcher 4 | . . . 4 . . . Swarmer 17 | . . . 17 . . . Grunt 21 | . 7 . 13 1 . . Brawler 1 | . . . 1 . . . Duelist 2 | . . . 1 1 . . Sentry 9 | . . . 9 . . . Assembled 7 | . . . . . 7 . Best Kill Streak 13 | 1 3 . 13 3 2 . Combat Bots Only 5 | . 3 . 5 1 2 . Max Kills in Single Turn 5 | 1 1 . 2 1 5 . Gunslinging 1 | . . . 1 . . . Exploded 2 | . . . 2 . 1 . Melee 1 | . . . . . 1 . Uniques/NPCs Destroyed 1 | . . . . . 1 . 8R-AWN (-9/Exiles) Combat | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Damage Taken 3003 | . 243 . 1103 167 1038 452 Core 478 | . 52 . 155 . 223 48 Absorbed by Shields . | . . . . . . . Core Remaining (%) 89 | 100 . 79 . . . . Volleys Fired 206 | 4 31 . 140 16 11 4 Largest 2 | 2 2 . 2 2 2 2 Hottest 91 | 40 40 . 91 46 72 60 Shots Fired 410 | 8 62 . 280 32 20 8 Gun 392 | 8 62 . 274 32 8 8 Cannon 4 | . . . 4 . . . Launcher 8 | . . . 2 . 6 . Special 6 | . . . . . 6 . Kinetic 384 | 8 62 . 274 32 . 8 Thermal 10 | . . . 4 . 6 . Explosive 8 | . . . 2 . 6 . Electromagnetic 8 | . . . . . 8 . Robot Hit Streak 29 | 1 18 . 29 19 25 18 Robot Miss Streak 3 | 3 1 . 3 2 2 1 Penetration Max . | . . . . . . . Secondary Targets 5 | . 1 . 3 1 . . Max Gunslinging Chain 1 | . 1 . 1 1 . . Shots Hit Robots 330 | 3 47 . 203 25 46 6 Core Hits 141 | 3 21 . 87 6 23 1 Critical Hits 9 | . . . 6 . 1 2 Critical Kills 3 | . . . 3 . . . Critical Parts Destroyed 6 | . . . 3 . 1 2 Melee Attacks 48 | . . . 11 . 37 . Impact . | . . . . . . . Slashing 48 | . . . 11 . 37 . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks 8 | . . . . . 8 . Damage Inflicted 5842 | 36 478 . 3305 418 1507 98 Guns 3867 | 36 478 . 2830 418 7 98 Cannons 84 | . . . 84 . . . Explosions 997 | . . . 391 . 606 . Melee 890 | . . . . . 890 . Ramming . | . . . . . . . Kinetic 3860 | 36 478 . 2830 418 . 98 Thermal 88 | . . . 84 . 4 . Explosive 997 | . . . 391 . 606 . Electromagnetic 7 | . . . . . 7 . Impact . | . . . . . . . Slashing 890 | . . . . . 890 . Piercing . | . . . . . . . Highest Corruption . | . . . . . . . Average Corruption . | . . . . . . . Corruption Purged . | . . . . . . . Overload Shots . | . . . . . . . Overflow Damage 52 | . . . . . 52 . Projectiles . | . . . . . . . Explosions 52 | . . . . . 52 . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 106 | . 18 . 91 45 106 96 Average Temperature 20 | . 7 . 15 21 59 51 Received Heat Transfer 516 | . 135 . 309 72 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 184 | . . . 148 . 36 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Missiles Intercepted . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Peak Influence 478 | 5 244 22 478 246 . 3 Average Influence 159 | 2 95 22 177 222 . . Maximum Alert Level 2 | . 1 . 2 1 . . Low Security (%) 59 | 100 80 100 57 20 . 100 Level 1 37 | . 19 . 38 79 . . Level 2 2 | . . . 4 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 5 | . 2 . 3 . . . Investigation 4 | . 2 . 2 . . . Extermination . | . . . . . . . Reinforcement 1 | . . . 1 . . . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Distress Signals 12 | . 2 . 10 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 82 | . 13 . 63 2 3 1 Peak Tracking Total 5 | . 5 . 4 2 4 1 Tactical Retreats 5 | . 1 . 4 . . . Traps | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Traps Triggered 2 | . 1 . 1 . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 ---------- Run | Scr Mat Min Mat Min Exi Min Machines Disabled 4 | . . . 1 . 3 . Max in Single Turn 2 | . . . 1 . 2 . Machines Sabotaged . | . . . . . . . Garrisons Compromised . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Fab Network Shutdowns . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Machines Accessed 17 | . 4 . 12 . 1 . Terminals 12 | . 3 . 9 . . . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 1 | . . . 1 . . . Garrison Access . | . . . . . . . Total Hacks 53 | . 8 . 44 . 1 . Successful 32 | . 6 . 25 . 1 . Failed 21 | . 2 . 19 . . . Catastrophic 2 | . 1 . 1 . . . Database Lockouts . | . . . . . . . Manual 34 | . 8 . 26 . . . Terminals 42 | . 7 . 35 . . . Fabricators . | . . . . . . . Repair Stations 6 | . . . 6 . . . Recycling Units 1 | . 1 . . . . . Scanalyzers 3 | . . . 3 . . . Garrison Access . | . . . . . . . Terminal Hacks 14 | . 3 . 10 . 1 . Record 1 | . . . . . 1 . Robot Analysis 3 | . 2 . 1 . . . Prototype ID Bank 1 | . 1 . . . . . Branch Access Points 1 | . . . 1 . . . Unreport Threat 2 | . . . 2 . . . Locate Traps 3 | . . . 3 . . . Patrol Status 1 | . . . 1 . . . Recall Investigation 1 | . . . 1 . . . Registered Components 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 6 | . . . 6 . . . Scan Component 3 | . . . 3 . . . Repair 3 | . . . 3 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . 1 . . . Insert Component 1 | . . . 1 . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 11 | . 3 . 8 . . . Terminals 10 | . 2 . 8 . . . Track 6 | . 1 . 5 . . . Botnet 1 | . . . 1 . . . Disrupt 2 | . 1 . 1 . . . Operators 1 | . . . 1 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 1 | . 1 . . . . . Tunnel 1 | . 1 . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 12 | . 2 . 10 . . . Full Trace Events 2 | . . . 2 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Matter . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 3 | . . . 3 . . . Time 90 | . . . 90 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed 1 | . . . 1 . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 ------------ Run | Scr Mat Min Mat Min Exi Min Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -------- Run | Scr Mat Min Mat Min Exi Min Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 ------- Run | Scr Mat Min Mat Min Exi Min Robot Analysis Total 3 | . 2 . 1 . . . Derelict Logs Recovered 2 | . . . . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 ------------- Run | Scr Mat Min Mat Min Exi Min Turns Passed 5200 | 107 437 61 2732 426 1288 149 Spaces Moved 2295 | 63 205 39 1120 204 589 75 Core 19 | 19 . . . . . . Treads 2042 | 43 205 39 1120 204 431 . Legs 233 | . . . . . 158 75 Wheels 1 | 1 . . . . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 160 180 120 180 Average Speed 176 | 126 160 160 177 180 186 180 Slowest Speed 220 | 160 160 160 220 180 220 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 40 | 4 31 28 91 50 52 30 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 3 | . 1 . . 1 1 . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 1 | . . . . 1 . . Spaces Dug 11 | . . . 11 . . . Terrain Destroyed 78 | . . . 27 . 45 6 Melee 11 | . . . 11 . . . Projectile 6 | . . . . . . 6 AOE 61 | . . . 16 . 45 . Actions | -11 -10 -10 -9 -9 -9 -8 --------- Run | Scr Mat Min Mat Min Exi Min Total 2993 | 80 258 38 1590 232 712 83 Wait 248 | . 10 . 222 8 8 . Move 2289 | 62 204 38 1119 203 588 75 Hop . | . . . . . . . Pick Up 63 | 3 10 . 24 2 24 . Fast Attach 35 | 9 . . 13 . 12 1 Attach 10 | . . . 2 . 7 1 Detach 4 | 2 . . 1 . 1 . Swap 34 | . 2 . 23 1 6 2 Drop 64 | . 1 . 35 2 26 . Fire 206 | 4 31 . 140 16 11 4 Melee 40 | . . . 11 . 29 . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / *Exi) -9/Exiles -8/Mines History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 16) 108 | -11/Scrapyard | Entered Materials 289 | -10/Materials | Discovered new exit (range 15) 323 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 15) 545 | -10/Materials | Entered Mines 584 | -10/Mines | Discovered new exit (range 15) 606 | -10/Mines | Entered Materials 606 | -9/Materials | Evolved 2 slots: Utility x2 642 | -9/Materials | Identified exit to Mines 906 | -9/Materials | Repaired Lgt. Treads 1255 | -9/Materials | Build established: Hauler-Mutant 2094 | -9/Materials | Repaired Rnf. Ion Engine 2127 | -9/Materials | Repaired Hrd. Light Armor Plating 2225 | -9/Materials | Discovered new exit (range 9) 2555 | -9/Materials | Discovered new exit (range 12) 2928 | -9/Materials | Discovered new exit (range 5) 3338 | -9/Materials | Entered Mines 3385 | -9/Mines | Discovered new exit (range 5) 3601 | -9/Mines | Identified exit to Exiles 3731 | -9/Mines | Learned location of Zion (-7) 3757 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 3764 | -9/Mines | Entered Exiles 3788 | -9/Exiles | Discovered new exit (range 15) 3809 | -9/Exiles | Met 8R-AWN 3842 | -9/Exiles | Met EX-HEX 3971 | -9/Exiles | Met EX-DEC 4628 | -9/Exiles | Attacked by the Exiles 4662 | -9/Exiles | Core integrity fell below 50% 4731 | -9/Exiles | Lost 6 parts (1p2n2u1w) 4738 | -9/Exiles | Core integrity fell below 20% 4753 | -9/Exiles | Destroyed 8R-AWN 4775 | -9/Exiles | Found Prototype Protection 4775 | -9/Exiles | Identified 8R-AWN's Armor/EX 4786 | -9/Exiles | Found Prototype Ballistic Gun 4793 | -9/Exiles | Found Prototype Ballistic Gun 4921 | -9/Exiles | Found Prototype Processor 5052 | -9/Exiles | Entered Mines 5187 | -8/Mines | Identified 8R-AWN's Boregun (x2) 5188 | -8/Mines | 1C-UTU came to Exiles' defense 5201 | -8/Mines | Destroyed by 1C-UTU with 1C-UTU's Sword "Choppy" Last Messages --------------- 05190_ HV Slug penetrates 1C-UTU. 05190_ HV Slug penetrates Wall. 05190_ HV Slug penetrates 1C-UTU. 05190_ HV Slug penetrates Wall. 05193_ HV Slug penetrates 1C-UTU. 05193_ HV Slug penetrates Wall. 05195_ HV Slug penetrates 1C-UTU. 05195_ 1C-UTU suffers critical hit. 05195_ Destroyed Prototype Leg. 05195_ HV Slug penetrates Earth. 05195_ HV Slug penetrates 1C-UTU. 05195_ 1C-UTU suffers critical hit. 05195_ Destroyed Prototype Device. 05195_ HV Slug penetrates Earth. 05197_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 05197_ HV Slug penetrates Wall. 05198_ 8R-AWN's Boregun destroyed. 05200_ Imp. Assault Rifle severed. 05200_ 1C-UTU follow-up attacks with Prototype Slashing Weapon. 05200_ Acquired Imp. Assault Rifle. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????????????????????????? | | ????????????????????????????####????????????????? | | ??????????????????????###??## ##???????????????? | | ?????????????########## ##; #???????????????? | | ????????????# #####???????????? | | ???????????# @l ; #???????? | | ???????????# #### ### #???????????? | | ?????????????????????# #?# #???????????? | | ?????????????????????## ##?# ###?????????? | | ??????????????????????## ##;##?## ##????????? | | ???????????????????????#####?##??# #????????? | | ?????????????????????????????????# #????????? | | ?????????????????????????????????## ##???????? | | ???????????????????????????######## #???????? | | ????????????????????? #???????? | | ????????????????????????????###### ##???????? | | ?????????????????????????????????## ##????????? | | ??????????????????????????????????# ##?????????? | | ????????????????????????????????### #??????????? | | ????????????????????????????????# #??????????? | | ????????????????????????????????# ####??????????? | | ????????????????????????????????# #?????????????? | | ??????????????????????????????### ##????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# #????????????? | | ??????????????????????????????# ######???????? | | ??????????????????????????????# #???????? | | ??????????????????????????????# ##??????? | | ??????????????????????????????# ### #??????? | | ??????????????????????????????######?# #??????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 19 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 1000 Resistance: EX 90 Core Shielding 20 Weapon Cycling 25 Evasion (%) 50 Targeting Accuracy 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SurgeLightpackVibroblade Manual? 0 Play Time 00:32:10 Cumulative 152.7 hours Start 2020.06.25 @ 17:31:32 End 2020.06.25 @ 18:25:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 75 Rogue 75 Adventurer 0 Explorer 0 Win Type - Total 7 Types 6/0/0/1/0/0/0 Lore% 72 Gallery% 69 Achievement% 59 Wizard Run 0 Options --------- ASCII 1 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/Cog Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: aa2a342f-2c94-4479-91bb-771ec4e1ad0a